[357fba] | 1 | /*
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| 2 | * tesselation.cpp
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| 3 | *
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| 4 | * Created on: Aug 3, 2009
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| 5 | * Author: heber
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| 6 | */
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| 7 |
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[f66195] | 8 | #include <fstream>
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[f04f11] | 9 | #include <assert.h>
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[f66195] | 10 |
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[a2028e] | 11 | #include "helpers.hpp"
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[f67b6e] | 12 | #include "info.hpp"
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[57066a] | 13 | #include "linkedcell.hpp"
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[e138de] | 14 | #include "log.hpp"
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[357fba] | 15 | #include "tesselation.hpp"
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[57066a] | 16 | #include "tesselationhelpers.hpp"
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[8db598] | 17 | #include "triangleintersectionlist.hpp"
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[57066a] | 18 | #include "vector.hpp"
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[f66195] | 19 | #include "verbose.hpp"
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[57066a] | 20 |
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| 21 | class molecule;
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[357fba] | 22 |
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| 23 | // ======================================== Points on Boundary =================================
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| 24 |
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[16d866] | 25 | /** Constructor of BoundaryPointSet.
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| 26 | */
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[1e168b] | 27 | BoundaryPointSet::BoundaryPointSet() :
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[6613ec] | 28 | LinesCount(0), value(0.), Nr(-1)
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[357fba] | 29 | {
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[6613ec] | 30 | Info FunctionInfo(__func__);
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[a67d19] | 31 | DoLog(1) && (Log() << Verbose(1) << "Adding noname." << endl);
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[6613ec] | 32 | }
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| 33 | ;
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[357fba] | 34 |
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[16d866] | 35 | /** Constructor of BoundaryPointSet with Tesselpoint.
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| 36 | * \param *Walker TesselPoint this boundary point represents
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| 37 | */
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[9473f6] | 38 | BoundaryPointSet::BoundaryPointSet(TesselPoint * const Walker) :
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[6613ec] | 39 | LinesCount(0), node(Walker), value(0.), Nr(Walker->nr)
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[357fba] | 40 | {
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[6613ec] | 41 | Info FunctionInfo(__func__);
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[a67d19] | 42 | DoLog(1) && (Log() << Verbose(1) << "Adding Node " << *Walker << endl);
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[6613ec] | 43 | }
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| 44 | ;
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[357fba] | 45 |
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[16d866] | 46 | /** Destructor of BoundaryPointSet.
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| 47 | * Sets node to NULL to avoid removing the original, represented TesselPoint.
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| 48 | * \note When removing point from a class Tesselation, use RemoveTesselationPoint()
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| 49 | */
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[357fba] | 50 | BoundaryPointSet::~BoundaryPointSet()
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| 51 | {
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[6613ec] | 52 | Info FunctionInfo(__func__);
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[f67b6e] | 53 | //Log() << Verbose(0) << "Erasing point nr. " << Nr << "." << endl;
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[357fba] | 54 | if (!lines.empty())
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[6613ec] | 55 | DoeLog(2) && (eLog() << Verbose(2) << "Memory Leak! I " << *this << " am still connected to some lines." << endl);
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[357fba] | 56 | node = NULL;
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[6613ec] | 57 | }
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| 58 | ;
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[357fba] | 59 |
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[16d866] | 60 | /** Add a line to the LineMap of this point.
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| 61 | * \param *line line to add
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| 62 | */
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[9473f6] | 63 | void BoundaryPointSet::AddLine(BoundaryLineSet * const line)
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[357fba] | 64 | {
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[6613ec] | 65 | Info FunctionInfo(__func__);
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[a67d19] | 66 | DoLog(1) && (Log() << Verbose(1) << "Adding " << *this << " to line " << *line << "." << endl);
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[6613ec] | 67 | if (line->endpoints[0] == this) {
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| 68 | lines.insert(LinePair(line->endpoints[1]->Nr, line));
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| 69 | } else {
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| 70 | lines.insert(LinePair(line->endpoints[0]->Nr, line));
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| 71 | }
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[357fba] | 72 | LinesCount++;
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[6613ec] | 73 | }
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| 74 | ;
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[357fba] | 75 |
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[16d866] | 76 | /** output operator for BoundaryPointSet.
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| 77 | * \param &ost output stream
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| 78 | * \param &a boundary point
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| 79 | */
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[776b64] | 80 | ostream & operator <<(ostream &ost, const BoundaryPointSet &a)
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[357fba] | 81 | {
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[57066a] | 82 | ost << "[" << a.Nr << "|" << a.node->Name << " at " << *a.node->node << "]";
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[357fba] | 83 | return ost;
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| 84 | }
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| 85 | ;
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| 86 |
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| 87 | // ======================================== Lines on Boundary =================================
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| 88 |
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[16d866] | 89 | /** Constructor of BoundaryLineSet.
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| 90 | */
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[1e168b] | 91 | BoundaryLineSet::BoundaryLineSet() :
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[6613ec] | 92 | Nr(-1)
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[357fba] | 93 | {
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[6613ec] | 94 | Info FunctionInfo(__func__);
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[357fba] | 95 | for (int i = 0; i < 2; i++)
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| 96 | endpoints[i] = NULL;
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[6613ec] | 97 | }
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| 98 | ;
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[357fba] | 99 |
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[16d866] | 100 | /** Constructor of BoundaryLineSet with two endpoints.
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| 101 | * Adds line automatically to each endpoints' LineMap
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| 102 | * \param *Point[2] array of two boundary points
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| 103 | * \param number number of the list
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| 104 | */
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[9473f6] | 105 | BoundaryLineSet::BoundaryLineSet(BoundaryPointSet * const Point[2], const int number)
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[357fba] | 106 | {
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[6613ec] | 107 | Info FunctionInfo(__func__);
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[357fba] | 108 | // set number
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| 109 | Nr = number;
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| 110 | // set endpoints in ascending order
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| 111 | SetEndpointsOrdered(endpoints, Point[0], Point[1]);
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| 112 | // add this line to the hash maps of both endpoints
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| 113 | Point[0]->AddLine(this); //Taken out, to check whether we can avoid unwanted double adding.
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| 114 | Point[1]->AddLine(this); //
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[1e168b] | 115 | // set skipped to false
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| 116 | skipped = false;
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[357fba] | 117 | // clear triangles list
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[a67d19] | 118 | DoLog(0) && (Log() << Verbose(0) << "New Line with endpoints " << *this << "." << endl);
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[6613ec] | 119 | }
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| 120 | ;
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[357fba] | 121 |
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[9473f6] | 122 | /** Constructor of BoundaryLineSet with two endpoints.
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| 123 | * Adds line automatically to each endpoints' LineMap
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| 124 | * \param *Point1 first boundary point
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| 125 | * \param *Point2 second boundary point
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| 126 | * \param number number of the list
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| 127 | */
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| 128 | BoundaryLineSet::BoundaryLineSet(BoundaryPointSet * const Point1, BoundaryPointSet * const Point2, const int number)
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| 129 | {
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| 130 | Info FunctionInfo(__func__);
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| 131 | // set number
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| 132 | Nr = number;
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| 133 | // set endpoints in ascending order
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| 134 | SetEndpointsOrdered(endpoints, Point1, Point2);
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| 135 | // add this line to the hash maps of both endpoints
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| 136 | Point1->AddLine(this); //Taken out, to check whether we can avoid unwanted double adding.
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| 137 | Point2->AddLine(this); //
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| 138 | // set skipped to false
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| 139 | skipped = false;
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| 140 | // clear triangles list
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[a67d19] | 141 | DoLog(0) && (Log() << Verbose(0) << "New Line with endpoints " << *this << "." << endl);
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[6613ec] | 142 | }
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| 143 | ;
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[9473f6] | 144 |
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[16d866] | 145 | /** Destructor for BoundaryLineSet.
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| 146 | * Removes itself from each endpoints' LineMap, calling RemoveTrianglePoint() when point not connected anymore.
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| 147 | * \note When removing lines from a class Tesselation, use RemoveTesselationLine()
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| 148 | */
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[357fba] | 149 | BoundaryLineSet::~BoundaryLineSet()
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| 150 | {
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[6613ec] | 151 | Info FunctionInfo(__func__);
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[357fba] | 152 | int Numbers[2];
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[16d866] | 153 |
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| 154 | // get other endpoint number of finding copies of same line
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| 155 | if (endpoints[1] != NULL)
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| 156 | Numbers[0] = endpoints[1]->Nr;
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| 157 | else
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| 158 | Numbers[0] = -1;
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| 159 | if (endpoints[0] != NULL)
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| 160 | Numbers[1] = endpoints[0]->Nr;
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| 161 | else
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| 162 | Numbers[1] = -1;
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| 163 |
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[357fba] | 164 | for (int i = 0; i < 2; i++) {
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[16d866] | 165 | if (endpoints[i] != NULL) {
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| 166 | if (Numbers[i] != -1) { // as there may be multiple lines with same endpoints, we have to go through each and find in the endpoint's line list this line set
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| 167 | pair<LineMap::iterator, LineMap::iterator> erasor = endpoints[i]->lines.equal_range(Numbers[i]);
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| 168 | for (LineMap::iterator Runner = erasor.first; Runner != erasor.second; Runner++)
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| 169 | if ((*Runner).second == this) {
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[f67b6e] | 170 | //Log() << Verbose(0) << "Removing Line Nr. " << Nr << " in boundary point " << *endpoints[i] << "." << endl;
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[16d866] | 171 | endpoints[i]->lines.erase(Runner);
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| 172 | break;
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| 173 | }
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| 174 | } else { // there's just a single line left
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[57066a] | 175 | if (endpoints[i]->lines.erase(Nr)) {
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[f67b6e] | 176 | //Log() << Verbose(0) << "Removing Line Nr. " << Nr << " in boundary point " << *endpoints[i] << "." << endl;
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[57066a] | 177 | }
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[357fba] | 178 | }
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[16d866] | 179 | if (endpoints[i]->lines.empty()) {
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[f67b6e] | 180 | //Log() << Verbose(0) << *endpoints[i] << " has no more lines it's attached to, erasing." << endl;
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[16d866] | 181 | if (endpoints[i] != NULL) {
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[6613ec] | 182 | delete (endpoints[i]);
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[16d866] | 183 | endpoints[i] = NULL;
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| 184 | }
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| 185 | }
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| 186 | }
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[357fba] | 187 | }
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| 188 | if (!triangles.empty())
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[6613ec] | 189 | DoeLog(2) && (eLog() << Verbose(2) << "Memory Leak! I " << *this << " am still connected to some triangles." << endl);
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| 190 | }
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| 191 | ;
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[357fba] | 192 |
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[16d866] | 193 | /** Add triangle to TriangleMap of this boundary line.
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| 194 | * \param *triangle to add
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| 195 | */
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[9473f6] | 196 | void BoundaryLineSet::AddTriangle(BoundaryTriangleSet * const triangle)
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[357fba] | 197 | {
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[6613ec] | 198 | Info FunctionInfo(__func__);
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[a67d19] | 199 | DoLog(0) && (Log() << Verbose(0) << "Add " << triangle->Nr << " to line " << *this << "." << endl);
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[357fba] | 200 | triangles.insert(TrianglePair(triangle->Nr, triangle));
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[6613ec] | 201 | }
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| 202 | ;
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[357fba] | 203 |
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| 204 | /** Checks whether we have a common endpoint with given \a *line.
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| 205 | * \param *line other line to test
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| 206 | * \return true - common endpoint present, false - not connected
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| 207 | */
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[9473f6] | 208 | bool BoundaryLineSet::IsConnectedTo(const BoundaryLineSet * const line) const
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[357fba] | 209 | {
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[6613ec] | 210 | Info FunctionInfo(__func__);
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[357fba] | 211 | if ((endpoints[0] == line->endpoints[0]) || (endpoints[1] == line->endpoints[0]) || (endpoints[0] == line->endpoints[1]) || (endpoints[1] == line->endpoints[1]))
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| 212 | return true;
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| 213 | else
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| 214 | return false;
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[6613ec] | 215 | }
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| 216 | ;
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[357fba] | 217 |
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| 218 | /** Checks whether the adjacent triangles of a baseline are convex or not.
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[57066a] | 219 | * We sum the two angles of each height vector with respect to the center of the baseline.
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[357fba] | 220 | * If greater/equal M_PI than we are convex.
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| 221 | * \param *out output stream for debugging
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| 222 | * \return true - triangles are convex, false - concave or less than two triangles connected
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| 223 | */
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[9473f6] | 224 | bool BoundaryLineSet::CheckConvexityCriterion() const
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[357fba] | 225 | {
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[6613ec] | 226 | Info FunctionInfo(__func__);
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[5c7bf8] | 227 | Vector BaseLineCenter, BaseLineNormal, BaseLine, helper[2], NormalCheck;
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[357fba] | 228 | // get the two triangles
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[5c7bf8] | 229 | if (triangles.size() != 2) {
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[6613ec] | 230 | DoeLog(0) && (eLog() << Verbose(0) << "Baseline " << *this << " is connected to less than two triangles, Tesselation incomplete!" << endl);
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[1d9b7aa] | 231 | return true;
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[357fba] | 232 | }
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[5c7bf8] | 233 | // check normal vectors
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[357fba] | 234 | // have a normal vector on the base line pointing outwards
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[f67b6e] | 235 | //Log() << Verbose(0) << "INFO: " << *this << " has vectors at " << *(endpoints[0]->node->node) << " and at " << *(endpoints[1]->node->node) << "." << endl;
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[62bb91] | 236 | BaseLineCenter.CopyVector(endpoints[0]->node->node);
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| 237 | BaseLineCenter.AddVector(endpoints[1]->node->node);
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[6613ec] | 238 | BaseLineCenter.Scale(1. / 2.);
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[62bb91] | 239 | BaseLine.CopyVector(endpoints[0]->node->node);
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| 240 | BaseLine.SubtractVector(endpoints[1]->node->node);
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[f67b6e] | 241 | //Log() << Verbose(0) << "INFO: Baseline is " << BaseLine << " and its center is at " << BaseLineCenter << "." << endl;
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[357fba] | 242 |
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[62bb91] | 243 | BaseLineNormal.Zero();
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[5c7bf8] | 244 | NormalCheck.Zero();
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| 245 | double sign = -1.;
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[6613ec] | 246 | int i = 0;
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[62bb91] | 247 | class BoundaryPointSet *node = NULL;
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[6613ec] | 248 | for (TriangleMap::const_iterator runner = triangles.begin(); runner != triangles.end(); runner++) {
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[f67b6e] | 249 | //Log() << Verbose(0) << "INFO: NormalVector of " << *(runner->second) << " is " << runner->second->NormalVector << "." << endl;
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[5c7bf8] | 250 | NormalCheck.AddVector(&runner->second->NormalVector);
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| 251 | NormalCheck.Scale(sign);
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| 252 | sign = -sign;
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[57066a] | 253 | if (runner->second->NormalVector.NormSquared() > MYEPSILON)
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[6613ec] | 254 | BaseLineNormal.CopyVector(&runner->second->NormalVector); // yes, copy second on top of first
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[57066a] | 255 | else {
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[6613ec] | 256 | DoeLog(0) && (eLog() << Verbose(0) << "Triangle " << *runner->second << " has zero normal vector!" << endl);
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[57066a] | 257 | }
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[62bb91] | 258 | node = runner->second->GetThirdEndpoint(this);
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| 259 | if (node != NULL) {
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[f67b6e] | 260 | //Log() << Verbose(0) << "INFO: Third node for triangle " << *(runner->second) << " is " << *node << " at " << *(node->node->node) << "." << endl;
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[62bb91] | 261 | helper[i].CopyVector(node->node->node);
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| 262 | helper[i].SubtractVector(&BaseLineCenter);
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[6613ec] | 263 | helper[i].MakeNormalVector(&BaseLine); // we want to compare the triangle's heights' angles!
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[f67b6e] | 264 | //Log() << Verbose(0) << "INFO: Height vector with respect to baseline is " << helper[i] << "." << endl;
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[62bb91] | 265 | i++;
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| 266 | } else {
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[6613ec] | 267 | DoeLog(1) && (eLog() << Verbose(1) << "I cannot find third node in triangle, something's wrong." << endl);
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[62bb91] | 268 | return true;
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| 269 | }
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| 270 | }
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[f67b6e] | 271 | //Log() << Verbose(0) << "INFO: BaselineNormal is " << BaseLineNormal << "." << endl;
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[5c7bf8] | 272 | if (NormalCheck.NormSquared() < MYEPSILON) {
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[a67d19] | 273 | DoLog(0) && (Log() << Verbose(0) << "ACCEPT: Normalvectors of both triangles are the same: convex." << endl);
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[5c7bf8] | 274 | return true;
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[62bb91] | 275 | }
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[57066a] | 276 | BaseLineNormal.Scale(-1.);
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[f1cccd] | 277 | double angle = GetAngle(helper[0], helper[1], BaseLineNormal);
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[1d9b7aa] | 278 | if ((angle - M_PI) > -MYEPSILON) {
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[a67d19] | 279 | DoLog(0) && (Log() << Verbose(0) << "ACCEPT: Angle is greater than pi: convex." << endl);
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[357fba] | 280 | return true;
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[1d9b7aa] | 281 | } else {
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[a67d19] | 282 | DoLog(0) && (Log() << Verbose(0) << "REJECT: Angle is less than pi: concave." << endl);
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[357fba] | 283 | return false;
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[1d9b7aa] | 284 | }
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[357fba] | 285 | }
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| 286 |
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| 287 | /** Checks whether point is any of the two endpoints this line contains.
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| 288 | * \param *point point to test
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| 289 | * \return true - point is of the line, false - is not
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| 290 | */
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[9473f6] | 291 | bool BoundaryLineSet::ContainsBoundaryPoint(const BoundaryPointSet * const point) const
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[357fba] | 292 | {
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[6613ec] | 293 | Info FunctionInfo(__func__);
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| 294 | for (int i = 0; i < 2; i++)
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[357fba] | 295 | if (point == endpoints[i])
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| 296 | return true;
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| 297 | return false;
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[6613ec] | 298 | }
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| 299 | ;
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[357fba] | 300 |
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[62bb91] | 301 | /** Returns other endpoint of the line.
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| 302 | * \param *point other endpoint
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| 303 | * \return NULL - if endpoint not contained in BoundaryLineSet, or pointer to BoundaryPointSet otherwise
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| 304 | */
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[9473f6] | 305 | class BoundaryPointSet *BoundaryLineSet::GetOtherEndpoint(const BoundaryPointSet * const point) const
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[62bb91] | 306 | {
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[6613ec] | 307 | Info FunctionInfo(__func__);
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[62bb91] | 308 | if (endpoints[0] == point)
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| 309 | return endpoints[1];
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| 310 | else if (endpoints[1] == point)
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| 311 | return endpoints[0];
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| 312 | else
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| 313 | return NULL;
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[6613ec] | 314 | }
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| 315 | ;
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[62bb91] | 316 |
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[16d866] | 317 | /** output operator for BoundaryLineSet.
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| 318 | * \param &ost output stream
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| 319 | * \param &a boundary line
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| 320 | */
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[6613ec] | 321 | ostream & operator <<(ostream &ost, const BoundaryLineSet &a)
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[357fba] | 322 | {
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[57066a] | 323 | ost << "[" << a.Nr << "|" << a.endpoints[0]->node->Name << " at " << *a.endpoints[0]->node->node << "," << a.endpoints[1]->node->Name << " at " << *a.endpoints[1]->node->node << "]";
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[357fba] | 324 | return ost;
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[6613ec] | 325 | }
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| 326 | ;
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[357fba] | 327 |
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| 328 | // ======================================== Triangles on Boundary =================================
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| 329 |
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[16d866] | 330 | /** Constructor for BoundaryTriangleSet.
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| 331 | */
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[1e168b] | 332 | BoundaryTriangleSet::BoundaryTriangleSet() :
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| 333 | Nr(-1)
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[357fba] | 334 | {
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[6613ec] | 335 | Info FunctionInfo(__func__);
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| 336 | for (int i = 0; i < 3; i++) {
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| 337 | endpoints[i] = NULL;
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| 338 | lines[i] = NULL;
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| 339 | }
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| 340 | }
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| 341 | ;
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[357fba] | 342 |
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[16d866] | 343 | /** Constructor for BoundaryTriangleSet with three lines.
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| 344 | * \param *line[3] lines that make up the triangle
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| 345 | * \param number number of triangle
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| 346 | */
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[9473f6] | 347 | BoundaryTriangleSet::BoundaryTriangleSet(class BoundaryLineSet * const line[3], const int number) :
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[1e168b] | 348 | Nr(number)
|
---|
[357fba] | 349 | {
|
---|
[6613ec] | 350 | Info FunctionInfo(__func__);
|
---|
[357fba] | 351 | // set number
|
---|
| 352 | // set lines
|
---|
[f67b6e] | 353 | for (int i = 0; i < 3; i++) {
|
---|
| 354 | lines[i] = line[i];
|
---|
| 355 | lines[i]->AddTriangle(this);
|
---|
| 356 | }
|
---|
[357fba] | 357 | // get ascending order of endpoints
|
---|
[f67b6e] | 358 | PointMap OrderMap;
|
---|
[357fba] | 359 | for (int i = 0; i < 3; i++)
|
---|
| 360 | // for all three lines
|
---|
[f67b6e] | 361 | for (int j = 0; j < 2; j++) { // for both endpoints
|
---|
[6613ec] | 362 | OrderMap.insert(pair<int, class BoundaryPointSet *> (line[i]->endpoints[j]->Nr, line[i]->endpoints[j]));
|
---|
[f67b6e] | 363 | // and we don't care whether insertion fails
|
---|
| 364 | }
|
---|
[357fba] | 365 | // set endpoints
|
---|
| 366 | int Counter = 0;
|
---|
[a67d19] | 367 | DoLog(0) && (Log() << Verbose(0) << "New triangle " << Nr << " with end points: " << endl);
|
---|
[f67b6e] | 368 | for (PointMap::iterator runner = OrderMap.begin(); runner != OrderMap.end(); runner++) {
|
---|
| 369 | endpoints[Counter] = runner->second;
|
---|
[a67d19] | 370 | DoLog(0) && (Log() << Verbose(0) << " " << *endpoints[Counter] << endl);
|
---|
[f67b6e] | 371 | Counter++;
|
---|
| 372 | }
|
---|
| 373 | if (Counter < 3) {
|
---|
[6613ec] | 374 | DoeLog(0) && (eLog() << Verbose(0) << "We have a triangle with only two distinct endpoints!" << endl);
|
---|
[f67b6e] | 375 | performCriticalExit();
|
---|
| 376 | }
|
---|
[6613ec] | 377 | }
|
---|
| 378 | ;
|
---|
[357fba] | 379 |
|
---|
[16d866] | 380 | /** Destructor of BoundaryTriangleSet.
|
---|
| 381 | * Removes itself from each of its lines' LineMap and removes them if necessary.
|
---|
| 382 | * \note When removing triangles from a class Tesselation, use RemoveTesselationTriangle()
|
---|
| 383 | */
|
---|
[357fba] | 384 | BoundaryTriangleSet::~BoundaryTriangleSet()
|
---|
| 385 | {
|
---|
[6613ec] | 386 | Info FunctionInfo(__func__);
|
---|
[357fba] | 387 | for (int i = 0; i < 3; i++) {
|
---|
[16d866] | 388 | if (lines[i] != NULL) {
|
---|
[57066a] | 389 | if (lines[i]->triangles.erase(Nr)) {
|
---|
[f67b6e] | 390 | //Log() << Verbose(0) << "Triangle Nr." << Nr << " erased in line " << *lines[i] << "." << endl;
|
---|
[57066a] | 391 | }
|
---|
[16d866] | 392 | if (lines[i]->triangles.empty()) {
|
---|
[6613ec] | 393 | //Log() << Verbose(0) << *lines[i] << " is no more attached to any triangle, erasing." << endl;
|
---|
| 394 | delete (lines[i]);
|
---|
| 395 | lines[i] = NULL;
|
---|
[16d866] | 396 | }
|
---|
| 397 | }
|
---|
[357fba] | 398 | }
|
---|
[f67b6e] | 399 | //Log() << Verbose(0) << "Erasing triangle Nr." << Nr << " itself." << endl;
|
---|
[6613ec] | 400 | }
|
---|
| 401 | ;
|
---|
[357fba] | 402 |
|
---|
| 403 | /** Calculates the normal vector for this triangle.
|
---|
| 404 | * Is made unique by comparison with \a OtherVector to point in the other direction.
|
---|
| 405 | * \param &OtherVector direction vector to make normal vector unique.
|
---|
| 406 | */
|
---|
[9473f6] | 407 | void BoundaryTriangleSet::GetNormalVector(const Vector &OtherVector)
|
---|
[357fba] | 408 | {
|
---|
[6613ec] | 409 | Info FunctionInfo(__func__);
|
---|
[357fba] | 410 | // get normal vector
|
---|
| 411 | NormalVector.MakeNormalVector(endpoints[0]->node->node, endpoints[1]->node->node, endpoints[2]->node->node);
|
---|
| 412 |
|
---|
| 413 | // make it always point inward (any offset vector onto plane projected onto normal vector suffices)
|
---|
[658efb] | 414 | if (NormalVector.ScalarProduct(&OtherVector) > 0.)
|
---|
[357fba] | 415 | NormalVector.Scale(-1.);
|
---|
[a67d19] | 416 | DoLog(1) && (Log() << Verbose(1) << "Normal Vector is " << NormalVector << "." << endl);
|
---|
[6613ec] | 417 | }
|
---|
| 418 | ;
|
---|
[357fba] | 419 |
|
---|
[97498a] | 420 | /** Finds the point on the triangle \a *BTS through which the line defined by \a *MolCenter and \a *x crosses.
|
---|
[357fba] | 421 | * We call Vector::GetIntersectionWithPlane() to receive the intersection point with the plane
|
---|
[9473f6] | 422 | * Thus we test if it's really on the plane and whether it's inside the triangle on the plane or not.
|
---|
[7dea7c] | 423 | * The latter is done as follows: We calculate the cross point of one of the triangle's baseline with the line
|
---|
| 424 | * given by the intersection and the third basepoint. Then, we check whether it's on the baseline (i.e. between
|
---|
| 425 | * the first two basepoints) or not.
|
---|
[357fba] | 426 | * \param *out output stream for debugging
|
---|
| 427 | * \param *MolCenter offset vector of line
|
---|
| 428 | * \param *x second endpoint of line, minus \a *MolCenter is directional vector of line
|
---|
| 429 | * \param *Intersection intersection on plane on return
|
---|
| 430 | * \return true - \a *Intersection contains intersection on plane defined by triangle, false - zero vector if outside of triangle.
|
---|
| 431 | */
|
---|
[9473f6] | 432 | bool BoundaryTriangleSet::GetIntersectionInsideTriangle(const Vector * const MolCenter, const Vector * const x, Vector * const Intersection) const
|
---|
[357fba] | 433 | {
|
---|
[fee69b] | 434 | Info FunctionInfo(__func__);
|
---|
[357fba] | 435 | Vector CrossPoint;
|
---|
| 436 | Vector helper;
|
---|
| 437 |
|
---|
[e138de] | 438 | if (!Intersection->GetIntersectionWithPlane(&NormalVector, endpoints[0]->node->node, MolCenter, x)) {
|
---|
[6613ec] | 439 | DoeLog(1) && (eLog() << Verbose(1) << "Alas! Intersection with plane failed - at least numerically - the intersection is not on the plane!" << endl);
|
---|
[357fba] | 440 | return false;
|
---|
| 441 | }
|
---|
| 442 |
|
---|
[a67d19] | 443 | DoLog(1) && (Log() << Verbose(1) << "INFO: Triangle is " << *this << "." << endl);
|
---|
| 444 | DoLog(1) && (Log() << Verbose(1) << "INFO: Line is from " << *MolCenter << " to " << *x << "." << endl);
|
---|
| 445 | DoLog(1) && (Log() << Verbose(1) << "INFO: Intersection is " << *Intersection << "." << endl);
|
---|
[97498a] | 446 |
|
---|
[fee69b] | 447 | if (Intersection->DistanceSquared(endpoints[0]->node->node) < MYEPSILON) {
|
---|
[a67d19] | 448 | DoLog(1) && (Log() << Verbose(1) << "Intersection coindices with first endpoint." << endl);
|
---|
[fee69b] | 449 | return true;
|
---|
[6613ec] | 450 | } else if (Intersection->DistanceSquared(endpoints[1]->node->node) < MYEPSILON) {
|
---|
[a67d19] | 451 | DoLog(1) && (Log() << Verbose(1) << "Intersection coindices with second endpoint." << endl);
|
---|
[fee69b] | 452 | return true;
|
---|
[6613ec] | 453 | } else if (Intersection->DistanceSquared(endpoints[2]->node->node) < MYEPSILON) {
|
---|
[a67d19] | 454 | DoLog(1) && (Log() << Verbose(1) << "Intersection coindices with third endpoint." << endl);
|
---|
[fee69b] | 455 | return true;
|
---|
| 456 | }
|
---|
[357fba] | 457 | // Calculate cross point between one baseline and the line from the third endpoint to intersection
|
---|
[6613ec] | 458 | int i = 0;
|
---|
[357fba] | 459 | do {
|
---|
[6613ec] | 460 | if (CrossPoint.GetIntersectionOfTwoLinesOnPlane(endpoints[i % 3]->node->node, endpoints[(i + 1) % 3]->node->node, endpoints[(i + 2) % 3]->node->node, Intersection, &NormalVector)) {
|
---|
| 461 | helper.CopyVector(endpoints[(i + 1) % 3]->node->node);
|
---|
| 462 | helper.SubtractVector(endpoints[i % 3]->node->node);
|
---|
| 463 | CrossPoint.SubtractVector(endpoints[i % 3]->node->node); // cross point was returned as absolute vector
|
---|
| 464 | const double s = CrossPoint.ScalarProduct(&helper) / helper.NormSquared();
|
---|
[a67d19] | 465 | DoLog(1) && (Log() << Verbose(1) << "INFO: Factor s is " << s << "." << endl);
|
---|
[6613ec] | 466 | if ((s < -MYEPSILON) || ((s - 1.) > MYEPSILON)) {
|
---|
[a67d19] | 467 | DoLog(1) && (Log() << Verbose(1) << "INFO: Crosspoint " << CrossPoint << "outside of triangle." << endl);
|
---|
[6613ec] | 468 | i = 4;
|
---|
[fee69b] | 469 | break;
|
---|
| 470 | }
|
---|
[5c7bf8] | 471 | i++;
|
---|
[6613ec] | 472 | } else
|
---|
[fcad4b] | 473 | break;
|
---|
[6613ec] | 474 | } while (i < 3);
|
---|
| 475 | if (i == 3) {
|
---|
[a67d19] | 476 | DoLog(1) && (Log() << Verbose(1) << "INFO: Crosspoint " << CrossPoint << " inside of triangle." << endl);
|
---|
[357fba] | 477 | return true;
|
---|
[fcad4b] | 478 | } else {
|
---|
[a67d19] | 479 | DoLog(1) && (Log() << Verbose(1) << "INFO: Crosspoint " << CrossPoint << " outside of triangle." << endl);
|
---|
[357fba] | 480 | return false;
|
---|
| 481 | }
|
---|
[6613ec] | 482 | }
|
---|
| 483 | ;
|
---|
[357fba] | 484 |
|
---|
[8db598] | 485 | /** Finds the point on the triangle to the point \a *x.
|
---|
| 486 | * We call Vector::GetIntersectionWithPlane() with \a * and the center of the triangle to receive an intersection point.
|
---|
| 487 | * Then we check the in-plane part (the part projected down onto plane). We check whether it crosses one of the
|
---|
| 488 | * boundary lines. If it does, we return this intersection as closest point, otherwise the projected point down.
|
---|
[9473f6] | 489 | * Thus we test if it's really on the plane and whether it's inside the triangle on the plane or not.
|
---|
| 490 | * The latter is done as follows: We calculate the cross point of one of the triangle's baseline with the line
|
---|
| 491 | * given by the intersection and the third basepoint. Then, we check whether it's on the baseline (i.e. between
|
---|
| 492 | * the first two basepoints) or not.
|
---|
| 493 | * \param *x point
|
---|
| 494 | * \param *ClosestPoint desired closest point inside triangle to \a *x, is absolute vector
|
---|
| 495 | * \return Distance squared between \a *x and closest point inside triangle
|
---|
| 496 | */
|
---|
| 497 | double BoundaryTriangleSet::GetClosestPointInsideTriangle(const Vector * const x, Vector * const ClosestPoint) const
|
---|
| 498 | {
|
---|
| 499 | Info FunctionInfo(__func__);
|
---|
| 500 | Vector Direction;
|
---|
| 501 |
|
---|
| 502 | // 1. get intersection with plane
|
---|
[a67d19] | 503 | DoLog(1) && (Log() << Verbose(1) << "INFO: Looking for closest point of triangle " << *this << " to " << *x << "." << endl);
|
---|
[9473f6] | 504 | GetCenter(&Direction);
|
---|
| 505 | if (!ClosestPoint->GetIntersectionWithPlane(&NormalVector, endpoints[0]->node->node, x, &Direction)) {
|
---|
| 506 | ClosestPoint->CopyVector(x);
|
---|
| 507 | }
|
---|
| 508 |
|
---|
| 509 | // 2. Calculate in plane part of line (x, intersection)
|
---|
| 510 | Vector InPlane;
|
---|
| 511 | InPlane.CopyVector(x);
|
---|
[6613ec] | 512 | InPlane.SubtractVector(ClosestPoint); // points from plane intersection to straight-down point
|
---|
[9473f6] | 513 | InPlane.ProjectOntoPlane(&NormalVector);
|
---|
| 514 | InPlane.AddVector(ClosestPoint);
|
---|
| 515 |
|
---|
[a67d19] | 516 | DoLog(2) && (Log() << Verbose(2) << "INFO: Triangle is " << *this << "." << endl);
|
---|
| 517 | DoLog(2) && (Log() << Verbose(2) << "INFO: Line is from " << Direction << " to " << *x << "." << endl);
|
---|
| 518 | DoLog(2) && (Log() << Verbose(2) << "INFO: In-plane part is " << InPlane << "." << endl);
|
---|
[9473f6] | 519 |
|
---|
| 520 | // Calculate cross point between one baseline and the desired point such that distance is shortest
|
---|
| 521 | double ShortestDistance = -1.;
|
---|
| 522 | bool InsideFlag = false;
|
---|
| 523 | Vector CrossDirection[3];
|
---|
| 524 | Vector CrossPoint[3];
|
---|
| 525 | Vector helper;
|
---|
[6613ec] | 526 | for (int i = 0; i < 3; i++) {
|
---|
[9473f6] | 527 | // treat direction of line as normal of a (cut)plane and the desired point x as the plane offset, the intersect line with point
|
---|
[6613ec] | 528 | Direction.CopyVector(endpoints[(i + 1) % 3]->node->node);
|
---|
| 529 | Direction.SubtractVector(endpoints[i % 3]->node->node);
|
---|
[9473f6] | 530 | // calculate intersection, line can never be parallel to Direction (is the same vector as PlaneNormal);
|
---|
[6613ec] | 531 | CrossPoint[i].GetIntersectionWithPlane(&Direction, &InPlane, endpoints[i % 3]->node->node, endpoints[(i + 1) % 3]->node->node);
|
---|
[9473f6] | 532 | CrossDirection[i].CopyVector(&CrossPoint[i]);
|
---|
| 533 | CrossDirection[i].SubtractVector(&InPlane);
|
---|
[6613ec] | 534 | CrossPoint[i].SubtractVector(endpoints[i % 3]->node->node); // cross point was returned as absolute vector
|
---|
| 535 | const double s = CrossPoint[i].ScalarProduct(&Direction) / Direction.NormSquared();
|
---|
[a67d19] | 536 | DoLog(2) && (Log() << Verbose(2) << "INFO: Factor s is " << s << "." << endl);
|
---|
[6613ec] | 537 | if ((s >= -MYEPSILON) && ((s - 1.) <= MYEPSILON)) {
|
---|
| 538 | CrossPoint[i].AddVector(endpoints[i % 3]->node->node); // make cross point absolute again
|
---|
[a67d19] | 539 | DoLog(2) && (Log() << Verbose(2) << "INFO: Crosspoint is " << CrossPoint[i] << ", intersecting BoundaryLine between " << *endpoints[i % 3]->node->node << " and " << *endpoints[(i + 1) % 3]->node->node << "." << endl);
|
---|
[9473f6] | 540 | const double distance = CrossPoint[i].DistanceSquared(x);
|
---|
| 541 | if ((ShortestDistance < 0.) || (ShortestDistance > distance)) {
|
---|
| 542 | ShortestDistance = distance;
|
---|
| 543 | ClosestPoint->CopyVector(&CrossPoint[i]);
|
---|
| 544 | }
|
---|
| 545 | } else
|
---|
| 546 | CrossPoint[i].Zero();
|
---|
| 547 | }
|
---|
| 548 | InsideFlag = true;
|
---|
[6613ec] | 549 | for (int i = 0; i < 3; i++) {
|
---|
| 550 | const double sign = CrossDirection[i].ScalarProduct(&CrossDirection[(i + 1) % 3]);
|
---|
| 551 | const double othersign = CrossDirection[i].ScalarProduct(&CrossDirection[(i + 2) % 3]);
|
---|
| 552 | ;
|
---|
| 553 | if ((sign > -MYEPSILON) && (othersign > -MYEPSILON)) // have different sign
|
---|
[9473f6] | 554 | InsideFlag = false;
|
---|
| 555 | }
|
---|
| 556 | if (InsideFlag) {
|
---|
| 557 | ClosestPoint->CopyVector(&InPlane);
|
---|
| 558 | ShortestDistance = InPlane.DistanceSquared(x);
|
---|
[6613ec] | 559 | } else { // also check endnodes
|
---|
| 560 | for (int i = 0; i < 3; i++) {
|
---|
[9473f6] | 561 | const double distance = x->DistanceSquared(endpoints[i]->node->node);
|
---|
| 562 | if ((ShortestDistance < 0.) || (ShortestDistance > distance)) {
|
---|
| 563 | ShortestDistance = distance;
|
---|
| 564 | ClosestPoint->CopyVector(endpoints[i]->node->node);
|
---|
| 565 | }
|
---|
| 566 | }
|
---|
| 567 | }
|
---|
[a67d19] | 568 | DoLog(1) && (Log() << Verbose(1) << "INFO: Closest Point is " << *ClosestPoint << " with shortest squared distance is " << ShortestDistance << "." << endl);
|
---|
[9473f6] | 569 | return ShortestDistance;
|
---|
[6613ec] | 570 | }
|
---|
| 571 | ;
|
---|
[9473f6] | 572 |
|
---|
[357fba] | 573 | /** Checks whether lines is any of the three boundary lines this triangle contains.
|
---|
| 574 | * \param *line line to test
|
---|
| 575 | * \return true - line is of the triangle, false - is not
|
---|
| 576 | */
|
---|
[9473f6] | 577 | bool BoundaryTriangleSet::ContainsBoundaryLine(const BoundaryLineSet * const line) const
|
---|
[357fba] | 578 | {
|
---|
[6613ec] | 579 | Info FunctionInfo(__func__);
|
---|
| 580 | for (int i = 0; i < 3; i++)
|
---|
[357fba] | 581 | if (line == lines[i])
|
---|
| 582 | return true;
|
---|
| 583 | return false;
|
---|
[6613ec] | 584 | }
|
---|
| 585 | ;
|
---|
[357fba] | 586 |
|
---|
| 587 | /** Checks whether point is any of the three endpoints this triangle contains.
|
---|
| 588 | * \param *point point to test
|
---|
| 589 | * \return true - point is of the triangle, false - is not
|
---|
| 590 | */
|
---|
[9473f6] | 591 | bool BoundaryTriangleSet::ContainsBoundaryPoint(const BoundaryPointSet * const point) const
|
---|
[357fba] | 592 | {
|
---|
[6613ec] | 593 | Info FunctionInfo(__func__);
|
---|
| 594 | for (int i = 0; i < 3; i++)
|
---|
[357fba] | 595 | if (point == endpoints[i])
|
---|
| 596 | return true;
|
---|
| 597 | return false;
|
---|
[6613ec] | 598 | }
|
---|
| 599 | ;
|
---|
[357fba] | 600 |
|
---|
[7dea7c] | 601 | /** Checks whether point is any of the three endpoints this triangle contains.
|
---|
| 602 | * \param *point TesselPoint to test
|
---|
| 603 | * \return true - point is of the triangle, false - is not
|
---|
| 604 | */
|
---|
[9473f6] | 605 | bool BoundaryTriangleSet::ContainsBoundaryPoint(const TesselPoint * const point) const
|
---|
[7dea7c] | 606 | {
|
---|
[6613ec] | 607 | Info FunctionInfo(__func__);
|
---|
| 608 | for (int i = 0; i < 3; i++)
|
---|
[7dea7c] | 609 | if (point == endpoints[i]->node)
|
---|
| 610 | return true;
|
---|
| 611 | return false;
|
---|
[6613ec] | 612 | }
|
---|
| 613 | ;
|
---|
[7dea7c] | 614 |
|
---|
[357fba] | 615 | /** Checks whether three given \a *Points coincide with triangle's endpoints.
|
---|
| 616 | * \param *Points[3] pointer to BoundaryPointSet
|
---|
| 617 | * \return true - is the very triangle, false - is not
|
---|
| 618 | */
|
---|
[9473f6] | 619 | bool BoundaryTriangleSet::IsPresentTupel(const BoundaryPointSet * const Points[3]) const
|
---|
[357fba] | 620 | {
|
---|
[6613ec] | 621 | Info FunctionInfo(__func__);
|
---|
[a67d19] | 622 | DoLog(1) && (Log() << Verbose(1) << "INFO: Checking " << Points[0] << "," << Points[1] << "," << Points[2] << " against " << endpoints[0] << "," << endpoints[1] << "," << endpoints[2] << "." << endl);
|
---|
[6613ec] | 623 | return (((endpoints[0] == Points[0]) || (endpoints[0] == Points[1]) || (endpoints[0] == Points[2])) && ((endpoints[1] == Points[0]) || (endpoints[1] == Points[1]) || (endpoints[1] == Points[2])) && ((endpoints[2] == Points[0]) || (endpoints[2] == Points[1]) || (endpoints[2] == Points[2])
|
---|
| 624 |
|
---|
| 625 | ));
|
---|
| 626 | }
|
---|
| 627 | ;
|
---|
[357fba] | 628 |
|
---|
[57066a] | 629 | /** Checks whether three given \a *Points coincide with triangle's endpoints.
|
---|
| 630 | * \param *Points[3] pointer to BoundaryPointSet
|
---|
| 631 | * \return true - is the very triangle, false - is not
|
---|
| 632 | */
|
---|
[9473f6] | 633 | bool BoundaryTriangleSet::IsPresentTupel(const BoundaryTriangleSet * const T) const
|
---|
[57066a] | 634 | {
|
---|
[6613ec] | 635 | Info FunctionInfo(__func__);
|
---|
| 636 | return (((endpoints[0] == T->endpoints[0]) || (endpoints[0] == T->endpoints[1]) || (endpoints[0] == T->endpoints[2])) && ((endpoints[1] == T->endpoints[0]) || (endpoints[1] == T->endpoints[1]) || (endpoints[1] == T->endpoints[2])) && ((endpoints[2] == T->endpoints[0]) || (endpoints[2] == T->endpoints[1]) || (endpoints[2] == T->endpoints[2])
|
---|
| 637 |
|
---|
| 638 | ));
|
---|
| 639 | }
|
---|
| 640 | ;
|
---|
[57066a] | 641 |
|
---|
[62bb91] | 642 | /** Returns the endpoint which is not contained in the given \a *line.
|
---|
| 643 | * \param *line baseline defining two endpoints
|
---|
| 644 | * \return pointer third endpoint or NULL if line does not belong to triangle.
|
---|
| 645 | */
|
---|
[9473f6] | 646 | class BoundaryPointSet *BoundaryTriangleSet::GetThirdEndpoint(const BoundaryLineSet * const line) const
|
---|
[62bb91] | 647 | {
|
---|
[6613ec] | 648 | Info FunctionInfo(__func__);
|
---|
[62bb91] | 649 | // sanity check
|
---|
| 650 | if (!ContainsBoundaryLine(line))
|
---|
| 651 | return NULL;
|
---|
[6613ec] | 652 | for (int i = 0; i < 3; i++)
|
---|
[62bb91] | 653 | if (!line->ContainsBoundaryPoint(endpoints[i]))
|
---|
| 654 | return endpoints[i];
|
---|
| 655 | // actually, that' impossible :)
|
---|
| 656 | return NULL;
|
---|
[6613ec] | 657 | }
|
---|
| 658 | ;
|
---|
[62bb91] | 659 |
|
---|
| 660 | /** Calculates the center point of the triangle.
|
---|
| 661 | * Is third of the sum of all endpoints.
|
---|
| 662 | * \param *center central point on return.
|
---|
| 663 | */
|
---|
[9473f6] | 664 | void BoundaryTriangleSet::GetCenter(Vector * const center) const
|
---|
[62bb91] | 665 | {
|
---|
[6613ec] | 666 | Info FunctionInfo(__func__);
|
---|
[62bb91] | 667 | center->Zero();
|
---|
[6613ec] | 668 | for (int i = 0; i < 3; i++)
|
---|
[62bb91] | 669 | center->AddVector(endpoints[i]->node->node);
|
---|
[6613ec] | 670 | center->Scale(1. / 3.);
|
---|
[a67d19] | 671 | DoLog(1) && (Log() << Verbose(1) << "INFO: Center is at " << *center << "." << endl);
|
---|
[62bb91] | 672 | }
|
---|
| 673 |
|
---|
[16d866] | 674 | /** output operator for BoundaryTriangleSet.
|
---|
| 675 | * \param &ost output stream
|
---|
| 676 | * \param &a boundary triangle
|
---|
| 677 | */
|
---|
[776b64] | 678 | ostream &operator <<(ostream &ost, const BoundaryTriangleSet &a)
|
---|
[357fba] | 679 | {
|
---|
[f67b6e] | 680 | ost << "[" << a.Nr << "|" << a.endpoints[0]->node->Name << "," << a.endpoints[1]->node->Name << "," << a.endpoints[2]->node->Name << "]";
|
---|
[6613ec] | 681 | // ost << "[" << a.Nr << "|" << a.endpoints[0]->node->Name << " at " << *a.endpoints[0]->node->node << ","
|
---|
| 682 | // << a.endpoints[1]->node->Name << " at " << *a.endpoints[1]->node->node << "," << a.endpoints[2]->node->Name << " at " << *a.endpoints[2]->node->node << "]";
|
---|
[357fba] | 683 | return ost;
|
---|
[6613ec] | 684 | }
|
---|
| 685 | ;
|
---|
[357fba] | 686 |
|
---|
[262bae] | 687 | // ======================================== Polygons on Boundary =================================
|
---|
| 688 |
|
---|
| 689 | /** Constructor for BoundaryPolygonSet.
|
---|
| 690 | */
|
---|
| 691 | BoundaryPolygonSet::BoundaryPolygonSet() :
|
---|
| 692 | Nr(-1)
|
---|
| 693 | {
|
---|
| 694 | Info FunctionInfo(__func__);
|
---|
[6613ec] | 695 | }
|
---|
| 696 | ;
|
---|
[262bae] | 697 |
|
---|
| 698 | /** Destructor of BoundaryPolygonSet.
|
---|
| 699 | * Just clears endpoints.
|
---|
| 700 | * \note When removing triangles from a class Tesselation, use RemoveTesselationTriangle()
|
---|
| 701 | */
|
---|
| 702 | BoundaryPolygonSet::~BoundaryPolygonSet()
|
---|
| 703 | {
|
---|
| 704 | Info FunctionInfo(__func__);
|
---|
| 705 | endpoints.clear();
|
---|
[a67d19] | 706 | DoLog(1) && (Log() << Verbose(1) << "Erasing polygon Nr." << Nr << " itself." << endl);
|
---|
[6613ec] | 707 | }
|
---|
| 708 | ;
|
---|
[262bae] | 709 |
|
---|
| 710 | /** Calculates the normal vector for this triangle.
|
---|
| 711 | * Is made unique by comparison with \a OtherVector to point in the other direction.
|
---|
| 712 | * \param &OtherVector direction vector to make normal vector unique.
|
---|
| 713 | * \return allocated vector in normal direction
|
---|
| 714 | */
|
---|
| 715 | Vector * BoundaryPolygonSet::GetNormalVector(const Vector &OtherVector) const
|
---|
| 716 | {
|
---|
| 717 | Info FunctionInfo(__func__);
|
---|
| 718 | // get normal vector
|
---|
| 719 | Vector TemporaryNormal;
|
---|
| 720 | Vector *TotalNormal = new Vector;
|
---|
| 721 | PointSet::const_iterator Runner[3];
|
---|
[6613ec] | 722 | for (int i = 0; i < 3; i++) {
|
---|
[262bae] | 723 | Runner[i] = endpoints.begin();
|
---|
[6613ec] | 724 | for (int j = 0; j < i; j++) { // go as much further
|
---|
[262bae] | 725 | Runner[i]++;
|
---|
| 726 | if (Runner[i] == endpoints.end()) {
|
---|
[6613ec] | 727 | DoeLog(0) && (eLog() << Verbose(0) << "There are less than three endpoints in the polygon!" << endl);
|
---|
[262bae] | 728 | performCriticalExit();
|
---|
| 729 | }
|
---|
| 730 | }
|
---|
| 731 | }
|
---|
| 732 | TotalNormal->Zero();
|
---|
[6613ec] | 733 | int counter = 0;
|
---|
| 734 | for (; Runner[2] != endpoints.end();) {
|
---|
[262bae] | 735 | TemporaryNormal.MakeNormalVector((*Runner[0])->node->node, (*Runner[1])->node->node, (*Runner[2])->node->node);
|
---|
[6613ec] | 736 | for (int i = 0; i < 3; i++) // increase each of them
|
---|
[262bae] | 737 | Runner[i]++;
|
---|
| 738 | TotalNormal->AddVector(&TemporaryNormal);
|
---|
| 739 | }
|
---|
[6613ec] | 740 | TotalNormal->Scale(1. / (double) counter);
|
---|
[262bae] | 741 |
|
---|
| 742 | // make it always point inward (any offset vector onto plane projected onto normal vector suffices)
|
---|
| 743 | if (TotalNormal->ScalarProduct(&OtherVector) > 0.)
