[357fba] | 1 | /*
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| 2 | * tesselation.cpp
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| 3 | *
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| 4 | * Created on: Aug 3, 2009
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| 5 | * Author: heber
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| 6 | */
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| 7 |
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[112b09] | 8 | #include "Helpers/MemDebug.hpp"
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| 9 |
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[f66195] | 10 | #include <fstream>
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[36166d] | 11 | #include <iomanip>
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[f66195] | 12 |
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[952f38] | 13 | #include "Helpers/helpers.hpp"
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| 14 | #include "Helpers/Info.hpp"
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[d74077] | 15 | #include "BoundaryPointSet.hpp"
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| 16 | #include "BoundaryLineSet.hpp"
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| 17 | #include "BoundaryTriangleSet.hpp"
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| 18 | #include "BoundaryPolygonSet.hpp"
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| 19 | #include "TesselPoint.hpp"
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| 20 | #include "CandidateForTesselation.hpp"
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| 21 | #include "PointCloud.hpp"
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[57066a] | 22 | #include "linkedcell.hpp"
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[952f38] | 23 | #include "Helpers/Log.hpp"
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[357fba] | 24 | #include "tesselation.hpp"
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[57066a] | 25 | #include "tesselationhelpers.hpp"
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[8db598] | 26 | #include "triangleintersectionlist.hpp"
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[57f243] | 27 | #include "LinearAlgebra/Vector.hpp"
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| 28 | #include "LinearAlgebra/Line.hpp"
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[8f4df1] | 29 | #include "LinearAlgebra/vector_ops.hpp"
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[952f38] | 30 | #include "Helpers/Verbose.hpp"
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[57f243] | 31 | #include "LinearAlgebra/Plane.hpp"
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[0a4f7f] | 32 | #include "Exceptions/LinearDependenceException.hpp"
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[d4c9ae] | 33 | #include "Helpers/Assert.hpp"
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[57066a] | 34 |
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| 35 | class molecule;
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[357fba] | 36 |
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[88b400] | 37 | const char *TecplotSuffix=".dat";
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| 38 | const char *Raster3DSuffix=".r3d";
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| 39 | const char *VRMLSUffix=".wrl";
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| 40 |
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| 41 | const double ParallelEpsilon=1e-3;
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| 42 | const double Tesselation::HULLEPSILON = 1e-9;
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| 43 |
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[357fba] | 44 | /** Constructor of class Tesselation.
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| 45 | */
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[1e168b] | 46 | Tesselation::Tesselation() :
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[97b825] | 47 | PointsOnBoundaryCount(0),
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| 48 | LinesOnBoundaryCount(0),
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| 49 | TrianglesOnBoundaryCount(0),
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| 50 | LastTriangle(NULL),
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| 51 | TriangleFilesWritten(0),
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| 52 | InternalPointer(PointsOnBoundary.begin())
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[357fba] | 53 | {
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[6613ec] | 54 | Info FunctionInfo(__func__);
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[357fba] | 55 | }
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| 56 | ;
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| 57 |
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| 58 | /** Destructor of class Tesselation.
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| 59 | * We have to free all points, lines and triangles.
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| 60 | */
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| 61 | Tesselation::~Tesselation()
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| 62 | {
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[6613ec] | 63 | Info FunctionInfo(__func__);
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[a67d19] | 64 | DoLog(0) && (Log() << Verbose(0) << "Free'ing TesselStruct ... " << endl);
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[357fba] | 65 | for (TriangleMap::iterator runner = TrianglesOnBoundary.begin(); runner != TrianglesOnBoundary.end(); runner++) {
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| 66 | if (runner->second != NULL) {
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| 67 | delete (runner->second);
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| 68 | runner->second = NULL;
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| 69 | } else
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[6613ec] | 70 | DoeLog(1) && (eLog() << Verbose(1) << "The triangle " << runner->first << " has already been free'd." << endl);
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[357fba] | 71 | }
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[a67d19] | 72 | DoLog(0) && (Log() << Verbose(0) << "This envelope was written to file " << TriangleFilesWritten << " times(s)." << endl);
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[357fba] | 73 | }
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| 74 | ;
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| 75 |
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[5c7bf8] | 76 | /** PointCloud implementation of GetCenter
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| 77 | * Uses PointsOnBoundary and STL stuff.
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[6613ec] | 78 | */
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[776b64] | 79 | Vector * Tesselation::GetCenter(ofstream *out) const
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[5c7bf8] | 80 | {
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[6613ec] | 81 | Info FunctionInfo(__func__);
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| 82 | Vector *Center = new Vector(0., 0., 0.);
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| 83 | int num = 0;
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[5c7bf8] | 84 | for (GoToFirst(); (!IsEnd()); GoToNext()) {
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[d74077] | 85 | (*Center) += (GetPoint()->getPosition());
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[5c7bf8] | 86 | num++;
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| 87 | }
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[6613ec] | 88 | Center->Scale(1. / num);
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[5c7bf8] | 89 | return Center;
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[6613ec] | 90 | }
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| 91 | ;
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[5c7bf8] | 92 |
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| 93 | /** PointCloud implementation of GoPoint
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| 94 | * Uses PointsOnBoundary and STL stuff.
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[6613ec] | 95 | */
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[776b64] | 96 | TesselPoint * Tesselation::GetPoint() const
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[5c7bf8] | 97 | {
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[6613ec] | 98 | Info FunctionInfo(__func__);
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[5c7bf8] | 99 | return (InternalPointer->second->node);
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[6613ec] | 100 | }
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| 101 | ;
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[5c7bf8] | 102 |
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| 103 | /** PointCloud implementation of GoToNext.
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| 104 | * Uses PointsOnBoundary and STL stuff.
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[6613ec] | 105 | */
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[776b64] | 106 | void Tesselation::GoToNext() const
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[5c7bf8] | 107 | {
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[6613ec] | 108 | Info FunctionInfo(__func__);
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[5c7bf8] | 109 | if (InternalPointer != PointsOnBoundary.end())
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| 110 | InternalPointer++;
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[6613ec] | 111 | }
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| 112 | ;
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[5c7bf8] | 113 |
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| 114 | /** PointCloud implementation of GoToFirst.
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| 115 | * Uses PointsOnBoundary and STL stuff.
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[6613ec] | 116 | */
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[776b64] | 117 | void Tesselation::GoToFirst() const
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[5c7bf8] | 118 | {
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[6613ec] | 119 | Info FunctionInfo(__func__);
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[5c7bf8] | 120 | InternalPointer = PointsOnBoundary.begin();
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[6613ec] | 121 | }
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| 122 | ;
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[5c7bf8] | 123 |
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| 124 | /** PointCloud implementation of IsEmpty.
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| 125 | * Uses PointsOnBoundary and STL stuff.
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[6613ec] | 126 | */
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[776b64] | 127 | bool Tesselation::IsEmpty() const
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[5c7bf8] | 128 | {
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[6613ec] | 129 | Info FunctionInfo(__func__);
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[5c7bf8] | 130 | return (PointsOnBoundary.empty());
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[6613ec] | 131 | }
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| 132 | ;
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[5c7bf8] | 133 |
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| 134 | /** PointCloud implementation of IsLast.
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| 135 | * Uses PointsOnBoundary and STL stuff.
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[6613ec] | 136 | */
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[776b64] | 137 | bool Tesselation::IsEnd() const
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[5c7bf8] | 138 | {
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[6613ec] | 139 | Info FunctionInfo(__func__);
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[5c7bf8] | 140 | return (InternalPointer == PointsOnBoundary.end());
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[6613ec] | 141 | }
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| 142 | ;
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[5c7bf8] | 143 |
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[357fba] | 144 | /** Gueses first starting triangle of the convex envelope.
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| 145 | * We guess the starting triangle by taking the smallest distance between two points and looking for a fitting third.
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| 146 | * \param *out output stream for debugging
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| 147 | * \param PointsOnBoundary set of boundary points defining the convex envelope of the cluster
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| 148 | */
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[244a84] | 149 | void Tesselation::GuessStartingTriangle()
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[357fba] | 150 | {
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[6613ec] | 151 | Info FunctionInfo(__func__);
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[357fba] | 152 | // 4b. create a starting triangle
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| 153 | // 4b1. create all distances
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| 154 | DistanceMultiMap DistanceMMap;
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| 155 | double distance, tmp;
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| 156 | Vector PlaneVector, TrialVector;
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| 157 | PointMap::iterator A, B, C; // three nodes of the first triangle
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| 158 | A = PointsOnBoundary.begin(); // the first may be chosen arbitrarily
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| 159 |
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| 160 | // with A chosen, take each pair B,C and sort
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[6613ec] | 161 | if (A != PointsOnBoundary.end()) {
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| 162 | B = A;
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| 163 | B++;
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| 164 | for (; B != PointsOnBoundary.end(); B++) {
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| 165 | C = B;
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| 166 | C++;
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| 167 | for (; C != PointsOnBoundary.end(); C++) {
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[d74077] | 168 | tmp = A->second->node->DistanceSquared(B->second->node->getPosition());
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[6613ec] | 169 | distance = tmp * tmp;
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[d74077] | 170 | tmp = A->second->node->DistanceSquared(C->second->node->getPosition());
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[6613ec] | 171 | distance += tmp * tmp;
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[d74077] | 172 | tmp = B->second->node->DistanceSquared(C->second->node->getPosition());
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[6613ec] | 173 | distance += tmp * tmp;
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| 174 | DistanceMMap.insert(DistanceMultiMapPair(distance, pair<PointMap::iterator, PointMap::iterator> (B, C)));
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| 175 | }
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[357fba] | 176 | }
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[6613ec] | 177 | }
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[357fba] | 178 | // // listing distances
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[e138de] | 179 | // Log() << Verbose(1) << "Listing DistanceMMap:";
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[357fba] | 180 | // for(DistanceMultiMap::iterator runner = DistanceMMap.begin(); runner != DistanceMMap.end(); runner++) {
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[e138de] | 181 | // Log() << Verbose(0) << " " << runner->first << "(" << *runner->second.first->second << ", " << *runner->second.second->second << ")";
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[357fba] | 182 | // }
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[e138de] | 183 | // Log() << Verbose(0) << endl;
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[357fba] | 184 | // 4b2. pick three baselines forming a triangle
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| 185 | // 1. we take from the smallest sum of squared distance as the base line BC (with peak A) onward as the triangle candidate
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| 186 | DistanceMultiMap::iterator baseline = DistanceMMap.begin();
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[6613ec] | 187 | for (; baseline != DistanceMMap.end(); baseline++) {
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| 188 | // we take from the smallest sum of squared distance as the base line BC (with peak A) onward as the triangle candidate
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| 189 | // 2. next, we have to check whether all points reside on only one side of the triangle
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| 190 | // 3. construct plane vector
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[d74077] | 191 | PlaneVector = Plane(A->second->node->getPosition(),
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| 192 | baseline->second.first->second->node->getPosition(),
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| 193 | baseline->second.second->second->node->getPosition()).getNormal();
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[a67d19] | 194 | DoLog(2) && (Log() << Verbose(2) << "Plane vector of candidate triangle is " << PlaneVector << endl);
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[6613ec] | 195 | // 4. loop over all points
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| 196 | double sign = 0.;
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| 197 | PointMap::iterator checker = PointsOnBoundary.begin();
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| 198 | for (; checker != PointsOnBoundary.end(); checker++) {
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| 199 | // (neglecting A,B,C)
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| 200 | if ((checker == A) || (checker == baseline->second.first) || (checker == baseline->second.second))
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| 201 | continue;
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| 202 | // 4a. project onto plane vector
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[d74077] | 203 | TrialVector = (checker->second->node->getPosition() - A->second->node->getPosition());
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[8cbb97] | 204 | distance = TrialVector.ScalarProduct(PlaneVector);
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[6613ec] | 205 | if (fabs(distance) < 1e-4) // we need to have a small epsilon around 0 which is still ok
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| 206 | continue;
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[68f03d] | 207 | DoLog(2) && (Log() << Verbose(2) << "Projection of " << checker->second->node->getName() << " yields distance of " << distance << "." << endl);
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[6613ec] | 208 | tmp = distance / fabs(distance);
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| 209 | // 4b. Any have different sign to than before? (i.e. would lie outside convex hull with this starting triangle)
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| 210 | if ((sign != 0) && (tmp != sign)) {
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| 211 | // 4c. If so, break 4. loop and continue with next candidate in 1. loop
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[68f03d] | 212 | DoLog(2) && (Log() << Verbose(2) << "Current candidates: " << A->second->node->getName() << "," << baseline->second.first->second->node->getName() << "," << baseline->second.second->second->node->getName() << " leaves " << checker->second->node->getName() << " outside the convex hull." << endl);
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[6613ec] | 213 | break;
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| 214 | } else { // note the sign for later
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[68f03d] | 215 | DoLog(2) && (Log() << Verbose(2) << "Current candidates: " << A->second->node->getName() << "," << baseline->second.first->second->node->getName() << "," << baseline->second.second->second->node->getName() << " leave " << checker->second->node->getName() << " inside the convex hull." << endl);
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[6613ec] | 216 | sign = tmp;
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| 217 | }
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| 218 | // 4d. Check whether the point is inside the triangle (check distance to each node
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[d74077] | 219 | tmp = checker->second->node->DistanceSquared(A->second->node->getPosition());
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[6613ec] | 220 | int innerpoint = 0;
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[d74077] | 221 | if ((tmp < A->second->node->DistanceSquared(baseline->second.first->second->node->getPosition())) && (tmp < A->second->node->DistanceSquared(baseline->second.second->second->node->getPosition())))
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[6613ec] | 222 | innerpoint++;
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[d74077] | 223 | tmp = checker->second->node->DistanceSquared(baseline->second.first->second->node->getPosition());
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| 224 | if ((tmp < baseline->second.first->second->node->DistanceSquared(A->second->node->getPosition())) && (tmp < baseline->second.first->second->node->DistanceSquared(baseline->second.second->second->node->getPosition())))
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[6613ec] | 225 | innerpoint++;
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[d74077] | 226 | tmp = checker->second->node->DistanceSquared(baseline->second.second->second->node->getPosition());
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| 227 | if ((tmp < baseline->second.second->second->node->DistanceSquared(baseline->second.first->second->node->getPosition())) && (tmp < baseline->second.second->second->node->DistanceSquared(A->second->node->getPosition())))
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[6613ec] | 228 | innerpoint++;
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| 229 | // 4e. If so, break 4. loop and continue with next candidate in 1. loop
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| 230 | if (innerpoint == 3)
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| 231 | break;
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[357fba] | 232 | }
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[6613ec] | 233 | // 5. come this far, all on same side? Then break 1. loop and construct triangle
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| 234 | if (checker == PointsOnBoundary.end()) {
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[a67d19] | 235 | DoLog(2) && (Log() << Verbose(2) << "Looks like we have a candidate!" << endl);
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[6613ec] | 236 | break;
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[357fba] | 237 | }
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[6613ec] | 238 | }
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| 239 | if (baseline != DistanceMMap.end()) {
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| 240 | BPS[0] = baseline->second.first->second;
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| 241 | BPS[1] = baseline->second.second->second;
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| 242 | BLS[0] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
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| 243 | BPS[0] = A->second;
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| 244 | BPS[1] = baseline->second.second->second;
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| 245 | BLS[1] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
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| 246 | BPS[0] = baseline->second.first->second;
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| 247 | BPS[1] = A->second;
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| 248 | BLS[2] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
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| 249 |
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| 250 | // 4b3. insert created triangle
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| 251 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
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| 252 | TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS));
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| 253 | TrianglesOnBoundaryCount++;
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| 254 | for (int i = 0; i < NDIM; i++) {
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| 255 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BTS->lines[i]));
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| 256 | LinesOnBoundaryCount++;
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[357fba] | 257 | }
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[6613ec] | 258 |
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[a67d19] | 259 | DoLog(1) && (Log() << Verbose(1) << "Starting triangle is " << *BTS << "." << endl);
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[6613ec] | 260 | } else {
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| 261 | DoeLog(0) && (eLog() << Verbose(0) << "No starting triangle found." << endl);
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| 262 | }
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[357fba] | 263 | }
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| 264 | ;
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| 265 |
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| 266 | /** Tesselates the convex envelope of a cluster from a single starting triangle.
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| 267 | * The starting triangle is made out of three baselines. Each line in the final tesselated cluster may belong to at most
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| 268 | * 2 triangles. Hence, we go through all current lines:
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| 269 | * -# if the lines contains to only one triangle
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| 270 | * -# We search all points in the boundary
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| 271 | * -# if the triangle is in forward direction of the baseline (at most 90 degrees angle between vector orthogonal to
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| 272 | * baseline in triangle plane pointing out of the triangle and normal vector of new triangle)
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| 273 | * -# if the triangle with the baseline and the current point has the smallest of angles (comparison between normal vectors)
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| 274 | * -# then we have a new triangle, whose baselines we again add (or increase their TriangleCount)
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| 275 | * \param *out output stream for debugging
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| 276 | * \param *configuration for IsAngstroem
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| 277 | * \param *cloud cluster of points
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| 278 | */
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[e138de] | 279 | void Tesselation::TesselateOnBoundary(const PointCloud * const cloud)
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[357fba] | 280 | {
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[6613ec] | 281 | Info FunctionInfo(__func__);
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[357fba] | 282 | bool flag;
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| 283 | PointMap::iterator winner;
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| 284 | class BoundaryPointSet *peak = NULL;
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| 285 | double SmallestAngle, TempAngle;
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| 286 | Vector NormalVector, VirtualNormalVector, CenterVector, TempVector, helper, PropagationVector, *Center = NULL;
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| 287 | LineMap::iterator LineChecker[2];
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| 288 |
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[e138de] | 289 | Center = cloud->GetCenter();
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[357fba] | 290 | // create a first tesselation with the given BoundaryPoints
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| 291 | do {
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| 292 | flag = false;
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| 293 | for (LineMap::iterator baseline = LinesOnBoundary.begin(); baseline != LinesOnBoundary.end(); baseline++)
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[5c7bf8] | 294 | if (baseline->second->triangles.size() == 1) {
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[357fba] | 295 | // 5a. go through each boundary point if not _both_ edges between either endpoint of the current line and this point exist (and belong to 2 triangles)
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| 296 | SmallestAngle = M_PI;
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| 297 |
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| 298 | // get peak point with respect to this base line's only triangle
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| 299 | BTS = baseline->second->triangles.begin()->second; // there is only one triangle so far
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[a67d19] | 300 | DoLog(0) && (Log() << Verbose(0) << "Current baseline is between " << *(baseline->second) << "." << endl);
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[357fba] | 301 | for (int i = 0; i < 3; i++)
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| 302 | if ((BTS->endpoints[i] != baseline->second->endpoints[0]) && (BTS->endpoints[i] != baseline->second->endpoints[1]))
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| 303 | peak = BTS->endpoints[i];
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[a67d19] | 304 | DoLog(1) && (Log() << Verbose(1) << " and has peak " << *peak << "." << endl);
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[357fba] | 305 |
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| 306 | // prepare some auxiliary vectors
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| 307 | Vector BaseLineCenter, BaseLine;
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[d74077] | 308 | BaseLineCenter = 0.5 * ((baseline->second->endpoints[0]->node->getPosition()) +
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| 309 | (baseline->second->endpoints[1]->node->getPosition()));
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| 310 | BaseLine = (baseline->second->endpoints[0]->node->getPosition()) - (baseline->second->endpoints[1]->node->getPosition());
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[357fba] | 311 |
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| 312 | // offset to center of triangle
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| 313 | CenterVector.Zero();
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| 314 | for (int i = 0; i < 3; i++)
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[8f215d] | 315 | CenterVector += BTS->getEndpoint(i);
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[357fba] | 316 | CenterVector.Scale(1. / 3.);
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[a67d19] | 317 | DoLog(2) && (Log() << Verbose(2) << "CenterVector of base triangle is " << CenterVector << endl);
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[357fba] | 318 |
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| 319 | // normal vector of triangle
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[273382] | 320 | NormalVector = (*Center) - CenterVector;
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[357fba] | 321 | BTS->GetNormalVector(NormalVector);
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[273382] | 322 | NormalVector = BTS->NormalVector;
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[a67d19] | 323 | DoLog(2) && (Log() << Verbose(2) << "NormalVector of base triangle is " << NormalVector << endl);
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[357fba] | 324 |
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| 325 | // vector in propagation direction (out of triangle)
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| 326 | // project center vector onto triangle plane (points from intersection plane-NormalVector to plane-CenterVector intersection)
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[0a4f7f] | 327 | PropagationVector = Plane(BaseLine, NormalVector,0).getNormal();
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[d74077] | 328 | TempVector = CenterVector - (baseline->second->endpoints[0]->node->getPosition()); // TempVector is vector on triangle plane pointing from one baseline egde towards center!
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[f67b6e] | 329 | //Log() << Verbose(0) << "Projection of propagation onto temp: " << PropagationVector.Projection(&TempVector) << "." << endl;
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[273382] | 330 | if (PropagationVector.ScalarProduct(TempVector) > 0) // make sure normal propagation vector points outward from baseline
|
---|
[357fba] | 331 | PropagationVector.Scale(-1.);
|
---|
[a67d19] | 332 | DoLog(2) && (Log() << Verbose(2) << "PropagationVector of base triangle is " << PropagationVector << endl);
|
---|
[357fba] | 333 | winner = PointsOnBoundary.end();
|
---|
| 334 |
|
---|
| 335 | // loop over all points and calculate angle between normal vector of new and present triangle
|
---|
| 336 | for (PointMap::iterator target = PointsOnBoundary.begin(); target != PointsOnBoundary.end(); target++) {
|
---|
| 337 | if ((target->second != baseline->second->endpoints[0]) && (target->second != baseline->second->endpoints[1])) { // don't take the same endpoints
|
---|
[a67d19] | 338 | DoLog(1) && (Log() << Verbose(1) << "Target point is " << *(target->second) << ":" << endl);
|
---|
[357fba] | 339 |
|
---|
| 340 | // first check direction, so that triangles don't intersect
|
---|
[d74077] | 341 | VirtualNormalVector = (target->second->node->getPosition()) - BaseLineCenter;
|
---|
[8cbb97] | 342 | VirtualNormalVector.ProjectOntoPlane(NormalVector);
|
---|
[273382] | 343 | TempAngle = VirtualNormalVector.Angle(PropagationVector);
|
---|
[a67d19] | 344 | DoLog(2) && (Log() << Verbose(2) << "VirtualNormalVector is " << VirtualNormalVector << " and PropagationVector is " << PropagationVector << "." << endl);
|
---|
[6613ec] | 345 | if (TempAngle > (M_PI / 2.)) { // no bends bigger than Pi/2 (90 degrees)
|
---|
[a67d19] | 346 | DoLog(2) && (Log() << Verbose(2) << "Angle on triangle plane between propagation direction and base line to " << *(target->second) << " is " << TempAngle << ", bad direction!" << endl);
|
---|
[357fba] | 347 | continue;
|
---|
| 348 | } else
|
---|
[a67d19] | 349 | DoLog(2) && (Log() << Verbose(2) << "Angle on triangle plane between propagation direction and base line to " << *(target->second) << " is " << TempAngle << ", good direction!" << endl);
|
---|
[357fba] | 350 |
|
---|
| 351 | // check first and second endpoint (if any connecting line goes to target has at least not more than 1 triangle)
|
---|
| 352 | LineChecker[0] = baseline->second->endpoints[0]->lines.find(target->first);
|
---|
| 353 | LineChecker[1] = baseline->second->endpoints[1]->lines.find(target->first);
|
---|
[5c7bf8] | 354 | if (((LineChecker[0] != baseline->second->endpoints[0]->lines.end()) && (LineChecker[0]->second->triangles.size() == 2))) {
|
---|
[a67d19] | 355 | DoLog(2) && (Log() << Verbose(2) << *(baseline->second->endpoints[0]) << " has line " << *(LineChecker[0]->second) << " to " << *(target->second) << " as endpoint with " << LineChecker[0]->second->triangles.size() << " triangles." << endl);
|
---|
[357fba] | 356 | continue;
|
---|
| 357 | }
|
---|
[5c7bf8] | 358 | if (((LineChecker[1] != baseline->second->endpoints[1]->lines.end()) && (LineChecker[1]->second->triangles.size() == 2))) {
|
---|
[a67d19] | 359 | DoLog(2) && (Log() << Verbose(2) << *(baseline->second->endpoints[1]) << " has line " << *(LineChecker[1]->second) << " to " << *(target->second) << " as endpoint with " << LineChecker[1]->second->triangles.size() << " triangles." << endl);
|
---|
[357fba] | 360 | continue;
|
---|
| 361 | }
|
---|
| 362 |
|
---|
| 363 | // check whether the envisaged triangle does not already exist (if both lines exist and have same endpoint)
|
---|
| 364 | if ((((LineChecker[0] != baseline->second->endpoints[0]->lines.end()) && (LineChecker[1] != baseline->second->endpoints[1]->lines.end()) && (GetCommonEndpoint(LineChecker[0]->second, LineChecker[1]->second) == peak)))) {
|
---|
[a67d19] | 365 | DoLog(4) && (Log() << Verbose(4) << "Current target is peak!" << endl);
|
---|
[357fba] | 366 | continue;
|
---|
| 367 | }
|
---|
| 368 |
|
---|
| 369 | // check for linear dependence
|
---|
[d74077] | 370 | TempVector = (baseline->second->endpoints[0]->node->getPosition()) - (target->second->node->getPosition());
|
---|
| 371 | helper = (baseline->second->endpoints[1]->node->getPosition()) - (target->second->node->getPosition());
|
---|
[273382] | 372 | helper.ProjectOntoPlane(TempVector);
|
---|
[357fba] | 373 | if (fabs(helper.NormSquared()) < MYEPSILON) {
|
---|
[a67d19] | 374 | DoLog(2) && (Log() << Verbose(2) << "Chosen set of vectors is linear dependent." << endl);
|
---|
[357fba] | 375 | continue;
|
---|
| 376 | }
|
---|
| 377 |
|
---|
| 378 | // in case NOT both were found, create virtually this triangle, get its normal vector, calculate angle
|
---|
| 379 | flag = true;
|
---|
[d74077] | 380 | VirtualNormalVector = Plane((baseline->second->endpoints[0]->node->getPosition()),
|
---|
| 381 | (baseline->second->endpoints[1]->node->getPosition()),
|
---|
| 382 | (target->second->node->getPosition())).getNormal();
|
---|
| 383 | TempVector = (1./3.) * ((baseline->second->endpoints[0]->node->getPosition()) +
|
---|
| 384 | (baseline->second->endpoints[1]->node->getPosition()) +
|
---|
| 385 | (target->second->node->getPosition()));
|
---|
[273382] | 386 | TempVector -= (*Center);
|
---|
[357fba] | 387 | // make it always point outward
|
---|
[273382] | 388 | if (VirtualNormalVector.ScalarProduct(TempVector) < 0)
|
---|
[357fba] | 389 | VirtualNormalVector.Scale(-1.);
|
---|
| 390 | // calculate angle
|
---|
[273382] | 391 | TempAngle = NormalVector.Angle(VirtualNormalVector);
|
---|
[a67d19] | 392 | DoLog(2) && (Log() << Verbose(2) << "NormalVector is " << VirtualNormalVector << " and the angle is " << TempAngle << "." << endl);
|
---|
[357fba] | 393 | if ((SmallestAngle - TempAngle) > MYEPSILON) { // set to new possible winner
|
---|
| 394 | SmallestAngle = TempAngle;
|
---|
| 395 | winner = target;
|
---|
[a67d19] | 396 | DoLog(2) && (Log() << Verbose(2) << "New winner " << *winner->second->node << " due to smaller angle between normal vectors." << endl);
|
---|
[357fba] | 397 | } else if (fabs(SmallestAngle - TempAngle) < MYEPSILON) { // check the angle to propagation, both possible targets are in one plane! (their normals have same angle)
|
---|
| 398 | // hence, check the angles to some normal direction from our base line but in this common plane of both targets...
|
---|
[d74077] | 399 | helper = (target->second->node->getPosition()) - BaseLineCenter;
|
---|
[273382] | 400 | helper.ProjectOntoPlane(BaseLine);
|
---|
[357fba] | 401 | // ...the one with the smaller angle is the better candidate
|
---|
[d74077] | 402 | TempVector = (target->second->node->getPosition()) - BaseLineCenter;
|
---|
[273382] | 403 | TempVector.ProjectOntoPlane(VirtualNormalVector);
|
---|
| 404 | TempAngle = TempVector.Angle(helper);
|
---|
[d74077] | 405 | TempVector = (winner->second->node->getPosition()) - BaseLineCenter;
|
---|
[273382] | 406 | TempVector.ProjectOntoPlane(VirtualNormalVector);
|
---|
| 407 | if (TempAngle < TempVector.Angle(helper)) {
|
---|
| 408 | TempAngle = NormalVector.Angle(VirtualNormalVector);
|
---|
[357fba] | 409 | SmallestAngle = TempAngle;
|
---|
| 410 | winner = target;
|
---|
[a67d19] | 411 | DoLog(2) && (Log() << Verbose(2) << "New winner " << *winner->second->node << " due to smaller angle " << TempAngle << " to propagation direction." << endl);
|
---|
[357fba] | 412 | } else
|
---|
[a67d19] | 413 | DoLog(2) && (Log() << Verbose(2) << "Keeping old winner " << *winner->second->node << " due to smaller angle to propagation direction." << endl);
|
---|
[357fba] | 414 | } else
|
---|
[a67d19] | 415 | DoLog(2) && (Log() << Verbose(2) << "Keeping old winner " << *winner->second->node << " due to smaller angle between normal vectors." << endl);
|
---|
[357fba] | 416 | }
|
---|
| 417 | } // end of loop over all boundary points
|
---|
| 418 |
|
---|
| 419 | // 5b. The point of the above whose triangle has the greatest angle with the triangle the current line belongs to (it only belongs to one, remember!): New triangle
|
---|
| 420 | if (winner != PointsOnBoundary.end()) {
|
---|
[a67d19] | 421 | DoLog(0) && (Log() << Verbose(0) << "Winning target point is " << *(winner->second) << " with angle " << SmallestAngle << "." << endl);
|
---|
[357fba] | 422 | // create the lins of not yet present
|
---|
| 423 | BLS[0] = baseline->second;
|
---|
| 424 | // 5c. add lines to the line set if those were new (not yet part of a triangle), delete lines that belong to two triangles)
|
---|
| 425 | LineChecker[0] = baseline->second->endpoints[0]->lines.find(winner->first);
|
---|
| 426 | LineChecker[1] = baseline->second->endpoints[1]->lines.find(winner->first);
|
---|
| 427 | if (LineChecker[0] == baseline->second->endpoints[0]->lines.end()) { // create
|
---|
| 428 | BPS[0] = baseline->second->endpoints[0];
|
---|
| 429 | BPS[1] = winner->second;
|
---|
| 430 | BLS[1] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
| 431 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BLS[1]));
|
---|
| 432 | LinesOnBoundaryCount++;
|
---|
| 433 | } else
|
---|
| 434 | BLS[1] = LineChecker[0]->second;
|
---|
| 435 | if (LineChecker[1] == baseline->second->endpoints[1]->lines.end()) { // create
|
---|
| 436 | BPS[0] = baseline->second->endpoints[1];
|
---|
| 437 | BPS[1] = winner->second;
|
---|
| 438 | BLS[2] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
| 439 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BLS[2]));
|
---|
| 440 | LinesOnBoundaryCount++;
|
---|
| 441 | } else
|
---|
| 442 | BLS[2] = LineChecker[1]->second;
|
---|
| 443 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
[d74077] | 444 | BTS->GetCenter(helper);
|
---|
[273382] | 445 | helper -= (*Center);
|
---|
| 446 | helper *= -1;
|
---|
[62bb91] | 447 | BTS->GetNormalVector(helper);
|
---|
[357fba] | 448 | TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS));
|
---|
| 449 | TrianglesOnBoundaryCount++;
|
---|
| 450 | } else {
|
---|
[6613ec] | 451 | DoeLog(2) && (eLog() << Verbose(2) << "I could not determine a winner for this baseline " << *(baseline->second) << "." << endl);
|
---|
[357fba] | 452 | }
|
---|
| 453 |
|
---|
| 454 | // 5d. If the set of lines is not yet empty, go to 5. and continue
|
---|
| 455 | } else
|
---|
[a67d19] | 456 | DoLog(0) && (Log() << Verbose(0) << "Baseline candidate " << *(baseline->second) << " has a triangle count of " << baseline->second->triangles.size() << "." << endl);
|
---|
[357fba] | 457 | } while (flag);
|
---|
| 458 |
|
---|
| 459 | // exit
|
---|
[6613ec] | 460 | delete (Center);
|
---|
| 461 | }
|
---|
| 462 | ;
|
---|
[357fba] | 463 |
|
---|
[62bb91] | 464 | /** Inserts all points outside of the tesselated surface into it by adding new triangles.
