[357fba] | 1 | /*
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| 2 | * tesselation.hpp
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| 3 | *
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| 4 | * The tesselation class is meant to contain the envelope (concave, convex or neither) of a set of Vectors. As we actually mean this stuff for atoms, we have to encapsulate it all a bit.
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| 5 | *
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| 6 | * Created on: Aug 3, 2009
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| 7 | * Author: heber
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| 8 | */
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| 9 |
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| 10 | #ifndef TESSELATION_HPP_
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| 11 | #define TESSELATION_HPP_
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| 12 |
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| 13 | using namespace std;
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| 14 |
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| 15 | // include config.h
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| 16 | #ifdef HAVE_CONFIG_H
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| 17 | #include <config.h>
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| 18 | #endif
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| 19 |
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| 20 | #include <map>
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| 21 | #include <list>
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[7c14ec] | 22 | #include <set>
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[357fba] | 23 |
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| 24 |
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| 25 | #include "helpers.hpp"
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| 26 | #include "linkedcell.hpp"
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| 27 | #include "tesselationhelpers.hpp"
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| 28 | #include "vector.hpp"
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| 29 |
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| 30 | class BoundaryPointSet;
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| 31 | class BoundaryLineSet;
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| 32 | class BoundaryTriangleSet;
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| 33 | class TesselPoint;
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| 34 | class PointCloud;
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| 35 | class Tesselation;
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| 36 |
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[57066a] | 37 | #define DoTecplotOutput 1
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| 38 | #define DoRaster3DOutput 1
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| 39 | #define DoVRMLOutput 1
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| 40 | #define TecplotSuffix ".dat"
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| 41 | #define Raster3DSuffix ".r3d"
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| 42 | #define VRMLSUffix ".wrl"
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| 43 |
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[357fba] | 44 | // ======================================================= some template functions =========================================
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| 45 |
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| 46 | #define PointMap map < int, class BoundaryPointSet * >
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| 47 | #define PointPair pair < int, class BoundaryPointSet * >
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| 48 | #define PointTestPair pair < PointMap::iterator, bool >
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| 49 | #define CandidateList list <class CandidateForTesselation *>
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| 50 |
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| 51 | #define LineMap multimap < int, class BoundaryLineSet * >
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| 52 | #define LinePair pair < int, class BoundaryLineSet * >
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| 53 | #define LineTestPair pair < LineMap::iterator, bool >
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| 54 |
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| 55 | #define TriangleMap map < int, class BoundaryTriangleSet * >
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| 56 | #define TrianglePair pair < int, class BoundaryTriangleSet * >
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| 57 | #define TriangleTestPair pair < TrianglePair::iterator, bool >
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| 58 |
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| 59 | #define DistanceMultiMap multimap <double, pair < PointMap::iterator, PointMap::iterator> >
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| 60 | #define DistanceMultiMapPair pair <double, pair < PointMap::iterator, PointMap::iterator> >
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| 61 |
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| 62 |
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| 63 |
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| 64 | template <typename T> void SetEndpointsOrdered(T endpoints[2], T endpoint1, T endpoint2)
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| 65 | {
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| 66 | if (endpoint1->Nr < endpoint2->Nr) {
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| 67 | endpoints[0] = endpoint1;
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| 68 | endpoints[1] = endpoint2;
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| 69 | } else {
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| 70 | endpoints[0] = endpoint2;
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| 71 | endpoints[1] = endpoint1;
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| 72 | }
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| 73 | };
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| 74 |
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| 75 | // ======================================================== class BoundaryPointSet =========================================
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| 76 |
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| 77 | class BoundaryPointSet {
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| 78 | public:
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| 79 | BoundaryPointSet();
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| 80 | BoundaryPointSet(TesselPoint *Walker);
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| 81 | ~BoundaryPointSet();
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| 82 |
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| 83 | void AddLine(class BoundaryLineSet *line);
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| 84 |
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| 85 | LineMap lines;
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| 86 | int LinesCount;