|
---|
| 744 | TotalNormal->Scale(-1.);
|
---|
[a67d19] | 745 | DoLog(1) && (Log() << Verbose(1) << "Normal Vector is " << *TotalNormal << "." << endl);
|
---|
[262bae] | 746 |
|
---|
| 747 | return TotalNormal;
|
---|
[6613ec] | 748 | }
|
---|
| 749 | ;
|
---|
[262bae] | 750 |
|
---|
| 751 | /** Calculates the center point of the triangle.
|
---|
| 752 | * Is third of the sum of all endpoints.
|
---|
| 753 | * \param *center central point on return.
|
---|
| 754 | */
|
---|
| 755 | void BoundaryPolygonSet::GetCenter(Vector * const center) const
|
---|
| 756 | {
|
---|
| 757 | Info FunctionInfo(__func__);
|
---|
| 758 | center->Zero();
|
---|
| 759 | int counter = 0;
|
---|
[6613ec] | 760 | for (PointSet::const_iterator Runner = endpoints.begin(); Runner != endpoints.end(); Runner++) {
|
---|
[262bae] | 761 | center->AddVector((*Runner)->node->node);
|
---|
| 762 | counter++;
|
---|
| 763 | }
|
---|
[6613ec] | 764 | center->Scale(1. / (double) counter);
|
---|
[a67d19] | 765 | DoLog(1) && (Log() << Verbose(1) << "Center is at " << *center << "." << endl);
|
---|
[262bae] | 766 | }
|
---|
| 767 |
|
---|
| 768 | /** Checks whether the polygons contains all three endpoints of the triangle.
|
---|
| 769 | * \param *triangle triangle to test
|
---|
| 770 | * \return true - triangle is contained polygon, false - is not
|
---|
| 771 | */
|
---|
| 772 | bool BoundaryPolygonSet::ContainsBoundaryTriangle(const BoundaryTriangleSet * const triangle) const
|
---|
| 773 | {
|
---|
| 774 | Info FunctionInfo(__func__);
|
---|
| 775 | return ContainsPresentTupel(triangle->endpoints, 3);
|
---|
[6613ec] | 776 | }
|
---|
| 777 | ;
|
---|
[262bae] | 778 |
|
---|
| 779 | /** Checks whether the polygons contains both endpoints of the line.
|
---|
| 780 | * \param *line line to test
|
---|
| 781 | * \return true - line is of the triangle, false - is not
|
---|
| 782 | */
|
---|
| 783 | bool BoundaryPolygonSet::ContainsBoundaryLine(const BoundaryLineSet * const line) const
|
---|
| 784 | {
|
---|
[856098] | 785 | Info FunctionInfo(__func__);
|
---|
[262bae] | 786 | return ContainsPresentTupel(line->endpoints, 2);
|
---|
[6613ec] | 787 | }
|
---|
| 788 | ;
|
---|
[262bae] | 789 |
|
---|
| 790 | /** Checks whether point is any of the three endpoints this triangle contains.
|
---|
| 791 | * \param *point point to test
|
---|
| 792 | * \return true - point is of the triangle, false - is not
|
---|
| 793 | */
|
---|
| 794 | bool BoundaryPolygonSet::ContainsBoundaryPoint(const BoundaryPointSet * const point) const
|
---|
| 795 | {
|
---|
| 796 | Info FunctionInfo(__func__);
|
---|
[6613ec] | 797 | for (PointSet::const_iterator Runner = endpoints.begin(); Runner != endpoints.end(); Runner++) {
|
---|
[a67d19] | 798 | DoLog(0) && (Log() << Verbose(0) << "Checking against " << **Runner << endl);
|
---|
[856098] | 799 | if (point == (*Runner)) {
|
---|
[a67d19] | 800 | DoLog(0) && (Log() << Verbose(0) << " Contained." << endl);
|
---|
[262bae] | 801 | return true;
|
---|
[856098] | 802 | }
|
---|
| 803 | }
|
---|
[a67d19] | 804 | DoLog(0) && (Log() << Verbose(0) << " Not contained." << endl);
|
---|
[262bae] | 805 | return false;
|
---|
[6613ec] | 806 | }
|
---|
| 807 | ;
|
---|
[262bae] | 808 |
|
---|
| 809 | /** Checks whether point is any of the three endpoints this triangle contains.
|
---|
| 810 | * \param *point TesselPoint to test
|
---|
| 811 | * \return true - point is of the triangle, false - is not
|
---|
| 812 | */
|
---|
| 813 | bool BoundaryPolygonSet::ContainsBoundaryPoint(const TesselPoint * const point) const
|
---|
| 814 | {
|
---|
| 815 | Info FunctionInfo(__func__);
|
---|
[6613ec] | 816 | for (PointSet::const_iterator Runner = endpoints.begin(); Runner != endpoints.end(); Runner++)
|
---|
[856098] | 817 | if (point == (*Runner)->node) {
|
---|
[a67d19] | 818 | DoLog(0) && (Log() << Verbose(0) << " Contained." << endl);
|
---|
[262bae] | 819 | return true;
|
---|
[856098] | 820 | }
|
---|
[a67d19] | 821 | DoLog(0) && (Log() << Verbose(0) << " Not contained." << endl);
|
---|
[262bae] | 822 | return false;
|
---|
[6613ec] | 823 | }
|
---|
| 824 | ;
|
---|
[262bae] | 825 |
|
---|
| 826 | /** Checks whether given array of \a *Points coincide with polygons's endpoints.
|
---|
| 827 | * \param **Points pointer to an array of BoundaryPointSet
|
---|
| 828 | * \param dim dimension of array
|
---|
| 829 | * \return true - set of points is contained in polygon, false - is not
|
---|
| 830 | */
|
---|
| 831 | bool BoundaryPolygonSet::ContainsPresentTupel(const BoundaryPointSet * const * Points, const int dim) const
|
---|
| 832 | {
|
---|
[856098] | 833 | Info FunctionInfo(__func__);
|
---|
[262bae] | 834 | int counter = 0;
|
---|
[a67d19] | 835 | DoLog(1) && (Log() << Verbose(1) << "Polygon is " << *this << endl);
|
---|
[6613ec] | 836 | for (int i = 0; i < dim; i++) {
|
---|
[a67d19] | 837 | DoLog(1) && (Log() << Verbose(1) << " Testing endpoint " << *Points[i] << endl);
|
---|
[856098] | 838 | if (ContainsBoundaryPoint(Points[i])) {
|
---|
[262bae] | 839 | counter++;
|
---|
[856098] | 840 | }
|
---|
| 841 | }
|
---|
[262bae] | 842 |
|
---|
| 843 | if (counter == dim)
|
---|
| 844 | return true;
|
---|
| 845 | else
|
---|
| 846 | return false;
|
---|
[6613ec] | 847 | }
|
---|
| 848 | ;
|
---|
[262bae] | 849 |
|
---|
| 850 | /** Checks whether given PointList coincide with polygons's endpoints.
|
---|
| 851 | * \param &endpoints PointList
|
---|
| 852 | * \return true - set of points is contained in polygon, false - is not
|
---|
| 853 | */
|
---|
| 854 | bool BoundaryPolygonSet::ContainsPresentTupel(const PointSet &endpoints) const
|
---|
| 855 | {
|
---|
[856098] | 856 | Info FunctionInfo(__func__);
|
---|
[262bae] | 857 | size_t counter = 0;
|
---|
[a67d19] | 858 | DoLog(1) && (Log() << Verbose(1) << "Polygon is " << *this << endl);
|
---|
[6613ec] | 859 | for (PointSet::const_iterator Runner = endpoints.begin(); Runner != endpoints.end(); Runner++) {
|
---|
[a67d19] | 860 | DoLog(1) && (Log() << Verbose(1) << " Testing endpoint " << **Runner << endl);
|
---|
[262bae] | 861 | if (ContainsBoundaryPoint(*Runner))
|
---|
| 862 | counter++;
|
---|
| 863 | }
|
---|
| 864 |
|
---|
| 865 | if (counter == endpoints.size())
|
---|
| 866 | return true;
|
---|
| 867 | else
|
---|
| 868 | return false;
|
---|
[6613ec] | 869 | }
|
---|
| 870 | ;
|
---|
[262bae] | 871 |
|
---|
| 872 | /** Checks whether given set of \a *Points coincide with polygons's endpoints.
|
---|
| 873 | * \param *P pointer to BoundaryPolygonSet
|
---|
| 874 | * \return true - is the very triangle, false - is not
|
---|
| 875 | */
|
---|
| 876 | bool BoundaryPolygonSet::ContainsPresentTupel(const BoundaryPolygonSet * const P) const
|
---|
| 877 | {
|
---|
[6613ec] | 878 | return ContainsPresentTupel((const PointSet) P->endpoints);
|
---|
| 879 | }
|
---|
| 880 | ;
|
---|
[262bae] | 881 |
|
---|
| 882 | /** Gathers all the endpoints' triangles in a unique set.
|
---|
| 883 | * \return set of all triangles
|
---|
| 884 | */
|
---|
[856098] | 885 | TriangleSet * BoundaryPolygonSet::GetAllContainedTrianglesFromEndpoints() const
|
---|
[262bae] | 886 | {
|
---|
| 887 | Info FunctionInfo(__func__);
|
---|
[6613ec] | 888 | pair<TriangleSet::iterator, bool> Tester;
|
---|
[262bae] | 889 | TriangleSet *triangles = new TriangleSet;
|
---|
| 890 |
|
---|
[6613ec] | 891 | for (PointSet::const_iterator Runner = endpoints.begin(); Runner != endpoints.end(); Runner++)
|
---|
| 892 | for (LineMap::const_iterator Walker = (*Runner)->lines.begin(); Walker != (*Runner)->lines.end(); Walker++)
|
---|
| 893 | for (TriangleMap::const_iterator Sprinter = (Walker->second)->triangles.begin(); Sprinter != (Walker->second)->triangles.end(); Sprinter++) {
|
---|
[856098] | 894 | //Log() << Verbose(0) << " Testing triangle " << *(Sprinter->second) << endl;
|
---|
| 895 | if (ContainsBoundaryTriangle(Sprinter->second)) {
|
---|
| 896 | Tester = triangles->insert(Sprinter->second);
|
---|
| 897 | if (Tester.second)
|
---|
[a67d19] | 898 | DoLog(0) && (Log() << Verbose(0) << "Adding triangle " << *(Sprinter->second) << endl);
|
---|
[856098] | 899 | }
|
---|
| 900 | }
|
---|
[262bae] | 901 |
|
---|
[a67d19] | 902 | DoLog(1) && (Log() << Verbose(1) << "The Polygon of " << endpoints.size() << " endpoints has " << triangles->size() << " unique triangles in total." << endl);
|
---|
[262bae] | 903 | return triangles;
|
---|
[6613ec] | 904 | }
|
---|
| 905 | ;
|
---|
[262bae] | 906 |
|
---|
| 907 | /** Fills the endpoints of this polygon from the triangles attached to \a *line.
|
---|
| 908 | * \param *line lines with triangles attached
|
---|
[856098] | 909 | * \return true - polygon contains endpoints, false - line was NULL
|
---|
[262bae] | 910 | */
|
---|
| 911 | bool BoundaryPolygonSet::FillPolygonFromTrianglesOfLine(const BoundaryLineSet * const line)
|
---|
| 912 | {
|
---|
[856098] | 913 | Info FunctionInfo(__func__);
|
---|
[6613ec] | 914 | pair<PointSet::iterator, bool> Tester;
|
---|
[856098] | 915 | if (line == NULL)
|
---|
| 916 | return false;
|
---|
[a67d19] | 917 | DoLog(1) && (Log() << Verbose(1) << "Filling polygon from line " << *line << endl);
|
---|
[6613ec] | 918 | for (TriangleMap::const_iterator Runner = line->triangles.begin(); Runner != line->triangles.end(); Runner++) {
|
---|
| 919 | for (int i = 0; i < 3; i++) {
|
---|
[856098] | 920 | Tester = endpoints.insert((Runner->second)->endpoints[i]);
|
---|
| 921 | if (Tester.second)
|
---|
[a67d19] | 922 | DoLog(1) && (Log() << Verbose(1) << " Inserting endpoint " << *((Runner->second)->endpoints[i]) << endl);
|
---|
[856098] | 923 | }
|
---|
[262bae] | 924 | }
|
---|
| 925 |
|
---|
[856098] | 926 | return true;
|
---|
[6613ec] | 927 | }
|
---|
| 928 | ;
|
---|
[262bae] | 929 |
|
---|
| 930 | /** output operator for BoundaryPolygonSet.
|
---|
| 931 | * \param &ost output stream
|
---|
| 932 | * \param &a boundary polygon
|
---|
| 933 | */
|
---|
| 934 | ostream &operator <<(ostream &ost, const BoundaryPolygonSet &a)
|
---|
| 935 | {
|
---|
| 936 | ost << "[" << a.Nr << "|";
|
---|
[6613ec] | 937 | for (PointSet::const_iterator Runner = a.endpoints.begin(); Runner != a.endpoints.end();) {
|
---|
| 938 | ost << (*Runner)->node->Name;
|
---|
| 939 | Runner++;
|
---|
| 940 | if (Runner != a.endpoints.end())
|
---|
| 941 | ost << ",";
|
---|
[262bae] | 942 | }
|
---|
[6613ec] | 943 | ost << "]";
|
---|
[262bae] | 944 | return ost;
|
---|
[6613ec] | 945 | }
|
---|
| 946 | ;
|
---|
[262bae] | 947 |
|
---|
[357fba] | 948 | // =========================================================== class TESSELPOINT ===========================================
|
---|
| 949 |
|
---|
| 950 | /** Constructor of class TesselPoint.
|
---|
| 951 | */
|
---|
| 952 | TesselPoint::TesselPoint()
|
---|
| 953 | {
|
---|
[244a84] | 954 | //Info FunctionInfo(__func__);
|
---|
[357fba] | 955 | node = NULL;
|
---|
| 956 | nr = -1;
|
---|
[6613ec] | 957 | Name = NULL;
|
---|
| 958 | }
|
---|
| 959 | ;
|
---|
[357fba] | 960 |
|
---|
| 961 | /** Destructor for class TesselPoint.
|
---|
| 962 | */
|
---|
| 963 | TesselPoint::~TesselPoint()
|
---|
| 964 | {
|
---|
[244a84] | 965 | //Info FunctionInfo(__func__);
|
---|
[6613ec] | 966 | }
|
---|
| 967 | ;
|
---|
[357fba] | 968 |
|
---|
| 969 | /** Prints LCNode to screen.
|
---|
| 970 | */
|
---|
[6613ec] | 971 | ostream & operator <<(ostream &ost, const TesselPoint &a)
|
---|
[357fba] | 972 | {
|
---|
[57066a] | 973 | ost << "[" << (a.Name) << "|" << a.Name << " at " << *a.node << "]";
|
---|
[357fba] | 974 | return ost;
|
---|
[6613ec] | 975 | }
|
---|
| 976 | ;
|
---|
[357fba] | 977 |
|
---|
[5c7bf8] | 978 | /** Prints LCNode to screen.
|
---|
| 979 | */
|
---|
[6613ec] | 980 | ostream & TesselPoint::operator <<(ostream &ost)
|
---|
[5c7bf8] | 981 | {
|
---|
[6613ec] | 982 | Info FunctionInfo(__func__);
|
---|
[27bd2f] | 983 | ost << "[" << (nr) << "|" << this << "]";
|
---|
[5c7bf8] | 984 | return ost;
|
---|
[6613ec] | 985 | }
|
---|
| 986 | ;
|
---|
[357fba] | 987 |
|
---|
| 988 | // =========================================================== class POINTCLOUD ============================================
|
---|
| 989 |
|
---|
| 990 | /** Constructor of class PointCloud.
|
---|
| 991 | */
|
---|
| 992 | PointCloud::PointCloud()
|
---|
| 993 | {
|
---|
[6613ec] | 994 | //Info FunctionInfo(__func__);
|
---|
| 995 | }
|
---|
| 996 | ;
|
---|
[357fba] | 997 |
|
---|
| 998 | /** Destructor for class PointCloud.
|
---|
| 999 | */
|
---|
| 1000 | PointCloud::~PointCloud()
|
---|
| 1001 | {
|
---|
[6613ec] | 1002 | //Info FunctionInfo(__func__);
|
---|
| 1003 | }
|
---|
| 1004 | ;
|
---|
[357fba] | 1005 |
|
---|
| 1006 | // ============================ CandidateForTesselation =============================
|
---|
| 1007 |
|
---|
| 1008 | /** Constructor of class CandidateForTesselation.
|
---|
| 1009 | */
|
---|
[6613ec] | 1010 | CandidateForTesselation::CandidateForTesselation(BoundaryLineSet* line) :
|
---|
| 1011 | BaseLine(line), ThirdPoint(NULL), T(NULL), ShortestAngle(2. * M_PI), OtherShortestAngle(2. * M_PI)
|
---|
[1e168b] | 1012 | {
|
---|
[6613ec] | 1013 | Info FunctionInfo(__func__);
|
---|
| 1014 | }
|
---|
| 1015 | ;
|
---|
[1e168b] | 1016 |
|
---|
| 1017 | /** Constructor of class CandidateForTesselation.
|
---|
| 1018 | */
|
---|
[6613ec] | 1019 | CandidateForTesselation::CandidateForTesselation(TesselPoint *candidate, BoundaryLineSet* line, BoundaryPointSet* point, Vector OptCandidateCenter, Vector OtherOptCandidateCenter) :
|
---|
| 1020 | BaseLine(line), ThirdPoint(point), T(NULL), ShortestAngle(2. * M_PI), OtherShortestAngle(2. * M_PI)
|
---|
[1e168b] | 1021 | {
|
---|
[6613ec] | 1022 | Info FunctionInfo(__func__);
|
---|
[357fba] | 1023 | OptCenter.CopyVector(&OptCandidateCenter);
|
---|
| 1024 | OtherOptCenter.CopyVector(&OtherOptCandidateCenter);
|
---|
[6613ec] | 1025 | }
|
---|
| 1026 | ;
|
---|
[357fba] | 1027 |
|
---|
| 1028 | /** Destructor for class CandidateForTesselation.
|
---|
| 1029 | */
|
---|
[6613ec] | 1030 | CandidateForTesselation::~CandidateForTesselation()
|
---|
| 1031 | {
|
---|
| 1032 | }
|
---|
| 1033 | ;
|
---|
[357fba] | 1034 |
|
---|
[734816] | 1035 | /** Checks validity of a given sphere of a candidate line.
|
---|
| 1036 | * Sphere must touch all candidates and the baseline endpoints and there must be no other atoms inside.
|
---|
| 1037 | * \param RADIUS radius of sphere
|
---|
| 1038 | * \param *LC LinkedCell structure with other atoms
|
---|
| 1039 | * \return true - sphere is valid, false - sphere contains other points
|
---|
| 1040 | */
|
---|
| 1041 | bool CandidateForTesselation::CheckValidity(const double RADIUS, const LinkedCell *LC) const
|
---|
| 1042 | {
|
---|
[09898c] | 1043 | Info FunctionInfo(__func__);
|
---|
| 1044 |
|
---|
[6613ec] | 1045 | const double radiusSquared = RADIUS * RADIUS;
|
---|
[734816] | 1046 | list<const Vector *> VectorList;
|
---|
| 1047 | VectorList.push_back(&OptCenter);
|
---|
[09898c] | 1048 | //VectorList.push_back(&OtherOptCenter); // don't check the other (wrong) center
|
---|
[734816] | 1049 |
|
---|
[09898c] | 1050 | if (!pointlist.empty())
|
---|
[6613ec] | 1051 | DoLog(1) && (Log() << Verbose(1) << "INFO: Checking whether sphere contains candidate list and baseline " << *BaseLine->endpoints[0] << "<->" << *BaseLine->endpoints[1] << " only ..." << endl);
|
---|
[09898c] | 1052 | else
|
---|
| 1053 | DoLog(1) && (Log() << Verbose(1) << "INFO: Checking whether sphere with no candidates contains baseline " << *BaseLine->endpoints[0] << "<->" << *BaseLine->endpoints[1] << " only ..." << endl);
|
---|
[734816] | 1054 | // check baseline for OptCenter and OtherOptCenter being on sphere's surface
|
---|
| 1055 | for (list<const Vector *>::const_iterator VRunner = VectorList.begin(); VRunner != VectorList.end(); ++VRunner) {
|
---|
[6613ec] | 1056 | for (int i = 0; i < 2; i++) {
|
---|
[f07f86d] | 1057 | const double distance = fabs((*VRunner)->DistanceSquared(BaseLine->endpoints[i]->node->node) - radiusSquared);
|
---|
| 1058 | if (distance > HULLEPSILON) {
|
---|
[6613ec] | 1059 | DoeLog(1) && (eLog() << Verbose(1) << "Endpoint " << *BaseLine->endpoints[i] << " is out of sphere at " << *(*VRunner) << " by " << distance << "." << endl);
|
---|
[734816] | 1060 | return false;
|
---|
| 1061 | }
|
---|
[f07f86d] | 1062 | }
|
---|
[734816] | 1063 | }
|
---|
| 1064 |
|
---|
| 1065 | // check Candidates for OptCenter and OtherOptCenter being on sphere's surface
|
---|
[6613ec] | 1066 | for (TesselPointList::const_iterator Runner = pointlist.begin(); Runner != pointlist.end(); ++Runner) {
|
---|
[734816] | 1067 | const TesselPoint *Walker = *Runner;
|
---|
| 1068 | for (list<const Vector *>::const_iterator VRunner = VectorList.begin(); VRunner != VectorList.end(); ++VRunner) {
|
---|
[f07f86d] | 1069 | const double distance = fabs((*VRunner)->DistanceSquared(Walker->node) - radiusSquared);
|
---|
| 1070 | if (distance > HULLEPSILON) {
|
---|
[6613ec] | 1071 | DoeLog(1) && (eLog() << Verbose(1) << "Candidate " << *Walker << " is out of sphere at " << *(*VRunner) << " by " << distance << "." << endl);
|
---|
[734816] | 1072 | return false;
|
---|
[6613ec] | 1073 | } else {
|
---|
[a67d19] | 1074 | DoLog(1) && (Log() << Verbose(1) << "Candidate " << *Walker << " is inside by " << distance << "." << endl);
|
---|
[734816] | 1075 | }
|
---|
| 1076 | }
|
---|
| 1077 | }
|
---|
| 1078 |
|
---|
[09898c] | 1079 | DoLog(1) && (Log() << Verbose(1) << "INFO: Checking whether sphere contains no others points ..." << endl);
|
---|
[734816] | 1080 | bool flag = true;
|
---|
| 1081 | for (list<const Vector *>::const_iterator VRunner = VectorList.begin(); VRunner != VectorList.end(); ++VRunner) {
|
---|
| 1082 | // get all points inside the sphere
|
---|
| 1083 | TesselPointList *ListofPoints = LC->GetPointsInsideSphere(RADIUS, (*VRunner));
|
---|
[6613ec] | 1084 |
|
---|
[a67d19] | 1085 | DoLog(1) && (Log() << Verbose(1) << "The following atoms are inside sphere at " << OtherOptCenter << ":" << endl);
|
---|
[6613ec] | 1086 | for (TesselPointList::const_iterator Runner = ListofPoints->begin(); Runner != ListofPoints->end(); ++Runner)
|
---|
[a67d19] | 1087 | DoLog(1) && (Log() << Verbose(1) << " " << *(*Runner) << " with distance " << (*Runner)->node->Distance(&OtherOptCenter) << "." << endl);
|
---|
[6613ec] | 1088 |
|
---|
[734816] | 1089 | // remove baseline's endpoints and candidates
|
---|
[6613ec] | 1090 | for (int i = 0; i < 2; i++) {
|
---|
[a67d19] | 1091 | DoLog(1) && (Log() << Verbose(1) << "INFO: removing baseline tesselpoint " << *BaseLine->endpoints[i]->node << "." << endl);
|
---|
[734816] | 1092 | ListofPoints->remove(BaseLine->endpoints[i]->node);
|
---|
[6613ec] | 1093 | }
|
---|
| 1094 | for (TesselPointList::const_iterator Runner = pointlist.begin(); Runner != pointlist.end(); ++Runner) {
|
---|
[a67d19] | 1095 | DoLog(1) && (Log() << Verbose(1) << "INFO: removing candidate tesselpoint " << *(*Runner) << "." << endl);
|
---|
[734816] | 1096 | ListofPoints->remove(*Runner);
|
---|
[6613ec] | 1097 | }
|
---|
[734816] | 1098 | if (!ListofPoints->empty()) {
|
---|
[6613ec] | 1099 | DoeLog(1) && (eLog() << Verbose(1) << "CheckValidity: There are still " << ListofPoints->size() << " points inside the sphere." << endl);
|
---|
[734816] | 1100 | flag = false;
|
---|
[09898c] | 1101 | DoeLog(1) && (eLog() << Verbose(1) << "External atoms inside of sphere at " << *(*VRunner) << ":" << endl);
|
---|
| 1102 | for (TesselPointList::const_iterator Runner = ListofPoints->begin(); Runner != ListofPoints->end(); ++Runner)
|
---|
| 1103 | DoeLog(1) && (eLog() << Verbose(1) << " " << *(*Runner) << endl);
|
---|
[734816] | 1104 | }
|
---|
[6613ec] | 1105 | delete (ListofPoints);
|
---|
[09898c] | 1106 |
|
---|
| 1107 | // check with animate_sphere.tcl VMD script
|
---|
| 1108 | if (ThirdPoint != NULL) {
|
---|
[a67d19] | 1109 | DoLog(1) && (Log() << Verbose(1) << "Check by: animate_sphere 0 " << BaseLine->endpoints[0]->Nr + 1 << " " << BaseLine->endpoints[1]->Nr + 1 << " " << ThirdPoint->Nr + 1 << " " << RADIUS << " " << OldCenter.x[0] << " " << OldCenter.x[1] << " " << OldCenter.x[2] << " " << (*VRunner)->x[0] << " " << (*VRunner)->x[1] << " " << (*VRunner)->x[2] << endl);
|
---|
[09898c] | 1110 | } else {
|
---|
[a67d19] | 1111 | DoLog(1) && (Log() << Verbose(1) << "Check by: ... missing third point ..." << endl);
|
---|
| 1112 | DoLog(1) && (Log() << Verbose(1) << "Check by: animate_sphere 0 " << BaseLine->endpoints[0]->Nr + 1 << " " << BaseLine->endpoints[1]->Nr + 1 << " ??? " << RADIUS << " " << OldCenter.x[0] << " " << OldCenter.x[1] << " " << OldCenter.x[2] << " " << (*VRunner)->x[0] << " " << (*VRunner)->x[1] << " " << (*VRunner)->x[2] << endl);
|
---|
[09898c] | 1113 | }
|
---|
[734816] | 1114 | }
|
---|
| 1115 | return flag;
|
---|
[6613ec] | 1116 | }
|
---|
| 1117 | ;
|
---|
[357fba] | 1118 |
|
---|
[1e168b] | 1119 | /** output operator for CandidateForTesselation.
|
---|
| 1120 | * \param &ost output stream
|
---|
| 1121 | * \param &a boundary line
|
---|
| 1122 | */
|
---|
[6613ec] | 1123 | ostream & operator <<(ostream &ost, const CandidateForTesselation &a)
|
---|
[1e168b] | 1124 | {
|
---|
| 1125 | ost << "[" << a.BaseLine->Nr << "|" << a.BaseLine->endpoints[0]->node->Name << "," << a.BaseLine->endpoints[1]->node->Name << "] with ";
|
---|
[f67b6e] | 1126 | if (a.pointlist.empty())
|
---|
[1e168b] | 1127 | ost << "no candidate.";
|
---|
[f67b6e] | 1128 | else {
|
---|
| 1129 | ost << "candidate";
|
---|
| 1130 | if (a.pointlist.size() != 1)
|
---|
| 1131 | ost << "s ";
|
---|
| 1132 | else
|
---|
| 1133 | ost << " ";
|
---|
| 1134 | for (TesselPointList::const_iterator Runner = a.pointlist.begin(); Runner != a.pointlist.end(); Runner++)
|
---|
| 1135 | ost << *(*Runner) << " ";
|
---|
[6613ec] | 1136 | ost << " at angle " << (a.ShortestAngle) << ".";
|
---|
[f67b6e] | 1137 | }
|
---|
[1e168b] | 1138 |
|
---|
| 1139 | return ost;
|
---|
[6613ec] | 1140 | }
|
---|
| 1141 | ;
|
---|
[1e168b] | 1142 |
|
---|
[357fba] | 1143 | // =========================================================== class TESSELATION ===========================================
|
---|
| 1144 |
|
---|
| 1145 | /** Constructor of class Tesselation.
|
---|
| 1146 | */
|
---|
[1e168b] | 1147 | Tesselation::Tesselation() :
|
---|
[6613ec] | 1148 | PointsOnBoundaryCount(0), LinesOnBoundaryCount(0), TrianglesOnBoundaryCount(0), LastTriangle(NULL), TriangleFilesWritten(0), InternalPointer(PointsOnBoundary.begin())
|
---|
[357fba] | 1149 | {
|
---|
[6613ec] | 1150 | Info FunctionInfo(__func__);
|
---|
[357fba] | 1151 | }
|
---|
| 1152 | ;
|
---|
| 1153 |
|
---|
| 1154 | /** Destructor of class Tesselation.
|
---|
| 1155 | * We have to free all points, lines and triangles.
|
---|
| 1156 | */
|
---|
| 1157 | Tesselation::~Tesselation()
|
---|
| 1158 | {
|
---|
[6613ec] | 1159 | Info FunctionInfo(__func__);
|
---|
[a67d19] | 1160 | DoLog(0) && (Log() << Verbose(0) << "Free'ing TesselStruct ... " << endl);
|
---|
[357fba] | 1161 | for (TriangleMap::iterator runner = TrianglesOnBoundary.begin(); runner != TrianglesOnBoundary.end(); runner++) {
|
---|
| 1162 | if (runner->second != NULL) {
|
---|
| 1163 | delete (runner->second);
|
---|
| 1164 | runner->second = NULL;
|
---|
| 1165 | } else
|
---|
[6613ec] | 1166 | DoeLog(1) && (eLog() << Verbose(1) << "The triangle " << runner->first << " has already been free'd." << endl);
|
---|
[357fba] | 1167 | }
|
---|
[a67d19] | 1168 | DoLog(0) && (Log() << Verbose(0) << "This envelope was written to file " << TriangleFilesWritten << " times(s)." << endl);
|
---|
[357fba] | 1169 | }
|
---|
| 1170 | ;
|
---|
| 1171 |
|
---|
[5c7bf8] | 1172 | /** PointCloud implementation of GetCenter
|
---|
| 1173 | * Uses PointsOnBoundary and STL stuff.
|
---|
[6613ec] | 1174 | */
|
---|
[776b64] | 1175 | Vector * Tesselation::GetCenter(ofstream *out) const
|
---|
[5c7bf8] | 1176 | {
|
---|
[6613ec] | 1177 | Info FunctionInfo(__func__);
|
---|
| 1178 | Vector *Center = new Vector(0., 0., 0.);
|
---|
| 1179 | int num = 0;
|
---|
[5c7bf8] | 1180 | for (GoToFirst(); (!IsEnd()); GoToNext()) {
|
---|
| 1181 | Center->AddVector(GetPoint()->node);
|
---|
| 1182 | num++;
|
---|
| 1183 | }
|
---|
[6613ec] | 1184 | Center->Scale(1. / num);
|
---|
[5c7bf8] | 1185 | return Center;
|
---|
[6613ec] | 1186 | }
|
---|
| 1187 | ;
|
---|
[5c7bf8] | 1188 |
|
---|
| 1189 | /** PointCloud implementation of GoPoint
|
---|
| 1190 | * Uses PointsOnBoundary and STL stuff.
|
---|
[6613ec] | 1191 | */
|
---|
[776b64] | 1192 | TesselPoint * Tesselation::GetPoint() const
|
---|
[5c7bf8] | 1193 | {
|
---|
[6613ec] | 1194 | Info FunctionInfo(__func__);
|
---|
[5c7bf8] | 1195 | return (InternalPointer->second->node);
|
---|
[6613ec] | 1196 | }
|
---|
| 1197 | ;
|
---|
[5c7bf8] | 1198 |
|
---|
| 1199 | /** PointCloud implementation of GetTerminalPoint.
|
---|
| 1200 | * Uses PointsOnBoundary and STL stuff.
|
---|
[6613ec] | 1201 | */
|
---|
[776b64] | 1202 | TesselPoint * Tesselation::GetTerminalPoint() const
|
---|
[5c7bf8] | 1203 | {
|
---|
[6613ec] | 1204 | Info FunctionInfo(__func__);
|
---|
[776b64] | 1205 | PointMap::const_iterator Runner = PointsOnBoundary.end();
|
---|
[5c7bf8] | 1206 | Runner--;
|
---|
| 1207 | return (Runner->second->node);
|
---|
[6613ec] | 1208 | }
|
---|
| 1209 | ;
|
---|
[5c7bf8] | 1210 |
|
---|
| 1211 | /** PointCloud implementation of GoToNext.
|
---|
| 1212 | * Uses PointsOnBoundary and STL stuff.
|
---|
[6613ec] | 1213 | */
|
---|
[776b64] | 1214 | void Tesselation::GoToNext() const
|
---|
[5c7bf8] | 1215 | {
|
---|
[6613ec] | 1216 | Info FunctionInfo(__func__);
|
---|
[5c7bf8] | 1217 | if (InternalPointer != PointsOnBoundary.end())
|
---|
| 1218 | InternalPointer++;
|
---|
[6613ec] | 1219 | }
|
---|
| 1220 | ;
|
---|
[5c7bf8] | 1221 |
|
---|
| 1222 | /** PointCloud implementation of GoToPrevious.
|
---|
| 1223 | * Uses PointsOnBoundary and STL stuff.
|
---|
[6613ec] | 1224 | */
|
---|
[776b64] | 1225 | void Tesselation::GoToPrevious() const
|
---|
[5c7bf8] | 1226 | {
|
---|
[6613ec] | 1227 | Info FunctionInfo(__func__);
|
---|
[5c7bf8] | 1228 | if (InternalPointer != PointsOnBoundary.begin())
|
---|
| 1229 | InternalPointer--;
|
---|
[6613ec] | 1230 | }
|
---|
| 1231 | ;
|
---|
[5c7bf8] | 1232 |
|
---|
| 1233 | /** PointCloud implementation of GoToFirst.
|
---|
| 1234 | * Uses PointsOnBoundary and STL stuff.
|
---|
[6613ec] | 1235 | */
|
---|
[776b64] | 1236 | void Tesselation::GoToFirst() const
|
---|
[5c7bf8] | 1237 | {
|
---|
[6613ec] | 1238 | Info FunctionInfo(__func__);
|
---|
[5c7bf8] | 1239 | InternalPointer = PointsOnBoundary.begin();
|
---|
[6613ec] | 1240 | }
|
---|
| 1241 | ;
|
---|
[5c7bf8] | 1242 |
|
---|
| 1243 | /** PointCloud implementation of GoToLast.
|
---|
| 1244 | * Uses PointsOnBoundary and STL stuff.
|
---|
[776b64] | 1245 | */
|
---|
| 1246 | void Tesselation::GoToLast() const
|
---|
[5c7bf8] | 1247 | {
|
---|
[6613ec] | 1248 | Info FunctionInfo(__func__);
|
---|
[5c7bf8] | 1249 | InternalPointer = PointsOnBoundary.end();
|
---|
| 1250 | InternalPointer--;
|
---|
[6613ec] | 1251 | }
|
---|
| 1252 | ;
|
---|
[5c7bf8] | 1253 |
|
---|
| 1254 | /** PointCloud implementation of IsEmpty.
|
---|
| 1255 | * Uses PointsOnBoundary and STL stuff.
|
---|
[6613ec] | 1256 | */
|
---|
[776b64] | 1257 | bool Tesselation::IsEmpty() const
|
---|
[5c7bf8] | 1258 | {
|
---|
[6613ec] | 1259 | Info FunctionInfo(__func__);
|
---|
[5c7bf8] | 1260 | return (PointsOnBoundary.empty());
|
---|
[6613ec] | 1261 | }
|
---|
| 1262 | ;
|
---|
[5c7bf8] | 1263 |
|
---|
| 1264 | /** PointCloud implementation of IsLast.
|
---|
| 1265 | * Uses PointsOnBoundary and STL stuff.
|
---|
[6613ec] | 1266 | */
|
---|
[776b64] | 1267 | bool Tesselation::IsEnd() const
|
---|
[5c7bf8] | 1268 | {
|
---|
[6613ec] | 1269 | Info FunctionInfo(__func__);
|
---|
[5c7bf8] | 1270 | return (InternalPointer == PointsOnBoundary.end());
|
---|
[6613ec] | 1271 | }
|
---|
| 1272 | ;
|
---|
[5c7bf8] | 1273 |
|
---|
[357fba] | 1274 | /** Gueses first starting triangle of the convex envelope.
|
---|
| 1275 | * We guess the starting triangle by taking the smallest distance between two points and looking for a fitting third.
|
---|
| 1276 | * \param *out output stream for debugging
|
---|
| 1277 | * \param PointsOnBoundary set of boundary points defining the convex envelope of the cluster
|
---|
| 1278 | */
|
---|
[244a84] | 1279 | void Tesselation::GuessStartingTriangle()
|
---|
[357fba] | 1280 | {
|
---|
[6613ec] | 1281 | Info FunctionInfo(__func__);
|
---|
[357fba] | 1282 | // 4b. create a starting triangle
|
---|
| 1283 | // 4b1. create all distances
|
---|
| 1284 | DistanceMultiMap DistanceMMap;
|
---|
| 1285 | double distance, tmp;
|
---|
| 1286 | Vector PlaneVector, TrialVector;
|
---|
| 1287 | PointMap::iterator A, B, C; // three nodes of the first triangle
|
---|
| 1288 | A = PointsOnBoundary.begin(); // the first may be chosen arbitrarily
|
---|
| 1289 |
|
---|
| 1290 | // with A chosen, take each pair B,C and sort
|
---|
[6613ec] | 1291 | if (A != PointsOnBoundary.end()) {
|
---|
| 1292 | B = A;
|
---|
| 1293 | B++;
|
---|
| 1294 | for (; B != PointsOnBoundary.end(); B++) {
|
---|
| 1295 | C = B;
|
---|
| 1296 | C++;
|
---|
| 1297 | for (; C != PointsOnBoundary.end(); C++) {
|
---|
| 1298 | tmp = A->second->node->node->DistanceSquared(B->second->node->node);
|
---|
| 1299 | distance = tmp * tmp;
|
---|
| 1300 | tmp = A->second->node->node->DistanceSquared(C->second->node->node);
|
---|
| 1301 | distance += tmp * tmp;
|
---|
| 1302 | tmp = B->second->node->node->DistanceSquared(C->second->node->node);
|
---|
| 1303 | distance += tmp * tmp;
|
---|
| 1304 | DistanceMMap.insert(DistanceMultiMapPair(distance, pair<PointMap::iterator, PointMap::iterator> (B, C)));
|
---|
| 1305 | }
|
---|
[357fba] | 1306 | }
|
---|
[6613ec] | 1307 | }
|
---|
[357fba] | 1308 | // // listing distances
|
---|
[e138de] | 1309 | // Log() << Verbose(1) << "Listing DistanceMMap:";
|
---|
[357fba] | 1310 | // for(DistanceMultiMap::iterator runner = DistanceMMap.begin(); runner != DistanceMMap.end(); runner++) {
|
---|
[e138de] | 1311 | // Log() << Verbose(0) << " " << runner->first << "(" << *runner->second.first->second << ", " << *runner->second.second->second << ")";
|
---|
[357fba] | 1312 | // }
|
---|
[e138de] | 1313 | // Log() << Verbose(0) << endl;
|
---|
[357fba] | 1314 | // 4b2. pick three baselines forming a triangle
|
---|
| 1315 | // 1. we take from the smallest sum of squared distance as the base line BC (with peak A) onward as the triangle candidate
|
---|
| 1316 | DistanceMultiMap::iterator baseline = DistanceMMap.begin();
|
---|
[6613ec] | 1317 | for (; baseline != DistanceMMap.end(); baseline++) {
|
---|
| 1318 | // we take from the smallest sum of squared distance as the base line BC (with peak A) onward as the triangle candidate
|
---|
| 1319 | // 2. next, we have to check whether all points reside on only one side of the triangle
|
---|
| 1320 | // 3. construct plane vector
|
---|
| 1321 | PlaneVector.MakeNormalVector(A->second->node->node, baseline->second.first->second->node->node, baseline->second.second->second->node->node);
|
---|
[a67d19] | 1322 | DoLog(2) && (Log() << Verbose(2) << "Plane vector of candidate triangle is " << PlaneVector << endl);
|
---|
[6613ec] | 1323 | // 4. loop over all points
|
---|
| 1324 | double sign = 0.;
|
---|
| 1325 | PointMap::iterator checker = PointsOnBoundary.begin();
|
---|
| 1326 | for (; checker != PointsOnBoundary.end(); checker++) {
|
---|
| 1327 | // (neglecting A,B,C)
|
---|
| 1328 | if ((checker == A) || (checker == baseline->second.first) || (checker == baseline->second.second))
|
---|
| 1329 | continue;
|
---|
| 1330 | // 4a. project onto plane vector
|
---|
| 1331 | TrialVector.CopyVector(checker->second->node->node);
|
---|
| 1332 | TrialVector.SubtractVector(A->second->node->node);
|
---|
| 1333 | distance = TrialVector.ScalarProduct(&PlaneVector);
|
---|
| 1334 | if (fabs(distance) < 1e-4) // we need to have a small epsilon around 0 which is still ok
|
---|
| 1335 | continue;
|
---|
[a67d19] | 1336 | DoLog(2) && (Log() << Verbose(2) << "Projection of " << checker->second->node->Name << " yields distance of " << distance << "." << endl);
|
---|
[6613ec] | 1337 | tmp = distance / fabs(distance);
|
---|
| 1338 | // 4b. Any have different sign to than before? (i.e. would lie outside convex hull with this starting triangle)
|
---|
| 1339 | if ((sign != 0) && (tmp != sign)) {
|
---|
| 1340 | // 4c. If so, break 4. loop and continue with next candidate in 1. loop
|
---|
[a67d19] | 1341 | DoLog(2) && (Log() << Verbose(2) << "Current candidates: " << A->second->node->Name << "," << baseline->second.first->second->node->Name << "," << baseline->second.second->second->node->Name << " leaves " << checker->second->node->Name << " outside the convex hull." << endl);
|
---|
[6613ec] | 1342 | break;
|
---|
| 1343 | } else { // note the sign for later
|
---|
[a67d19] | 1344 | DoLog(2) && (Log() << Verbose(2) << "Current candidates: " << A->second->node->Name << "," << baseline->second.first->second->node->Name << "," << baseline->second.second->second->node->Name << " leave " << checker->second->node->Name << " inside the convex hull." << endl);
|
---|
[6613ec] | 1345 | sign = tmp;
|
---|
| 1346 | }
|
---|
| 1347 | // 4d. Check whether the point is inside the triangle (check distance to each node
|
---|
| 1348 | tmp = checker->second->node->node->DistanceSquared(A->second->node->node);
|
---|
| 1349 | int innerpoint = 0;
|
---|
| 1350 | if ((tmp < A->second->node->node->DistanceSquared(baseline->second.first->second->node->node)) && (tmp < A->second->node->node->DistanceSquared(baseline->second.second->second->node->node)))
|
---|
| 1351 | innerpoint++;
|
---|
| 1352 | tmp = checker->second->node->node->DistanceSquared(baseline->second.first->second->node->node);
|
---|
| 1353 | if ((tmp < baseline->second.first->second->node->node->DistanceSquared(A->second->node->node)) && (tmp < baseline->second.first->second->node->node->DistanceSquared(baseline->second.second->second->node->node)))
|
---|
| 1354 | innerpoint++;
|
---|
| 1355 | tmp = checker->second->node->node->DistanceSquared(baseline->second.second->second->node->node);
|
---|
| 1356 | if ((tmp < baseline->second.second->second->node->node->DistanceSquared(baseline->second.first->second->node->node)) && (tmp < baseline->second.second->second->node->node->DistanceSquared(A->second->node->node)))
|
---|
| 1357 | innerpoint++;
|
---|
| 1358 | // 4e. If so, break 4. loop and continue with next candidate in 1. loop
|
---|
| 1359 | if (innerpoint == 3)
|
---|
| 1360 | break;
|
---|
[357fba] | 1361 | }
|
---|
[6613ec] | 1362 | // 5. come this far, all on same side? Then break 1. loop and construct triangle
|
---|
| 1363 | if (checker == PointsOnBoundary.end()) {
|
---|
[a67d19] | 1364 | DoLog(2) && (Log() << Verbose(2) << "Looks like we have a candidate!" << endl);
|
---|
[6613ec] | 1365 | break;
|
---|
[357fba] | 1366 | }
|
---|
[6613ec] | 1367 | }
|
---|
| 1368 | if (baseline != DistanceMMap.end()) {
|
---|
| 1369 | BPS[0] = baseline->second.first->second;
|
---|
| 1370 | BPS[1] = baseline->second.second->second;
|
---|
| 1371 | BLS[0] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
| 1372 | BPS[0] = A->second;
|
---|
| 1373 | BPS[1] = baseline->second.second->second;
|
---|
| 1374 | BLS[1] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
| 1375 | BPS[0] = baseline->second.first->second;
|
---|
| 1376 | BPS[1] = A->second;
|
---|
| 1377 | BLS[2] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
| 1378 |
|
---|
| 1379 | // 4b3. insert created triangle
|
---|
| 1380 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
| 1381 | TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS));
|
---|
| 1382 | TrianglesOnBoundaryCount++;
|
---|
| 1383 | for (int i = 0; i < NDIM; i++) {
|
---|
| 1384 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BTS->lines[i]));
|
---|
| 1385 | LinesOnBoundaryCount++;
|
---|
[357fba] | 1386 | }
|
---|
[6613ec] | 1387 |
|
---|
[a67d19] | 1388 | DoLog(1) && (Log() << Verbose(1) << "Starting triangle is " << *BTS << "." << endl);
|
---|
[6613ec] | 1389 | } else {
|
---|
| 1390 | DoeLog(0) && (eLog() << Verbose(0) << "No starting triangle found." << endl);
|
---|
| 1391 | }
|
---|
[357fba] | 1392 | }
|
---|
| 1393 | ;
|
---|
| 1394 |
|
---|
| 1395 | /** Tesselates the convex envelope of a cluster from a single starting triangle.
|
---|
| 1396 | * The starting triangle is made out of three baselines. Each line in the final tesselated cluster may belong to at most
|
---|
| 1397 | * 2 triangles. Hence, we go through all current lines:
|
---|
| 1398 | * -# if the lines contains to only one triangle
|
---|
| 1399 | * -# We search all points in the boundary
|
---|
| 1400 | * -# if the triangle is in forward direction of the baseline (at most 90 degrees angle between vector orthogonal to
|
---|
| 1401 | * baseline in triangle plane pointing out of the triangle and normal vector of new triangle)
|
---|
| 1402 | * -# if the triangle with the baseline and the current point has the smallest of angles (comparison between normal vectors)
|
---|
| 1403 | * -# then we have a new triangle, whose baselines we again add (or increase their TriangleCount)
|
---|
| 1404 | * \param *out output stream for debugging
|
---|
| 1405 | * \param *configuration for IsAngstroem
|
---|
| 1406 | * \param *cloud cluster of points
|
---|
| 1407 | */
|
---|
[e138de] | 1408 | void Tesselation::TesselateOnBoundary(const PointCloud * const cloud)
|
---|
[357fba] | 1409 | {
|
---|
[6613ec] | 1410 | Info FunctionInfo(__func__);
|
---|
[357fba] | 1411 | bool flag;
|
---|
| 1412 | PointMap::iterator winner;
|
---|
| 1413 | class BoundaryPointSet *peak = NULL;
|
---|
| 1414 | double SmallestAngle, TempAngle;
|
---|
| 1415 | Vector NormalVector, VirtualNormalVector, CenterVector, TempVector, helper, PropagationVector, *Center = NULL;
|
---|
| 1416 | LineMap::iterator LineChecker[2];
|
---|
| 1417 |
|
---|
[e138de] | 1418 | Center = cloud->GetCenter();
|
---|
[357fba] | 1419 | // create a first tesselation with the given BoundaryPoints
|
---|
| 1420 | do {
|
---|
| 1421 | flag = false;
|
---|
| 1422 | for (LineMap::iterator baseline = LinesOnBoundary.begin(); baseline != LinesOnBoundary.end(); baseline++)
|
---|
[5c7bf8] | 1423 | if (baseline->second->triangles.size() == 1) {
|
---|
[357fba] | 1424 | // 5a. go through each boundary point if not _both_ edges between either endpoint of the current line and this point exist (and belong to 2 triangles)
|
---|
| 1425 | SmallestAngle = M_PI;
|
---|
| 1426 |
|
---|
| 1427 | // get peak point with respect to this base line's only triangle
|
---|
| 1428 | BTS = baseline->second->triangles.begin()->second; // there is only one triangle so far
|
---|
[a67d19] | 1429 | DoLog(0) && (Log() << Verbose(0) << "Current baseline is between " << *(baseline->second) << "." << endl);
|
---|
[357fba] | 1430 | for (int i = 0; i < 3; i++)
|
---|
| 1431 | if ((BTS->endpoints[i] != baseline->second->endpoints[0]) && (BTS->endpoints[i] != baseline->second->endpoints[1]))
|
---|
| 1432 | peak = BTS->endpoints[i];
|
---|
[a67d19] | 1433 | DoLog(1) && (Log() << Verbose(1) << " and has peak " << *peak << "." << endl);
|
---|
[357fba] | 1434 |
|
---|
| 1435 | // prepare some auxiliary vectors
|
---|
| 1436 | Vector BaseLineCenter, BaseLine;
|
---|
| 1437 | BaseLineCenter.CopyVector(baseline->second->endpoints[0]->node->node);
|
---|
| 1438 | BaseLineCenter.AddVector(baseline->second->endpoints[1]->node->node);
|
---|
| 1439 | BaseLineCenter.Scale(1. / 2.); // points now to center of base line
|
---|
| 1440 | BaseLine.CopyVector(baseline->second->endpoints[0]->node->node);
|
---|
| 1441 | BaseLine.SubtractVector(baseline->second->endpoints[1]->node->node);
|
---|
| 1442 |
|
---|
| 1443 | // offset to center of triangle
|
---|
| 1444 | CenterVector.Zero();
|
---|
| 1445 | for (int i = 0; i < 3; i++)
|
---|
| 1446 | CenterVector.AddVector(BTS->endpoints[i]->node->node);
|
---|
| 1447 | CenterVector.Scale(1. / 3.);
|
---|
[a67d19] | 1448 | DoLog(2) && (Log() << Verbose(2) << "CenterVector of base triangle is " << CenterVector << endl);
|
---|
[357fba] | 1449 |
|
---|
| 1450 | // normal vector of triangle
|
---|
| 1451 | NormalVector.CopyVector(Center);
|
---|
| 1452 | NormalVector.SubtractVector(&CenterVector);
|
---|
| 1453 | BTS->GetNormalVector(NormalVector);
|
---|
| 1454 | NormalVector.CopyVector(&BTS->NormalVector);
|
---|
[a67d19] | 1455 | DoLog(2) && (Log() << Verbose(2) << "NormalVector of base triangle is " << NormalVector << endl);
|
---|
[357fba] | 1456 |
|
---|
| 1457 | // vector in propagation direction (out of triangle)
|
---|
| 1458 | // project center vector onto triangle plane (points from intersection plane-NormalVector to plane-CenterVector intersection)
|
---|
| 1459 | PropagationVector.MakeNormalVector(&BaseLine, &NormalVector);
|
---|
| 1460 | TempVector.CopyVector(&CenterVector);
|
---|
| 1461 | TempVector.SubtractVector(baseline->second->endpoints[0]->node->node); // TempVector is vector on triangle plane pointing from one baseline egde towards center!