|
---|
[357fba] | 465 | * \param *out output stream for debugging
|
---|
| 466 | * \param *cloud cluster of points
|
---|
[62bb91] | 467 | * \param *LC LinkedCell structure to find nearest point quickly
|
---|
[357fba] | 468 | * \return true - all straddling points insert, false - something went wrong
|
---|
| 469 | */
|
---|
[e138de] | 470 | bool Tesselation::InsertStraddlingPoints(const PointCloud *cloud, const LinkedCell *LC)
|
---|
[357fba] | 471 | {
|
---|
[6613ec] | 472 | Info FunctionInfo(__func__);
|
---|
[5c7bf8] | 473 | Vector Intersection, Normal;
|
---|
[357fba] | 474 | TesselPoint *Walker = NULL;
|
---|
[e138de] | 475 | Vector *Center = cloud->GetCenter();
|
---|
[c15ca2] | 476 | TriangleList *triangles = NULL;
|
---|
[7dea7c] | 477 | bool AddFlag = false;
|
---|
| 478 | LinkedCell *BoundaryPoints = NULL;
|
---|
[bdc91e] | 479 | bool SuccessFlag = true;
|
---|
[62bb91] | 480 |
|
---|
[357fba] | 481 | cloud->GoToFirst();
|
---|
[7dea7c] | 482 | BoundaryPoints = new LinkedCell(this, 5.);
|
---|
[6613ec] | 483 | while (!cloud->IsEnd()) { // we only have to go once through all points, as boundary can become only bigger
|
---|
[7dea7c] | 484 | if (AddFlag) {
|
---|
[6613ec] | 485 | delete (BoundaryPoints);
|
---|
[7dea7c] | 486 | BoundaryPoints = new LinkedCell(this, 5.);
|
---|
| 487 | AddFlag = false;
|
---|
| 488 | }
|
---|
[357fba] | 489 | Walker = cloud->GetPoint();
|
---|
[a67d19] | 490 | DoLog(0) && (Log() << Verbose(0) << "Current point is " << *Walker << "." << endl);
|
---|
[357fba] | 491 | // get the next triangle
|
---|
[d74077] | 492 | triangles = FindClosestTrianglesToVector(Walker->getPosition(), BoundaryPoints);
|
---|
[bdc91e] | 493 | if (triangles != NULL)
|
---|
| 494 | BTS = triangles->front();
|
---|
| 495 | else
|
---|
| 496 | BTS = NULL;
|
---|
| 497 | delete triangles;
|
---|
| 498 | if ((BTS == NULL) || (BTS->ContainsBoundaryPoint(Walker))) {
|
---|
[a67d19] | 499 | DoLog(0) && (Log() << Verbose(0) << "No triangles found, probably a tesselation point itself." << endl);
|
---|
[62bb91] | 500 | cloud->GoToNext();
|
---|
| 501 | continue;
|
---|
| 502 | } else {
|
---|
[357fba] | 503 | }
|
---|
[a67d19] | 504 | DoLog(0) && (Log() << Verbose(0) << "Closest triangle is " << *BTS << "." << endl);
|
---|
[357fba] | 505 | // get the intersection point
|
---|
[d74077] | 506 | if (BTS->GetIntersectionInsideTriangle(*Center, Walker->getPosition(), Intersection)) {
|
---|
[a67d19] | 507 | DoLog(0) && (Log() << Verbose(0) << "We have an intersection at " << Intersection << "." << endl);
|
---|
[357fba] | 508 | // we have the intersection, check whether in- or outside of boundary
|
---|
[d74077] | 509 | if ((Center->DistanceSquared(Walker->getPosition()) - Center->DistanceSquared(Intersection)) < -MYEPSILON) {
|
---|
[357fba] | 510 | // inside, next!
|
---|
[a67d19] | 511 | DoLog(0) && (Log() << Verbose(0) << *Walker << " is inside wrt triangle " << *BTS << "." << endl);
|
---|
[357fba] | 512 | } else {
|
---|
| 513 | // outside!
|
---|
[a67d19] | 514 | DoLog(0) && (Log() << Verbose(0) << *Walker << " is outside wrt triangle " << *BTS << "." << endl);
|
---|
[357fba] | 515 | class BoundaryLineSet *OldLines[3], *NewLines[3];
|
---|
| 516 | class BoundaryPointSet *OldPoints[3], *NewPoint;
|
---|
| 517 | // store the three old lines and old points
|
---|
[6613ec] | 518 | for (int i = 0; i < 3; i++) {
|
---|
[357fba] | 519 | OldLines[i] = BTS->lines[i];
|
---|
| 520 | OldPoints[i] = BTS->endpoints[i];
|
---|
| 521 | }
|
---|
[273382] | 522 | Normal = BTS->NormalVector;
|
---|
[357fba] | 523 | // add Walker to boundary points
|
---|
[a67d19] | 524 | DoLog(0) && (Log() << Verbose(0) << "Adding " << *Walker << " to BoundaryPoints." << endl);
|
---|
[7dea7c] | 525 | AddFlag = true;
|
---|
[6613ec] | 526 | if (AddBoundaryPoint(Walker, 0))
|
---|
[357fba] | 527 | NewPoint = BPS[0];
|
---|
| 528 | else
|
---|
| 529 | continue;
|
---|
| 530 | // remove triangle
|
---|
[a67d19] | 531 | DoLog(0) && (Log() << Verbose(0) << "Erasing triangle " << *BTS << "." << endl);
|
---|
[357fba] | 532 | TrianglesOnBoundary.erase(BTS->Nr);
|
---|
[6613ec] | 533 | delete (BTS);
|
---|
[357fba] | 534 | // create three new boundary lines
|
---|
[6613ec] | 535 | for (int i = 0; i < 3; i++) {
|
---|
[357fba] | 536 | BPS[0] = NewPoint;
|
---|
| 537 | BPS[1] = OldPoints[i];
|
---|
| 538 | NewLines[i] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
[a67d19] | 539 | DoLog(1) && (Log() << Verbose(1) << "Creating new line " << *NewLines[i] << "." << endl);
|
---|
[357fba] | 540 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, NewLines[i])); // no need for check for unique insertion as BPS[0] is definitely a new one
|
---|
| 541 | LinesOnBoundaryCount++;
|
---|
| 542 | }
|
---|
| 543 | // create three new triangle with new point
|
---|
[6613ec] | 544 | for (int i = 0; i < 3; i++) { // find all baselines
|
---|
[357fba] | 545 | BLS[0] = OldLines[i];
|
---|
| 546 | int n = 1;
|
---|
[6613ec] | 547 | for (int j = 0; j < 3; j++) {
|
---|
[357fba] | 548 | if (NewLines[j]->IsConnectedTo(BLS[0])) {
|
---|
[6613ec] | 549 | if (n > 2) {
|
---|
| 550 | DoeLog(2) && (eLog() << Verbose(2) << BLS[0] << " connects to all of the new lines?!" << endl);
|
---|
[357fba] | 551 | return false;
|
---|
| 552 | } else
|
---|
| 553 | BLS[n++] = NewLines[j];
|
---|
| 554 | }
|
---|
| 555 | }
|
---|
| 556 | // create the triangle
|
---|
| 557 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
[5c7bf8] | 558 | Normal.Scale(-1.);
|
---|
| 559 | BTS->GetNormalVector(Normal);
|
---|
| 560 | Normal.Scale(-1.);
|
---|
[a67d19] | 561 | DoLog(0) && (Log() << Verbose(0) << "Created new triangle " << *BTS << "." << endl);
|
---|
[357fba] | 562 | TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS));
|
---|
| 563 | TrianglesOnBoundaryCount++;
|
---|
| 564 | }
|
---|
| 565 | }
|
---|
| 566 | } else { // something is wrong with FindClosestTriangleToPoint!
|
---|
[6613ec] | 567 | DoeLog(1) && (eLog() << Verbose(1) << "The closest triangle did not produce an intersection!" << endl);
|
---|
[bdc91e] | 568 | SuccessFlag = false;
|
---|
| 569 | break;
|
---|
[357fba] | 570 | }
|
---|
| 571 | cloud->GoToNext();
|
---|
| 572 | }
|
---|
| 573 |
|
---|
| 574 | // exit
|
---|
[6613ec] | 575 | delete (Center);
|
---|
[bdc91e] | 576 | delete (BoundaryPoints);
|
---|
| 577 | return SuccessFlag;
|
---|
[6613ec] | 578 | }
|
---|
| 579 | ;
|
---|
[357fba] | 580 |
|
---|
[16d866] | 581 | /** Adds a point to the tesselation::PointsOnBoundary list.
|
---|
[62bb91] | 582 | * \param *Walker point to add
|
---|
[08ef35] | 583 | * \param n TesselStruct::BPS index to put pointer into
|
---|
| 584 | * \return true - new point was added, false - point already present
|
---|
[357fba] | 585 | */
|
---|
[776b64] | 586 | bool Tesselation::AddBoundaryPoint(TesselPoint * Walker, const int n)
|
---|
[357fba] | 587 | {
|
---|
[6613ec] | 588 | Info FunctionInfo(__func__);
|
---|
[357fba] | 589 | PointTestPair InsertUnique;
|
---|
[08ef35] | 590 | BPS[n] = new class BoundaryPointSet(Walker);
|
---|
| 591 | InsertUnique = PointsOnBoundary.insert(PointPair(Walker->nr, BPS[n]));
|
---|
| 592 | if (InsertUnique.second) { // if new point was not present before, increase counter
|
---|
[357fba] | 593 | PointsOnBoundaryCount++;
|
---|
[08ef35] | 594 | return true;
|
---|
| 595 | } else {
|
---|
[6613ec] | 596 | delete (BPS[n]);
|
---|
[08ef35] | 597 | BPS[n] = InsertUnique.first->second;
|
---|
| 598 | return false;
|
---|
[357fba] | 599 | }
|
---|
| 600 | }
|
---|
| 601 | ;
|
---|
| 602 |
|
---|
| 603 | /** Adds point to Tesselation::PointsOnBoundary if not yet present.
|
---|
| 604 | * Tesselation::TPS is set to either this new BoundaryPointSet or to the existing one of not unique.
|
---|
| 605 | * @param Candidate point to add
|
---|
| 606 | * @param n index for this point in Tesselation::TPS array
|
---|
| 607 | */
|
---|
[776b64] | 608 | void Tesselation::AddTesselationPoint(TesselPoint* Candidate, const int n)
|
---|
[357fba] | 609 | {
|
---|
[6613ec] | 610 | Info FunctionInfo(__func__);
|
---|
[357fba] | 611 | PointTestPair InsertUnique;
|
---|
| 612 | TPS[n] = new class BoundaryPointSet(Candidate);
|
---|
| 613 | InsertUnique = PointsOnBoundary.insert(PointPair(Candidate->nr, TPS[n]));
|
---|
| 614 | if (InsertUnique.second) { // if new point was not present before, increase counter
|
---|
| 615 | PointsOnBoundaryCount++;
|
---|
| 616 | } else {
|
---|
| 617 | delete TPS[n];
|
---|
[a67d19] | 618 | DoLog(0) && (Log() << Verbose(0) << "Node " << *((InsertUnique.first)->second->node) << " is already present in PointsOnBoundary." << endl);
|
---|
[357fba] | 619 | TPS[n] = (InsertUnique.first)->second;
|
---|
| 620 | }
|
---|
| 621 | }
|
---|
| 622 | ;
|
---|
| 623 |
|
---|
[f1ef60a] | 624 | /** Sets point to a present Tesselation::PointsOnBoundary.
|
---|
| 625 | * Tesselation::TPS is set to the existing one or NULL if not found.
|
---|
| 626 | * @param Candidate point to set to
|
---|
| 627 | * @param n index for this point in Tesselation::TPS array
|
---|
| 628 | */
|
---|
| 629 | void Tesselation::SetTesselationPoint(TesselPoint* Candidate, const int n) const
|
---|
| 630 | {
|
---|
[6613ec] | 631 | Info FunctionInfo(__func__);
|
---|
[f1ef60a] | 632 | PointMap::const_iterator FindPoint = PointsOnBoundary.find(Candidate->nr);
|
---|
| 633 | if (FindPoint != PointsOnBoundary.end())
|
---|
| 634 | TPS[n] = FindPoint->second;
|
---|
| 635 | else
|
---|
| 636 | TPS[n] = NULL;
|
---|
[6613ec] | 637 | }
|
---|
| 638 | ;
|
---|
[f1ef60a] | 639 |
|
---|
[357fba] | 640 | /** Function tries to add line from current Points in BPS to BoundaryLineSet.
|
---|
| 641 | * If successful it raises the line count and inserts the new line into the BLS,
|
---|
| 642 | * if unsuccessful, it writes the line which had been present into the BLS, deleting the new constructed one.
|
---|
[f07f86d] | 643 | * @param *OptCenter desired OptCenter if there are more than one candidate line
|
---|
[d5fea7] | 644 | * @param *candidate third point of the triangle to be, for checking between multiple open line candidates
|
---|
[357fba] | 645 | * @param *a first endpoint
|
---|
| 646 | * @param *b second endpoint
|
---|
| 647 | * @param n index of Tesselation::BLS giving the line with both endpoints
|
---|
| 648 | */
|
---|
[6613ec] | 649 | void Tesselation::AddTesselationLine(const Vector * const OptCenter, const BoundaryPointSet * const candidate, class BoundaryPointSet *a, class BoundaryPointSet *b, const int n)
|
---|
| 650 | {
|
---|
[357fba] | 651 | bool insertNewLine = true;
|
---|
[b998c3] | 652 | LineMap::iterator FindLine = a->lines.find(b->node->nr);
|
---|
[d5fea7] | 653 | BoundaryLineSet *WinningLine = NULL;
|
---|
[b998c3] | 654 | if (FindLine != a->lines.end()) {
|
---|
[a67d19] | 655 | DoLog(1) && (Log() << Verbose(1) << "INFO: There is at least one line between " << *a << " and " << *b << ": " << *(FindLine->second) << "." << endl);
|
---|
[b998c3] | 656 |
|
---|
[6613ec] | 657 | pair<LineMap::iterator, LineMap::iterator> FindPair;
|
---|
[357fba] | 658 | FindPair = a->lines.equal_range(b->node->nr);
|
---|
| 659 |
|
---|
[6613ec] | 660 | for (FindLine = FindPair.first; (FindLine != FindPair.second) && (insertNewLine); FindLine++) {
|
---|
[a67d19] | 661 | DoLog(1) && (Log() << Verbose(1) << "INFO: Checking line " << *(FindLine->second) << " ..." << endl);
|
---|
[357fba] | 662 | // If there is a line with less than two attached triangles, we don't need a new line.
|
---|
[d5fea7] | 663 | if (FindLine->second->triangles.size() == 1) {
|
---|
| 664 | CandidateMap::iterator Finder = OpenLines.find(FindLine->second);
|
---|
[f07f86d] | 665 | if (!Finder->second->pointlist.empty())
|
---|
[a67d19] | 666 | DoLog(1) && (Log() << Verbose(1) << "INFO: line " << *(FindLine->second) << " is open with candidate " << **(Finder->second->pointlist.begin()) << "." << endl);
|
---|
[f07f86d] | 667 | else
|
---|
[a67d19] | 668 | DoLog(1) && (Log() << Verbose(1) << "INFO: line " << *(FindLine->second) << " is open with no candidate." << endl);
|
---|
[f07f86d] | 669 | // get open line
|
---|
[6613ec] | 670 | for (TesselPointList::const_iterator CandidateChecker = Finder->second->pointlist.begin(); CandidateChecker != Finder->second->pointlist.end(); ++CandidateChecker) {
|
---|
[8cbb97] | 671 | if ((*(CandidateChecker) == candidate->node) && (OptCenter == NULL || OptCenter->DistanceSquared(Finder->second->OptCenter) < MYEPSILON )) { // stop searching if candidate matches
|
---|
[b0a5f1] | 672 | DoLog(1) && (Log() << Verbose(1) << "ACCEPT: Candidate " << *(*CandidateChecker) << " has the right center " << Finder->second->OptCenter << "." << endl);
|
---|
[6613ec] | 673 | insertNewLine = false;
|
---|
| 674 | WinningLine = FindLine->second;
|
---|
| 675 | break;
|
---|
[b0a5f1] | 676 | } else {
|
---|
| 677 | DoLog(1) && (Log() << Verbose(1) << "REJECT: Candidate " << *(*CandidateChecker) << "'s center " << Finder->second->OptCenter << " does not match desired on " << *OptCenter << "." << endl);
|
---|
[6613ec] | 678 | }
|
---|
[856098] | 679 | }
|
---|
[357fba] | 680 | }
|
---|
| 681 | }
|
---|
| 682 | }
|
---|
| 683 |
|
---|
| 684 | if (insertNewLine) {
|
---|
[474961] | 685 | AddNewTesselationTriangleLine(a, b, n);
|
---|
[d5fea7] | 686 | } else {
|
---|
| 687 | AddExistingTesselationTriangleLine(WinningLine, n);
|
---|
[357fba] | 688 | }
|
---|
| 689 | }
|
---|
| 690 | ;
|
---|
| 691 |
|
---|
| 692 | /**
|
---|
| 693 | * Adds lines from each of the current points in the BPS to BoundaryLineSet.
|
---|
| 694 | * Raises the line count and inserts the new line into the BLS.
|
---|
| 695 | *
|
---|
| 696 | * @param *a first endpoint
|
---|
| 697 | * @param *b second endpoint
|
---|
| 698 | * @param n index of Tesselation::BLS giving the line with both endpoints
|
---|
| 699 | */
|
---|
[474961] | 700 | void Tesselation::AddNewTesselationTriangleLine(class BoundaryPointSet *a, class BoundaryPointSet *b, const int n)
|
---|
[357fba] | 701 | {
|
---|
[6613ec] | 702 | Info FunctionInfo(__func__);
|
---|
[a67d19] | 703 | DoLog(0) && (Log() << Verbose(0) << "Adding open line [" << LinesOnBoundaryCount << "|" << *(a->node) << " and " << *(b->node) << "." << endl);
|
---|
[357fba] | 704 | BPS[0] = a;
|
---|
| 705 | BPS[1] = b;
|
---|
[6613ec] | 706 | BLS[n] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount); // this also adds the line to the local maps
|
---|
[357fba] | 707 | // add line to global map
|
---|
| 708 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BLS[n]));
|
---|
| 709 | // increase counter
|
---|
| 710 | LinesOnBoundaryCount++;
|
---|
[1e168b] | 711 | // also add to open lines
|
---|
| 712 | CandidateForTesselation *CFT = new CandidateForTesselation(BLS[n]);
|
---|
[6613ec] | 713 | OpenLines.insert(pair<BoundaryLineSet *, CandidateForTesselation *> (BLS[n], CFT));
|
---|
| 714 | }
|
---|
| 715 | ;
|
---|
[357fba] | 716 |
|
---|
[474961] | 717 | /** Uses an existing line for a new triangle.
|
---|
| 718 | * Sets Tesselation::BLS[\a n] and removes the lines from Tesselation::OpenLines.
|
---|
| 719 | * \param *FindLine the line to add
|
---|
| 720 | * \param n index of the line to set in Tesselation::BLS
|
---|
| 721 | */
|
---|
| 722 | void Tesselation::AddExistingTesselationTriangleLine(class BoundaryLineSet *Line, int n)
|
---|
| 723 | {
|
---|
| 724 | Info FunctionInfo(__func__);
|
---|
[a67d19] | 725 | DoLog(0) && (Log() << Verbose(0) << "Using existing line " << *Line << endl);
|
---|
[474961] | 726 |
|
---|
| 727 | // set endpoints and line
|
---|
| 728 | BPS[0] = Line->endpoints[0];
|
---|
| 729 | BPS[1] = Line->endpoints[1];
|
---|
| 730 | BLS[n] = Line;
|
---|
| 731 | // remove existing line from OpenLines
|
---|
| 732 | CandidateMap::iterator CandidateLine = OpenLines.find(BLS[n]);
|
---|
| 733 | if (CandidateLine != OpenLines.end()) {
|
---|
[a67d19] | 734 | DoLog(1) && (Log() << Verbose(1) << " Removing line from OpenLines." << endl);
|
---|
[6613ec] | 735 | delete (CandidateLine->second);
|
---|
[474961] | 736 | OpenLines.erase(CandidateLine);
|
---|
| 737 | } else {
|
---|
[6613ec] | 738 | DoeLog(1) && (eLog() << Verbose(1) << "Line exists and is attached to less than two triangles, but not in OpenLines!" << endl);
|
---|
[474961] | 739 | }
|
---|
[6613ec] | 740 | }
|
---|
| 741 | ;
|
---|
[357fba] | 742 |
|
---|
[7dea7c] | 743 | /** Function adds triangle to global list.
|
---|
| 744 | * Furthermore, the triangle receives the next free id and id counter \a TrianglesOnBoundaryCount is increased.
|
---|
[357fba] | 745 | */
|
---|
[16d866] | 746 | void Tesselation::AddTesselationTriangle()
|
---|
[357fba] | 747 | {
|
---|
[6613ec] | 748 | Info FunctionInfo(__func__);
|
---|
[a67d19] | 749 | DoLog(1) && (Log() << Verbose(1) << "Adding triangle to global TrianglesOnBoundary map." << endl);
|
---|
[357fba] | 750 |
|
---|
| 751 | // add triangle to global map
|
---|
| 752 | TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS));
|
---|
| 753 | TrianglesOnBoundaryCount++;
|
---|
| 754 |
|
---|
[57066a] | 755 | // set as last new triangle
|
---|
| 756 | LastTriangle = BTS;
|
---|
| 757 |
|
---|
[357fba] | 758 | // NOTE: add triangle to local maps is done in constructor of BoundaryTriangleSet
|
---|
[6613ec] | 759 | }
|
---|
| 760 | ;
|
---|
[16d866] | 761 |
|
---|
[7dea7c] | 762 | /** Function adds triangle to global list.
|
---|
| 763 | * Furthermore, the triangle number is set to \a nr.
|
---|
| 764 | * \param nr triangle number
|
---|
| 765 | */
|
---|
[776b64] | 766 | void Tesselation::AddTesselationTriangle(const int nr)
|
---|
[7dea7c] | 767 | {
|
---|
[6613ec] | 768 | Info FunctionInfo(__func__);
|
---|
[a67d19] | 769 | DoLog(0) && (Log() << Verbose(0) << "Adding triangle to global TrianglesOnBoundary map." << endl);
|
---|
[7dea7c] | 770 |
|
---|
| 771 | // add triangle to global map
|
---|
| 772 | TrianglesOnBoundary.insert(TrianglePair(nr, BTS));
|
---|
| 773 |
|
---|
| 774 | // set as last new triangle
|
---|
| 775 | LastTriangle = BTS;
|
---|
| 776 |
|
---|
| 777 | // NOTE: add triangle to local maps is done in constructor of BoundaryTriangleSet
|
---|
[6613ec] | 778 | }
|
---|
| 779 | ;
|
---|
[7dea7c] | 780 |
|
---|
[16d866] | 781 | /** Removes a triangle from the tesselation.
|
---|
| 782 | * Removes itself from the TriangleMap's of its lines, calls for them RemoveTriangleLine() if they are no more connected.
|
---|
| 783 | * Removes itself from memory.
|
---|
| 784 | * \param *triangle to remove
|
---|
| 785 | */
|
---|
| 786 | void Tesselation::RemoveTesselationTriangle(class BoundaryTriangleSet *triangle)
|
---|
| 787 | {
|
---|
[6613ec] | 788 | Info FunctionInfo(__func__);
|
---|
[16d866] | 789 | if (triangle == NULL)
|
---|
| 790 | return;
|
---|
| 791 | for (int i = 0; i < 3; i++) {
|
---|
| 792 | if (triangle->lines[i] != NULL) {
|
---|
[a67d19] | 793 | DoLog(0) && (Log() << Verbose(0) << "Removing triangle Nr." << triangle->Nr << " in line " << *triangle->lines[i] << "." << endl);
|
---|
[16d866] | 794 | triangle->lines[i]->triangles.erase(triangle->Nr);
|
---|
| 795 | if (triangle->lines[i]->triangles.empty()) {
|
---|
[a67d19] | 796 | DoLog(0) && (Log() << Verbose(0) << *triangle->lines[i] << " is no more attached to any triangle, erasing." << endl);
|
---|
[6613ec] | 797 | RemoveTesselationLine(triangle->lines[i]);
|
---|
[065e82] | 798 | } else {
|
---|
[accebe] | 799 | DoLog(0) && (Log() << Verbose(0) << *triangle->lines[i] << " is still attached to another triangle: " << endl);
|
---|
[6613ec] | 800 | OpenLines.insert(pair<BoundaryLineSet *, CandidateForTesselation *> (triangle->lines[i], NULL));
|
---|
| 801 | for (TriangleMap::iterator TriangleRunner = triangle->lines[i]->triangles.begin(); TriangleRunner != triangle->lines[i]->triangles.end(); TriangleRunner++)
|
---|
[accebe] | 802 | DoLog(0) && (Log() << Verbose(0) << "\t[" << (TriangleRunner->second)->Nr << "|" << *((TriangleRunner->second)->endpoints[0]) << ", " << *((TriangleRunner->second)->endpoints[1]) << ", " << *((TriangleRunner->second)->endpoints[2]) << "] \t");
|
---|
[a67d19] | 803 | DoLog(0) && (Log() << Verbose(0) << endl);
|
---|
[6613ec] | 804 | // for (int j=0;j<2;j++) {
|
---|
| 805 | // Log() << Verbose(0) << "Lines of endpoint " << *(triangle->lines[i]->endpoints[j]) << ": ";
|
---|
| 806 | // for(LineMap::iterator LineRunner = triangle->lines[i]->endpoints[j]->lines.begin(); LineRunner != triangle->lines[i]->endpoints[j]->lines.end(); LineRunner++)
|
---|
| 807 | // Log() << Verbose(0) << "[" << *(LineRunner->second) << "] \t";
|
---|
| 808 | // Log() << Verbose(0) << endl;
|
---|
| 809 | // }
|
---|
[065e82] | 810 | }
|
---|
[6613ec] | 811 | triangle->lines[i] = NULL; // free'd or not: disconnect
|
---|
[16d866] | 812 | } else
|
---|
[6613ec] | 813 | DoeLog(1) && (eLog() << Verbose(1) << "This line " << i << " has already been free'd." << endl);
|
---|
[16d866] | 814 | }
|
---|
| 815 |
|
---|
| 816 | if (TrianglesOnBoundary.erase(triangle->Nr))
|
---|
[a67d19] | 817 | DoLog(0) && (Log() << Verbose(0) << "Removing triangle Nr. " << triangle->Nr << "." << endl);
|
---|
[6613ec] | 818 | delete (triangle);
|
---|
| 819 | }
|
---|
| 820 | ;
|
---|
[16d866] | 821 |
|
---|
| 822 | /** Removes a line from the tesselation.
|
---|
| 823 | * Removes itself from each endpoints' LineMap, then removes itself from global LinesOnBoundary list and free's the line.
|
---|
| 824 | * \param *line line to remove
|
---|
| 825 | */
|
---|
| 826 | void Tesselation::RemoveTesselationLine(class BoundaryLineSet *line)
|
---|
| 827 | {
|
---|
[6613ec] | 828 | Info FunctionInfo(__func__);
|
---|
[16d866] | 829 | int Numbers[2];
|
---|
| 830 |
|
---|
| 831 | if (line == NULL)
|
---|
| 832 | return;
|
---|
[065e82] | 833 | // get other endpoint number for finding copies of same line
|
---|
[16d866] | 834 | if (line->endpoints[1] != NULL)
|
---|
| 835 | Numbers[0] = line->endpoints[1]->Nr;
|
---|
| 836 | else
|
---|
| 837 | Numbers[0] = -1;
|
---|
| 838 | if (line->endpoints[0] != NULL)
|
---|
| 839 | Numbers[1] = line->endpoints[0]->Nr;
|
---|
| 840 | else
|
---|
| 841 | Numbers[1] = -1;
|
---|
| 842 |
|
---|
| 843 | for (int i = 0; i < 2; i++) {
|
---|
| 844 | if (line->endpoints[i] != NULL) {
|
---|
| 845 | if (Numbers[i] != -1) { // as there may be multiple lines with same endpoints, we have to go through each and find in the endpoint's line list this line set
|
---|
| 846 | pair<LineMap::iterator, LineMap::iterator> erasor = line->endpoints[i]->lines.equal_range(Numbers[i]);
|
---|
| 847 | for (LineMap::iterator Runner = erasor.first; Runner != erasor.second; Runner++)
|
---|
| 848 | if ((*Runner).second == line) {
|
---|
[a67d19] | 849 | DoLog(0) && (Log() << Verbose(0) << "Removing Line Nr. " << line->Nr << " in boundary point " << *line->endpoints[i] << "." << endl);
|
---|
[16d866] | 850 | line->endpoints[i]->lines.erase(Runner);
|
---|
| 851 | break;
|
---|
| 852 | }
|
---|
| 853 | } else { // there's just a single line left
|
---|
| 854 | if (line->endpoints[i]->lines.erase(line->Nr))
|
---|
[a67d19] | 855 | DoLog(0) && (Log() << Verbose(0) << "Removing Line Nr. " << line->Nr << " in boundary point " << *line->endpoints[i] << "." << endl);
|
---|
[16d866] | 856 | }
|
---|
| 857 | if (line->endpoints[i]->lines.empty()) {
|
---|
[a67d19] | 858 | DoLog(0) && (Log() << Verbose(0) << *line->endpoints[i] << " has no more lines it's attached to, erasing." << endl);
|
---|
[16d866] | 859 | RemoveTesselationPoint(line->endpoints[i]);
|
---|
[065e82] | 860 | } else {
|
---|
[a67d19] | 861 | DoLog(0) && (Log() << Verbose(0) << *line->endpoints[i] << " has still lines it's attached to: ");
|
---|
[6613ec] | 862 | for (LineMap::iterator LineRunner = line->endpoints[i]->lines.begin(); LineRunner != line->endpoints[i]->lines.end(); LineRunner++)
|
---|
[a67d19] | 863 | DoLog(0) && (Log() << Verbose(0) << "[" << *(LineRunner->second) << "] \t");
|
---|
| 864 | DoLog(0) && (Log() << Verbose(0) << endl);
|
---|
[065e82] | 865 | }
|
---|
[6613ec] | 866 | line->endpoints[i] = NULL; // free'd or not: disconnect
|
---|
[16d866] | 867 | } else
|
---|
[6613ec] | 868 | DoeLog(1) && (eLog() << Verbose(1) << "Endpoint " << i << " has already been free'd." << endl);
|
---|
[16d866] | 869 | }
|
---|
| 870 | if (!line->triangles.empty())
|
---|
[6613ec] | 871 | DoeLog(2) && (eLog() << Verbose(2) << "Memory Leak! I " << *line << " am still connected to some triangles." << endl);
|
---|
[16d866] | 872 |
|
---|
| 873 | if (LinesOnBoundary.erase(line->Nr))
|
---|
[a67d19] | 874 | DoLog(0) && (Log() << Verbose(0) << "Removing line Nr. " << line->Nr << "." << endl);
|
---|
[6613ec] | 875 | delete (line);
|
---|
| 876 | }
|
---|
| 877 | ;
|
---|
[16d866] | 878 |
|
---|
| 879 | /** Removes a point from the tesselation.
|
---|
| 880 | * Checks whether there are still lines connected, removes from global PointsOnBoundary list, then free's the point.
|
---|
| 881 | * \note If a point should be removed, while keep the tesselated surface intact (i.e. closed), use RemovePointFromTesselatedSurface()
|
---|
| 882 | * \param *point point to remove
|
---|
| 883 | */
|
---|
| 884 | void Tesselation::RemoveTesselationPoint(class BoundaryPointSet *point)
|
---|
| 885 | {
|
---|
[6613ec] | 886 | Info FunctionInfo(__func__);
|
---|
[16d866] | 887 | if (point == NULL)
|
---|
| 888 | return;
|
---|
| 889 | if (PointsOnBoundary.erase(point->Nr))
|
---|
[a67d19] | 890 | DoLog(0) && (Log() << Verbose(0) << "Removing point Nr. " << point->Nr << "." << endl);
|
---|
[6613ec] | 891 | delete (point);
|
---|
| 892 | }
|
---|
| 893 | ;
|
---|
[f07f86d] | 894 |
|
---|
| 895 | /** Checks validity of a given sphere of a candidate line.
|
---|
| 896 | * \sa CandidateForTesselation::CheckValidity(), which is more evolved.
|
---|
[6613ec] | 897 | * We check CandidateForTesselation::OtherOptCenter
|
---|
| 898 | * \param &CandidateLine contains other degenerated candidates which we have to subtract as well
|
---|
[f07f86d] | 899 | * \param RADIUS radius of sphere
|
---|
| 900 | * \param *LC LinkedCell structure with other atoms
|
---|
| 901 | * \return true - candidate triangle is degenerated, false - candidate triangle is not degenerated
|
---|
| 902 | */
|
---|
[6613ec] | 903 | bool Tesselation::CheckDegeneracy(CandidateForTesselation &CandidateLine, const double RADIUS, const LinkedCell *LC) const
|
---|
[f07f86d] | 904 | {
|
---|
| 905 | Info FunctionInfo(__func__);
|
---|
| 906 |
|
---|
| 907 | DoLog(1) && (Log() << Verbose(1) << "INFO: Checking whether sphere contains no others points ..." << endl);
|
---|
| 908 | bool flag = true;
|
---|
| 909 |
|
---|
[8cbb97] | 910 | DoLog(1) && (Log() << Verbose(1) << "Check by: draw sphere {" << CandidateLine.OtherOptCenter[0] << " " << CandidateLine.OtherOptCenter[1] << " " << CandidateLine.OtherOptCenter[2] << "} radius " << RADIUS << " resolution 30" << endl);
|
---|
[f07f86d] | 911 | // get all points inside the sphere
|
---|
[6613ec] | 912 | TesselPointList *ListofPoints = LC->GetPointsInsideSphere(RADIUS, &CandidateLine.OtherOptCenter);
|
---|
[f07f86d] | 913 |
|
---|
[a67d19] | 914 | DoLog(1) && (Log() << Verbose(1) << "The following atoms are inside sphere at " << CandidateLine.OtherOptCenter << ":" << endl);
|
---|
[f07f86d] | 915 | for (TesselPointList::const_iterator Runner = ListofPoints->begin(); Runner != ListofPoints->end(); ++Runner)
|
---|
[d74077] | 916 | DoLog(1) && (Log() << Verbose(1) << " " << *(*Runner) << " with distance " << (*Runner)->distance(CandidateLine.OtherOptCenter) << "." << endl);
|
---|
[f07f86d] | 917 |
|
---|
| 918 | // remove triangles's endpoints
|
---|
[6613ec] | 919 | for (int i = 0; i < 2; i++)
|
---|
| 920 | ListofPoints->remove(CandidateLine.BaseLine->endpoints[i]->node);
|
---|
| 921 |
|
---|
| 922 | // remove other candidates
|
---|
| 923 | for (TesselPointList::const_iterator Runner = CandidateLine.pointlist.begin(); Runner != CandidateLine.pointlist.end(); ++Runner)
|
---|
| 924 | ListofPoints->remove(*Runner);
|
---|
[f07f86d] | 925 |
|
---|
| 926 | // check for other points
|
---|
| 927 | if (!ListofPoints->empty()) {
|
---|
[a67d19] | 928 | DoLog(1) && (Log() << Verbose(1) << "CheckDegeneracy: There are still " << ListofPoints->size() << " points inside the sphere." << endl);
|
---|
[f07f86d] | 929 | flag = false;
|
---|
[a67d19] | 930 | DoLog(1) && (Log() << Verbose(1) << "External atoms inside of sphere at " << CandidateLine.OtherOptCenter << ":" << endl);
|
---|
[f07f86d] | 931 | for (TesselPointList::const_iterator Runner = ListofPoints->begin(); Runner != ListofPoints->end(); ++Runner)
|
---|
[d74077] | 932 | DoLog(1) && (Log() << Verbose(1) << " " << *(*Runner) << " with distance " << (*Runner)->distance(CandidateLine.OtherOptCenter) << "." << endl);
|
---|
[f07f86d] | 933 | }
|
---|
[6613ec] | 934 | delete (ListofPoints);
|
---|
[f07f86d] | 935 |
|
---|
| 936 | return flag;
|
---|
[6613ec] | 937 | }
|
---|
| 938 | ;
|
---|
[357fba] | 939 |
|
---|
[62bb91] | 940 | /** Checks whether the triangle consisting of the three points is already present.