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| 87 | TesselPoint *node;
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[16d866] | 88 | double value;
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[357fba] | 89 | int Nr;
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| 90 | };
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| 91 |
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| 92 | ostream & operator << (ostream &ost, BoundaryPointSet &a);
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| 93 |
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| 94 | // ======================================================== class BoundaryLineSet ==========================================
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| 95 |
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| 96 | class BoundaryLineSet {
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| 97 | public:
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| 98 | BoundaryLineSet();
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| 99 | BoundaryLineSet(class BoundaryPointSet *Point[2], int number);
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| 100 | ~BoundaryLineSet();
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| 101 |
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| 102 | void AddTriangle(class BoundaryTriangleSet *triangle);
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| 103 | bool IsConnectedTo(class BoundaryLineSet *line);
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| 104 | bool ContainsBoundaryPoint(class BoundaryPointSet *point);
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| 105 | bool CheckConvexityCriterion(ofstream *out);
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[62bb91] | 106 | class BoundaryPointSet *GetOtherEndpoint(class BoundaryPointSet *);
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[357fba] | 107 |
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| 108 | class BoundaryPointSet *endpoints[2];
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| 109 | TriangleMap triangles;
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| 110 | int Nr;
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| 111 | };
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| 112 |
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| 113 | ostream & operator << (ostream &ost, BoundaryLineSet &a);
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| 114 |
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| 115 | // ======================================================== class BoundaryTriangleSet =======================================
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| 116 |
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| 117 | class BoundaryTriangleSet {
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| 118 | public:
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| 119 | BoundaryTriangleSet();
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| 120 | BoundaryTriangleSet(class BoundaryLineSet *line[3], int number);
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| 121 | ~BoundaryTriangleSet();
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| 122 |
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| 123 | void GetNormalVector(Vector &NormalVector);
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[57066a] | 124 | void GetCenter(Vector *center);
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[357fba] | 125 | bool GetIntersectionInsideTriangle(ofstream *out, Vector *MolCenter, Vector *x, Vector *Intersection);
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| 126 | bool ContainsBoundaryLine(class BoundaryLineSet *line);
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| 127 | bool ContainsBoundaryPoint(class BoundaryPointSet *point);
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[7dea7c] | 128 | bool ContainsBoundaryPoint(class TesselPoint *point);
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[62bb91] | 129 | class BoundaryPointSet *GetThirdEndpoint(class BoundaryLineSet *line);
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[357fba] | 130 | bool IsPresentTupel(class BoundaryPointSet *Points[3]);
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[57066a] | 131 | bool IsPresentTupel(class BoundaryTriangleSet *T);
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[357fba] | 132 |
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| 133 | class BoundaryPointSet *endpoints[3];
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| 134 | class BoundaryLineSet *lines[3];
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| 135 | Vector NormalVector;
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| 136 | int Nr;
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| 137 | };
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| 138 |
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| 139 | ostream & operator << (ostream &ost, BoundaryTriangleSet &a);
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| 140 |
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| 141 | // =========================================================== class TESSELPOINT ===========================================
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| 142 |
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| 143 | /** Is a single point of the set of Vectors, also a super-class to be inherited and and its functions to be implemented.
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| 144 | */
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| 145 | class TesselPoint {
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| 146 | public:
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| 147 | TesselPoint();
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[5c7bf8] | 148 | virtual ~TesselPoint();
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[357fba] | 149 |
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| 150 | Vector *node; // pointer to position of the dot in space
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| 151 | int nr; // index to easierly identify
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| 152 | char *Name; // some name to reference to on output
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[5c7bf8] | 153 |
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| 154 | virtual ostream & operator << (ostream &ost);
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[357fba] | 155 | };
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| 156 |
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| 157 | ostream & operator << (ostream &ost, const TesselPoint &a);
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| 158 |
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| 159 | // =========================================================== class POINTCLOUD ============================================
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| 160 |
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| 161 | /** Super-class for all point clouds structures, also molecules. They have to inherit this structure and implement the virtual function to access the Vectors.
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| 162 | * This basically encapsulates a list structure.