|
---|
[f67b6e] | 1462 | //Log() << Verbose(0) << "Projection of propagation onto temp: " << PropagationVector.Projection(&TempVector) << "." << endl;
|
---|
[658efb] | 1463 | if (PropagationVector.ScalarProduct(&TempVector) > 0) // make sure normal propagation vector points outward from baseline
|
---|
[357fba] | 1464 | PropagationVector.Scale(-1.);
|
---|
[a67d19] | 1465 | DoLog(2) && (Log() << Verbose(2) << "PropagationVector of base triangle is " << PropagationVector << endl);
|
---|
[357fba] | 1466 | winner = PointsOnBoundary.end();
|
---|
| 1467 |
|
---|
| 1468 | // loop over all points and calculate angle between normal vector of new and present triangle
|
---|
| 1469 | for (PointMap::iterator target = PointsOnBoundary.begin(); target != PointsOnBoundary.end(); target++) {
|
---|
| 1470 | if ((target->second != baseline->second->endpoints[0]) && (target->second != baseline->second->endpoints[1])) { // don't take the same endpoints
|
---|
[a67d19] | 1471 | DoLog(1) && (Log() << Verbose(1) << "Target point is " << *(target->second) << ":" << endl);
|
---|
[357fba] | 1472 |
|
---|
| 1473 | // first check direction, so that triangles don't intersect
|
---|
| 1474 | VirtualNormalVector.CopyVector(target->second->node->node);
|
---|
| 1475 | VirtualNormalVector.SubtractVector(&BaseLineCenter); // points from center of base line to target
|
---|
| 1476 | VirtualNormalVector.ProjectOntoPlane(&NormalVector);
|
---|
| 1477 | TempAngle = VirtualNormalVector.Angle(&PropagationVector);
|
---|
[a67d19] | 1478 | DoLog(2) && (Log() << Verbose(2) << "VirtualNormalVector is " << VirtualNormalVector << " and PropagationVector is " << PropagationVector << "." << endl);
|
---|
[6613ec] | 1479 | if (TempAngle > (M_PI / 2.)) { // no bends bigger than Pi/2 (90 degrees)
|
---|
[a67d19] | 1480 | DoLog(2) && (Log() << Verbose(2) << "Angle on triangle plane between propagation direction and base line to " << *(target->second) << " is " << TempAngle << ", bad direction!" << endl);
|
---|
[357fba] | 1481 | continue;
|
---|
| 1482 | } else
|
---|
[a67d19] | 1483 | DoLog(2) && (Log() << Verbose(2) << "Angle on triangle plane between propagation direction and base line to " << *(target->second) << " is " << TempAngle << ", good direction!" << endl);
|
---|
[357fba] | 1484 |
|
---|
| 1485 | // check first and second endpoint (if any connecting line goes to target has at least not more than 1 triangle)
|
---|
| 1486 | LineChecker[0] = baseline->second->endpoints[0]->lines.find(target->first);
|
---|
| 1487 | LineChecker[1] = baseline->second->endpoints[1]->lines.find(target->first);
|
---|
[5c7bf8] | 1488 | if (((LineChecker[0] != baseline->second->endpoints[0]->lines.end()) && (LineChecker[0]->second->triangles.size() == 2))) {
|
---|
[a67d19] | 1489 | DoLog(2) && (Log() << Verbose(2) << *(baseline->second->endpoints[0]) << " has line " << *(LineChecker[0]->second) << " to " << *(target->second) << " as endpoint with " << LineChecker[0]->second->triangles.size() << " triangles." << endl);
|
---|
[357fba] | 1490 | continue;
|
---|
| 1491 | }
|
---|
[5c7bf8] | 1492 | if (((LineChecker[1] != baseline->second->endpoints[1]->lines.end()) && (LineChecker[1]->second->triangles.size() == 2))) {
|
---|
[a67d19] | 1493 | DoLog(2) && (Log() << Verbose(2) << *(baseline->second->endpoints[1]) << " has line " << *(LineChecker[1]->second) << " to " << *(target->second) << " as endpoint with " << LineChecker[1]->second->triangles.size() << " triangles." << endl);
|
---|
[357fba] | 1494 | continue;
|
---|
| 1495 | }
|
---|
| 1496 |
|
---|
| 1497 | // check whether the envisaged triangle does not already exist (if both lines exist and have same endpoint)
|
---|
| 1498 | if ((((LineChecker[0] != baseline->second->endpoints[0]->lines.end()) && (LineChecker[1] != baseline->second->endpoints[1]->lines.end()) && (GetCommonEndpoint(LineChecker[0]->second, LineChecker[1]->second) == peak)))) {
|
---|
[a67d19] | 1499 | DoLog(4) && (Log() << Verbose(4) << "Current target is peak!" << endl);
|
---|
[357fba] | 1500 | continue;
|
---|
| 1501 | }
|
---|
| 1502 |
|
---|
| 1503 | // check for linear dependence
|
---|
| 1504 | TempVector.CopyVector(baseline->second->endpoints[0]->node->node);
|
---|
| 1505 | TempVector.SubtractVector(target->second->node->node);
|
---|
| 1506 | helper.CopyVector(baseline->second->endpoints[1]->node->node);
|
---|
| 1507 | helper.SubtractVector(target->second->node->node);
|
---|
| 1508 | helper.ProjectOntoPlane(&TempVector);
|
---|
| 1509 | if (fabs(helper.NormSquared()) < MYEPSILON) {
|
---|
[a67d19] | 1510 | DoLog(2) && (Log() << Verbose(2) << "Chosen set of vectors is linear dependent." << endl);
|
---|
[357fba] | 1511 | continue;
|
---|
| 1512 | }
|
---|
| 1513 |
|
---|
| 1514 | // in case NOT both were found, create virtually this triangle, get its normal vector, calculate angle
|
---|
| 1515 | flag = true;
|
---|
| 1516 | VirtualNormalVector.MakeNormalVector(baseline->second->endpoints[0]->node->node, baseline->second->endpoints[1]->node->node, target->second->node->node);
|
---|
| 1517 | TempVector.CopyVector(baseline->second->endpoints[0]->node->node);
|
---|
| 1518 | TempVector.AddVector(baseline->second->endpoints[1]->node->node);
|
---|
| 1519 | TempVector.AddVector(target->second->node->node);
|
---|
[6613ec] | 1520 | TempVector.Scale(1. / 3.);
|
---|
[357fba] | 1521 | TempVector.SubtractVector(Center);
|
---|
| 1522 | // make it always point outward
|
---|
[658efb] | 1523 | if (VirtualNormalVector.ScalarProduct(&TempVector) < 0)
|
---|
[357fba] | 1524 | VirtualNormalVector.Scale(-1.);
|
---|
| 1525 | // calculate angle
|
---|
| 1526 | TempAngle = NormalVector.Angle(&VirtualNormalVector);
|
---|
[a67d19] | 1527 | DoLog(2) && (Log() << Verbose(2) << "NormalVector is " << VirtualNormalVector << " and the angle is " << TempAngle << "." << endl);
|
---|
[357fba] | 1528 | if ((SmallestAngle - TempAngle) > MYEPSILON) { // set to new possible winner
|
---|
| 1529 | SmallestAngle = TempAngle;
|
---|
| 1530 | winner = target;
|
---|
[a67d19] | 1531 | DoLog(2) && (Log() << Verbose(2) << "New winner " << *winner->second->node << " due to smaller angle between normal vectors." << endl);
|
---|
[357fba] | 1532 | } else if (fabs(SmallestAngle - TempAngle) < MYEPSILON) { // check the angle to propagation, both possible targets are in one plane! (their normals have same angle)
|
---|
| 1533 | // hence, check the angles to some normal direction from our base line but in this common plane of both targets...
|
---|
| 1534 | helper.CopyVector(target->second->node->node);
|
---|
| 1535 | helper.SubtractVector(&BaseLineCenter);
|
---|
| 1536 | helper.ProjectOntoPlane(&BaseLine);
|
---|
| 1537 | // ...the one with the smaller angle is the better candidate
|
---|
| 1538 | TempVector.CopyVector(target->second->node->node);
|
---|
| 1539 | TempVector.SubtractVector(&BaseLineCenter);
|
---|
| 1540 | TempVector.ProjectOntoPlane(&VirtualNormalVector);
|
---|
| 1541 | TempAngle = TempVector.Angle(&helper);
|
---|
| 1542 | TempVector.CopyVector(winner->second->node->node);
|
---|
| 1543 | TempVector.SubtractVector(&BaseLineCenter);
|
---|
| 1544 | TempVector.ProjectOntoPlane(&VirtualNormalVector);
|
---|
| 1545 | if (TempAngle < TempVector.Angle(&helper)) {
|
---|
| 1546 | TempAngle = NormalVector.Angle(&VirtualNormalVector);
|
---|
| 1547 | SmallestAngle = TempAngle;
|
---|
| 1548 | winner = target;
|
---|
[a67d19] | 1549 | DoLog(2) && (Log() << Verbose(2) << "New winner " << *winner->second->node << " due to smaller angle " << TempAngle << " to propagation direction." << endl);
|
---|
[357fba] | 1550 | } else
|
---|
[a67d19] | 1551 | DoLog(2) && (Log() << Verbose(2) << "Keeping old winner " << *winner->second->node << " due to smaller angle to propagation direction." << endl);
|
---|
[357fba] | 1552 | } else
|
---|
[a67d19] | 1553 | DoLog(2) && (Log() << Verbose(2) << "Keeping old winner " << *winner->second->node << " due to smaller angle between normal vectors." << endl);
|
---|
[357fba] | 1554 | }
|
---|
| 1555 | } // end of loop over all boundary points
|
---|
| 1556 |
|
---|
| 1557 | // 5b. The point of the above whose triangle has the greatest angle with the triangle the current line belongs to (it only belongs to one, remember!): New triangle
|
---|
| 1558 | if (winner != PointsOnBoundary.end()) {
|
---|
[a67d19] | 1559 | DoLog(0) && (Log() << Verbose(0) << "Winning target point is " << *(winner->second) << " with angle " << SmallestAngle << "." << endl);
|
---|
[357fba] | 1560 | // create the lins of not yet present
|
---|
| 1561 | BLS[0] = baseline->second;
|
---|
| 1562 | // 5c. add lines to the line set if those were new (not yet part of a triangle), delete lines that belong to two triangles)
|
---|
| 1563 | LineChecker[0] = baseline->second->endpoints[0]->lines.find(winner->first);
|
---|
| 1564 | LineChecker[1] = baseline->second->endpoints[1]->lines.find(winner->first);
|
---|
| 1565 | if (LineChecker[0] == baseline->second->endpoints[0]->lines.end()) { // create
|
---|
| 1566 | BPS[0] = baseline->second->endpoints[0];
|
---|
| 1567 | BPS[1] = winner->second;
|
---|
| 1568 | BLS[1] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
| 1569 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BLS[1]));
|
---|
| 1570 | LinesOnBoundaryCount++;
|
---|
| 1571 | } else
|
---|
| 1572 | BLS[1] = LineChecker[0]->second;
|
---|
| 1573 | if (LineChecker[1] == baseline->second->endpoints[1]->lines.end()) { // create
|
---|
| 1574 | BPS[0] = baseline->second->endpoints[1];
|
---|
| 1575 | BPS[1] = winner->second;
|
---|
| 1576 | BLS[2] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
| 1577 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BLS[2]));
|
---|
| 1578 | LinesOnBoundaryCount++;
|
---|
| 1579 | } else
|
---|
| 1580 | BLS[2] = LineChecker[1]->second;
|
---|
| 1581 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
[62bb91] | 1582 | BTS->GetCenter(&helper);
|
---|
| 1583 | helper.SubtractVector(Center);
|
---|
| 1584 | helper.Scale(-1);
|
---|
| 1585 | BTS->GetNormalVector(helper);
|
---|
[357fba] | 1586 | TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS));
|
---|
| 1587 | TrianglesOnBoundaryCount++;
|
---|
| 1588 | } else {
|
---|
[6613ec] | 1589 | DoeLog(2) && (eLog() << Verbose(2) << "I could not determine a winner for this baseline " << *(baseline->second) << "." << endl);
|
---|
[357fba] | 1590 | }
|
---|
| 1591 |
|
---|
| 1592 | // 5d. If the set of lines is not yet empty, go to 5. and continue
|
---|
| 1593 | } else
|
---|
[a67d19] | 1594 | DoLog(0) && (Log() << Verbose(0) << "Baseline candidate " << *(baseline->second) << " has a triangle count of " << baseline->second->triangles.size() << "." << endl);
|
---|
[357fba] | 1595 | } while (flag);
|
---|
| 1596 |
|
---|
| 1597 | // exit
|
---|
[6613ec] | 1598 | delete (Center);
|
---|
| 1599 | }
|
---|
| 1600 | ;
|
---|
[357fba] | 1601 |
|
---|
[62bb91] | 1602 | /** Inserts all points outside of the tesselated surface into it by adding new triangles.
|
---|
[357fba] | 1603 | * \param *out output stream for debugging
|
---|
| 1604 | * \param *cloud cluster of points
|
---|
[62bb91] | 1605 | * \param *LC LinkedCell structure to find nearest point quickly
|
---|
[357fba] | 1606 | * \return true - all straddling points insert, false - something went wrong
|
---|
| 1607 | */
|
---|
[e138de] | 1608 | bool Tesselation::InsertStraddlingPoints(const PointCloud *cloud, const LinkedCell *LC)
|
---|
[357fba] | 1609 | {
|
---|
[6613ec] | 1610 | Info FunctionInfo(__func__);
|
---|
[5c7bf8] | 1611 | Vector Intersection, Normal;
|
---|
[357fba] | 1612 | TesselPoint *Walker = NULL;
|
---|
[e138de] | 1613 | Vector *Center = cloud->GetCenter();
|
---|
[c15ca2] | 1614 | TriangleList *triangles = NULL;
|
---|
[7dea7c] | 1615 | bool AddFlag = false;
|
---|
| 1616 | LinkedCell *BoundaryPoints = NULL;
|
---|
[62bb91] | 1617 |
|
---|
[357fba] | 1618 | cloud->GoToFirst();
|
---|
[7dea7c] | 1619 | BoundaryPoints = new LinkedCell(this, 5.);
|
---|
[6613ec] | 1620 | while (!cloud->IsEnd()) { // we only have to go once through all points, as boundary can become only bigger
|
---|
[7dea7c] | 1621 | if (AddFlag) {
|
---|
[6613ec] | 1622 | delete (BoundaryPoints);
|
---|
[7dea7c] | 1623 | BoundaryPoints = new LinkedCell(this, 5.);
|
---|
| 1624 | AddFlag = false;
|
---|
| 1625 | }
|
---|
[357fba] | 1626 | Walker = cloud->GetPoint();
|
---|
[a67d19] | 1627 | DoLog(0) && (Log() << Verbose(0) << "Current point is " << *Walker << "." << endl);
|
---|
[357fba] | 1628 | // get the next triangle
|
---|
[c15ca2] | 1629 | triangles = FindClosestTrianglesToVector(Walker->node, BoundaryPoints);
|
---|
[7dea7c] | 1630 | BTS = triangles->front();
|
---|
| 1631 | if ((triangles == NULL) || (BTS->ContainsBoundaryPoint(Walker))) {
|
---|
[a67d19] | 1632 | DoLog(0) && (Log() << Verbose(0) << "No triangles found, probably a tesselation point itself." << endl);
|
---|
[62bb91] | 1633 | cloud->GoToNext();
|
---|
| 1634 | continue;
|
---|
| 1635 | } else {
|
---|
[357fba] | 1636 | }
|
---|
[a67d19] | 1637 | DoLog(0) && (Log() << Verbose(0) << "Closest triangle is " << *BTS << "." << endl);
|
---|
[357fba] | 1638 | // get the intersection point
|
---|
[e138de] | 1639 | if (BTS->GetIntersectionInsideTriangle(Center, Walker->node, &Intersection)) {
|
---|
[a67d19] | 1640 | DoLog(0) && (Log() << Verbose(0) << "We have an intersection at " << Intersection << "." << endl);
|
---|
[357fba] | 1641 | // we have the intersection, check whether in- or outside of boundary
|
---|
| 1642 | if ((Center->DistanceSquared(Walker->node) - Center->DistanceSquared(&Intersection)) < -MYEPSILON) {
|
---|
| 1643 | // inside, next!
|
---|
[a67d19] | 1644 | DoLog(0) && (Log() << Verbose(0) << *Walker << " is inside wrt triangle " << *BTS << "." << endl);
|
---|
[357fba] | 1645 | } else {
|
---|
| 1646 | // outside!
|
---|
[a67d19] | 1647 | DoLog(0) && (Log() << Verbose(0) << *Walker << " is outside wrt triangle " << *BTS << "." << endl);
|
---|
[357fba] | 1648 | class BoundaryLineSet *OldLines[3], *NewLines[3];
|
---|
| 1649 | class BoundaryPointSet *OldPoints[3], *NewPoint;
|
---|
| 1650 | // store the three old lines and old points
|
---|
[6613ec] | 1651 | for (int i = 0; i < 3; i++) {
|
---|
[357fba] | 1652 | OldLines[i] = BTS->lines[i];
|
---|
| 1653 | OldPoints[i] = BTS->endpoints[i];
|
---|
| 1654 | }
|
---|
[5c7bf8] | 1655 | Normal.CopyVector(&BTS->NormalVector);
|
---|
[357fba] | 1656 | // add Walker to boundary points
|
---|
[a67d19] | 1657 | DoLog(0) && (Log() << Verbose(0) << "Adding " << *Walker << " to BoundaryPoints." << endl);
|
---|
[7dea7c] | 1658 | AddFlag = true;
|
---|
[6613ec] | 1659 | if (AddBoundaryPoint(Walker, 0))
|
---|
[357fba] | 1660 | NewPoint = BPS[0];
|
---|
| 1661 | else
|
---|
| 1662 | continue;
|
---|
| 1663 | // remove triangle
|
---|
[a67d19] | 1664 | DoLog(0) && (Log() << Verbose(0) << "Erasing triangle " << *BTS << "." << endl);
|
---|
[357fba] | 1665 | TrianglesOnBoundary.erase(BTS->Nr);
|
---|
[6613ec] | 1666 | delete (BTS);
|
---|
[357fba] | 1667 | // create three new boundary lines
|
---|
[6613ec] | 1668 | for (int i = 0; i < 3; i++) {
|
---|
[357fba] | 1669 | BPS[0] = NewPoint;
|
---|
| 1670 | BPS[1] = OldPoints[i];
|
---|
| 1671 | NewLines[i] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
[a67d19] | 1672 | DoLog(1) && (Log() << Verbose(1) << "Creating new line " << *NewLines[i] << "." << endl);
|
---|
[357fba] | 1673 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, NewLines[i])); // no need for check for unique insertion as BPS[0] is definitely a new one
|
---|
| 1674 | LinesOnBoundaryCount++;
|
---|
| 1675 | }
|
---|
| 1676 | // create three new triangle with new point
|
---|
[6613ec] | 1677 | for (int i = 0; i < 3; i++) { // find all baselines
|
---|
[357fba] | 1678 | BLS[0] = OldLines[i];
|
---|
| 1679 | int n = 1;
|
---|
[6613ec] | 1680 | for (int j = 0; j < 3; j++) {
|
---|
[357fba] | 1681 | if (NewLines[j]->IsConnectedTo(BLS[0])) {
|
---|
[6613ec] | 1682 | if (n > 2) {
|
---|
| 1683 | DoeLog(2) && (eLog() << Verbose(2) << BLS[0] << " connects to all of the new lines?!" << endl);
|
---|
[357fba] | 1684 | return false;
|
---|
| 1685 | } else
|
---|
| 1686 | BLS[n++] = NewLines[j];
|
---|
| 1687 | }
|
---|
| 1688 | }
|
---|
| 1689 | // create the triangle
|
---|
| 1690 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
[5c7bf8] | 1691 | Normal.Scale(-1.);
|
---|
| 1692 | BTS->GetNormalVector(Normal);
|
---|
| 1693 | Normal.Scale(-1.);
|
---|
[a67d19] | 1694 | DoLog(0) && (Log() << Verbose(0) << "Created new triangle " << *BTS << "." << endl);
|
---|
[357fba] | 1695 | TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS));
|
---|
| 1696 | TrianglesOnBoundaryCount++;
|
---|
| 1697 | }
|
---|
| 1698 | }
|
---|
| 1699 | } else { // something is wrong with FindClosestTriangleToPoint!
|
---|
[6613ec] | 1700 | DoeLog(1) && (eLog() << Verbose(1) << "The closest triangle did not produce an intersection!" << endl);
|
---|
[357fba] | 1701 | return false;
|
---|
| 1702 | }
|
---|
| 1703 | cloud->GoToNext();
|
---|
| 1704 | }
|
---|
| 1705 |
|
---|
| 1706 | // exit
|
---|
[6613ec] | 1707 | delete (Center);
|
---|
[357fba] | 1708 | return true;
|
---|
[6613ec] | 1709 | }
|
---|
| 1710 | ;
|
---|
[357fba] | 1711 |
|
---|
[16d866] | 1712 | /** Adds a point to the tesselation::PointsOnBoundary list.
|
---|
[62bb91] | 1713 | * \param *Walker point to add
|
---|
[08ef35] | 1714 | * \param n TesselStruct::BPS index to put pointer into
|
---|
| 1715 | * \return true - new point was added, false - point already present
|
---|
[357fba] | 1716 | */
|
---|
[776b64] | 1717 | bool Tesselation::AddBoundaryPoint(TesselPoint * Walker, const int n)
|
---|
[357fba] | 1718 | {
|
---|
[6613ec] | 1719 | Info FunctionInfo(__func__);
|
---|
[357fba] | 1720 | PointTestPair InsertUnique;
|
---|
[08ef35] | 1721 | BPS[n] = new class BoundaryPointSet(Walker);
|
---|
| 1722 | InsertUnique = PointsOnBoundary.insert(PointPair(Walker->nr, BPS[n]));
|
---|
| 1723 | if (InsertUnique.second) { // if new point was not present before, increase counter
|
---|
[357fba] | 1724 | PointsOnBoundaryCount++;
|
---|
[08ef35] | 1725 | return true;
|
---|
| 1726 | } else {
|
---|
[6613ec] | 1727 | delete (BPS[n]);
|
---|
[08ef35] | 1728 | BPS[n] = InsertUnique.first->second;
|
---|
| 1729 | return false;
|
---|
[357fba] | 1730 | }
|
---|
| 1731 | }
|
---|
| 1732 | ;
|
---|
| 1733 |
|
---|
| 1734 | /** Adds point to Tesselation::PointsOnBoundary if not yet present.
|
---|
| 1735 | * Tesselation::TPS is set to either this new BoundaryPointSet or to the existing one of not unique.
|
---|
| 1736 | * @param Candidate point to add
|
---|
| 1737 | * @param n index for this point in Tesselation::TPS array
|
---|
| 1738 | */
|
---|
[776b64] | 1739 | void Tesselation::AddTesselationPoint(TesselPoint* Candidate, const int n)
|
---|
[357fba] | 1740 | {
|
---|
[6613ec] | 1741 | Info FunctionInfo(__func__);
|
---|
[357fba] | 1742 | PointTestPair InsertUnique;
|
---|
| 1743 | TPS[n] = new class BoundaryPointSet(Candidate);
|
---|
| 1744 | InsertUnique = PointsOnBoundary.insert(PointPair(Candidate->nr, TPS[n]));
|
---|
| 1745 | if (InsertUnique.second) { // if new point was not present before, increase counter
|
---|
| 1746 | PointsOnBoundaryCount++;
|
---|
| 1747 | } else {
|
---|
| 1748 | delete TPS[n];
|
---|
[a67d19] | 1749 | DoLog(0) && (Log() << Verbose(0) << "Node " << *((InsertUnique.first)->second->node) << " is already present in PointsOnBoundary." << endl);
|
---|
[357fba] | 1750 | TPS[n] = (InsertUnique.first)->second;
|
---|
| 1751 | }
|
---|
| 1752 | }
|
---|
| 1753 | ;
|
---|
| 1754 |
|
---|
[f1ef60a] | 1755 | /** Sets point to a present Tesselation::PointsOnBoundary.
|
---|
| 1756 | * Tesselation::TPS is set to the existing one or NULL if not found.
|
---|
| 1757 | * @param Candidate point to set to
|
---|
| 1758 | * @param n index for this point in Tesselation::TPS array
|
---|
| 1759 | */
|
---|
| 1760 | void Tesselation::SetTesselationPoint(TesselPoint* Candidate, const int n) const
|
---|
| 1761 | {
|
---|
[6613ec] | 1762 | Info FunctionInfo(__func__);
|
---|
[f1ef60a] | 1763 | PointMap::const_iterator FindPoint = PointsOnBoundary.find(Candidate->nr);
|
---|
| 1764 | if (FindPoint != PointsOnBoundary.end())
|
---|
| 1765 | TPS[n] = FindPoint->second;
|
---|
| 1766 | else
|
---|
| 1767 | TPS[n] = NULL;
|
---|
[6613ec] | 1768 | }
|
---|
| 1769 | ;
|
---|
[f1ef60a] | 1770 |
|
---|
[357fba] | 1771 | /** Function tries to add line from current Points in BPS to BoundaryLineSet.
|
---|
| 1772 | * If successful it raises the line count and inserts the new line into the BLS,
|
---|
| 1773 | * if unsuccessful, it writes the line which had been present into the BLS, deleting the new constructed one.
|
---|
[f07f86d] | 1774 | * @param *OptCenter desired OptCenter if there are more than one candidate line
|
---|
[d5fea7] | 1775 | * @param *candidate third point of the triangle to be, for checking between multiple open line candidates
|
---|
[357fba] | 1776 | * @param *a first endpoint
|
---|
| 1777 | * @param *b second endpoint
|
---|
| 1778 | * @param n index of Tesselation::BLS giving the line with both endpoints
|
---|
| 1779 | */
|
---|
[6613ec] | 1780 | void Tesselation::AddTesselationLine(const Vector * const OptCenter, const BoundaryPointSet * const candidate, class BoundaryPointSet *a, class BoundaryPointSet *b, const int n)
|
---|
| 1781 | {
|
---|
[357fba] | 1782 | bool insertNewLine = true;
|
---|
[b998c3] | 1783 | LineMap::iterator FindLine = a->lines.find(b->node->nr);
|
---|
[d5fea7] | 1784 | BoundaryLineSet *WinningLine = NULL;
|
---|
[b998c3] | 1785 | if (FindLine != a->lines.end()) {
|
---|
[a67d19] | 1786 | DoLog(1) && (Log() << Verbose(1) << "INFO: There is at least one line between " << *a << " and " << *b << ": " << *(FindLine->second) << "." << endl);
|
---|
[b998c3] | 1787 |
|
---|
[6613ec] | 1788 | pair<LineMap::iterator, LineMap::iterator> FindPair;
|
---|
[357fba] | 1789 | FindPair = a->lines.equal_range(b->node->nr);
|
---|
| 1790 |
|
---|
[6613ec] | 1791 | for (FindLine = FindPair.first; (FindLine != FindPair.second) && (insertNewLine); FindLine++) {
|
---|
[a67d19] | 1792 | DoLog(1) && (Log() << Verbose(1) << "INFO: Checking line " << *(FindLine->second) << " ..." << endl);
|
---|
[357fba] | 1793 | // If there is a line with less than two attached triangles, we don't need a new line.
|
---|
[d5fea7] | 1794 | if (FindLine->second->triangles.size() == 1) {
|
---|
| 1795 | CandidateMap::iterator Finder = OpenLines.find(FindLine->second);
|
---|
[f07f86d] | 1796 | if (!Finder->second->pointlist.empty())
|
---|
[a67d19] | 1797 | DoLog(1) && (Log() << Verbose(1) << "INFO: line " << *(FindLine->second) << " is open with candidate " << **(Finder->second->pointlist.begin()) << "." << endl);
|
---|
[f07f86d] | 1798 | else
|
---|
[a67d19] | 1799 | DoLog(1) && (Log() << Verbose(1) << "INFO: line " << *(FindLine->second) << " is open with no candidate." << endl);
|
---|
[f07f86d] | 1800 | // get open line
|
---|
[6613ec] | 1801 | for (TesselPointList::const_iterator CandidateChecker = Finder->second->pointlist.begin(); CandidateChecker != Finder->second->pointlist.end(); ++CandidateChecker) {
|
---|
[b0a5f1] | 1802 | if ((*(CandidateChecker) == candidate->node) && (OptCenter == NULL || OptCenter->DistanceSquared(&Finder->second->OptCenter) < MYEPSILON )) { // stop searching if candidate matches
|
---|
| 1803 | DoLog(1) && (Log() << Verbose(1) << "ACCEPT: Candidate " << *(*CandidateChecker) << " has the right center " << Finder->second->OptCenter << "." << endl);
|
---|
[6613ec] | 1804 | insertNewLine = false;
|
---|
| 1805 | WinningLine = FindLine->second;
|
---|
| 1806 | break;
|
---|
[b0a5f1] | 1807 | } else {
|
---|
| 1808 | DoLog(1) && (Log() << Verbose(1) << "REJECT: Candidate " << *(*CandidateChecker) << "'s center " << Finder->second->OptCenter << " does not match desired on " << *OptCenter << "." << endl);
|
---|
[6613ec] | 1809 | }
|
---|
[856098] | 1810 | }
|
---|
[357fba] | 1811 | }
|
---|
| 1812 | }
|
---|
| 1813 | }
|
---|
| 1814 |
|
---|
| 1815 | if (insertNewLine) {
|
---|
[474961] | 1816 | AddNewTesselationTriangleLine(a, b, n);
|
---|
[d5fea7] | 1817 | } else {
|
---|
| 1818 | AddExistingTesselationTriangleLine(WinningLine, n);
|
---|
[357fba] | 1819 | }
|
---|
| 1820 | }
|
---|
| 1821 | ;
|
---|
| 1822 |
|
---|
| 1823 | /**
|
---|
| 1824 | * Adds lines from each of the current points in the BPS to BoundaryLineSet.
|
---|
| 1825 | * Raises the line count and inserts the new line into the BLS.
|
---|
| 1826 | *
|
---|
| 1827 | * @param *a first endpoint
|
---|
| 1828 | * @param *b second endpoint
|
---|
| 1829 | * @param n index of Tesselation::BLS giving the line with both endpoints
|
---|
| 1830 | */
|
---|
[474961] | 1831 | void Tesselation::AddNewTesselationTriangleLine(class BoundaryPointSet *a, class BoundaryPointSet *b, const int n)
|
---|
[357fba] | 1832 | {
|
---|
[6613ec] | 1833 | Info FunctionInfo(__func__);
|
---|
[a67d19] | 1834 | DoLog(0) && (Log() << Verbose(0) << "Adding open line [" << LinesOnBoundaryCount << "|" << *(a->node) << " and " << *(b->node) << "." << endl);
|
---|
[357fba] | 1835 | BPS[0] = a;
|
---|
| 1836 | BPS[1] = b;
|
---|
[6613ec] | 1837 | BLS[n] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount); // this also adds the line to the local maps
|
---|
[357fba] | 1838 | // add line to global map
|
---|
| 1839 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BLS[n]));
|
---|
| 1840 | // increase counter
|
---|
| 1841 | LinesOnBoundaryCount++;
|
---|
[1e168b] | 1842 | // also add to open lines
|
---|
| 1843 | CandidateForTesselation *CFT = new CandidateForTesselation(BLS[n]);
|
---|
[6613ec] | 1844 | OpenLines.insert(pair<BoundaryLineSet *, CandidateForTesselation *> (BLS[n], CFT));
|
---|
| 1845 | }
|
---|
| 1846 | ;
|
---|
[357fba] | 1847 |
|
---|
[474961] | 1848 | /** Uses an existing line for a new triangle.
|
---|
| 1849 | * Sets Tesselation::BLS[\a n] and removes the lines from Tesselation::OpenLines.
|
---|
| 1850 | * \param *FindLine the line to add
|
---|
| 1851 | * \param n index of the line to set in Tesselation::BLS
|
---|
| 1852 | */
|
---|
| 1853 | void Tesselation::AddExistingTesselationTriangleLine(class BoundaryLineSet *Line, int n)
|
---|
| 1854 | {
|
---|
| 1855 | Info FunctionInfo(__func__);
|
---|
[a67d19] | 1856 | DoLog(0) && (Log() << Verbose(0) << "Using existing line " << *Line << endl);
|
---|
[474961] | 1857 |
|
---|
| 1858 | // set endpoints and line
|
---|
| 1859 | BPS[0] = Line->endpoints[0];
|
---|
| 1860 | BPS[1] = Line->endpoints[1];
|
---|
| 1861 | BLS[n] = Line;
|
---|
| 1862 | // remove existing line from OpenLines
|
---|
| 1863 | CandidateMap::iterator CandidateLine = OpenLines.find(BLS[n]);
|
---|
| 1864 | if (CandidateLine != OpenLines.end()) {
|
---|
[a67d19] | 1865 | DoLog(1) && (Log() << Verbose(1) << " Removing line from OpenLines." << endl);
|
---|
[6613ec] | 1866 | delete (CandidateLine->second);
|
---|
[474961] | 1867 | OpenLines.erase(CandidateLine);
|
---|
| 1868 | } else {
|
---|
[6613ec] | 1869 | DoeLog(1) && (eLog() << Verbose(1) << "Line exists and is attached to less than two triangles, but not in OpenLines!" << endl);
|
---|
[474961] | 1870 | }
|
---|
[6613ec] | 1871 | }
|
---|
| 1872 | ;
|
---|
[357fba] | 1873 |
|
---|
[7dea7c] | 1874 | /** Function adds triangle to global list.
|
---|
| 1875 | * Furthermore, the triangle receives the next free id and id counter \a TrianglesOnBoundaryCount is increased.
|
---|
[357fba] | 1876 | */
|
---|
[16d866] | 1877 | void Tesselation::AddTesselationTriangle()
|
---|
[357fba] | 1878 | {
|
---|
[6613ec] | 1879 | Info FunctionInfo(__func__);
|
---|
[a67d19] | 1880 | DoLog(1) && (Log() << Verbose(1) << "Adding triangle to global TrianglesOnBoundary map." << endl);
|
---|
[357fba] | 1881 |
|
---|
| 1882 | // add triangle to global map
|
---|
| 1883 | TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS));
|
---|
| 1884 | TrianglesOnBoundaryCount++;
|
---|
| 1885 |
|
---|
[57066a] | 1886 | // set as last new triangle
|
---|
| 1887 | LastTriangle = BTS;
|
---|
| 1888 |
|
---|
[357fba] | 1889 | // NOTE: add triangle to local maps is done in constructor of BoundaryTriangleSet
|
---|
[6613ec] | 1890 | }
|
---|
| 1891 | ;
|
---|
[16d866] | 1892 |
|
---|
[7dea7c] | 1893 | /** Function adds triangle to global list.
|
---|
| 1894 | * Furthermore, the triangle number is set to \a nr.
|
---|
| 1895 | * \param nr triangle number
|
---|
| 1896 | */
|
---|
[776b64] | 1897 | void Tesselation::AddTesselationTriangle(const int nr)
|
---|
[7dea7c] | 1898 | {
|
---|
[6613ec] | 1899 | Info FunctionInfo(__func__);
|
---|
[a67d19] | 1900 | DoLog(0) && (Log() << Verbose(0) << "Adding triangle to global TrianglesOnBoundary map." << endl);
|
---|
[7dea7c] | 1901 |
|
---|
| 1902 | // add triangle to global map
|
---|
| 1903 | TrianglesOnBoundary.insert(TrianglePair(nr, BTS));
|
---|
| 1904 |
|
---|
| 1905 | // set as last new triangle
|
---|
| 1906 | LastTriangle = BTS;
|
---|
| 1907 |
|
---|
| 1908 | // NOTE: add triangle to local maps is done in constructor of BoundaryTriangleSet
|
---|
[6613ec] | 1909 | }
|
---|
| 1910 | ;
|
---|
[7dea7c] | 1911 |
|
---|
[16d866] | 1912 | /** Removes a triangle from the tesselation.
|
---|
| 1913 | * Removes itself from the TriangleMap's of its lines, calls for them RemoveTriangleLine() if they are no more connected.
|
---|
| 1914 | * Removes itself from memory.
|
---|
| 1915 | * \param *triangle to remove
|
---|
| 1916 | */
|
---|
| 1917 | void Tesselation::RemoveTesselationTriangle(class BoundaryTriangleSet *triangle)
|
---|
| 1918 | {
|
---|
[6613ec] | 1919 | Info FunctionInfo(__func__);
|
---|
[16d866] | 1920 | if (triangle == NULL)
|
---|
| 1921 | return;
|
---|
| 1922 | for (int i = 0; i < 3; i++) {
|
---|
| 1923 | if (triangle->lines[i] != NULL) {
|
---|
[a67d19] | 1924 | DoLog(0) && (Log() << Verbose(0) << "Removing triangle Nr." << triangle->Nr << " in line " << *triangle->lines[i] << "." << endl);
|
---|
[16d866] | 1925 | triangle->lines[i]->triangles.erase(triangle->Nr);
|
---|
| 1926 | if (triangle->lines[i]->triangles.empty()) {
|
---|
[a67d19] | 1927 | DoLog(0) && (Log() << Verbose(0) << *triangle->lines[i] << " is no more attached to any triangle, erasing." << endl);
|
---|
[6613ec] | 1928 | RemoveTesselationLine(triangle->lines[i]);
|
---|
[065e82] | 1929 | } else {
|
---|
[a67d19] | 1930 | DoLog(0) && (Log() << Verbose(0) << *triangle->lines[i] << " is still attached to another triangle: ");
|
---|
[6613ec] | 1931 | OpenLines.insert(pair<BoundaryLineSet *, CandidateForTesselation *> (triangle->lines[i], NULL));
|
---|
| 1932 | for (TriangleMap::iterator TriangleRunner = triangle->lines[i]->triangles.begin(); TriangleRunner != triangle->lines[i]->triangles.end(); TriangleRunner++)
|
---|
[a67d19] | 1933 | DoLog(0) && (Log() << Verbose(0) << "[" << (TriangleRunner->second)->Nr << "|" << *((TriangleRunner->second)->endpoints[0]) << ", " << *((TriangleRunner->second)->endpoints[1]) << ", " << *((TriangleRunner->second)->endpoints[2]) << "] \t");
|
---|
| 1934 | DoLog(0) && (Log() << Verbose(0) << endl);
|
---|
[6613ec] | 1935 | // for (int j=0;j<2;j++) {
|
---|
| 1936 | // Log() << Verbose(0) << "Lines of endpoint " << *(triangle->lines[i]->endpoints[j]) << ": ";
|
---|
| 1937 | // for(LineMap::iterator LineRunner = triangle->lines[i]->endpoints[j]->lines.begin(); LineRunner != triangle->lines[i]->endpoints[j]->lines.end(); LineRunner++)
|
---|
| 1938 | // Log() << Verbose(0) << "[" << *(LineRunner->second) << "] \t";
|
---|
| 1939 | // Log() << Verbose(0) << endl;
|
---|
| 1940 | // }
|
---|
[065e82] | 1941 | }
|
---|
[6613ec] | 1942 | triangle->lines[i] = NULL; // free'd or not: disconnect
|
---|
[16d866] | 1943 | } else
|
---|
[6613ec] | 1944 | DoeLog(1) && (eLog() << Verbose(1) << "This line " << i << " has already been free'd." << endl);
|
---|
[16d866] | 1945 | }
|
---|
| 1946 |
|
---|
| 1947 | if (TrianglesOnBoundary.erase(triangle->Nr))
|
---|
[a67d19] | 1948 | DoLog(0) && (Log() << Verbose(0) << "Removing triangle Nr. " << triangle->Nr << "." << endl);
|
---|
[6613ec] | 1949 | delete (triangle);
|
---|
| 1950 | }
|
---|
| 1951 | ;
|
---|
[16d866] | 1952 |
|
---|
| 1953 | /** Removes a line from the tesselation.
|
---|
| 1954 | * Removes itself from each endpoints' LineMap, then removes itself from global LinesOnBoundary list and free's the line.
|
---|
| 1955 | * \param *line line to remove
|
---|
| 1956 | */
|
---|
| 1957 | void Tesselation::RemoveTesselationLine(class BoundaryLineSet *line)
|
---|
| 1958 | {
|
---|
[6613ec] | 1959 | Info FunctionInfo(__func__);
|
---|
[16d866] | 1960 | int Numbers[2];
|
---|
| 1961 |
|
---|
| 1962 | if (line == NULL)
|
---|
| 1963 | return;
|
---|
[065e82] | 1964 | // get other endpoint number for finding copies of same line
|
---|
[16d866] | 1965 | if (line->endpoints[1] != NULL)
|
---|
| 1966 | Numbers[0] = line->endpoints[1]->Nr;
|
---|
| 1967 | else
|
---|
| 1968 | Numbers[0] = -1;
|
---|
| 1969 | if (line->endpoints[0] != NULL)
|
---|
| 1970 | Numbers[1] = line->endpoints[0]->Nr;
|
---|
| 1971 | else
|
---|
| 1972 | Numbers[1] = -1;
|
---|
| 1973 |
|
---|
| 1974 | for (int i = 0; i < 2; i++) {
|
---|
| 1975 | if (line->endpoints[i] != NULL) {
|
---|
| 1976 | if (Numbers[i] != -1) { // as there may be multiple lines with same endpoints, we have to go through each and find in the endpoint's line list this line set
|
---|
| 1977 | pair<LineMap::iterator, LineMap::iterator> erasor = line->endpoints[i]->lines.equal_range(Numbers[i]);
|
---|
| 1978 | for (LineMap::iterator Runner = erasor.first; Runner != erasor.second; Runner++)
|
---|
| 1979 | if ((*Runner).second == line) {
|
---|
[a67d19] | 1980 | DoLog(0) && (Log() << Verbose(0) << "Removing Line Nr. " << line->Nr << " in boundary point " << *line->endpoints[i] << "." << endl);
|
---|
[16d866] | 1981 | line->endpoints[i]->lines.erase(Runner);
|
---|
| 1982 | break;
|
---|
| 1983 | }
|
---|
| 1984 | } else { // there's just a single line left
|
---|
| 1985 | if (line->endpoints[i]->lines.erase(line->Nr))
|
---|
[a67d19] | 1986 | DoLog(0) && (Log() << Verbose(0) << "Removing Line Nr. " << line->Nr << " in boundary point " << *line->endpoints[i] << "." << endl);
|
---|
[16d866] | 1987 | }
|
---|
| 1988 | if (line->endpoints[i]->lines.empty()) {
|
---|
[a67d19] | 1989 | DoLog(0) && (Log() << Verbose(0) << *line->endpoints[i] << " has no more lines it's attached to, erasing." << endl);
|
---|
[16d866] | 1990 | RemoveTesselationPoint(line->endpoints[i]);
|
---|
[065e82] | 1991 | } else {
|
---|
[a67d19] | 1992 | DoLog(0) && (Log() << Verbose(0) << *line->endpoints[i] << " has still lines it's attached to: ");
|
---|
[6613ec] | 1993 | for (LineMap::iterator LineRunner = line->endpoints[i]->lines.begin(); LineRunner != line->endpoints[i]->lines.end(); LineRunner++)
|
---|
[a67d19] | 1994 | DoLog(0) && (Log() << Verbose(0) << "[" << *(LineRunner->second) << "] \t");
|
---|
| 1995 | DoLog(0) && (Log() << Verbose(0) << endl);
|
---|
[065e82] | 1996 | }
|
---|
[6613ec] | 1997 | line->endpoints[i] = NULL; // free'd or not: disconnect
|
---|
[16d866] | 1998 | } else
|
---|
[6613ec] | 1999 | DoeLog(1) && (eLog() << Verbose(1) << "Endpoint " << i << " has already been free'd." << endl);
|
---|
[16d866] | 2000 | }
|
---|
| 2001 | if (!line->triangles.empty())
|
---|
[6613ec] | 2002 | DoeLog(2) && (eLog() << Verbose(2) << "Memory Leak! I " << *line << " am still connected to some triangles." << endl);
|
---|
[16d866] | 2003 |
|
---|
| 2004 | if (LinesOnBoundary.erase(line->Nr))
|
---|
[a67d19] | 2005 | DoLog(0) && (Log() << Verbose(0) << "Removing line Nr. " << line->Nr << "." << endl);
|
---|
[6613ec] | 2006 | delete (line);
|
---|
| 2007 | }
|
---|
| 2008 | ;
|
---|
[16d866] | 2009 |
|
---|
| 2010 | /** Removes a point from the tesselation.
|
---|
| 2011 | * Checks whether there are still lines connected, removes from global PointsOnBoundary list, then free's the point.
|
---|
| 2012 | * \note If a point should be removed, while keep the tesselated surface intact (i.e. closed), use RemovePointFromTesselatedSurface()
|
---|
| 2013 | * \param *point point to remove
|
---|
| 2014 | */
|
---|
| 2015 | void Tesselation::RemoveTesselationPoint(class BoundaryPointSet *point)
|
---|
| 2016 | {
|
---|
[6613ec] | 2017 | Info FunctionInfo(__func__);
|
---|
[16d866] | 2018 | if (point == NULL)
|
---|
| 2019 | return;
|
---|
| 2020 | if (PointsOnBoundary.erase(point->Nr))
|
---|
[a67d19] | 2021 | DoLog(0) && (Log() << Verbose(0) << "Removing point Nr. " << point->Nr << "." << endl);
|
---|
[6613ec] | 2022 | delete (point);
|
---|
| 2023 | }
|
---|
| 2024 | ;
|
---|
[f07f86d] | 2025 |
|
---|
| 2026 | /** Checks validity of a given sphere of a candidate line.
|
---|
| 2027 | * \sa CandidateForTesselation::CheckValidity(), which is more evolved.