|
---|
[357fba] | 941 | * Searches for the points in Tesselation::PointsOnBoundary and checks their
|
---|
| 942 | * lines. If any of the three edges already has two triangles attached, false is
|
---|
| 943 | * returned.
|
---|
| 944 | * \param *out output stream for debugging
|
---|
| 945 | * \param *Candidates endpoints of the triangle candidate
|
---|
| 946 | * \return integer 0 if no triangle exists, 1 if one triangle exists, 2 if two
|
---|
| 947 | * triangles exist which is the maximum for three points
|
---|
| 948 | */
|
---|
[f1ef60a] | 949 | int Tesselation::CheckPresenceOfTriangle(TesselPoint *Candidates[3]) const
|
---|
| 950 | {
|
---|
[6613ec] | 951 | Info FunctionInfo(__func__);
|
---|
[357fba] | 952 | int adjacentTriangleCount = 0;
|
---|
| 953 | class BoundaryPointSet *Points[3];
|
---|
| 954 |
|
---|
| 955 | // builds a triangle point set (Points) of the end points
|
---|
| 956 | for (int i = 0; i < 3; i++) {
|
---|
[f1ef60a] | 957 | PointMap::const_iterator FindPoint = PointsOnBoundary.find(Candidates[i]->nr);
|
---|
[357fba] | 958 | if (FindPoint != PointsOnBoundary.end()) {
|
---|
| 959 | Points[i] = FindPoint->second;
|
---|
| 960 | } else {
|
---|
| 961 | Points[i] = NULL;
|
---|
| 962 | }
|
---|
| 963 | }
|
---|
| 964 |
|
---|
| 965 | // checks lines between the points in the Points for their adjacent triangles
|
---|
| 966 | for (int i = 0; i < 3; i++) {
|
---|
| 967 | if (Points[i] != NULL) {
|
---|
| 968 | for (int j = i; j < 3; j++) {
|
---|
| 969 | if (Points[j] != NULL) {
|
---|
[f1ef60a] | 970 | LineMap::const_iterator FindLine = Points[i]->lines.find(Points[j]->node->nr);
|
---|
[357fba] | 971 | for (; (FindLine != Points[i]->lines.end()) && (FindLine->first == Points[j]->node->nr); FindLine++) {
|
---|
| 972 | TriangleMap *triangles = &FindLine->second->triangles;
|
---|
[a67d19] | 973 | DoLog(1) && (Log() << Verbose(1) << "Current line is " << FindLine->first << ": " << *(FindLine->second) << " with triangles " << triangles << "." << endl);
|
---|
[f1ef60a] | 974 | for (TriangleMap::const_iterator FindTriangle = triangles->begin(); FindTriangle != triangles->end(); FindTriangle++) {
|
---|
[357fba] | 975 | if (FindTriangle->second->IsPresentTupel(Points)) {
|
---|
| 976 | adjacentTriangleCount++;
|
---|
| 977 | }
|
---|
| 978 | }
|
---|
[a67d19] | 979 | DoLog(1) && (Log() << Verbose(1) << "end." << endl);
|
---|
[357fba] | 980 | }
|
---|
| 981 | // Only one of the triangle lines must be considered for the triangle count.
|
---|
[f67b6e] | 982 | //Log() << Verbose(0) << "Found " << adjacentTriangleCount << " adjacent triangles for the point set." << endl;
|
---|
[065e82] | 983 | //return adjacentTriangleCount;
|
---|
[357fba] | 984 | }
|
---|
| 985 | }
|
---|
| 986 | }
|
---|
| 987 | }
|
---|
| 988 |
|
---|
[a67d19] | 989 | DoLog(0) && (Log() << Verbose(0) << "Found " << adjacentTriangleCount << " adjacent triangles for the point set." << endl);
|
---|
[357fba] | 990 | return adjacentTriangleCount;
|
---|
[6613ec] | 991 | }
|
---|
| 992 | ;
|
---|
[357fba] | 993 |
|
---|
[065e82] | 994 | /** Checks whether the triangle consisting of the three points is already present.
|
---|
| 995 | * Searches for the points in Tesselation::PointsOnBoundary and checks their
|
---|
| 996 | * lines. If any of the three edges already has two triangles attached, false is
|
---|
| 997 | * returned.
|
---|
| 998 | * \param *out output stream for debugging
|
---|
| 999 | * \param *Candidates endpoints of the triangle candidate
|
---|
| 1000 | * \return NULL - none found or pointer to triangle
|
---|
| 1001 | */
|
---|
[e138de] | 1002 | class BoundaryTriangleSet * Tesselation::GetPresentTriangle(TesselPoint *Candidates[3])
|
---|
[065e82] | 1003 | {
|
---|
[6613ec] | 1004 | Info FunctionInfo(__func__);
|
---|
[065e82] | 1005 | class BoundaryTriangleSet *triangle = NULL;
|
---|
| 1006 | class BoundaryPointSet *Points[3];
|
---|
| 1007 |
|
---|
| 1008 | // builds a triangle point set (Points) of the end points
|
---|
| 1009 | for (int i = 0; i < 3; i++) {
|
---|
| 1010 | PointMap::iterator FindPoint = PointsOnBoundary.find(Candidates[i]->nr);
|
---|
| 1011 | if (FindPoint != PointsOnBoundary.end()) {
|
---|
| 1012 | Points[i] = FindPoint->second;
|
---|
| 1013 | } else {
|
---|
| 1014 | Points[i] = NULL;
|
---|
| 1015 | }
|
---|
| 1016 | }
|
---|
| 1017 |
|
---|
| 1018 | // checks lines between the points in the Points for their adjacent triangles
|
---|
| 1019 | for (int i = 0; i < 3; i++) {
|
---|
| 1020 | if (Points[i] != NULL) {
|
---|
| 1021 | for (int j = i; j < 3; j++) {
|
---|
| 1022 | if (Points[j] != NULL) {
|
---|
| 1023 | LineMap::iterator FindLine = Points[i]->lines.find(Points[j]->node->nr);
|
---|
| 1024 | for (; (FindLine != Points[i]->lines.end()) && (FindLine->first == Points[j]->node->nr); FindLine++) {
|
---|
| 1025 | TriangleMap *triangles = &FindLine->second->triangles;
|
---|
| 1026 | for (TriangleMap::iterator FindTriangle = triangles->begin(); FindTriangle != triangles->end(); FindTriangle++) {
|
---|
| 1027 | if (FindTriangle->second->IsPresentTupel(Points)) {
|
---|
| 1028 | if ((triangle == NULL) || (triangle->Nr > FindTriangle->second->Nr))
|
---|
| 1029 | triangle = FindTriangle->second;
|
---|
| 1030 | }
|
---|
| 1031 | }
|
---|
| 1032 | }
|
---|
| 1033 | // Only one of the triangle lines must be considered for the triangle count.
|
---|
[f67b6e] | 1034 | //Log() << Verbose(0) << "Found " << adjacentTriangleCount << " adjacent triangles for the point set." << endl;
|
---|
[065e82] | 1035 | //return adjacentTriangleCount;
|
---|
| 1036 | }
|
---|
| 1037 | }
|
---|
| 1038 | }
|
---|
| 1039 | }
|
---|
| 1040 |
|
---|
| 1041 | return triangle;
|
---|
[6613ec] | 1042 | }
|
---|
| 1043 | ;
|
---|
[357fba] | 1044 |
|
---|
[f1cccd] | 1045 | /** Finds the starting triangle for FindNonConvexBorder().
|
---|
| 1046 | * Looks at the outermost point per axis, then FindSecondPointForTesselation()
|
---|
| 1047 | * for the second and FindNextSuitablePointViaAngleOfSphere() for the third
|
---|
[357fba] | 1048 | * point are called.
|
---|
| 1049 | * \param *out output stream for debugging
|
---|
| 1050 | * \param RADIUS radius of virtual rolling sphere
|
---|
| 1051 | * \param *LC LinkedCell structure with neighbouring TesselPoint's
|
---|
[ce70970] | 1052 | * \return true - a starting triangle has been created, false - no valid triple of points found
|
---|
[357fba] | 1053 | */
|
---|
[ce70970] | 1054 | bool Tesselation::FindStartingTriangle(const double RADIUS, const LinkedCell *LC)
|
---|
[357fba] | 1055 | {
|
---|
[6613ec] | 1056 | Info FunctionInfo(__func__);
|
---|
[357fba] | 1057 | int i = 0;
|
---|
[62bb91] | 1058 | TesselPoint* MaxPoint[NDIM];
|
---|
[7273fc] | 1059 | TesselPoint* Temporary;
|
---|
[f1cccd] | 1060 | double maxCoordinate[NDIM];
|
---|
[f07f86d] | 1061 | BoundaryLineSet *BaseLine = NULL;
|
---|
[357fba] | 1062 | Vector helper;
|
---|
| 1063 | Vector Chord;
|
---|
| 1064 | Vector SearchDirection;
|
---|
[6613ec] | 1065 | Vector CircleCenter; // center of the circle, i.e. of the band of sphere's centers
|
---|
[b998c3] | 1066 | Vector CirclePlaneNormal; // normal vector defining the plane this circle lives in
|
---|
| 1067 | Vector SphereCenter;
|
---|
| 1068 | Vector NormalVector;
|
---|
[357fba] | 1069 |
|
---|
[b998c3] | 1070 | NormalVector.Zero();
|
---|
[357fba] | 1071 |
|
---|
| 1072 | for (i = 0; i < 3; i++) {
|
---|
[62bb91] | 1073 | MaxPoint[i] = NULL;
|
---|
[f1cccd] | 1074 | maxCoordinate[i] = -1;
|
---|
[357fba] | 1075 | }
|
---|
| 1076 |
|
---|
[62bb91] | 1077 | // 1. searching topmost point with respect to each axis
|
---|
[6613ec] | 1078 | for (int i = 0; i < NDIM; i++) { // each axis
|
---|
| 1079 | LC->n[i] = LC->N[i] - 1; // current axis is topmost cell
|
---|
[bdc91e] | 1080 | const int map[NDIM] = {i, (i + 1) % NDIM, (i + 2) % NDIM};
|
---|
| 1081 | for (LC->n[map[1]] = 0; LC->n[map[1]] < LC->N[map[1]]; LC->n[map[1]]++)
|
---|
| 1082 | for (LC->n[map[2]] = 0; LC->n[map[2]] < LC->N[map[2]]; LC->n[map[2]]++) {
|
---|
[734816] | 1083 | const LinkedCell::LinkedNodes *List = LC->GetCurrentCell();
|
---|
[f67b6e] | 1084 | //Log() << Verbose(1) << "Current cell is " << LC->n[0] << ", " << LC->n[1] << ", " << LC->n[2] << " with No. " << LC->index << "." << endl;
|
---|
[357fba] | 1085 | if (List != NULL) {
|
---|
[6613ec] | 1086 | for (LinkedCell::LinkedNodes::const_iterator Runner = List->begin(); Runner != List->end(); Runner++) {
|
---|
[d74077] | 1087 | if ((*Runner)->at(map[0]) > maxCoordinate[map[0]]) {
|
---|
| 1088 | DoLog(1) && (Log() << Verbose(1) << "New maximal for axis " << map[0] << " node is " << *(*Runner) << " at " << (*Runner)->getPosition() << "." << endl);
|
---|
| 1089 | maxCoordinate[map[0]] = (*Runner)->at(map[0]);
|
---|
[bdc91e] | 1090 | MaxPoint[map[0]] = (*Runner);
|
---|
[357fba] | 1091 | }
|
---|
| 1092 | }
|
---|
| 1093 | } else {
|
---|
[6613ec] | 1094 | DoeLog(1) && (eLog() << Verbose(1) << "The current cell " << LC->n[0] << "," << LC->n[1] << "," << LC->n[2] << " is invalid!" << endl);
|
---|
[357fba] | 1095 | }
|
---|
| 1096 | }
|
---|
| 1097 | }
|
---|
| 1098 |
|
---|
[a67d19] | 1099 | DoLog(1) && (Log() << Verbose(1) << "Found maximum coordinates: ");
|
---|
[6613ec] | 1100 | for (int i = 0; i < NDIM; i++)
|
---|
[a67d19] | 1101 | DoLog(0) && (Log() << Verbose(0) << i << ": " << *MaxPoint[i] << "\t");
|
---|
| 1102 | DoLog(0) && (Log() << Verbose(0) << endl);
|
---|
[357fba] | 1103 |
|
---|
| 1104 | BTS = NULL;
|
---|
[6613ec] | 1105 | for (int k = 0; k < NDIM; k++) {
|
---|
[b998c3] | 1106 | NormalVector.Zero();
|
---|
[0a4f7f] | 1107 | NormalVector[k] = 1.;
|
---|
[f07f86d] | 1108 | BaseLine = new BoundaryLineSet();
|
---|
| 1109 | BaseLine->endpoints[0] = new BoundaryPointSet(MaxPoint[k]);
|
---|
[a67d19] | 1110 | DoLog(0) && (Log() << Verbose(0) << "Coordinates of start node at " << *BaseLine->endpoints[0]->node << "." << endl);
|
---|
[357fba] | 1111 |
|
---|
| 1112 | double ShortestAngle;
|
---|
| 1113 | ShortestAngle = 999999.; // This will contain the angle, which will be always positive (when looking for second point), when looking for third point this will be the quadrant.
|
---|
| 1114 |
|
---|
[cfe56d] | 1115 | Temporary = NULL;
|
---|
[f07f86d] | 1116 | FindSecondPointForTesselation(BaseLine->endpoints[0]->node, NormalVector, Temporary, &ShortestAngle, RADIUS, LC); // we give same point as next candidate as its bonds are looked into in find_second_...
|
---|
[711ac2] | 1117 | if (Temporary == NULL) {
|
---|
| 1118 | // have we found a second point?
|
---|
| 1119 | delete BaseLine;
|
---|
[357fba] | 1120 | continue;
|
---|
[711ac2] | 1121 | }
|
---|
[f07f86d] | 1122 | BaseLine->endpoints[1] = new BoundaryPointSet(Temporary);
|
---|
[357fba] | 1123 |
|
---|
[b998c3] | 1124 | // construct center of circle
|
---|
[d74077] | 1125 | CircleCenter = 0.5 * ((BaseLine->endpoints[0]->node->getPosition()) + (BaseLine->endpoints[1]->node->getPosition()));
|
---|
[b998c3] | 1126 |
|
---|
| 1127 | // construct normal vector of circle
|
---|
[d74077] | 1128 | CirclePlaneNormal = (BaseLine->endpoints[0]->node->getPosition()) - (BaseLine->endpoints[1]->node->getPosition());
|
---|
[357fba] | 1129 |
|
---|
[b998c3] | 1130 | double radius = CirclePlaneNormal.NormSquared();
|
---|
[6613ec] | 1131 | double CircleRadius = sqrt(RADIUS * RADIUS - radius / 4.);
|
---|
[b998c3] | 1132 |
|
---|
[273382] | 1133 | NormalVector.ProjectOntoPlane(CirclePlaneNormal);
|
---|
[b998c3] | 1134 | NormalVector.Normalize();
|
---|
[6613ec] | 1135 | ShortestAngle = 2. * M_PI; // This will indicate the quadrant.
|
---|
[b998c3] | 1136 |
|
---|
[273382] | 1137 | SphereCenter = (CircleRadius * NormalVector) + CircleCenter;
|
---|
[b998c3] | 1138 | // Now, NormalVector and SphereCenter are two orthonormalized vectors in the plane defined by CirclePlaneNormal (not normalized)
|
---|
[357fba] | 1139 |
|
---|
| 1140 | // look in one direction of baseline for initial candidate
|
---|
[0a4f7f] | 1141 | SearchDirection = Plane(CirclePlaneNormal, NormalVector,0).getNormal(); // whether we look "left" first or "right" first is not important ...
|
---|
[357fba] | 1142 |
|
---|
[5c7bf8] | 1143 | // adding point 1 and point 2 and add the line between them
|
---|
[a67d19] | 1144 | DoLog(0) && (Log() << Verbose(0) << "Coordinates of start node at " << *BaseLine->endpoints[0]->node << "." << endl);
|
---|
| 1145 | DoLog(0) && (Log() << Verbose(0) << "Found second point is at " << *BaseLine->endpoints[1]->node << ".\n");
|
---|
[357fba] | 1146 |
|
---|
[f67b6e] | 1147 | //Log() << Verbose(1) << "INFO: OldSphereCenter is at " << helper << ".\n";
|
---|
[f07f86d] | 1148 | CandidateForTesselation OptCandidates(BaseLine);
|
---|
[b998c3] | 1149 | FindThirdPointForTesselation(NormalVector, SearchDirection, SphereCenter, OptCandidates, NULL, RADIUS, LC);
|
---|
[a67d19] | 1150 | DoLog(0) && (Log() << Verbose(0) << "List of third Points is:" << endl);
|
---|
[f67b6e] | 1151 | for (TesselPointList::iterator it = OptCandidates.pointlist.begin(); it != OptCandidates.pointlist.end(); it++) {
|
---|
[a67d19] | 1152 | DoLog(0) && (Log() << Verbose(0) << " " << *(*it) << endl);
|
---|
[357fba] | 1153 | }
|
---|
[f07f86d] | 1154 | if (!OptCandidates.pointlist.empty()) {
|
---|
| 1155 | BTS = NULL;
|
---|
| 1156 | AddCandidatePolygon(OptCandidates, RADIUS, LC);
|
---|
| 1157 | } else {
|
---|
| 1158 | delete BaseLine;
|
---|
| 1159 | continue;
|
---|
[357fba] | 1160 | }
|
---|
| 1161 |
|
---|
[711ac2] | 1162 | if (BTS != NULL) { // we have created one starting triangle
|
---|
| 1163 | delete BaseLine;
|
---|
[357fba] | 1164 | break;
|
---|
[711ac2] | 1165 | } else {
|
---|
[357fba] | 1166 | // remove all candidates from the list and then the list itself
|
---|
[7273fc] | 1167 | OptCandidates.pointlist.clear();
|
---|
[357fba] | 1168 | }
|
---|
[f07f86d] | 1169 | delete BaseLine;
|
---|
[357fba] | 1170 | }
|
---|
[ce70970] | 1171 |
|
---|
| 1172 | return (BTS != NULL);
|
---|
[6613ec] | 1173 | }
|
---|
| 1174 | ;
|
---|
[357fba] | 1175 |
|
---|
[f1ef60a] | 1176 | /** Checks for a given baseline and a third point candidate whether baselines of the found triangle don't have even better candidates.
|
---|
| 1177 | * This is supposed to prevent early closing of the tesselation.
|
---|
[f67b6e] | 1178 | * \param CandidateLine CandidateForTesselation with baseline and shortestangle , i.e. not \a *OptCandidate
|
---|
[f1ef60a] | 1179 | * \param *ThirdNode third point in triangle, not in BoundaryLineSet::endpoints
|
---|
| 1180 | * \param RADIUS radius of sphere
|
---|
| 1181 | * \param *LC LinkedCell structure
|
---|
| 1182 | * \return true - there is a better candidate (smaller angle than \a ShortestAngle), false - no better TesselPoint candidate found
|
---|
| 1183 | */
|
---|
[f67b6e] | 1184 | //bool Tesselation::HasOtherBaselineBetterCandidate(CandidateForTesselation &CandidateLine, const TesselPoint * const ThirdNode, double RADIUS, const LinkedCell * const LC) const
|
---|
| 1185 | //{
|
---|
| 1186 | // Info FunctionInfo(__func__);
|
---|
| 1187 | // bool result = false;
|
---|
| 1188 | // Vector CircleCenter;
|
---|
| 1189 | // Vector CirclePlaneNormal;
|
---|
| 1190 | // Vector OldSphereCenter;
|
---|
| 1191 | // Vector SearchDirection;
|
---|
| 1192 | // Vector helper;
|
---|
| 1193 | // TesselPoint *OtherOptCandidate = NULL;
|
---|
| 1194 | // double OtherShortestAngle = 2.*M_PI; // This will indicate the quadrant.
|
---|
| 1195 | // double radius, CircleRadius;
|
---|
| 1196 | // BoundaryLineSet *Line = NULL;
|
---|
| 1197 | // BoundaryTriangleSet *T = NULL;
|
---|
| 1198 | //
|
---|
| 1199 | // // check both other lines
|
---|
| 1200 | // PointMap::const_iterator FindPoint = PointsOnBoundary.find(ThirdNode->nr);
|
---|
| 1201 | // if (FindPoint != PointsOnBoundary.end()) {
|
---|
| 1202 | // for (int i=0;i<2;i++) {
|
---|
| 1203 | // LineMap::const_iterator FindLine = (FindPoint->second)->lines.find(BaseRay->endpoints[0]->node->nr);
|
---|
| 1204 | // if (FindLine != (FindPoint->second)->lines.end()) {
|
---|
| 1205 | // Line = FindLine->second;
|
---|
| 1206 | // Log() << Verbose(0) << "Found line " << *Line << "." << endl;
|
---|
| 1207 | // if (Line->triangles.size() == 1) {
|
---|
| 1208 | // T = Line->triangles.begin()->second;
|
---|
| 1209 | // // construct center of circle
|
---|
| 1210 | // CircleCenter.CopyVector(Line->endpoints[0]->node->node);
|
---|
| 1211 | // CircleCenter.AddVector(Line->endpoints[1]->node->node);
|
---|
| 1212 | // CircleCenter.Scale(0.5);
|
---|
| 1213 | //
|
---|
| 1214 | // // construct normal vector of circle
|
---|
| 1215 | // CirclePlaneNormal.CopyVector(Line->endpoints[0]->node->node);
|
---|
| 1216 | // CirclePlaneNormal.SubtractVector(Line->endpoints[1]->node->node);
|
---|
| 1217 | //
|
---|
| 1218 | // // calculate squared radius of circle
|
---|
| 1219 | // radius = CirclePlaneNormal.ScalarProduct(&CirclePlaneNormal);
|
---|
| 1220 | // if (radius/4. < RADIUS*RADIUS) {
|
---|
| 1221 | // CircleRadius = RADIUS*RADIUS - radius/4.;
|
---|
| 1222 | // CirclePlaneNormal.Normalize();
|
---|
| 1223 | // //Log() << Verbose(1) << "INFO: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << "." << endl;
|
---|
| 1224 | //
|
---|
| 1225 | // // construct old center
|
---|
| 1226 | // GetCenterofCircumcircle(&OldSphereCenter, *T->endpoints[0]->node->node, *T->endpoints[1]->node->node, *T->endpoints[2]->node->node);
|
---|
| 1227 | // helper.CopyVector(&T->NormalVector); // normal vector ensures that this is correct center of the two possible ones
|
---|
| 1228 | // radius = Line->endpoints[0]->node->node->DistanceSquared(&OldSphereCenter);
|
---|
| 1229 | // helper.Scale(sqrt(RADIUS*RADIUS - radius));
|
---|
| 1230 | // OldSphereCenter.AddVector(&helper);
|
---|
| 1231 | // OldSphereCenter.SubtractVector(&CircleCenter);
|
---|
| 1232 | // //Log() << Verbose(1) << "INFO: OldSphereCenter is at " << OldSphereCenter << "." << endl;
|
---|
| 1233 | //
|
---|
| 1234 | // // construct SearchDirection
|
---|
| 1235 | // SearchDirection.MakeNormalVector(&T->NormalVector, &CirclePlaneNormal);
|
---|
| 1236 | // helper.CopyVector(Line->endpoints[0]->node->node);
|
---|
| 1237 | // helper.SubtractVector(ThirdNode->node);
|
---|
| 1238 | // if (helper.ScalarProduct(&SearchDirection) < -HULLEPSILON)// ohoh, SearchDirection points inwards!
|
---|
| 1239 | // SearchDirection.Scale(-1.);
|
---|
| 1240 | // SearchDirection.ProjectOntoPlane(&OldSphereCenter);
|
---|
| 1241 | // SearchDirection.Normalize();
|
---|
| 1242 | // Log() << Verbose(1) << "INFO: SearchDirection is " << SearchDirection << "." << endl;
|
---|
| 1243 | // if (fabs(OldSphereCenter.ScalarProduct(&SearchDirection)) > HULLEPSILON) {
|
---|
| 1244 | // // rotated the wrong way!
|
---|
[58ed4a] | 1245 | // DoeLog(1) && (eLog()<< Verbose(1) << "SearchDirection and RelativeOldSphereCenter are still not orthogonal!" << endl);
|
---|
[f67b6e] | 1246 | // }
|
---|
| 1247 | //
|
---|
| 1248 | // // add third point
|
---|
| 1249 | // FindThirdPointForTesselation(T->NormalVector, SearchDirection, OldSphereCenter, OptCandidates, ThirdNode, RADIUS, LC);
|
---|
| 1250 | // for (TesselPointList::iterator it = OptCandidates.pointlist.begin(); it != OptCandidates.pointlist.end(); ++it) {
|
---|
| 1251 | // if (((*it) == BaseRay->endpoints[0]->node) || ((*it) == BaseRay->endpoints[1]->node)) // skip if it's the same triangle than suggested
|
---|
| 1252 | // continue;
|
---|
| 1253 | // Log() << Verbose(0) << " Third point candidate is " << (*it)
|
---|
| 1254 | // << " with circumsphere's center at " << (*it)->OptCenter << "." << endl;
|
---|
| 1255 | // Log() << Verbose(0) << " Baseline is " << *BaseRay << endl;
|
---|
| 1256 | //
|
---|
| 1257 | // // check whether all edges of the new triangle still have space for one more triangle (i.e. TriangleCount <2)
|
---|
| 1258 | // TesselPoint *PointCandidates[3];
|
---|
| 1259 | // PointCandidates[0] = (*it);
|
---|
| 1260 | // PointCandidates[1] = BaseRay->endpoints[0]->node;
|
---|
| 1261 | // PointCandidates[2] = BaseRay->endpoints[1]->node;
|
---|
| 1262 | // bool check=false;
|
---|
| 1263 | // int existentTrianglesCount = CheckPresenceOfTriangle(PointCandidates);
|
---|
| 1264 | // // If there is no triangle, add it regularly.
|
---|
| 1265 | // if (existentTrianglesCount == 0) {
|
---|
| 1266 | // SetTesselationPoint((*it), 0);
|
---|
| 1267 | // SetTesselationPoint(BaseRay->endpoints[0]->node, 1);
|
---|
| 1268 | // SetTesselationPoint(BaseRay->endpoints[1]->node, 2);
|
---|
| 1269 | //
|
---|
| 1270 | // if (CheckLineCriteriaForDegeneratedTriangle((const BoundaryPointSet ** const )TPS)) {
|
---|
| 1271 | // OtherOptCandidate = (*it);
|
---|
| 1272 | // check = true;
|
---|
| 1273 | // }
|
---|
| 1274 | // } else if ((existentTrianglesCount >= 1) && (existentTrianglesCount <= 3)) { // If there is a planar region within the structure, we need this triangle a second time.
|
---|
| 1275 | // SetTesselationPoint((*it), 0);
|
---|
| 1276 | // SetTesselationPoint(BaseRay->endpoints[0]->node, 1);
|
---|
| 1277 | // SetTesselationPoint(BaseRay->endpoints[1]->node, 2);
|
---|
| 1278 | //
|
---|
| 1279 | // // We demand that at most one new degenerate line is created and that this line also already exists (which has to be the case due to existentTrianglesCount == 1)
|
---|
| 1280 | // // i.e. at least one of the three lines must be present with TriangleCount <= 1
|
---|
| 1281 | // if (CheckLineCriteriaForDegeneratedTriangle((const BoundaryPointSet ** const)TPS)) {
|
---|
| 1282 | // OtherOptCandidate = (*it);
|
---|
| 1283 | // check = true;
|
---|
| 1284 | // }
|
---|
| 1285 | // }
|
---|
| 1286 | //
|
---|
| 1287 | // if (check) {
|
---|
| 1288 | // if (ShortestAngle > OtherShortestAngle) {
|
---|
| 1289 | // Log() << Verbose(0) << "There is a better candidate than " << *ThirdNode << " with " << ShortestAngle << " from baseline " << *Line << ": " << *OtherOptCandidate << " with " << OtherShortestAngle << "." << endl;
|
---|
| 1290 | // result = true;
|
---|
| 1291 | // break;
|
---|
| 1292 | // }
|
---|
| 1293 | // }
|
---|
| 1294 | // }
|
---|
| 1295 | // delete(OptCandidates);
|
---|
| 1296 | // if (result)
|
---|
| 1297 | // break;
|
---|
| 1298 | // } else {
|
---|
| 1299 | // Log() << Verbose(0) << "Circumcircle for base line " << *Line << " and base triangle " << T << " is too big!" << endl;
|
---|
| 1300 | // }
|
---|
| 1301 | // } else {
|
---|
[58ed4a] | 1302 | // DoeLog(2) && (eLog()<< Verbose(2) << "Baseline is connected to two triangles already?" << endl);
|
---|
[f67b6e] | 1303 | // }
|
---|
| 1304 | // } else {
|
---|
| 1305 | // Log() << Verbose(1) << "No present baseline between " << BaseRay->endpoints[0] << " and candidate " << *ThirdNode << "." << endl;
|
---|
| 1306 | // }
|
---|
| 1307 | // }
|
---|
| 1308 | // } else {
|
---|
[58ed4a] | 1309 | // DoeLog(1) && (eLog()<< Verbose(1) << "Could not find the TesselPoint " << *ThirdNode << "." << endl);
|
---|
[f67b6e] | 1310 | // }
|
---|
| 1311 | //
|
---|
| 1312 | // return result;
|
---|
| 1313 | //};
|
---|
[357fba] | 1314 |
|
---|
| 1315 | /** This function finds a triangle to a line, adjacent to an existing one.
|
---|
| 1316 | * @param out output stream for debugging
|
---|
[1e168b] | 1317 | * @param CandidateLine current cadndiate baseline to search from
|
---|
[357fba] | 1318 | * @param T current triangle which \a Line is edge of
|
---|
| 1319 | * @param RADIUS radius of the rolling ball
|
---|
| 1320 | * @param N number of found triangles
|
---|
[62bb91] | 1321 | * @param *LC LinkedCell structure with neighbouring points
|
---|
[357fba] | 1322 | */
|
---|
[f07f86d] | 1323 | bool Tesselation::FindNextSuitableTriangle(CandidateForTesselation &CandidateLine, const BoundaryTriangleSet &T, const double& RADIUS, const LinkedCell *LC)
|
---|
[357fba] | 1324 | {
|
---|
[6613ec] | 1325 | Info FunctionInfo(__func__);
|
---|
[357fba] | 1326 | Vector CircleCenter;
|
---|
| 1327 | Vector CirclePlaneNormal;
|
---|
[b998c3] | 1328 | Vector RelativeSphereCenter;
|
---|
[357fba] | 1329 | Vector SearchDirection;
|
---|
| 1330 | Vector helper;
|
---|
[09898c] | 1331 | BoundaryPointSet *ThirdPoint = NULL;
|
---|
[357fba] | 1332 | LineMap::iterator testline;
|
---|
| 1333 | double radius, CircleRadius;
|
---|
| 1334 |
|
---|
[6613ec] | 1335 | for (int i = 0; i < 3; i++)
|
---|
[09898c] | 1336 | if ((T.endpoints[i] != CandidateLine.BaseLine->endpoints[0]) && (T.endpoints[i] != CandidateLine.BaseLine->endpoints[1])) {
|
---|
| 1337 | ThirdPoint = T.endpoints[i];
|
---|
[b998c3] | 1338 | break;
|
---|
| 1339 | }
|
---|
[a67d19] | 1340 | DoLog(0) && (Log() << Verbose(0) << "Current baseline is " << *CandidateLine.BaseLine << " with ThirdPoint " << *ThirdPoint << " of triangle " << T << "." << endl);
|
---|
[09898c] | 1341 |
|
---|
| 1342 | CandidateLine.T = &T;
|
---|
[357fba] | 1343 |
|
---|
| 1344 | // construct center of circle
|
---|
[d74077] | 1345 | CircleCenter = 0.5 * ((CandidateLine.BaseLine->endpoints[0]->node->getPosition()) +
|
---|
| 1346 | (CandidateLine.BaseLine->endpoints[1]->node->getPosition()));
|
---|
[357fba] | 1347 |
|
---|
| 1348 | // construct normal vector of circle
|
---|
[d74077] | 1349 | CirclePlaneNormal = (CandidateLine.BaseLine->endpoints[0]->node->getPosition()) -
|
---|
| 1350 | (CandidateLine.BaseLine->endpoints[1]->node->getPosition());
|
---|
[357fba] | 1351 |
|
---|
| 1352 | // calculate squared radius of circle
|
---|
[273382] | 1353 | radius = CirclePlaneNormal.ScalarProduct(CirclePlaneNormal);
|
---|
[6613ec] | 1354 | if (radius / 4. < RADIUS * RADIUS) {
|
---|
[b998c3] | 1355 | // construct relative sphere center with now known CircleCenter
|
---|
[273382] | 1356 | RelativeSphereCenter = T.SphereCenter - CircleCenter;
|
---|
[b998c3] | 1357 |
|
---|
[6613ec] | 1358 | CircleRadius = RADIUS * RADIUS - radius / 4.;
|
---|
[357fba] | 1359 | CirclePlaneNormal.Normalize();
|
---|
[a67d19] | 1360 | DoLog(1) && (Log() << Verbose(1) << "INFO: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << "." << endl);
|
---|
[357fba] | 1361 |
|
---|
[a67d19] | 1362 | DoLog(1) && (Log() << Verbose(1) << "INFO: OldSphereCenter is at " << T.SphereCenter << "." << endl);
|
---|
[b998c3] | 1363 |
|
---|
| 1364 | // construct SearchDirection and an "outward pointer"
|
---|
[0a4f7f] | 1365 | SearchDirection = Plane(RelativeSphereCenter, CirclePlaneNormal,0).getNormal();
|
---|
[d74077] | 1366 | helper = CircleCenter - (ThirdPoint->node->getPosition());
|
---|
[273382] | 1367 | if (helper.ScalarProduct(SearchDirection) < -HULLEPSILON)// ohoh, SearchDirection points inwards!