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| 163 | */
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| 164 | class PointCloud {
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| 165 | public:
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| 166 | PointCloud();
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[ab1932] | 167 | virtual ~PointCloud();
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[357fba] | 168 |
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| 169 | virtual Vector *GetCenter(ofstream *out) { return NULL; };
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| 170 | virtual TesselPoint *GetPoint() { return NULL; };
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| 171 | virtual TesselPoint *GetTerminalPoint() { return NULL; };
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| 172 | virtual void GoToNext() {};
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| 173 | virtual void GoToPrevious() {};
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| 174 | virtual void GoToFirst() {};
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| 175 | virtual void GoToLast() {};
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| 176 | virtual bool IsEmpty() { return false; };
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[1999d8] | 177 | virtual bool IsEnd() { return false; };
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[357fba] | 178 | };
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| 179 |
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| 180 | // ======================================================== class CandidateForTesselation =========================================
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| 181 |
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| 182 | class CandidateForTesselation {
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| 183 | public :
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| 184 | CandidateForTesselation(TesselPoint* candidate, BoundaryLineSet* currentBaseLine, Vector OptCandidateCenter, Vector OtherOptCandidateCenter);
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| 185 | ~CandidateForTesselation();
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| 186 |
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| 187 | TesselPoint *point;
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| 188 | BoundaryLineSet *BaseLine;
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| 189 | Vector OptCenter;
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| 190 | Vector OtherOptCenter;
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| 191 | };
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| 192 |
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| 193 | // =========================================================== class TESSELATION ===========================================
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| 194 |
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| 195 | /** Contains the envelope to a PointCloud.
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| 196 | */
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[5c7bf8] | 197 | class Tesselation : public PointCloud {
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[357fba] | 198 | public:
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| 199 |
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| 200 | Tesselation();
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[5c7bf8] | 201 | virtual ~Tesselation();
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[357fba] | 202 |
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[16d866] | 203 | void AddTesselationPoint(TesselPoint* Candidate, int n);
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| 204 | void AddTesselationLine(class BoundaryPointSet *a, class BoundaryPointSet *b, int n);
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| 205 | void AlwaysAddTesselationTriangleLine(class BoundaryPointSet *a, class BoundaryPointSet *b, int n);
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| 206 | void AddTesselationTriangle();
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[7dea7c] | 207 | void AddTesselationTriangle(int nr);
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[16d866] | 208 | void RemoveTesselationTriangle(class BoundaryTriangleSet *triangle);
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| 209 | void RemoveTesselationLine(class BoundaryLineSet *line);
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| 210 | void RemoveTesselationPoint(class BoundaryPointSet *point);
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| 211 |
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[357fba] | 212 | class BoundaryPointSet *GetCommonEndpoint(class BoundaryLineSet * line1, class BoundaryLineSet * line2);
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| 213 |
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| 214 | // concave envelope
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[f1cccd] | 215 | void FindStartingTriangle(ofstream *out, const double RADIUS, class LinkedCell *LC);
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[57066a] | 216 | void FindSecondPointForTesselation(class TesselPoint* a, Vector Oben, class TesselPoint*& OptCandidate, double Storage[3], double RADIUS, class LinkedCell *LC);
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[f1cccd] | 217 | void FindThirdPointForTesselation(Vector NormalVector, Vector SearchDirection, Vector OldSphereCenter, class BoundaryLineSet *BaseLine, class TesselPoint *ThirdNode, CandidateList* &candidates, double *ShortestAngle, const double RADIUS, class LinkedCell *LC);
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[57066a] | 218 | bool FindNextSuitableTriangle(ofstream *out, BoundaryLineSet &Line, BoundaryTriangleSet &T, const double& RADIUS, LinkedCell *LC);
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[357fba] | 219 | int CheckPresenceOfTriangle(ofstream *out, class TesselPoint *Candidates[3]);
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[065e82] | 220 | class BoundaryTriangleSet * GetPresentTriangle(ofstream *out, TesselPoint *Candidates[3]);
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[357fba] | 221 |
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| 222 | // convex envelope
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| 223 | void TesselateOnBoundary(ofstream *out, PointCloud *cloud);
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| 224 | void GuessStartingTriangle(ofstream *out);