|
---|
[6613ec] | 2028 | * We check CandidateForTesselation::OtherOptCenter
|
---|
| 2029 | * \param &CandidateLine contains other degenerated candidates which we have to subtract as well
|
---|
[f07f86d] | 2030 | * \param RADIUS radius of sphere
|
---|
| 2031 | * \param *LC LinkedCell structure with other atoms
|
---|
| 2032 | * \return true - candidate triangle is degenerated, false - candidate triangle is not degenerated
|
---|
| 2033 | */
|
---|
[6613ec] | 2034 | bool Tesselation::CheckDegeneracy(CandidateForTesselation &CandidateLine, const double RADIUS, const LinkedCell *LC) const
|
---|
[f07f86d] | 2035 | {
|
---|
| 2036 | Info FunctionInfo(__func__);
|
---|
| 2037 |
|
---|
| 2038 | DoLog(1) && (Log() << Verbose(1) << "INFO: Checking whether sphere contains no others points ..." << endl);
|
---|
| 2039 | bool flag = true;
|
---|
| 2040 |
|
---|
[a67d19] | 2041 | DoLog(1) && (Log() << Verbose(1) << "Check by: draw sphere {" << CandidateLine.OtherOptCenter.x[0] << " " << CandidateLine.OtherOptCenter.x[1] << " " << CandidateLine.OtherOptCenter.x[2] << "} radius " << RADIUS << " resolution 30" << endl);
|
---|
[f07f86d] | 2042 | // get all points inside the sphere
|
---|
[6613ec] | 2043 | TesselPointList *ListofPoints = LC->GetPointsInsideSphere(RADIUS, &CandidateLine.OtherOptCenter);
|
---|
[f07f86d] | 2044 |
|
---|
[a67d19] | 2045 | DoLog(1) && (Log() << Verbose(1) << "The following atoms are inside sphere at " << CandidateLine.OtherOptCenter << ":" << endl);
|
---|
[f07f86d] | 2046 | for (TesselPointList::const_iterator Runner = ListofPoints->begin(); Runner != ListofPoints->end(); ++Runner)
|
---|
[a67d19] | 2047 | DoLog(1) && (Log() << Verbose(1) << " " << *(*Runner) << " with distance " << (*Runner)->node->Distance(&CandidateLine.OtherOptCenter) << "." << endl);
|
---|
[f07f86d] | 2048 |
|
---|
| 2049 | // remove triangles's endpoints
|
---|
[6613ec] | 2050 | for (int i = 0; i < 2; i++)
|
---|
| 2051 | ListofPoints->remove(CandidateLine.BaseLine->endpoints[i]->node);
|
---|
| 2052 |
|
---|
| 2053 | // remove other candidates
|
---|
| 2054 | for (TesselPointList::const_iterator Runner = CandidateLine.pointlist.begin(); Runner != CandidateLine.pointlist.end(); ++Runner)
|
---|
| 2055 | ListofPoints->remove(*Runner);
|
---|
[f07f86d] | 2056 |
|
---|
| 2057 | // check for other points
|
---|
| 2058 | if (!ListofPoints->empty()) {
|
---|
[a67d19] | 2059 | DoLog(1) && (Log() << Verbose(1) << "CheckDegeneracy: There are still " << ListofPoints->size() << " points inside the sphere." << endl);
|
---|
[f07f86d] | 2060 | flag = false;
|
---|
[a67d19] | 2061 | DoLog(1) && (Log() << Verbose(1) << "External atoms inside of sphere at " << CandidateLine.OtherOptCenter << ":" << endl);
|
---|
[f07f86d] | 2062 | for (TesselPointList::const_iterator Runner = ListofPoints->begin(); Runner != ListofPoints->end(); ++Runner)
|
---|
[a67d19] | 2063 | DoLog(1) && (Log() << Verbose(1) << " " << *(*Runner) << " with distance " << (*Runner)->node->Distance(&CandidateLine.OtherOptCenter) << "." << endl);
|
---|
[f07f86d] | 2064 | }
|
---|
[6613ec] | 2065 | delete (ListofPoints);
|
---|
[f07f86d] | 2066 |
|
---|
| 2067 | return flag;
|
---|
[6613ec] | 2068 | }
|
---|
| 2069 | ;
|
---|
[357fba] | 2070 |
|
---|
[62bb91] | 2071 | /** Checks whether the triangle consisting of the three points is already present.
|
---|
[357fba] | 2072 | * Searches for the points in Tesselation::PointsOnBoundary and checks their
|
---|
| 2073 | * lines. If any of the three edges already has two triangles attached, false is
|
---|
| 2074 | * returned.
|
---|
| 2075 | * \param *out output stream for debugging
|
---|
| 2076 | * \param *Candidates endpoints of the triangle candidate
|
---|
| 2077 | * \return integer 0 if no triangle exists, 1 if one triangle exists, 2 if two
|
---|
| 2078 | * triangles exist which is the maximum for three points
|
---|
| 2079 | */
|
---|
[f1ef60a] | 2080 | int Tesselation::CheckPresenceOfTriangle(TesselPoint *Candidates[3]) const
|
---|
| 2081 | {
|
---|
[6613ec] | 2082 | Info FunctionInfo(__func__);
|
---|
[357fba] | 2083 | int adjacentTriangleCount = 0;
|
---|
| 2084 | class BoundaryPointSet *Points[3];
|
---|
| 2085 |
|
---|
| 2086 | // builds a triangle point set (Points) of the end points
|
---|
| 2087 | for (int i = 0; i < 3; i++) {
|
---|
[f1ef60a] | 2088 | PointMap::const_iterator FindPoint = PointsOnBoundary.find(Candidates[i]->nr);
|
---|
[357fba] | 2089 | if (FindPoint != PointsOnBoundary.end()) {
|
---|
| 2090 | Points[i] = FindPoint->second;
|
---|
| 2091 | } else {
|
---|
| 2092 | Points[i] = NULL;
|
---|
| 2093 | }
|
---|
| 2094 | }
|
---|
| 2095 |
|
---|
| 2096 | // checks lines between the points in the Points for their adjacent triangles
|
---|
| 2097 | for (int i = 0; i < 3; i++) {
|
---|
| 2098 | if (Points[i] != NULL) {
|
---|
| 2099 | for (int j = i; j < 3; j++) {
|
---|
| 2100 | if (Points[j] != NULL) {
|
---|
[f1ef60a] | 2101 | LineMap::const_iterator FindLine = Points[i]->lines.find(Points[j]->node->nr);
|
---|
[357fba] | 2102 | for (; (FindLine != Points[i]->lines.end()) && (FindLine->first == Points[j]->node->nr); FindLine++) {
|
---|
| 2103 | TriangleMap *triangles = &FindLine->second->triangles;
|
---|
[a67d19] | 2104 | DoLog(1) && (Log() << Verbose(1) << "Current line is " << FindLine->first << ": " << *(FindLine->second) << " with triangles " << triangles << "." << endl);
|
---|
[f1ef60a] | 2105 | for (TriangleMap::const_iterator FindTriangle = triangles->begin(); FindTriangle != triangles->end(); FindTriangle++) {
|
---|
[357fba] | 2106 | if (FindTriangle->second->IsPresentTupel(Points)) {
|
---|
| 2107 | adjacentTriangleCount++;
|
---|
| 2108 | }
|
---|
| 2109 | }
|
---|
[a67d19] | 2110 | DoLog(1) && (Log() << Verbose(1) << "end." << endl);
|
---|
[357fba] | 2111 | }
|
---|
| 2112 | // Only one of the triangle lines must be considered for the triangle count.
|
---|
[f67b6e] | 2113 | //Log() << Verbose(0) << "Found " << adjacentTriangleCount << " adjacent triangles for the point set." << endl;
|
---|
[065e82] | 2114 | //return adjacentTriangleCount;
|
---|
[357fba] | 2115 | }
|
---|
| 2116 | }
|
---|
| 2117 | }
|
---|
| 2118 | }
|
---|
| 2119 |
|
---|
[a67d19] | 2120 | DoLog(0) && (Log() << Verbose(0) << "Found " << adjacentTriangleCount << " adjacent triangles for the point set." << endl);
|
---|
[357fba] | 2121 | return adjacentTriangleCount;
|
---|
[6613ec] | 2122 | }
|
---|
| 2123 | ;
|
---|
[357fba] | 2124 |
|
---|
[065e82] | 2125 | /** Checks whether the triangle consisting of the three points is already present.
|
---|
| 2126 | * Searches for the points in Tesselation::PointsOnBoundary and checks their
|
---|
| 2127 | * lines. If any of the three edges already has two triangles attached, false is
|
---|
| 2128 | * returned.
|
---|
| 2129 | * \param *out output stream for debugging
|
---|
| 2130 | * \param *Candidates endpoints of the triangle candidate
|
---|
| 2131 | * \return NULL - none found or pointer to triangle
|
---|
| 2132 | */
|
---|
[e138de] | 2133 | class BoundaryTriangleSet * Tesselation::GetPresentTriangle(TesselPoint *Candidates[3])
|
---|
[065e82] | 2134 | {
|
---|
[6613ec] | 2135 | Info FunctionInfo(__func__);
|
---|
[065e82] | 2136 | class BoundaryTriangleSet *triangle = NULL;
|
---|
| 2137 | class BoundaryPointSet *Points[3];
|
---|
| 2138 |
|
---|
| 2139 | // builds a triangle point set (Points) of the end points
|
---|
| 2140 | for (int i = 0; i < 3; i++) {
|
---|
| 2141 | PointMap::iterator FindPoint = PointsOnBoundary.find(Candidates[i]->nr);
|
---|
| 2142 | if (FindPoint != PointsOnBoundary.end()) {
|
---|
| 2143 | Points[i] = FindPoint->second;
|
---|
| 2144 | } else {
|
---|
| 2145 | Points[i] = NULL;
|
---|
| 2146 | }
|
---|
| 2147 | }
|
---|
| 2148 |
|
---|
| 2149 | // checks lines between the points in the Points for their adjacent triangles
|
---|
| 2150 | for (int i = 0; i < 3; i++) {
|
---|
| 2151 | if (Points[i] != NULL) {
|
---|
| 2152 | for (int j = i; j < 3; j++) {
|
---|
| 2153 | if (Points[j] != NULL) {
|
---|
| 2154 | LineMap::iterator FindLine = Points[i]->lines.find(Points[j]->node->nr);
|
---|
| 2155 | for (; (FindLine != Points[i]->lines.end()) && (FindLine->first == Points[j]->node->nr); FindLine++) {
|
---|
| 2156 | TriangleMap *triangles = &FindLine->second->triangles;
|
---|
| 2157 | for (TriangleMap::iterator FindTriangle = triangles->begin(); FindTriangle != triangles->end(); FindTriangle++) {
|
---|
| 2158 | if (FindTriangle->second->IsPresentTupel(Points)) {
|
---|
| 2159 | if ((triangle == NULL) || (triangle->Nr > FindTriangle->second->Nr))
|
---|
| 2160 | triangle = FindTriangle->second;
|
---|
| 2161 | }
|
---|
| 2162 | }
|
---|
| 2163 | }
|
---|
| 2164 | // Only one of the triangle lines must be considered for the triangle count.
|
---|
[f67b6e] | 2165 | //Log() << Verbose(0) << "Found " << adjacentTriangleCount << " adjacent triangles for the point set." << endl;
|
---|
[065e82] | 2166 | //return adjacentTriangleCount;
|
---|
| 2167 | }
|
---|
| 2168 | }
|
---|
| 2169 | }
|
---|
| 2170 | }
|
---|
| 2171 |
|
---|
| 2172 | return triangle;
|
---|
[6613ec] | 2173 | }
|
---|
| 2174 | ;
|
---|
[357fba] | 2175 |
|
---|
[f1cccd] | 2176 | /** Finds the starting triangle for FindNonConvexBorder().
|
---|
| 2177 | * Looks at the outermost point per axis, then FindSecondPointForTesselation()
|
---|
| 2178 | * for the second and FindNextSuitablePointViaAngleOfSphere() for the third
|
---|
[357fba] | 2179 | * point are called.
|
---|
| 2180 | * \param *out output stream for debugging
|
---|
| 2181 | * \param RADIUS radius of virtual rolling sphere
|
---|
| 2182 | * \param *LC LinkedCell structure with neighbouring TesselPoint's
|
---|
[ce70970] | 2183 | * \return true - a starting triangle has been created, false - no valid triple of points found
|
---|
[357fba] | 2184 | */
|
---|
[ce70970] | 2185 | bool Tesselation::FindStartingTriangle(const double RADIUS, const LinkedCell *LC)
|
---|
[357fba] | 2186 | {
|
---|
[6613ec] | 2187 | Info FunctionInfo(__func__);
|
---|
[357fba] | 2188 | int i = 0;
|
---|
[62bb91] | 2189 | TesselPoint* MaxPoint[NDIM];
|
---|
[7273fc] | 2190 | TesselPoint* Temporary;
|
---|
[f1cccd] | 2191 | double maxCoordinate[NDIM];
|
---|
[f07f86d] | 2192 | BoundaryLineSet *BaseLine = NULL;
|
---|
[357fba] | 2193 | Vector helper;
|
---|
| 2194 | Vector Chord;
|
---|
| 2195 | Vector SearchDirection;
|
---|
[6613ec] | 2196 | Vector CircleCenter; // center of the circle, i.e. of the band of sphere's centers
|
---|
[b998c3] | 2197 | Vector CirclePlaneNormal; // normal vector defining the plane this circle lives in
|
---|
| 2198 | Vector SphereCenter;
|
---|
| 2199 | Vector NormalVector;
|
---|
[357fba] | 2200 |
|
---|
[b998c3] | 2201 | NormalVector.Zero();
|
---|
[357fba] | 2202 |
|
---|
| 2203 | for (i = 0; i < 3; i++) {
|
---|
[62bb91] | 2204 | MaxPoint[i] = NULL;
|
---|
[f1cccd] | 2205 | maxCoordinate[i] = -1;
|
---|
[357fba] | 2206 | }
|
---|
| 2207 |
|
---|
[62bb91] | 2208 | // 1. searching topmost point with respect to each axis
|
---|
[6613ec] | 2209 | for (int i = 0; i < NDIM; i++) { // each axis
|
---|
| 2210 | LC->n[i] = LC->N[i] - 1; // current axis is topmost cell
|
---|
| 2211 | for (LC->n[(i + 1) % NDIM] = 0; LC->n[(i + 1) % NDIM] < LC->N[(i + 1) % NDIM]; LC->n[(i + 1) % NDIM]++)
|
---|
| 2212 | for (LC->n[(i + 2) % NDIM] = 0; LC->n[(i + 2) % NDIM] < LC->N[(i + 2) % NDIM]; LC->n[(i + 2) % NDIM]++) {
|
---|
[734816] | 2213 | const LinkedCell::LinkedNodes *List = LC->GetCurrentCell();
|
---|
[f67b6e] | 2214 | //Log() << Verbose(1) << "Current cell is " << LC->n[0] << ", " << LC->n[1] << ", " << LC->n[2] << " with No. " << LC->index << "." << endl;
|
---|
[357fba] | 2215 | if (List != NULL) {
|
---|
[6613ec] | 2216 | for (LinkedCell::LinkedNodes::const_iterator Runner = List->begin(); Runner != List->end(); Runner++) {
|
---|
[f1cccd] | 2217 | if ((*Runner)->node->x[i] > maxCoordinate[i]) {
|
---|
[a67d19] | 2218 | DoLog(1) && (Log() << Verbose(1) << "New maximal for axis " << i << " node is " << *(*Runner) << " at " << *(*Runner)->node << "." << endl);
|
---|
[f1cccd] | 2219 | maxCoordinate[i] = (*Runner)->node->x[i];
|
---|
[62bb91] | 2220 | MaxPoint[i] = (*Runner);
|
---|
[357fba] | 2221 | }
|
---|
| 2222 | }
|
---|
| 2223 | } else {
|
---|
[6613ec] | 2224 | DoeLog(1) && (eLog() << Verbose(1) << "The current cell " << LC->n[0] << "," << LC->n[1] << "," << LC->n[2] << " is invalid!" << endl);
|
---|
[357fba] | 2225 | }
|
---|
| 2226 | }
|
---|
| 2227 | }
|
---|
| 2228 |
|
---|
[a67d19] | 2229 | DoLog(1) && (Log() << Verbose(1) << "Found maximum coordinates: ");
|
---|
[6613ec] | 2230 | for (int i = 0; i < NDIM; i++)
|
---|
[a67d19] | 2231 | DoLog(0) && (Log() << Verbose(0) << i << ": " << *MaxPoint[i] << "\t");
|
---|
| 2232 | DoLog(0) && (Log() << Verbose(0) << endl);
|
---|
[357fba] | 2233 |
|
---|
| 2234 | BTS = NULL;
|
---|
[6613ec] | 2235 | for (int k = 0; k < NDIM; k++) {
|
---|
[b998c3] | 2236 | NormalVector.Zero();
|
---|
| 2237 | NormalVector.x[k] = 1.;
|
---|
[f07f86d] | 2238 | BaseLine = new BoundaryLineSet();
|
---|
| 2239 | BaseLine->endpoints[0] = new BoundaryPointSet(MaxPoint[k]);
|
---|
[a67d19] | 2240 | DoLog(0) && (Log() << Verbose(0) << "Coordinates of start node at " << *BaseLine->endpoints[0]->node << "." << endl);
|
---|
[357fba] | 2241 |
|
---|
| 2242 | double ShortestAngle;
|
---|
| 2243 | ShortestAngle = 999999.; // This will contain the angle, which will be always positive (when looking for second point), when looking for third point this will be the quadrant.
|
---|
| 2244 |
|
---|
[cfe56d] | 2245 | Temporary = NULL;
|
---|
[f07f86d] | 2246 | FindSecondPointForTesselation(BaseLine->endpoints[0]->node, NormalVector, Temporary, &ShortestAngle, RADIUS, LC); // we give same point as next candidate as its bonds are looked into in find_second_...
|
---|
[711ac2] | 2247 | if (Temporary == NULL) {
|
---|
| 2248 | // have we found a second point?
|
---|
| 2249 | delete BaseLine;
|
---|
[357fba] | 2250 | continue;
|
---|
[711ac2] | 2251 | }
|
---|
[f07f86d] | 2252 | BaseLine->endpoints[1] = new BoundaryPointSet(Temporary);
|
---|
[357fba] | 2253 |
|
---|
[b998c3] | 2254 | // construct center of circle
|
---|
[f07f86d] | 2255 | CircleCenter.CopyVector(BaseLine->endpoints[0]->node->node);
|
---|
| 2256 | CircleCenter.AddVector(BaseLine->endpoints[1]->node->node);
|
---|
[b998c3] | 2257 | CircleCenter.Scale(0.5);
|
---|
| 2258 |
|
---|
| 2259 | // construct normal vector of circle
|
---|
[f07f86d] | 2260 | CirclePlaneNormal.CopyVector(BaseLine->endpoints[0]->node->node);
|
---|
| 2261 | CirclePlaneNormal.SubtractVector(BaseLine->endpoints[1]->node->node);
|
---|
[357fba] | 2262 |
|
---|
[b998c3] | 2263 | double radius = CirclePlaneNormal.NormSquared();
|
---|
[6613ec] | 2264 | double CircleRadius = sqrt(RADIUS * RADIUS - radius / 4.);
|
---|
[b998c3] | 2265 |
|
---|
| 2266 | NormalVector.ProjectOntoPlane(&CirclePlaneNormal);
|
---|
| 2267 | NormalVector.Normalize();
|
---|
[6613ec] | 2268 | ShortestAngle = 2. * M_PI; // This will indicate the quadrant.
|
---|
[b998c3] | 2269 |
|
---|
| 2270 | SphereCenter.CopyVector(&NormalVector);
|
---|
| 2271 | SphereCenter.Scale(CircleRadius);
|
---|
| 2272 | SphereCenter.AddVector(&CircleCenter);
|
---|
| 2273 | // Now, NormalVector and SphereCenter are two orthonormalized vectors in the plane defined by CirclePlaneNormal (not normalized)
|
---|
[357fba] | 2274 |
|
---|
| 2275 | // look in one direction of baseline for initial candidate
|
---|
[6613ec] | 2276 | SearchDirection.MakeNormalVector(&CirclePlaneNormal, &NormalVector); // whether we look "left" first or "right" first is not important ...
|
---|
[357fba] | 2277 |
|
---|
[5c7bf8] | 2278 | // adding point 1 and point 2 and add the line between them
|
---|
[a67d19] | 2279 | DoLog(0) && (Log() << Verbose(0) << "Coordinates of start node at " << *BaseLine->endpoints[0]->node << "." << endl);
|
---|
| 2280 | DoLog(0) && (Log() << Verbose(0) << "Found second point is at " << *BaseLine->endpoints[1]->node << ".\n");
|
---|
[357fba] | 2281 |
|
---|
[f67b6e] | 2282 | //Log() << Verbose(1) << "INFO: OldSphereCenter is at " << helper << ".\n";
|
---|
[f07f86d] | 2283 | CandidateForTesselation OptCandidates(BaseLine);
|
---|
[b998c3] | 2284 | FindThirdPointForTesselation(NormalVector, SearchDirection, SphereCenter, OptCandidates, NULL, RADIUS, LC);
|
---|
[a67d19] | 2285 | DoLog(0) && (Log() << Verbose(0) << "List of third Points is:" << endl);
|
---|
[f67b6e] | 2286 | for (TesselPointList::iterator it = OptCandidates.pointlist.begin(); it != OptCandidates.pointlist.end(); it++) {
|
---|
[a67d19] | 2287 | DoLog(0) && (Log() << Verbose(0) << " " << *(*it) << endl);
|
---|
[357fba] | 2288 | }
|
---|
[f07f86d] | 2289 | if (!OptCandidates.pointlist.empty()) {
|
---|
| 2290 | BTS = NULL;
|
---|
| 2291 | AddCandidatePolygon(OptCandidates, RADIUS, LC);
|
---|
| 2292 | } else {
|
---|
| 2293 | delete BaseLine;
|
---|
| 2294 | continue;
|
---|
[357fba] | 2295 | }
|
---|
| 2296 |
|
---|
[711ac2] | 2297 | if (BTS != NULL) { // we have created one starting triangle
|
---|
| 2298 | delete BaseLine;
|
---|
[357fba] | 2299 | break;
|
---|
[711ac2] | 2300 | } else {
|
---|
[357fba] | 2301 | // remove all candidates from the list and then the list itself
|
---|
[7273fc] | 2302 | OptCandidates.pointlist.clear();
|
---|
[357fba] | 2303 | }
|
---|
[f07f86d] | 2304 | delete BaseLine;
|
---|
[357fba] | 2305 | }
|
---|
[ce70970] | 2306 |
|
---|
| 2307 | return (BTS != NULL);
|
---|
[6613ec] | 2308 | }
|
---|
| 2309 | ;
|
---|
[357fba] | 2310 |
|
---|
[f1ef60a] | 2311 | /** Checks for a given baseline and a third point candidate whether baselines of the found triangle don't have even better candidates.
|
---|
| 2312 | * This is supposed to prevent early closing of the tesselation.
|
---|
[f67b6e] | 2313 | * \param CandidateLine CandidateForTesselation with baseline and shortestangle , i.e. not \a *OptCandidate
|
---|
[f1ef60a] | 2314 | * \param *ThirdNode third point in triangle, not in BoundaryLineSet::endpoints
|
---|
| 2315 | * \param RADIUS radius of sphere
|
---|
| 2316 | * \param *LC LinkedCell structure
|
---|
| 2317 | * \return true - there is a better candidate (smaller angle than \a ShortestAngle), false - no better TesselPoint candidate found
|
---|
| 2318 | */
|
---|
[f67b6e] | 2319 | //bool Tesselation::HasOtherBaselineBetterCandidate(CandidateForTesselation &CandidateLine, const TesselPoint * const ThirdNode, double RADIUS, const LinkedCell * const LC) const
|
---|
| 2320 | //{
|
---|
| 2321 | // Info FunctionInfo(__func__);
|
---|
| 2322 | // bool result = false;
|
---|
| 2323 | // Vector CircleCenter;
|
---|
| 2324 | // Vector CirclePlaneNormal;
|
---|
| 2325 | // Vector OldSphereCenter;
|
---|
| 2326 | // Vector SearchDirection;
|
---|
| 2327 | // Vector helper;
|
---|
| 2328 | // TesselPoint *OtherOptCandidate = NULL;
|
---|
| 2329 | // double OtherShortestAngle = 2.*M_PI; // This will indicate the quadrant.
|
---|
| 2330 | // double radius, CircleRadius;
|
---|
| 2331 | // BoundaryLineSet *Line = NULL;
|
---|
| 2332 | // BoundaryTriangleSet *T = NULL;
|
---|
| 2333 | //
|
---|
| 2334 | // // check both other lines
|
---|
| 2335 | // PointMap::const_iterator FindPoint = PointsOnBoundary.find(ThirdNode->nr);
|
---|
| 2336 | // if (FindPoint != PointsOnBoundary.end()) {
|
---|
| 2337 | // for (int i=0;i<2;i++) {
|
---|
| 2338 | // LineMap::const_iterator FindLine = (FindPoint->second)->lines.find(BaseRay->endpoints[0]->node->nr);
|
---|
| 2339 | // if (FindLine != (FindPoint->second)->lines.end()) {
|
---|
| 2340 | // Line = FindLine->second;
|
---|
| 2341 | // Log() << Verbose(0) << "Found line " << *Line << "." << endl;
|
---|
| 2342 | // if (Line->triangles.size() == 1) {
|
---|
| 2343 | // T = Line->triangles.begin()->second;
|
---|
| 2344 | // // construct center of circle
|
---|
| 2345 | // CircleCenter.CopyVector(Line->endpoints[0]->node->node);
|
---|
| 2346 | // CircleCenter.AddVector(Line->endpoints[1]->node->node);
|
---|
| 2347 | // CircleCenter.Scale(0.5);
|
---|
| 2348 | //
|
---|
| 2349 | // // construct normal vector of circle
|
---|
| 2350 | // CirclePlaneNormal.CopyVector(Line->endpoints[0]->node->node);
|
---|
| 2351 | // CirclePlaneNormal.SubtractVector(Line->endpoints[1]->node->node);
|
---|
| 2352 | //
|
---|
| 2353 | // // calculate squared radius of circle
|
---|
| 2354 | // radius = CirclePlaneNormal.ScalarProduct(&CirclePlaneNormal);
|
---|
| 2355 | // if (radius/4. < RADIUS*RADIUS) {
|
---|
| 2356 | // CircleRadius = RADIUS*RADIUS - radius/4.;
|
---|
| 2357 | // CirclePlaneNormal.Normalize();
|
---|
| 2358 | // //Log() << Verbose(1) << "INFO: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << "." << endl;
|
---|
| 2359 | //
|
---|
| 2360 | // // construct old center
|
---|
| 2361 | // GetCenterofCircumcircle(&OldSphereCenter, *T->endpoints[0]->node->node, *T->endpoints[1]->node->node, *T->endpoints[2]->node->node);
|
---|
| 2362 | // helper.CopyVector(&T->NormalVector); // normal vector ensures that this is correct center of the two possible ones
|
---|
| 2363 | // radius = Line->endpoints[0]->node->node->DistanceSquared(&OldSphereCenter);
|
---|
| 2364 | // helper.Scale(sqrt(RADIUS*RADIUS - radius));
|
---|
| 2365 | // OldSphereCenter.AddVector(&helper);
|
---|
| 2366 | // OldSphereCenter.SubtractVector(&CircleCenter);
|
---|
| 2367 | // //Log() << Verbose(1) << "INFO: OldSphereCenter is at " << OldSphereCenter << "." << endl;
|
---|
| 2368 | //
|
---|
| 2369 | // // construct SearchDirection
|
---|
| 2370 | // SearchDirection.MakeNormalVector(&T->NormalVector, &CirclePlaneNormal);
|
---|
| 2371 | // helper.CopyVector(Line->endpoints[0]->node->node);
|
---|
| 2372 | // helper.SubtractVector(ThirdNode->node);
|
---|
| 2373 | // if (helper.ScalarProduct(&SearchDirection) < -HULLEPSILON)// ohoh, SearchDirection points inwards!
|
---|
| 2374 | // SearchDirection.Scale(-1.);
|
---|
| 2375 | // SearchDirection.ProjectOntoPlane(&OldSphereCenter);
|
---|
| 2376 | // SearchDirection.Normalize();
|
---|
| 2377 | // Log() << Verbose(1) << "INFO: SearchDirection is " << SearchDirection << "." << endl;
|
---|
| 2378 | // if (fabs(OldSphereCenter.ScalarProduct(&SearchDirection)) > HULLEPSILON) {
|
---|
| 2379 | // // rotated the wrong way!
|
---|
[58ed4a] | 2380 | // DoeLog(1) && (eLog()<< Verbose(1) << "SearchDirection and RelativeOldSphereCenter are still not orthogonal!" << endl);
|
---|
[f67b6e] | 2381 | // }
|
---|
| 2382 | //
|
---|
| 2383 | // // add third point
|
---|
| 2384 | // FindThirdPointForTesselation(T->NormalVector, SearchDirection, OldSphereCenter, OptCandidates, ThirdNode, RADIUS, LC);
|
---|
| 2385 | // for (TesselPointList::iterator it = OptCandidates.pointlist.begin(); it != OptCandidates.pointlist.end(); ++it) {
|
---|
| 2386 | // if (((*it) == BaseRay->endpoints[0]->node) || ((*it) == BaseRay->endpoints[1]->node)) // skip if it's the same triangle than suggested
|
---|
| 2387 | // continue;
|
---|
| 2388 | // Log() << Verbose(0) << " Third point candidate is " << (*it)
|
---|
| 2389 | // << " with circumsphere's center at " << (*it)->OptCenter << "." << endl;
|
---|
| 2390 | // Log() << Verbose(0) << " Baseline is " << *BaseRay << endl;
|
---|
| 2391 | //
|
---|
| 2392 | // // check whether all edges of the new triangle still have space for one more triangle (i.e. TriangleCount <2)
|
---|
| 2393 | // TesselPoint *PointCandidates[3];
|
---|
| 2394 | // PointCandidates[0] = (*it);
|
---|
| 2395 | // PointCandidates[1] = BaseRay->endpoints[0]->node;
|
---|
| 2396 | // PointCandidates[2] = BaseRay->endpoints[1]->node;
|
---|
| 2397 | // bool check=false;
|
---|
| 2398 | // int existentTrianglesCount = CheckPresenceOfTriangle(PointCandidates);
|
---|
| 2399 | // // If there is no triangle, add it regularly.
|
---|
| 2400 | // if (existentTrianglesCount == 0) {
|
---|
| 2401 | // SetTesselationPoint((*it), 0);
|
---|
| 2402 | // SetTesselationPoint(BaseRay->endpoints[0]->node, 1);
|
---|
| 2403 | // SetTesselationPoint(BaseRay->endpoints[1]->node, 2);
|
---|
| 2404 | //
|
---|
| 2405 | // if (CheckLineCriteriaForDegeneratedTriangle((const BoundaryPointSet ** const )TPS)) {
|
---|
| 2406 | // OtherOptCandidate = (*it);
|
---|
| 2407 | // check = true;
|
---|
| 2408 | // }
|
---|
| 2409 | // } else if ((existentTrianglesCount >= 1) && (existentTrianglesCount <= 3)) { // If there is a planar region within the structure, we need this triangle a second time.
|
---|
| 2410 | // SetTesselationPoint((*it), 0);
|
---|
| 2411 | // SetTesselationPoint(BaseRay->endpoints[0]->node, 1);
|
---|
| 2412 | // SetTesselationPoint(BaseRay->endpoints[1]->node, 2);
|
---|
| 2413 | //
|
---|
| 2414 | // // We demand that at most one new degenerate line is created and that this line also already exists (which has to be the case due to existentTrianglesCount == 1)
|
---|
| 2415 | // // i.e. at least one of the three lines must be present with TriangleCount <= 1
|
---|
| 2416 | // if (CheckLineCriteriaForDegeneratedTriangle((const BoundaryPointSet ** const)TPS)) {
|
---|
| 2417 | // OtherOptCandidate = (*it);
|
---|
| 2418 | // check = true;
|
---|
| 2419 | // }
|
---|
| 2420 | // }
|
---|
| 2421 | //
|
---|
| 2422 | // if (check) {
|
---|
| 2423 | // if (ShortestAngle > OtherShortestAngle) {
|
---|
| 2424 | // Log() << Verbose(0) << "There is a better candidate than " << *ThirdNode << " with " << ShortestAngle << " from baseline " << *Line << ": " << *OtherOptCandidate << " with " << OtherShortestAngle << "." << endl;
|
---|
| 2425 | // result = true;
|
---|
| 2426 | // break;
|
---|
| 2427 | // }
|
---|
| 2428 | // }
|
---|
| 2429 | // }
|
---|
| 2430 | // delete(OptCandidates);
|
---|
| 2431 | // if (result)
|
---|
| 2432 | // break;
|
---|
| 2433 | // } else {
|
---|
| 2434 | // Log() << Verbose(0) << "Circumcircle for base line " << *Line << " and base triangle " << T << " is too big!" << endl;
|
---|
| 2435 | // }
|
---|
| 2436 | // } else {
|
---|
[58ed4a] | 2437 | // DoeLog(2) && (eLog()<< Verbose(2) << "Baseline is connected to two triangles already?" << endl);
|
---|
[f67b6e] | 2438 | // }
|
---|
| 2439 | // } else {
|
---|
| 2440 | // Log() << Verbose(1) << "No present baseline between " << BaseRay->endpoints[0] << " and candidate " << *ThirdNode << "." << endl;
|
---|
| 2441 | // }
|
---|
| 2442 | // }
|
---|
| 2443 | // } else {
|
---|
[58ed4a] | 2444 | // DoeLog(1) && (eLog()<< Verbose(1) << "Could not find the TesselPoint " << *ThirdNode << "." << endl);
|
---|
[f67b6e] | 2445 | // }
|
---|
| 2446 | //
|
---|
| 2447 | // return result;
|
---|
| 2448 | //};
|
---|
[357fba] | 2449 |
|
---|
| 2450 | /** This function finds a triangle to a line, adjacent to an existing one.
|
---|
| 2451 | * @param out output stream for debugging
|
---|
[1e168b] | 2452 | * @param CandidateLine current cadndiate baseline to search from
|
---|
[357fba] | 2453 | * @param T current triangle which \a Line is edge of
|
---|
| 2454 | * @param RADIUS radius of the rolling ball
|
---|
| 2455 | * @param N number of found triangles
|
---|
[62bb91] | 2456 | * @param *LC LinkedCell structure with neighbouring points
|
---|
[357fba] | 2457 | */
|
---|
[f07f86d] | 2458 | bool Tesselation::FindNextSuitableTriangle(CandidateForTesselation &CandidateLine, const BoundaryTriangleSet &T, const double& RADIUS, const LinkedCell *LC)
|
---|
[357fba] | 2459 | {
|
---|
[6613ec] | 2460 | Info FunctionInfo(__func__);
|
---|
[357fba] | 2461 | Vector CircleCenter;
|
---|
| 2462 | Vector CirclePlaneNormal;
|
---|
[b998c3] | 2463 | Vector RelativeSphereCenter;
|
---|
[357fba] | 2464 | Vector SearchDirection;
|
---|
| 2465 | Vector helper;
|
---|
[09898c] | 2466 | BoundaryPointSet *ThirdPoint = NULL;
|
---|
[357fba] | 2467 | LineMap::iterator testline;
|
---|
| 2468 | double radius, CircleRadius;
|
---|
| 2469 |
|
---|
[6613ec] | 2470 | for (int i = 0; i < 3; i++)
|
---|
[09898c] | 2471 | if ((T.endpoints[i] != CandidateLine.BaseLine->endpoints[0]) && (T.endpoints[i] != CandidateLine.BaseLine->endpoints[1])) {
|
---|
| 2472 | ThirdPoint = T.endpoints[i];
|
---|
[b998c3] | 2473 | break;
|
---|
| 2474 | }
|
---|
[a67d19] | 2475 | DoLog(0) && (Log() << Verbose(0) << "Current baseline is " << *CandidateLine.BaseLine << " with ThirdPoint " << *ThirdPoint << " of triangle " << T << "." << endl);
|
---|
[09898c] | 2476 |
|
---|
| 2477 | CandidateLine.T = &T;
|
---|
[357fba] | 2478 |
|
---|
| 2479 | // construct center of circle
|
---|
[1e168b] | 2480 | CircleCenter.CopyVector(CandidateLine.BaseLine->endpoints[0]->node->node);
|
---|
| 2481 | CircleCenter.AddVector(CandidateLine.BaseLine->endpoints[1]->node->node);
|
---|
[357fba] | 2482 | CircleCenter.Scale(0.5);
|
---|
| 2483 |
|
---|
| 2484 | // construct normal vector of circle
|
---|
[1e168b] | 2485 | CirclePlaneNormal.CopyVector(CandidateLine.BaseLine->endpoints[0]->node->node);
|
---|
| 2486 | CirclePlaneNormal.SubtractVector(CandidateLine.BaseLine->endpoints[1]->node->node);
|
---|
[357fba] | 2487 |
|
---|
| 2488 | // calculate squared radius of circle
|
---|
| 2489 | radius = CirclePlaneNormal.ScalarProduct(&CirclePlaneNormal);
|
---|
[6613ec] | 2490 | if (radius / 4. < RADIUS * RADIUS) {
|
---|
[b998c3] | 2491 | // construct relative sphere center with now known CircleCenter
|
---|
| 2492 | RelativeSphereCenter.CopyVector(&T.SphereCenter);
|
---|
| 2493 | RelativeSphereCenter.SubtractVector(&CircleCenter);
|
---|
| 2494 |
|
---|
[6613ec] | 2495 | CircleRadius = RADIUS * RADIUS - radius / 4.;
|
---|
[357fba] | 2496 | CirclePlaneNormal.Normalize();
|
---|
[a67d19] | 2497 | DoLog(1) && (Log() << Verbose(1) << "INFO: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << "." << endl);
|
---|
[357fba] | 2498 |
|
---|
[a67d19] | 2499 | DoLog(1) && (Log() << Verbose(1) << "INFO: OldSphereCenter is at " << T.SphereCenter << "." << endl);
|
---|
[b998c3] | 2500 |
|
---|
| 2501 | // construct SearchDirection and an "outward pointer"
|
---|
| 2502 | SearchDirection.MakeNormalVector(&RelativeSphereCenter, &CirclePlaneNormal);
|
---|
| 2503 | helper.CopyVector(&CircleCenter);
|
---|
[09898c] | 2504 | helper.SubtractVector(ThirdPoint->node->node);
|
---|
[357fba] | 2505 | if (helper.ScalarProduct(&SearchDirection) < -HULLEPSILON)// ohoh, SearchDirection points inwards!
|
---|
| 2506 | SearchDirection.Scale(-1.);
|
---|
[a67d19] | 2507 | DoLog(1) && (Log() << Verbose(1) << "INFO: SearchDirection is " << SearchDirection << "." << endl);
|
---|
[b998c3] | 2508 | if (fabs(RelativeSphereCenter.ScalarProduct(&SearchDirection)) > HULLEPSILON) {
|
---|
[357fba] | 2509 | // rotated the wrong way!
|
---|
[6613ec] | 2510 | DoeLog(1) && (eLog() << Verbose(1) << "SearchDirection and RelativeOldSphereCenter are still not orthogonal!" << endl);
|
---|
[357fba] | 2511 | }
|
---|
| 2512 |
|
---|
| 2513 | // add third point
|
---|
[09898c] | 2514 | FindThirdPointForTesselation(T.NormalVector, SearchDirection, T.SphereCenter, CandidateLine, ThirdPoint, RADIUS, LC);
|
---|
[357fba] | 2515 |
|
---|
| 2516 | } else {
|
---|
[a67d19] | 2517 | DoLog(0) && (Log() << Verbose(0) << "Circumcircle for base line " << *CandidateLine.BaseLine << " and base triangle " << T << " is too big!" << endl);
|
---|
[357fba] | 2518 | }
|
---|
| 2519 |
|
---|
[f67b6e] | 2520 | if (CandidateLine.pointlist.empty()) {
|
---|
[6613ec] | 2521 | DoeLog(2) && (eLog() << Verbose(2) << "Could not find a suitable candidate." << endl);
|
---|
[357fba] | 2522 | return false;
|
---|
| 2523 | }
|
---|
[a67d19] | 2524 | DoLog(0) && (Log() << Verbose(0) << "Third Points are: " << endl);
|
---|
[f67b6e] | 2525 | for (TesselPointList::iterator it = CandidateLine.pointlist.begin(); it != CandidateLine.pointlist.end(); ++it) {
|
---|
[a67d19] | 2526 | DoLog(0) && (Log() << Verbose(0) << " " << *(*it) << endl);
|
---|
[357fba] | 2527 | }
|
---|
| 2528 |
|
---|
[f67b6e] | 2529 | return true;
|
---|
[6613ec] | 2530 | }
|
---|
| 2531 | ;
|
---|
[f67b6e] | 2532 |
|
---|
[6613ec] | 2533 | /** Walks through Tesselation::OpenLines() and finds candidates for newly created ones.
|
---|
| 2534 | * \param *&LCList atoms in LinkedCell list
|
---|
| 2535 | * \param RADIUS radius of the virtual sphere
|
---|
| 2536 | * \return true - for all open lines without candidates so far, a candidate has been found,
|
---|
| 2537 | * false - at least one open line without candidate still
|
---|
| 2538 | */
|
---|
| 2539 | bool Tesselation::FindCandidatesforOpenLines(const double RADIUS, const LinkedCell *&LCList)
|
---|
| 2540 | {
|
---|
| 2541 | bool TesselationFailFlag = true;
|
---|
| 2542 | CandidateForTesselation *baseline = NULL;
|
---|
| 2543 | BoundaryTriangleSet *T = NULL;
|
---|
| 2544 |
|
---|
| 2545 | for (CandidateMap::iterator Runner = OpenLines.begin(); Runner != OpenLines.end(); Runner++) {
|
---|
| 2546 | baseline = Runner->second;
|
---|
| 2547 | if (baseline->pointlist.empty()) {
|
---|
[f04f11] | 2548 | assert((baseline->BaseLine->triangles.size() == 1) && ("Open line without exactly one attached triangle"));
|
---|
[6613ec] | 2549 | T = (((baseline->BaseLine->triangles.begin()))->second);
|
---|
[a67d19] | 2550 | DoLog(1) && (Log() << Verbose(1) << "Finding best candidate for open line " << *baseline->BaseLine << " of triangle " << *T << endl);
|
---|
[6613ec] | 2551 | TesselationFailFlag = TesselationFailFlag && FindNextSuitableTriangle(*baseline, *T, RADIUS, LCList); //the line is there, so there is a triangle, but only one.
|
---|
| 2552 | }
|
---|
| 2553 | }
|
---|
| 2554 | return TesselationFailFlag;
|
---|
| 2555 | }
|
---|
| 2556 | ;
|
---|
[357fba] | 2557 |
|
---|
[1e168b] | 2558 | /** Adds the present line and candidate point from \a &CandidateLine to the Tesselation.
|
---|
[f67b6e] | 2559 | * \param CandidateLine triangle to add
|
---|
[474961] | 2560 | * \param RADIUS Radius of sphere
|
---|
| 2561 | * \param *LC LinkedCell structure
|
---|
| 2562 | * \NOTE we need the copy operator here as the original CandidateForTesselation is removed in
|
---|
| 2563 | * AddTesselationLine() in AddCandidateTriangle()
|
---|
[1e168b] | 2564 | */
|
---|
[474961] | 2565 | void Tesselation::AddCandidatePolygon(CandidateForTesselation CandidateLine, const double RADIUS, const LinkedCell *LC)
|
---|
[1e168b] | 2566 | {
|
---|
[ebb50e] | 2567 | Info FunctionInfo(__func__);
|
---|
[1e168b] | 2568 | Vector Center;
|
---|
[27bd2f] | 2569 | TesselPoint * const TurningPoint = CandidateLine.BaseLine->endpoints[0]->node;
|
---|
[09898c] | 2570 | TesselPointList::iterator Runner;
|
---|
| 2571 | TesselPointList::iterator Sprinter;
|
---|
[27bd2f] | 2572 |
|
---|
| 2573 | // fill the set of neighbours
|
---|
[c15ca2] | 2574 | TesselPointSet SetOfNeighbours;
|
---|
[27bd2f] | 2575 | SetOfNeighbours.insert(CandidateLine.BaseLine->endpoints[1]->node);
|
---|
| 2576 | for (TesselPointList::iterator Runner = CandidateLine.pointlist.begin(); Runner != CandidateLine.pointlist.end(); Runner++)
|
---|
| 2577 | SetOfNeighbours.insert(*Runner);
|
---|
[c15ca2] | 2578 | TesselPointList *connectedClosestPoints = GetCircleOfSetOfPoints(&SetOfNeighbours, TurningPoint, CandidateLine.BaseLine->endpoints[1]->node->node);
|
---|
[27bd2f] | 2579 |
|
---|
[a67d19] | 2580 | DoLog(0) && (Log() << Verbose(0) << "List of Candidates for Turning Point " << *TurningPoint << ":" << endl);
|
---|
[c15ca2] | 2581 | for (TesselPointList::iterator TesselRunner = connectedClosestPoints->begin(); TesselRunner != connectedClosestPoints->end(); ++TesselRunner)
|
---|
[a67d19] | 2582 | DoLog(0) && (Log() << Verbose(0) << " " << **TesselRunner << endl);
|
---|
[09898c] | 2583 |
|
---|
| 2584 | // go through all angle-sorted candidates (in degenerate n-nodes case we may have to add multiple triangles)
|
---|
| 2585 | Runner = connectedClosestPoints->begin();
|
---|
| 2586 | Sprinter = Runner;
|
---|
[27bd2f] | 2587 | Sprinter++;
|
---|
[6613ec] | 2588 | while (Sprinter != connectedClosestPoints->end()) {
|
---|
[a67d19] | 2589 | DoLog(0) && (Log() << Verbose(0) << "Current Runner is " << *(*Runner) << " and sprinter is " << *(*Sprinter) << "." << endl);
|
---|
[f67b6e] | 2590 |
|
---|
[f07f86d] | 2591 | AddTesselationPoint(TurningPoint, 0);
|
---|
| 2592 | AddTesselationPoint(*Runner, 1);
|
---|
| 2593 | AddTesselationPoint(*Sprinter, 2);
|
---|
[1e168b] | 2594 |
|
---|
[6613ec] | 2595 | AddCandidateTriangle(CandidateLine, Opt);
|
---|
[1e168b] | 2596 |
|
---|
[27bd2f] | 2597 | Runner = Sprinter;
|
---|
| 2598 | Sprinter++;
|
---|
[6613ec] | 2599 | if (Sprinter != connectedClosestPoints->end()) {
|
---|
| 2600 | // fill the internal open lines with its respective candidate (otherwise lines in degenerate case are not picked)
|
---|
[f04f11] | 2601 | FindDegeneratedCandidatesforOpenLines(*Sprinter, &CandidateLine.OptCenter); // Assume BTS contains last triangle
|
---|
[a67d19] | 2602 | DoLog(0) && (Log() << Verbose(0) << " There are still more triangles to add." << endl);
|
---|
[6613ec] | 2603 | }
|
---|
| 2604 | // pick candidates for other open lines as well
|
---|
| 2605 | FindCandidatesforOpenLines(RADIUS, LC);
|
---|
| 2606 |
|
---|
[f07f86d] | 2607 | // check whether we add a degenerate or a normal triangle
|
---|
[6613ec] | 2608 | if (CheckDegeneracy(CandidateLine, RADIUS, LC)) {
|
---|
[f07f86d] | 2609 | // add normal and degenerate triangles
|
---|
[a67d19] | 2610 | DoLog(1) && (Log() << Verbose(1) << "Triangle of endpoints " << *TPS[0] << "," << *TPS[1] << " and " << *TPS[2] << " is degenerated, adding both sides." << endl);
|
---|
[6613ec] | 2611 | AddCandidateTriangle(CandidateLine, OtherOpt);
|
---|
| 2612 |
|
---|
| 2613 | if (Sprinter != connectedClosestPoints->end()) {
|
---|
| 2614 | // fill the internal open lines with its respective candidate (otherwise lines in degenerate case are not picked)
|
---|
| 2615 | FindDegeneratedCandidatesforOpenLines(*Sprinter, &CandidateLine.OtherOptCenter);
|
---|
| 2616 | }
|
---|
| 2617 | // pick candidates for other open lines as well
|
---|
| 2618 | FindCandidatesforOpenLines(RADIUS, LC);
|
---|
[474961] | 2619 | }
|
---|
[6613ec] | 2620 | }
|
---|
| 2621 | delete (connectedClosestPoints);
|
---|
| 2622 | };
|
---|
[474961] | 2623 |
|
---|
[6613ec] | 2624 | /** for polygons (multiple candidates for a baseline) sets internal edges to the correct next candidate.
|
---|
| 2625 | * \param *Sprinter next candidate to which internal open lines are set
|
---|
| 2626 | * \param *OptCenter OptCenter for this candidate
|
---|
| 2627 | */
|
---|
| 2628 | void Tesselation::FindDegeneratedCandidatesforOpenLines(TesselPoint * const Sprinter, const Vector * const OptCenter)
|
---|
| 2629 | {
|
---|
| 2630 | Info FunctionInfo(__func__);
|
---|
| 2631 |
|
---|
| 2632 | pair<LineMap::iterator, LineMap::iterator> FindPair = TPS[0]->lines.equal_range(TPS[2]->node->nr);
|
---|
| 2633 | for (LineMap::const_iterator FindLine = FindPair.first; FindLine != FindPair.second; FindLine++) {
|
---|
[a67d19] | 2634 | DoLog(1) && (Log() << Verbose(1) << "INFO: Checking line " << *(FindLine->second) << " ..." << endl);
|
---|
[6613ec] | 2635 | // If there is a line with less than two attached triangles, we don't need a new line.
|
---|
| 2636 | if (FindLine->second->triangles.size() == 1) {
|
---|
| 2637 | CandidateMap::iterator Finder = OpenLines.find(FindLine->second);
|
---|
| 2638 | if (!Finder->second->pointlist.empty())
|
---|
[a67d19] | 2639 | DoLog(1) && (Log() << Verbose(1) << "INFO: line " << *(FindLine->second) << " is open with candidate " << **(Finder->second->pointlist.begin()) << "." << endl);
|
---|
[6613ec] | 2640 | else {
|
---|
[a67d19] | 2641 | DoLog(1) && (Log() << Verbose(1) << "INFO: line " << *(FindLine->second) << " is open with no candidate, setting to next Sprinter" << (*Sprinter) << endl);
|
---|
[f04f11] | 2642 | Finder->second->T = BTS; // is last triangle
|
---|
[6613ec] | 2643 | Finder->second->pointlist.push_back(Sprinter);
|
---|
| 2644 | Finder->second->ShortestAngle = 0.;
|
---|
| 2645 | Finder->second->OptCenter.CopyVector(OptCenter);
|
---|
| 2646 | }
|
---|
| 2647 | }
|
---|
[f67b6e] | 2648 | }
|
---|
[1e168b] | 2649 | };
|
---|
| 2650 |
|
---|
[f07f86d] | 2651 | /** If a given \a *triangle is degenerated, this adds both sides.
|
---|
[474961] | 2652 | * i.e. the triangle with same BoundaryPointSet's but NormalVector in opposite direction.