|
---|
[357fba] | 1368 | SearchDirection.Scale(-1.);
|
---|
[a67d19] | 1369 | DoLog(1) && (Log() << Verbose(1) << "INFO: SearchDirection is " << SearchDirection << "." << endl);
|
---|
[273382] | 1370 | if (fabs(RelativeSphereCenter.ScalarProduct(SearchDirection)) > HULLEPSILON) {
|
---|
[357fba] | 1371 | // rotated the wrong way!
|
---|
[6613ec] | 1372 | DoeLog(1) && (eLog() << Verbose(1) << "SearchDirection and RelativeOldSphereCenter are still not orthogonal!" << endl);
|
---|
[357fba] | 1373 | }
|
---|
| 1374 |
|
---|
| 1375 | // add third point
|
---|
[09898c] | 1376 | FindThirdPointForTesselation(T.NormalVector, SearchDirection, T.SphereCenter, CandidateLine, ThirdPoint, RADIUS, LC);
|
---|
[357fba] | 1377 |
|
---|
| 1378 | } else {
|
---|
[a67d19] | 1379 | DoLog(0) && (Log() << Verbose(0) << "Circumcircle for base line " << *CandidateLine.BaseLine << " and base triangle " << T << " is too big!" << endl);
|
---|
[357fba] | 1380 | }
|
---|
| 1381 |
|
---|
[f67b6e] | 1382 | if (CandidateLine.pointlist.empty()) {
|
---|
[6613ec] | 1383 | DoeLog(2) && (eLog() << Verbose(2) << "Could not find a suitable candidate." << endl);
|
---|
[357fba] | 1384 | return false;
|
---|
| 1385 | }
|
---|
[a67d19] | 1386 | DoLog(0) && (Log() << Verbose(0) << "Third Points are: " << endl);
|
---|
[f67b6e] | 1387 | for (TesselPointList::iterator it = CandidateLine.pointlist.begin(); it != CandidateLine.pointlist.end(); ++it) {
|
---|
[a67d19] | 1388 | DoLog(0) && (Log() << Verbose(0) << " " << *(*it) << endl);
|
---|
[357fba] | 1389 | }
|
---|
| 1390 |
|
---|
[f67b6e] | 1391 | return true;
|
---|
[6613ec] | 1392 | }
|
---|
| 1393 | ;
|
---|
[f67b6e] | 1394 |
|
---|
[6613ec] | 1395 | /** Walks through Tesselation::OpenLines() and finds candidates for newly created ones.
|
---|
| 1396 | * \param *&LCList atoms in LinkedCell list
|
---|
| 1397 | * \param RADIUS radius of the virtual sphere
|
---|
| 1398 | * \return true - for all open lines without candidates so far, a candidate has been found,
|
---|
| 1399 | * false - at least one open line without candidate still
|
---|
| 1400 | */
|
---|
| 1401 | bool Tesselation::FindCandidatesforOpenLines(const double RADIUS, const LinkedCell *&LCList)
|
---|
| 1402 | {
|
---|
| 1403 | bool TesselationFailFlag = true;
|
---|
| 1404 | CandidateForTesselation *baseline = NULL;
|
---|
| 1405 | BoundaryTriangleSet *T = NULL;
|
---|
| 1406 |
|
---|
| 1407 | for (CandidateMap::iterator Runner = OpenLines.begin(); Runner != OpenLines.end(); Runner++) {
|
---|
| 1408 | baseline = Runner->second;
|
---|
| 1409 | if (baseline->pointlist.empty()) {
|
---|
[6d574a] | 1410 | ASSERT((baseline->BaseLine->triangles.size() == 1),"Open line without exactly one attached triangle");
|
---|
[6613ec] | 1411 | T = (((baseline->BaseLine->triangles.begin()))->second);
|
---|
[a67d19] | 1412 | DoLog(1) && (Log() << Verbose(1) << "Finding best candidate for open line " << *baseline->BaseLine << " of triangle " << *T << endl);
|
---|
[6613ec] | 1413 | TesselationFailFlag = TesselationFailFlag && FindNextSuitableTriangle(*baseline, *T, RADIUS, LCList); //the line is there, so there is a triangle, but only one.
|
---|
| 1414 | }
|
---|
| 1415 | }
|
---|
| 1416 | return TesselationFailFlag;
|
---|
| 1417 | }
|
---|
| 1418 | ;
|
---|
[357fba] | 1419 |
|
---|
[1e168b] | 1420 | /** Adds the present line and candidate point from \a &CandidateLine to the Tesselation.
|
---|
[f67b6e] | 1421 | * \param CandidateLine triangle to add
|
---|
[474961] | 1422 | * \param RADIUS Radius of sphere
|
---|
| 1423 | * \param *LC LinkedCell structure
|
---|
| 1424 | * \NOTE we need the copy operator here as the original CandidateForTesselation is removed in
|
---|
| 1425 | * AddTesselationLine() in AddCandidateTriangle()
|
---|
[1e168b] | 1426 | */
|
---|
[474961] | 1427 | void Tesselation::AddCandidatePolygon(CandidateForTesselation CandidateLine, const double RADIUS, const LinkedCell *LC)
|
---|
[1e168b] | 1428 | {
|
---|
[ebb50e] | 1429 | Info FunctionInfo(__func__);
|
---|
[1e168b] | 1430 | Vector Center;
|
---|
[27bd2f] | 1431 | TesselPoint * const TurningPoint = CandidateLine.BaseLine->endpoints[0]->node;
|
---|
[09898c] | 1432 | TesselPointList::iterator Runner;
|
---|
| 1433 | TesselPointList::iterator Sprinter;
|
---|
[27bd2f] | 1434 |
|
---|
| 1435 | // fill the set of neighbours
|
---|
[c15ca2] | 1436 | TesselPointSet SetOfNeighbours;
|
---|
[8d2772] | 1437 |
|
---|
[27bd2f] | 1438 | SetOfNeighbours.insert(CandidateLine.BaseLine->endpoints[1]->node);
|
---|
| 1439 | for (TesselPointList::iterator Runner = CandidateLine.pointlist.begin(); Runner != CandidateLine.pointlist.end(); Runner++)
|
---|
| 1440 | SetOfNeighbours.insert(*Runner);
|
---|
[d74077] | 1441 | TesselPointList *connectedClosestPoints = GetCircleOfSetOfPoints(&SetOfNeighbours, TurningPoint, CandidateLine.BaseLine->endpoints[1]->node->getPosition());
|
---|
[27bd2f] | 1442 |
|
---|
[a67d19] | 1443 | DoLog(0) && (Log() << Verbose(0) << "List of Candidates for Turning Point " << *TurningPoint << ":" << endl);
|
---|
[c15ca2] | 1444 | for (TesselPointList::iterator TesselRunner = connectedClosestPoints->begin(); TesselRunner != connectedClosestPoints->end(); ++TesselRunner)
|
---|
[a67d19] | 1445 | DoLog(0) && (Log() << Verbose(0) << " " << **TesselRunner << endl);
|
---|
[09898c] | 1446 |
|
---|
| 1447 | // go through all angle-sorted candidates (in degenerate n-nodes case we may have to add multiple triangles)
|
---|
| 1448 | Runner = connectedClosestPoints->begin();
|
---|
| 1449 | Sprinter = Runner;
|
---|
[27bd2f] | 1450 | Sprinter++;
|
---|
[6613ec] | 1451 | while (Sprinter != connectedClosestPoints->end()) {
|
---|
[a67d19] | 1452 | DoLog(0) && (Log() << Verbose(0) << "Current Runner is " << *(*Runner) << " and sprinter is " << *(*Sprinter) << "." << endl);
|
---|
[f67b6e] | 1453 |
|
---|
[f07f86d] | 1454 | AddTesselationPoint(TurningPoint, 0);
|
---|
| 1455 | AddTesselationPoint(*Runner, 1);
|
---|
| 1456 | AddTesselationPoint(*Sprinter, 2);
|
---|
[1e168b] | 1457 |
|
---|
[6613ec] | 1458 | AddCandidateTriangle(CandidateLine, Opt);
|
---|
[1e168b] | 1459 |
|
---|
[27bd2f] | 1460 | Runner = Sprinter;
|
---|
| 1461 | Sprinter++;
|
---|
[6613ec] | 1462 | if (Sprinter != connectedClosestPoints->end()) {
|
---|
| 1463 | // fill the internal open lines with its respective candidate (otherwise lines in degenerate case are not picked)
|
---|
[f04f11] | 1464 | FindDegeneratedCandidatesforOpenLines(*Sprinter, &CandidateLine.OptCenter); // Assume BTS contains last triangle
|
---|
[a67d19] | 1465 | DoLog(0) && (Log() << Verbose(0) << " There are still more triangles to add." << endl);
|
---|
[6613ec] | 1466 | }
|
---|
| 1467 | // pick candidates for other open lines as well
|
---|
| 1468 | FindCandidatesforOpenLines(RADIUS, LC);
|
---|
| 1469 |
|
---|
[f07f86d] | 1470 | // check whether we add a degenerate or a normal triangle
|
---|
[6613ec] | 1471 | if (CheckDegeneracy(CandidateLine, RADIUS, LC)) {
|
---|
[f07f86d] | 1472 | // add normal and degenerate triangles
|
---|
[a67d19] | 1473 | DoLog(1) && (Log() << Verbose(1) << "Triangle of endpoints " << *TPS[0] << "," << *TPS[1] << " and " << *TPS[2] << " is degenerated, adding both sides." << endl);
|
---|
[6613ec] | 1474 | AddCandidateTriangle(CandidateLine, OtherOpt);
|
---|
| 1475 |
|
---|
| 1476 | if (Sprinter != connectedClosestPoints->end()) {
|
---|
| 1477 | // fill the internal open lines with its respective candidate (otherwise lines in degenerate case are not picked)
|
---|
| 1478 | FindDegeneratedCandidatesforOpenLines(*Sprinter, &CandidateLine.OtherOptCenter);
|
---|
| 1479 | }
|
---|
| 1480 | // pick candidates for other open lines as well
|
---|
| 1481 | FindCandidatesforOpenLines(RADIUS, LC);
|
---|
[474961] | 1482 | }
|
---|
[6613ec] | 1483 | }
|
---|
| 1484 | delete (connectedClosestPoints);
|
---|
| 1485 | };
|
---|
[474961] | 1486 |
|
---|
[6613ec] | 1487 | /** for polygons (multiple candidates for a baseline) sets internal edges to the correct next candidate.
|
---|
| 1488 | * \param *Sprinter next candidate to which internal open lines are set
|
---|
| 1489 | * \param *OptCenter OptCenter for this candidate
|
---|
| 1490 | */
|
---|
| 1491 | void Tesselation::FindDegeneratedCandidatesforOpenLines(TesselPoint * const Sprinter, const Vector * const OptCenter)
|
---|
| 1492 | {
|
---|
| 1493 | Info FunctionInfo(__func__);
|
---|
| 1494 |
|
---|
| 1495 | pair<LineMap::iterator, LineMap::iterator> FindPair = TPS[0]->lines.equal_range(TPS[2]->node->nr);
|
---|
| 1496 | for (LineMap::const_iterator FindLine = FindPair.first; FindLine != FindPair.second; FindLine++) {
|
---|
[a67d19] | 1497 | DoLog(1) && (Log() << Verbose(1) << "INFO: Checking line " << *(FindLine->second) << " ..." << endl);
|
---|
[6613ec] | 1498 | // If there is a line with less than two attached triangles, we don't need a new line.
|
---|
| 1499 | if (FindLine->second->triangles.size() == 1) {
|
---|
| 1500 | CandidateMap::iterator Finder = OpenLines.find(FindLine->second);
|
---|
| 1501 | if (!Finder->second->pointlist.empty())
|
---|
[a67d19] | 1502 | DoLog(1) && (Log() << Verbose(1) << "INFO: line " << *(FindLine->second) << " is open with candidate " << **(Finder->second->pointlist.begin()) << "." << endl);
|
---|
[6613ec] | 1503 | else {
|
---|
[a67d19] | 1504 | DoLog(1) && (Log() << Verbose(1) << "INFO: line " << *(FindLine->second) << " is open with no candidate, setting to next Sprinter" << (*Sprinter) << endl);
|
---|
[f04f11] | 1505 | Finder->second->T = BTS; // is last triangle
|
---|
[6613ec] | 1506 | Finder->second->pointlist.push_back(Sprinter);
|
---|
| 1507 | Finder->second->ShortestAngle = 0.;
|
---|
[8cbb97] | 1508 | Finder->second->OptCenter = *OptCenter;
|
---|
[6613ec] | 1509 | }
|
---|
| 1510 | }
|
---|
[f67b6e] | 1511 | }
|
---|
[1e168b] | 1512 | };
|
---|
| 1513 |
|
---|
[f07f86d] | 1514 | /** If a given \a *triangle is degenerated, this adds both sides.
|
---|
[474961] | 1515 | * i.e. the triangle with same BoundaryPointSet's but NormalVector in opposite direction.
|
---|
[f07f86d] | 1516 | * Note that endpoints are stored in Tesselation::TPS
|
---|
| 1517 | * \param CandidateLine CanddiateForTesselation structure for the desired BoundaryLine
|
---|
[474961] | 1518 | * \param RADIUS radius of sphere
|
---|
| 1519 | * \param *LC pointer to LinkedCell structure
|
---|
| 1520 | */
|
---|
[711ac2] | 1521 | void Tesselation::AddDegeneratedTriangle(CandidateForTesselation &CandidateLine, const double RADIUS, const LinkedCell *LC)
|
---|
[474961] | 1522 | {
|
---|
| 1523 | Info FunctionInfo(__func__);
|
---|
[f07f86d] | 1524 | Vector Center;
|
---|
| 1525 | CandidateMap::const_iterator CandidateCheck = OpenLines.end();
|
---|
[711ac2] | 1526 | BoundaryTriangleSet *triangle = NULL;
|
---|
[f07f86d] | 1527 |
|
---|
[711ac2] | 1528 | /// 1. Create or pick the lines for the first triangle
|
---|
[a67d19] | 1529 | DoLog(0) && (Log() << Verbose(0) << "INFO: Creating/Picking lines for first triangle ..." << endl);
|
---|
[6613ec] | 1530 | for (int i = 0; i < 3; i++) {
|
---|
[711ac2] | 1531 | BLS[i] = NULL;
|
---|
[a67d19] | 1532 | DoLog(0) && (Log() << Verbose(0) << "Current line is between " << *TPS[(i + 0) % 3] << " and " << *TPS[(i + 1) % 3] << ":" << endl);
|
---|
[6613ec] | 1533 | AddTesselationLine(&CandidateLine.OptCenter, TPS[(i + 2) % 3], TPS[(i + 0) % 3], TPS[(i + 1) % 3], i);
|
---|
[474961] | 1534 | }
|
---|
[f07f86d] | 1535 |
|
---|
[711ac2] | 1536 | /// 2. create the first triangle and NormalVector and so on
|
---|
[a67d19] | 1537 | DoLog(0) && (Log() << Verbose(0) << "INFO: Adding first triangle with center at " << CandidateLine.OptCenter << " ..." << endl);
|
---|
[f07f86d] | 1538 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
| 1539 | AddTesselationTriangle();
|
---|
[711ac2] | 1540 |
|
---|
[f07f86d] | 1541 | // create normal vector
|
---|
[d74077] | 1542 | BTS->GetCenter(Center);
|
---|
[8cbb97] | 1543 | Center -= CandidateLine.OptCenter;
|
---|
| 1544 | BTS->SphereCenter = CandidateLine.OptCenter;
|
---|
[f07f86d] | 1545 | BTS->GetNormalVector(Center);
|
---|
| 1546 | // give some verbose output about the whole procedure
|
---|
| 1547 | if (CandidateLine.T != NULL)
|
---|
[a67d19] | 1548 | DoLog(0) && (Log() << Verbose(0) << "--> New triangle with " << *BTS << " and normal vector " << BTS->NormalVector << ", from " << *CandidateLine.T << " and angle " << CandidateLine.ShortestAngle << "." << endl);
|
---|
[f07f86d] | 1549 | else
|
---|
[a67d19] | 1550 | DoLog(0) && (Log() << Verbose(0) << "--> New starting triangle with " << *BTS << " and normal vector " << BTS->NormalVector << " and no top triangle." << endl);
|
---|
[f07f86d] | 1551 | triangle = BTS;
|
---|
| 1552 |
|
---|
[711ac2] | 1553 | /// 3. Gather candidates for each new line
|
---|
[a67d19] | 1554 | DoLog(0) && (Log() << Verbose(0) << "INFO: Adding candidates to new lines ..." << endl);
|
---|
[6613ec] | 1555 | for (int i = 0; i < 3; i++) {
|
---|
[a67d19] | 1556 | DoLog(0) && (Log() << Verbose(0) << "Current line is between " << *TPS[(i + 0) % 3] << " and " << *TPS[(i + 1) % 3] << ":" << endl);
|
---|
[f07f86d] | 1557 | CandidateCheck = OpenLines.find(BLS[i]);
|
---|
| 1558 | if ((CandidateCheck != OpenLines.end()) && (CandidateCheck->second->pointlist.empty())) {
|
---|
| 1559 | if (CandidateCheck->second->T == NULL)
|
---|
| 1560 | CandidateCheck->second->T = triangle;
|
---|
| 1561 | FindNextSuitableTriangle(*(CandidateCheck->second), *CandidateCheck->second->T, RADIUS, LC);
|
---|
[474961] | 1562 | }
|
---|
[f07f86d] | 1563 | }
|
---|
[d5fea7] | 1564 |
|
---|
[711ac2] | 1565 | /// 4. Create or pick the lines for the second triangle
|
---|
[a67d19] | 1566 | DoLog(0) && (Log() << Verbose(0) << "INFO: Creating/Picking lines for second triangle ..." << endl);
|
---|
[6613ec] | 1567 | for (int i = 0; i < 3; i++) {
|
---|
[a67d19] | 1568 | DoLog(0) && (Log() << Verbose(0) << "Current line is between " << *TPS[(i + 0) % 3] << " and " << *TPS[(i + 1) % 3] << ":" << endl);
|
---|
[6613ec] | 1569 | AddTesselationLine(&CandidateLine.OtherOptCenter, TPS[(i + 2) % 3], TPS[(i + 0) % 3], TPS[(i + 1) % 3], i);
|
---|
[474961] | 1570 | }
|
---|
[f07f86d] | 1571 |
|
---|
[711ac2] | 1572 | /// 5. create the second triangle and NormalVector and so on
|
---|
[a67d19] | 1573 | DoLog(0) && (Log() << Verbose(0) << "INFO: Adding second triangle with center at " << CandidateLine.OtherOptCenter << " ..." << endl);
|
---|
[f07f86d] | 1574 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
| 1575 | AddTesselationTriangle();
|
---|
[711ac2] | 1576 |
|
---|
[8cbb97] | 1577 | BTS->SphereCenter = CandidateLine.OtherOptCenter;
|
---|
[f07f86d] | 1578 | // create normal vector in other direction
|
---|
[8cbb97] | 1579 | BTS->GetNormalVector(triangle->NormalVector);
|
---|
[f07f86d] | 1580 | BTS->NormalVector.Scale(-1.);
|
---|
| 1581 | // give some verbose output about the whole procedure
|
---|
| 1582 | if (CandidateLine.T != NULL)
|
---|
[a67d19] | 1583 | DoLog(0) && (Log() << Verbose(0) << "--> New degenerate triangle with " << *BTS << " and normal vector " << BTS->NormalVector << ", from " << *CandidateLine.T << " and angle " << CandidateLine.ShortestAngle << "." << endl);
|
---|
[f07f86d] | 1584 | else
|
---|
[a67d19] | 1585 | DoLog(0) && (Log() << Verbose(0) << "--> New degenerate starting triangle with " << *BTS << " and normal vector " << BTS->NormalVector << " and no top triangle." << endl);
|
---|
[f07f86d] | 1586 |
|
---|
[711ac2] | 1587 | /// 6. Adding triangle to new lines
|
---|
[a67d19] | 1588 | DoLog(0) && (Log() << Verbose(0) << "INFO: Adding second triangles to new lines ..." << endl);
|
---|
[6613ec] | 1589 | for (int i = 0; i < 3; i++) {
|
---|
[a67d19] | 1590 | DoLog(0) && (Log() << Verbose(0) << "Current line is between " << *TPS[(i + 0) % 3] << " and " << *TPS[(i + 1) % 3] << ":" << endl);
|
---|
[711ac2] | 1591 | CandidateCheck = OpenLines.find(BLS[i]);
|
---|
| 1592 | if ((CandidateCheck != OpenLines.end()) && (CandidateCheck->second->pointlist.empty())) {
|
---|
| 1593 | if (CandidateCheck->second->T == NULL)
|
---|
| 1594 | CandidateCheck->second->T = BTS;
|
---|
| 1595 | }
|
---|
| 1596 | }
|
---|
[6613ec] | 1597 | }
|
---|
| 1598 | ;
|
---|
[474961] | 1599 |
|
---|
| 1600 | /** Adds a triangle to the Tesselation structure from three given TesselPoint's.
|
---|
[f07f86d] | 1601 | * Note that endpoints are in Tesselation::TPS.
|
---|
| 1602 | * \param CandidateLine CandidateForTesselation structure contains other information
|
---|
[6613ec] | 1603 | * \param type which opt center to add (i.e. which side) and thus which NormalVector to take
|
---|
[474961] | 1604 | */
|
---|
[6613ec] | 1605 | void Tesselation::AddCandidateTriangle(CandidateForTesselation &CandidateLine, enum centers type)
|
---|
[474961] | 1606 | {
|
---|
| 1607 | Info FunctionInfo(__func__);
|
---|
[f07f86d] | 1608 | Vector Center;
|
---|
[6613ec] | 1609 | Vector *OptCenter = (type == Opt) ? &CandidateLine.OptCenter : &CandidateLine.OtherOptCenter;
|
---|
[474961] | 1610 |
|
---|
| 1611 | // add the lines
|
---|
[6613ec] | 1612 | AddTesselationLine(OptCenter, TPS[2], TPS[0], TPS[1], 0);
|
---|
| 1613 | AddTesselationLine(OptCenter, TPS[1], TPS[0], TPS[2], 1);
|
---|
| 1614 | AddTesselationLine(OptCenter, TPS[0], TPS[1], TPS[2], 2);
|
---|
[474961] | 1615 |
|
---|
| 1616 | // add the triangles
|
---|
| 1617 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
| 1618 | AddTesselationTriangle();
|
---|
[f07f86d] | 1619 |
|
---|
| 1620 | // create normal vector
|
---|
[d74077] | 1621 | BTS->GetCenter(Center);
|
---|
[8cbb97] | 1622 | Center.SubtractVector(*OptCenter);
|
---|
| 1623 | BTS->SphereCenter = *OptCenter;
|
---|
[f07f86d] | 1624 | BTS->GetNormalVector(Center);
|
---|
| 1625 |
|
---|
| 1626 | // give some verbose output about the whole procedure
|
---|
| 1627 | if (CandidateLine.T != NULL)
|
---|
[a67d19] | 1628 | DoLog(0) && (Log() << Verbose(0) << "--> New" << ((type == OtherOpt) ? " degenerate " : " ") << "triangle with " << *BTS << " and normal vector " << BTS->NormalVector << ", from " << *CandidateLine.T << " and angle " << CandidateLine.ShortestAngle << "." << endl);
|
---|
[f07f86d] | 1629 | else
|
---|
[a67d19] | 1630 | DoLog(0) && (Log() << Verbose(0) << "--> New" << ((type == OtherOpt) ? " degenerate " : " ") << "starting triangle with " << *BTS << " and normal vector " << BTS->NormalVector << " and no top triangle." << endl);
|
---|
[6613ec] | 1631 | }
|
---|
| 1632 | ;
|
---|
[474961] | 1633 |
|
---|
[16d866] | 1634 | /** Checks whether the quadragon of the two triangles connect to \a *Base is convex.
|
---|
| 1635 | * We look whether the closest point on \a *Base with respect to the other baseline is outside
|
---|
| 1636 | * of the segment formed by both endpoints (concave) or not (convex).
|
---|
| 1637 | * \param *out output stream for debugging
|
---|
| 1638 | * \param *Base line to be flipped
|
---|
[57066a] | 1639 | * \return NULL - convex, otherwise endpoint that makes it concave
|
---|
[16d866] | 1640 | */
|
---|
[e138de] | 1641 | class BoundaryPointSet *Tesselation::IsConvexRectangle(class BoundaryLineSet *Base)
|
---|
[16d866] | 1642 | {
|
---|
[6613ec] | 1643 | Info FunctionInfo(__func__);
|
---|
[16d866] | 1644 | class BoundaryPointSet *Spot = NULL;
|
---|
| 1645 | class BoundaryLineSet *OtherBase;
|
---|
[0077b5] | 1646 | Vector *ClosestPoint;
|
---|
[16d866] | 1647 |
|
---|
[6613ec] | 1648 | int m = 0;
|
---|
| 1649 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++)
|
---|
| 1650 | for (int j = 0; j < 3; j++) // all of their endpoints and baselines
|
---|
[16d866] | 1651 | if (!Base->ContainsBoundaryPoint(runner->second->endpoints[j])) // and neither of its endpoints
|
---|
| 1652 | BPS[m++] = runner->second->endpoints[j];
|
---|
[6613ec] | 1653 | OtherBase = new class BoundaryLineSet(BPS, -1);
|
---|
[16d866] | 1654 |
|
---|
[a67d19] | 1655 | DoLog(1) && (Log() << Verbose(1) << "INFO: Current base line is " << *Base << "." << endl);
|
---|
| 1656 | DoLog(1) && (Log() << Verbose(1) << "INFO: Other base line is " << *OtherBase << "." << endl);
|
---|
[16d866] | 1657 |
|
---|
| 1658 | // get the closest point on each line to the other line
|
---|
[e138de] | 1659 | ClosestPoint = GetClosestPointBetweenLine(Base, OtherBase);
|
---|
[16d866] | 1660 |
|
---|
| 1661 | // delete the temporary other base line
|
---|
[6613ec] | 1662 | delete (OtherBase);
|
---|
[16d866] | 1663 |
|
---|
| 1664 | // get the distance vector from Base line to OtherBase line
|
---|
[0077b5] | 1665 | Vector DistanceToIntersection[2], BaseLine;
|
---|
| 1666 | double distance[2];
|
---|
[d74077] | 1667 | BaseLine = (Base->endpoints[1]->node->getPosition()) - (Base->endpoints[0]->node->getPosition());
|
---|
[6613ec] | 1668 | for (int i = 0; i < 2; i++) {
|
---|
[d74077] | 1669 | DistanceToIntersection[i] = (*ClosestPoint) - (Base->endpoints[i]->node->getPosition());
|
---|
[273382] | 1670 | distance[i] = BaseLine.ScalarProduct(DistanceToIntersection[i]);
|
---|
[16d866] | 1671 | }
|
---|
[6613ec] | 1672 | delete (ClosestPoint);
|
---|
| 1673 | if ((distance[0] * distance[1]) > 0) { // have same sign?
|
---|
[a67d19] | 1674 | DoLog(1) && (Log() << Verbose(1) << "REJECT: Both SKPs have same sign: " << distance[0] << " and " << distance[1] << ". " << *Base << "' rectangle is concave." << endl);
|
---|
[0077b5] | 1675 | if (distance[0] < distance[1]) {
|
---|
| 1676 | Spot = Base->endpoints[0];
|
---|
| 1677 | } else {
|
---|
| 1678 | Spot = Base->endpoints[1];
|
---|
| 1679 | }
|
---|
[16d866] | 1680 | return Spot;
|
---|
[6613ec] | 1681 | } else { // different sign, i.e. we are in between
|
---|
[a67d19] | 1682 | DoLog(0) && (Log() << Verbose(0) << "ACCEPT: Rectangle of triangles of base line " << *Base << " is convex." << endl);
|
---|
[16d866] | 1683 | return NULL;
|
---|
| 1684 | }
|
---|
| 1685 |
|
---|
[6613ec] | 1686 | }
|
---|
| 1687 | ;
|
---|
[16d866] | 1688 |
|
---|
[776b64] | 1689 | void Tesselation::PrintAllBoundaryPoints(ofstream *out) const
|
---|
[0077b5] | 1690 | {
|
---|
[6613ec] | 1691 | Info FunctionInfo(__func__);
|
---|
[0077b5] | 1692 | // print all lines
|
---|
[a67d19] | 1693 | DoLog(0) && (Log() << Verbose(0) << "Printing all boundary points for debugging:" << endl);
|
---|
[6613ec] | 1694 | for (PointMap::const_iterator PointRunner = PointsOnBoundary.begin(); PointRunner != PointsOnBoundary.end(); PointRunner++)
|
---|
[a67d19] | 1695 | DoLog(0) && (Log() << Verbose(0) << *(PointRunner->second) << endl);
|
---|
[6613ec] | 1696 | }
|
---|
| 1697 | ;
|
---|
[0077b5] | 1698 |
|
---|
[776b64] | 1699 | void Tesselation::PrintAllBoundaryLines(ofstream *out) const
|
---|
[0077b5] | 1700 | {
|
---|
[6613ec] | 1701 | Info FunctionInfo(__func__);
|
---|
[0077b5] | 1702 | // print all lines
|
---|
[a67d19] | 1703 | DoLog(0) && (Log() << Verbose(0) << "Printing all boundary lines for debugging:" << endl);
|
---|
[776b64] | 1704 | for (LineMap::const_iterator LineRunner = LinesOnBoundary.begin(); LineRunner != LinesOnBoundary.end(); LineRunner++)
|
---|
[a67d19] | 1705 | DoLog(0) && (Log() << Verbose(0) << *(LineRunner->second) << endl);
|
---|
[6613ec] | 1706 | }
|
---|
| 1707 | ;
|
---|
[0077b5] | 1708 |
|
---|
[776b64] | 1709 | void Tesselation::PrintAllBoundaryTriangles(ofstream *out) const
|
---|
[0077b5] | 1710 | {
|
---|
[6613ec] | 1711 | Info FunctionInfo(__func__);
|
---|
[0077b5] | 1712 | // print all triangles
|
---|
[a67d19] | 1713 | DoLog(0) && (Log() << Verbose(0) << "Printing all boundary triangles for debugging:" << endl);
|
---|
[776b64] | 1714 | for (TriangleMap::const_iterator TriangleRunner = TrianglesOnBoundary.begin(); TriangleRunner != TrianglesOnBoundary.end(); TriangleRunner++)
|
---|
[a67d19] | 1715 | DoLog(0) && (Log() << Verbose(0) << *(TriangleRunner->second) << endl);
|
---|
[6613ec] | 1716 | }
|
---|
| 1717 | ;
|
---|
[357fba] | 1718 |
|
---|
[16d866] | 1719 | /** For a given boundary line \a *Base and its two triangles, picks the central baseline that is "higher".
|
---|
[357fba] | 1720 | * \param *out output stream for debugging
|
---|
[16d866] | 1721 | * \param *Base line to be flipped
|
---|
[57066a] | 1722 | * \return volume change due to flipping (0 - then no flipped occured)
|
---|
[357fba] | 1723 | */
|
---|
[e138de] | 1724 | double Tesselation::PickFarthestofTwoBaselines(class BoundaryLineSet *Base)
|
---|
[357fba] | 1725 | {
|
---|
[6613ec] | 1726 | Info FunctionInfo(__func__);
|
---|
[16d866] | 1727 | class BoundaryLineSet *OtherBase;
|
---|
| 1728 | Vector *ClosestPoint[2];
|
---|
[57066a] | 1729 | double volume;
|
---|
[16d866] | 1730 |
|
---|
[6613ec] | 1731 | int m = 0;
|
---|
| 1732 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++)
|
---|
| 1733 | for (int j = 0; j < 3; j++) // all of their endpoints and baselines
|
---|
[16d866] | 1734 | if (!Base->ContainsBoundaryPoint(runner->second->endpoints[j])) // and neither of its endpoints
|
---|
| 1735 | BPS[m++] = runner->second->endpoints[j];
|
---|
[6613ec] | 1736 | OtherBase = new class BoundaryLineSet(BPS, -1);
|
---|
[62bb91] | 1737 |
|
---|
[a67d19] | 1738 | DoLog(0) && (Log() << Verbose(0) << "INFO: Current base line is " << *Base << "." << endl);
|
---|
| 1739 | DoLog(0) && (Log() << Verbose(0) << "INFO: Other base line is " << *OtherBase << "." << endl);
|
---|
[62bb91] | 1740 |
|
---|
[16d866] | 1741 | // get the closest point on each line to the other line
|
---|
[e138de] | 1742 | ClosestPoint[0] = GetClosestPointBetweenLine(Base, OtherBase);
|
---|
| 1743 | ClosestPoint[1] = GetClosestPointBetweenLine(OtherBase, Base);
|
---|
[16d866] | 1744 |
|
---|
| 1745 | // get the distance vector from Base line to OtherBase line
|
---|
[273382] | 1746 | Vector Distance = (*ClosestPoint[1]) - (*ClosestPoint[0]);
|
---|
[16d866] | 1747 |
|
---|
[57066a] | 1748 | // calculate volume
|
---|
[d74077] | 1749 | volume = CalculateVolumeofGeneralTetraeder(Base->endpoints[1]->node->getPosition(), OtherBase->endpoints[0]->node->getPosition(), OtherBase->endpoints[1]->node->getPosition(), Base->endpoints[0]->node->getPosition());
|
---|
[57066a] | 1750 |
|
---|
[0077b5] | 1751 | // delete the temporary other base line and the closest points
|
---|
[6613ec] | 1752 | delete (ClosestPoint[0]);
|
---|
| 1753 | delete (ClosestPoint[1]);
|
---|
| 1754 | delete (OtherBase);
|
---|
[16d866] | 1755 |
|
---|
| 1756 | if (Distance.NormSquared() < MYEPSILON) { // check for intersection
|
---|
[a67d19] | 1757 | DoLog(0) && (Log() << Verbose(0) << "REJECT: Both lines have an intersection: Nothing to do." << endl);
|
---|
[16d866] | 1758 | return false;
|
---|
| 1759 | } else { // check for sign against BaseLineNormal
|
---|
| 1760 | Vector BaseLineNormal;
|
---|
[5c7bf8] | 1761 | BaseLineNormal.Zero();
|
---|
| 1762 | if (Base->triangles.size() < 2) {
|
---|
[6613ec] | 1763 | DoeLog(1) && (eLog() << Verbose(1) << "Less than two triangles are attached to this baseline!" << endl);
|
---|
[57066a] | 1764 | return 0.;
|
---|
[5c7bf8] | 1765 | }
|
---|
| 1766 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++) {
|
---|
[8cbb97] | 1767 | DoLog(1) && (Log() << Verbose(1) << "INFO: Adding NormalVector " << runner->second->NormalVector << " of triangle " << *(runner->second) << "." << endl);
|
---|
[273382] | 1768 | BaseLineNormal += (runner->second->NormalVector);
|
---|
[5c7bf8] | 1769 | }
|
---|
[6613ec] | 1770 | BaseLineNormal.Scale(1. / 2.);
|
---|
[357fba] | 1771 |
|
---|
[273382] | 1772 | if (Distance.ScalarProduct(BaseLineNormal) > MYEPSILON) { // Distance points outwards, hence OtherBase higher than Base -> flip
|
---|
[a67d19] | 1773 | DoLog(0) && (Log() << Verbose(0) << "ACCEPT: Other base line would be higher: Flipping baseline." << endl);
|
---|
[57066a] | 1774 | // calculate volume summand as a general tetraeder
|
---|
| 1775 | return volume;
|
---|
[6613ec] | 1776 | } else { // Base higher than OtherBase -> do nothing
|
---|
[a67d19] | 1777 | DoLog(0) && (Log() << Verbose(0) << "REJECT: Base line is higher: Nothing to do." << endl);
|
---|
[57066a] | 1778 | return 0.;
|
---|
[16d866] | 1779 | }
|
---|
| 1780 | }
|
---|
[6613ec] | 1781 | }
|
---|
| 1782 | ;
|
---|
[357fba] | 1783 |
|
---|
[16d866] | 1784 | /** For a given baseline and its two connected triangles, flips the baseline.