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[62bb91] | 225 | bool InsertStraddlingPoints(ofstream *out, PointCloud *cloud, LinkedCell *LC);
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[16d866] | 226 | double RemovePointFromTesselatedSurface(ofstream *out, class BoundaryPointSet *point);
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[57066a] | 227 | class BoundaryLineSet * FlipBaseline(ofstream *out, class BoundaryLineSet *Base);
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| 228 | double PickFarthestofTwoBaselines(ofstream *out, class BoundaryLineSet *Base);
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[16d866] | 229 | class BoundaryPointSet *IsConvexRectangle(ofstream *out, class BoundaryLineSet *Base);
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[57066a] | 230 | map<int, int> * FindAllDegeneratedTriangles();
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| 231 | map<int, int> * FindAllDegeneratedLines();
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[7c14ec] | 232 | void RemoveDegeneratedTriangles();
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[57066a] | 233 | void AddBoundaryPointByDegeneratedTriangle(ofstream *out, class TesselPoint *point, LinkedCell *LC);
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[16d866] | 234 |
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[065e82] | 235 | set<TesselPoint*> * GetAllConnectedPoints(ofstream *out, TesselPoint* Point);
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| 236 | set<BoundaryTriangleSet*> *GetAllTriangles(ofstream *out, class BoundaryPointSet *Point);
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| 237 | list<list<TesselPoint*> *> * GetPathsOfConnectedPoints(ofstream *out, TesselPoint* Point);
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| 238 | list<list<TesselPoint*> *> * GetClosedPathsOfConnectedPoints(ofstream *out, TesselPoint* Point);
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| 239 | list<TesselPoint*> * GetCircleOfConnectedPoints(ofstream *out, TesselPoint* Point, Vector *Reference = NULL);
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[ab1932] | 240 | list<BoundaryTriangleSet*> *FindTriangles(TesselPoint* Points[3]);
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[62bb91] | 241 | list<BoundaryTriangleSet*> * FindClosestTrianglesToPoint(ofstream *out, Vector *x, LinkedCell* LC);
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| 242 | class BoundaryTriangleSet * FindClosestTriangleToPoint(ofstream *out, Vector *x, LinkedCell* LC);
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| 243 | bool IsInnerPoint(ofstream *out, Vector Point, LinkedCell* LC);
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| 244 | bool IsInnerPoint(ofstream *out, TesselPoint *Point, LinkedCell* LC);
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[16d866] | 245 | bool AddBoundaryPoint(TesselPoint *Walker, int n);
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[ab1932] | 246 |
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[0077b5] | 247 | // print for debugging
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| 248 | void PrintAllBoundaryPoints(ofstream *out);
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| 249 | void PrintAllBoundaryLines(ofstream *out);
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| 250 | void PrintAllBoundaryTriangles(ofstream *out);
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| 251 |
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[57066a] | 252 | // store envelope in file
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| 253 | void Output(ofstream *out, const char *filename, PointCloud *cloud);
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[0077b5] | 254 |
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[357fba] | 255 | PointMap PointsOnBoundary;
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| 256 | LineMap LinesOnBoundary;
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| 257 | TriangleMap TrianglesOnBoundary;
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| 258 | int PointsOnBoundaryCount;
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| 259 | int LinesOnBoundaryCount;
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| 260 | int TrianglesOnBoundaryCount;
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| 261 |
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[5c7bf8] | 262 | // PointCloud implementation for PointsOnBoundary
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| 263 | virtual Vector *GetCenter(ofstream *out);
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| 264 | virtual TesselPoint *GetPoint();
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| 265 | virtual TesselPoint *GetTerminalPoint();
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| 266 | virtual void GoToNext();
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| 267 | virtual void GoToPrevious();
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| 268 | virtual void GoToFirst();
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| 269 | virtual void GoToLast();
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| 270 | virtual bool IsEmpty();
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| 271 | virtual bool IsEnd();
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| 272 |
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[357fba] | 273 | class BoundaryPointSet *BPS[2];
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| 274 | class BoundaryLineSet *BLS[3];
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| 275 | class BoundaryTriangleSet *BTS;
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[57066a] | 276 | class BoundaryTriangleSet *LastTriangle;
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| 277 | int TriangleFilesWritten;
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[5c7bf8] | 278 |
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[08ef35] | 279 | private:
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| 280 | class BoundaryPointSet *TPS[3]; //this is a Storage for pointers to triangle points, this and BPS[2] needed due to AddLine restrictions
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| 281 |
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[5c7bf8] | 282 | PointMap::iterator InternalPointer;
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[357fba] | 283 | };
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| 284 |
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| 285 |
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| 286 | #endif /* TESSELATION_HPP_ */
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