|
---|
[f07f86d] | 2653 | * Note that endpoints are stored in Tesselation::TPS
|
---|
| 2654 | * \param CandidateLine CanddiateForTesselation structure for the desired BoundaryLine
|
---|
[474961] | 2655 | * \param RADIUS radius of sphere
|
---|
| 2656 | * \param *LC pointer to LinkedCell structure
|
---|
| 2657 | */
|
---|
[711ac2] | 2658 | void Tesselation::AddDegeneratedTriangle(CandidateForTesselation &CandidateLine, const double RADIUS, const LinkedCell *LC)
|
---|
[474961] | 2659 | {
|
---|
| 2660 | Info FunctionInfo(__func__);
|
---|
[f07f86d] | 2661 | Vector Center;
|
---|
| 2662 | CandidateMap::const_iterator CandidateCheck = OpenLines.end();
|
---|
[711ac2] | 2663 | BoundaryTriangleSet *triangle = NULL;
|
---|
[f07f86d] | 2664 |
|
---|
[711ac2] | 2665 | /// 1. Create or pick the lines for the first triangle
|
---|
[a67d19] | 2666 | DoLog(0) && (Log() << Verbose(0) << "INFO: Creating/Picking lines for first triangle ..." << endl);
|
---|
[6613ec] | 2667 | for (int i = 0; i < 3; i++) {
|
---|
[711ac2] | 2668 | BLS[i] = NULL;
|
---|
[a67d19] | 2669 | DoLog(0) && (Log() << Verbose(0) << "Current line is between " << *TPS[(i + 0) % 3] << " and " << *TPS[(i + 1) % 3] << ":" << endl);
|
---|
[6613ec] | 2670 | AddTesselationLine(&CandidateLine.OptCenter, TPS[(i + 2) % 3], TPS[(i + 0) % 3], TPS[(i + 1) % 3], i);
|
---|
[474961] | 2671 | }
|
---|
[f07f86d] | 2672 |
|
---|
[711ac2] | 2673 | /// 2. create the first triangle and NormalVector and so on
|
---|
[a67d19] | 2674 | DoLog(0) && (Log() << Verbose(0) << "INFO: Adding first triangle with center at " << CandidateLine.OptCenter << " ..." << endl);
|
---|
[f07f86d] | 2675 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
| 2676 | AddTesselationTriangle();
|
---|
[711ac2] | 2677 |
|
---|
[f07f86d] | 2678 | // create normal vector
|
---|
| 2679 | BTS->GetCenter(&Center);
|
---|
| 2680 | Center.SubtractVector(&CandidateLine.OptCenter);
|
---|
| 2681 | BTS->SphereCenter.CopyVector(&CandidateLine.OptCenter);
|
---|
| 2682 | BTS->GetNormalVector(Center);
|
---|
| 2683 | // give some verbose output about the whole procedure
|
---|
| 2684 | if (CandidateLine.T != NULL)
|
---|
[a67d19] | 2685 | DoLog(0) && (Log() << Verbose(0) << "--> New triangle with " << *BTS << " and normal vector " << BTS->NormalVector << ", from " << *CandidateLine.T << " and angle " << CandidateLine.ShortestAngle << "." << endl);
|
---|
[f07f86d] | 2686 | else
|
---|
[a67d19] | 2687 | DoLog(0) && (Log() << Verbose(0) << "--> New starting triangle with " << *BTS << " and normal vector " << BTS->NormalVector << " and no top triangle." << endl);
|
---|
[f07f86d] | 2688 | triangle = BTS;
|
---|
| 2689 |
|
---|
[711ac2] | 2690 | /// 3. Gather candidates for each new line
|
---|
[a67d19] | 2691 | DoLog(0) && (Log() << Verbose(0) << "INFO: Adding candidates to new lines ..." << endl);
|
---|
[6613ec] | 2692 | for (int i = 0; i < 3; i++) {
|
---|
[a67d19] | 2693 | DoLog(0) && (Log() << Verbose(0) << "Current line is between " << *TPS[(i + 0) % 3] << " and " << *TPS[(i + 1) % 3] << ":" << endl);
|
---|
[f07f86d] | 2694 | CandidateCheck = OpenLines.find(BLS[i]);
|
---|
| 2695 | if ((CandidateCheck != OpenLines.end()) && (CandidateCheck->second->pointlist.empty())) {
|
---|
| 2696 | if (CandidateCheck->second->T == NULL)
|
---|
| 2697 | CandidateCheck->second->T = triangle;
|
---|
| 2698 | FindNextSuitableTriangle(*(CandidateCheck->second), *CandidateCheck->second->T, RADIUS, LC);
|
---|
[474961] | 2699 | }
|
---|
[f07f86d] | 2700 | }
|
---|
[d5fea7] | 2701 |
|
---|
[711ac2] | 2702 | /// 4. Create or pick the lines for the second triangle
|
---|
[a67d19] | 2703 | DoLog(0) && (Log() << Verbose(0) << "INFO: Creating/Picking lines for second triangle ..." << endl);
|
---|
[6613ec] | 2704 | for (int i = 0; i < 3; i++) {
|
---|
[a67d19] | 2705 | DoLog(0) && (Log() << Verbose(0) << "Current line is between " << *TPS[(i + 0) % 3] << " and " << *TPS[(i + 1) % 3] << ":" << endl);
|
---|
[6613ec] | 2706 | AddTesselationLine(&CandidateLine.OtherOptCenter, TPS[(i + 2) % 3], TPS[(i + 0) % 3], TPS[(i + 1) % 3], i);
|
---|
[474961] | 2707 | }
|
---|
[f07f86d] | 2708 |
|
---|
[711ac2] | 2709 | /// 5. create the second triangle and NormalVector and so on
|
---|
[a67d19] | 2710 | DoLog(0) && (Log() << Verbose(0) << "INFO: Adding second triangle with center at " << CandidateLine.OtherOptCenter << " ..." << endl);
|
---|
[f07f86d] | 2711 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
| 2712 | AddTesselationTriangle();
|
---|
[711ac2] | 2713 |
|
---|
[f07f86d] | 2714 | BTS->SphereCenter.CopyVector(&CandidateLine.OtherOptCenter);
|
---|
| 2715 | // create normal vector in other direction
|
---|
| 2716 | BTS->GetNormalVector(&triangle->NormalVector);
|
---|
| 2717 | BTS->NormalVector.Scale(-1.);
|
---|
| 2718 | // give some verbose output about the whole procedure
|
---|
| 2719 | if (CandidateLine.T != NULL)
|
---|
[a67d19] | 2720 | DoLog(0) && (Log() << Verbose(0) << "--> New degenerate triangle with " << *BTS << " and normal vector " << BTS->NormalVector << ", from " << *CandidateLine.T << " and angle " << CandidateLine.ShortestAngle << "." << endl);
|
---|
[f07f86d] | 2721 | else
|
---|
[a67d19] | 2722 | DoLog(0) && (Log() << Verbose(0) << "--> New degenerate starting triangle with " << *BTS << " and normal vector " << BTS->NormalVector << " and no top triangle." << endl);
|
---|
[f07f86d] | 2723 |
|
---|
[711ac2] | 2724 | /// 6. Adding triangle to new lines
|
---|
[a67d19] | 2725 | DoLog(0) && (Log() << Verbose(0) << "INFO: Adding second triangles to new lines ..." << endl);
|
---|
[6613ec] | 2726 | for (int i = 0; i < 3; i++) {
|
---|
[a67d19] | 2727 | DoLog(0) && (Log() << Verbose(0) << "Current line is between " << *TPS[(i + 0) % 3] << " and " << *TPS[(i + 1) % 3] << ":" << endl);
|
---|
[711ac2] | 2728 | CandidateCheck = OpenLines.find(BLS[i]);
|
---|
| 2729 | if ((CandidateCheck != OpenLines.end()) && (CandidateCheck->second->pointlist.empty())) {
|
---|
| 2730 | if (CandidateCheck->second->T == NULL)
|
---|
| 2731 | CandidateCheck->second->T = BTS;
|
---|
| 2732 | }
|
---|
| 2733 | }
|
---|
[6613ec] | 2734 | }
|
---|
| 2735 | ;
|
---|
[474961] | 2736 |
|
---|
| 2737 | /** Adds a triangle to the Tesselation structure from three given TesselPoint's.
|
---|
[f07f86d] | 2738 | * Note that endpoints are in Tesselation::TPS.
|
---|
| 2739 | * \param CandidateLine CandidateForTesselation structure contains other information
|
---|
[6613ec] | 2740 | * \param type which opt center to add (i.e. which side) and thus which NormalVector to take
|
---|
[474961] | 2741 | */
|
---|
[6613ec] | 2742 | void Tesselation::AddCandidateTriangle(CandidateForTesselation &CandidateLine, enum centers type)
|
---|
[474961] | 2743 | {
|
---|
| 2744 | Info FunctionInfo(__func__);
|
---|
[f07f86d] | 2745 | Vector Center;
|
---|
[6613ec] | 2746 | Vector *OptCenter = (type == Opt) ? &CandidateLine.OptCenter : &CandidateLine.OtherOptCenter;
|
---|
[474961] | 2747 |
|
---|
| 2748 | // add the lines
|
---|
[6613ec] | 2749 | AddTesselationLine(OptCenter, TPS[2], TPS[0], TPS[1], 0);
|
---|
| 2750 | AddTesselationLine(OptCenter, TPS[1], TPS[0], TPS[2], 1);
|
---|
| 2751 | AddTesselationLine(OptCenter, TPS[0], TPS[1], TPS[2], 2);
|
---|
[474961] | 2752 |
|
---|
| 2753 | // add the triangles
|
---|
| 2754 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
| 2755 | AddTesselationTriangle();
|
---|
[f07f86d] | 2756 |
|
---|
| 2757 | // create normal vector
|
---|
| 2758 | BTS->GetCenter(&Center);
|
---|
[6613ec] | 2759 | Center.SubtractVector(OptCenter);
|
---|
| 2760 | BTS->SphereCenter.CopyVector(OptCenter);
|
---|
[f07f86d] | 2761 | BTS->GetNormalVector(Center);
|
---|
| 2762 |
|
---|
| 2763 | // give some verbose output about the whole procedure
|
---|
| 2764 | if (CandidateLine.T != NULL)
|
---|
[a67d19] | 2765 | DoLog(0) && (Log() << Verbose(0) << "--> New" << ((type == OtherOpt) ? " degenerate " : " ") << "triangle with " << *BTS << " and normal vector " << BTS->NormalVector << ", from " << *CandidateLine.T << " and angle " << CandidateLine.ShortestAngle << "." << endl);
|
---|
[f07f86d] | 2766 | else
|
---|
[a67d19] | 2767 | DoLog(0) && (Log() << Verbose(0) << "--> New" << ((type == OtherOpt) ? " degenerate " : " ") << "starting triangle with " << *BTS << " and normal vector " << BTS->NormalVector << " and no top triangle." << endl);
|
---|
[6613ec] | 2768 | }
|
---|
| 2769 | ;
|
---|
[474961] | 2770 |
|
---|
[16d866] | 2771 | /** Checks whether the quadragon of the two triangles connect to \a *Base is convex.
|
---|
| 2772 | * We look whether the closest point on \a *Base with respect to the other baseline is outside
|
---|
| 2773 | * of the segment formed by both endpoints (concave) or not (convex).
|
---|
| 2774 | * \param *out output stream for debugging
|
---|
| 2775 | * \param *Base line to be flipped
|
---|
[57066a] | 2776 | * \return NULL - convex, otherwise endpoint that makes it concave
|
---|
[16d866] | 2777 | */
|
---|
[e138de] | 2778 | class BoundaryPointSet *Tesselation::IsConvexRectangle(class BoundaryLineSet *Base)
|
---|
[16d866] | 2779 | {
|
---|
[6613ec] | 2780 | Info FunctionInfo(__func__);
|
---|
[16d866] | 2781 | class BoundaryPointSet *Spot = NULL;
|
---|
| 2782 | class BoundaryLineSet *OtherBase;
|
---|
[0077b5] | 2783 | Vector *ClosestPoint;
|
---|
[16d866] | 2784 |
|
---|
[6613ec] | 2785 | int m = 0;
|
---|
| 2786 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++)
|
---|
| 2787 | for (int j = 0; j < 3; j++) // all of their endpoints and baselines
|
---|
[16d866] | 2788 | if (!Base->ContainsBoundaryPoint(runner->second->endpoints[j])) // and neither of its endpoints
|
---|
| 2789 | BPS[m++] = runner->second->endpoints[j];
|
---|
[6613ec] | 2790 | OtherBase = new class BoundaryLineSet(BPS, -1);
|
---|
[16d866] | 2791 |
|
---|
[a67d19] | 2792 | DoLog(1) && (Log() << Verbose(1) << "INFO: Current base line is " << *Base << "." << endl);
|
---|
| 2793 | DoLog(1) && (Log() << Verbose(1) << "INFO: Other base line is " << *OtherBase << "." << endl);
|
---|
[16d866] | 2794 |
|
---|
| 2795 | // get the closest point on each line to the other line
|
---|
[e138de] | 2796 | ClosestPoint = GetClosestPointBetweenLine(Base, OtherBase);
|
---|
[16d866] | 2797 |
|
---|
| 2798 | // delete the temporary other base line
|
---|
[6613ec] | 2799 | delete (OtherBase);
|
---|
[16d866] | 2800 |
|
---|
| 2801 | // get the distance vector from Base line to OtherBase line
|
---|
[0077b5] | 2802 | Vector DistanceToIntersection[2], BaseLine;
|
---|
| 2803 | double distance[2];
|
---|
[16d866] | 2804 | BaseLine.CopyVector(Base->endpoints[1]->node->node);
|
---|
| 2805 | BaseLine.SubtractVector(Base->endpoints[0]->node->node);
|
---|
[6613ec] | 2806 | for (int i = 0; i < 2; i++) {
|
---|
[0077b5] | 2807 | DistanceToIntersection[i].CopyVector(ClosestPoint);
|
---|
| 2808 | DistanceToIntersection[i].SubtractVector(Base->endpoints[i]->node->node);
|
---|
| 2809 | distance[i] = BaseLine.ScalarProduct(&DistanceToIntersection[i]);
|
---|
[16d866] | 2810 | }
|
---|
[6613ec] | 2811 | delete (ClosestPoint);
|
---|
| 2812 | if ((distance[0] * distance[1]) > 0) { // have same sign?
|
---|
[a67d19] | 2813 | DoLog(1) && (Log() << Verbose(1) << "REJECT: Both SKPs have same sign: " << distance[0] << " and " << distance[1] << ". " << *Base << "' rectangle is concave." << endl);
|
---|
[0077b5] | 2814 | if (distance[0] < distance[1]) {
|
---|
| 2815 | Spot = Base->endpoints[0];
|
---|
| 2816 | } else {
|
---|
| 2817 | Spot = Base->endpoints[1];
|
---|
| 2818 | }
|
---|
[16d866] | 2819 | return Spot;
|
---|
[6613ec] | 2820 | } else { // different sign, i.e. we are in between
|
---|
[a67d19] | 2821 | DoLog(0) && (Log() << Verbose(0) << "ACCEPT: Rectangle of triangles of base line " << *Base << " is convex." << endl);
|
---|
[16d866] | 2822 | return NULL;
|
---|
| 2823 | }
|
---|
| 2824 |
|
---|
[6613ec] | 2825 | }
|
---|
| 2826 | ;
|
---|
[16d866] | 2827 |
|
---|
[776b64] | 2828 | void Tesselation::PrintAllBoundaryPoints(ofstream *out) const
|
---|
[0077b5] | 2829 | {
|
---|
[6613ec] | 2830 | Info FunctionInfo(__func__);
|
---|
[0077b5] | 2831 | // print all lines
|
---|
[a67d19] | 2832 | DoLog(0) && (Log() << Verbose(0) << "Printing all boundary points for debugging:" << endl);
|
---|
[6613ec] | 2833 | for (PointMap::const_iterator PointRunner = PointsOnBoundary.begin(); PointRunner != PointsOnBoundary.end(); PointRunner++)
|
---|
[a67d19] | 2834 | DoLog(0) && (Log() << Verbose(0) << *(PointRunner->second) << endl);
|
---|
[6613ec] | 2835 | }
|
---|
| 2836 | ;
|
---|
[0077b5] | 2837 |
|
---|
[776b64] | 2838 | void Tesselation::PrintAllBoundaryLines(ofstream *out) const
|
---|
[0077b5] | 2839 | {
|
---|
[6613ec] | 2840 | Info FunctionInfo(__func__);
|
---|
[0077b5] | 2841 | // print all lines
|
---|
[a67d19] | 2842 | DoLog(0) && (Log() << Verbose(0) << "Printing all boundary lines for debugging:" << endl);
|
---|
[776b64] | 2843 | for (LineMap::const_iterator LineRunner = LinesOnBoundary.begin(); LineRunner != LinesOnBoundary.end(); LineRunner++)
|
---|
[a67d19] | 2844 | DoLog(0) && (Log() << Verbose(0) << *(LineRunner->second) << endl);
|
---|
[6613ec] | 2845 | }
|
---|
| 2846 | ;
|
---|
[0077b5] | 2847 |
|
---|
[776b64] | 2848 | void Tesselation::PrintAllBoundaryTriangles(ofstream *out) const
|
---|
[0077b5] | 2849 | {
|
---|
[6613ec] | 2850 | Info FunctionInfo(__func__);
|
---|
[0077b5] | 2851 | // print all triangles
|
---|
[a67d19] | 2852 | DoLog(0) && (Log() << Verbose(0) << "Printing all boundary triangles for debugging:" << endl);
|
---|
[776b64] | 2853 | for (TriangleMap::const_iterator TriangleRunner = TrianglesOnBoundary.begin(); TriangleRunner != TrianglesOnBoundary.end(); TriangleRunner++)
|
---|
[a67d19] | 2854 | DoLog(0) && (Log() << Verbose(0) << *(TriangleRunner->second) << endl);
|
---|
[6613ec] | 2855 | }
|
---|
| 2856 | ;
|
---|
[357fba] | 2857 |
|
---|
[16d866] | 2858 | /** For a given boundary line \a *Base and its two triangles, picks the central baseline that is "higher".
|
---|
[357fba] | 2859 | * \param *out output stream for debugging
|
---|
[16d866] | 2860 | * \param *Base line to be flipped
|
---|
[57066a] | 2861 | * \return volume change due to flipping (0 - then no flipped occured)
|
---|
[357fba] | 2862 | */
|
---|
[e138de] | 2863 | double Tesselation::PickFarthestofTwoBaselines(class BoundaryLineSet *Base)
|
---|
[357fba] | 2864 | {
|
---|
[6613ec] | 2865 | Info FunctionInfo(__func__);
|
---|
[16d866] | 2866 | class BoundaryLineSet *OtherBase;
|
---|
| 2867 | Vector *ClosestPoint[2];
|
---|
[57066a] | 2868 | double volume;
|
---|
[16d866] | 2869 |
|
---|
[6613ec] | 2870 | int m = 0;
|
---|
| 2871 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++)
|
---|
| 2872 | for (int j = 0; j < 3; j++) // all of their endpoints and baselines
|
---|
[16d866] | 2873 | if (!Base->ContainsBoundaryPoint(runner->second->endpoints[j])) // and neither of its endpoints
|
---|
| 2874 | BPS[m++] = runner->second->endpoints[j];
|
---|
[6613ec] | 2875 | OtherBase = new class BoundaryLineSet(BPS, -1);
|
---|
[62bb91] | 2876 |
|
---|
[a67d19] | 2877 | DoLog(0) && (Log() << Verbose(0) << "INFO: Current base line is " << *Base << "." << endl);
|
---|
| 2878 | DoLog(0) && (Log() << Verbose(0) << "INFO: Other base line is " << *OtherBase << "." << endl);
|
---|
[62bb91] | 2879 |
|
---|
[16d866] | 2880 | // get the closest point on each line to the other line
|
---|
[e138de] | 2881 | ClosestPoint[0] = GetClosestPointBetweenLine(Base, OtherBase);
|
---|
| 2882 | ClosestPoint[1] = GetClosestPointBetweenLine(OtherBase, Base);
|
---|
[16d866] | 2883 |
|
---|
| 2884 | // get the distance vector from Base line to OtherBase line
|
---|
| 2885 | Vector Distance;
|
---|
| 2886 | Distance.CopyVector(ClosestPoint[1]);
|
---|
| 2887 | Distance.SubtractVector(ClosestPoint[0]);
|
---|
| 2888 |
|
---|
[57066a] | 2889 | // calculate volume
|
---|
[c0f6c6] | 2890 | volume = CalculateVolumeofGeneralTetraeder(*Base->endpoints[1]->node->node, *OtherBase->endpoints[0]->node->node, *OtherBase->endpoints[1]->node->node, *Base->endpoints[0]->node->node);
|
---|
[57066a] | 2891 |
|
---|
[0077b5] | 2892 | // delete the temporary other base line and the closest points
|
---|
[6613ec] | 2893 | delete (ClosestPoint[0]);
|
---|
| 2894 | delete (ClosestPoint[1]);
|
---|
| 2895 | delete (OtherBase);
|
---|
[16d866] | 2896 |
|
---|
| 2897 | if (Distance.NormSquared() < MYEPSILON) { // check for intersection
|
---|
[a67d19] | 2898 | DoLog(0) && (Log() << Verbose(0) << "REJECT: Both lines have an intersection: Nothing to do." << endl);
|
---|
[16d866] | 2899 | return false;
|
---|
| 2900 | } else { // check for sign against BaseLineNormal
|
---|
| 2901 | Vector BaseLineNormal;
|
---|
[5c7bf8] | 2902 | BaseLineNormal.Zero();
|
---|
| 2903 | if (Base->triangles.size() < 2) {
|
---|
[6613ec] | 2904 | DoeLog(1) && (eLog() << Verbose(1) << "Less than two triangles are attached to this baseline!" << endl);
|
---|
[57066a] | 2905 | return 0.;
|
---|
[5c7bf8] | 2906 | }
|
---|
| 2907 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++) {
|
---|
[a67d19] | 2908 | DoLog(1) && (Log() << Verbose(1) << "INFO: Adding NormalVector " << runner->second->NormalVector << " of triangle " << *(runner->second) << "." << endl);
|
---|
[5c7bf8] | 2909 | BaseLineNormal.AddVector(&(runner->second->NormalVector));
|
---|
| 2910 | }
|
---|
[6613ec] | 2911 | BaseLineNormal.Scale(1. / 2.);
|
---|
[357fba] | 2912 |
|
---|
[16d866] | 2913 | if (Distance.ScalarProduct(&BaseLineNormal) > MYEPSILON) { // Distance points outwards, hence OtherBase higher than Base -> flip
|
---|
[a67d19] | 2914 | DoLog(0) && (Log() << Verbose(0) << "ACCEPT: Other base line would be higher: Flipping baseline." << endl);
|
---|
[57066a] | 2915 | // calculate volume summand as a general tetraeder
|
---|
| 2916 | return volume;
|
---|
[6613ec] | 2917 | } else { // Base higher than OtherBase -> do nothing
|
---|
[a67d19] | 2918 | DoLog(0) && (Log() << Verbose(0) << "REJECT: Base line is higher: Nothing to do." << endl);
|
---|
[57066a] | 2919 | return 0.;
|
---|
[16d866] | 2920 | }
|
---|
| 2921 | }
|
---|
[6613ec] | 2922 | }
|
---|
| 2923 | ;
|
---|
[357fba] | 2924 |
|
---|
[16d866] | 2925 | /** For a given baseline and its two connected triangles, flips the baseline.
|
---|
| 2926 | * I.e. we create the new baseline between the other two endpoints of these four
|
---|
| 2927 | * endpoints and reconstruct the two triangles accordingly.
|
---|
| 2928 | * \param *out output stream for debugging
|
---|
| 2929 | * \param *Base line to be flipped
|
---|
[57066a] | 2930 | * \return pointer to allocated new baseline - flipping successful, NULL - something went awry
|
---|
[16d866] | 2931 | */
|
---|
[e138de] | 2932 | class BoundaryLineSet * Tesselation::FlipBaseline(class BoundaryLineSet *Base)
|
---|
[16d866] | 2933 | {
|
---|
[6613ec] | 2934 | Info FunctionInfo(__func__);
|
---|
[16d866] | 2935 | class BoundaryLineSet *OldLines[4], *NewLine;
|
---|
| 2936 | class BoundaryPointSet *OldPoints[2];
|
---|
| 2937 | Vector BaseLineNormal;
|
---|
| 2938 | int OldTriangleNrs[2], OldBaseLineNr;
|
---|
[6613ec] | 2939 | int i, m;
|
---|
[16d866] | 2940 |
|
---|
| 2941 | // calculate NormalVector for later use
|
---|
| 2942 | BaseLineNormal.Zero();
|
---|
| 2943 | if (Base->triangles.size() < 2) {
|
---|
[6613ec] | 2944 | DoeLog(1) && (eLog() << Verbose(1) << "Less than two triangles are attached to this baseline!" << endl);
|
---|
[57066a] | 2945 | return NULL;
|
---|
[16d866] | 2946 | }
|
---|
| 2947 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++) {
|
---|
[a67d19] | 2948 | DoLog(1) && (Log() << Verbose(1) << "INFO: Adding NormalVector " << runner->second->NormalVector << " of triangle " << *(runner->second) << "." << endl);
|
---|
[16d866] | 2949 | BaseLineNormal.AddVector(&(runner->second->NormalVector));
|
---|
| 2950 | }
|
---|
[6613ec] | 2951 | BaseLineNormal.Scale(-1. / 2.); // has to point inside for BoundaryTriangleSet::GetNormalVector()
|
---|
[16d866] | 2952 |
|
---|
| 2953 | // get the two triangles
|
---|
| 2954 | // gather four endpoints and four lines
|
---|
[6613ec] | 2955 | for (int j = 0; j < 4; j++)
|
---|
[16d866] | 2956 | OldLines[j] = NULL;
|
---|
[6613ec] | 2957 | for (int j = 0; j < 2; j++)
|
---|
[16d866] | 2958 | OldPoints[j] = NULL;
|
---|
[6613ec] | 2959 | i = 0;
|
---|
| 2960 | m = 0;
|
---|
[a67d19] | 2961 | DoLog(0) && (Log() << Verbose(0) << "The four old lines are: ");
|
---|
[6613ec] | 2962 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++)
|
---|
| 2963 | for (int j = 0; j < 3; j++) // all of their endpoints and baselines
|
---|
[16d866] | 2964 | if (runner->second->lines[j] != Base) { // pick not the central baseline
|
---|
| 2965 | OldLines[i++] = runner->second->lines[j];
|
---|
[a67d19] | 2966 | DoLog(0) && (Log() << Verbose(0) << *runner->second->lines[j] << "\t");
|
---|
[357fba] | 2967 | }
|
---|
[a67d19] | 2968 | DoLog(0) && (Log() << Verbose(0) << endl);
|
---|
| 2969 | DoLog(0) && (Log() << Verbose(0) << "The two old points are: ");
|
---|
[6613ec] | 2970 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++)
|
---|
| 2971 | for (int j = 0; j < 3; j++) // all of their endpoints and baselines
|
---|
[16d866] | 2972 | if (!Base->ContainsBoundaryPoint(runner->second->endpoints[j])) { // and neither of its endpoints
|
---|
| 2973 | OldPoints[m++] = runner->second->endpoints[j];
|
---|
[a67d19] | 2974 | DoLog(0) && (Log() << Verbose(0) << *runner->second->endpoints[j] << "\t");
|
---|
[16d866] | 2975 | }
|
---|
[a67d19] | 2976 | DoLog(0) && (Log() << Verbose(0) << endl);
|
---|
[16d866] | 2977 |
|
---|
| 2978 | // check whether everything is in place to create new lines and triangles
|
---|
[6613ec] | 2979 | if (i < 4) {
|
---|
| 2980 | DoeLog(1) && (eLog() << Verbose(1) << "We have not gathered enough baselines!" << endl);
|
---|
[57066a] | 2981 | return NULL;
|
---|
[16d866] | 2982 | }
|
---|
[6613ec] | 2983 | for (int j = 0; j < 4; j++)
|
---|
[16d866] | 2984 | if (OldLines[j] == NULL) {
|
---|
[6613ec] | 2985 | DoeLog(1) && (eLog() << Verbose(1) << "We have not gathered enough baselines!" << endl);
|
---|
[57066a] | 2986 | return NULL;
|
---|
[16d866] | 2987 | }
|
---|
[6613ec] | 2988 | for (int j = 0; j < 2; j++)
|
---|
[16d866] | 2989 | if (OldPoints[j] == NULL) {
|
---|
[6613ec] | 2990 | DoeLog(1) && (eLog() << Verbose(1) << "We have not gathered enough endpoints!" << endl);
|
---|
[57066a] | 2991 | return NULL;
|
---|
[357fba] | 2992 | }
|
---|
[16d866] | 2993 |
|
---|
| 2994 | // remove triangles and baseline removes itself
|
---|
[a67d19] | 2995 | DoLog(0) && (Log() << Verbose(0) << "INFO: Deleting baseline " << *Base << " from global list." << endl);
|
---|
[16d866] | 2996 | OldBaseLineNr = Base->Nr;
|
---|
[6613ec] | 2997 | m = 0;
|
---|
| 2998 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++) {
|
---|
[a67d19] | 2999 | DoLog(0) && (Log() << Verbose(0) << "INFO: Deleting triangle " << *(runner->second) << "." << endl);
|
---|
[16d866] | 3000 | OldTriangleNrs[m++] = runner->second->Nr;
|
---|
| 3001 | RemoveTesselationTriangle(runner->second);
|
---|
| 3002 | }
|
---|
| 3003 |
|
---|
| 3004 | // construct new baseline (with same number as old one)
|
---|
| 3005 | BPS[0] = OldPoints[0];
|
---|
| 3006 | BPS[1] = OldPoints[1];
|
---|
| 3007 | NewLine = new class BoundaryLineSet(BPS, OldBaseLineNr);
|
---|
| 3008 | LinesOnBoundary.insert(LinePair(OldBaseLineNr, NewLine)); // no need for check for unique insertion as NewLine is definitely a new one
|
---|
[a67d19] | 3009 | DoLog(0) && (Log() << Verbose(0) << "INFO: Created new baseline " << *NewLine << "." << endl);
|
---|
[16d866] | 3010 |
|
---|
| 3011 | // construct new triangles with flipped baseline
|
---|
[6613ec] | 3012 | i = -1;
|
---|
[16d866] | 3013 | if (OldLines[0]->IsConnectedTo(OldLines[2]))
|
---|
[6613ec] | 3014 | i = 2;
|
---|
[16d866] | 3015 | if (OldLines[0]->IsConnectedTo(OldLines[3]))
|
---|
[6613ec] | 3016 | i = 3;
|
---|
| 3017 | if (i != -1) {
|
---|
[16d866] | 3018 | BLS[0] = OldLines[0];
|
---|
| 3019 | BLS[1] = OldLines[i];
|
---|
| 3020 | BLS[2] = NewLine;
|
---|
| 3021 | BTS = new class BoundaryTriangleSet(BLS, OldTriangleNrs[0]);
|
---|
| 3022 | BTS->GetNormalVector(BaseLineNormal);
|
---|
[7dea7c] | 3023 | AddTesselationTriangle(OldTriangleNrs[0]);
|
---|
[a67d19] | 3024 | DoLog(0) && (Log() << Verbose(0) << "INFO: Created new triangle " << *BTS << "." << endl);
|
---|
[16d866] | 3025 |
|
---|
[6613ec] | 3026 | BLS[0] = (i == 2 ? OldLines[3] : OldLines[2]);
|
---|
[16d866] | 3027 | BLS[1] = OldLines[1];
|
---|
| 3028 | BLS[2] = NewLine;
|
---|
| 3029 | BTS = new class BoundaryTriangleSet(BLS, OldTriangleNrs[1]);
|
---|
| 3030 | BTS->GetNormalVector(BaseLineNormal);
|
---|
[7dea7c] | 3031 | AddTesselationTriangle(OldTriangleNrs[1]);
|
---|
[a67d19] | 3032 | DoLog(0) && (Log() << Verbose(0) << "INFO: Created new triangle " << *BTS << "." << endl);
|
---|
[16d866] | 3033 | } else {
|
---|
[6613ec] | 3034 | DoeLog(0) && (eLog() << Verbose(0) << "The four old lines do not connect, something's utterly wrong here!" << endl);
|
---|
[57066a] | 3035 | return NULL;
|
---|
[357fba] | 3036 | }
|
---|
[16d866] | 3037 |
|
---|
[57066a] | 3038 | return NewLine;
|
---|
[6613ec] | 3039 | }
|
---|
| 3040 | ;
|
---|
[16d866] | 3041 |
|
---|
[357fba] | 3042 | /** Finds the second point of starting triangle.
|
---|
| 3043 | * \param *a first node
|
---|
| 3044 | * \param Oben vector indicating the outside
|
---|
[f1cccd] | 3045 | * \param OptCandidate reference to recommended candidate on return
|
---|
[357fba] | 3046 | * \param Storage[3] array storing angles and other candidate information
|
---|
| 3047 | * \param RADIUS radius of virtual sphere
|
---|
[62bb91] | 3048 | * \param *LC LinkedCell structure with neighbouring points
|
---|
[357fba] | 3049 | */
|
---|
[776b64] | 3050 | void Tesselation::FindSecondPointForTesselation(TesselPoint* a, Vector Oben, TesselPoint*& OptCandidate, double Storage[3], double RADIUS, const LinkedCell *LC)
|
---|
[357fba] | 3051 | {
|
---|
[6613ec] | 3052 | Info FunctionInfo(__func__);
|
---|
[357fba] | 3053 | Vector AngleCheck;
|
---|
[57066a] | 3054 | class TesselPoint* Candidate = NULL;
|
---|
[776b64] | 3055 | double norm = -1.;
|
---|
| 3056 | double angle = 0.;
|
---|
| 3057 | int N[NDIM];
|
---|
| 3058 | int Nlower[NDIM];
|
---|
| 3059 | int Nupper[NDIM];
|
---|
[357fba] | 3060 |
|
---|
[6613ec] | 3061 | if (LC->SetIndexToNode(a)) { // get cell for the starting point
|
---|
| 3062 | for (int i = 0; i < NDIM; i++) // store indices of this cell
|
---|
[357fba] | 3063 | N[i] = LC->n[i];
|
---|
| 3064 | } else {
|
---|
[6613ec] | 3065 | DoeLog(1) && (eLog() << Verbose(1) << "Point " << *a << " is not found in cell " << LC->index << "." << endl);
|
---|
[357fba] | 3066 | return;
|
---|
| 3067 | }
|
---|
[62bb91] | 3068 | // then go through the current and all neighbouring cells and check the contained points for possible candidates
|
---|
[6613ec] | 3069 | for (int i = 0; i < NDIM; i++) {
|
---|
| 3070 | Nlower[i] = ((N[i] - 1) >= 0) ? N[i] - 1 : 0;
|
---|
| 3071 | Nupper[i] = ((N[i] + 1) < LC->N[i]) ? N[i] + 1 : LC->N[i] - 1;
|
---|
[357fba] | 3072 | }
|
---|
[a67d19] | 3073 | DoLog(0) && (Log() << Verbose(0) << "LC Intervals from [" << N[0] << "<->" << LC->N[0] << ", " << N[1] << "<->" << LC->N[1] << ", " << N[2] << "<->" << LC->N[2] << "] :" << " [" << Nlower[0] << "," << Nupper[0] << "], " << " [" << Nlower[1] << "," << Nupper[1] << "], " << " [" << Nlower[2] << "," << Nupper[2] << "], " << endl);
|
---|
[357fba] | 3074 |
|
---|
| 3075 | for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++)
|
---|
| 3076 | for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++)
|
---|
| 3077 | for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) {
|
---|
[734816] | 3078 | const LinkedCell::LinkedNodes *List = LC->GetCurrentCell();
|
---|
[f67b6e] | 3079 | //Log() << Verbose(1) << "Current cell is " << LC->n[0] << ", " << LC->n[1] << ", " << LC->n[2] << " with No. " << LC->index << "." << endl;
|
---|
[357fba] | 3080 | if (List != NULL) {
|
---|
[734816] | 3081 | for (LinkedCell::LinkedNodes::const_iterator Runner = List->begin(); Runner != List->end(); Runner++) {
|
---|
[357fba] | 3082 | Candidate = (*Runner);
|
---|
| 3083 | // check if we only have one unique point yet ...
|
---|
| 3084 | if (a != Candidate) {
|
---|
| 3085 | // Calculate center of the circle with radius RADIUS through points a and Candidate
|
---|
[f1cccd] | 3086 | Vector OrthogonalizedOben, aCandidate, Center;
|
---|
[357fba] | 3087 | double distance, scaleFactor;
|
---|
| 3088 |
|
---|
| 3089 | OrthogonalizedOben.CopyVector(&Oben);
|
---|
[f1cccd] | 3090 | aCandidate.CopyVector(a->node);
|
---|
| 3091 | aCandidate.SubtractVector(Candidate->node);
|
---|
| 3092 | OrthogonalizedOben.ProjectOntoPlane(&aCandidate);
|
---|
[357fba] | 3093 | OrthogonalizedOben.Normalize();
|
---|
[f1cccd] | 3094 | distance = 0.5 * aCandidate.Norm();
|
---|
[357fba] | 3095 | scaleFactor = sqrt(((RADIUS * RADIUS) - (distance * distance)));
|
---|
| 3096 | OrthogonalizedOben.Scale(scaleFactor);
|
---|
| 3097 |
|
---|
| 3098 | Center.CopyVector(Candidate->node);
|
---|
| 3099 | Center.AddVector(a->node);
|
---|
| 3100 | Center.Scale(0.5);
|
---|
| 3101 | Center.AddVector(&OrthogonalizedOben);
|
---|
| 3102 |
|
---|
| 3103 | AngleCheck.CopyVector(&Center);
|
---|
| 3104 | AngleCheck.SubtractVector(a->node);
|
---|
[f1cccd] | 3105 | norm = aCandidate.Norm();
|
---|
[357fba] | 3106 | // second point shall have smallest angle with respect to Oben vector
|
---|
[6613ec] | 3107 | if (norm < RADIUS * 2.) {
|
---|
[357fba] | 3108 | angle = AngleCheck.Angle(&Oben);
|
---|
| 3109 | if (angle < Storage[0]) {
|
---|
[f67b6e] | 3110 | //Log() << Verbose(1) << "Old values of Storage: %lf %lf \n", Storage[0], Storage[1]);
|
---|
[a67d19] | 3111 | DoLog(1) && (Log() << Verbose(1) << "Current candidate is " << *Candidate << ": Is a better candidate with distance " << norm << " and angle " << angle << " to oben " << Oben << ".\n");
|
---|
[f1cccd] | 3112 | OptCandidate = Candidate;
|
---|
[357fba] | 3113 | Storage[0] = angle;
|
---|
[f67b6e] | 3114 | //Log() << Verbose(1) << "Changing something in Storage: %lf %lf. \n", Storage[0], Storage[2]);
|
---|
[357fba] | 3115 | } else {
|
---|
[f67b6e] | 3116 | //Log() << Verbose(1) << "Current candidate is " << *Candidate << ": Looses with angle " << angle << " to a better candidate " << *OptCandidate << endl;
|
---|
[357fba] | 3117 | }
|
---|
| 3118 | } else {
|
---|
[f67b6e] | 3119 | //Log() << Verbose(1) << "Current candidate is " << *Candidate << ": Refused due to Radius " << norm << endl;
|
---|
[357fba] | 3120 | }
|
---|
| 3121 | } else {
|
---|
[f67b6e] | 3122 | //Log() << Verbose(1) << "Current candidate is " << *Candidate << ": Candidate is equal to first endpoint." << *a << "." << endl;
|
---|
[357fba] | 3123 | }
|
---|
| 3124 | }
|
---|
| 3125 | } else {
|
---|
[a67d19] | 3126 | DoLog(0) && (Log() << Verbose(0) << "Linked cell list is empty." << endl);
|
---|
[357fba] | 3127 | }
|
---|
| 3128 | }
|
---|
[6613ec] | 3129 | }
|
---|
| 3130 | ;
|
---|
[357fba] | 3131 |
|
---|
| 3132 | /** This recursive function finds a third point, to form a triangle with two given ones.
|
---|
| 3133 | * Note that this function is for the starting triangle.
|
---|
| 3134 | * The idea is as follows: A sphere with fixed radius is (almost) uniquely defined in space by three points
|
---|
| 3135 | * that sit on its boundary. Hence, when two points are given and we look for the (next) third point, then
|
---|
| 3136 | * the center of the sphere is still fixed up to a single parameter. The band of possible values
|
---|
| 3137 | * describes a circle in 3D-space. The old center of the sphere for the current base triangle gives
|
---|
| 3138 | * us the "null" on this circle, the new center of the candidate point will be some way along this
|
---|
| 3139 | * circle. The shorter the way the better is the candidate. Note that the direction is clearly given
|
---|
| 3140 | * by the normal vector of the base triangle that always points outwards by construction.
|
---|
| 3141 | * Hence, we construct a Center of this circle which sits right in the middle of the current base line.
|
---|
| 3142 | * We construct the normal vector that defines the plane this circle lies in, it is just in the
|
---|
| 3143 | * direction of the baseline. And finally, we need the radius of the circle, which is given by the rest
|
---|
| 3144 | * with respect to the length of the baseline and the sphere's fixed \a RADIUS.
|
---|
| 3145 | * Note that there is one difficulty: The circumcircle is uniquely defined, but for the circumsphere's center
|
---|
| 3146 | * there are two possibilities which becomes clear from the construction as seen below. Hence, we must check
|
---|
| 3147 | * both.
|
---|
| 3148 | * Note also that the acos() function is not unique on [0, 2.*M_PI). Hence, we need an additional check
|
---|
| 3149 | * to decide for one of the two possible angles. Therefore we need a SearchDirection and to make this check
|
---|
| 3150 | * sensible we need OldSphereCenter to be orthogonal to it. Either we construct SearchDirection orthogonal
|
---|
| 3151 | * right away, or -- what we do here -- we rotate the relative sphere centers such that this orthogonality
|
---|
| 3152 | * holds. Then, the normalized projection onto the SearchDirection is either +1 or -1 and thus states whether
|
---|
| 3153 | * the angle is uniquely in either (0,M_PI] or [M_PI, 2.*M_PI).
|
---|
[f1cccd] | 3154 | * @param NormalVector normal direction of the base triangle (here the unit axis vector, \sa FindStartingTriangle())
|
---|
[357fba] | 3155 | * @param SearchDirection general direction where to search for the next point, relative to center of BaseLine
|
---|
| 3156 | * @param OldSphereCenter center of sphere for base triangle, relative to center of BaseLine, giving null angle for the parameter circle
|
---|
[f67b6e] | 3157 | * @param CandidateLine CandidateForTesselation with the current base line and list of candidates and ShortestAngle
|
---|
[09898c] | 3158 | * @param ThirdPoint third point to avoid in search
|
---|
[357fba] | 3159 | * @param RADIUS radius of sphere
|
---|
[62bb91] | 3160 | * @param *LC LinkedCell structure with neighbouring points
|
---|
[357fba] | 3161 | */
|
---|
[6613ec] | 3162 | void Tesselation::FindThirdPointForTesselation(const Vector &NormalVector, const Vector &SearchDirection, const Vector &OldSphereCenter, CandidateForTesselation &CandidateLine, const class BoundaryPointSet * const ThirdPoint, const double RADIUS, const LinkedCell *LC) const
|
---|
[357fba] | 3163 | {
|
---|
[6613ec] | 3164 | Info FunctionInfo(__func__);
|
---|
| 3165 | Vector CircleCenter; // center of the circle, i.e. of the band of sphere's centers
|
---|
[357fba] | 3166 | Vector CirclePlaneNormal; // normal vector defining the plane this circle lives in
|
---|
| 3167 | Vector SphereCenter;
|
---|
[6613ec] | 3168 | Vector NewSphereCenter; // center of the sphere defined by the two points of BaseLine and the one of Candidate, first possibility
|
---|
| 3169 | Vector OtherNewSphereCenter; // center of the sphere defined by the two points of BaseLine and the one of Candidate, second possibility
|
---|
| 3170 | Vector NewNormalVector; // normal vector of the Candidate's triangle
|
---|
[357fba] | 3171 | Vector helper, OptCandidateCenter, OtherOptCandidateCenter;
|
---|
[b998c3] | 3172 | Vector RelativeOldSphereCenter;
|
---|
| 3173 | Vector NewPlaneCenter;
|
---|
[357fba] | 3174 | double CircleRadius; // radius of this circle
|
---|
| 3175 | double radius;
|
---|
[b998c3] | 3176 | double otherradius;
|
---|
[357fba] | 3177 | double alpha, Otheralpha; // angles (i.e. parameter for the circle).
|
---|
| 3178 | int N[NDIM], Nlower[NDIM], Nupper[NDIM];
|
---|
| 3179 | TesselPoint *Candidate = NULL;
|
---|
| 3180 |
|
---|
[a67d19] | 3181 | DoLog(1) && (Log() << Verbose(1) << "INFO: NormalVector of BaseTriangle is " << NormalVector << "." << endl);
|
---|
[357fba] | 3182 |
|
---|
[09898c] | 3183 | // copy old center
|
---|
| 3184 | CandidateLine.OldCenter.CopyVector(&OldSphereCenter);
|
---|
| 3185 | CandidateLine.ThirdPoint = ThirdPoint;
|
---|
| 3186 | CandidateLine.pointlist.clear();
|
---|
[357fba] | 3187 |
|
---|
| 3188 | // construct center of circle
|
---|
[f67b6e] | 3189 | CircleCenter.CopyVector(CandidateLine.BaseLine->endpoints[0]->node->node);
|
---|
| 3190 | CircleCenter.AddVector(CandidateLine.BaseLine->endpoints[1]->node->node);
|
---|
[357fba] | 3191 | CircleCenter.Scale(0.5);
|
---|
| 3192 |
|
---|
| 3193 | // construct normal vector of circle
|
---|
[f67b6e] | 3194 | CirclePlaneNormal.CopyVector(CandidateLine.BaseLine->endpoints[0]->node->node);
|
---|
| 3195 | CirclePlaneNormal.SubtractVector(CandidateLine.BaseLine->endpoints[1]->node->node);
|
---|
[357fba] | 3196 |
|
---|
[b998c3] | 3197 | RelativeOldSphereCenter.CopyVector(&OldSphereCenter);
|
---|
| 3198 | RelativeOldSphereCenter.SubtractVector(&CircleCenter);
|
---|
| 3199 |
|
---|
[09898c] | 3200 | // calculate squared radius TesselPoint *ThirdPoint,f circle
|
---|
[6613ec] | 3201 | radius = CirclePlaneNormal.NormSquared() / 4.;
|
---|
| 3202 | if (radius < RADIUS * RADIUS) {
|
---|
| 3203 | CircleRadius = RADIUS * RADIUS - radius;
|
---|
[357fba] | 3204 | CirclePlaneNormal.Normalize();
|
---|
[a67d19] | 3205 | DoLog(1) && (Log() << Verbose(1) << "INFO: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << "." << endl);
|
---|
[357fba] | 3206 |
|
---|
| 3207 | // test whether old center is on the band's plane
|
---|
[b998c3] | 3208 | if (fabs(RelativeOldSphereCenter.ScalarProduct(&CirclePlaneNormal)) > HULLEPSILON) {
|
---|
[6613ec] | 3209 | DoeLog(1) && (eLog() << Verbose(1) << "Something's very wrong here: RelativeOldSphereCenter is not on the band's plane as desired by " << fabs(RelativeOldSphereCenter.ScalarProduct(&CirclePlaneNormal)) << "!" << endl);
|
---|
[b998c3] | 3210 | RelativeOldSphereCenter.ProjectOntoPlane(&CirclePlaneNormal);
|
---|
[357fba] | 3211 | }
|
---|
[b998c3] | 3212 | radius = RelativeOldSphereCenter.NormSquared();
|
---|
[357fba] | 3213 | if (fabs(radius - CircleRadius) < HULLEPSILON) {
|
---|
[a67d19] | 3214 | DoLog(1) && (Log() << Verbose(1) << "INFO: RelativeOldSphereCenter is at " << RelativeOldSphereCenter << "." << endl);
|
---|
[357fba] | 3215 |
|
---|
| 3216 | // check SearchDirection
|
---|
[a67d19] | 3217 | DoLog(1) && (Log() << Verbose(1) << "INFO: SearchDirection is " << SearchDirection << "." << endl);
|
---|
[6613ec] | 3218 | if (fabs(RelativeOldSphereCenter.ScalarProduct(&SearchDirection)) > HULLEPSILON) { // rotated the wrong way!