|
---|
| 1785 | * I.e. we create the new baseline between the other two endpoints of these four
|
---|
| 1786 | * endpoints and reconstruct the two triangles accordingly.
|
---|
| 1787 | * \param *out output stream for debugging
|
---|
| 1788 | * \param *Base line to be flipped
|
---|
[57066a] | 1789 | * \return pointer to allocated new baseline - flipping successful, NULL - something went awry
|
---|
[16d866] | 1790 | */
|
---|
[e138de] | 1791 | class BoundaryLineSet * Tesselation::FlipBaseline(class BoundaryLineSet *Base)
|
---|
[16d866] | 1792 | {
|
---|
[6613ec] | 1793 | Info FunctionInfo(__func__);
|
---|
[16d866] | 1794 | class BoundaryLineSet *OldLines[4], *NewLine;
|
---|
| 1795 | class BoundaryPointSet *OldPoints[2];
|
---|
| 1796 | Vector BaseLineNormal;
|
---|
| 1797 | int OldTriangleNrs[2], OldBaseLineNr;
|
---|
[6613ec] | 1798 | int i, m;
|
---|
[16d866] | 1799 |
|
---|
| 1800 | // calculate NormalVector for later use
|
---|
| 1801 | BaseLineNormal.Zero();
|
---|
| 1802 | if (Base->triangles.size() < 2) {
|
---|
[6613ec] | 1803 | DoeLog(1) && (eLog() << Verbose(1) << "Less than two triangles are attached to this baseline!" << endl);
|
---|
[57066a] | 1804 | return NULL;
|
---|
[16d866] | 1805 | }
|
---|
| 1806 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++) {
|
---|
[a67d19] | 1807 | DoLog(1) && (Log() << Verbose(1) << "INFO: Adding NormalVector " << runner->second->NormalVector << " of triangle " << *(runner->second) << "." << endl);
|
---|
[273382] | 1808 | BaseLineNormal += (runner->second->NormalVector);
|
---|
[16d866] | 1809 | }
|
---|
[6613ec] | 1810 | BaseLineNormal.Scale(-1. / 2.); // has to point inside for BoundaryTriangleSet::GetNormalVector()
|
---|
[16d866] | 1811 |
|
---|
| 1812 | // get the two triangles
|
---|
| 1813 | // gather four endpoints and four lines
|
---|
[6613ec] | 1814 | for (int j = 0; j < 4; j++)
|
---|
[16d866] | 1815 | OldLines[j] = NULL;
|
---|
[6613ec] | 1816 | for (int j = 0; j < 2; j++)
|
---|
[16d866] | 1817 | OldPoints[j] = NULL;
|
---|
[6613ec] | 1818 | i = 0;
|
---|
| 1819 | m = 0;
|
---|
[a67d19] | 1820 | DoLog(0) && (Log() << Verbose(0) << "The four old lines are: ");
|
---|
[6613ec] | 1821 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++)
|
---|
| 1822 | for (int j = 0; j < 3; j++) // all of their endpoints and baselines
|
---|
[16d866] | 1823 | if (runner->second->lines[j] != Base) { // pick not the central baseline
|
---|
| 1824 | OldLines[i++] = runner->second->lines[j];
|
---|
[a67d19] | 1825 | DoLog(0) && (Log() << Verbose(0) << *runner->second->lines[j] << "\t");
|
---|
[357fba] | 1826 | }
|
---|
[a67d19] | 1827 | DoLog(0) && (Log() << Verbose(0) << endl);
|
---|
| 1828 | DoLog(0) && (Log() << Verbose(0) << "The two old points are: ");
|
---|
[6613ec] | 1829 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++)
|
---|
| 1830 | for (int j = 0; j < 3; j++) // all of their endpoints and baselines
|
---|
[16d866] | 1831 | if (!Base->ContainsBoundaryPoint(runner->second->endpoints[j])) { // and neither of its endpoints
|
---|
| 1832 | OldPoints[m++] = runner->second->endpoints[j];
|
---|
[a67d19] | 1833 | DoLog(0) && (Log() << Verbose(0) << *runner->second->endpoints[j] << "\t");
|
---|
[16d866] | 1834 | }
|
---|
[a67d19] | 1835 | DoLog(0) && (Log() << Verbose(0) << endl);
|
---|
[16d866] | 1836 |
|
---|
| 1837 | // check whether everything is in place to create new lines and triangles
|
---|
[6613ec] | 1838 | if (i < 4) {
|
---|
| 1839 | DoeLog(1) && (eLog() << Verbose(1) << "We have not gathered enough baselines!" << endl);
|
---|
[57066a] | 1840 | return NULL;
|
---|
[16d866] | 1841 | }
|
---|
[6613ec] | 1842 | for (int j = 0; j < 4; j++)
|
---|
[16d866] | 1843 | if (OldLines[j] == NULL) {
|
---|
[6613ec] | 1844 | DoeLog(1) && (eLog() << Verbose(1) << "We have not gathered enough baselines!" << endl);
|
---|
[57066a] | 1845 | return NULL;
|
---|
[16d866] | 1846 | }
|
---|
[6613ec] | 1847 | for (int j = 0; j < 2; j++)
|
---|
[16d866] | 1848 | if (OldPoints[j] == NULL) {
|
---|
[6613ec] | 1849 | DoeLog(1) && (eLog() << Verbose(1) << "We have not gathered enough endpoints!" << endl);
|
---|
[57066a] | 1850 | return NULL;
|
---|
[357fba] | 1851 | }
|
---|
[16d866] | 1852 |
|
---|
| 1853 | // remove triangles and baseline removes itself
|
---|
[a67d19] | 1854 | DoLog(0) && (Log() << Verbose(0) << "INFO: Deleting baseline " << *Base << " from global list." << endl);
|
---|
[16d866] | 1855 | OldBaseLineNr = Base->Nr;
|
---|
[6613ec] | 1856 | m = 0;
|
---|
[accebe] | 1857 | // first obtain all triangle to delete ... (otherwise we pull the carpet (Base) from under the for-loop's feet)
|
---|
| 1858 | list <BoundaryTriangleSet *> TrianglesOfBase;
|
---|
| 1859 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); ++runner)
|
---|
| 1860 | TrianglesOfBase.push_back(runner->second);
|
---|
| 1861 | // .. then delete each triangle (which deletes the line as well)
|
---|
| 1862 | for (list <BoundaryTriangleSet *>::iterator runner = TrianglesOfBase.begin(); !TrianglesOfBase.empty(); runner = TrianglesOfBase.begin()) {
|
---|
| 1863 | DoLog(0) && (Log() << Verbose(0) << "INFO: Deleting triangle " << *(*runner) << "." << endl);
|
---|
| 1864 | OldTriangleNrs[m++] = (*runner)->Nr;
|
---|
| 1865 | RemoveTesselationTriangle((*runner));
|
---|
| 1866 | TrianglesOfBase.erase(runner);
|
---|
[16d866] | 1867 | }
|
---|
| 1868 |
|
---|
| 1869 | // construct new baseline (with same number as old one)
|
---|
| 1870 | BPS[0] = OldPoints[0];
|
---|
| 1871 | BPS[1] = OldPoints[1];
|
---|
| 1872 | NewLine = new class BoundaryLineSet(BPS, OldBaseLineNr);
|
---|
| 1873 | LinesOnBoundary.insert(LinePair(OldBaseLineNr, NewLine)); // no need for check for unique insertion as NewLine is definitely a new one
|
---|
[a67d19] | 1874 | DoLog(0) && (Log() << Verbose(0) << "INFO: Created new baseline " << *NewLine << "." << endl);
|
---|
[16d866] | 1875 |
|
---|
| 1876 | // construct new triangles with flipped baseline
|
---|
[6613ec] | 1877 | i = -1;
|
---|
[16d866] | 1878 | if (OldLines[0]->IsConnectedTo(OldLines[2]))
|
---|
[6613ec] | 1879 | i = 2;
|
---|
[16d866] | 1880 | if (OldLines[0]->IsConnectedTo(OldLines[3]))
|
---|
[6613ec] | 1881 | i = 3;
|
---|
| 1882 | if (i != -1) {
|
---|
[16d866] | 1883 | BLS[0] = OldLines[0];
|
---|
| 1884 | BLS[1] = OldLines[i];
|
---|
| 1885 | BLS[2] = NewLine;
|
---|
| 1886 | BTS = new class BoundaryTriangleSet(BLS, OldTriangleNrs[0]);
|
---|
| 1887 | BTS->GetNormalVector(BaseLineNormal);
|
---|
[7dea7c] | 1888 | AddTesselationTriangle(OldTriangleNrs[0]);
|
---|
[a67d19] | 1889 | DoLog(0) && (Log() << Verbose(0) << "INFO: Created new triangle " << *BTS << "." << endl);
|
---|
[16d866] | 1890 |
|
---|
[6613ec] | 1891 | BLS[0] = (i == 2 ? OldLines[3] : OldLines[2]);
|
---|
[16d866] | 1892 | BLS[1] = OldLines[1];
|
---|
| 1893 | BLS[2] = NewLine;
|
---|
| 1894 | BTS = new class BoundaryTriangleSet(BLS, OldTriangleNrs[1]);
|
---|
| 1895 | BTS->GetNormalVector(BaseLineNormal);
|
---|
[7dea7c] | 1896 | AddTesselationTriangle(OldTriangleNrs[1]);
|
---|
[a67d19] | 1897 | DoLog(0) && (Log() << Verbose(0) << "INFO: Created new triangle " << *BTS << "." << endl);
|
---|
[16d866] | 1898 | } else {
|
---|
[6613ec] | 1899 | DoeLog(0) && (eLog() << Verbose(0) << "The four old lines do not connect, something's utterly wrong here!" << endl);
|
---|
[57066a] | 1900 | return NULL;
|
---|
[357fba] | 1901 | }
|
---|
[16d866] | 1902 |
|
---|
[57066a] | 1903 | return NewLine;
|
---|
[6613ec] | 1904 | }
|
---|
| 1905 | ;
|
---|
[16d866] | 1906 |
|
---|
[357fba] | 1907 | /** Finds the second point of starting triangle.
|
---|
| 1908 | * \param *a first node
|
---|
| 1909 | * \param Oben vector indicating the outside
|
---|
[f1cccd] | 1910 | * \param OptCandidate reference to recommended candidate on return
|
---|
[357fba] | 1911 | * \param Storage[3] array storing angles and other candidate information
|
---|
| 1912 | * \param RADIUS radius of virtual sphere
|
---|
[62bb91] | 1913 | * \param *LC LinkedCell structure with neighbouring points
|
---|
[357fba] | 1914 | */
|
---|
[776b64] | 1915 | void Tesselation::FindSecondPointForTesselation(TesselPoint* a, Vector Oben, TesselPoint*& OptCandidate, double Storage[3], double RADIUS, const LinkedCell *LC)
|
---|
[357fba] | 1916 | {
|
---|
[6613ec] | 1917 | Info FunctionInfo(__func__);
|
---|
[357fba] | 1918 | Vector AngleCheck;
|
---|
[57066a] | 1919 | class TesselPoint* Candidate = NULL;
|
---|
[776b64] | 1920 | double norm = -1.;
|
---|
| 1921 | double angle = 0.;
|
---|
| 1922 | int N[NDIM];
|
---|
| 1923 | int Nlower[NDIM];
|
---|
| 1924 | int Nupper[NDIM];
|
---|
[357fba] | 1925 |
|
---|
[6613ec] | 1926 | if (LC->SetIndexToNode(a)) { // get cell for the starting point
|
---|
| 1927 | for (int i = 0; i < NDIM; i++) // store indices of this cell
|
---|
[357fba] | 1928 | N[i] = LC->n[i];
|
---|
| 1929 | } else {
|
---|
[6613ec] | 1930 | DoeLog(1) && (eLog() << Verbose(1) << "Point " << *a << " is not found in cell " << LC->index << "." << endl);
|
---|
[357fba] | 1931 | return;
|
---|
| 1932 | }
|
---|
[62bb91] | 1933 | // then go through the current and all neighbouring cells and check the contained points for possible candidates
|
---|
[6613ec] | 1934 | for (int i = 0; i < NDIM; i++) {
|
---|
| 1935 | Nlower[i] = ((N[i] - 1) >= 0) ? N[i] - 1 : 0;
|
---|
| 1936 | Nupper[i] = ((N[i] + 1) < LC->N[i]) ? N[i] + 1 : LC->N[i] - 1;
|
---|
[357fba] | 1937 | }
|
---|
[a67d19] | 1938 | DoLog(0) && (Log() << Verbose(0) << "LC Intervals from [" << N[0] << "<->" << LC->N[0] << ", " << N[1] << "<->" << LC->N[1] << ", " << N[2] << "<->" << LC->N[2] << "] :" << " [" << Nlower[0] << "," << Nupper[0] << "], " << " [" << Nlower[1] << "," << Nupper[1] << "], " << " [" << Nlower[2] << "," << Nupper[2] << "], " << endl);
|
---|
[357fba] | 1939 |
|
---|
| 1940 | for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++)
|
---|
| 1941 | for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++)
|
---|
| 1942 | for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) {
|
---|
[734816] | 1943 | const LinkedCell::LinkedNodes *List = LC->GetCurrentCell();
|
---|
[f67b6e] | 1944 | //Log() << Verbose(1) << "Current cell is " << LC->n[0] << ", " << LC->n[1] << ", " << LC->n[2] << " with No. " << LC->index << "." << endl;
|
---|
[357fba] | 1945 | if (List != NULL) {
|
---|
[734816] | 1946 | for (LinkedCell::LinkedNodes::const_iterator Runner = List->begin(); Runner != List->end(); Runner++) {
|
---|
[357fba] | 1947 | Candidate = (*Runner);
|
---|
| 1948 | // check if we only have one unique point yet ...
|
---|
| 1949 | if (a != Candidate) {
|
---|
| 1950 | // Calculate center of the circle with radius RADIUS through points a and Candidate
|
---|
[f1cccd] | 1951 | Vector OrthogonalizedOben, aCandidate, Center;
|
---|
[357fba] | 1952 | double distance, scaleFactor;
|
---|
| 1953 |
|
---|
[273382] | 1954 | OrthogonalizedOben = Oben;
|
---|
[d74077] | 1955 | aCandidate = (a->getPosition()) - (Candidate->getPosition());
|
---|
[273382] | 1956 | OrthogonalizedOben.ProjectOntoPlane(aCandidate);
|
---|
[357fba] | 1957 | OrthogonalizedOben.Normalize();
|
---|
[f1cccd] | 1958 | distance = 0.5 * aCandidate.Norm();
|
---|
[357fba] | 1959 | scaleFactor = sqrt(((RADIUS * RADIUS) - (distance * distance)));
|
---|
| 1960 | OrthogonalizedOben.Scale(scaleFactor);
|
---|
| 1961 |
|
---|
[d74077] | 1962 | Center = 0.5 * ((Candidate->getPosition()) + (a->getPosition()));
|
---|
[273382] | 1963 | Center += OrthogonalizedOben;
|
---|
[357fba] | 1964 |
|
---|
[d74077] | 1965 | AngleCheck = Center - (a->getPosition());
|
---|
[f1cccd] | 1966 | norm = aCandidate.Norm();
|
---|
[357fba] | 1967 | // second point shall have smallest angle with respect to Oben vector
|
---|
[6613ec] | 1968 | if (norm < RADIUS * 2.) {
|
---|
[273382] | 1969 | angle = AngleCheck.Angle(Oben);
|
---|
[357fba] | 1970 | if (angle < Storage[0]) {
|
---|
[f67b6e] | 1971 | //Log() << Verbose(1) << "Old values of Storage: %lf %lf \n", Storage[0], Storage[1]);
|
---|
[a67d19] | 1972 | DoLog(1) && (Log() << Verbose(1) << "Current candidate is " << *Candidate << ": Is a better candidate with distance " << norm << " and angle " << angle << " to oben " << Oben << ".\n");
|
---|
[f1cccd] | 1973 | OptCandidate = Candidate;
|
---|
[357fba] | 1974 | Storage[0] = angle;
|
---|
[f67b6e] | 1975 | //Log() << Verbose(1) << "Changing something in Storage: %lf %lf. \n", Storage[0], Storage[2]);
|
---|
[357fba] | 1976 | } else {
|
---|
[f67b6e] | 1977 | //Log() << Verbose(1) << "Current candidate is " << *Candidate << ": Looses with angle " << angle << " to a better candidate " << *OptCandidate << endl;
|
---|
[357fba] | 1978 | }
|
---|
| 1979 | } else {
|
---|
[f67b6e] | 1980 | //Log() << Verbose(1) << "Current candidate is " << *Candidate << ": Refused due to Radius " << norm << endl;
|
---|
[357fba] | 1981 | }
|
---|
| 1982 | } else {
|
---|
[f67b6e] | 1983 | //Log() << Verbose(1) << "Current candidate is " << *Candidate << ": Candidate is equal to first endpoint." << *a << "." << endl;
|
---|
[357fba] | 1984 | }
|
---|
| 1985 | }
|
---|
| 1986 | } else {
|
---|
[a67d19] | 1987 | DoLog(0) && (Log() << Verbose(0) << "Linked cell list is empty." << endl);
|
---|
[357fba] | 1988 | }
|
---|
| 1989 | }
|
---|
[6613ec] | 1990 | }
|
---|
| 1991 | ;
|
---|
[357fba] | 1992 |
|
---|
| 1993 | /** This recursive function finds a third point, to form a triangle with two given ones.
|
---|
| 1994 | * Note that this function is for the starting triangle.
|
---|
| 1995 | * The idea is as follows: A sphere with fixed radius is (almost) uniquely defined in space by three points
|
---|
| 1996 | * that sit on its boundary. Hence, when two points are given and we look for the (next) third point, then
|
---|
| 1997 | * the center of the sphere is still fixed up to a single parameter. The band of possible values
|
---|
| 1998 | * describes a circle in 3D-space. The old center of the sphere for the current base triangle gives
|
---|
| 1999 | * us the "null" on this circle, the new center of the candidate point will be some way along this
|
---|
| 2000 | * circle. The shorter the way the better is the candidate. Note that the direction is clearly given
|
---|
| 2001 | * by the normal vector of the base triangle that always points outwards by construction.
|
---|
| 2002 | * Hence, we construct a Center of this circle which sits right in the middle of the current base line.
|
---|
| 2003 | * We construct the normal vector that defines the plane this circle lies in, it is just in the
|
---|
| 2004 | * direction of the baseline. And finally, we need the radius of the circle, which is given by the rest
|
---|
| 2005 | * with respect to the length of the baseline and the sphere's fixed \a RADIUS.
|
---|
| 2006 | * Note that there is one difficulty: The circumcircle is uniquely defined, but for the circumsphere's center
|
---|
| 2007 | * there are two possibilities which becomes clear from the construction as seen below. Hence, we must check
|
---|
| 2008 | * both.
|
---|
| 2009 | * Note also that the acos() function is not unique on [0, 2.*M_PI). Hence, we need an additional check
|
---|
| 2010 | * to decide for one of the two possible angles. Therefore we need a SearchDirection and to make this check
|
---|
| 2011 | * sensible we need OldSphereCenter to be orthogonal to it. Either we construct SearchDirection orthogonal
|
---|
| 2012 | * right away, or -- what we do here -- we rotate the relative sphere centers such that this orthogonality
|
---|
| 2013 | * holds. Then, the normalized projection onto the SearchDirection is either +1 or -1 and thus states whether
|
---|
| 2014 | * the angle is uniquely in either (0,M_PI] or [M_PI, 2.*M_PI).
|
---|
[f1cccd] | 2015 | * @param NormalVector normal direction of the base triangle (here the unit axis vector, \sa FindStartingTriangle())
|
---|
[357fba] | 2016 | * @param SearchDirection general direction where to search for the next point, relative to center of BaseLine
|
---|
| 2017 | * @param OldSphereCenter center of sphere for base triangle, relative to center of BaseLine, giving null angle for the parameter circle
|
---|
[f67b6e] | 2018 | * @param CandidateLine CandidateForTesselation with the current base line and list of candidates and ShortestAngle
|
---|
[09898c] | 2019 | * @param ThirdPoint third point to avoid in search
|
---|
[357fba] | 2020 | * @param RADIUS radius of sphere
|
---|
[62bb91] | 2021 | * @param *LC LinkedCell structure with neighbouring points
|
---|
[357fba] | 2022 | */
|
---|
[6613ec] | 2023 | void Tesselation::FindThirdPointForTesselation(const Vector &NormalVector, const Vector &SearchDirection, const Vector &OldSphereCenter, CandidateForTesselation &CandidateLine, const class BoundaryPointSet * const ThirdPoint, const double RADIUS, const LinkedCell *LC) const
|
---|
[357fba] | 2024 | {
|
---|
[6613ec] | 2025 | Info FunctionInfo(__func__);
|
---|
| 2026 | Vector CircleCenter; // center of the circle, i.e. of the band of sphere's centers
|
---|
[357fba] | 2027 | Vector CirclePlaneNormal; // normal vector defining the plane this circle lives in
|
---|
| 2028 | Vector SphereCenter;
|
---|
[6613ec] | 2029 | Vector NewSphereCenter; // center of the sphere defined by the two points of BaseLine and the one of Candidate, first possibility
|
---|
| 2030 | Vector OtherNewSphereCenter; // center of the sphere defined by the two points of BaseLine and the one of Candidate, second possibility
|
---|
| 2031 | Vector NewNormalVector; // normal vector of the Candidate's triangle
|
---|
[357fba] | 2032 | Vector helper, OptCandidateCenter, OtherOptCandidateCenter;
|
---|
[b998c3] | 2033 | Vector RelativeOldSphereCenter;
|
---|
| 2034 | Vector NewPlaneCenter;
|
---|
[357fba] | 2035 | double CircleRadius; // radius of this circle
|
---|
| 2036 | double radius;
|
---|
[b998c3] | 2037 | double otherradius;
|
---|
[357fba] | 2038 | double alpha, Otheralpha; // angles (i.e. parameter for the circle).
|
---|
| 2039 | int N[NDIM], Nlower[NDIM], Nupper[NDIM];
|
---|
| 2040 | TesselPoint *Candidate = NULL;
|
---|
| 2041 |
|
---|
[a67d19] | 2042 | DoLog(1) && (Log() << Verbose(1) << "INFO: NormalVector of BaseTriangle is " << NormalVector << "." << endl);
|
---|
[357fba] | 2043 |
|
---|
[09898c] | 2044 | // copy old center
|
---|
[8cbb97] | 2045 | CandidateLine.OldCenter = OldSphereCenter;
|
---|
[09898c] | 2046 | CandidateLine.ThirdPoint = ThirdPoint;
|
---|
| 2047 | CandidateLine.pointlist.clear();
|
---|
[357fba] | 2048 |
|
---|
| 2049 | // construct center of circle
|
---|
[d74077] | 2050 | CircleCenter = 0.5 * ((CandidateLine.BaseLine->endpoints[0]->node->getPosition()) +
|
---|
| 2051 | (CandidateLine.BaseLine->endpoints[1]->node->getPosition()));
|
---|
[357fba] | 2052 |
|
---|
| 2053 | // construct normal vector of circle
|
---|
[d74077] | 2054 | CirclePlaneNormal = (CandidateLine.BaseLine->endpoints[0]->node->getPosition()) -
|
---|
| 2055 | (CandidateLine.BaseLine->endpoints[1]->node->getPosition());
|
---|
[357fba] | 2056 |
|
---|
[273382] | 2057 | RelativeOldSphereCenter = OldSphereCenter - CircleCenter;
|
---|
[b998c3] | 2058 |
|
---|
[09898c] | 2059 | // calculate squared radius TesselPoint *ThirdPoint,f circle
|
---|
[6613ec] | 2060 | radius = CirclePlaneNormal.NormSquared() / 4.;
|
---|
| 2061 | if (radius < RADIUS * RADIUS) {
|
---|
| 2062 | CircleRadius = RADIUS * RADIUS - radius;
|
---|
[357fba] | 2063 | CirclePlaneNormal.Normalize();
|
---|
[a67d19] | 2064 | DoLog(1) && (Log() << Verbose(1) << "INFO: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << "." << endl);
|
---|
[357fba] | 2065 |
|
---|
| 2066 | // test whether old center is on the band's plane
|
---|
[273382] | 2067 | if (fabs(RelativeOldSphereCenter.ScalarProduct(CirclePlaneNormal)) > HULLEPSILON) {
|
---|
[8cbb97] | 2068 | DoeLog(1) && (eLog() << Verbose(1) << "Something's very wrong here: RelativeOldSphereCenter is not on the band's plane as desired by " << fabs(RelativeOldSphereCenter.ScalarProduct(CirclePlaneNormal)) << "!" << endl);
|
---|
[273382] | 2069 | RelativeOldSphereCenter.ProjectOntoPlane(CirclePlaneNormal);
|
---|
[357fba] | 2070 | }
|
---|
[b998c3] | 2071 | radius = RelativeOldSphereCenter.NormSquared();
|
---|
[357fba] | 2072 | if (fabs(radius - CircleRadius) < HULLEPSILON) {
|
---|
[a67d19] | 2073 | DoLog(1) && (Log() << Verbose(1) << "INFO: RelativeOldSphereCenter is at " << RelativeOldSphereCenter << "." << endl);
|
---|
[357fba] | 2074 |
|
---|
| 2075 | // check SearchDirection
|
---|
[a67d19] | 2076 | DoLog(1) && (Log() << Verbose(1) << "INFO: SearchDirection is " << SearchDirection << "." << endl);
|
---|
[8cbb97] | 2077 | if (fabs(RelativeOldSphereCenter.ScalarProduct(SearchDirection)) > HULLEPSILON) { // rotated the wrong way!
|
---|
[6613ec] | 2078 | DoeLog(1) && (eLog() << Verbose(1) << "SearchDirection and RelativeOldSphereCenter are not orthogonal!" << endl);
|
---|
[357fba] | 2079 | }
|
---|
| 2080 |
|
---|
[62bb91] | 2081 | // get cell for the starting point
|
---|
[d74077] | 2082 | if (LC->SetIndexToVector(CircleCenter)) {
|
---|
[6613ec] | 2083 | for (int i = 0; i < NDIM; i++) // store indices of this cell
|
---|
| 2084 | N[i] = LC->n[i];
|
---|
[f67b6e] | 2085 | //Log() << Verbose(1) << "INFO: Center cell is " << N[0] << ", " << N[1] << ", " << N[2] << " with No. " << LC->index << "." << endl;
|
---|
[357fba] | 2086 | } else {
|
---|
[6613ec] | 2087 | DoeLog(1) && (eLog() << Verbose(1) << "Vector " << CircleCenter << " is outside of LinkedCell's bounding box." << endl);
|
---|
[357fba] | 2088 | return;
|
---|
| 2089 | }
|
---|
[62bb91] | 2090 | // then go through the current and all neighbouring cells and check the contained points for possible candidates
|
---|
[f67b6e] | 2091 | //Log() << Verbose(1) << "LC Intervals:";
|
---|
[6613ec] | 2092 | for (int i = 0; i < NDIM; i++) {
|
---|
| 2093 | Nlower[i] = ((N[i] - 1) >= 0) ? N[i] - 1 : 0;
|
---|
| 2094 | Nupper[i] = ((N[i] + 1) < LC->N[i]) ? N[i] + 1 : LC->N[i] - 1;
|
---|
[e138de] | 2095 | //Log() << Verbose(0) << " [" << Nlower[i] << "," << Nupper[i] << "] ";
|
---|
[357fba] | 2096 | }
|
---|
[e138de] | 2097 | //Log() << Verbose(0) << endl;
|
---|
[357fba] | 2098 | for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++)
|
---|
| 2099 | for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++)
|
---|
| 2100 | for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) {
|
---|
[734816] | 2101 | const LinkedCell::LinkedNodes *List = LC->GetCurrentCell();
|
---|
[f67b6e] | 2102 | //Log() << Verbose(1) << "Current cell is " << LC->n[0] << ", " << LC->n[1] << ", " << LC->n[2] << " with No. " << LC->index << "." << endl;
|
---|
[357fba] | 2103 | if (List != NULL) {
|
---|
[734816] | 2104 | for (LinkedCell::LinkedNodes::const_iterator Runner = List->begin(); Runner != List->end(); Runner++) {
|
---|
[357fba] | 2105 | Candidate = (*Runner);
|
---|
| 2106 |
|
---|
| 2107 | // check for three unique points
|
---|
[a67d19] | 2108 | DoLog(2) && (Log() << Verbose(2) << "INFO: Current Candidate is " << *Candidate << " for BaseLine " << *CandidateLine.BaseLine << " with OldSphereCenter " << OldSphereCenter << "." << endl);
|
---|
[6613ec] | 2109 | if ((Candidate != CandidateLine.BaseLine->endpoints[0]->node) && (Candidate != CandidateLine.BaseLine->endpoints[1]->node)) {
|
---|
[357fba] | 2110 |
|
---|
[b998c3] | 2111 | // find center on the plane
|
---|
[d74077] | 2112 | GetCenterofCircumcircle(NewPlaneCenter, CandidateLine.BaseLine->endpoints[0]->node->getPosition(), CandidateLine.BaseLine->endpoints[1]->node->getPosition(), Candidate->getPosition());
|
---|
[a67d19] | 2113 | DoLog(1) && (Log() << Verbose(1) << "INFO: NewPlaneCenter is " << NewPlaneCenter << "." << endl);
|
---|
[357fba] | 2114 |
|
---|
[0a4f7f] | 2115 | try {
|
---|
[d74077] | 2116 | NewNormalVector = Plane((CandidateLine.BaseLine->endpoints[0]->node->getPosition()),
|
---|
| 2117 | (CandidateLine.BaseLine->endpoints[1]->node->getPosition()),
|
---|
| 2118 | (Candidate->getPosition())).getNormal();
|
---|
[a67d19] | 2119 | DoLog(1) && (Log() << Verbose(1) << "INFO: NewNormalVector is " << NewNormalVector << "." << endl);
|
---|
[d74077] | 2120 | radius = CandidateLine.BaseLine->endpoints[0]->node->DistanceSquared(NewPlaneCenter);
|
---|
[a67d19] | 2121 | DoLog(1) && (Log() << Verbose(1) << "INFO: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << "." << endl);
|
---|
| 2122 | DoLog(1) && (Log() << Verbose(1) << "INFO: SearchDirection is " << SearchDirection << "." << endl);
|
---|
| 2123 | DoLog(1) && (Log() << Verbose(1) << "INFO: Radius of CircumCenterCircle is " << radius << "." << endl);
|
---|
[6613ec] | 2124 | if (radius < RADIUS * RADIUS) {
|
---|
[d74077] | 2125 | otherradius = CandidateLine.BaseLine->endpoints[1]->node->DistanceSquared(NewPlaneCenter);
|
---|
[620a3f] | 2126 | if (fabs(radius - otherradius) < HULLEPSILON) {
|
---|
| 2127 | // construct both new centers
|
---|
[8cbb97] | 2128 | NewSphereCenter = NewPlaneCenter;
|
---|
| 2129 | OtherNewSphereCenter= NewPlaneCenter;
|
---|
| 2130 | helper = NewNormalVector;
|
---|
[620a3f] | 2131 | helper.Scale(sqrt(RADIUS * RADIUS - radius));
|
---|
| 2132 | DoLog(2) && (Log() << Verbose(2) << "INFO: Distance of NewPlaneCenter " << NewPlaneCenter << " to either NewSphereCenter is " << helper.Norm() << " of vector " << helper << " with sphere radius " << RADIUS << "." << endl);
|
---|
[8cbb97] | 2133 | NewSphereCenter += helper;
|
---|
[620a3f] | 2134 | DoLog(2) && (Log() << Verbose(2) << "INFO: NewSphereCenter is at " << NewSphereCenter << "." << endl);
|
---|
| 2135 | // OtherNewSphereCenter is created by the same vector just in the other direction
|
---|
| 2136 | helper.Scale(-1.);
|
---|
[8cbb97] | 2137 | OtherNewSphereCenter += helper;
|
---|
[620a3f] | 2138 | DoLog(2) && (Log() << Verbose(2) << "INFO: OtherNewSphereCenter is at " << OtherNewSphereCenter << "." << endl);
|
---|
[88b400] | 2139 | alpha = GetPathLengthonCircumCircle(CircleCenter, CirclePlaneNormal, CircleRadius, NewSphereCenter, OldSphereCenter, NormalVector, SearchDirection, HULLEPSILON);
|
---|
| 2140 | Otheralpha = GetPathLengthonCircumCircle(CircleCenter, CirclePlaneNormal, CircleRadius, OtherNewSphereCenter, OldSphereCenter, NormalVector, SearchDirection, HULLEPSILON);
|
---|
[b1a6d8] | 2141 | if ((ThirdPoint != NULL) && (Candidate == ThirdPoint->node)) { // in that case only the other circlecenter is valid
|
---|
[8cbb97] | 2142 | if (OldSphereCenter.DistanceSquared(NewSphereCenter) < OldSphereCenter.DistanceSquared(OtherNewSphereCenter))
|
---|
[b1a6d8] | 2143 | alpha = Otheralpha;
|
---|
| 2144 | } else
|
---|
| 2145 | alpha = min(alpha, Otheralpha);
|
---|
[620a3f] | 2146 | // if there is a better candidate, drop the current list and add the new candidate
|
---|
| 2147 | // otherwise ignore the new candidate and keep the list
|
---|
| 2148 | if (CandidateLine.ShortestAngle > (alpha - HULLEPSILON)) {
|
---|
| 2149 | if (fabs(alpha - Otheralpha) > MYEPSILON) {
|
---|
[8cbb97] | 2150 | CandidateLine.OptCenter = NewSphereCenter;
|
---|
| 2151 | CandidateLine.OtherOptCenter = OtherNewSphereCenter;
|
---|
[620a3f] | 2152 | } else {
|
---|
[8cbb97] | 2153 | CandidateLine.OptCenter = OtherNewSphereCenter;
|
---|
| 2154 | CandidateLine.OtherOptCenter = NewSphereCenter;
|
---|
[620a3f] | 2155 | }
|
---|
| 2156 | // if there is an equal candidate, add it to the list without clearing the list
|
---|
| 2157 | if ((CandidateLine.ShortestAngle - HULLEPSILON) < alpha) {
|
---|
| 2158 | CandidateLine.pointlist.push_back(Candidate);
|
---|
| 2159 | DoLog(0) && (Log() << Verbose(0) << "ACCEPT: We have found an equally good candidate: " << *(Candidate) << " with " << alpha << " and circumsphere's center at " << CandidateLine.OptCenter << "." << endl);
|
---|
| 2160 | } else {
|
---|
| 2161 | // remove all candidates from the list and then the list itself
|
---|
| 2162 | CandidateLine.pointlist.clear();
|
---|
| 2163 | CandidateLine.pointlist.push_back(Candidate);
|
---|
| 2164 | DoLog(0) && (Log() << Verbose(0) << "ACCEPT: We have found a better candidate: " << *(Candidate) << " with " << alpha << " and circumsphere's center at " << CandidateLine.OptCenter << "." << endl);
|
---|
| 2165 | }
|
---|
| 2166 | CandidateLine.ShortestAngle = alpha;
|
---|
| 2167 | DoLog(0) && (Log() << Verbose(0) << "INFO: There are " << CandidateLine.pointlist.size() << " candidates in the list now." << endl);
|
---|
[357fba] | 2168 | } else {
|
---|
[620a3f] | 2169 | if ((Candidate != NULL) && (CandidateLine.pointlist.begin() != CandidateLine.pointlist.end())) {
|
---|
| 2170 | DoLog(1) && (Log() << Verbose(1) << "REJECT: Old candidate " << *(*CandidateLine.pointlist.begin()) << " with " << CandidateLine.ShortestAngle << " is better than new one " << *Candidate << " with " << alpha << " ." << endl);
|
---|
| 2171 | } else {
|
---|
| 2172 | DoLog(1) && (Log() << Verbose(1) << "REJECT: Candidate " << *Candidate << " with " << alpha << " was rejected." << endl);
|
---|
| 2173 | }
|
---|
[357fba] | 2174 | }
|
---|
| 2175 | } else {
|
---|
[b32dbb] | 2176 | DoeLog(0) && (eLog() << Verbose(1) << "REJECT: Distance to center of circumcircle is not the same from each corner of the triangle: " << fabs(radius - otherradius) << endl);
|
---|
[357fba] | 2177 | }
|
---|
| 2178 | } else {
|
---|
[a67d19] | 2179 | DoLog(1) && (Log() << Verbose(1) << "REJECT: NewSphereCenter " << NewSphereCenter << " for " << *Candidate << " is too far away: " << radius << "." << endl);
|
---|
[357fba] | 2180 | }
|
---|
[0a4f7f] | 2181 | }
|
---|
| 2182 | catch (LinearDependenceException &excp){
|
---|
| 2183 | Log() << Verbose(1) << excp;
|
---|
[f67b6e] | 2184 | Log() << Verbose(1) << "REJECT: Three points from " << *CandidateLine.BaseLine << " and Candidate " << *Candidate << " are linear-dependent." << endl;
|
---|
[357fba] | 2185 | }
|
---|
| 2186 | } else {
|
---|
[09898c] | 2187 | if (ThirdPoint != NULL) {
|
---|
[a67d19] | 2188 | DoLog(1) && (Log() << Verbose(1) << "REJECT: Base triangle " << *CandidateLine.BaseLine << " and " << *ThirdPoint << " contains Candidate " << *Candidate << "." << endl);
|
---|
[357fba] | 2189 | } else {
|
---|
[a67d19] | 2190 | DoLog(1) && (Log() << Verbose(1) << "REJECT: Base triangle " << *CandidateLine.BaseLine << " contains Candidate " << *Candidate << "." << endl);
|
---|
[357fba] | 2191 | }
|
---|
| 2192 | }
|
---|
| 2193 | }
|
---|
| 2194 | }
|
---|
| 2195 | }
|
---|
| 2196 | } else {
|
---|
[6613ec] | 2197 | DoeLog(1) && (eLog() << Verbose(1) << "The projected center of the old sphere has radius " << radius << " instead of " << CircleRadius << "." << endl);
|
---|
[357fba] | 2198 | }
|
---|
| 2199 | } else {
|
---|
[09898c] | 2200 | if (ThirdPoint != NULL)
|
---|
[a67d19] | 2201 | DoLog(1) && (Log() << Verbose(1) << "Circumcircle for base line " << *CandidateLine.BaseLine << " and third node " << *ThirdPoint << " is too big!" << endl);
|
---|
[357fba] | 2202 | else
|
---|
[a67d19] | 2203 | DoLog(1) && (Log() << Verbose(1) << "Circumcircle for base line " << *CandidateLine.BaseLine << " is too big!" << endl);
|
---|
[357fba] | 2204 | }
|
---|
| 2205 |
|
---|
[734816] | 2206 | DoLog(1) && (Log() << Verbose(1) << "INFO: Sorting candidate list ..." << endl);
|
---|
[f67b6e] | 2207 | if (CandidateLine.pointlist.size() > 1) {
|
---|
| 2208 | CandidateLine.pointlist.unique();
|
---|
| 2209 | CandidateLine.pointlist.sort(); //SortCandidates);
|
---|
[357fba] | 2210 | }
|
---|
[6613ec] | 2211 |
|
---|
| 2212 | if ((!CandidateLine.pointlist.empty()) && (!CandidateLine.CheckValidity(RADIUS, LC))) {
|
---|
| 2213 | DoeLog(0) && (eLog() << Verbose(0) << "There were other points contained in the rolling sphere as well!" << endl);
|
---|
| 2214 | performCriticalExit();
|
---|
| 2215 | }
|
---|
| 2216 | }
|
---|
| 2217 | ;
|
---|
[357fba] | 2218 |
|
---|
| 2219 | /** Finds the endpoint two lines are sharing.