|
---|
| 3219 | DoeLog(1) && (eLog() << Verbose(1) << "SearchDirection and RelativeOldSphereCenter are not orthogonal!" << endl);
|
---|
[357fba] | 3220 | }
|
---|
| 3221 |
|
---|
[62bb91] | 3222 | // get cell for the starting point
|
---|
[357fba] | 3223 | if (LC->SetIndexToVector(&CircleCenter)) {
|
---|
[6613ec] | 3224 | for (int i = 0; i < NDIM; i++) // store indices of this cell
|
---|
| 3225 | N[i] = LC->n[i];
|
---|
[f67b6e] | 3226 | //Log() << Verbose(1) << "INFO: Center cell is " << N[0] << ", " << N[1] << ", " << N[2] << " with No. " << LC->index << "." << endl;
|
---|
[357fba] | 3227 | } else {
|
---|
[6613ec] | 3228 | DoeLog(1) && (eLog() << Verbose(1) << "Vector " << CircleCenter << " is outside of LinkedCell's bounding box." << endl);
|
---|
[357fba] | 3229 | return;
|
---|
| 3230 | }
|
---|
[62bb91] | 3231 | // then go through the current and all neighbouring cells and check the contained points for possible candidates
|
---|
[f67b6e] | 3232 | //Log() << Verbose(1) << "LC Intervals:";
|
---|
[6613ec] | 3233 | for (int i = 0; i < NDIM; i++) {
|
---|
| 3234 | Nlower[i] = ((N[i] - 1) >= 0) ? N[i] - 1 : 0;
|
---|
| 3235 | Nupper[i] = ((N[i] + 1) < LC->N[i]) ? N[i] + 1 : LC->N[i] - 1;
|
---|
[e138de] | 3236 | //Log() << Verbose(0) << " [" << Nlower[i] << "," << Nupper[i] << "] ";
|
---|
[357fba] | 3237 | }
|
---|
[e138de] | 3238 | //Log() << Verbose(0) << endl;
|
---|
[357fba] | 3239 | for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++)
|
---|
| 3240 | for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++)
|
---|
| 3241 | for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) {
|
---|
[734816] | 3242 | const LinkedCell::LinkedNodes *List = LC->GetCurrentCell();
|
---|
[f67b6e] | 3243 | //Log() << Verbose(1) << "Current cell is " << LC->n[0] << ", " << LC->n[1] << ", " << LC->n[2] << " with No. " << LC->index << "." << endl;
|
---|
[357fba] | 3244 | if (List != NULL) {
|
---|
[734816] | 3245 | for (LinkedCell::LinkedNodes::const_iterator Runner = List->begin(); Runner != List->end(); Runner++) {
|
---|
[357fba] | 3246 | Candidate = (*Runner);
|
---|
| 3247 |
|
---|
| 3248 | // check for three unique points
|
---|
[a67d19] | 3249 | DoLog(2) && (Log() << Verbose(2) << "INFO: Current Candidate is " << *Candidate << " for BaseLine " << *CandidateLine.BaseLine << " with OldSphereCenter " << OldSphereCenter << "." << endl);
|
---|
[6613ec] | 3250 | if ((Candidate != CandidateLine.BaseLine->endpoints[0]->node) && (Candidate != CandidateLine.BaseLine->endpoints[1]->node)) {
|
---|
[357fba] | 3251 |
|
---|
[b998c3] | 3252 | // find center on the plane
|
---|
| 3253 | GetCenterofCircumcircle(&NewPlaneCenter, *CandidateLine.BaseLine->endpoints[0]->node->node, *CandidateLine.BaseLine->endpoints[1]->node->node, *Candidate->node);
|
---|
[a67d19] | 3254 | DoLog(1) && (Log() << Verbose(1) << "INFO: NewPlaneCenter is " << NewPlaneCenter << "." << endl);
|
---|
[357fba] | 3255 |
|
---|
[6613ec] | 3256 | if (NewNormalVector.MakeNormalVector(CandidateLine.BaseLine->endpoints[0]->node->node, CandidateLine.BaseLine->endpoints[1]->node->node, Candidate->node) && (fabs(NewNormalVector.NormSquared()) > HULLEPSILON)) {
|
---|
[a67d19] | 3257 | DoLog(1) && (Log() << Verbose(1) << "INFO: NewNormalVector is " << NewNormalVector << "." << endl);
|
---|
[b998c3] | 3258 | radius = CandidateLine.BaseLine->endpoints[0]->node->node->DistanceSquared(&NewPlaneCenter);
|
---|
[a67d19] | 3259 | DoLog(1) && (Log() << Verbose(1) << "INFO: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << "." << endl);
|
---|
| 3260 | DoLog(1) && (Log() << Verbose(1) << "INFO: SearchDirection is " << SearchDirection << "." << endl);
|
---|
| 3261 | DoLog(1) && (Log() << Verbose(1) << "INFO: Radius of CircumCenterCircle is " << radius << "." << endl);
|
---|
[6613ec] | 3262 | if (radius < RADIUS * RADIUS) {
|
---|
[b998c3] | 3263 | otherradius = CandidateLine.BaseLine->endpoints[1]->node->node->DistanceSquared(&NewPlaneCenter);
|
---|
[620a3f] | 3264 | if (fabs(radius - otherradius) < HULLEPSILON) {
|
---|
| 3265 | // construct both new centers
|
---|
| 3266 | NewSphereCenter.CopyVector(&NewPlaneCenter);
|
---|
| 3267 | OtherNewSphereCenter.CopyVector(&NewPlaneCenter);
|
---|
| 3268 | helper.CopyVector(&NewNormalVector);
|
---|
| 3269 | helper.Scale(sqrt(RADIUS * RADIUS - radius));
|
---|
| 3270 | DoLog(2) && (Log() << Verbose(2) << "INFO: Distance of NewPlaneCenter " << NewPlaneCenter << " to either NewSphereCenter is " << helper.Norm() << " of vector " << helper << " with sphere radius " << RADIUS << "." << endl);
|
---|
| 3271 | NewSphereCenter.AddVector(&helper);
|
---|
| 3272 | DoLog(2) && (Log() << Verbose(2) << "INFO: NewSphereCenter is at " << NewSphereCenter << "." << endl);
|
---|
| 3273 | // OtherNewSphereCenter is created by the same vector just in the other direction
|
---|
| 3274 | helper.Scale(-1.);
|
---|
| 3275 | OtherNewSphereCenter.AddVector(&helper);
|
---|
| 3276 | DoLog(2) && (Log() << Verbose(2) << "INFO: OtherNewSphereCenter is at " << OtherNewSphereCenter << "." << endl);
|
---|
| 3277 |
|
---|
| 3278 | alpha = GetPathLengthonCircumCircle(CircleCenter, CirclePlaneNormal, CircleRadius, NewSphereCenter, OldSphereCenter, NormalVector, SearchDirection);
|
---|
| 3279 | Otheralpha = GetPathLengthonCircumCircle(CircleCenter, CirclePlaneNormal, CircleRadius, OtherNewSphereCenter, OldSphereCenter, NormalVector, SearchDirection);
|
---|
[b1a6d8] | 3280 | if ((ThirdPoint != NULL) && (Candidate == ThirdPoint->node)) { // in that case only the other circlecenter is valid
|
---|
| 3281 | if (OldSphereCenter.DistanceSquared(&NewSphereCenter) < OldSphereCenter.DistanceSquared(&OtherNewSphereCenter))
|
---|
| 3282 | alpha = Otheralpha;
|
---|
| 3283 | } else
|
---|
| 3284 | alpha = min(alpha, Otheralpha);
|
---|
[620a3f] | 3285 |
|
---|
| 3286 | // if there is a better candidate, drop the current list and add the new candidate
|
---|
| 3287 | // otherwise ignore the new candidate and keep the list
|
---|
| 3288 | if (CandidateLine.ShortestAngle > (alpha - HULLEPSILON)) {
|
---|
| 3289 | if (fabs(alpha - Otheralpha) > MYEPSILON) {
|
---|
| 3290 | CandidateLine.OptCenter.CopyVector(&NewSphereCenter);
|
---|
| 3291 | CandidateLine.OtherOptCenter.CopyVector(&OtherNewSphereCenter);
|
---|
| 3292 | } else {
|
---|
| 3293 | CandidateLine.OptCenter.CopyVector(&OtherNewSphereCenter);
|
---|
| 3294 | CandidateLine.OtherOptCenter.CopyVector(&NewSphereCenter);
|
---|
| 3295 | }
|
---|
| 3296 | // if there is an equal candidate, add it to the list without clearing the list
|
---|
| 3297 | if ((CandidateLine.ShortestAngle - HULLEPSILON) < alpha) {
|
---|
| 3298 | CandidateLine.pointlist.push_back(Candidate);
|
---|
| 3299 | DoLog(0) && (Log() << Verbose(0) << "ACCEPT: We have found an equally good candidate: " << *(Candidate) << " with " << alpha << " and circumsphere's center at " << CandidateLine.OptCenter << "." << endl);
|
---|
| 3300 | } else {
|
---|
| 3301 | // remove all candidates from the list and then the list itself
|
---|
| 3302 | CandidateLine.pointlist.clear();
|
---|
| 3303 | CandidateLine.pointlist.push_back(Candidate);
|
---|
| 3304 | DoLog(0) && (Log() << Verbose(0) << "ACCEPT: We have found a better candidate: " << *(Candidate) << " with " << alpha << " and circumsphere's center at " << CandidateLine.OptCenter << "." << endl);
|
---|
| 3305 | }
|
---|
| 3306 | CandidateLine.ShortestAngle = alpha;
|
---|
| 3307 | DoLog(0) && (Log() << Verbose(0) << "INFO: There are " << CandidateLine.pointlist.size() << " candidates in the list now." << endl);
|
---|
[357fba] | 3308 | } else {
|
---|
[620a3f] | 3309 | if ((Candidate != NULL) && (CandidateLine.pointlist.begin() != CandidateLine.pointlist.end())) {
|
---|
| 3310 | DoLog(1) && (Log() << Verbose(1) << "REJECT: Old candidate " << *(*CandidateLine.pointlist.begin()) << " with " << CandidateLine.ShortestAngle << " is better than new one " << *Candidate << " with " << alpha << " ." << endl);
|
---|
| 3311 | } else {
|
---|
| 3312 | DoLog(1) && (Log() << Verbose(1) << "REJECT: Candidate " << *Candidate << " with " << alpha << " was rejected." << endl);
|
---|
| 3313 | }
|
---|
[357fba] | 3314 | }
|
---|
| 3315 | } else {
|
---|
[620a3f] | 3316 | DoLog(1) && (Log() << Verbose(1) << "REJECT: Distance to center of circumcircle is not the same from each corner of the triangle: " << fabs(radius - otherradius) << endl);
|
---|
[357fba] | 3317 | }
|
---|
| 3318 | } else {
|
---|
[a67d19] | 3319 | DoLog(1) && (Log() << Verbose(1) << "REJECT: NewSphereCenter " << NewSphereCenter << " for " << *Candidate << " is too far away: " << radius << "." << endl);
|
---|
[357fba] | 3320 | }
|
---|
| 3321 | } else {
|
---|
[a67d19] | 3322 | DoLog(1) && (Log() << Verbose(1) << "REJECT: Three points from " << *CandidateLine.BaseLine << " and Candidate " << *Candidate << " are linear-dependent." << endl);
|
---|
[357fba] | 3323 | }
|
---|
| 3324 | } else {
|
---|
[09898c] | 3325 | if (ThirdPoint != NULL) {
|
---|
[a67d19] | 3326 | DoLog(1) && (Log() << Verbose(1) << "REJECT: Base triangle " << *CandidateLine.BaseLine << " and " << *ThirdPoint << " contains Candidate " << *Candidate << "." << endl);
|
---|
[357fba] | 3327 | } else {
|
---|
[a67d19] | 3328 | DoLog(1) && (Log() << Verbose(1) << "REJECT: Base triangle " << *CandidateLine.BaseLine << " contains Candidate " << *Candidate << "." << endl);
|
---|
[357fba] | 3329 | }
|
---|
| 3330 | }
|
---|
| 3331 | }
|
---|
| 3332 | }
|
---|
| 3333 | }
|
---|
| 3334 | } else {
|
---|
[6613ec] | 3335 | DoeLog(1) && (eLog() << Verbose(1) << "The projected center of the old sphere has radius " << radius << " instead of " << CircleRadius << "." << endl);
|
---|
[357fba] | 3336 | }
|
---|
| 3337 | } else {
|
---|
[09898c] | 3338 | if (ThirdPoint != NULL)
|
---|
[a67d19] | 3339 | DoLog(1) && (Log() << Verbose(1) << "Circumcircle for base line " << *CandidateLine.BaseLine << " and third node " << *ThirdPoint << " is too big!" << endl);
|
---|
[357fba] | 3340 | else
|
---|
[a67d19] | 3341 | DoLog(1) && (Log() << Verbose(1) << "Circumcircle for base line " << *CandidateLine.BaseLine << " is too big!" << endl);
|
---|
[357fba] | 3342 | }
|
---|
| 3343 |
|
---|
[734816] | 3344 | DoLog(1) && (Log() << Verbose(1) << "INFO: Sorting candidate list ..." << endl);
|
---|
[f67b6e] | 3345 | if (CandidateLine.pointlist.size() > 1) {
|
---|
| 3346 | CandidateLine.pointlist.unique();
|
---|
| 3347 | CandidateLine.pointlist.sort(); //SortCandidates);
|
---|
[357fba] | 3348 | }
|
---|
[6613ec] | 3349 |
|
---|
| 3350 | if ((!CandidateLine.pointlist.empty()) && (!CandidateLine.CheckValidity(RADIUS, LC))) {
|
---|
| 3351 | DoeLog(0) && (eLog() << Verbose(0) << "There were other points contained in the rolling sphere as well!" << endl);
|
---|
| 3352 | performCriticalExit();
|
---|
| 3353 | }
|
---|
| 3354 | }
|
---|
| 3355 | ;
|
---|
[357fba] | 3356 |
|
---|
| 3357 | /** Finds the endpoint two lines are sharing.
|
---|
| 3358 | * \param *line1 first line
|
---|
| 3359 | * \param *line2 second line
|
---|
| 3360 | * \return point which is shared or NULL if none
|
---|
| 3361 | */
|
---|
[776b64] | 3362 | class BoundaryPointSet *Tesselation::GetCommonEndpoint(const BoundaryLineSet * line1, const BoundaryLineSet * line2) const
|
---|
[357fba] | 3363 | {
|
---|
[6613ec] | 3364 | Info FunctionInfo(__func__);
|
---|
[776b64] | 3365 | const BoundaryLineSet * lines[2] = { line1, line2 };
|
---|
[357fba] | 3366 | class BoundaryPointSet *node = NULL;
|
---|
[c15ca2] | 3367 | PointMap OrderMap;
|
---|
| 3368 | PointTestPair OrderTest;
|
---|
[357fba] | 3369 | for (int i = 0; i < 2; i++)
|
---|
| 3370 | // for both lines
|
---|
[6613ec] | 3371 | for (int j = 0; j < 2; j++) { // for both endpoints
|
---|
| 3372 | OrderTest = OrderMap.insert(pair<int, class BoundaryPointSet *> (lines[i]->endpoints[j]->Nr, lines[i]->endpoints[j]));
|
---|
| 3373 | if (!OrderTest.second) { // if insertion fails, we have common endpoint
|
---|
| 3374 | node = OrderTest.first->second;
|
---|
[a67d19] | 3375 | DoLog(1) && (Log() << Verbose(1) << "Common endpoint of lines " << *line1 << " and " << *line2 << " is: " << *node << "." << endl);
|
---|
[6613ec] | 3376 | j = 2;
|
---|
| 3377 | i = 2;
|
---|
| 3378 | break;
|
---|
[357fba] | 3379 | }
|
---|
[6613ec] | 3380 | }
|
---|
[357fba] | 3381 | return node;
|
---|
[6613ec] | 3382 | }
|
---|
| 3383 | ;
|
---|
[357fba] | 3384 |
|
---|
[c15ca2] | 3385 | /** Finds the boundary points that are closest to a given Vector \a *x.
|
---|
[62bb91] | 3386 | * \param *out output stream for debugging
|
---|
| 3387 | * \param *x Vector to look from
|
---|
[c15ca2] | 3388 | * \return map of BoundaryPointSet of closest points sorted by squared distance or NULL.
|
---|
[62bb91] | 3389 | */
|
---|
[97498a] | 3390 | DistanceToPointMap * Tesselation::FindClosestBoundaryPointsToVector(const Vector *x, const LinkedCell* LC) const
|
---|
[62bb91] | 3391 | {
|
---|
[c15ca2] | 3392 | Info FunctionInfo(__func__);
|
---|
[71b20e] | 3393 | PointMap::const_iterator FindPoint;
|
---|
| 3394 | int N[NDIM], Nlower[NDIM], Nupper[NDIM];
|
---|
[62bb91] | 3395 |
|
---|
| 3396 | if (LinesOnBoundary.empty()) {
|
---|
[6613ec] | 3397 | DoeLog(1) && (eLog() << Verbose(1) << "There is no tesselation structure to compare the point with, please create one first." << endl);
|
---|
[62bb91] | 3398 | return NULL;
|
---|
| 3399 | }
|
---|
[71b20e] | 3400 |
|
---|
| 3401 | // gather all points close to the desired one
|
---|
| 3402 | LC->SetIndexToVector(x); // ignore status as we calculate bounds below sensibly
|
---|
[6613ec] | 3403 | for (int i = 0; i < NDIM; i++) // store indices of this cell
|
---|
[71b20e] | 3404 | N[i] = LC->n[i];
|
---|
[a67d19] | 3405 | DoLog(1) && (Log() << Verbose(1) << "INFO: Center cell is " << N[0] << ", " << N[1] << ", " << N[2] << " with No. " << LC->index << "." << endl);
|
---|
[97498a] | 3406 | DistanceToPointMap * points = new DistanceToPointMap;
|
---|
[71b20e] | 3407 | LC->GetNeighbourBounds(Nlower, Nupper);
|
---|
| 3408 | //Log() << Verbose(1) << endl;
|
---|
| 3409 | for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++)
|
---|
| 3410 | for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++)
|
---|
| 3411 | for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) {
|
---|
[734816] | 3412 | const LinkedCell::LinkedNodes *List = LC->GetCurrentCell();
|
---|
[71b20e] | 3413 | //Log() << Verbose(1) << "The current cell " << LC->n[0] << "," << LC->n[1] << "," << LC->n[2] << endl;
|
---|
| 3414 | if (List != NULL) {
|
---|
[734816] | 3415 | for (LinkedCell::LinkedNodes::const_iterator Runner = List->begin(); Runner != List->end(); Runner++) {
|
---|
[71b20e] | 3416 | FindPoint = PointsOnBoundary.find((*Runner)->nr);
|
---|
[97498a] | 3417 | if (FindPoint != PointsOnBoundary.end()) {
|
---|
[6613ec] | 3418 | points->insert(DistanceToPointPair(FindPoint->second->node->node->DistanceSquared(x), FindPoint->second));
|
---|
[a67d19] | 3419 | DoLog(1) && (Log() << Verbose(1) << "INFO: Putting " << *FindPoint->second << " into the list." << endl);
|
---|
[97498a] | 3420 | }
|
---|
[71b20e] | 3421 | }
|
---|
| 3422 | } else {
|
---|
[6613ec] | 3423 | DoeLog(1) && (eLog() << Verbose(1) << "The current cell " << LC->n[0] << "," << LC->n[1] << "," << LC->n[2] << " is invalid!" << endl);
|
---|
[99593f] | 3424 | }
|
---|
[57066a] | 3425 | }
|
---|
[62bb91] | 3426 |
|
---|
[71b20e] | 3427 | // check whether we found some points
|
---|
[c15ca2] | 3428 | if (points->empty()) {
|
---|
[6613ec] | 3429 | DoeLog(1) && (eLog() << Verbose(1) << "There is no nearest point: too far away from the surface." << endl);
|
---|
| 3430 | delete (points);
|
---|
[c15ca2] | 3431 | return NULL;
|
---|
| 3432 | }
|
---|
| 3433 | return points;
|
---|
[6613ec] | 3434 | }
|
---|
| 3435 | ;
|
---|
[c15ca2] | 3436 |
|
---|
| 3437 | /** Finds the boundary line that is closest to a given Vector \a *x.
|
---|
| 3438 | * \param *out output stream for debugging
|
---|
| 3439 | * \param *x Vector to look from
|
---|
| 3440 | * \return closest BoundaryLineSet or NULL in degenerate case.
|
---|
| 3441 | */
|
---|
| 3442 | BoundaryLineSet * Tesselation::FindClosestBoundaryLineToVector(const Vector *x, const LinkedCell* LC) const
|
---|
| 3443 | {
|
---|
| 3444 | Info FunctionInfo(__func__);
|
---|
| 3445 | // get closest points
|
---|
[6613ec] | 3446 | DistanceToPointMap * points = FindClosestBoundaryPointsToVector(x, LC);
|
---|
[c15ca2] | 3447 | if (points == NULL) {
|
---|
[6613ec] | 3448 | DoeLog(1) && (eLog() << Verbose(1) << "There is no nearest point: too far away from the surface." << endl);
|
---|
[71b20e] | 3449 | return NULL;
|
---|
| 3450 | }
|
---|
[62bb91] | 3451 |
|
---|
[71b20e] | 3452 | // for each point, check its lines, remember closest
|
---|
[a67d19] | 3453 | DoLog(1) && (Log() << Verbose(1) << "Finding closest BoundaryLine to " << *x << " ... " << endl);
|
---|
[71b20e] | 3454 | BoundaryLineSet *ClosestLine = NULL;
|
---|
| 3455 | double MinDistance = -1.;
|
---|
| 3456 | Vector helper;
|
---|
| 3457 | Vector Center;
|
---|
| 3458 | Vector BaseLine;
|
---|
[97498a] | 3459 | for (DistanceToPointMap::iterator Runner = points->begin(); Runner != points->end(); Runner++) {
|
---|
[c15ca2] | 3460 | for (LineMap::iterator LineRunner = Runner->second->lines.begin(); LineRunner != Runner->second->lines.end(); LineRunner++) {
|
---|
[71b20e] | 3461 | // calculate closest point on line to desired point
|
---|
| 3462 | helper.CopyVector((LineRunner->second)->endpoints[0]->node->node);
|
---|
| 3463 | helper.AddVector((LineRunner->second)->endpoints[1]->node->node);
|
---|
| 3464 | helper.Scale(0.5);
|
---|
| 3465 | Center.CopyVector(x);
|
---|
| 3466 | Center.SubtractVector(&helper);
|
---|
| 3467 | BaseLine.CopyVector((LineRunner->second)->endpoints[0]->node->node);
|
---|
| 3468 | BaseLine.SubtractVector((LineRunner->second)->endpoints[1]->node->node);
|
---|
| 3469 | Center.ProjectOntoPlane(&BaseLine);
|
---|
| 3470 | const double distance = Center.NormSquared();
|
---|
| 3471 | if ((ClosestLine == NULL) || (distance < MinDistance)) {
|
---|
| 3472 | // additionally calculate intersection on line (whether it's on the line section or not)
|
---|
| 3473 | helper.CopyVector(x);
|
---|
| 3474 | helper.SubtractVector((LineRunner->second)->endpoints[0]->node->node);
|
---|
| 3475 | helper.SubtractVector(&Center);
|
---|
| 3476 | const double lengthA = helper.ScalarProduct(&BaseLine);
|
---|
| 3477 | helper.CopyVector(x);
|
---|
| 3478 | helper.SubtractVector((LineRunner->second)->endpoints[1]->node->node);
|
---|
| 3479 | helper.SubtractVector(&Center);
|
---|
| 3480 | const double lengthB = helper.ScalarProduct(&BaseLine);
|
---|
[6613ec] | 3481 | if (lengthB * lengthA < 0) { // if have different sign
|
---|
[71b20e] | 3482 | ClosestLine = LineRunner->second;
|
---|
| 3483 | MinDistance = distance;
|
---|
[a67d19] | 3484 | DoLog(1) && (Log() << Verbose(1) << "ACCEPT: New closest line is " << *ClosestLine << " with projected distance " << MinDistance << "." << endl);
|
---|
[71b20e] | 3485 | } else {
|
---|
[a67d19] | 3486 | DoLog(1) && (Log() << Verbose(1) << "REJECT: Intersection is outside of the line section: " << lengthA << " and " << lengthB << "." << endl);
|
---|
[71b20e] | 3487 | }
|
---|
| 3488 | } else {
|
---|
[a67d19] | 3489 | DoLog(1) && (Log() << Verbose(1) << "REJECT: Point is too further away than present line: " << distance << " >> " << MinDistance << "." << endl);
|
---|
[71b20e] | 3490 | }
|
---|
[99593f] | 3491 | }
|
---|
[57066a] | 3492 | }
|
---|
[6613ec] | 3493 | delete (points);
|
---|
[71b20e] | 3494 | // check whether closest line is "too close" :), then it's inside
|
---|
| 3495 | if (ClosestLine == NULL) {
|
---|
[a67d19] | 3496 | DoLog(0) && (Log() << Verbose(0) << "Is the only point, no one else is closeby." << endl);
|
---|
[62bb91] | 3497 | return NULL;
|
---|
[71b20e] | 3498 | }
|
---|
[c15ca2] | 3499 | return ClosestLine;
|
---|
[6613ec] | 3500 | }
|
---|
| 3501 | ;
|
---|
[c15ca2] | 3502 |
|
---|
| 3503 | /** Finds the triangle that is closest to a given Vector \a *x.
|
---|
| 3504 | * \param *out output stream for debugging
|
---|
| 3505 | * \param *x Vector to look from
|
---|
| 3506 | * \return BoundaryTriangleSet of nearest triangle or NULL.
|
---|
| 3507 | */
|
---|
| 3508 | TriangleList * Tesselation::FindClosestTrianglesToVector(const Vector *x, const LinkedCell* LC) const
|
---|
| 3509 | {
|
---|
[6613ec] | 3510 | Info FunctionInfo(__func__);
|
---|
| 3511 | // get closest points
|
---|
| 3512 | DistanceToPointMap * points = FindClosestBoundaryPointsToVector(x, LC);
|
---|
[c15ca2] | 3513 | if (points == NULL) {
|
---|
[6613ec] | 3514 | DoeLog(1) && (eLog() << Verbose(1) << "There is no nearest point: too far away from the surface." << endl);
|
---|
[c15ca2] | 3515 | return NULL;
|
---|
| 3516 | }
|
---|
| 3517 |
|
---|
| 3518 | // for each point, check its lines, remember closest
|
---|
[a67d19] | 3519 | DoLog(1) && (Log() << Verbose(1) << "Finding closest BoundaryTriangle to " << *x << " ... " << endl);
|
---|
[48b47a] | 3520 | LineSet ClosestLines;
|
---|
[97498a] | 3521 | double MinDistance = 1e+16;
|
---|
| 3522 | Vector BaseLineIntersection;
|
---|
[c15ca2] | 3523 | Vector Center;
|
---|
| 3524 | Vector BaseLine;
|
---|
[97498a] | 3525 | Vector BaseLineCenter;
|
---|
| 3526 | for (DistanceToPointMap::iterator Runner = points->begin(); Runner != points->end(); Runner++) {
|
---|
[c15ca2] | 3527 | for (LineMap::iterator LineRunner = Runner->second->lines.begin(); LineRunner != Runner->second->lines.end(); LineRunner++) {
|
---|
[97498a] | 3528 |
|
---|
| 3529 | BaseLine.CopyVector((LineRunner->second)->endpoints[0]->node->node);
|
---|
| 3530 | BaseLine.SubtractVector((LineRunner->second)->endpoints[1]->node->node);
|
---|
| 3531 | const double lengthBase = BaseLine.NormSquared();
|
---|
| 3532 |
|
---|
| 3533 | BaseLineIntersection.CopyVector(x);
|
---|
| 3534 | BaseLineIntersection.SubtractVector((LineRunner->second)->endpoints[0]->node->node);
|
---|
| 3535 | const double lengthEndA = BaseLineIntersection.NormSquared();
|
---|
| 3536 |
|
---|
| 3537 | BaseLineIntersection.CopyVector(x);
|
---|
| 3538 | BaseLineIntersection.SubtractVector((LineRunner->second)->endpoints[1]->node->node);
|
---|
| 3539 | const double lengthEndB = BaseLineIntersection.NormSquared();
|
---|
| 3540 |
|
---|
[6613ec] | 3541 | if ((lengthEndA > lengthBase) || (lengthEndB > lengthBase) || ((lengthEndA < MYEPSILON) || (lengthEndB < MYEPSILON))) { // intersection would be outside, take closer endpoint
|
---|
[48b47a] | 3542 | const double lengthEnd = Min(lengthEndA, lengthEndB);
|
---|
| 3543 | if (lengthEnd - MinDistance < -MYEPSILON) { // new best line
|
---|
| 3544 | ClosestLines.clear();
|
---|
| 3545 | ClosestLines.insert(LineRunner->second);
|
---|
| 3546 | MinDistance = lengthEnd;
|
---|
[a67d19] | 3547 | DoLog(1) && (Log() << Verbose(1) << "ACCEPT: Line " << *LineRunner->second << " to endpoint " << *LineRunner->second->endpoints[0]->node << " is closer with " << lengthEnd << "." << endl);
|
---|
[6613ec] | 3548 | } else if (fabs(lengthEnd - MinDistance) < MYEPSILON) { // additional best candidate
|
---|
[48b47a] | 3549 | ClosestLines.insert(LineRunner->second);
|
---|
[a67d19] | 3550 | DoLog(1) && (Log() << Verbose(1) << "ACCEPT: Line " << *LineRunner->second << " to endpoint " << *LineRunner->second->endpoints[1]->node << " is equally good with " << lengthEnd << "." << endl);
|
---|
[48b47a] | 3551 | } else { // line is worse
|
---|
[a67d19] | 3552 | DoLog(1) && (Log() << Verbose(1) << "REJECT: Line " << *LineRunner->second << " to either endpoints is further away than present closest line candidate: " << lengthEndA << ", " << lengthEndB << ", and distance is longer than baseline:" << lengthBase << "." << endl);
|
---|
[97498a] | 3553 | }
|
---|
| 3554 | } else { // intersection is closer, calculate
|
---|
[c15ca2] | 3555 | // calculate closest point on line to desired point
|
---|
[97498a] | 3556 | BaseLineIntersection.CopyVector(x);
|
---|
| 3557 | BaseLineIntersection.SubtractVector((LineRunner->second)->endpoints[1]->node->node);
|
---|
| 3558 | Center.CopyVector(&BaseLineIntersection);
|
---|
[c15ca2] | 3559 | Center.ProjectOntoPlane(&BaseLine);
|
---|
[97498a] | 3560 | BaseLineIntersection.SubtractVector(&Center);
|
---|
| 3561 | const double distance = BaseLineIntersection.NormSquared();
|
---|
| 3562 | if (Center.NormSquared() > BaseLine.NormSquared()) {
|
---|
[6613ec] | 3563 | DoeLog(0) && (eLog() << Verbose(0) << "Algorithmic error: In second case we have intersection outside of baseline!" << endl);
|
---|
[97498a] | 3564 | }
|
---|
[48b47a] | 3565 | if ((ClosestLines.empty()) || (distance < MinDistance)) {
|
---|
| 3566 | ClosestLines.insert(LineRunner->second);
|
---|
[97498a] | 3567 | MinDistance = distance;
|
---|
[a67d19] | 3568 | DoLog(1) && (Log() << Verbose(1) << "ACCEPT: Intersection in between endpoints, new closest line " << *LineRunner->second << " is " << *ClosestLines.begin() << " with projected distance " << MinDistance << "." << endl);
|
---|
[c15ca2] | 3569 | } else {
|
---|
[a67d19] | 3570 | DoLog(2) && (Log() << Verbose(2) << "REJECT: Point is further away from line " << *LineRunner->second << " than present closest line: " << distance << " >> " << MinDistance << "." << endl);
|
---|
[c15ca2] | 3571 | }
|
---|
| 3572 | }
|
---|
| 3573 | }
|
---|
| 3574 | }
|
---|
[6613ec] | 3575 | delete (points);
|
---|
[c15ca2] | 3576 |
|
---|
| 3577 | // check whether closest line is "too close" :), then it's inside
|
---|
[48b47a] | 3578 | if (ClosestLines.empty()) {
|
---|
[a67d19] | 3579 | DoLog(0) && (Log() << Verbose(0) << "Is the only point, no one else is closeby." << endl);
|
---|
[c15ca2] | 3580 | return NULL;
|
---|
| 3581 | }
|
---|
| 3582 | TriangleList * candidates = new TriangleList;
|
---|
[48b47a] | 3583 | for (LineSet::iterator LineRunner = ClosestLines.begin(); LineRunner != ClosestLines.end(); LineRunner++)
|
---|
| 3584 | for (TriangleMap::iterator Runner = (*LineRunner)->triangles.begin(); Runner != (*LineRunner)->triangles.end(); Runner++) {
|
---|
[6613ec] | 3585 | candidates->push_back(Runner->second);
|
---|
| 3586 | }
|
---|
[c15ca2] | 3587 | return candidates;
|
---|
[6613ec] | 3588 | }
|
---|
| 3589 | ;
|
---|
[62bb91] | 3590 |
|
---|
| 3591 | /** Finds closest triangle to a point.
|
---|
| 3592 | * This basically just takes care of the degenerate case, which is not handled in FindClosestTrianglesToPoint().
|
---|
| 3593 | * \param *out output stream for debugging
|
---|
| 3594 | * \param *x Vector to look from
|
---|
[8db598] | 3595 | * \param &distance contains found distance on return
|
---|
[62bb91] | 3596 | * \return list of BoundaryTriangleSet of nearest triangles or NULL.
|
---|
| 3597 | */
|
---|
[c15ca2] | 3598 | class BoundaryTriangleSet * Tesselation::FindClosestTriangleToVector(const Vector *x, const LinkedCell* LC) const
|
---|
[62bb91] | 3599 | {
|
---|
[6613ec] | 3600 | Info FunctionInfo(__func__);
|
---|
[62bb91] | 3601 | class BoundaryTriangleSet *result = NULL;
|
---|
[c15ca2] | 3602 | TriangleList *triangles = FindClosestTrianglesToVector(x, LC);
|
---|
| 3603 | TriangleList candidates;
|
---|
[57066a] | 3604 | Vector Center;
|
---|
[71b20e] | 3605 | Vector helper;
|
---|
[62bb91] | 3606 |
|
---|
[71b20e] | 3607 | if ((triangles == NULL) || (triangles->empty()))
|
---|
[62bb91] | 3608 | return NULL;
|
---|
| 3609 |
|
---|
[97498a] | 3610 | // go through all and pick the one with the best alignment to x
|
---|
[6613ec] | 3611 | double MinAlignment = 2. * M_PI;
|
---|
[c15ca2] | 3612 | for (TriangleList::iterator Runner = triangles->begin(); Runner != triangles->end(); Runner++) {
|
---|
[71b20e] | 3613 | (*Runner)->GetCenter(&Center);
|
---|
| 3614 | helper.CopyVector(x);
|
---|
| 3615 | helper.SubtractVector(&Center);
|
---|
[97498a] | 3616 | const double Alignment = helper.Angle(&(*Runner)->NormalVector);
|
---|
| 3617 | if (Alignment < MinAlignment) {
|
---|
| 3618 | result = *Runner;
|
---|
| 3619 | MinAlignment = Alignment;
|
---|
[a67d19] | 3620 | DoLog(1) && (Log() << Verbose(1) << "ACCEPT: Triangle " << *result << " is better aligned with " << MinAlignment << "." << endl);
|
---|
[71b20e] | 3621 | } else {
|
---|
[a67d19] | 3622 | DoLog(1) && (Log() << Verbose(1) << "REJECT: Triangle " << *result << " is worse aligned with " << MinAlignment << "." << endl);
|
---|
[57066a] | 3623 | }
|
---|
| 3624 | }
|
---|
[6613ec] | 3625 | delete (triangles);
|
---|
[97498a] | 3626 |
|
---|
[62bb91] | 3627 | return result;
|
---|
[6613ec] | 3628 | }
|
---|
| 3629 | ;
|
---|
[62bb91] | 3630 |
|
---|
[9473f6] | 3631 | /** Checks whether the provided Vector is within the Tesselation structure.
|
---|
| 3632 | * Basically calls Tesselation::GetDistanceToSurface() and checks the sign of the return value.
|
---|
| 3633 | * @param point of which to check the position
|
---|
| 3634 | * @param *LC LinkedCell structure
|
---|
| 3635 | *
|
---|
| 3636 | * @return true if the point is inside the Tesselation structure, false otherwise
|
---|
| 3637 | */
|
---|
| 3638 | bool Tesselation::IsInnerPoint(const Vector &Point, const LinkedCell* const LC) const
|
---|
| 3639 | {
|
---|
[8db598] | 3640 | Info FunctionInfo(__func__);
|
---|
[6613ec] | 3641 | TriangleIntersectionList Intersections(&Point, this, LC);
|
---|
[8db598] | 3642 |
|
---|
| 3643 | return Intersections.IsInside();
|
---|
[9473f6] | 3644 | }
|
---|
[6613ec] | 3645 | ;
|
---|
[9473f6] | 3646 |
|
---|
| 3647 | /** Returns the distance to the surface given by the tesselation.
|
---|
[97498a] | 3648 | * Calls FindClosestTriangleToVector() and checks whether the resulting triangle's BoundaryTriangleSet#NormalVector points
|
---|
[9473f6] | 3649 | * towards or away from the given \a &Point. Additionally, we check whether it's normal to the normal vector, i.e. on the
|
---|
| 3650 | * closest triangle's plane. Then, we have to check whether \a Point is inside the triangle or not to determine whether it's
|
---|
| 3651 | * an inside or outside point. This is done by calling BoundaryTriangleSet::GetIntersectionInsideTriangle().
|
---|
| 3652 | * In the end we additionally find the point on the triangle who was smallest distance to \a Point:
|
---|
| 3653 | * -# Separate distance from point to center in vector in NormalDirection and on the triangle plane.
|
---|
| 3654 | * -# Check whether vector on triangle plane points inside the triangle or crosses triangle bounds.
|
---|
| 3655 | * -# If inside, take it to calculate closest distance
|
---|
| 3656 | * -# If not, take intersection with BoundaryLine as distance
|
---|
| 3657 | *
|
---|
| 3658 | * @note distance is squared despite it still contains a sign to determine in-/outside!
|
---|
[62bb91] | 3659 | *
|
---|
| 3660 | * @param point of which to check the position
|
---|
| 3661 | * @param *LC LinkedCell structure
|
---|
| 3662 | *
|
---|
[244a84] | 3663 | * @return >0 if outside, ==0 if on surface, <0 if inside
|
---|
[62bb91] | 3664 | */
|
---|
[244a84] | 3665 | double Tesselation::GetDistanceSquaredToTriangle(const Vector &Point, const BoundaryTriangleSet* const triangle) const
|
---|
[62bb91] | 3666 | {
|
---|
[fcad4b] | 3667 | Info FunctionInfo(__func__);
|
---|
[57066a] | 3668 | Vector Center;
|
---|
[71b20e] | 3669 | Vector helper;
|
---|
[97498a] | 3670 | Vector DistanceToCenter;
|
---|
| 3671 | Vector Intersection;
|
---|
[9473f6] | 3672 | double distance = 0.;
|
---|
[57066a] | 3673 |
|
---|
[244a84] | 3674 | if (triangle == NULL) {// is boundary point or only point in point cloud?
|
---|
[a67d19] | 3675 | DoLog(1) && (Log() << Verbose(1) << "No triangle given!" << endl);
|
---|
[244a84] | 3676 | return -1.;
|
---|
[71b20e] | 3677 | } else {
|
---|
[a67d19] | 3678 | DoLog(1) && (Log() << Verbose(1) << "INFO: Closest triangle found is " << *triangle << " with normal vector " << triangle->NormalVector << "." << endl);
|
---|
[57066a] | 3679 | }
|
---|
| 3680 |
|
---|
[244a84] | 3681 | triangle->GetCenter(&Center);
|
---|
[a67d19] | 3682 | DoLog(2) && (Log() << Verbose(2) << "INFO: Central point of the triangle is " << Center << "." << endl);
|
---|
[97498a] | 3683 | DistanceToCenter.CopyVector(&Center);
|
---|
| 3684 | DistanceToCenter.SubtractVector(&Point);
|
---|
[a67d19] | 3685 | DoLog(2) && (Log() << Verbose(2) << "INFO: Vector from point to test to center is " << DistanceToCenter << "." << endl);
|
---|
[97498a] | 3686 |
|
---|
| 3687 | // check whether we are on boundary
|
---|
[244a84] | 3688 | if (fabs(DistanceToCenter.ScalarProduct(&triangle->NormalVector)) < MYEPSILON) {
|
---|
[97498a] | 3689 | // calculate whether inside of triangle
|
---|
[fcad4b] | 3690 | DistanceToCenter.CopyVector(&Point);
|
---|
| 3691 | Center.CopyVector(&Point);
|
---|
[244a84] | 3692 | Center.SubtractVector(&triangle->NormalVector); // points towards MolCenter
|
---|
| 3693 | DistanceToCenter.AddVector(&triangle->NormalVector); // points outside
|
---|
[a67d19] | 3694 | DoLog(1) && (Log() << Verbose(1) << "INFO: Calling Intersection with " << Center << " and " << DistanceToCenter << "." << endl);
|
---|
[244a84] | 3695 | if (triangle->GetIntersectionInsideTriangle(&Center, &DistanceToCenter, &Intersection)) {
|
---|
[a67d19] | 3696 | DoLog(1) && (Log() << Verbose(1) << Point << " is inner point: sufficiently close to boundary, " << Intersection << "." << endl);
|
---|
[9473f6] | 3697 | return 0.;
|
---|
[97498a] | 3698 | } else {
|
---|
[a67d19] | 3699 | DoLog(1) && (Log() << Verbose(1) << Point << " is NOT an inner point: on triangle plane but outside of triangle bounds." << endl);
|
---|
[97498a] | 3700 | return false;
|
---|
| 3701 | }
|
---|
[57066a] | 3702 | } else {
|
---|
[9473f6] | 3703 | // calculate smallest distance
|
---|
[244a84] | 3704 | distance = triangle->GetClosestPointInsideTriangle(&Point, &Intersection);
|
---|
[a67d19] | 3705 | DoLog(1) && (Log() << Verbose(1) << "Closest point on triangle is " << Intersection << "." << endl);
|
---|
[9473f6] | 3706 |
|
---|
| 3707 | // then check direction to boundary
|
---|
[244a84] | 3708 | if (DistanceToCenter.ScalarProduct(&triangle->NormalVector) > MYEPSILON) {
|
---|
[a67d19] | 3709 | DoLog(1) && (Log() << Verbose(1) << Point << " is an inner point, " << distance << " below surface." << endl);
|
---|
[9473f6] | 3710 | return -distance;
|
---|
| 3711 | } else {
|
---|
[a67d19] | 3712 | DoLog(1) && (Log() << Verbose(1) << Point << " is NOT an inner point, " << distance << " above surface." << endl);
|
---|
[9473f6] | 3713 | return +distance;
|
---|
| 3714 | }
|
---|
[57066a] | 3715 | }
|
---|
[6613ec] | 3716 | }
|
---|
| 3717 | ;
|
---|
[62bb91] | 3718 |
|
---|
[8db598] | 3719 | /** Calculates minimum distance from \a&Point to a tesselated surface.
|
---|
[244a84] | 3720 | * Combines \sa FindClosestTrianglesToVector() and \sa GetDistanceSquaredToTriangle().
|
---|
| 3721 | * \param &Point point to calculate distance from
|
---|
| 3722 | * \param *LC needed for finding closest points fast
|
---|
| 3723 | * \return distance squared to closest point on surface
|
---|
| 3724 | */
|
---|
[8db598] | 3725 | double Tesselation::GetDistanceToSurface(const Vector &Point, const LinkedCell* const LC) const
|
---|
[244a84] | 3726 | {
|
---|
[8db598] | 3727 | Info FunctionInfo(__func__);
|
---|
[6613ec] | 3728 | TriangleIntersectionList Intersections(&Point, this, LC);
|
---|
[8db598] | 3729 |
|
---|
| 3730 | return Intersections.GetSmallestDistance();
|
---|
[6613ec] | 3731 | }
|
---|
| 3732 | ;
|
---|
[8db598] | 3733 |
|
---|
| 3734 | /** Calculates minimum distance from \a&Point to a tesselated surface.
|
---|
| 3735 | * Combines \sa FindClosestTrianglesToVector() and \sa GetDistanceSquaredToTriangle().
|
---|
| 3736 | * \param &Point point to calculate distance from
|
---|
| 3737 | * \param *LC needed for finding closest points fast
|
---|
| 3738 | * \return distance squared to closest point on surface
|
---|
| 3739 | */
|
---|
| 3740 | BoundaryTriangleSet * Tesselation::GetClosestTriangleOnSurface(const Vector &Point, const LinkedCell* const LC) const
|
---|
| 3741 | {
|
---|
| 3742 | Info FunctionInfo(__func__);
|
---|
[6613ec] | 3743 | TriangleIntersectionList Intersections(&Point, this, LC);
|
---|
[8db598] | 3744 |
|
---|
| 3745 | return Intersections.GetClosestTriangle();
|
---|
[6613ec] | 3746 | }
|
---|
| 3747 | ;
|
---|
[244a84] | 3748 |
|
---|
[62bb91] | 3749 | /** Gets all points connected to the provided point by triangulation lines.
|
---|
| 3750 | *
|
---|
| 3751 | * @param *Point of which get all connected points
|
---|
| 3752 | *
|
---|
[065e82] | 3753 | * @return set of the all points linked to the provided one
|
---|
[62bb91] | 3754 | */
|
---|
[c15ca2] | 3755 | TesselPointSet * Tesselation::GetAllConnectedPoints(const TesselPoint* const Point) const
|
---|
[62bb91] | 3756 | {
|
---|
[6613ec] | 3757 | Info FunctionInfo(__func__);
|
---|
| 3758 | TesselPointSet *connectedPoints = new TesselPointSet;
|
---|
[5c7bf8] | 3759 | class BoundaryPointSet *ReferencePoint = NULL;
|
---|
[62bb91] | 3760 | TesselPoint* current;
|
---|
| 3761 | bool takePoint = false;
|
---|
[5c7bf8] | 3762 | // find the respective boundary point
|
---|
[776b64] | 3763 | PointMap::const_iterator PointRunner = PointsOnBoundary.find(Point->nr);
|
---|
[5c7bf8] | 3764 | if (PointRunner != PointsOnBoundary.end()) {
|
---|
| 3765 | ReferencePoint = PointRunner->second;
|
---|
| 3766 | } else {
|
---|
[6613ec] | 3767 | DoeLog(2) && (eLog() << Verbose(2) << "GetAllConnectedPoints() could not find the BoundaryPoint belonging to " << *Point << "." << endl);
|
---|
[5c7bf8] | 3768 | ReferencePoint = NULL;
|
---|
| 3769 | }
|
---|
[62bb91] | 3770 |
|
---|
[065e82] | 3771 | // little trick so that we look just through lines connect to the BoundaryPoint
|
---|
[5c7bf8] | 3772 | // OR fall-back to look through all lines if there is no such BoundaryPoint
|
---|
[6613ec] | 3773 | const LineMap *Lines;
|
---|
| 3774 | ;
|
---|
[5c7bf8] | 3775 | if (ReferencePoint != NULL)
|
---|
| 3776 | Lines = &(ReferencePoint->lines);
|
---|
[776b64] | 3777 | else
|
---|
| 3778 | Lines = &LinesOnBoundary;
|
---|
| 3779 | LineMap::const_iterator findLines = Lines->begin();
|
---|
[5c7bf8] | 3780 | while (findLines != Lines->end()) {
|
---|
[6613ec] | 3781 | takePoint = false;
|
---|
| 3782 |
|
---|
| 3783 | if (findLines->second->endpoints[0]->Nr == Point->nr) {
|
---|
| 3784 | takePoint = true;
|
---|
| 3785 | current = findLines->second->endpoints[1]->node;
|
---|
| 3786 | } else if (findLines->second->endpoints[1]->Nr == Point->nr) {
|
---|
| 3787 | takePoint = true;
|
---|
| 3788 | current = findLines->second->endpoints[0]->node;
|
---|
| 3789 | }
|
---|
[065e82] | 3790 |
|
---|
[6613ec] | 3791 | if (takePoint) {
|
---|
[a67d19] | 3792 | DoLog(1) && (Log() << Verbose(1) << "INFO: Endpoint " << *current << " of line " << *(findLines->second) << " is enlisted." << endl);
|
---|
[6613ec] | 3793 | connectedPoints->insert(current);
|
---|
| 3794 | }
|
---|
[62bb91] | 3795 |
|
---|
[6613ec] | 3796 | findLines++;
|
---|
[62bb91] | 3797 | }
|
---|
| 3798 |
|
---|
[71b20e] | 3799 | if (connectedPoints->empty()) { // if have not found any points
|
---|
[6613ec] | 3800 | DoeLog(1) && (eLog() << Verbose(1) << "We have not found any connected points to " << *Point << "." << endl);
|
---|
[16d866] | 3801 | return NULL;
|
---|
| 3802 | }
|
---|
[065e82] | 3803 |
|
---|
[16d866] | 3804 | return connectedPoints;
|
---|
[6613ec] | 3805 | }
|
---|
| 3806 | ;
|
---|
[065e82] | 3807 |
|
---|
| 3808 | /** Gets all points connected to the provided point by triangulation lines, ordered such that we have the circle round the point.
|
---|
[16d866] | 3809 | * Maps them down onto the plane designated by the axis \a *Point and \a *Reference. The center of all points
|
---|
| 3810 | * connected in the tesselation to \a *Point is mapped to spherical coordinates with the zero angle being given
|
---|
| 3811 | * by the mapped down \a *Reference. Hence, the biggest and the smallest angles are those of the two shanks of the
|
---|
| 3812 | * triangle we are looking for.