|
---|
| 2220 | * \param *line1 first line
|
---|
| 2221 | * \param *line2 second line
|
---|
| 2222 | * \return point which is shared or NULL if none
|
---|
| 2223 | */
|
---|
[776b64] | 2224 | class BoundaryPointSet *Tesselation::GetCommonEndpoint(const BoundaryLineSet * line1, const BoundaryLineSet * line2) const
|
---|
[357fba] | 2225 | {
|
---|
[6613ec] | 2226 | Info FunctionInfo(__func__);
|
---|
[776b64] | 2227 | const BoundaryLineSet * lines[2] = { line1, line2 };
|
---|
[357fba] | 2228 | class BoundaryPointSet *node = NULL;
|
---|
[c15ca2] | 2229 | PointMap OrderMap;
|
---|
| 2230 | PointTestPair OrderTest;
|
---|
[357fba] | 2231 | for (int i = 0; i < 2; i++)
|
---|
| 2232 | // for both lines
|
---|
[6613ec] | 2233 | for (int j = 0; j < 2; j++) { // for both endpoints
|
---|
| 2234 | OrderTest = OrderMap.insert(pair<int, class BoundaryPointSet *> (lines[i]->endpoints[j]->Nr, lines[i]->endpoints[j]));
|
---|
| 2235 | if (!OrderTest.second) { // if insertion fails, we have common endpoint
|
---|
| 2236 | node = OrderTest.first->second;
|
---|
[a67d19] | 2237 | DoLog(1) && (Log() << Verbose(1) << "Common endpoint of lines " << *line1 << " and " << *line2 << " is: " << *node << "." << endl);
|
---|
[6613ec] | 2238 | j = 2;
|
---|
| 2239 | i = 2;
|
---|
| 2240 | break;
|
---|
[357fba] | 2241 | }
|
---|
[6613ec] | 2242 | }
|
---|
[357fba] | 2243 | return node;
|
---|
[6613ec] | 2244 | }
|
---|
| 2245 | ;
|
---|
[357fba] | 2246 |
|
---|
[c15ca2] | 2247 | /** Finds the boundary points that are closest to a given Vector \a *x.
|
---|
[62bb91] | 2248 | * \param *out output stream for debugging
|
---|
| 2249 | * \param *x Vector to look from
|
---|
[c15ca2] | 2250 | * \return map of BoundaryPointSet of closest points sorted by squared distance or NULL.
|
---|
[62bb91] | 2251 | */
|
---|
[d74077] | 2252 | DistanceToPointMap * Tesselation::FindClosestBoundaryPointsToVector(const Vector &x, const LinkedCell* LC) const
|
---|
[62bb91] | 2253 | {
|
---|
[c15ca2] | 2254 | Info FunctionInfo(__func__);
|
---|
[71b20e] | 2255 | PointMap::const_iterator FindPoint;
|
---|
| 2256 | int N[NDIM], Nlower[NDIM], Nupper[NDIM];
|
---|
[62bb91] | 2257 |
|
---|
| 2258 | if (LinesOnBoundary.empty()) {
|
---|
[6613ec] | 2259 | DoeLog(1) && (eLog() << Verbose(1) << "There is no tesselation structure to compare the point with, please create one first." << endl);
|
---|
[62bb91] | 2260 | return NULL;
|
---|
| 2261 | }
|
---|
[71b20e] | 2262 |
|
---|
| 2263 | // gather all points close to the desired one
|
---|
| 2264 | LC->SetIndexToVector(x); // ignore status as we calculate bounds below sensibly
|
---|
[6613ec] | 2265 | for (int i = 0; i < NDIM; i++) // store indices of this cell
|
---|
[71b20e] | 2266 | N[i] = LC->n[i];
|
---|
[a67d19] | 2267 | DoLog(1) && (Log() << Verbose(1) << "INFO: Center cell is " << N[0] << ", " << N[1] << ", " << N[2] << " with No. " << LC->index << "." << endl);
|
---|
[97498a] | 2268 | DistanceToPointMap * points = new DistanceToPointMap;
|
---|
[71b20e] | 2269 | LC->GetNeighbourBounds(Nlower, Nupper);
|
---|
| 2270 | //Log() << Verbose(1) << endl;
|
---|
| 2271 | for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++)
|
---|
| 2272 | for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++)
|
---|
| 2273 | for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) {
|
---|
[734816] | 2274 | const LinkedCell::LinkedNodes *List = LC->GetCurrentCell();
|
---|
[71b20e] | 2275 | //Log() << Verbose(1) << "The current cell " << LC->n[0] << "," << LC->n[1] << "," << LC->n[2] << endl;
|
---|
| 2276 | if (List != NULL) {
|
---|
[734816] | 2277 | for (LinkedCell::LinkedNodes::const_iterator Runner = List->begin(); Runner != List->end(); Runner++) {
|
---|
[71b20e] | 2278 | FindPoint = PointsOnBoundary.find((*Runner)->nr);
|
---|
[97498a] | 2279 | if (FindPoint != PointsOnBoundary.end()) {
|
---|
[d74077] | 2280 | points->insert(DistanceToPointPair(FindPoint->second->node->DistanceSquared(x), FindPoint->second));
|
---|
[a67d19] | 2281 | DoLog(1) && (Log() << Verbose(1) << "INFO: Putting " << *FindPoint->second << " into the list." << endl);
|
---|
[97498a] | 2282 | }
|
---|
[71b20e] | 2283 | }
|
---|
| 2284 | } else {
|
---|
[6613ec] | 2285 | DoeLog(1) && (eLog() << Verbose(1) << "The current cell " << LC->n[0] << "," << LC->n[1] << "," << LC->n[2] << " is invalid!" << endl);
|
---|
[99593f] | 2286 | }
|
---|
[57066a] | 2287 | }
|
---|
[62bb91] | 2288 |
|
---|
[71b20e] | 2289 | // check whether we found some points
|
---|
[c15ca2] | 2290 | if (points->empty()) {
|
---|
[6613ec] | 2291 | DoeLog(1) && (eLog() << Verbose(1) << "There is no nearest point: too far away from the surface." << endl);
|
---|
| 2292 | delete (points);
|
---|
[c15ca2] | 2293 | return NULL;
|
---|
| 2294 | }
|
---|
| 2295 | return points;
|
---|
[6613ec] | 2296 | }
|
---|
| 2297 | ;
|
---|
[c15ca2] | 2298 |
|
---|
| 2299 | /** Finds the boundary line that is closest to a given Vector \a *x.
|
---|
| 2300 | * \param *out output stream for debugging
|
---|
| 2301 | * \param *x Vector to look from
|
---|
| 2302 | * \return closest BoundaryLineSet or NULL in degenerate case.
|
---|
| 2303 | */
|
---|
[d74077] | 2304 | BoundaryLineSet * Tesselation::FindClosestBoundaryLineToVector(const Vector &x, const LinkedCell* LC) const
|
---|
[c15ca2] | 2305 | {
|
---|
| 2306 | Info FunctionInfo(__func__);
|
---|
| 2307 | // get closest points
|
---|
[6613ec] | 2308 | DistanceToPointMap * points = FindClosestBoundaryPointsToVector(x, LC);
|
---|
[c15ca2] | 2309 | if (points == NULL) {
|
---|
[6613ec] | 2310 | DoeLog(1) && (eLog() << Verbose(1) << "There is no nearest point: too far away from the surface." << endl);
|
---|
[71b20e] | 2311 | return NULL;
|
---|
| 2312 | }
|
---|
[62bb91] | 2313 |
|
---|
[71b20e] | 2314 | // for each point, check its lines, remember closest
|
---|
[d74077] | 2315 | DoLog(1) && (Log() << Verbose(1) << "Finding closest BoundaryLine to " << x << " ... " << endl);
|
---|
[71b20e] | 2316 | BoundaryLineSet *ClosestLine = NULL;
|
---|
| 2317 | double MinDistance = -1.;
|
---|
| 2318 | Vector helper;
|
---|
| 2319 | Vector Center;
|
---|
| 2320 | Vector BaseLine;
|
---|
[97498a] | 2321 | for (DistanceToPointMap::iterator Runner = points->begin(); Runner != points->end(); Runner++) {
|
---|
[c15ca2] | 2322 | for (LineMap::iterator LineRunner = Runner->second->lines.begin(); LineRunner != Runner->second->lines.end(); LineRunner++) {
|
---|
[71b20e] | 2323 | // calculate closest point on line to desired point
|
---|
[d74077] | 2324 | helper = 0.5 * (((LineRunner->second)->endpoints[0]->node->getPosition()) +
|
---|
| 2325 | ((LineRunner->second)->endpoints[1]->node->getPosition()));
|
---|
| 2326 | Center = (x) - helper;
|
---|
| 2327 | BaseLine = ((LineRunner->second)->endpoints[0]->node->getPosition()) -
|
---|
| 2328 | ((LineRunner->second)->endpoints[1]->node->getPosition());
|
---|
[273382] | 2329 | Center.ProjectOntoPlane(BaseLine);
|
---|
[71b20e] | 2330 | const double distance = Center.NormSquared();
|
---|
| 2331 | if ((ClosestLine == NULL) || (distance < MinDistance)) {
|
---|
| 2332 | // additionally calculate intersection on line (whether it's on the line section or not)
|
---|
[d74077] | 2333 | helper = (x) - ((LineRunner->second)->endpoints[0]->node->getPosition()) - Center;
|
---|
[273382] | 2334 | const double lengthA = helper.ScalarProduct(BaseLine);
|
---|
[d74077] | 2335 | helper = (x) - ((LineRunner->second)->endpoints[1]->node->getPosition()) - Center;
|
---|
[273382] | 2336 | const double lengthB = helper.ScalarProduct(BaseLine);
|
---|
[6613ec] | 2337 | if (lengthB * lengthA < 0) { // if have different sign
|
---|
[71b20e] | 2338 | ClosestLine = LineRunner->second;
|
---|
| 2339 | MinDistance = distance;
|
---|
[a67d19] | 2340 | DoLog(1) && (Log() << Verbose(1) << "ACCEPT: New closest line is " << *ClosestLine << " with projected distance " << MinDistance << "." << endl);
|
---|
[71b20e] | 2341 | } else {
|
---|
[a67d19] | 2342 | DoLog(1) && (Log() << Verbose(1) << "REJECT: Intersection is outside of the line section: " << lengthA << " and " << lengthB << "." << endl);
|
---|
[71b20e] | 2343 | }
|
---|
| 2344 | } else {
|
---|
[a67d19] | 2345 | DoLog(1) && (Log() << Verbose(1) << "REJECT: Point is too further away than present line: " << distance << " >> " << MinDistance << "." << endl);
|
---|
[71b20e] | 2346 | }
|
---|
[99593f] | 2347 | }
|
---|
[57066a] | 2348 | }
|
---|
[6613ec] | 2349 | delete (points);
|
---|
[71b20e] | 2350 | // check whether closest line is "too close" :), then it's inside
|
---|
| 2351 | if (ClosestLine == NULL) {
|
---|
[a67d19] | 2352 | DoLog(0) && (Log() << Verbose(0) << "Is the only point, no one else is closeby." << endl);
|
---|
[62bb91] | 2353 | return NULL;
|
---|
[71b20e] | 2354 | }
|
---|
[c15ca2] | 2355 | return ClosestLine;
|
---|
[6613ec] | 2356 | }
|
---|
| 2357 | ;
|
---|
[c15ca2] | 2358 |
|
---|
| 2359 | /** Finds the triangle that is closest to a given Vector \a *x.
|
---|
| 2360 | * \param *out output stream for debugging
|
---|
| 2361 | * \param *x Vector to look from
|
---|
| 2362 | * \return BoundaryTriangleSet of nearest triangle or NULL.
|
---|
| 2363 | */
|
---|
[d74077] | 2364 | TriangleList * Tesselation::FindClosestTrianglesToVector(const Vector &x, const LinkedCell* LC) const
|
---|
[c15ca2] | 2365 | {
|
---|
[6613ec] | 2366 | Info FunctionInfo(__func__);
|
---|
| 2367 | // get closest points
|
---|
| 2368 | DistanceToPointMap * points = FindClosestBoundaryPointsToVector(x, LC);
|
---|
[c15ca2] | 2369 | if (points == NULL) {
|
---|
[6613ec] | 2370 | DoeLog(1) && (eLog() << Verbose(1) << "There is no nearest point: too far away from the surface." << endl);
|
---|
[c15ca2] | 2371 | return NULL;
|
---|
| 2372 | }
|
---|
| 2373 |
|
---|
| 2374 | // for each point, check its lines, remember closest
|
---|
[d74077] | 2375 | DoLog(1) && (Log() << Verbose(1) << "Finding closest BoundaryTriangle to " << x << " ... " << endl);
|
---|
[48b47a] | 2376 | LineSet ClosestLines;
|
---|
[97498a] | 2377 | double MinDistance = 1e+16;
|
---|
| 2378 | Vector BaseLineIntersection;
|
---|
[c15ca2] | 2379 | Vector Center;
|
---|
| 2380 | Vector BaseLine;
|
---|
[97498a] | 2381 | Vector BaseLineCenter;
|
---|
| 2382 | for (DistanceToPointMap::iterator Runner = points->begin(); Runner != points->end(); Runner++) {
|
---|
[c15ca2] | 2383 | for (LineMap::iterator LineRunner = Runner->second->lines.begin(); LineRunner != Runner->second->lines.end(); LineRunner++) {
|
---|
[97498a] | 2384 |
|
---|
[d74077] | 2385 | BaseLine = ((LineRunner->second)->endpoints[0]->node->getPosition()) -
|
---|
| 2386 | ((LineRunner->second)->endpoints[1]->node->getPosition());
|
---|
[97498a] | 2387 | const double lengthBase = BaseLine.NormSquared();
|
---|
| 2388 |
|
---|
[d74077] | 2389 | BaseLineIntersection = (x) - ((LineRunner->second)->endpoints[0]->node->getPosition());
|
---|
[97498a] | 2390 | const double lengthEndA = BaseLineIntersection.NormSquared();
|
---|
| 2391 |
|
---|
[d74077] | 2392 | BaseLineIntersection = (x) - ((LineRunner->second)->endpoints[1]->node->getPosition());
|
---|
[97498a] | 2393 | const double lengthEndB = BaseLineIntersection.NormSquared();
|
---|
| 2394 |
|
---|
[6613ec] | 2395 | if ((lengthEndA > lengthBase) || (lengthEndB > lengthBase) || ((lengthEndA < MYEPSILON) || (lengthEndB < MYEPSILON))) { // intersection would be outside, take closer endpoint
|
---|
[48b47a] | 2396 | const double lengthEnd = Min(lengthEndA, lengthEndB);
|
---|
| 2397 | if (lengthEnd - MinDistance < -MYEPSILON) { // new best line
|
---|
| 2398 | ClosestLines.clear();
|
---|
| 2399 | ClosestLines.insert(LineRunner->second);
|
---|
| 2400 | MinDistance = lengthEnd;
|
---|
[a67d19] | 2401 | DoLog(1) && (Log() << Verbose(1) << "ACCEPT: Line " << *LineRunner->second << " to endpoint " << *LineRunner->second->endpoints[0]->node << " is closer with " << lengthEnd << "." << endl);
|
---|
[6613ec] | 2402 | } else if (fabs(lengthEnd - MinDistance) < MYEPSILON) { // additional best candidate
|
---|
[48b47a] | 2403 | ClosestLines.insert(LineRunner->second);
|
---|
[a67d19] | 2404 | DoLog(1) && (Log() << Verbose(1) << "ACCEPT: Line " << *LineRunner->second << " to endpoint " << *LineRunner->second->endpoints[1]->node << " is equally good with " << lengthEnd << "." << endl);
|
---|
[48b47a] | 2405 | } else { // line is worse
|
---|
[a67d19] | 2406 | DoLog(1) && (Log() << Verbose(1) << "REJECT: Line " << *LineRunner->second << " to either endpoints is further away than present closest line candidate: " << lengthEndA << ", " << lengthEndB << ", and distance is longer than baseline:" << lengthBase << "." << endl);
|
---|
[97498a] | 2407 | }
|
---|
| 2408 | } else { // intersection is closer, calculate
|
---|
[c15ca2] | 2409 | // calculate closest point on line to desired point
|
---|
[d74077] | 2410 | BaseLineIntersection = (x) - ((LineRunner->second)->endpoints[1]->node->getPosition());
|
---|
[273382] | 2411 | Center = BaseLineIntersection;
|
---|
| 2412 | Center.ProjectOntoPlane(BaseLine);
|
---|
| 2413 | BaseLineIntersection -= Center;
|
---|
[97498a] | 2414 | const double distance = BaseLineIntersection.NormSquared();
|
---|
| 2415 | if (Center.NormSquared() > BaseLine.NormSquared()) {
|
---|
[6613ec] | 2416 | DoeLog(0) && (eLog() << Verbose(0) << "Algorithmic error: In second case we have intersection outside of baseline!" << endl);
|
---|
[97498a] | 2417 | }
|
---|
[48b47a] | 2418 | if ((ClosestLines.empty()) || (distance < MinDistance)) {
|
---|
| 2419 | ClosestLines.insert(LineRunner->second);
|
---|
[97498a] | 2420 | MinDistance = distance;
|
---|
[a67d19] | 2421 | DoLog(1) && (Log() << Verbose(1) << "ACCEPT: Intersection in between endpoints, new closest line " << *LineRunner->second << " is " << *ClosestLines.begin() << " with projected distance " << MinDistance << "." << endl);
|
---|
[c15ca2] | 2422 | } else {
|
---|
[a67d19] | 2423 | DoLog(2) && (Log() << Verbose(2) << "REJECT: Point is further away from line " << *LineRunner->second << " than present closest line: " << distance << " >> " << MinDistance << "." << endl);
|
---|
[c15ca2] | 2424 | }
|
---|
| 2425 | }
|
---|
| 2426 | }
|
---|
| 2427 | }
|
---|
[6613ec] | 2428 | delete (points);
|
---|
[c15ca2] | 2429 |
|
---|
| 2430 | // check whether closest line is "too close" :), then it's inside
|
---|
[48b47a] | 2431 | if (ClosestLines.empty()) {
|
---|
[a67d19] | 2432 | DoLog(0) && (Log() << Verbose(0) << "Is the only point, no one else is closeby." << endl);
|
---|
[c15ca2] | 2433 | return NULL;
|
---|
| 2434 | }
|
---|
| 2435 | TriangleList * candidates = new TriangleList;
|
---|
[48b47a] | 2436 | for (LineSet::iterator LineRunner = ClosestLines.begin(); LineRunner != ClosestLines.end(); LineRunner++)
|
---|
| 2437 | for (TriangleMap::iterator Runner = (*LineRunner)->triangles.begin(); Runner != (*LineRunner)->triangles.end(); Runner++) {
|
---|
[6613ec] | 2438 | candidates->push_back(Runner->second);
|
---|
| 2439 | }
|
---|
[c15ca2] | 2440 | return candidates;
|
---|
[6613ec] | 2441 | }
|
---|
| 2442 | ;
|
---|
[62bb91] | 2443 |
|
---|
| 2444 | /** Finds closest triangle to a point.
|
---|
| 2445 | * This basically just takes care of the degenerate case, which is not handled in FindClosestTrianglesToPoint().
|
---|
| 2446 | * \param *out output stream for debugging
|
---|
| 2447 | * \param *x Vector to look from
|
---|
[8db598] | 2448 | * \param &distance contains found distance on return
|
---|
[62bb91] | 2449 | * \return list of BoundaryTriangleSet of nearest triangles or NULL.
|
---|
| 2450 | */
|
---|
[d74077] | 2451 | class BoundaryTriangleSet * Tesselation::FindClosestTriangleToVector(const Vector &x, const LinkedCell* LC) const
|
---|
[62bb91] | 2452 | {
|
---|
[6613ec] | 2453 | Info FunctionInfo(__func__);
|
---|
[62bb91] | 2454 | class BoundaryTriangleSet *result = NULL;
|
---|
[c15ca2] | 2455 | TriangleList *triangles = FindClosestTrianglesToVector(x, LC);
|
---|
| 2456 | TriangleList candidates;
|
---|
[57066a] | 2457 | Vector Center;
|
---|
[71b20e] | 2458 | Vector helper;
|
---|
[62bb91] | 2459 |
|
---|
[71b20e] | 2460 | if ((triangles == NULL) || (triangles->empty()))
|
---|
[62bb91] | 2461 | return NULL;
|
---|
| 2462 |
|
---|
[97498a] | 2463 | // go through all and pick the one with the best alignment to x
|
---|
[6613ec] | 2464 | double MinAlignment = 2. * M_PI;
|
---|
[c15ca2] | 2465 | for (TriangleList::iterator Runner = triangles->begin(); Runner != triangles->end(); Runner++) {
|
---|
[d74077] | 2466 | (*Runner)->GetCenter(Center);
|
---|
| 2467 | helper = (x) - Center;
|
---|
[273382] | 2468 | const double Alignment = helper.Angle((*Runner)->NormalVector);
|
---|
[97498a] | 2469 | if (Alignment < MinAlignment) {
|
---|
| 2470 | result = *Runner;
|
---|
| 2471 | MinAlignment = Alignment;
|
---|
[a67d19] | 2472 | DoLog(1) && (Log() << Verbose(1) << "ACCEPT: Triangle " << *result << " is better aligned with " << MinAlignment << "." << endl);
|
---|
[71b20e] | 2473 | } else {
|
---|
[a67d19] | 2474 | DoLog(1) && (Log() << Verbose(1) << "REJECT: Triangle " << *result << " is worse aligned with " << MinAlignment << "." << endl);
|
---|
[57066a] | 2475 | }
|
---|
| 2476 | }
|
---|
[6613ec] | 2477 | delete (triangles);
|
---|
[97498a] | 2478 |
|
---|
[62bb91] | 2479 | return result;
|
---|
[6613ec] | 2480 | }
|
---|
| 2481 | ;
|
---|
[62bb91] | 2482 |
|
---|
[9473f6] | 2483 | /** Checks whether the provided Vector is within the Tesselation structure.
|
---|
| 2484 | * Basically calls Tesselation::GetDistanceToSurface() and checks the sign of the return value.
|
---|
| 2485 | * @param point of which to check the position
|
---|
| 2486 | * @param *LC LinkedCell structure
|
---|
| 2487 | *
|
---|
| 2488 | * @return true if the point is inside the Tesselation structure, false otherwise
|
---|
| 2489 | */
|
---|
| 2490 | bool Tesselation::IsInnerPoint(const Vector &Point, const LinkedCell* const LC) const
|
---|
| 2491 | {
|
---|
[8db598] | 2492 | Info FunctionInfo(__func__);
|
---|
[d74077] | 2493 | TriangleIntersectionList Intersections(Point, this, LC);
|
---|
[8db598] | 2494 |
|
---|
| 2495 | return Intersections.IsInside();
|
---|
[9473f6] | 2496 | }
|
---|
[6613ec] | 2497 | ;
|
---|
[9473f6] | 2498 |
|
---|
| 2499 | /** Returns the distance to the surface given by the tesselation.
|
---|
[97498a] | 2500 | * Calls FindClosestTriangleToVector() and checks whether the resulting triangle's BoundaryTriangleSet#NormalVector points
|
---|
[9473f6] | 2501 | * towards or away from the given \a &Point. Additionally, we check whether it's normal to the normal vector, i.e. on the
|
---|
| 2502 | * closest triangle's plane. Then, we have to check whether \a Point is inside the triangle or not to determine whether it's
|
---|
| 2503 | * an inside or outside point. This is done by calling BoundaryTriangleSet::GetIntersectionInsideTriangle().
|
---|
| 2504 | * In the end we additionally find the point on the triangle who was smallest distance to \a Point:
|
---|
| 2505 | * -# Separate distance from point to center in vector in NormalDirection and on the triangle plane.
|
---|
| 2506 | * -# Check whether vector on triangle plane points inside the triangle or crosses triangle bounds.
|
---|
| 2507 | * -# If inside, take it to calculate closest distance
|
---|
| 2508 | * -# If not, take intersection with BoundaryLine as distance
|
---|
| 2509 | *
|
---|
| 2510 | * @note distance is squared despite it still contains a sign to determine in-/outside!
|
---|
[62bb91] | 2511 | *
|
---|
| 2512 | * @param point of which to check the position
|
---|
| 2513 | * @param *LC LinkedCell structure
|
---|
| 2514 | *
|
---|
[244a84] | 2515 | * @return >0 if outside, ==0 if on surface, <0 if inside
|
---|
[62bb91] | 2516 | */
|
---|
[244a84] | 2517 | double Tesselation::GetDistanceSquaredToTriangle(const Vector &Point, const BoundaryTriangleSet* const triangle) const
|
---|
[62bb91] | 2518 | {
|
---|
[fcad4b] | 2519 | Info FunctionInfo(__func__);
|
---|
[57066a] | 2520 | Vector Center;
|
---|
[71b20e] | 2521 | Vector helper;
|
---|
[97498a] | 2522 | Vector DistanceToCenter;
|
---|
| 2523 | Vector Intersection;
|
---|
[9473f6] | 2524 | double distance = 0.;
|
---|
[57066a] | 2525 |
|
---|
[244a84] | 2526 | if (triangle == NULL) {// is boundary point or only point in point cloud?
|
---|
[a67d19] | 2527 | DoLog(1) && (Log() << Verbose(1) << "No triangle given!" << endl);
|
---|
[244a84] | 2528 | return -1.;
|
---|
[71b20e] | 2529 | } else {
|
---|
[a67d19] | 2530 | DoLog(1) && (Log() << Verbose(1) << "INFO: Closest triangle found is " << *triangle << " with normal vector " << triangle->NormalVector << "." << endl);
|
---|
[57066a] | 2531 | }
|
---|
| 2532 |
|
---|
[d74077] | 2533 | triangle->GetCenter(Center);
|
---|
[a67d19] | 2534 | DoLog(2) && (Log() << Verbose(2) << "INFO: Central point of the triangle is " << Center << "." << endl);
|
---|
[273382] | 2535 | DistanceToCenter = Center - Point;
|
---|
[a67d19] | 2536 | DoLog(2) && (Log() << Verbose(2) << "INFO: Vector from point to test to center is " << DistanceToCenter << "." << endl);
|
---|
[97498a] | 2537 |
|
---|
| 2538 | // check whether we are on boundary
|
---|
[273382] | 2539 | if (fabs(DistanceToCenter.ScalarProduct(triangle->NormalVector)) < MYEPSILON) {
|
---|
[97498a] | 2540 | // calculate whether inside of triangle
|
---|
[273382] | 2541 | DistanceToCenter = Point + triangle->NormalVector; // points outside
|
---|
| 2542 | Center = Point - triangle->NormalVector; // points towards MolCenter
|
---|
[a67d19] | 2543 | DoLog(1) && (Log() << Verbose(1) << "INFO: Calling Intersection with " << Center << " and " << DistanceToCenter << "." << endl);
|
---|
[d74077] | 2544 | if (triangle->GetIntersectionInsideTriangle(Center, DistanceToCenter, Intersection)) {
|
---|
[a67d19] | 2545 | DoLog(1) && (Log() << Verbose(1) << Point << " is inner point: sufficiently close to boundary, " << Intersection << "." << endl);
|
---|
[9473f6] | 2546 | return 0.;
|
---|
[97498a] | 2547 | } else {
|
---|
[a67d19] | 2548 | DoLog(1) && (Log() << Verbose(1) << Point << " is NOT an inner point: on triangle plane but outside of triangle bounds." << endl);
|
---|
[97498a] | 2549 | return false;
|
---|
| 2550 | }
|
---|
[57066a] | 2551 | } else {
|
---|
[9473f6] | 2552 | // calculate smallest distance
|
---|
[d74077] | 2553 | distance = triangle->GetClosestPointInsideTriangle(Point, Intersection);
|
---|
[a67d19] | 2554 | DoLog(1) && (Log() << Verbose(1) << "Closest point on triangle is " << Intersection << "." << endl);
|
---|
[9473f6] | 2555 |
|
---|
| 2556 | // then check direction to boundary
|
---|
[273382] | 2557 | if (DistanceToCenter.ScalarProduct(triangle->NormalVector) > MYEPSILON) {
|
---|
[a67d19] | 2558 | DoLog(1) && (Log() << Verbose(1) << Point << " is an inner point, " << distance << " below surface." << endl);
|
---|
[9473f6] | 2559 | return -distance;
|
---|
| 2560 | } else {
|
---|
[a67d19] | 2561 | DoLog(1) && (Log() << Verbose(1) << Point << " is NOT an inner point, " << distance << " above surface." << endl);
|
---|
[9473f6] | 2562 | return +distance;
|
---|
| 2563 | }
|
---|
[57066a] | 2564 | }
|
---|
[6613ec] | 2565 | }
|
---|
| 2566 | ;
|
---|
[62bb91] | 2567 |
|
---|
[8db598] | 2568 | /** Calculates minimum distance from \a&Point to a tesselated surface.
|
---|
[244a84] | 2569 | * Combines \sa FindClosestTrianglesToVector() and \sa GetDistanceSquaredToTriangle().
|
---|
| 2570 | * \param &Point point to calculate distance from
|
---|
| 2571 | * \param *LC needed for finding closest points fast
|
---|
| 2572 | * \return distance squared to closest point on surface
|
---|
| 2573 | */
|
---|
[8db598] | 2574 | double Tesselation::GetDistanceToSurface(const Vector &Point, const LinkedCell* const LC) const
|
---|
[244a84] | 2575 | {
|
---|
[8db598] | 2576 | Info FunctionInfo(__func__);
|
---|
[d74077] | 2577 | TriangleIntersectionList Intersections(Point, this, LC);
|
---|
[8db598] | 2578 |
|
---|
| 2579 | return Intersections.GetSmallestDistance();
|
---|
[6613ec] | 2580 | }
|
---|
| 2581 | ;
|
---|
[8db598] | 2582 |
|
---|
| 2583 | /** Calculates minimum distance from \a&Point to a tesselated surface.
|
---|
| 2584 | * Combines \sa FindClosestTrianglesToVector() and \sa GetDistanceSquaredToTriangle().
|
---|
| 2585 | * \param &Point point to calculate distance from
|
---|
| 2586 | * \param *LC needed for finding closest points fast
|
---|
| 2587 | * \return distance squared to closest point on surface
|
---|
| 2588 | */
|
---|
| 2589 | BoundaryTriangleSet * Tesselation::GetClosestTriangleOnSurface(const Vector &Point, const LinkedCell* const LC) const
|
---|
| 2590 | {
|
---|
| 2591 | Info FunctionInfo(__func__);
|
---|
[d74077] | 2592 | TriangleIntersectionList Intersections(Point, this, LC);
|
---|
[8db598] | 2593 |
|
---|
| 2594 | return Intersections.GetClosestTriangle();
|
---|
[6613ec] | 2595 | }
|
---|
| 2596 | ;
|
---|
[244a84] | 2597 |
|
---|
[62bb91] | 2598 | /** Gets all points connected to the provided point by triangulation lines.
|
---|
| 2599 | *
|
---|
| 2600 | * @param *Point of which get all connected points
|
---|
| 2601 | *
|
---|
[065e82] | 2602 | * @return set of the all points linked to the provided one
|
---|
[62bb91] | 2603 | */
|
---|
[c15ca2] | 2604 | TesselPointSet * Tesselation::GetAllConnectedPoints(const TesselPoint* const Point) const
|
---|
[62bb91] | 2605 | {
|
---|
[6613ec] | 2606 | Info FunctionInfo(__func__);
|
---|
| 2607 | TesselPointSet *connectedPoints = new TesselPointSet;
|
---|
[5c7bf8] | 2608 | class BoundaryPointSet *ReferencePoint = NULL;
|
---|
[62bb91] | 2609 | TesselPoint* current;
|
---|
| 2610 | bool takePoint = false;
|
---|
[5c7bf8] | 2611 | // find the respective boundary point
|
---|
[776b64] | 2612 | PointMap::const_iterator PointRunner = PointsOnBoundary.find(Point->nr);
|
---|
[5c7bf8] | 2613 | if (PointRunner != PointsOnBoundary.end()) {
|
---|
| 2614 | ReferencePoint = PointRunner->second;
|
---|
| 2615 | } else {
|
---|
[6613ec] | 2616 | DoeLog(2) && (eLog() << Verbose(2) << "GetAllConnectedPoints() could not find the BoundaryPoint belonging to " << *Point << "." << endl);
|
---|
[5c7bf8] | 2617 | ReferencePoint = NULL;
|
---|
| 2618 | }
|
---|
[62bb91] | 2619 |
|
---|
[065e82] | 2620 | // little trick so that we look just through lines connect to the BoundaryPoint
|
---|
[5c7bf8] | 2621 | // OR fall-back to look through all lines if there is no such BoundaryPoint
|
---|
[6613ec] | 2622 | const LineMap *Lines;
|
---|
| 2623 | ;
|
---|
[5c7bf8] | 2624 | if (ReferencePoint != NULL)
|
---|
| 2625 | Lines = &(ReferencePoint->lines);
|
---|
[776b64] | 2626 | else
|
---|
| 2627 | Lines = &LinesOnBoundary;
|
---|
| 2628 | LineMap::const_iterator findLines = Lines->begin();
|
---|
[5c7bf8] | 2629 | while (findLines != Lines->end()) {
|
---|
[6613ec] | 2630 | takePoint = false;
|
---|
| 2631 |
|
---|
| 2632 | if (findLines->second->endpoints[0]->Nr == Point->nr) {
|
---|
| 2633 | takePoint = true;
|
---|
| 2634 | current = findLines->second->endpoints[1]->node;
|
---|
| 2635 | } else if (findLines->second->endpoints[1]->Nr == Point->nr) {
|
---|
| 2636 | takePoint = true;
|
---|
| 2637 | current = findLines->second->endpoints[0]->node;
|
---|
| 2638 | }
|
---|
[065e82] | 2639 |
|
---|
[6613ec] | 2640 | if (takePoint) {
|
---|
[a67d19] | 2641 | DoLog(1) && (Log() << Verbose(1) << "INFO: Endpoint " << *current << " of line " << *(findLines->second) << " is enlisted." << endl);
|
---|
[6613ec] | 2642 | connectedPoints->insert(current);
|
---|
| 2643 | }
|
---|
[62bb91] | 2644 |
|
---|
[6613ec] | 2645 | findLines++;
|
---|
[62bb91] | 2646 | }
|
---|
| 2647 |
|
---|
[71b20e] | 2648 | if (connectedPoints->empty()) { // if have not found any points
|
---|
[6613ec] | 2649 | DoeLog(1) && (eLog() << Verbose(1) << "We have not found any connected points to " << *Point << "." << endl);
|
---|
[16d866] | 2650 | return NULL;
|
---|
| 2651 | }
|
---|
[065e82] | 2652 |
|
---|
[16d866] | 2653 | return connectedPoints;
|
---|
[6613ec] | 2654 | }
|
---|
| 2655 | ;
|
---|
[065e82] | 2656 |
|
---|
| 2657 | /** Gets all points connected to the provided point by triangulation lines, ordered such that we have the circle round the point.
|
---|
[16d866] | 2658 | * Maps them down onto the plane designated by the axis \a *Point and \a *Reference. The center of all points
|
---|
| 2659 | * connected in the tesselation to \a *Point is mapped to spherical coordinates with the zero angle being given
|
---|
| 2660 | * by the mapped down \a *Reference. Hence, the biggest and the smallest angles are those of the two shanks of the
|
---|
| 2661 | * triangle we are looking for.
|
---|
| 2662 | *
|
---|
| 2663 | * @param *out output stream for debugging
|
---|
[27bd2f] | 2664 | * @param *SetOfNeighbours all points for which the angle should be calculated
|
---|
[16d866] | 2665 | * @param *Point of which get all connected points
|
---|
[065e82] | 2666 | * @param *Reference Reference vector for zero angle or NULL for no preference
|
---|
| 2667 | * @return list of the all points linked to the provided one
|
---|
[16d866] | 2668 | */
|
---|
[d74077] | 2669 | TesselPointList * Tesselation::GetCircleOfConnectedTriangles(TesselPointSet *SetOfNeighbours, const TesselPoint* const Point, const Vector &Reference) const
|
---|
[16d866] | 2670 | {
|
---|
[6613ec] | 2671 | Info FunctionInfo(__func__);
|
---|
[16d866] | 2672 | map<double, TesselPoint*> anglesOfPoints;
|
---|
[c15ca2] | 2673 | TesselPointList *connectedCircle = new TesselPointList;
|
---|
[71b20e] | 2674 | Vector PlaneNormal;
|
---|
| 2675 | Vector AngleZero;
|
---|
| 2676 | Vector OrthogonalVector;
|
---|
| 2677 | Vector helper;
|
---|
[6613ec] | 2678 | const TesselPoint * const TrianglePoints[3] = { Point, NULL, NULL };
|
---|
[c15ca2] | 2679 | TriangleList *triangles = NULL;
|
---|
[71b20e] | 2680 |
|
---|
| 2681 | if (SetOfNeighbours == NULL) {
|
---|
[6613ec] | 2682 | DoeLog(2) && (eLog() << Verbose(2) << "Could not find any connected points!" << endl);
|
---|
| 2683 | delete (connectedCircle);
|
---|
[71b20e] | 2684 | return NULL;
|
---|
| 2685 | }
|
---|
| 2686 |
|
---|
| 2687 | // calculate central point
|
---|
| 2688 | triangles = FindTriangles(TrianglePoints);
|
---|
| 2689 | if ((triangles != NULL) && (!triangles->empty())) {
|
---|
[c15ca2] | 2690 | for (TriangleList::iterator Runner = triangles->begin(); Runner != triangles->end(); Runner++)
|
---|
[273382] | 2691 | PlaneNormal += (*Runner)->NormalVector;
|
---|
[71b20e] | 2692 | } else {
|
---|
[6613ec] | 2693 | DoeLog(0) && (eLog() << Verbose(0) << "Could not find any triangles for point " << *Point << "." << endl);
|
---|
[71b20e] | 2694 | performCriticalExit();
|
---|
| 2695 | }
|
---|
[6613ec] | 2696 | PlaneNormal.Scale(1.0 / triangles->size());
|
---|
[a67d19] | 2697 | DoLog(1) && (Log() << Verbose(1) << "INFO: Calculated PlaneNormal of all circle points is " << PlaneNormal << "." << endl);
|
---|
[71b20e] | 2698 | PlaneNormal.Normalize();
|
---|
| 2699 |
|
---|
| 2700 | // construct one orthogonal vector
|
---|
[d74077] | 2701 | AngleZero = (Reference) - (Point->getPosition());
|
---|
| 2702 | AngleZero.ProjectOntoPlane(PlaneNormal);
|
---|
| 2703 | if ((AngleZero.NormSquared() < MYEPSILON)) {
|
---|
| 2704 | DoLog(1) && (Log() << Verbose(1) << "Using alternatively " << (*SetOfNeighbours->begin())->getPosition() << " as angle 0 referencer." << endl);
|
---|
| 2705 | AngleZero = ((*SetOfNeighbours->begin())->getPosition()) - (Point->getPosition());
|
---|
[273382] | 2706 | AngleZero.ProjectOntoPlane(PlaneNormal);
|
---|
[71b20e] | 2707 | if (AngleZero.NormSquared() < MYEPSILON) {
|
---|
[6613ec] | 2708 | DoeLog(0) && (eLog() << Verbose(0) << "CRITIAL: AngleZero is 0 even with alternative reference. The algorithm has to be changed here!" << endl);
|
---|
[71b20e] | 2709 | performCriticalExit();
|
---|
| 2710 | }
|
---|
| 2711 | }
|
---|
[a67d19] | 2712 | DoLog(1) && (Log() << Verbose(1) << "INFO: Reference vector on this plane representing angle 0 is " << AngleZero << "." << endl);
|
---|
[71b20e] | 2713 | if (AngleZero.NormSquared() > MYEPSILON)
|
---|
[0a4f7f] | 2714 | OrthogonalVector = Plane(PlaneNormal, AngleZero,0).getNormal();
|
---|
[71b20e] | 2715 | else
|
---|
[0a4f7f] | 2716 | OrthogonalVector.MakeNormalTo(PlaneNormal);
|
---|
[a67d19] | 2717 | DoLog(1) && (Log() << Verbose(1) << "INFO: OrthogonalVector on plane is " << OrthogonalVector << "." << endl);
|
---|
[71b20e] | 2718 |
|
---|
| 2719 | // go through all connected points and calculate angle
|
---|
[c15ca2] | 2720 | for (TesselPointSet::iterator listRunner = SetOfNeighbours->begin(); listRunner != SetOfNeighbours->end(); listRunner++) {
|
---|
[d74077] | 2721 | helper = ((*listRunner)->getPosition()) - (Point->getPosition());
|
---|
[273382] | 2722 | helper.ProjectOntoPlane(PlaneNormal);
|
---|
[71b20e] | 2723 | double angle = GetAngle(helper, AngleZero, OrthogonalVector);
|
---|
[a67d19] | 2724 | DoLog(0) && (Log() << Verbose(0) << "INFO: Calculated angle is " << angle << " for point " << **listRunner << "." << endl);
|
---|
[6613ec] | 2725 | anglesOfPoints.insert(pair<double, TesselPoint*> (angle, (*listRunner)));
|
---|
[71b20e] | 2726 | }
|
---|
| 2727 |
|
---|
[6613ec] | 2728 | for (map<double, TesselPoint*>::iterator AngleRunner = anglesOfPoints.begin(); AngleRunner != anglesOfPoints.end(); AngleRunner++) {
|
---|
[71b20e] | 2729 | connectedCircle->push_back(AngleRunner->second);
|
---|
| 2730 | }
|
---|
| 2731 |
|
---|
| 2732 | return connectedCircle;
|
---|
| 2733 | }
|
---|
| 2734 |
|
---|
| 2735 | /** Gets all points connected to the provided point by triangulation lines, ordered such that we have the circle round the point.
|
---|
| 2736 | * Maps them down onto the plane designated by the axis \a *Point and \a *Reference. The center of all points
|
---|
| 2737 | * connected in the tesselation to \a *Point is mapped to spherical coordinates with the zero angle being given
|
---|
| 2738 | * by the mapped down \a *Reference. Hence, the biggest and the smallest angles are those of the two shanks of the
|
---|
| 2739 | * triangle we are looking for.
|
---|
| 2740 | *
|
---|
| 2741 | * @param *SetOfNeighbours all points for which the angle should be calculated
|
---|
| 2742 | * @param *Point of which get all connected points
|
---|
[d74077] | 2743 | * @param *Reference Reference vector for zero angle or (0,0,0) for no preference
|
---|
[71b20e] | 2744 | * @return list of the all points linked to the provided one
|
---|
| 2745 | */
|
---|
[d74077] | 2746 | TesselPointList * Tesselation::GetCircleOfSetOfPoints(TesselPointSet *SetOfNeighbours, const TesselPoint* const Point, const Vector &Reference) const
|
---|
[71b20e] | 2747 | {
|
---|
| 2748 | Info FunctionInfo(__func__);
|
---|
| 2749 | map<double, TesselPoint*> anglesOfPoints;
|
---|
[c15ca2] | 2750 | TesselPointList *connectedCircle = new TesselPointList;
|
---|
[065e82] | 2751 | Vector center;
|
---|
| 2752 | Vector PlaneNormal;
|
---|
| 2753 | Vector AngleZero;
|
---|
| 2754 | Vector OrthogonalVector;
|
---|
| 2755 | Vector helper;
|
---|
[62bb91] | 2756 |
|
---|
[27bd2f] | 2757 | if (SetOfNeighbours == NULL) {
|
---|
[6613ec] | 2758 | DoeLog(2) && (eLog() << Verbose(2) << "Could not find any connected points!" << endl);
|
---|
| 2759 | delete (connectedCircle);
|
---|
[99593f] | 2760 | return NULL;
|
---|
| 2761 | }
|
---|
[a2028e] | 2762 |
|
---|
[97498a] | 2763 | // check whether there's something to do
|
---|
| 2764 | if (SetOfNeighbours->size() < 3) {
|
---|
| 2765 | for (TesselPointSet::iterator TesselRunner = SetOfNeighbours->begin(); TesselRunner != SetOfNeighbours->end(); TesselRunner++)
|
---|
| 2766 | connectedCircle->push_back(*TesselRunner);
|
---|
| 2767 | return connectedCircle;
|
---|
| 2768 | }
|
---|
| 2769 |
|
---|
[d74077] | 2770 | DoLog(1) && (Log() << Verbose(1) << "INFO: Point is " << *Point << " and Reference is " << Reference << "." << endl);
|
---|
[16d866] | 2771 | // calculate central point
|
---|
[97498a] | 2772 | TesselPointSet::const_iterator TesselA = SetOfNeighbours->begin();
|
---|
| 2773 | TesselPointSet::const_iterator TesselB = SetOfNeighbours->begin();
|
---|
| 2774 | TesselPointSet::const_iterator TesselC = SetOfNeighbours->begin();
|
---|
| 2775 | TesselB++;
|
---|
| 2776 | TesselC++;
|
---|
| 2777 | TesselC++;
|
---|
| 2778 | int counter = 0;
|
---|
| 2779 | while (TesselC != SetOfNeighbours->end()) {
|
---|
[d74077] | 2780 | helper = Plane(((*TesselA)->getPosition()),
|
---|
| 2781 | ((*TesselB)->getPosition()),
|
---|
| 2782 | ((*TesselC)->getPosition())).getNormal();
|
---|
[a67d19] | 2783 | DoLog(0) && (Log() << Verbose(0) << "Making normal vector out of " << *(*TesselA) << ", " << *(*TesselB) << " and " << *(*TesselC) << ":" << helper << endl);
|
---|
[97498a] | 2784 | counter++;
|
---|
| 2785 | TesselA++;
|
---|
| 2786 | TesselB++;
|
---|
| 2787 | TesselC++;
|
---|
[273382] | 2788 | PlaneNormal += helper;
|
---|
[97498a] | 2789 | }
|
---|
| 2790 | //Log() << Verbose(0) << "Summed vectors " << center << "; number of points " << connectedPoints.size()
|
---|
| 2791 | // << "; scale factor " << counter;
|
---|
[6613ec] | 2792 | PlaneNormal.Scale(1.0 / (double) counter);
|
---|
| 2793 | // Log() << Verbose(1) << "INFO: Calculated center of all circle points is " << center << "." << endl;
|
---|
| 2794 | //
|
---|
| 2795 | // // projection plane of the circle is at the closes Point and normal is pointing away from center of all circle points
|
---|
| 2796 | // PlaneNormal.CopyVector(Point->node);
|
---|
| 2797 | // PlaneNormal.SubtractVector(¢er);
|
---|
| 2798 | // PlaneNormal.Normalize();
|
---|
[a67d19] | 2799 | DoLog(1) && (Log() << Verbose(1) << "INFO: Calculated plane normal of circle is " << PlaneNormal << "." << endl);
|
---|
[62bb91] | 2800 |
|
---|
| 2801 | // construct one orthogonal vector
|
---|
[d74077] | 2802 | if (!Reference.IsZero()) {
|
---|
| 2803 | AngleZero = (Reference) - (Point->getPosition());
|
---|
[273382] | 2804 | AngleZero.ProjectOntoPlane(PlaneNormal);
|
---|
[a2028e] | 2805 | }
|
---|
[d74077] | 2806 | if ((Reference.IsZero()) || (AngleZero.NormSquared() < MYEPSILON )) {
|
---|
| 2807 | DoLog(1) && (Log() << Verbose(1) << "Using alternatively " << (*SetOfNeighbours->begin())->getPosition() << " as angle 0 referencer." << endl);
|
---|
| 2808 | AngleZero = ((*SetOfNeighbours->begin())->getPosition()) - (Point->getPosition());
|
---|
[273382] | 2809 | AngleZero.ProjectOntoPlane(PlaneNormal);
|
---|
[a2028e] | 2810 | if (AngleZero.NormSquared() < MYEPSILON) {
|
---|
[6613ec] | 2811 | DoeLog(0) && (eLog() << Verbose(0) << "CRITIAL: AngleZero is 0 even with alternative reference. The algorithm has to be changed here!" << endl);
|
---|
[a2028e] | 2812 | performCriticalExit();
|
---|
| 2813 | }
|
---|
| 2814 | }
|
---|
[a67d19] | 2815 | DoLog(1) && (Log() << Verbose(1) << "INFO: Reference vector on this plane representing angle 0 is " << AngleZero << "." << endl);
|
---|
[a2028e] | 2816 | if (AngleZero.NormSquared() > MYEPSILON)
|
---|
[0a4f7f] | 2817 | OrthogonalVector = Plane(PlaneNormal, AngleZero,0).getNormal();
|
---|
[a2028e] | 2818 | else
|
---|
[0a4f7f] | 2819 | OrthogonalVector.MakeNormalTo(PlaneNormal);
|
---|
[a67d19] | 2820 | DoLog(1) && (Log() << Verbose(1) << "INFO: OrthogonalVector on plane is " << OrthogonalVector << "." << endl);
|
---|
[16d866] | 2821 |
|
---|
[5c7bf8] | 2822 | // go through all connected points and calculate angle
|
---|
[6613ec] | 2823 | pair<map<double, TesselPoint*>::iterator, bool> InserterTest;
|
---|
[c15ca2] | 2824 | for (TesselPointSet::iterator listRunner = SetOfNeighbours->begin(); listRunner != SetOfNeighbours->end(); listRunner++) {
|
---|
[d74077] | 2825 | helper = ((*listRunner)->getPosition()) - (Point->getPosition());
|
---|
[273382] | 2826 | helper.ProjectOntoPlane(PlaneNormal);
|
---|
[f1cccd] | 2827 | double angle = GetAngle(helper, AngleZero, OrthogonalVector);
|
---|
[97498a] | 2828 | if (angle > M_PI) // the correction is of no use here (and not desired)
|
---|
[6613ec] | 2829 | angle = 2. * M_PI - angle;
|
---|
[a67d19] | 2830 | DoLog(0) && (Log() << Verbose(0) << "INFO: Calculated angle between " << helper << " and " << AngleZero << " is " << angle << " for point " << **listRunner << "." << endl);
|
---|
[6613ec] | 2831 | InserterTest = anglesOfPoints.insert(pair<double, TesselPoint*> (angle, (*listRunner)));
|
---|
[c15ca2] | 2832 | if (!InserterTest.second) {
|
---|
[6613ec] | 2833 | DoeLog(0) && (eLog() << Verbose(0) << "GetCircleOfSetOfPoints() got two atoms with same angle: " << *((InserterTest.first)->second) << " and " << (*listRunner) << endl);
|
---|
[c15ca2] | 2834 | performCriticalExit();
|
---|
| 2835 | }
|
---|
[62bb91] | 2836 | }
|
---|
| 2837 |
|
---|
[6613ec] | 2838 | for (map<double, TesselPoint*>::iterator AngleRunner = anglesOfPoints.begin(); AngleRunner != anglesOfPoints.end(); AngleRunner++) {
|
---|
[065e82] | 2839 | connectedCircle->push_back(AngleRunner->second);
|
---|
| 2840 | }
|
---|
[62bb91] | 2841 |
|
---|
[065e82] | 2842 | return connectedCircle;
|
---|
| 2843 | }
|
---|
[62bb91] | 2844 |
|
---|
[065e82] | 2845 | /** Gets all points connected to the provided point by triangulation lines, ordered such that we walk along a closed path.
|
---|
| 2846 | *
|
---|
| 2847 | * @param *out output stream for debugging
|
---|
| 2848 | * @param *Point of which get all connected points
|
---|
| 2849 | * @return list of the all points linked to the provided one
|
---|
| 2850 | */
|
---|
[244a84] | 2851 | ListOfTesselPointList * Tesselation::GetPathsOfConnectedPoints(const TesselPoint* const Point) const
|
---|
[065e82] | 2852 | {
|
---|
[6613ec] | 2853 | Info FunctionInfo(__func__);
|
---|
[065e82] | 2854 | map<double, TesselPoint*> anglesOfPoints;
|
---|
[6613ec] | 2855 | list<TesselPointList *> *ListOfPaths = new list<TesselPointList *> ;
|
---|
[c15ca2] | 2856 | TesselPointList *connectedPath = NULL;
|
---|
[065e82] | 2857 | Vector center;
|
---|
| 2858 | Vector PlaneNormal;
|
---|
| 2859 | Vector AngleZero;
|
---|
| 2860 | Vector OrthogonalVector;
|
---|
| 2861 | Vector helper;
|
---|
| 2862 | class BoundaryPointSet *ReferencePoint = NULL;
|
---|
| 2863 | class BoundaryPointSet *CurrentPoint = NULL;
|
---|
| 2864 | class BoundaryTriangleSet *triangle = NULL;
|
---|
| 2865 | class BoundaryLineSet *CurrentLine = NULL;
|
---|
| 2866 | class BoundaryLineSet *StartLine = NULL;
|
---|
| 2867 | // find the respective boundary point
|
---|
[776b64] | 2868 | PointMap::const_iterator PointRunner = PointsOnBoundary.find(Point->nr);
|
---|
[065e82] | 2869 | if (PointRunner != PointsOnBoundary.end()) {
|
---|
| 2870 | ReferencePoint = PointRunner->second;
|
---|
| 2871 | } else {
|
---|
[6613ec] | 2872 | DoeLog(1) && (eLog() << Verbose(1) << "GetPathOfConnectedPoints() could not find the BoundaryPoint belonging to " << *Point << "." << endl);
|
---|
[065e82] | 2873 | return NULL;
|
---|
| 2874 | }
|
---|
| 2875 |
|
---|
[6613ec] | 2876 | map<class BoundaryLineSet *, bool> TouchedLine;
|
---|
| 2877 | map<class BoundaryTriangleSet *, bool> TouchedTriangle;
|
---|
| 2878 | map<class BoundaryLineSet *, bool>::iterator LineRunner;
|
---|
| 2879 | map<class BoundaryTriangleSet *, bool>::iterator TriangleRunner;
|
---|
[57066a] | 2880 | for (LineMap::iterator Runner = ReferencePoint->lines.begin(); Runner != ReferencePoint->lines.end(); Runner++) {
|
---|
[6613ec] | 2881 | TouchedLine.insert(pair<class BoundaryLineSet *, bool> (Runner->second, false));
|
---|
[57066a] | 2882 | for (TriangleMap::iterator Sprinter = Runner->second->triangles.begin(); Sprinter != Runner->second->triangles.end(); Sprinter++)
|
---|
[6613ec] | 2883 | TouchedTriangle.insert(pair<class BoundaryTriangleSet *, bool> (Sprinter->second, false));
|
---|
[57066a] | 2884 | }
|
---|
[065e82] | 2885 | if (!ReferencePoint->lines.empty()) {
|
---|
| 2886 | for (LineMap::iterator runner = ReferencePoint->lines.begin(); runner != ReferencePoint->lines.end(); runner++) {
|
---|
[57066a] | 2887 | LineRunner = TouchedLine.find(runner->second);
|
---|
| 2888 | if (LineRunner == TouchedLine.end()) {
|
---|
[6613ec] | 2889 | DoeLog(1) && (eLog() << Verbose(1) << "I could not find " << *runner->second << " in the touched list." << endl);
|
---|
[57066a] | 2890 | } else if (!LineRunner->second) {
|
---|
| 2891 | LineRunner->second = true;
|
---|
[c15ca2] | 2892 | connectedPath = new TesselPointList;
|
---|
[065e82] | 2893 | triangle = NULL;
|
---|
| 2894 | CurrentLine = runner->second;
|
---|
| 2895 | StartLine = CurrentLine;
|
---|
| 2896 | CurrentPoint = CurrentLine->GetOtherEndpoint(ReferencePoint);
|
---|
[a67d19] | 2897 | DoLog(1) && (Log() << Verbose(1) << "INFO: Beginning path retrieval at " << *CurrentPoint << " of line " << *CurrentLine << "." << endl);
|
---|
[065e82] | 2898 | do {
|
---|
| 2899 | // push current one
|
---|
[a67d19] | 2900 | DoLog(1) && (Log() << Verbose(1) << "INFO: Putting " << *CurrentPoint << " at end of path." << endl);
|
---|
[065e82] | 2901 | connectedPath->push_back(CurrentPoint->node);
|
---|
| 2902 |
|
---|
| 2903 | // find next triangle
|
---|
[57066a] | 2904 | for (TriangleMap::iterator Runner = CurrentLine->triangles.begin(); Runner != CurrentLine->triangles.end(); Runner++) {
|
---|
[a67d19] | 2905 | DoLog(1) && (Log() << Verbose(1) << "INFO: Inspecting triangle " << *Runner->second << "." << endl);
|
---|
[57066a] | 2906 | if ((Runner->second != triangle)) { // look for first triangle not equal to old one
|
---|
| 2907 | triangle = Runner->second;
|
---|
| 2908 | TriangleRunner = TouchedTriangle.find(triangle);
|
---|
| 2909 | if (TriangleRunner != TouchedTriangle.end()) {
|
---|
| 2910 | if (!TriangleRunner->second) {
|
---|
| 2911 | TriangleRunner->second = true;
|
---|
[a67d19] | 2912 | DoLog(1) && (Log() << Verbose(1) << "INFO: Connecting triangle is " << *triangle << "." << endl);
|
---|
[57066a] | 2913 | break;
|
---|
| 2914 | } else {
|
---|
[a67d19] | 2915 | DoLog(1) && (Log() << Verbose(1) << "INFO: Skipping " << *triangle << ", as we have already visited it." << endl);
|
---|
[57066a] | 2916 | triangle = NULL;
|
---|
| 2917 | }
|
---|
| 2918 | } else {
|
---|
[6613ec] | 2919 | DoeLog(1) && (eLog() << Verbose(1) << "I could not find " << *triangle << " in the touched list." << endl);
|
---|
[57066a] | 2920 | triangle = NULL;
|
---|
| 2921 | }
|
---|
[065e82] | 2922 | }
|
---|
| 2923 | }
|
---|
[57066a] | 2924 | if (triangle == NULL)
|
---|
| 2925 | break;
|
---|
[065e82] | 2926 | // find next line
|
---|
[6613ec] | 2927 | for (int i = 0; i < 3; i++) {
|
---|
[065e82] | 2928 | if ((triangle->lines[i] != CurrentLine) && (triangle->lines[i]->ContainsBoundaryPoint(ReferencePoint))) { // not the current line and still containing Point
|
---|
| 2929 | CurrentLine = triangle->lines[i];
|
---|
[a67d19] | 2930 | DoLog(1) && (Log() << Verbose(1) << "INFO: Connecting line is " << *CurrentLine << "." << endl);
|
---|
[065e82] | 2931 | break;
|
---|
| 2932 | }
|
---|
| 2933 | }
|
---|
[57066a] | 2934 | LineRunner = TouchedLine.find(CurrentLine);
|
---|
| 2935 | if (LineRunner == TouchedLine.end())
|
---|
[6613ec] | 2936 | DoeLog(1) && (eLog() << Verbose(1) << "I could not find " << *CurrentLine << " in the touched list." << endl);
|
---|
[065e82] | 2937 | else
|
---|
[57066a] | 2938 | LineRunner->second = true;
|
---|
[065e82] | 2939 | // find next point
|
---|
| 2940 | CurrentPoint = CurrentLine->GetOtherEndpoint(ReferencePoint);
|
---|
| 2941 |
|
---|
| 2942 | } while (CurrentLine != StartLine);
|
---|
| 2943 | // last point is missing, as it's on start line
|
---|
[a67d19] | 2944 | DoLog(1) && (Log() << Verbose(1) << "INFO: Putting " << *CurrentPoint << " at end of path." << endl);
|
---|
[57066a] | 2945 | if (StartLine->GetOtherEndpoint(ReferencePoint)->node != connectedPath->back())
|
---|
| 2946 | connectedPath->push_back(StartLine->GetOtherEndpoint(ReferencePoint)->node);
|
---|
[065e82] | 2947 |
|
---|
| 2948 | ListOfPaths->push_back(connectedPath);
|
---|
| 2949 | } else {
|
---|
[a67d19] | 2950 | DoLog(1) && (Log() << Verbose(1) << "INFO: Skipping " << *runner->second << ", as we have already visited it." << endl);
|
---|
[065e82] | 2951 | }
|
---|
| 2952 | }
|
---|
| 2953 | } else {
|
---|
[6613ec] | 2954 | DoeLog(1) && (eLog() << Verbose(1) << "There are no lines attached to " << *ReferencePoint << "." << endl);
|
---|
[065e82] | 2955 | }
|
---|
| 2956 |
|
---|
| 2957 | return ListOfPaths;
|
---|
[62bb91] | 2958 | }
|
---|
| 2959 |
|
---|
[065e82] | 2960 | /** Gets all closed paths on the circle of points connected to the provided point by triangulation lines, if this very point is removed.
|
---|
| 2961 | * From GetPathsOfConnectedPoints() extracts all single loops of intracrossing paths in the list of closed paths.