|
---|
| 3813 | *
|
---|
| 3814 | * @param *out output stream for debugging
|
---|
[27bd2f] | 3815 | * @param *SetOfNeighbours all points for which the angle should be calculated
|
---|
[16d866] | 3816 | * @param *Point of which get all connected points
|
---|
[065e82] | 3817 | * @param *Reference Reference vector for zero angle or NULL for no preference
|
---|
| 3818 | * @return list of the all points linked to the provided one
|
---|
[16d866] | 3819 | */
|
---|
[c15ca2] | 3820 | TesselPointList * Tesselation::GetCircleOfConnectedTriangles(TesselPointSet *SetOfNeighbours, const TesselPoint* const Point, const Vector * const Reference) const
|
---|
[16d866] | 3821 | {
|
---|
[6613ec] | 3822 | Info FunctionInfo(__func__);
|
---|
[16d866] | 3823 | map<double, TesselPoint*> anglesOfPoints;
|
---|
[c15ca2] | 3824 | TesselPointList *connectedCircle = new TesselPointList;
|
---|
[71b20e] | 3825 | Vector PlaneNormal;
|
---|
| 3826 | Vector AngleZero;
|
---|
| 3827 | Vector OrthogonalVector;
|
---|
| 3828 | Vector helper;
|
---|
[6613ec] | 3829 | const TesselPoint * const TrianglePoints[3] = { Point, NULL, NULL };
|
---|
[c15ca2] | 3830 | TriangleList *triangles = NULL;
|
---|
[71b20e] | 3831 |
|
---|
| 3832 | if (SetOfNeighbours == NULL) {
|
---|
[6613ec] | 3833 | DoeLog(2) && (eLog() << Verbose(2) << "Could not find any connected points!" << endl);
|
---|
| 3834 | delete (connectedCircle);
|
---|
[71b20e] | 3835 | return NULL;
|
---|
| 3836 | }
|
---|
| 3837 |
|
---|
| 3838 | // calculate central point
|
---|
| 3839 | triangles = FindTriangles(TrianglePoints);
|
---|
| 3840 | if ((triangles != NULL) && (!triangles->empty())) {
|
---|
[c15ca2] | 3841 | for (TriangleList::iterator Runner = triangles->begin(); Runner != triangles->end(); Runner++)
|
---|
[71b20e] | 3842 | PlaneNormal.AddVector(&(*Runner)->NormalVector);
|
---|
| 3843 | } else {
|
---|
[6613ec] | 3844 | DoeLog(0) && (eLog() << Verbose(0) << "Could not find any triangles for point " << *Point << "." << endl);
|
---|
[71b20e] | 3845 | performCriticalExit();
|
---|
| 3846 | }
|
---|
[6613ec] | 3847 | PlaneNormal.Scale(1.0 / triangles->size());
|
---|
[a67d19] | 3848 | DoLog(1) && (Log() << Verbose(1) << "INFO: Calculated PlaneNormal of all circle points is " << PlaneNormal << "." << endl);
|
---|
[71b20e] | 3849 | PlaneNormal.Normalize();
|
---|
| 3850 |
|
---|
| 3851 | // construct one orthogonal vector
|
---|
| 3852 | if (Reference != NULL) {
|
---|
| 3853 | AngleZero.CopyVector(Reference);
|
---|
| 3854 | AngleZero.SubtractVector(Point->node);
|
---|
| 3855 | AngleZero.ProjectOntoPlane(&PlaneNormal);
|
---|
| 3856 | }
|
---|
[6613ec] | 3857 | if ((Reference == NULL) || (AngleZero.NormSquared() < MYEPSILON)) {
|
---|
[a67d19] | 3858 | DoLog(1) && (Log() << Verbose(1) << "Using alternatively " << *(*SetOfNeighbours->begin())->node << " as angle 0 referencer." << endl);
|
---|
[71b20e] | 3859 | AngleZero.CopyVector((*SetOfNeighbours->begin())->node);
|
---|
| 3860 | AngleZero.SubtractVector(Point->node);
|
---|
| 3861 | AngleZero.ProjectOntoPlane(&PlaneNormal);
|
---|
| 3862 | if (AngleZero.NormSquared() < MYEPSILON) {
|
---|
[6613ec] | 3863 | DoeLog(0) && (eLog() << Verbose(0) << "CRITIAL: AngleZero is 0 even with alternative reference. The algorithm has to be changed here!" << endl);
|
---|
[71b20e] | 3864 | performCriticalExit();
|
---|
| 3865 | }
|
---|
| 3866 | }
|
---|
[a67d19] | 3867 | DoLog(1) && (Log() << Verbose(1) << "INFO: Reference vector on this plane representing angle 0 is " << AngleZero << "." << endl);
|
---|
[71b20e] | 3868 | if (AngleZero.NormSquared() > MYEPSILON)
|
---|
| 3869 | OrthogonalVector.MakeNormalVector(&PlaneNormal, &AngleZero);
|
---|
| 3870 | else
|
---|
| 3871 | OrthogonalVector.MakeNormalVector(&PlaneNormal);
|
---|
[a67d19] | 3872 | DoLog(1) && (Log() << Verbose(1) << "INFO: OrthogonalVector on plane is " << OrthogonalVector << "." << endl);
|
---|
[71b20e] | 3873 |
|
---|
| 3874 | // go through all connected points and calculate angle
|
---|
[c15ca2] | 3875 | for (TesselPointSet::iterator listRunner = SetOfNeighbours->begin(); listRunner != SetOfNeighbours->end(); listRunner++) {
|
---|
[71b20e] | 3876 | helper.CopyVector((*listRunner)->node);
|
---|
| 3877 | helper.SubtractVector(Point->node);
|
---|
| 3878 | helper.ProjectOntoPlane(&PlaneNormal);
|
---|
| 3879 | double angle = GetAngle(helper, AngleZero, OrthogonalVector);
|
---|
[a67d19] | 3880 | DoLog(0) && (Log() << Verbose(0) << "INFO: Calculated angle is " << angle << " for point " << **listRunner << "." << endl);
|
---|
[6613ec] | 3881 | anglesOfPoints.insert(pair<double, TesselPoint*> (angle, (*listRunner)));
|
---|
[71b20e] | 3882 | }
|
---|
| 3883 |
|
---|
[6613ec] | 3884 | for (map<double, TesselPoint*>::iterator AngleRunner = anglesOfPoints.begin(); AngleRunner != anglesOfPoints.end(); AngleRunner++) {
|
---|
[71b20e] | 3885 | connectedCircle->push_back(AngleRunner->second);
|
---|
| 3886 | }
|
---|
| 3887 |
|
---|
| 3888 | return connectedCircle;
|
---|
| 3889 | }
|
---|
| 3890 |
|
---|
| 3891 | /** Gets all points connected to the provided point by triangulation lines, ordered such that we have the circle round the point.
|
---|
| 3892 | * Maps them down onto the plane designated by the axis \a *Point and \a *Reference. The center of all points
|
---|
| 3893 | * connected in the tesselation to \a *Point is mapped to spherical coordinates with the zero angle being given
|
---|
| 3894 | * by the mapped down \a *Reference. Hence, the biggest and the smallest angles are those of the two shanks of the
|
---|
| 3895 | * triangle we are looking for.
|
---|
| 3896 | *
|
---|
| 3897 | * @param *SetOfNeighbours all points for which the angle should be calculated
|
---|
| 3898 | * @param *Point of which get all connected points
|
---|
| 3899 | * @param *Reference Reference vector for zero angle or NULL for no preference
|
---|
| 3900 | * @return list of the all points linked to the provided one
|
---|
| 3901 | */
|
---|
[c15ca2] | 3902 | TesselPointList * Tesselation::GetCircleOfSetOfPoints(TesselPointSet *SetOfNeighbours, const TesselPoint* const Point, const Vector * const Reference) const
|
---|
[71b20e] | 3903 | {
|
---|
| 3904 | Info FunctionInfo(__func__);
|
---|
| 3905 | map<double, TesselPoint*> anglesOfPoints;
|
---|
[c15ca2] | 3906 | TesselPointList *connectedCircle = new TesselPointList;
|
---|
[065e82] | 3907 | Vector center;
|
---|
| 3908 | Vector PlaneNormal;
|
---|
| 3909 | Vector AngleZero;
|
---|
| 3910 | Vector OrthogonalVector;
|
---|
| 3911 | Vector helper;
|
---|
[62bb91] | 3912 |
|
---|
[27bd2f] | 3913 | if (SetOfNeighbours == NULL) {
|
---|
[6613ec] | 3914 | DoeLog(2) && (eLog() << Verbose(2) << "Could not find any connected points!" << endl);
|
---|
| 3915 | delete (connectedCircle);
|
---|
[99593f] | 3916 | return NULL;
|
---|
| 3917 | }
|
---|
[a2028e] | 3918 |
|
---|
[97498a] | 3919 | // check whether there's something to do
|
---|
| 3920 | if (SetOfNeighbours->size() < 3) {
|
---|
| 3921 | for (TesselPointSet::iterator TesselRunner = SetOfNeighbours->begin(); TesselRunner != SetOfNeighbours->end(); TesselRunner++)
|
---|
| 3922 | connectedCircle->push_back(*TesselRunner);
|
---|
| 3923 | return connectedCircle;
|
---|
| 3924 | }
|
---|
| 3925 |
|
---|
[a67d19] | 3926 | DoLog(1) && (Log() << Verbose(1) << "INFO: Point is " << *Point << " and Reference is " << *Reference << "." << endl);
|
---|
[16d866] | 3927 | // calculate central point
|
---|
[97498a] | 3928 | TesselPointSet::const_iterator TesselA = SetOfNeighbours->begin();
|
---|
| 3929 | TesselPointSet::const_iterator TesselB = SetOfNeighbours->begin();
|
---|
| 3930 | TesselPointSet::const_iterator TesselC = SetOfNeighbours->begin();
|
---|
| 3931 | TesselB++;
|
---|
| 3932 | TesselC++;
|
---|
| 3933 | TesselC++;
|
---|
| 3934 | int counter = 0;
|
---|
| 3935 | while (TesselC != SetOfNeighbours->end()) {
|
---|
| 3936 | helper.MakeNormalVector((*TesselA)->node, (*TesselB)->node, (*TesselC)->node);
|
---|
[a67d19] | 3937 | DoLog(0) && (Log() << Verbose(0) << "Making normal vector out of " << *(*TesselA) << ", " << *(*TesselB) << " and " << *(*TesselC) << ":" << helper << endl);
|
---|
[97498a] | 3938 | counter++;
|
---|
| 3939 | TesselA++;
|
---|
| 3940 | TesselB++;
|
---|
| 3941 | TesselC++;
|
---|
| 3942 | PlaneNormal.AddVector(&helper);
|
---|
| 3943 | }
|
---|
| 3944 | //Log() << Verbose(0) << "Summed vectors " << center << "; number of points " << connectedPoints.size()
|
---|
| 3945 | // << "; scale factor " << counter;
|
---|
[6613ec] | 3946 | PlaneNormal.Scale(1.0 / (double) counter);
|
---|
| 3947 | // Log() << Verbose(1) << "INFO: Calculated center of all circle points is " << center << "." << endl;
|
---|
| 3948 | //
|
---|
| 3949 | // // projection plane of the circle is at the closes Point and normal is pointing away from center of all circle points
|
---|
| 3950 | // PlaneNormal.CopyVector(Point->node);
|
---|
| 3951 | // PlaneNormal.SubtractVector(¢er);
|
---|
| 3952 | // PlaneNormal.Normalize();
|
---|
[a67d19] | 3953 | DoLog(1) && (Log() << Verbose(1) << "INFO: Calculated plane normal of circle is " << PlaneNormal << "." << endl);
|
---|
[62bb91] | 3954 |
|
---|
| 3955 | // construct one orthogonal vector
|
---|
[a2028e] | 3956 | if (Reference != NULL) {
|
---|
[065e82] | 3957 | AngleZero.CopyVector(Reference);
|
---|
[a2028e] | 3958 | AngleZero.SubtractVector(Point->node);
|
---|
| 3959 | AngleZero.ProjectOntoPlane(&PlaneNormal);
|
---|
| 3960 | }
|
---|
[6613ec] | 3961 | if ((Reference == NULL) || (AngleZero.NormSquared() < MYEPSILON)) {
|
---|
[a67d19] | 3962 | DoLog(1) && (Log() << Verbose(1) << "Using alternatively " << *(*SetOfNeighbours->begin())->node << " as angle 0 referencer." << endl);
|
---|
[27bd2f] | 3963 | AngleZero.CopyVector((*SetOfNeighbours->begin())->node);
|
---|
[a2028e] | 3964 | AngleZero.SubtractVector(Point->node);
|
---|
| 3965 | AngleZero.ProjectOntoPlane(&PlaneNormal);
|
---|
| 3966 | if (AngleZero.NormSquared() < MYEPSILON) {
|
---|
[6613ec] | 3967 | DoeLog(0) && (eLog() << Verbose(0) << "CRITIAL: AngleZero is 0 even with alternative reference. The algorithm has to be changed here!" << endl);
|
---|
[a2028e] | 3968 | performCriticalExit();
|
---|
| 3969 | }
|
---|
| 3970 | }
|
---|
[a67d19] | 3971 | DoLog(1) && (Log() << Verbose(1) << "INFO: Reference vector on this plane representing angle 0 is " << AngleZero << "." << endl);
|
---|
[a2028e] | 3972 | if (AngleZero.NormSquared() > MYEPSILON)
|
---|
| 3973 | OrthogonalVector.MakeNormalVector(&PlaneNormal, &AngleZero);
|
---|
| 3974 | else
|
---|
| 3975 | OrthogonalVector.MakeNormalVector(&PlaneNormal);
|
---|
[a67d19] | 3976 | DoLog(1) && (Log() << Verbose(1) << "INFO: OrthogonalVector on plane is " << OrthogonalVector << "." << endl);
|
---|
[16d866] | 3977 |
|
---|
[5c7bf8] | 3978 | // go through all connected points and calculate angle
|
---|
[6613ec] | 3979 | pair<map<double, TesselPoint*>::iterator, bool> InserterTest;
|
---|
[c15ca2] | 3980 | for (TesselPointSet::iterator listRunner = SetOfNeighbours->begin(); listRunner != SetOfNeighbours->end(); listRunner++) {
|
---|
[5c7bf8] | 3981 | helper.CopyVector((*listRunner)->node);
|
---|
| 3982 | helper.SubtractVector(Point->node);
|
---|
| 3983 | helper.ProjectOntoPlane(&PlaneNormal);
|
---|
[f1cccd] | 3984 | double angle = GetAngle(helper, AngleZero, OrthogonalVector);
|
---|
[97498a] | 3985 | if (angle > M_PI) // the correction is of no use here (and not desired)
|
---|
[6613ec] | 3986 | angle = 2. * M_PI - angle;
|
---|
[a67d19] | 3987 | DoLog(0) && (Log() << Verbose(0) << "INFO: Calculated angle between " << helper << " and " << AngleZero << " is " << angle << " for point " << **listRunner << "." << endl);
|
---|
[6613ec] | 3988 | InserterTest = anglesOfPoints.insert(pair<double, TesselPoint*> (angle, (*listRunner)));
|
---|
[c15ca2] | 3989 | if (!InserterTest.second) {
|
---|
[6613ec] | 3990 | DoeLog(0) && (eLog() << Verbose(0) << "GetCircleOfSetOfPoints() got two atoms with same angle: " << *((InserterTest.first)->second) << " and " << (*listRunner) << endl);
|
---|
[c15ca2] | 3991 | performCriticalExit();
|
---|
| 3992 | }
|
---|
[62bb91] | 3993 | }
|
---|
| 3994 |
|
---|
[6613ec] | 3995 | for (map<double, TesselPoint*>::iterator AngleRunner = anglesOfPoints.begin(); AngleRunner != anglesOfPoints.end(); AngleRunner++) {
|
---|
[065e82] | 3996 | connectedCircle->push_back(AngleRunner->second);
|
---|
| 3997 | }
|
---|
[62bb91] | 3998 |
|
---|
[065e82] | 3999 | return connectedCircle;
|
---|
| 4000 | }
|
---|
[62bb91] | 4001 |
|
---|
[065e82] | 4002 | /** Gets all points connected to the provided point by triangulation lines, ordered such that we walk along a closed path.
|
---|
| 4003 | *
|
---|
| 4004 | * @param *out output stream for debugging
|
---|
| 4005 | * @param *Point of which get all connected points
|
---|
| 4006 | * @return list of the all points linked to the provided one
|
---|
| 4007 | */
|
---|
[244a84] | 4008 | ListOfTesselPointList * Tesselation::GetPathsOfConnectedPoints(const TesselPoint* const Point) const
|
---|
[065e82] | 4009 | {
|
---|
[6613ec] | 4010 | Info FunctionInfo(__func__);
|
---|
[065e82] | 4011 | map<double, TesselPoint*> anglesOfPoints;
|
---|
[6613ec] | 4012 | list<TesselPointList *> *ListOfPaths = new list<TesselPointList *> ;
|
---|
[c15ca2] | 4013 | TesselPointList *connectedPath = NULL;
|
---|
[065e82] | 4014 | Vector center;
|
---|
| 4015 | Vector PlaneNormal;
|
---|
| 4016 | Vector AngleZero;
|
---|
| 4017 | Vector OrthogonalVector;
|
---|
| 4018 | Vector helper;
|
---|
| 4019 | class BoundaryPointSet *ReferencePoint = NULL;
|
---|
| 4020 | class BoundaryPointSet *CurrentPoint = NULL;
|
---|
| 4021 | class BoundaryTriangleSet *triangle = NULL;
|
---|
| 4022 | class BoundaryLineSet *CurrentLine = NULL;
|
---|
| 4023 | class BoundaryLineSet *StartLine = NULL;
|
---|
| 4024 | // find the respective boundary point
|
---|
[776b64] | 4025 | PointMap::const_iterator PointRunner = PointsOnBoundary.find(Point->nr);
|
---|
[065e82] | 4026 | if (PointRunner != PointsOnBoundary.end()) {
|
---|
| 4027 | ReferencePoint = PointRunner->second;
|
---|
| 4028 | } else {
|
---|
[6613ec] | 4029 | DoeLog(1) && (eLog() << Verbose(1) << "GetPathOfConnectedPoints() could not find the BoundaryPoint belonging to " << *Point << "." << endl);
|
---|
[065e82] | 4030 | return NULL;
|
---|
| 4031 | }
|
---|
| 4032 |
|
---|
[6613ec] | 4033 | map<class BoundaryLineSet *, bool> TouchedLine;
|
---|
| 4034 | map<class BoundaryTriangleSet *, bool> TouchedTriangle;
|
---|
| 4035 | map<class BoundaryLineSet *, bool>::iterator LineRunner;
|
---|
| 4036 | map<class BoundaryTriangleSet *, bool>::iterator TriangleRunner;
|
---|
[57066a] | 4037 | for (LineMap::iterator Runner = ReferencePoint->lines.begin(); Runner != ReferencePoint->lines.end(); Runner++) {
|
---|
[6613ec] | 4038 | TouchedLine.insert(pair<class BoundaryLineSet *, bool> (Runner->second, false));
|
---|
[57066a] | 4039 | for (TriangleMap::iterator Sprinter = Runner->second->triangles.begin(); Sprinter != Runner->second->triangles.end(); Sprinter++)
|
---|
[6613ec] | 4040 | TouchedTriangle.insert(pair<class BoundaryTriangleSet *, bool> (Sprinter->second, false));
|
---|
[57066a] | 4041 | }
|
---|
[065e82] | 4042 | if (!ReferencePoint->lines.empty()) {
|
---|
| 4043 | for (LineMap::iterator runner = ReferencePoint->lines.begin(); runner != ReferencePoint->lines.end(); runner++) {
|
---|
[57066a] | 4044 | LineRunner = TouchedLine.find(runner->second);
|
---|
| 4045 | if (LineRunner == TouchedLine.end()) {
|
---|
[6613ec] | 4046 | DoeLog(1) && (eLog() << Verbose(1) << "I could not find " << *runner->second << " in the touched list." << endl);
|
---|
[57066a] | 4047 | } else if (!LineRunner->second) {
|
---|
| 4048 | LineRunner->second = true;
|
---|
[c15ca2] | 4049 | connectedPath = new TesselPointList;
|
---|
[065e82] | 4050 | triangle = NULL;
|
---|
| 4051 | CurrentLine = runner->second;
|
---|
| 4052 | StartLine = CurrentLine;
|
---|
| 4053 | CurrentPoint = CurrentLine->GetOtherEndpoint(ReferencePoint);
|
---|
[a67d19] | 4054 | DoLog(1) && (Log() << Verbose(1) << "INFO: Beginning path retrieval at " << *CurrentPoint << " of line " << *CurrentLine << "." << endl);
|
---|
[065e82] | 4055 | do {
|
---|
| 4056 | // push current one
|
---|
[a67d19] | 4057 | DoLog(1) && (Log() << Verbose(1) << "INFO: Putting " << *CurrentPoint << " at end of path." << endl);
|
---|
[065e82] | 4058 | connectedPath->push_back(CurrentPoint->node);
|
---|
| 4059 |
|
---|
| 4060 | // find next triangle
|
---|
[57066a] | 4061 | for (TriangleMap::iterator Runner = CurrentLine->triangles.begin(); Runner != CurrentLine->triangles.end(); Runner++) {
|
---|
[a67d19] | 4062 | DoLog(1) && (Log() << Verbose(1) << "INFO: Inspecting triangle " << *Runner->second << "." << endl);
|
---|
[57066a] | 4063 | if ((Runner->second != triangle)) { // look for first triangle not equal to old one
|
---|
| 4064 | triangle = Runner->second;
|
---|
| 4065 | TriangleRunner = TouchedTriangle.find(triangle);
|
---|
| 4066 | if (TriangleRunner != TouchedTriangle.end()) {
|
---|
| 4067 | if (!TriangleRunner->second) {
|
---|
| 4068 | TriangleRunner->second = true;
|
---|
[a67d19] | 4069 | DoLog(1) && (Log() << Verbose(1) << "INFO: Connecting triangle is " << *triangle << "." << endl);
|
---|
[57066a] | 4070 | break;
|
---|
| 4071 | } else {
|
---|
[a67d19] | 4072 | DoLog(1) && (Log() << Verbose(1) << "INFO: Skipping " << *triangle << ", as we have already visited it." << endl);
|
---|
[57066a] | 4073 | triangle = NULL;
|
---|
| 4074 | }
|
---|
| 4075 | } else {
|
---|
[6613ec] | 4076 | DoeLog(1) && (eLog() << Verbose(1) << "I could not find " << *triangle << " in the touched list." << endl);
|
---|
[57066a] | 4077 | triangle = NULL;
|
---|
| 4078 | }
|
---|
[065e82] | 4079 | }
|
---|
| 4080 | }
|
---|
[57066a] | 4081 | if (triangle == NULL)
|
---|
| 4082 | break;
|
---|
[065e82] | 4083 | // find next line
|
---|
[6613ec] | 4084 | for (int i = 0; i < 3; i++) {
|
---|
[065e82] | 4085 | if ((triangle->lines[i] != CurrentLine) && (triangle->lines[i]->ContainsBoundaryPoint(ReferencePoint))) { // not the current line and still containing Point
|
---|
| 4086 | CurrentLine = triangle->lines[i];
|
---|
[a67d19] | 4087 | DoLog(1) && (Log() << Verbose(1) << "INFO: Connecting line is " << *CurrentLine << "." << endl);
|
---|
[065e82] | 4088 | break;
|
---|
| 4089 | }
|
---|
| 4090 | }
|
---|
[57066a] | 4091 | LineRunner = TouchedLine.find(CurrentLine);
|
---|
| 4092 | if (LineRunner == TouchedLine.end())
|
---|
[6613ec] | 4093 | DoeLog(1) && (eLog() << Verbose(1) << "I could not find " << *CurrentLine << " in the touched list." << endl);
|
---|
[065e82] | 4094 | else
|
---|
[57066a] | 4095 | LineRunner->second = true;
|
---|
[065e82] | 4096 | // find next point
|
---|
| 4097 | CurrentPoint = CurrentLine->GetOtherEndpoint(ReferencePoint);
|
---|
| 4098 |
|
---|
| 4099 | } while (CurrentLine != StartLine);
|
---|
| 4100 | // last point is missing, as it's on start line
|
---|
[a67d19] | 4101 | DoLog(1) && (Log() << Verbose(1) << "INFO: Putting " << *CurrentPoint << " at end of path." << endl);
|
---|
[57066a] | 4102 | if (StartLine->GetOtherEndpoint(ReferencePoint)->node != connectedPath->back())
|
---|
| 4103 | connectedPath->push_back(StartLine->GetOtherEndpoint(ReferencePoint)->node);
|
---|
[065e82] | 4104 |
|
---|
| 4105 | ListOfPaths->push_back(connectedPath);
|
---|
| 4106 | } else {
|
---|
[a67d19] | 4107 | DoLog(1) && (Log() << Verbose(1) << "INFO: Skipping " << *runner->second << ", as we have already visited it." << endl);
|
---|
[065e82] | 4108 | }
|
---|
| 4109 | }
|
---|
| 4110 | } else {
|
---|
[6613ec] | 4111 | DoeLog(1) && (eLog() << Verbose(1) << "There are no lines attached to " << *ReferencePoint << "." << endl);
|
---|
[065e82] | 4112 | }
|
---|
| 4113 |
|
---|
| 4114 | return ListOfPaths;
|
---|
[62bb91] | 4115 | }
|
---|
| 4116 |
|
---|
[065e82] | 4117 | /** Gets all closed paths on the circle of points connected to the provided point by triangulation lines, if this very point is removed.
|
---|
| 4118 | * From GetPathsOfConnectedPoints() extracts all single loops of intracrossing paths in the list of closed paths.
|
---|
| 4119 | * @param *out output stream for debugging
|
---|
| 4120 | * @param *Point of which get all connected points
|
---|
| 4121 | * @return list of the closed paths
|
---|
| 4122 | */
|
---|
[244a84] | 4123 | ListOfTesselPointList * Tesselation::GetClosedPathsOfConnectedPoints(const TesselPoint* const Point) const
|
---|
[065e82] | 4124 | {
|
---|
[6613ec] | 4125 | Info FunctionInfo(__func__);
|
---|
[c15ca2] | 4126 | list<TesselPointList *> *ListofPaths = GetPathsOfConnectedPoints(Point);
|
---|
[6613ec] | 4127 | list<TesselPointList *> *ListofClosedPaths = new list<TesselPointList *> ;
|
---|
[c15ca2] | 4128 | TesselPointList *connectedPath = NULL;
|
---|
| 4129 | TesselPointList *newPath = NULL;
|
---|
[065e82] | 4130 | int count = 0;
|
---|
[c15ca2] | 4131 | TesselPointList::iterator CircleRunner;
|
---|
| 4132 | TesselPointList::iterator CircleStart;
|
---|
[065e82] | 4133 |
|
---|
[6613ec] | 4134 | for (list<TesselPointList *>::iterator ListRunner = ListofPaths->begin(); ListRunner != ListofPaths->end(); ListRunner++) {
|
---|
[065e82] | 4135 | connectedPath = *ListRunner;
|
---|
| 4136 |
|
---|
[a67d19] | 4137 | DoLog(1) && (Log() << Verbose(1) << "INFO: Current path is " << connectedPath << "." << endl);
|
---|
[065e82] | 4138 |
|
---|
| 4139 | // go through list, look for reappearance of starting Point and count
|
---|
| 4140 | CircleStart = connectedPath->begin();
|
---|
| 4141 | // go through list, look for reappearance of starting Point and create list
|
---|
[c15ca2] | 4142 | TesselPointList::iterator Marker = CircleStart;
|
---|
[065e82] | 4143 | for (CircleRunner = CircleStart; CircleRunner != connectedPath->end(); CircleRunner++) {
|
---|
| 4144 | if ((*CircleRunner == *CircleStart) && (CircleRunner != CircleStart)) { // is not the very first point
|
---|
| 4145 | // we have a closed circle from Marker to new Marker
|
---|
[a67d19] | 4146 | DoLog(1) && (Log() << Verbose(1) << count + 1 << ". closed path consists of: ");
|
---|
[c15ca2] | 4147 | newPath = new TesselPointList;
|
---|
| 4148 | TesselPointList::iterator CircleSprinter = Marker;
|
---|
[065e82] | 4149 | for (; CircleSprinter != CircleRunner; CircleSprinter++) {
|
---|
| 4150 | newPath->push_back(*CircleSprinter);
|
---|
[a67d19] | 4151 | DoLog(0) && (Log() << Verbose(0) << (**CircleSprinter) << " <-> ");
|
---|
[065e82] | 4152 | }
|
---|
[a67d19] | 4153 | DoLog(0) && (Log() << Verbose(0) << ".." << endl);
|
---|
[065e82] | 4154 | count++;
|
---|
| 4155 | Marker = CircleRunner;
|
---|
| 4156 |
|
---|
| 4157 | // add to list
|
---|
| 4158 | ListofClosedPaths->push_back(newPath);
|
---|
| 4159 | }
|
---|
| 4160 | }
|
---|
| 4161 | }
|
---|
[a67d19] | 4162 | DoLog(1) && (Log() << Verbose(1) << "INFO: " << count << " closed additional path(s) have been created." << endl);
|
---|
[065e82] | 4163 |
|
---|
| 4164 | // delete list of paths
|
---|
| 4165 | while (!ListofPaths->empty()) {
|
---|
| 4166 | connectedPath = *(ListofPaths->begin());
|
---|
| 4167 | ListofPaths->remove(connectedPath);
|
---|
[6613ec] | 4168 | delete (connectedPath);
|
---|
[065e82] | 4169 | }
|
---|
[6613ec] | 4170 | delete (ListofPaths);
|
---|
[065e82] | 4171 |
|
---|
| 4172 | // exit
|
---|
| 4173 | return ListofClosedPaths;
|
---|
[6613ec] | 4174 | }
|
---|
| 4175 | ;
|
---|
[065e82] | 4176 |
|
---|
| 4177 | /** Gets all belonging triangles for a given BoundaryPointSet.
|
---|
| 4178 | * \param *out output stream for debugging
|
---|
| 4179 | * \param *Point BoundaryPoint
|
---|
| 4180 | * \return pointer to allocated list of triangles
|
---|
| 4181 | */
|
---|
[c15ca2] | 4182 | TriangleSet *Tesselation::GetAllTriangles(const BoundaryPointSet * const Point) const
|
---|
[065e82] | 4183 | {
|
---|
[6613ec] | 4184 | Info FunctionInfo(__func__);
|
---|
| 4185 | TriangleSet *connectedTriangles = new TriangleSet;
|
---|
[065e82] | 4186 |
|
---|
| 4187 | if (Point == NULL) {
|
---|
[6613ec] | 4188 | DoeLog(1) && (eLog() << Verbose(1) << "Point given is NULL." << endl);
|
---|
[065e82] | 4189 | } else {
|
---|
| 4190 | // go through its lines and insert all triangles
|
---|
[776b64] | 4191 | for (LineMap::const_iterator LineRunner = Point->lines.begin(); LineRunner != Point->lines.end(); LineRunner++)
|
---|
[065e82] | 4192 | for (TriangleMap::iterator TriangleRunner = (LineRunner->second)->triangles.begin(); TriangleRunner != (LineRunner->second)->triangles.end(); TriangleRunner++) {
|
---|
[6613ec] | 4193 | connectedTriangles->insert(TriangleRunner->second);
|
---|
| 4194 | }
|
---|
[065e82] | 4195 | }
|
---|
| 4196 |
|
---|
| 4197 | return connectedTriangles;
|
---|
[6613ec] | 4198 | }
|
---|
| 4199 | ;
|
---|
[065e82] | 4200 |
|
---|
[16d866] | 4201 | /** Removes a boundary point from the envelope while keeping it closed.
|
---|
[57066a] | 4202 | * We remove the old triangles connected to the point and re-create new triangles to close the surface following this ansatz:
|
---|
| 4203 | * -# a closed path(s) of boundary points surrounding the point to be removed is constructed
|
---|
| 4204 | * -# on each closed path, we pick three adjacent points, create a triangle with them and subtract the middle point from the path
|
---|
| 4205 | * -# we advance two points (i.e. the next triangle will start at the ending point of the last triangle) and continue as before
|
---|
| 4206 | * -# the surface is closed, when the path is empty
|
---|
| 4207 | * Thereby, we (hopefully) make sure that the removed points remains beneath the surface (this is checked via IsInnerPoint eventually).
|
---|
[16d866] | 4208 | * \param *out output stream for debugging
|
---|
| 4209 | * \param *point point to be removed
|
---|
| 4210 | * \return volume added to the volume inside the tesselated surface by the removal
|
---|
| 4211 | */
|
---|
[6613ec] | 4212 | double Tesselation::RemovePointFromTesselatedSurface(class BoundaryPointSet *point)
|
---|
| 4213 | {
|
---|
[16d866] | 4214 | class BoundaryLineSet *line = NULL;
|
---|
| 4215 | class BoundaryTriangleSet *triangle = NULL;
|
---|
[57066a] | 4216 | Vector OldPoint, NormalVector;
|
---|
[16d866] | 4217 | double volume = 0;
|
---|
| 4218 | int count = 0;
|
---|
| 4219 |
|
---|
[1d9b7aa] | 4220 | if (point == NULL) {
|
---|
[6613ec] | 4221 | DoeLog(1) && (eLog() << Verbose(1) << "Cannot remove the point " << point << ", it's NULL!" << endl);
|
---|
[1d9b7aa] | 4222 | return 0.;
|
---|
| 4223 | } else
|
---|
[a67d19] | 4224 | DoLog(0) && (Log() << Verbose(0) << "Removing point " << *point << " from tesselated boundary ..." << endl);
|
---|
[1d9b7aa] | 4225 |
|
---|
[16d866] | 4226 | // copy old location for the volume
|
---|
| 4227 | OldPoint.CopyVector(point->node->node);
|
---|
| 4228 |
|
---|
| 4229 | // get list of connected points
|
---|
| 4230 | if (point->lines.empty()) {
|
---|
[6613ec] | 4231 | DoeLog(1) && (eLog() << Verbose(1) << "Cannot remove the point " << *point << ", it's connected to no lines!" << endl);
|
---|
[16d866] | 4232 | return 0.;
|
---|
| 4233 | }
|
---|
| 4234 |
|
---|
[c15ca2] | 4235 | list<TesselPointList *> *ListOfClosedPaths = GetClosedPathsOfConnectedPoints(point->node);
|
---|
| 4236 | TesselPointList *connectedPath = NULL;
|
---|
[065e82] | 4237 |
|
---|
| 4238 | // gather all triangles
|
---|
[16d866] | 4239 | for (LineMap::iterator LineRunner = point->lines.begin(); LineRunner != point->lines.end(); LineRunner++)
|
---|
[6613ec] | 4240 | count += LineRunner->second->triangles.size();
|
---|
[c15ca2] | 4241 | TriangleMap Candidates;
|
---|
[57066a] | 4242 | for (LineMap::iterator LineRunner = point->lines.begin(); LineRunner != point->lines.end(); LineRunner++) {
|
---|
[16d866] | 4243 | line = LineRunner->second;
|
---|
| 4244 | for (TriangleMap::iterator TriangleRunner = line->triangles.begin(); TriangleRunner != line->triangles.end(); TriangleRunner++) {
|
---|
| 4245 | triangle = TriangleRunner->second;
|
---|
[6613ec] | 4246 | Candidates.insert(TrianglePair(triangle->Nr, triangle));
|
---|
[16d866] | 4247 | }
|
---|
| 4248 | }
|
---|
| 4249 |
|
---|
[065e82] | 4250 | // remove all triangles
|
---|
[6613ec] | 4251 | count = 0;
|
---|
[57066a] | 4252 | NormalVector.Zero();
|
---|
[c15ca2] | 4253 | for (TriangleMap::iterator Runner = Candidates.begin(); Runner != Candidates.end(); Runner++) {
|
---|
[a67d19] | 4254 | DoLog(1) && (Log() << Verbose(1) << "INFO: Removing triangle " << *(Runner->second) << "." << endl);
|
---|
[c15ca2] | 4255 | NormalVector.SubtractVector(&Runner->second->NormalVector); // has to point inward
|
---|
| 4256 | RemoveTesselationTriangle(Runner->second);
|
---|
[065e82] | 4257 | count++;
|
---|
| 4258 | }
|
---|
[a67d19] | 4259 | DoLog(1) && (Log() << Verbose(1) << count << " triangles were removed." << endl);
|
---|
[065e82] | 4260 |
|
---|
[c15ca2] | 4261 | list<TesselPointList *>::iterator ListAdvance = ListOfClosedPaths->begin();
|
---|
| 4262 | list<TesselPointList *>::iterator ListRunner = ListAdvance;
|
---|
| 4263 | TriangleMap::iterator NumberRunner = Candidates.begin();
|
---|
| 4264 | TesselPointList::iterator StartNode, MiddleNode, EndNode;
|
---|
[57066a] | 4265 | double angle;
|
---|
| 4266 | double smallestangle;
|
---|
| 4267 | Vector Point, Reference, OrthogonalVector;
|
---|
[6613ec] | 4268 | if (count > 2) { // less than three triangles, then nothing will be created
|
---|
[065e82] | 4269 | class TesselPoint *TriangleCandidates[3];
|
---|
| 4270 | count = 0;
|
---|
[6613ec] | 4271 | for (; ListRunner != ListOfClosedPaths->end(); ListRunner = ListAdvance) { // go through all closed paths
|
---|
[065e82] | 4272 | if (ListAdvance != ListOfClosedPaths->end())
|
---|
| 4273 | ListAdvance++;
|
---|
| 4274 |
|
---|
| 4275 | connectedPath = *ListRunner;
|
---|
| 4276 | // re-create all triangles by going through connected points list
|
---|
[c15ca2] | 4277 | LineList NewLines;
|
---|
[6613ec] | 4278 | for (; !connectedPath->empty();) {
|
---|
[57066a] | 4279 | // search middle node with widest angle to next neighbours
|
---|
| 4280 | EndNode = connectedPath->end();
|
---|
| 4281 | smallestangle = 0.;
|
---|
| 4282 | for (MiddleNode = connectedPath->begin(); MiddleNode != connectedPath->end(); MiddleNode++) {
|
---|
[a67d19] | 4283 | DoLog(1) && (Log() << Verbose(1) << "INFO: MiddleNode is " << **MiddleNode << "." << endl);
|
---|
[57066a] | 4284 | // construct vectors to next and previous neighbour
|
---|
| 4285 | StartNode = MiddleNode;
|
---|
| 4286 | if (StartNode == connectedPath->begin())
|
---|
| 4287 | StartNode = connectedPath->end();
|
---|
| 4288 | StartNode--;
|
---|
[e138de] | 4289 | //Log() << Verbose(3) << "INFO: StartNode is " << **StartNode << "." << endl;
|
---|
[57066a] | 4290 | Point.CopyVector((*StartNode)->node);
|
---|
| 4291 | Point.SubtractVector((*MiddleNode)->node);
|
---|
| 4292 | StartNode = MiddleNode;
|
---|
| 4293 | StartNode++;
|
---|
| 4294 | if (StartNode == connectedPath->end())
|
---|
| 4295 | StartNode = connectedPath->begin();
|
---|
[e138de] | 4296 | //Log() << Verbose(3) << "INFO: EndNode is " << **StartNode << "." << endl;
|
---|
[57066a] | 4297 | Reference.CopyVector((*StartNode)->node);
|
---|
| 4298 | Reference.SubtractVector((*MiddleNode)->node);
|
---|
| 4299 | OrthogonalVector.CopyVector((*MiddleNode)->node);
|
---|
| 4300 | OrthogonalVector.SubtractVector(&OldPoint);
|
---|
| 4301 | OrthogonalVector.MakeNormalVector(&Reference);
|
---|
| 4302 | angle = GetAngle(Point, Reference, OrthogonalVector);
|
---|
| 4303 | //if (angle < M_PI) // no wrong-sided triangles, please?
|
---|
[6613ec] | 4304 | if (fabs(angle - M_PI) < fabs(smallestangle - M_PI)) { // get straightest angle (i.e. construct those triangles with smallest area first)
|
---|
| 4305 | smallestangle = angle;
|
---|
| 4306 | EndNode = MiddleNode;
|
---|
| 4307 | }
|
---|
[57066a] | 4308 | }
|
---|
| 4309 | MiddleNode = EndNode;
|
---|
| 4310 | if (MiddleNode == connectedPath->end()) {
|
---|
[6613ec] | 4311 | DoeLog(0) && (eLog() << Verbose(0) << "CRITICAL: Could not find a smallest angle!" << endl);
|
---|
[f67b6e] | 4312 | performCriticalExit();
|
---|
[57066a] | 4313 | }
|
---|
| 4314 | StartNode = MiddleNode;
|
---|
| 4315 | if (StartNode == connectedPath->begin())
|
---|
| 4316 | StartNode = connectedPath->end();
|
---|
| 4317 | StartNode--;
|
---|
| 4318 | EndNode++;
|
---|
| 4319 | if (EndNode == connectedPath->end())
|
---|
| 4320 | EndNode = connectedPath->begin();
|
---|
[a67d19] | 4321 | DoLog(2) && (Log() << Verbose(2) << "INFO: StartNode is " << **StartNode << "." << endl);
|
---|
| 4322 | DoLog(2) && (Log() << Verbose(2) << "INFO: MiddleNode is " << **MiddleNode << "." << endl);
|
---|
| 4323 | DoLog(2) && (Log() << Verbose(2) << "INFO: EndNode is " << **EndNode << "." << endl);
|
---|
| 4324 | DoLog(1) && (Log() << Verbose(1) << "INFO: Attempting to create triangle " << (*StartNode)->Name << ", " << (*MiddleNode)->Name << " and " << (*EndNode)->Name << "." << endl);
|
---|
[57066a] | 4325 | TriangleCandidates[0] = *StartNode;
|
---|
| 4326 | TriangleCandidates[1] = *MiddleNode;
|
---|
| 4327 | TriangleCandidates[2] = *EndNode;
|
---|
[e138de] | 4328 | triangle = GetPresentTriangle(TriangleCandidates);
|
---|
[57066a] | 4329 | if (triangle != NULL) {
|
---|
[6613ec] | 4330 | DoeLog(0) && (eLog() << Verbose(0) << "New triangle already present, skipping!" << endl);
|
---|
[57066a] | 4331 | StartNode++;
|
---|
| 4332 | MiddleNode++;
|
---|
| 4333 | EndNode++;
|
---|
| 4334 | if (StartNode == connectedPath->end())
|
---|
| 4335 | StartNode = connectedPath->begin();
|
---|
| 4336 | if (MiddleNode == connectedPath->end())
|
---|
| 4337 | MiddleNode = connectedPath->begin();
|
---|
| 4338 | if (EndNode == connectedPath->end())
|
---|
| 4339 | EndNode = connectedPath->begin();
|
---|
| 4340 | continue;
|
---|
| 4341 | }
|
---|
[a67d19] | 4342 | DoLog(3) && (Log() << Verbose(3) << "Adding new triangle points." << endl);
|
---|
[57066a] | 4343 | AddTesselationPoint(*StartNode, 0);
|
---|
| 4344 | AddTesselationPoint(*MiddleNode, 1);
|
---|
| 4345 | AddTesselationPoint(*EndNode, 2);
|
---|
[a67d19] | 4346 | DoLog(3) && (Log() << Verbose(3) << "Adding new triangle lines." << endl);
|
---|
[f07f86d] | 4347 | AddTesselationLine(NULL, NULL, TPS[0], TPS[1], 0);
|
---|
| 4348 | AddTesselationLine(NULL, NULL, TPS[0], TPS[2], 1);
|
---|
[57066a] | 4349 | NewLines.push_back(BLS[1]);
|
---|
[f07f86d] | 4350 | AddTesselationLine(NULL, NULL, TPS[1], TPS[2], 2);
|
---|
[065e82] | 4351 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
[57066a] | 4352 | BTS->GetNormalVector(NormalVector);
|
---|
[065e82] | 4353 | AddTesselationTriangle();
|
---|
| 4354 | // calculate volume summand as a general tetraeder
|
---|
[c0f6c6] | 4355 | volume += CalculateVolumeofGeneralTetraeder(*TPS[0]->node->node, *TPS[1]->node->node, *TPS[2]->node->node, OldPoint);
|
---|
[065e82] | 4356 | // advance number
|
---|
| 4357 | count++;
|
---|
[57066a] | 4358 |
|
---|
| 4359 | // prepare nodes for next triangle
|
---|
| 4360 | StartNode = EndNode;
|
---|
[a67d19] | 4361 | DoLog(2) && (Log() << Verbose(2) << "Removing " << **MiddleNode << " from closed path, remaining points: " << connectedPath->size() << "." << endl);
|
---|
[57066a] | 4362 | connectedPath->remove(*MiddleNode); // remove the middle node (it is surrounded by triangles)
|
---|
| 4363 | if (connectedPath->size() == 2) { // we are done
|
---|
| 4364 | connectedPath->remove(*StartNode); // remove the start node
|
---|
| 4365 | connectedPath->remove(*EndNode); // remove the end node
|
---|
| 4366 | break;
|
---|
| 4367 | } else if (connectedPath->size() < 2) { // something's gone wrong!
|
---|
[6613ec] | 4368 | DoeLog(0) && (eLog() << Verbose(0) << "CRITICAL: There are only two endpoints left!" << endl);
|
---|
[f67b6e] | 4369 | performCriticalExit();
|
---|
[57066a] | 4370 | } else {
|
---|
| 4371 | MiddleNode = StartNode;
|
---|
| 4372 | MiddleNode++;
|
---|
| 4373 | if (MiddleNode == connectedPath->end())
|
---|
| 4374 | MiddleNode = connectedPath->begin();
|
---|
| 4375 | EndNode = MiddleNode;
|
---|
| 4376 | EndNode++;
|
---|
| 4377 | if (EndNode == connectedPath->end())
|
---|
| 4378 | EndNode = connectedPath->begin();
|
---|
| 4379 | }
|
---|
[065e82] | 4380 | }
|
---|
[57066a] | 4381 | // maximize the inner lines (we preferentially created lines with a huge angle, which is for the tesselation not wanted though useful for the closing)
|
---|
| 4382 | if (NewLines.size() > 1) {
|
---|
[c15ca2] | 4383 | LineList::iterator Candidate;
|
---|
[57066a] | 4384 | class BoundaryLineSet *OtherBase = NULL;
|
---|
| 4385 | double tmp, maxgain;
|
---|
| 4386 | do {
|
---|
| 4387 | maxgain = 0;
|
---|
[6613ec] | 4388 | for (LineList::iterator Runner = NewLines.begin(); Runner != NewLines.end(); Runner++) {
|
---|
[e138de] | 4389 | tmp = PickFarthestofTwoBaselines(*Runner);
|
---|
[57066a] | 4390 | if (maxgain < tmp) {
|
---|
| 4391 | maxgain = tmp;
|
---|
| 4392 | Candidate = Runner;
|
---|
| 4393 | }
|
---|
| 4394 | }
|
---|
| 4395 | if (maxgain != 0) {
|
---|
| 4396 | volume += maxgain;
|
---|
[a67d19] | 4397 | DoLog(1) && (Log() << Verbose(1) << "Flipping baseline with highest volume" << **Candidate << "." << endl);
|
---|
[e138de] | 4398 | OtherBase = FlipBaseline(*Candidate);
|
---|
[57066a] | 4399 | NewLines.erase(Candidate);
|
---|
| 4400 | NewLines.push_back(OtherBase);
|
---|
| 4401 | }
|
---|
| 4402 | } while (maxgain != 0.);
|
---|
| 4403 | }
|
---|
| 4404 |
|
---|
[065e82] | 4405 | ListOfClosedPaths->remove(connectedPath);
|
---|
[6613ec] | 4406 | delete (connectedPath);
|
---|
[16d866] | 4407 | }
|
---|
[a67d19] | 4408 | DoLog(0) && (Log() << Verbose(0) << count << " triangles were created." << endl);
|
---|
[065e82] | 4409 | } else {
|
---|
| 4410 | while (!ListOfClosedPaths->empty()) {
|
---|
| 4411 | ListRunner = ListOfClosedPaths->begin();
|
---|
| 4412 | connectedPath = *ListRunner;
|
---|
| 4413 | ListOfClosedPaths->remove(connectedPath);
|
---|
[6613ec] | 4414 | delete (connectedPath);
|
---|
[065e82] | 4415 | }
|
---|
[a67d19] | 4416 | DoLog(0) && (Log() << Verbose(0) << "No need to create any triangles." << endl);
|
---|
[16d866] | 4417 | }
|
---|
[6613ec] | 4418 | delete (ListOfClosedPaths);
|
---|
[16d866] | 4419 |
|
---|
[a67d19] | 4420 | DoLog(0) && (Log() << Verbose(0) << "Removed volume is " << volume << "." << endl);
|
---|
[357fba] | 4421 |
|
---|
[57066a] | 4422 | return volume;
|
---|
[6613ec] | 4423 | }
|
---|
| 4424 | ;
|
---|
[ab1932] | 4425 |
|
---|
| 4426 | /**
|
---|
[62bb91] | 4427 | * Finds triangles belonging to the three provided points.
|
---|
[ab1932] | 4428 | *
|
---|
[71b20e] | 4429 | * @param *Points[3] list, is expected to contain three points (NULL means wildcard)
|
---|
[ab1932] | 4430 | *
|
---|
[62bb91] | 4431 | * @return triangles which belong to the provided points, will be empty if there are none,
|
---|
[ab1932] | 4432 | * will usually be one, in case of degeneration, there will be two
|
---|
| 4433 | */
|
---|
[c15ca2] | 4434 | TriangleList *Tesselation::FindTriangles(const TesselPoint* const Points[3]) const
|
---|
[ab1932] | 4435 | {
|
---|
[6613ec] | 4436 | Info FunctionInfo(__func__);
|
---|
| 4437 | TriangleList *result = new TriangleList;
|
---|
[776b64] | 4438 | LineMap::const_iterator FindLine;
|
---|
| 4439 | TriangleMap::const_iterator FindTriangle;
|
---|
[ab1932] | 4440 | class BoundaryPointSet *TrianglePoints[3];
|
---|
[71b20e] | 4441 | size_t NoOfWildcards = 0;
|
---|
[ab1932] | 4442 |
|
---|
| 4443 | for (int i = 0; i < 3; i++) {
|
---|
[71b20e] | 4444 | if (Points[i] == NULL) {
|
---|
| 4445 | NoOfWildcards++;
|
---|
[ab1932] | 4446 | TrianglePoints[i] = NULL;
|
---|
[71b20e] | 4447 | } else {
|
---|
| 4448 | PointMap::const_iterator FindPoint = PointsOnBoundary.find(Points[i]->nr);
|
---|
| 4449 | if (FindPoint != PointsOnBoundary.end()) {
|
---|
| 4450 | TrianglePoints[i] = FindPoint->second;
|
---|
| 4451 | } else {
|
---|
| 4452 | TrianglePoints[i] = NULL;
|
---|
| 4453 | }
|
---|
[ab1932] | 4454 | }
|
---|
| 4455 | }
|
---|
| 4456 |
|
---|
[71b20e] | 4457 | switch (NoOfWildcards) {
|
---|
| 4458 | case 0: // checks lines between the points in the Points for their adjacent triangles
|
---|
| 4459 | for (int i = 0; i < 3; i++) {
|
---|
| 4460 | if (TrianglePoints[i] != NULL) {
|
---|
[6613ec] | 4461 | for (int j = i + 1; j < 3; j++) {
|
---|
[71b20e] | 4462 | if (TrianglePoints[j] != NULL) {
|
---|
| 4463 | for (FindLine = TrianglePoints[i]->lines.find(TrianglePoints[j]->node->nr); // is a multimap!
|
---|
[6613ec] | 4464 | (FindLine != TrianglePoints[i]->lines.end()) && (FindLine->first == TrianglePoints[j]->node->nr); FindLine++) {
|
---|
| 4465 | for (FindTriangle = FindLine->second->triangles.begin(); FindTriangle != FindLine->second->triangles.end(); FindTriangle++) {
|
---|
[71b20e] | 4466 | if (FindTriangle->second->IsPresentTupel(TrianglePoints)) {
|
---|
| 4467 | result->push_back(FindTriangle->second);
|
---|
| 4468 | }
|
---|
| 4469 | }
|
---|
[ab1932] | 4470 | }
|
---|
[71b20e] | 4471 | // Is it sufficient to consider one of the triangle lines for this.
|
---|
| 4472 | return result;
|
---|
[ab1932] | 4473 | }
|
---|
| 4474 | }
|
---|
| 4475 | }
|
---|
| 4476 | }
|
---|
[71b20e] | 4477 | break;
|
---|
| 4478 | case 1: // copy all triangles of the respective line
|
---|
| 4479 | {
|
---|
[6613ec] | 4480 | int i = 0;
|
---|
[71b20e] | 4481 | for (; i < 3; i++)
|
---|
| 4482 | if (TrianglePoints[i] == NULL)
|
---|
| 4483 | break;
|
---|
[6613ec] | 4484 | for (FindLine = TrianglePoints[(i + 1) % 3]->lines.find(TrianglePoints[(i + 2) % 3]->node->nr); // is a multimap!
|
---|
| 4485 | (FindLine != TrianglePoints[(i + 1) % 3]->lines.end()) && (FindLine->first == TrianglePoints[(i + 2) % 3]->node->nr); FindLine++) {
|
---|
| 4486 | for (FindTriangle = FindLine->second->triangles.begin(); FindTriangle != FindLine->second->triangles.end(); FindTriangle++) {
|
---|
[71b20e] | 4487 | if (FindTriangle->second->IsPresentTupel(TrianglePoints)) {
|
---|
| 4488 | result->push_back(FindTriangle->second);
|
---|
| 4489 | }
|
---|
| 4490 | }
|
---|
| 4491 | }
|
---|
| 4492 | break;
|
---|
| 4493 | }
|
---|
| 4494 | case 2: // copy all triangles of the respective point
|
---|
| 4495 | {
|
---|
[6613ec] | 4496 | int i = 0;
|
---|
[71b20e] | 4497 | for (; i < 3; i++)
|
---|
| 4498 | if (TrianglePoints[i] != NULL)
|
---|
| 4499 | break;
|
---|
| 4500 | for (LineMap::const_iterator line = TrianglePoints[i]->lines.begin(); line != TrianglePoints[i]->lines.end(); line++)
|
---|
| 4501 | for (TriangleMap::const_iterator triangle = line->second->triangles.begin(); triangle != line->second->triangles.end(); triangle++)
|
---|
| 4502 | result->push_back(triangle->second);
|
---|
| 4503 | result->sort();
|
---|
| 4504 | result->unique();
|
---|
| 4505 | break;
|
---|
| 4506 | }
|
---|
| 4507 | case 3: // copy all triangles
|
---|
| 4508 | {
|
---|
| 4509 | for (TriangleMap::const_iterator triangle = TrianglesOnBoundary.begin(); triangle != TrianglesOnBoundary.end(); triangle++)
|
---|
| 4510 | result->push_back(triangle->second);
|
---|
| 4511 | break;
|
---|
[ab1932] | 4512 | }
|
---|
[71b20e] | 4513 | default:
|
---|
[6613ec] | 4514 | DoeLog(0) && (eLog() << Verbose(0) << "Number of wildcards is greater than 3, cannot happen!" << endl);
|
---|
[71b20e] | 4515 | performCriticalExit();
|
---|
| 4516 | break;
|
---|
[ab1932] | 4517 | }
|
---|
| 4518 |
|
---|
| 4519 | return result;
|
---|
| 4520 | }
|
---|
| 4521 |
|
---|
[6613ec] | 4522 | struct BoundaryLineSetCompare
|
---|
| 4523 | {
|
---|
| 4524 | bool operator()(const BoundaryLineSet * const a, const BoundaryLineSet * const b)
|
---|
| 4525 | {
|
---|
[856098] | 4526 | int lowerNra = -1;
|
---|
| 4527 | int lowerNrb = -1;
|
---|
| 4528 |
|
---|
| 4529 | if (a->endpoints[0] < a->endpoints[1])
|
---|
| 4530 | lowerNra = 0;
|
---|
| 4531 | else
|
---|
| 4532 | lowerNra = 1;
|
---|
| 4533 |
|
---|
| 4534 | if (b->endpoints[0] < b->endpoints[1])
|
---|
| 4535 | lowerNrb = 0;
|
---|
| 4536 | else
|
---|
| 4537 | lowerNrb = 1;
|
---|
| 4538 |
|
---|
| 4539 | if (a->endpoints[lowerNra] < b->endpoints[lowerNrb])
|
---|
| 4540 | return true;
|
---|
| 4541 | else if (a->endpoints[lowerNra] > b->endpoints[lowerNrb])
|
---|
| 4542 | return false;
|
---|
[6613ec] | 4543 | else { // both lower-numbered endpoints are the same ...
|
---|
| 4544 | if (a->endpoints[(lowerNra + 1) % 2] < b->endpoints[(lowerNrb + 1) % 2])
|
---|
| 4545 | return true;
|
---|
| 4546 | else if (a->endpoints[(lowerNra + 1) % 2] > b->endpoints[(lowerNrb + 1) % 2])
|
---|
| 4547 | return false;
|
---|
[856098] | 4548 | }
|
---|
| 4549 | return false;
|
---|
[6613ec] | 4550 | }
|
---|
| 4551 | ;
|
---|
[856098] | 4552 | };
|
---|
| 4553 |
|
---|
| 4554 | #define UniqueLines set < class BoundaryLineSet *, BoundaryLineSetCompare>
|
---|
| 4555 |
|
---|
[7c14ec] | 4556 | /**
|
---|
[57066a] | 4557 | * Finds all degenerated lines within the tesselation structure.
|
---|
[7c14ec] | 4558 | *
|
---|
[57066a] | 4559 | * @return map of keys of degenerated line pairs, each line occurs twice
|
---|
[7c14ec] | 4560 | * in the list, once as key and once as value
|
---|
| 4561 | */
|
---|
[c15ca2] | 4562 | IndexToIndex * Tesselation::FindAllDegeneratedLines()
|
---|
[7c14ec] | 4563 | {
|
---|
[6613ec] | 4564 | Info FunctionInfo(__func__);
|
---|
| 4565 | UniqueLines AllLines;
|
---|
[c15ca2] | 4566 | IndexToIndex * DegeneratedLines = new IndexToIndex;
|
---|
[7c14ec] | 4567 |
|
---|
| 4568 | // sanity check
|
---|
| 4569 | if (LinesOnBoundary.empty()) {
|
---|
[6613ec] | 4570 | DoeLog(2) && (eLog() << Verbose(2) << "FindAllDegeneratedTriangles() was called without any tesselation structure.");
|
---|
[57066a] | 4571 | return DegeneratedLines;
|
---|
[7c14ec] | 4572 | }
|
---|
[57066a] | 4573 | LineMap::iterator LineRunner1;
|
---|
[6613ec] | 4574 | pair<UniqueLines::iterator, bool> tester;
|
---|
[7c14ec] | 4575 | for (LineRunner1 = LinesOnBoundary.begin(); LineRunner1 != LinesOnBoundary.end(); ++LineRunner1) {
|
---|
[6613ec] | 4576 | tester = AllLines.insert(LineRunner1->second);
|
---|
[856098] | 4577 | if (!tester.second) { // found degenerated line
|
---|
[6613ec] | 4578 | DegeneratedLines->insert(pair<int, int> (LineRunner1->second->Nr, (*tester.first)->Nr));
|
---|
| 4579 | DegeneratedLines->insert(pair<int, int> ((*tester.first)->Nr, LineRunner1->second->Nr));
|
---|
[57066a] | 4580 | }
|
---|
| 4581 | }
|
---|
| 4582 |
|
---|
| 4583 | AllLines.clear();
|
---|
| 4584 |
|
---|
[a67d19] | 4585 | DoLog(0) && (Log() << Verbose(0) << "FindAllDegeneratedLines() found " << DegeneratedLines->size() << " lines." << endl);
|
---|
[c15ca2] | 4586 | IndexToIndex::iterator it;
|
---|
[856098] | 4587 | for (it = DegeneratedLines->begin(); it != DegeneratedLines->end(); it++) {
|
---|
| 4588 | const LineMap::const_iterator Line1 = LinesOnBoundary.find((*it).first);
|
---|
| 4589 | const LineMap::const_iterator Line2 = LinesOnBoundary.find((*it).second);
|
---|
| 4590 | if (Line1 != LinesOnBoundary.end() && Line2 != LinesOnBoundary.end())
|
---|
[a67d19] | 4591 | DoLog(0) && (Log() << Verbose(0) << *Line1->second << " => " << *Line2->second << endl);
|
---|
[856098] | 4592 | else
|
---|
[6613ec] | 4593 | DoeLog(1) && (eLog() << Verbose(1) << "Either " << (*it).first << " or " << (*it).second << " are not in LinesOnBoundary!" << endl);
|
---|
[856098] | 4594 | }
|
---|
[57066a] | 4595 |
|
---|
| 4596 | return DegeneratedLines;
|
---|
| 4597 | }
|
---|
| 4598 |
|
---|
| 4599 | /**
|
---|
| 4600 | * Finds all degenerated triangles within the tesselation structure.
|
---|
| 4601 | *
|
---|
| 4602 | * @return map of keys of degenerated triangle pairs, each triangle occurs twice
|
---|
| 4603 | * in the list, once as key and once as value
|
---|
| 4604 | */
|
---|
[c15ca2] | 4605 | IndexToIndex * Tesselation::FindAllDegeneratedTriangles()
|
---|
[57066a] | 4606 | {
|
---|
[6613ec] | 4607 | Info FunctionInfo(__func__);
|
---|
[c15ca2] | 4608 | IndexToIndex * DegeneratedLines = FindAllDegeneratedLines();
|
---|
| 4609 | IndexToIndex * DegeneratedTriangles = new IndexToIndex;
|
---|
[57066a] | 4610 | TriangleMap::iterator TriangleRunner1, TriangleRunner2;
|
---|
| 4611 | LineMap::iterator Liner;
|
---|
| 4612 | class BoundaryLineSet *line1 = NULL, *line2 = NULL;
|
---|
| 4613 |
|
---|
[c15ca2] | 4614 | for (IndexToIndex::iterator LineRunner = DegeneratedLines->begin(); LineRunner != DegeneratedLines->end(); ++LineRunner) {
|
---|
[57066a] | 4615 | // run over both lines' triangles
|
---|
| 4616 | Liner = LinesOnBoundary.find(LineRunner->first);
|
---|
| 4617 | if (Liner != LinesOnBoundary.end())
|
---|
| 4618 | line1 = Liner->second;
|
---|
| 4619 | Liner = LinesOnBoundary.find(LineRunner->second);
|
---|
| 4620 | if (Liner != LinesOnBoundary.end())
|
---|
| 4621 | line2 = Liner->second;
|
---|
| 4622 | for (TriangleRunner1 = line1->triangles.begin(); TriangleRunner1 != line1->triangles.end(); ++TriangleRunner1) {
|
---|
| 4623 | for (TriangleRunner2 = line2->triangles.begin(); TriangleRunner2 != line2->triangles.end(); ++TriangleRunner2) {
|
---|
[6613ec] | 4624 | if ((TriangleRunner1->second != TriangleRunner2->second) && (TriangleRunner1->second->IsPresentTupel(TriangleRunner2->second))) {
|
---|
| 4625 | DegeneratedTriangles->insert(pair<int, int> (TriangleRunner1->second->Nr, TriangleRunner2->second->Nr));
|
---|
| 4626 | DegeneratedTriangles->insert(pair<int, int> (TriangleRunner2->second->Nr, TriangleRunner1->second->Nr));
|
---|
[7c14ec] | 4627 | }
|
---|
| 4628 | }
|
---|
| 4629 | }
|
---|
| 4630 | }
|
---|
[6613ec] | 4631 | delete (DegeneratedLines);
|
---|
[7c14ec] | 4632 |
|
---|
[a67d19] | 4633 | DoLog(0) && (Log() << Verbose(0) << "FindAllDegeneratedTriangles() found " << DegeneratedTriangles->size() << " triangles:" << endl);
|
---|
[c15ca2] | 4634 | IndexToIndex::iterator it;
|
---|
[57066a] | 4635 | for (it = DegeneratedTriangles->begin(); it != DegeneratedTriangles->end(); it++)
|
---|
[a67d19] | 4636 | DoLog(0) && (Log() << Verbose(0) << (*it).first << " => " << (*it).second << endl);
|
---|
[7c14ec] | 4637 |
|
---|
| 4638 | return DegeneratedTriangles;
|
---|
| 4639 | }
|
---|
| 4640 |
|
---|
| 4641 | /**
|
---|
| 4642 | * Purges degenerated triangles from the tesselation structure if they are not
|
---|
| 4643 | * necessary to keep a single point within the structure.
|
---|
| 4644 | */
|
---|
| 4645 | void Tesselation::RemoveDegeneratedTriangles()
|
---|
| 4646 | {
|
---|
[6613ec] | 4647 | Info FunctionInfo(__func__);
|
---|
[c15ca2] | 4648 | IndexToIndex * DegeneratedTriangles = FindAllDegeneratedTriangles();
|
---|
[57066a] | 4649 | TriangleMap::iterator finder;
|
---|
| 4650 | BoundaryTriangleSet *triangle = NULL, *partnerTriangle = NULL;
|
---|
[6613ec] | 4651 | int count = 0;
|
---|
[7c14ec] | 4652 |
|
---|
[6613ec] | 4653 | for (IndexToIndex::iterator TriangleKeyRunner = DegeneratedTriangles->begin(); TriangleKeyRunner != DegeneratedTriangles->end(); ++TriangleKeyRunner) {
|
---|
[57066a] | 4654 | finder = TrianglesOnBoundary.find(TriangleKeyRunner->first);
|
---|
| 4655 | if (finder != TrianglesOnBoundary.end())
|
---|
| 4656 | triangle = finder->second;
|
---|
| 4657 | else
|
---|
| 4658 | break;
|
---|
| 4659 | finder = TrianglesOnBoundary.find(TriangleKeyRunner->second);
|
---|
| 4660 | if (finder != TrianglesOnBoundary.end())
|
---|
| 4661 | partnerTriangle = finder->second;
|
---|
| 4662 | else
|
---|
| 4663 | break;
|
---|
[7c14ec] | 4664 |
|
---|
| 4665 | bool trianglesShareLine = false;
|
---|
| 4666 | for (int i = 0; i < 3; ++i)
|
---|
| 4667 | for (int j = 0; j < 3; ++j)
|
---|
| 4668 | trianglesShareLine = trianglesShareLine || triangle->lines[i] == partnerTriangle->lines[j];
|
---|
| 4669 |
|
---|
[6613ec] | 4670 | if (trianglesShareLine && (triangle->endpoints[1]->LinesCount > 2) && (triangle->endpoints[2]->LinesCount > 2) && (triangle->endpoints[0]->LinesCount > 2)) {
|
---|
[57066a] | 4671 | // check whether we have to fix lines
|
---|
| 4672 | BoundaryTriangleSet *Othertriangle = NULL;
|
---|
| 4673 | BoundaryTriangleSet *OtherpartnerTriangle = NULL;
|
---|
| 4674 | TriangleMap::iterator TriangleRunner;
|
---|
| 4675 | for (int i = 0; i < 3; ++i)
|
---|
| 4676 | for (int j = 0; j < 3; ++j)
|
---|
| 4677 | if (triangle->lines[i] != partnerTriangle->lines[j]) {
|
---|
| 4678 | // get the other two triangles
|
---|
| 4679 | for (TriangleRunner = triangle->lines[i]->triangles.begin(); TriangleRunner != triangle->lines[i]->triangles.end(); ++TriangleRunner)
|
---|
| 4680 | if (TriangleRunner->second != triangle) {
|
---|
| 4681 | Othertriangle = TriangleRunner->second;
|
---|
| 4682 | }
|
---|
| 4683 | for (TriangleRunner = partnerTriangle->lines[i]->triangles.begin(); TriangleRunner != partnerTriangle->lines[i]->triangles.end(); ++TriangleRunner)
|
---|
| 4684 | if (TriangleRunner->second != partnerTriangle) {
|
---|
| 4685 | OtherpartnerTriangle = TriangleRunner->second;
|
---|
| 4686 | }
|
---|
| 4687 | /// interchanges their lines so that triangle->lines[i] == partnerTriangle->lines[j]
|
---|
| 4688 | // the line of triangle receives the degenerated ones
|
---|
| 4689 | triangle->lines[i]->triangles.erase(Othertriangle->Nr);
|
---|
[6613ec] | 4690 | triangle->lines[i]->triangles.insert(TrianglePair(partnerTriangle->Nr, partnerTriangle));
|
---|
| 4691 | for (int k = 0; k < 3; k++)
|
---|
[57066a] | 4692 | if (triangle->lines[i] == Othertriangle->lines[k]) {
|
---|
| 4693 | Othertriangle->lines[k] = partnerTriangle->lines[j];
|
---|
| 4694 | break;
|
---|
| 4695 | }
|
---|
| 4696 | // the line of partnerTriangle receives the non-degenerated ones
|
---|
[6613ec] | 4697 | partnerTriangle->lines[j]->triangles.erase(partnerTriangle->Nr);
|
---|
| 4698 | partnerTriangle->lines[j]->triangles.insert(TrianglePair(Othertriangle->Nr, Othertriangle));
|
---|
[57066a] | 4699 | partnerTriangle->lines[j] = triangle->lines[i];
|
---|
| 4700 | }
|
---|
| 4701 |
|
---|
| 4702 | // erase the pair
|
---|
| 4703 | count += (int) DegeneratedTriangles->erase(triangle->Nr);
|
---|
[a67d19] | 4704 | DoLog(0) && (Log() << Verbose(0) << "RemoveDegeneratedTriangles() removes triangle " << *triangle << "." << endl);
|
---|
[7c14ec] | 4705 | RemoveTesselationTriangle(triangle);
|
---|
[57066a] | 4706 | count += (int) DegeneratedTriangles->erase(partnerTriangle->Nr);
|
---|
[a67d19] | 4707 | DoLog(0) && (Log() << Verbose(0) << "RemoveDegeneratedTriangles() removes triangle " << *partnerTriangle << "." << endl);
|
---|
[7c14ec] | 4708 | RemoveTesselationTriangle(partnerTriangle);
|
---|
| 4709 | } else {
|
---|
[a67d19] | 4710 | DoLog(0) && (Log() << Verbose(0) << "RemoveDegeneratedTriangles() does not remove triangle " << *triangle << " and its partner " << *partnerTriangle << " because it is essential for at" << " least one of the endpoints to be kept in the tesselation structure." << endl);
|
---|
[7c14ec] | 4711 | }
|
---|
| 4712 | }
|
---|
[6613ec] | 4713 | delete (DegeneratedTriangles);
|
---|
[6a7f78c] | 4714 | if (count > 0)
|
---|
| 4715 | LastTriangle = NULL;
|
---|
[57066a] | 4716 |
|
---|
[a67d19] | 4717 | DoLog(0) && (Log() << Verbose(0) << "RemoveDegeneratedTriangles() removed " << count << " triangles:" << endl);
|
---|
[7c14ec] | 4718 | }
|
---|
| 4719 |
|
---|
[57066a] | 4720 | /** Adds an outside Tesselpoint to the envelope via (two) degenerated triangles.
|
---|
| 4721 | * We look for the closest point on the boundary, we look through its connected boundary lines and
|
---|
| 4722 | * seek the one with the minimum angle between its center point and the new point and this base line.
|
---|
| 4723 | * We open up the line by adding a degenerated triangle, whose other side closes the base line again.
|
---|
| 4724 | * \param *out output stream for debugging
|
---|
| 4725 | * \param *point point to add
|
---|
| 4726 | * \param *LC Linked Cell structure to find nearest point
|
---|
[ab1932] | 4727 | */
|
---|
[e138de] | 4728 | void Tesselation::AddBoundaryPointByDegeneratedTriangle(class TesselPoint *point, LinkedCell *LC)
|
---|
[ab1932] | 4729 | {
|
---|
[6613ec] | 4730 | Info FunctionInfo(__func__);
|
---|
[57066a] | 4731 | // find nearest boundary point
|
---|
| 4732 | class TesselPoint *BackupPoint = NULL;
|
---|
[71b20e] | 4733 | class TesselPoint *NearestPoint = FindClosestTesselPoint(point->node, BackupPoint, LC);
|
---|
[57066a] | 4734 | class BoundaryPointSet *NearestBoundaryPoint = NULL;
|
---|
| 4735 | PointMap::iterator PointRunner;
|
---|
| 4736 |
|
---|
| 4737 | if (NearestPoint == point)
|
---|
| 4738 | NearestPoint = BackupPoint;
|
---|
| 4739 | PointRunner = PointsOnBoundary.find(NearestPoint->nr);
|
---|
| 4740 | if (PointRunner != PointsOnBoundary.end()) {
|
---|
| 4741 | NearestBoundaryPoint = PointRunner->second;
|
---|
| 4742 | } else {
|
---|
[6613ec] | 4743 | DoeLog(1) && (eLog() << Verbose(1) << "I cannot find the boundary point." << endl);
|
---|
[57066a] | 4744 | return;
|
---|
| 4745 | }
|
---|
[a67d19] | 4746 | DoLog(0) && (Log() << Verbose(0) << "Nearest point on boundary is " << NearestPoint->Name << "." << endl);
|
---|
[57066a] | 4747 |
|
---|
| 4748 | // go through its lines and find the best one to split
|
---|
| 4749 | Vector CenterToPoint;
|
---|
| 4750 | Vector BaseLine;
|
---|
| 4751 | double angle, BestAngle = 0.;
|
---|
| 4752 | class BoundaryLineSet *BestLine = NULL;
|
---|
| 4753 | for (LineMap::iterator Runner = NearestBoundaryPoint->lines.begin(); Runner != NearestBoundaryPoint->lines.end(); Runner++) {
|
---|
| 4754 | BaseLine.CopyVector(Runner->second->endpoints[0]->node->node);
|
---|
| 4755 | BaseLine.SubtractVector(Runner->second->endpoints[1]->node->node);
|
---|
| 4756 | CenterToPoint.CopyVector(Runner->second->endpoints[0]->node->node);
|
---|
| 4757 | CenterToPoint.AddVector(Runner->second->endpoints[1]->node->node);
|
---|
| 4758 | CenterToPoint.Scale(0.5);
|
---|
| 4759 | CenterToPoint.SubtractVector(point->node);
|
---|
| 4760 | angle = CenterToPoint.Angle(&BaseLine);
|
---|
[6613ec] | 4761 | if (fabs(angle - M_PI / 2.) < fabs(BestAngle - M_PI / 2.)) {
|
---|
[57066a] | 4762 | BestAngle = angle;
|
---|
| 4763 | BestLine = Runner->second;
|
---|
| 4764 | }
|
---|
[ab1932] | 4765 | }
|
---|
| 4766 |
|
---|
[57066a] | 4767 | // remove one triangle from the chosen line
|
---|
| 4768 | class BoundaryTriangleSet *TempTriangle = (BestLine->triangles.begin())->second;
|
---|
| 4769 | BestLine->triangles.erase(TempTriangle->Nr);
|
---|
| 4770 | int nr = -1;
|
---|
[6613ec] | 4771 | for (int i = 0; i < 3; i++) {
|
---|
[57066a] | 4772 | if (TempTriangle->lines[i] == BestLine) {
|
---|
| 4773 | nr = i;
|
---|
| 4774 | break;
|
---|
| 4775 | }
|
---|
| 4776 | }
|
---|
[ab1932] | 4777 |
|
---|
[57066a] | 4778 | // create new triangle to connect point (connects automatically with the missing spot of the chosen line)
|
---|
[a67d19] | 4779 | DoLog(2) && (Log() << Verbose(2) << "Adding new triangle points." << endl);
|
---|
[57066a] | 4780 | AddTesselationPoint((BestLine->endpoints[0]->node), 0);
|
---|
| 4781 | AddTesselationPoint((BestLine->endpoints[1]->node), 1);
|
---|
| 4782 | AddTesselationPoint(point, 2);
|
---|
[a67d19] | 4783 | DoLog(2) && (Log() << Verbose(2) << "Adding new triangle lines." << endl);
|
---|
[f07f86d] | 4784 | AddTesselationLine(NULL, NULL, TPS[0], TPS[1], 0);
|
---|
| 4785 | AddTesselationLine(NULL, NULL, TPS[0], TPS[2], 1);
|
---|
| 4786 | AddTesselationLine(NULL, NULL, TPS[1], TPS[2], 2);
|
---|
[57066a] | 4787 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
| 4788 | BTS->GetNormalVector(TempTriangle->NormalVector);
|
---|
| 4789 | BTS->NormalVector.Scale(-1.);
|
---|
[a67d19] | 4790 | DoLog(1) && (Log() << Verbose(1) << "INFO: NormalVector of new triangle is " << BTS->NormalVector << "." << endl);
|
---|
[57066a] | 4791 | AddTesselationTriangle();
|
---|
| 4792 |
|
---|
| 4793 | // create other side of this triangle and close both new sides of the first created triangle
|
---|
[a67d19] | 4794 | DoLog(2) && (Log() << Verbose(2) << "Adding new triangle points." << endl);
|
---|
[57066a] | 4795 | AddTesselationPoint((BestLine->endpoints[0]->node), 0);
|
---|
| 4796 | AddTesselationPoint((BestLine->endpoints[1]->node), 1);
|
---|
| 4797 | AddTesselationPoint(point, 2);
|
---|
[a67d19] | 4798 | DoLog(2) && (Log() << Verbose(2) << "Adding new triangle lines." << endl);
|
---|
[f07f86d] | 4799 | AddTesselationLine(NULL, NULL, TPS[0], TPS[1], 0);
|
---|
| 4800 | AddTesselationLine(NULL, NULL, TPS[0], TPS[2], 1);
|
---|
| 4801 | AddTesselationLine(NULL, NULL, TPS[1], TPS[2], 2);
|
---|
[57066a] | 4802 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
| 4803 | BTS->GetNormalVector(TempTriangle->NormalVector);
|
---|
[a67d19] | 4804 | DoLog(1) && (Log() << Verbose(1) << "INFO: NormalVector of other new triangle is " << BTS->NormalVector << "." << endl);
|
---|
[57066a] | 4805 | AddTesselationTriangle();
|
---|
| 4806 |
|
---|
| 4807 | // add removed triangle to the last open line of the second triangle
|
---|
[6613ec] | 4808 | for (int i = 0; i < 3; i++) { // look for the same line as BestLine (only it's its degenerated companion)
|
---|
[57066a] | 4809 | if ((BTS->lines[i]->ContainsBoundaryPoint(BestLine->endpoints[0])) && (BTS->lines[i]->ContainsBoundaryPoint(BestLine->endpoints[1]))) {
|
---|
[6613ec] | 4810 | if (BestLine == BTS->lines[i]) {
|
---|
| 4811 | DoeLog(0) && (eLog() << Verbose(0) << "BestLine is same as found line, something's wrong here!" << endl);
|
---|
[f67b6e] | 4812 | performCriticalExit();
|
---|
[57066a] | 4813 | }
|
---|
[6613ec] | 4814 | BTS->lines[i]->triangles.insert(pair<int, class BoundaryTriangleSet *> (TempTriangle->Nr, TempTriangle));
|
---|
[57066a] | 4815 | TempTriangle->lines[nr] = BTS->lines[i];
|
---|
| 4816 | break;
|
---|
| 4817 | }
|
---|
| 4818 | }
|
---|
[6613ec] | 4819 | }
|
---|
| 4820 | ;
|
---|
[57066a] | 4821 |
|
---|
| 4822 | /** Writes the envelope to file.
|
---|
| 4823 | * \param *out otuput stream for debugging
|
---|
| 4824 | * \param *filename basename of output file
|
---|
| 4825 | * \param *cloud PointCloud structure with all nodes
|
---|
| 4826 | */
|
---|
[e138de] | 4827 | void Tesselation::Output(const char *filename, const PointCloud * const cloud)
|
---|
[57066a] | 4828 | {
|
---|
[6613ec] | 4829 | Info FunctionInfo(__func__);
|
---|
[57066a] | 4830 | ofstream *tempstream = NULL;
|
---|
| 4831 | string NameofTempFile;
|
---|
| 4832 | char NumberName[255];
|
---|
| 4833 |
|
---|
| 4834 | if (LastTriangle != NULL) {
|
---|
[6613ec] | 4835 | sprintf(NumberName, "-%04d-%s_%s_%s", (int) TrianglesOnBoundary.size(), LastTriangle->endpoints[0]->node->Name, LastTriangle->endpoints[1]->node->Name, LastTriangle->endpoints[2]->node->Name);
|
---|
[57066a] | 4836 | if (DoTecplotOutput) {
|
---|
| 4837 | string NameofTempFile(filename);
|
---|
| 4838 | NameofTempFile.append(NumberName);
|
---|
[6613ec] | 4839 | for (size_t npos = NameofTempFile.find_first_of(' '); npos != string::npos; npos = NameofTempFile.find(' ', npos))
|
---|
| 4840 | NameofTempFile.erase(npos, 1);
|
---|
[57066a] | 4841 | NameofTempFile.append(TecplotSuffix);
|
---|
[a67d19] | 4842 | DoLog(0) && (Log() << Verbose(0) << "Writing temporary non convex hull to file " << NameofTempFile << ".\n");
|
---|
[57066a] | 4843 | tempstream = new ofstream(NameofTempFile.c_str(), ios::trunc);
|
---|
[e138de] | 4844 | WriteTecplotFile(tempstream, this, cloud, TriangleFilesWritten);
|
---|
[57066a] | 4845 | tempstream->close();
|
---|
| 4846 | tempstream->flush();
|
---|
[6613ec] | 4847 | delete (tempstream);
|
---|
[57066a] | 4848 | }
|
---|
| 4849 |
|
---|
| 4850 | if (DoRaster3DOutput) {
|
---|
| 4851 | string NameofTempFile(filename);
|
---|
| 4852 | NameofTempFile.append(NumberName);
|
---|
[6613ec] | 4853 | for (size_t npos = NameofTempFile.find_first_of(' '); npos != string::npos; npos = NameofTempFile.find(' ', npos))
|
---|
| 4854 | NameofTempFile.erase(npos, 1);
|
---|
[57066a] | 4855 | NameofTempFile.append(Raster3DSuffix);
|
---|
[a67d19] | 4856 | DoLog(0) && (Log() << Verbose(0) << "Writing temporary non convex hull to file " << NameofTempFile << ".\n");
|
---|
[57066a] | 4857 | tempstream = new ofstream(NameofTempFile.c_str(), ios::trunc);
|
---|
[e138de] | 4858 | WriteRaster3dFile(tempstream, this, cloud);
|
---|
| 4859 | IncludeSphereinRaster3D(tempstream, this, cloud);
|
---|
[57066a] | 4860 | tempstream->close();
|
---|
| 4861 | tempstream->flush();
|
---|
[6613ec] | 4862 | delete (tempstream);
|
---|
[57066a] | 4863 | }
|
---|
| 4864 | }
|
---|
| 4865 | if (DoTecplotOutput || DoRaster3DOutput)
|
---|
| 4866 | TriangleFilesWritten++;
|
---|
[6613ec] | 4867 | }
|
---|
| 4868 | ;
|
---|
[262bae] | 4869 |
|
---|
[6613ec] | 4870 | struct BoundaryPolygonSetCompare
|
---|
| 4871 | {
|
---|
| 4872 | bool operator()(const BoundaryPolygonSet * s1, const BoundaryPolygonSet * s2) const
|
---|
| 4873 | {
|
---|
[856098] | 4874 | if (s1->endpoints.size() < s2->endpoints.size())
|
---|
| 4875 | return true;
|
---|
| 4876 | else if (s1->endpoints.size() > s2->endpoints.size())
|
---|
| 4877 | return false;
|
---|
| 4878 | else { // equality of number of endpoints
|
---|
| 4879 | PointSet::const_iterator Walker1 = s1->endpoints.begin();
|
---|
| 4880 | PointSet::const_iterator Walker2 = s2->endpoints.begin();
|
---|
| 4881 | while ((Walker1 != s1->endpoints.end()) || (Walker2 != s2->endpoints.end())) {
|
---|
| 4882 | if ((*Walker1)->Nr < (*Walker2)->Nr)
|
---|
| 4883 | return true;
|
---|
| 4884 | else if ((*Walker1)->Nr > (*Walker2)->Nr)
|
---|
| 4885 | return false;
|
---|
| 4886 | Walker1++;
|
---|
| 4887 | Walker2++;
|
---|
| 4888 | }
|
---|
| 4889 | return false;
|
---|
| 4890 | }
|
---|
| 4891 | }
|
---|
| 4892 | };
|
---|
| 4893 |
|
---|
| 4894 | #define UniquePolygonSet set < BoundaryPolygonSet *, BoundaryPolygonSetCompare>
|
---|
| 4895 |
|
---|
[262bae] | 4896 | /** Finds all degenerated polygons and calls ReTesselateDegeneratedPolygon()/
|
---|
| 4897 | * \return number of polygons found
|
---|
| 4898 | */
|
---|
| 4899 | int Tesselation::CorrectAllDegeneratedPolygons()
|
---|
| 4900 | {
|
---|
| 4901 | Info FunctionInfo(__func__);
|
---|
[fad93c] | 4902 | /// 2. Go through all BoundaryPointSet's, check their triangles' NormalVector
|
---|
[c15ca2] | 4903 | IndexToIndex *DegeneratedTriangles = FindAllDegeneratedTriangles();
|
---|
[6613ec] | 4904 | set<BoundaryPointSet *> EndpointCandidateList;
|
---|
| 4905 | pair<set<BoundaryPointSet *>::iterator, bool> InsertionTester;
|
---|
| 4906 | pair<map<int, Vector *>::iterator, bool> TriangleInsertionTester;
|
---|
[fad93c] | 4907 | for (PointMap::const_iterator Runner = PointsOnBoundary.begin(); Runner != PointsOnBoundary.end(); Runner++) {
|
---|
[a67d19] | 4908 | DoLog(0) && (Log() << Verbose(0) << "Current point is " << *Runner->second << "." << endl);
|
---|
[6613ec] | 4909 | map<int, Vector *> TriangleVectors;
|
---|
[fad93c] | 4910 | // gather all NormalVectors
|
---|
[a67d19] | 4911 | DoLog(1) && (Log() << Verbose(1) << "Gathering triangles ..." << endl);
|
---|
[fad93c] | 4912 | for (LineMap::const_iterator LineRunner = (Runner->second)->lines.begin(); LineRunner != (Runner->second)->lines.end(); LineRunner++)
|
---|
| 4913 | for (TriangleMap::const_iterator TriangleRunner = (LineRunner->second)->triangles.begin(); TriangleRunner != (LineRunner->second)->triangles.end(); TriangleRunner++) {
|
---|
[b998c3] | 4914 | if (DegeneratedTriangles->find(TriangleRunner->second->Nr) == DegeneratedTriangles->end()) {
|
---|
[6613ec] | 4915 | TriangleInsertionTester = TriangleVectors.insert(pair<int, Vector *> ((TriangleRunner->second)->Nr, &((TriangleRunner->second)->NormalVector)));
|
---|
[b998c3] | 4916 | if (TriangleInsertionTester.second)
|
---|
[a67d19] | 4917 | DoLog(1) && (Log() << Verbose(1) << " Adding triangle " << *(TriangleRunner->second) << " to triangles to check-list." << endl);
|
---|
[b998c3] | 4918 | } else {
|
---|
[a67d19] | 4919 | DoLog(1) && (Log() << Verbose(1) << " NOT adding triangle " << *(TriangleRunner->second) << " as it's a simply degenerated one." << endl);
|
---|
[b998c3] | 4920 | }
|
---|
[fad93c] | 4921 | }
|
---|
| 4922 | // check whether there are two that are parallel
|
---|
[a67d19] | 4923 | DoLog(1) && (Log() << Verbose(1) << "Finding two parallel triangles ..." << endl);
|
---|
[6613ec] | 4924 | for (map<int, Vector *>::iterator VectorWalker = TriangleVectors.begin(); VectorWalker != TriangleVectors.end(); VectorWalker++)
|
---|
| 4925 | for (map<int, Vector *>::iterator VectorRunner = VectorWalker; VectorRunner != TriangleVectors.end(); VectorRunner++)
|
---|
[fad93c] | 4926 | if (VectorWalker != VectorRunner) { // skip equals
|
---|
[6613ec] | 4927 | const double SCP = VectorWalker->second->ScalarProduct(VectorRunner->second); // ScalarProduct should result in -1. for degenerated triangles
|
---|
[a67d19] | 4928 | DoLog(1) && (Log() << Verbose(1) << "Checking " << *VectorWalker->second << " against " << *VectorRunner->second << ": " << SCP << endl);
|
---|
[fad93c] | 4929 | if (fabs(SCP + 1.) < ParallelEpsilon) {
|
---|
| 4930 | InsertionTester = EndpointCandidateList.insert((Runner->second));
|
---|
| 4931 | if (InsertionTester.second)
|
---|
[a67d19] | 4932 | DoLog(0) && (Log() << Verbose(0) << " Adding " << *Runner->second << " to endpoint candidate list." << endl);
|
---|
[fad93c] | 4933 | // and break out of both loops
|
---|
| 4934 | VectorWalker = TriangleVectors.end();
|
---|
| 4935 | VectorRunner = TriangleVectors.end();
|
---|
| 4936 | break;
|
---|
| 4937 | }
|
---|
| 4938 | }
|
---|
| 4939 | }
|
---|
[9d4c20] | 4940 | delete DegeneratedTriangles;
|
---|
[856098] | 4941 |
|
---|
[fad93c] | 4942 | /// 3. Find connected endpoint candidates and put them into a polygon
|
---|
| 4943 | UniquePolygonSet ListofDegeneratedPolygons;
|
---|
| 4944 | BoundaryPointSet *Walker = NULL;
|
---|
| 4945 | BoundaryPointSet *OtherWalker = NULL;
|
---|
| 4946 | BoundaryPolygonSet *Current = NULL;
|
---|
[6613ec] | 4947 | stack<BoundaryPointSet*> ToCheckConnecteds;
|
---|
[fad93c] | 4948 | while (!EndpointCandidateList.empty()) {
|
---|
| 4949 | Walker = *(EndpointCandidateList.begin());
|
---|
[6613ec] | 4950 | if (Current == NULL) { // create a new polygon with current candidate
|
---|
[a67d19] | 4951 | DoLog(0) && (Log() << Verbose(0) << "Starting new polygon set at point " << *Walker << endl);
|
---|
[fad93c] | 4952 | Current = new BoundaryPolygonSet;
|
---|
| 4953 | Current->endpoints.insert(Walker);
|
---|
| 4954 | EndpointCandidateList.erase(Walker);
|
---|
| 4955 | ToCheckConnecteds.push(Walker);
|
---|
[856098] | 4956 | }
|
---|
[262bae] | 4957 |
|
---|
[fad93c] | 4958 | // go through to-check stack
|
---|
| 4959 | while (!ToCheckConnecteds.empty()) {
|
---|
| 4960 | Walker = ToCheckConnecteds.top(); // fetch ...
|
---|
| 4961 | ToCheckConnecteds.pop(); // ... and remove
|
---|
| 4962 | for (LineMap::const_iterator LineWalker = Walker->lines.begin(); LineWalker != Walker->lines.end(); LineWalker++) {
|
---|
| 4963 | OtherWalker = (LineWalker->second)->GetOtherEndpoint(Walker);
|
---|
[a67d19] | 4964 | DoLog(1) && (Log() << Verbose(1) << "Checking " << *OtherWalker << endl);
|
---|
[6613ec] | 4965 | set<BoundaryPointSet *>::iterator Finder = EndpointCandidateList.find(OtherWalker);
|
---|
| 4966 | if (Finder != EndpointCandidateList.end()) { // found a connected partner
|
---|
[a67d19] | 4967 | DoLog(1) && (Log() << Verbose(1) << " Adding to polygon." << endl);
|
---|
[fad93c] | 4968 | Current->endpoints.insert(OtherWalker);
|
---|
[6613ec] | 4969 | EndpointCandidateList.erase(Finder); // remove from candidates
|
---|
| 4970 | ToCheckConnecteds.push(OtherWalker); // but check its partners too
|
---|
[856098] | 4971 | } else {
|
---|
[a67d19] | 4972 | DoLog(1) && (Log() << Verbose(1) << " is not connected to " << *Walker << endl);
|
---|
[856098] | 4973 | }
|
---|
| 4974 | }
|
---|
| 4975 | }
|
---|
[262bae] | 4976 |
|
---|
[a67d19] | 4977 | DoLog(0) && (Log() << Verbose(0) << "Final polygon is " << *Current << endl);
|
---|
[fad93c] | 4978 | ListofDegeneratedPolygons.insert(Current);
|
---|
| 4979 | Current = NULL;
|
---|
[262bae] | 4980 | }
|
---|
| 4981 |
|
---|
[fad93c] | 4982 | const int counter = ListofDegeneratedPolygons.size();
|
---|
[262bae] | 4983 |
|
---|
[a67d19] | 4984 | DoLog(0) && (Log() << Verbose(0) << "The following " << counter << " degenerated polygons have been found: " << endl);
|
---|
[fad93c] | 4985 | for (UniquePolygonSet::iterator PolygonRunner = ListofDegeneratedPolygons.begin(); PolygonRunner != ListofDegeneratedPolygons.end(); PolygonRunner++)
|
---|
[a67d19] | 4986 | DoLog(0) && (Log() << Verbose(0) << " " << **PolygonRunner << endl);
|
---|
[856098] | 4987 |
|
---|
[262bae] | 4988 | /// 4. Go through all these degenerated polygons
|
---|
[fad93c] | 4989 | for (UniquePolygonSet::iterator PolygonRunner = ListofDegeneratedPolygons.begin(); PolygonRunner != ListofDegeneratedPolygons.end(); PolygonRunner++) {
|
---|
[6613ec] | 4990 | stack<int> TriangleNrs;
|
---|
[856098] | 4991 | Vector NormalVector;
|
---|
[262bae] | 4992 | /// 4a. Gather all triangles of this polygon
|
---|
[856098] | 4993 | TriangleSet *T = (*PolygonRunner)->GetAllContainedTrianglesFromEndpoints();
|
---|
[262bae] | 4994 |
|
---|
[125b3c] | 4995 | // check whether number is bigger than 2, otherwise it's just a simply degenerated one and nothing to do.
|
---|
[b998c3] | 4996 | if (T->size() == 2) {
|
---|
[a67d19] | 4997 | DoLog(1) && (Log() << Verbose(1) << " Skipping degenerated polygon, is just a (already simply degenerated) triangle." << endl);
|
---|
[6613ec] | 4998 | delete (T);
|
---|
[b998c3] | 4999 | continue;
|
---|
| 5000 | }
|
---|
| 5001 |
|
---|
[125b3c] | 5002 | // check whether number is even
|
---|
| 5003 | // If this case occurs, we have to think about it!
|
---|
| 5004 | // The Problem is probably due to two degenerated polygons being connected by a bridging, non-degenerated polygon, as somehow one node has
|
---|
| 5005 | // connections to either polygon ...
|
---|
| 5006 | if (T->size() % 2 != 0) {
|
---|
[6613ec] | 5007 | DoeLog(0) && (eLog() << Verbose(0) << " degenerated polygon contains an odd number of triangles, probably contains bridging non-degenerated ones, too!" << endl);
|
---|
[125b3c] | 5008 | performCriticalExit();
|
---|
| 5009 | }
|
---|
[6613ec] | 5010 | TriangleSet::iterator TriangleWalker = T->begin(); // is the inner iterator
|
---|
[262bae] | 5011 | /// 4a. Get NormalVector for one side (this is "front")
|
---|
[856098] | 5012 | NormalVector.CopyVector(&(*TriangleWalker)->NormalVector);
|
---|
[a67d19] | 5013 | DoLog(1) && (Log() << Verbose(1) << "\"front\" defining triangle is " << **TriangleWalker << " and Normal vector of \"front\" side is " << NormalVector << endl);
|
---|
[856098] | 5014 | TriangleWalker++;
|
---|
| 5015 | TriangleSet::iterator TriangleSprinter = TriangleWalker; // is the inner advanced iterator
|
---|
[262bae] | 5016 | /// 4b. Remove all triangles whose NormalVector is in opposite direction (i.e. "back")
|
---|
[856098] | 5017 | BoundaryTriangleSet *triangle = NULL;
|
---|
| 5018 | while (TriangleSprinter != T->end()) {
|
---|
| 5019 | TriangleWalker = TriangleSprinter;
|
---|
| 5020 | triangle = *TriangleWalker;
|
---|
| 5021 | TriangleSprinter++;
|
---|
[a67d19] | 5022 | DoLog(1) && (Log() << Verbose(1) << "Current triangle to test for removal: " << *triangle << endl);
|
---|
[856098] | 5023 | if (triangle->NormalVector.ScalarProduct(&NormalVector) < 0) { // if from other side, then delete and remove from list
|
---|
[a67d19] | 5024 | DoLog(1) && (Log() << Verbose(1) << " Removing ... " << endl);
|
---|
[856098] | 5025 | TriangleNrs.push(triangle->Nr);
|
---|
[262bae] | 5026 | T->erase(TriangleWalker);
|
---|
[856098] | 5027 | RemoveTesselationTriangle(triangle);
|
---|
| 5028 | } else
|
---|
[a67d19] | 5029 | DoLog(1) && (Log() << Verbose(1) << " Keeping ... " << endl);
|
---|
[262bae] | 5030 | }
|
---|
| 5031 | /// 4c. Copy all "front" triangles but with inverse NormalVector
|
---|
| 5032 | TriangleWalker = T->begin();
|
---|
[6613ec] | 5033 | while (TriangleWalker != T->end()) { // go through all front triangles
|
---|
[a67d19] | 5034 | DoLog(1) && (Log() << Verbose(1) << " Re-creating triangle " << **TriangleWalker << " with NormalVector " << (*TriangleWalker)->NormalVector << endl);
|
---|
[856098] | 5035 | for (int i = 0; i < 3; i++)
|
---|
| 5036 | AddTesselationPoint((*TriangleWalker)->endpoints[i]->node, i);
|
---|
[f07f86d] | 5037 | AddTesselationLine(NULL, NULL, TPS[0], TPS[1], 0);
|
---|
| 5038 | AddTesselationLine(NULL, NULL, TPS[0], TPS[2], 1);
|
---|
| 5039 | AddTesselationLine(NULL, NULL, TPS[1], TPS[2], 2);
|
---|
[fad93c] | 5040 | if (TriangleNrs.empty())
|
---|
[6613ec] | 5041 | DoeLog(0) && (eLog() << Verbose(0) << "No more free triangle numbers!" << endl);
|
---|
[856098] | 5042 | BTS = new BoundaryTriangleSet(BLS, TriangleNrs.top()); // copy triangle ...
|
---|
| 5043 | AddTesselationTriangle(); // ... and add
|
---|
| 5044 | TriangleNrs.pop();
|
---|
| 5045 | BTS->NormalVector.CopyVector(&(*TriangleWalker)->NormalVector);
|
---|
| 5046 | BTS->NormalVector.Scale(-1.);
|
---|
[262bae] | 5047 | TriangleWalker++;
|
---|
| 5048 | }
|
---|
[856098] | 5049 | if (!TriangleNrs.empty()) {
|
---|
[6613ec] | 5050 | DoeLog(0) && (eLog() << Verbose(0) << "There have been less triangles created than removed!" << endl);
|
---|
[856098] | 5051 | }
|
---|
[6613ec] | 5052 | delete (T); // remove the triangleset
|
---|
[262bae] | 5053 | }
|
---|
[c15ca2] | 5054 | IndexToIndex * SimplyDegeneratedTriangles = FindAllDegeneratedTriangles();
|
---|
[a67d19] | 5055 | DoLog(0) && (Log() << Verbose(0) << "Final list of simply degenerated triangles found, containing " << SimplyDegeneratedTriangles->size() << " triangles:" << endl);
|
---|
[c15ca2] | 5056 | IndexToIndex::iterator it;
|
---|
[856098] | 5057 | for (it = SimplyDegeneratedTriangles->begin(); it != SimplyDegeneratedTriangles->end(); it++)
|
---|
[a67d19] | 5058 | DoLog(0) && (Log() << Verbose(0) << (*it).first << " => " << (*it).second << endl);
|
---|
[6613ec] | 5059 | delete (SimplyDegeneratedTriangles);
|
---|
[262bae] | 5060 | /// 5. exit
|
---|
[856098] | 5061 | UniquePolygonSet::iterator PolygonRunner;
|
---|
[fad93c] | 5062 | while (!ListofDegeneratedPolygons.empty()) {
|
---|
| 5063 | PolygonRunner = ListofDegeneratedPolygons.begin();
|
---|
[6613ec] | 5064 | delete (*PolygonRunner);
|
---|
[fad93c] | 5065 | ListofDegeneratedPolygons.erase(PolygonRunner);
|
---|
[262bae] | 5066 | }
|
---|
| 5067 |
|
---|
| 5068 | return counter;
|
---|
[6613ec] | 5069 | }
|
---|
| 5070 | ;
|
---|