|
---|
| 2962 | * @param *out output stream for debugging
|
---|
| 2963 | * @param *Point of which get all connected points
|
---|
| 2964 | * @return list of the closed paths
|
---|
| 2965 | */
|
---|
[244a84] | 2966 | ListOfTesselPointList * Tesselation::GetClosedPathsOfConnectedPoints(const TesselPoint* const Point) const
|
---|
[065e82] | 2967 | {
|
---|
[6613ec] | 2968 | Info FunctionInfo(__func__);
|
---|
[c15ca2] | 2969 | list<TesselPointList *> *ListofPaths = GetPathsOfConnectedPoints(Point);
|
---|
[6613ec] | 2970 | list<TesselPointList *> *ListofClosedPaths = new list<TesselPointList *> ;
|
---|
[c15ca2] | 2971 | TesselPointList *connectedPath = NULL;
|
---|
| 2972 | TesselPointList *newPath = NULL;
|
---|
[065e82] | 2973 | int count = 0;
|
---|
[c15ca2] | 2974 | TesselPointList::iterator CircleRunner;
|
---|
| 2975 | TesselPointList::iterator CircleStart;
|
---|
[065e82] | 2976 |
|
---|
[6613ec] | 2977 | for (list<TesselPointList *>::iterator ListRunner = ListofPaths->begin(); ListRunner != ListofPaths->end(); ListRunner++) {
|
---|
[065e82] | 2978 | connectedPath = *ListRunner;
|
---|
| 2979 |
|
---|
[a67d19] | 2980 | DoLog(1) && (Log() << Verbose(1) << "INFO: Current path is " << connectedPath << "." << endl);
|
---|
[065e82] | 2981 |
|
---|
| 2982 | // go through list, look for reappearance of starting Point and count
|
---|
| 2983 | CircleStart = connectedPath->begin();
|
---|
| 2984 | // go through list, look for reappearance of starting Point and create list
|
---|
[c15ca2] | 2985 | TesselPointList::iterator Marker = CircleStart;
|
---|
[065e82] | 2986 | for (CircleRunner = CircleStart; CircleRunner != connectedPath->end(); CircleRunner++) {
|
---|
| 2987 | if ((*CircleRunner == *CircleStart) && (CircleRunner != CircleStart)) { // is not the very first point
|
---|
| 2988 | // we have a closed circle from Marker to new Marker
|
---|
[a67d19] | 2989 | DoLog(1) && (Log() << Verbose(1) << count + 1 << ". closed path consists of: ");
|
---|
[c15ca2] | 2990 | newPath = new TesselPointList;
|
---|
| 2991 | TesselPointList::iterator CircleSprinter = Marker;
|
---|
[065e82] | 2992 | for (; CircleSprinter != CircleRunner; CircleSprinter++) {
|
---|
| 2993 | newPath->push_back(*CircleSprinter);
|
---|
[a67d19] | 2994 | DoLog(0) && (Log() << Verbose(0) << (**CircleSprinter) << " <-> ");
|
---|
[065e82] | 2995 | }
|
---|
[a67d19] | 2996 | DoLog(0) && (Log() << Verbose(0) << ".." << endl);
|
---|
[065e82] | 2997 | count++;
|
---|
| 2998 | Marker = CircleRunner;
|
---|
| 2999 |
|
---|
| 3000 | // add to list
|
---|
| 3001 | ListofClosedPaths->push_back(newPath);
|
---|
| 3002 | }
|
---|
| 3003 | }
|
---|
| 3004 | }
|
---|
[a67d19] | 3005 | DoLog(1) && (Log() << Verbose(1) << "INFO: " << count << " closed additional path(s) have been created." << endl);
|
---|
[065e82] | 3006 |
|
---|
| 3007 | // delete list of paths
|
---|
| 3008 | while (!ListofPaths->empty()) {
|
---|
| 3009 | connectedPath = *(ListofPaths->begin());
|
---|
| 3010 | ListofPaths->remove(connectedPath);
|
---|
[6613ec] | 3011 | delete (connectedPath);
|
---|
[065e82] | 3012 | }
|
---|
[6613ec] | 3013 | delete (ListofPaths);
|
---|
[065e82] | 3014 |
|
---|
| 3015 | // exit
|
---|
| 3016 | return ListofClosedPaths;
|
---|
[6613ec] | 3017 | }
|
---|
| 3018 | ;
|
---|
[065e82] | 3019 |
|
---|
| 3020 | /** Gets all belonging triangles for a given BoundaryPointSet.
|
---|
| 3021 | * \param *out output stream for debugging
|
---|
| 3022 | * \param *Point BoundaryPoint
|
---|
| 3023 | * \return pointer to allocated list of triangles
|
---|
| 3024 | */
|
---|
[c15ca2] | 3025 | TriangleSet *Tesselation::GetAllTriangles(const BoundaryPointSet * const Point) const
|
---|
[065e82] | 3026 | {
|
---|
[6613ec] | 3027 | Info FunctionInfo(__func__);
|
---|
| 3028 | TriangleSet *connectedTriangles = new TriangleSet;
|
---|
[065e82] | 3029 |
|
---|
| 3030 | if (Point == NULL) {
|
---|
[6613ec] | 3031 | DoeLog(1) && (eLog() << Verbose(1) << "Point given is NULL." << endl);
|
---|
[065e82] | 3032 | } else {
|
---|
| 3033 | // go through its lines and insert all triangles
|
---|
[776b64] | 3034 | for (LineMap::const_iterator LineRunner = Point->lines.begin(); LineRunner != Point->lines.end(); LineRunner++)
|
---|
[065e82] | 3035 | for (TriangleMap::iterator TriangleRunner = (LineRunner->second)->triangles.begin(); TriangleRunner != (LineRunner->second)->triangles.end(); TriangleRunner++) {
|
---|
[6613ec] | 3036 | connectedTriangles->insert(TriangleRunner->second);
|
---|
| 3037 | }
|
---|
[065e82] | 3038 | }
|
---|
| 3039 |
|
---|
| 3040 | return connectedTriangles;
|
---|
[6613ec] | 3041 | }
|
---|
| 3042 | ;
|
---|
[065e82] | 3043 |
|
---|
[16d866] | 3044 | /** Removes a boundary point from the envelope while keeping it closed.
|
---|
[57066a] | 3045 | * We remove the old triangles connected to the point and re-create new triangles to close the surface following this ansatz:
|
---|
| 3046 | * -# a closed path(s) of boundary points surrounding the point to be removed is constructed
|
---|
| 3047 | * -# on each closed path, we pick three adjacent points, create a triangle with them and subtract the middle point from the path
|
---|
| 3048 | * -# we advance two points (i.e. the next triangle will start at the ending point of the last triangle) and continue as before
|
---|
| 3049 | * -# the surface is closed, when the path is empty
|
---|
| 3050 | * Thereby, we (hopefully) make sure that the removed points remains beneath the surface (this is checked via IsInnerPoint eventually).
|
---|
[16d866] | 3051 | * \param *out output stream for debugging
|
---|
| 3052 | * \param *point point to be removed
|
---|
| 3053 | * \return volume added to the volume inside the tesselated surface by the removal
|
---|
| 3054 | */
|
---|
[6613ec] | 3055 | double Tesselation::RemovePointFromTesselatedSurface(class BoundaryPointSet *point)
|
---|
| 3056 | {
|
---|
[16d866] | 3057 | class BoundaryLineSet *line = NULL;
|
---|
| 3058 | class BoundaryTriangleSet *triangle = NULL;
|
---|
[57066a] | 3059 | Vector OldPoint, NormalVector;
|
---|
[16d866] | 3060 | double volume = 0;
|
---|
| 3061 | int count = 0;
|
---|
| 3062 |
|
---|
[1d9b7aa] | 3063 | if (point == NULL) {
|
---|
[6613ec] | 3064 | DoeLog(1) && (eLog() << Verbose(1) << "Cannot remove the point " << point << ", it's NULL!" << endl);
|
---|
[1d9b7aa] | 3065 | return 0.;
|
---|
| 3066 | } else
|
---|
[a67d19] | 3067 | DoLog(0) && (Log() << Verbose(0) << "Removing point " << *point << " from tesselated boundary ..." << endl);
|
---|
[1d9b7aa] | 3068 |
|
---|
[16d866] | 3069 | // copy old location for the volume
|
---|
[d74077] | 3070 | OldPoint = (point->node->getPosition());
|
---|
[16d866] | 3071 |
|
---|
| 3072 | // get list of connected points
|
---|
| 3073 | if (point->lines.empty()) {
|
---|
[6613ec] | 3074 | DoeLog(1) && (eLog() << Verbose(1) << "Cannot remove the point " << *point << ", it's connected to no lines!" << endl);
|
---|
[16d866] | 3075 | return 0.;
|
---|
| 3076 | }
|
---|
| 3077 |
|
---|
[c15ca2] | 3078 | list<TesselPointList *> *ListOfClosedPaths = GetClosedPathsOfConnectedPoints(point->node);
|
---|
| 3079 | TesselPointList *connectedPath = NULL;
|
---|
[065e82] | 3080 |
|
---|
| 3081 | // gather all triangles
|
---|
[16d866] | 3082 | for (LineMap::iterator LineRunner = point->lines.begin(); LineRunner != point->lines.end(); LineRunner++)
|
---|
[6613ec] | 3083 | count += LineRunner->second->triangles.size();
|
---|
[c15ca2] | 3084 | TriangleMap Candidates;
|
---|
[57066a] | 3085 | for (LineMap::iterator LineRunner = point->lines.begin(); LineRunner != point->lines.end(); LineRunner++) {
|
---|
[16d866] | 3086 | line = LineRunner->second;
|
---|
| 3087 | for (TriangleMap::iterator TriangleRunner = line->triangles.begin(); TriangleRunner != line->triangles.end(); TriangleRunner++) {
|
---|
| 3088 | triangle = TriangleRunner->second;
|
---|
[6613ec] | 3089 | Candidates.insert(TrianglePair(triangle->Nr, triangle));
|
---|
[16d866] | 3090 | }
|
---|
| 3091 | }
|
---|
| 3092 |
|
---|
[065e82] | 3093 | // remove all triangles
|
---|
[6613ec] | 3094 | count = 0;
|
---|
[57066a] | 3095 | NormalVector.Zero();
|
---|
[c15ca2] | 3096 | for (TriangleMap::iterator Runner = Candidates.begin(); Runner != Candidates.end(); Runner++) {
|
---|
[a67d19] | 3097 | DoLog(1) && (Log() << Verbose(1) << "INFO: Removing triangle " << *(Runner->second) << "." << endl);
|
---|
[273382] | 3098 | NormalVector -= Runner->second->NormalVector; // has to point inward
|
---|
[c15ca2] | 3099 | RemoveTesselationTriangle(Runner->second);
|
---|
[065e82] | 3100 | count++;
|
---|
| 3101 | }
|
---|
[a67d19] | 3102 | DoLog(1) && (Log() << Verbose(1) << count << " triangles were removed." << endl);
|
---|
[065e82] | 3103 |
|
---|
[c15ca2] | 3104 | list<TesselPointList *>::iterator ListAdvance = ListOfClosedPaths->begin();
|
---|
| 3105 | list<TesselPointList *>::iterator ListRunner = ListAdvance;
|
---|
| 3106 | TriangleMap::iterator NumberRunner = Candidates.begin();
|
---|
| 3107 | TesselPointList::iterator StartNode, MiddleNode, EndNode;
|
---|
[57066a] | 3108 | double angle;
|
---|
| 3109 | double smallestangle;
|
---|
| 3110 | Vector Point, Reference, OrthogonalVector;
|
---|
[6613ec] | 3111 | if (count > 2) { // less than three triangles, then nothing will be created
|
---|
[065e82] | 3112 | class TesselPoint *TriangleCandidates[3];
|
---|
| 3113 | count = 0;
|
---|
[6613ec] | 3114 | for (; ListRunner != ListOfClosedPaths->end(); ListRunner = ListAdvance) { // go through all closed paths
|
---|
[065e82] | 3115 | if (ListAdvance != ListOfClosedPaths->end())
|
---|
| 3116 | ListAdvance++;
|
---|
| 3117 |
|
---|
| 3118 | connectedPath = *ListRunner;
|
---|
| 3119 | // re-create all triangles by going through connected points list
|
---|
[c15ca2] | 3120 | LineList NewLines;
|
---|
[6613ec] | 3121 | for (; !connectedPath->empty();) {
|
---|
[57066a] | 3122 | // search middle node with widest angle to next neighbours
|
---|
| 3123 | EndNode = connectedPath->end();
|
---|
| 3124 | smallestangle = 0.;
|
---|
| 3125 | for (MiddleNode = connectedPath->begin(); MiddleNode != connectedPath->end(); MiddleNode++) {
|
---|
[a67d19] | 3126 | DoLog(1) && (Log() << Verbose(1) << "INFO: MiddleNode is " << **MiddleNode << "." << endl);
|
---|
[57066a] | 3127 | // construct vectors to next and previous neighbour
|
---|
| 3128 | StartNode = MiddleNode;
|
---|
| 3129 | if (StartNode == connectedPath->begin())
|
---|
| 3130 | StartNode = connectedPath->end();
|
---|
| 3131 | StartNode--;
|
---|
[e138de] | 3132 | //Log() << Verbose(3) << "INFO: StartNode is " << **StartNode << "." << endl;
|
---|
[d74077] | 3133 | Point = ((*StartNode)->getPosition()) - ((*MiddleNode)->getPosition());
|
---|
[57066a] | 3134 | StartNode = MiddleNode;
|
---|
| 3135 | StartNode++;
|
---|
| 3136 | if (StartNode == connectedPath->end())
|
---|
| 3137 | StartNode = connectedPath->begin();
|
---|
[e138de] | 3138 | //Log() << Verbose(3) << "INFO: EndNode is " << **StartNode << "." << endl;
|
---|
[d74077] | 3139 | Reference = ((*StartNode)->getPosition()) - ((*MiddleNode)->getPosition());
|
---|
| 3140 | OrthogonalVector = ((*MiddleNode)->getPosition()) - OldPoint;
|
---|
[0a4f7f] | 3141 | OrthogonalVector.MakeNormalTo(Reference);
|
---|
[57066a] | 3142 | angle = GetAngle(Point, Reference, OrthogonalVector);
|
---|
| 3143 | //if (angle < M_PI) // no wrong-sided triangles, please?
|
---|
[6613ec] | 3144 | if (fabs(angle - M_PI) < fabs(smallestangle - M_PI)) { // get straightest angle (i.e. construct those triangles with smallest area first)
|
---|
| 3145 | smallestangle = angle;
|
---|
| 3146 | EndNode = MiddleNode;
|
---|
| 3147 | }
|
---|
[57066a] | 3148 | }
|
---|
| 3149 | MiddleNode = EndNode;
|
---|
| 3150 | if (MiddleNode == connectedPath->end()) {
|
---|
[6613ec] | 3151 | DoeLog(0) && (eLog() << Verbose(0) << "CRITICAL: Could not find a smallest angle!" << endl);
|
---|
[f67b6e] | 3152 | performCriticalExit();
|
---|
[57066a] | 3153 | }
|
---|
| 3154 | StartNode = MiddleNode;
|
---|
| 3155 | if (StartNode == connectedPath->begin())
|
---|
| 3156 | StartNode = connectedPath->end();
|
---|
| 3157 | StartNode--;
|
---|
| 3158 | EndNode++;
|
---|
| 3159 | if (EndNode == connectedPath->end())
|
---|
| 3160 | EndNode = connectedPath->begin();
|
---|
[a67d19] | 3161 | DoLog(2) && (Log() << Verbose(2) << "INFO: StartNode is " << **StartNode << "." << endl);
|
---|
| 3162 | DoLog(2) && (Log() << Verbose(2) << "INFO: MiddleNode is " << **MiddleNode << "." << endl);
|
---|
| 3163 | DoLog(2) && (Log() << Verbose(2) << "INFO: EndNode is " << **EndNode << "." << endl);
|
---|
[68f03d] | 3164 | DoLog(1) && (Log() << Verbose(1) << "INFO: Attempting to create triangle " << (*StartNode)->getName() << ", " << (*MiddleNode)->getName() << " and " << (*EndNode)->getName() << "." << endl);
|
---|
[57066a] | 3165 | TriangleCandidates[0] = *StartNode;
|
---|
| 3166 | TriangleCandidates[1] = *MiddleNode;
|
---|
| 3167 | TriangleCandidates[2] = *EndNode;
|
---|
[e138de] | 3168 | triangle = GetPresentTriangle(TriangleCandidates);
|
---|
[57066a] | 3169 | if (triangle != NULL) {
|
---|
[6613ec] | 3170 | DoeLog(0) && (eLog() << Verbose(0) << "New triangle already present, skipping!" << endl);
|
---|
[57066a] | 3171 | StartNode++;
|
---|
| 3172 | MiddleNode++;
|
---|
| 3173 | EndNode++;
|
---|
| 3174 | if (StartNode == connectedPath->end())
|
---|
| 3175 | StartNode = connectedPath->begin();
|
---|
| 3176 | if (MiddleNode == connectedPath->end())
|
---|
| 3177 | MiddleNode = connectedPath->begin();
|
---|
| 3178 | if (EndNode == connectedPath->end())
|
---|
| 3179 | EndNode = connectedPath->begin();
|
---|
| 3180 | continue;
|
---|
| 3181 | }
|
---|
[a67d19] | 3182 | DoLog(3) && (Log() << Verbose(3) << "Adding new triangle points." << endl);
|
---|
[57066a] | 3183 | AddTesselationPoint(*StartNode, 0);
|
---|
| 3184 | AddTesselationPoint(*MiddleNode, 1);
|
---|
| 3185 | AddTesselationPoint(*EndNode, 2);
|
---|
[a67d19] | 3186 | DoLog(3) && (Log() << Verbose(3) << "Adding new triangle lines." << endl);
|
---|
[f07f86d] | 3187 | AddTesselationLine(NULL, NULL, TPS[0], TPS[1], 0);
|
---|
| 3188 | AddTesselationLine(NULL, NULL, TPS[0], TPS[2], 1);
|
---|
[57066a] | 3189 | NewLines.push_back(BLS[1]);
|
---|
[f07f86d] | 3190 | AddTesselationLine(NULL, NULL, TPS[1], TPS[2], 2);
|
---|
[065e82] | 3191 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
[57066a] | 3192 | BTS->GetNormalVector(NormalVector);
|
---|
[065e82] | 3193 | AddTesselationTriangle();
|
---|
| 3194 | // calculate volume summand as a general tetraeder
|
---|
[d74077] | 3195 | volume += CalculateVolumeofGeneralTetraeder(TPS[0]->node->getPosition(), TPS[1]->node->getPosition(), TPS[2]->node->getPosition(), OldPoint);
|
---|
[065e82] | 3196 | // advance number
|
---|
| 3197 | count++;
|
---|
[57066a] | 3198 |
|
---|
| 3199 | // prepare nodes for next triangle
|
---|
| 3200 | StartNode = EndNode;
|
---|
[a67d19] | 3201 | DoLog(2) && (Log() << Verbose(2) << "Removing " << **MiddleNode << " from closed path, remaining points: " << connectedPath->size() << "." << endl);
|
---|
[57066a] | 3202 | connectedPath->remove(*MiddleNode); // remove the middle node (it is surrounded by triangles)
|
---|
| 3203 | if (connectedPath->size() == 2) { // we are done
|
---|
| 3204 | connectedPath->remove(*StartNode); // remove the start node
|
---|
| 3205 | connectedPath->remove(*EndNode); // remove the end node
|
---|
| 3206 | break;
|
---|
| 3207 | } else if (connectedPath->size() < 2) { // something's gone wrong!
|
---|
[6613ec] | 3208 | DoeLog(0) && (eLog() << Verbose(0) << "CRITICAL: There are only two endpoints left!" << endl);
|
---|
[f67b6e] | 3209 | performCriticalExit();
|
---|
[57066a] | 3210 | } else {
|
---|
| 3211 | MiddleNode = StartNode;
|
---|
| 3212 | MiddleNode++;
|
---|
| 3213 | if (MiddleNode == connectedPath->end())
|
---|
| 3214 | MiddleNode = connectedPath->begin();
|
---|
| 3215 | EndNode = MiddleNode;
|
---|
| 3216 | EndNode++;
|
---|
| 3217 | if (EndNode == connectedPath->end())
|
---|
| 3218 | EndNode = connectedPath->begin();
|
---|
| 3219 | }
|
---|
[065e82] | 3220 | }
|
---|
[57066a] | 3221 | // maximize the inner lines (we preferentially created lines with a huge angle, which is for the tesselation not wanted though useful for the closing)
|
---|
| 3222 | if (NewLines.size() > 1) {
|
---|
[c15ca2] | 3223 | LineList::iterator Candidate;
|
---|
[57066a] | 3224 | class BoundaryLineSet *OtherBase = NULL;
|
---|
| 3225 | double tmp, maxgain;
|
---|
| 3226 | do {
|
---|
| 3227 | maxgain = 0;
|
---|
[6613ec] | 3228 | for (LineList::iterator Runner = NewLines.begin(); Runner != NewLines.end(); Runner++) {
|
---|
[e138de] | 3229 | tmp = PickFarthestofTwoBaselines(*Runner);
|
---|
[57066a] | 3230 | if (maxgain < tmp) {
|
---|
| 3231 | maxgain = tmp;
|
---|
| 3232 | Candidate = Runner;
|
---|
| 3233 | }
|
---|
| 3234 | }
|
---|
| 3235 | if (maxgain != 0) {
|
---|
| 3236 | volume += maxgain;
|
---|
[a67d19] | 3237 | DoLog(1) && (Log() << Verbose(1) << "Flipping baseline with highest volume" << **Candidate << "." << endl);
|
---|
[e138de] | 3238 | OtherBase = FlipBaseline(*Candidate);
|
---|
[57066a] | 3239 | NewLines.erase(Candidate);
|
---|
| 3240 | NewLines.push_back(OtherBase);
|
---|
| 3241 | }
|
---|
| 3242 | } while (maxgain != 0.);
|
---|
| 3243 | }
|
---|
| 3244 |
|
---|
[065e82] | 3245 | ListOfClosedPaths->remove(connectedPath);
|
---|
[6613ec] | 3246 | delete (connectedPath);
|
---|
[16d866] | 3247 | }
|
---|
[a67d19] | 3248 | DoLog(0) && (Log() << Verbose(0) << count << " triangles were created." << endl);
|
---|
[065e82] | 3249 | } else {
|
---|
| 3250 | while (!ListOfClosedPaths->empty()) {
|
---|
| 3251 | ListRunner = ListOfClosedPaths->begin();
|
---|
| 3252 | connectedPath = *ListRunner;
|
---|
| 3253 | ListOfClosedPaths->remove(connectedPath);
|
---|
[6613ec] | 3254 | delete (connectedPath);
|
---|
[065e82] | 3255 | }
|
---|
[a67d19] | 3256 | DoLog(0) && (Log() << Verbose(0) << "No need to create any triangles." << endl);
|
---|
[16d866] | 3257 | }
|
---|
[6613ec] | 3258 | delete (ListOfClosedPaths);
|
---|
[16d866] | 3259 |
|
---|
[a67d19] | 3260 | DoLog(0) && (Log() << Verbose(0) << "Removed volume is " << volume << "." << endl);
|
---|
[357fba] | 3261 |
|
---|
[57066a] | 3262 | return volume;
|
---|
[6613ec] | 3263 | }
|
---|
| 3264 | ;
|
---|
[ab1932] | 3265 |
|
---|
| 3266 | /**
|
---|
[62bb91] | 3267 | * Finds triangles belonging to the three provided points.
|
---|
[ab1932] | 3268 | *
|
---|
[71b20e] | 3269 | * @param *Points[3] list, is expected to contain three points (NULL means wildcard)
|
---|
[ab1932] | 3270 | *
|
---|
[62bb91] | 3271 | * @return triangles which belong to the provided points, will be empty if there are none,
|
---|
[ab1932] | 3272 | * will usually be one, in case of degeneration, there will be two
|
---|
| 3273 | */
|
---|
[c15ca2] | 3274 | TriangleList *Tesselation::FindTriangles(const TesselPoint* const Points[3]) const
|
---|
[ab1932] | 3275 | {
|
---|
[6613ec] | 3276 | Info FunctionInfo(__func__);
|
---|
| 3277 | TriangleList *result = new TriangleList;
|
---|
[776b64] | 3278 | LineMap::const_iterator FindLine;
|
---|
| 3279 | TriangleMap::const_iterator FindTriangle;
|
---|
[ab1932] | 3280 | class BoundaryPointSet *TrianglePoints[3];
|
---|
[71b20e] | 3281 | size_t NoOfWildcards = 0;
|
---|
[ab1932] | 3282 |
|
---|
| 3283 | for (int i = 0; i < 3; i++) {
|
---|
[71b20e] | 3284 | if (Points[i] == NULL) {
|
---|
| 3285 | NoOfWildcards++;
|
---|
[ab1932] | 3286 | TrianglePoints[i] = NULL;
|
---|
[71b20e] | 3287 | } else {
|
---|
| 3288 | PointMap::const_iterator FindPoint = PointsOnBoundary.find(Points[i]->nr);
|
---|
| 3289 | if (FindPoint != PointsOnBoundary.end()) {
|
---|
| 3290 | TrianglePoints[i] = FindPoint->second;
|
---|
| 3291 | } else {
|
---|
| 3292 | TrianglePoints[i] = NULL;
|
---|
| 3293 | }
|
---|
[ab1932] | 3294 | }
|
---|
| 3295 | }
|
---|
| 3296 |
|
---|
[71b20e] | 3297 | switch (NoOfWildcards) {
|
---|
| 3298 | case 0: // checks lines between the points in the Points for their adjacent triangles
|
---|
| 3299 | for (int i = 0; i < 3; i++) {
|
---|
| 3300 | if (TrianglePoints[i] != NULL) {
|
---|
[6613ec] | 3301 | for (int j = i + 1; j < 3; j++) {
|
---|
[71b20e] | 3302 | if (TrianglePoints[j] != NULL) {
|
---|
| 3303 | for (FindLine = TrianglePoints[i]->lines.find(TrianglePoints[j]->node->nr); // is a multimap!
|
---|
[6613ec] | 3304 | (FindLine != TrianglePoints[i]->lines.end()) && (FindLine->first == TrianglePoints[j]->node->nr); FindLine++) {
|
---|
| 3305 | for (FindTriangle = FindLine->second->triangles.begin(); FindTriangle != FindLine->second->triangles.end(); FindTriangle++) {
|
---|
[71b20e] | 3306 | if (FindTriangle->second->IsPresentTupel(TrianglePoints)) {
|
---|
| 3307 | result->push_back(FindTriangle->second);
|
---|
| 3308 | }
|
---|
| 3309 | }
|
---|
[ab1932] | 3310 | }
|
---|
[71b20e] | 3311 | // Is it sufficient to consider one of the triangle lines for this.
|
---|
| 3312 | return result;
|
---|
[ab1932] | 3313 | }
|
---|
| 3314 | }
|
---|
| 3315 | }
|
---|
| 3316 | }
|
---|
[71b20e] | 3317 | break;
|
---|
| 3318 | case 1: // copy all triangles of the respective line
|
---|
| 3319 | {
|
---|
[6613ec] | 3320 | int i = 0;
|
---|
[71b20e] | 3321 | for (; i < 3; i++)
|
---|
| 3322 | if (TrianglePoints[i] == NULL)
|
---|
| 3323 | break;
|
---|
[6613ec] | 3324 | for (FindLine = TrianglePoints[(i + 1) % 3]->lines.find(TrianglePoints[(i + 2) % 3]->node->nr); // is a multimap!
|
---|
| 3325 | (FindLine != TrianglePoints[(i + 1) % 3]->lines.end()) && (FindLine->first == TrianglePoints[(i + 2) % 3]->node->nr); FindLine++) {
|
---|
| 3326 | for (FindTriangle = FindLine->second->triangles.begin(); FindTriangle != FindLine->second->triangles.end(); FindTriangle++) {
|
---|
[71b20e] | 3327 | if (FindTriangle->second->IsPresentTupel(TrianglePoints)) {
|
---|
| 3328 | result->push_back(FindTriangle->second);
|
---|
| 3329 | }
|
---|
| 3330 | }
|
---|
| 3331 | }
|
---|
| 3332 | break;
|
---|
| 3333 | }
|
---|
| 3334 | case 2: // copy all triangles of the respective point
|
---|
| 3335 | {
|
---|
[6613ec] | 3336 | int i = 0;
|
---|
[71b20e] | 3337 | for (; i < 3; i++)
|
---|
| 3338 | if (TrianglePoints[i] != NULL)
|
---|
| 3339 | break;
|
---|
| 3340 | for (LineMap::const_iterator line = TrianglePoints[i]->lines.begin(); line != TrianglePoints[i]->lines.end(); line++)
|
---|
| 3341 | for (TriangleMap::const_iterator triangle = line->second->triangles.begin(); triangle != line->second->triangles.end(); triangle++)
|
---|
| 3342 | result->push_back(triangle->second);
|
---|
| 3343 | result->sort();
|
---|
| 3344 | result->unique();
|
---|
| 3345 | break;
|
---|
| 3346 | }
|
---|
| 3347 | case 3: // copy all triangles
|
---|
| 3348 | {
|
---|
| 3349 | for (TriangleMap::const_iterator triangle = TrianglesOnBoundary.begin(); triangle != TrianglesOnBoundary.end(); triangle++)
|
---|
| 3350 | result->push_back(triangle->second);
|
---|
| 3351 | break;
|
---|
[ab1932] | 3352 | }
|
---|
[71b20e] | 3353 | default:
|
---|
[6613ec] | 3354 | DoeLog(0) && (eLog() << Verbose(0) << "Number of wildcards is greater than 3, cannot happen!" << endl);
|
---|
[71b20e] | 3355 | performCriticalExit();
|
---|
| 3356 | break;
|
---|
[ab1932] | 3357 | }
|
---|
| 3358 |
|
---|
| 3359 | return result;
|
---|
| 3360 | }
|
---|
| 3361 |
|
---|
[6613ec] | 3362 | struct BoundaryLineSetCompare
|
---|
| 3363 | {
|
---|
| 3364 | bool operator()(const BoundaryLineSet * const a, const BoundaryLineSet * const b)
|
---|
| 3365 | {
|
---|
[856098] | 3366 | int lowerNra = -1;
|
---|
| 3367 | int lowerNrb = -1;
|
---|
| 3368 |
|
---|
| 3369 | if (a->endpoints[0] < a->endpoints[1])
|
---|
| 3370 | lowerNra = 0;
|
---|
| 3371 | else
|
---|
| 3372 | lowerNra = 1;
|
---|
| 3373 |
|
---|
| 3374 | if (b->endpoints[0] < b->endpoints[1])
|
---|
| 3375 | lowerNrb = 0;
|
---|
| 3376 | else
|
---|
| 3377 | lowerNrb = 1;
|
---|
| 3378 |
|
---|
| 3379 | if (a->endpoints[lowerNra] < b->endpoints[lowerNrb])
|
---|
| 3380 | return true;
|
---|
| 3381 | else if (a->endpoints[lowerNra] > b->endpoints[lowerNrb])
|
---|
| 3382 | return false;
|
---|
[6613ec] | 3383 | else { // both lower-numbered endpoints are the same ...
|
---|
| 3384 | if (a->endpoints[(lowerNra + 1) % 2] < b->endpoints[(lowerNrb + 1) % 2])
|
---|
| 3385 | return true;
|
---|
| 3386 | else if (a->endpoints[(lowerNra + 1) % 2] > b->endpoints[(lowerNrb + 1) % 2])
|
---|
| 3387 | return false;
|
---|
[856098] | 3388 | }
|
---|
| 3389 | return false;
|
---|
[6613ec] | 3390 | }
|
---|
| 3391 | ;
|
---|
[856098] | 3392 | };
|
---|
| 3393 |
|
---|
| 3394 | #define UniqueLines set < class BoundaryLineSet *, BoundaryLineSetCompare>
|
---|
| 3395 |
|
---|
[7c14ec] | 3396 | /**
|
---|
[57066a] | 3397 | * Finds all degenerated lines within the tesselation structure.
|
---|
[7c14ec] | 3398 | *
|
---|
[57066a] | 3399 | * @return map of keys of degenerated line pairs, each line occurs twice
|
---|
[7c14ec] | 3400 | * in the list, once as key and once as value
|
---|
| 3401 | */
|
---|
[c15ca2] | 3402 | IndexToIndex * Tesselation::FindAllDegeneratedLines()
|
---|
[7c14ec] | 3403 | {
|
---|
[6613ec] | 3404 | Info FunctionInfo(__func__);
|
---|
| 3405 | UniqueLines AllLines;
|
---|
[c15ca2] | 3406 | IndexToIndex * DegeneratedLines = new IndexToIndex;
|
---|
[7c14ec] | 3407 |
|
---|
| 3408 | // sanity check
|
---|
| 3409 | if (LinesOnBoundary.empty()) {
|
---|
[6613ec] | 3410 | DoeLog(2) && (eLog() << Verbose(2) << "FindAllDegeneratedTriangles() was called without any tesselation structure.");
|
---|
[57066a] | 3411 | return DegeneratedLines;
|
---|
[7c14ec] | 3412 | }
|
---|
[57066a] | 3413 | LineMap::iterator LineRunner1;
|
---|
[6613ec] | 3414 | pair<UniqueLines::iterator, bool> tester;
|
---|
[7c14ec] | 3415 | for (LineRunner1 = LinesOnBoundary.begin(); LineRunner1 != LinesOnBoundary.end(); ++LineRunner1) {
|
---|
[6613ec] | 3416 | tester = AllLines.insert(LineRunner1->second);
|
---|
[856098] | 3417 | if (!tester.second) { // found degenerated line
|
---|
[6613ec] | 3418 | DegeneratedLines->insert(pair<int, int> (LineRunner1->second->Nr, (*tester.first)->Nr));
|
---|
| 3419 | DegeneratedLines->insert(pair<int, int> ((*tester.first)->Nr, LineRunner1->second->Nr));
|
---|
[57066a] | 3420 | }
|
---|
| 3421 | }
|
---|
| 3422 |
|
---|
| 3423 | AllLines.clear();
|
---|
| 3424 |
|
---|
[a67d19] | 3425 | DoLog(0) && (Log() << Verbose(0) << "FindAllDegeneratedLines() found " << DegeneratedLines->size() << " lines." << endl);
|
---|
[c15ca2] | 3426 | IndexToIndex::iterator it;
|
---|
[856098] | 3427 | for (it = DegeneratedLines->begin(); it != DegeneratedLines->end(); it++) {
|
---|
| 3428 | const LineMap::const_iterator Line1 = LinesOnBoundary.find((*it).first);
|
---|
| 3429 | const LineMap::const_iterator Line2 = LinesOnBoundary.find((*it).second);
|
---|
| 3430 | if (Line1 != LinesOnBoundary.end() && Line2 != LinesOnBoundary.end())
|
---|
[a67d19] | 3431 | DoLog(0) && (Log() << Verbose(0) << *Line1->second << " => " << *Line2->second << endl);
|
---|
[856098] | 3432 | else
|
---|
[6613ec] | 3433 | DoeLog(1) && (eLog() << Verbose(1) << "Either " << (*it).first << " or " << (*it).second << " are not in LinesOnBoundary!" << endl);
|
---|
[856098] | 3434 | }
|
---|
[57066a] | 3435 |
|
---|
| 3436 | return DegeneratedLines;
|
---|
| 3437 | }
|
---|
| 3438 |
|
---|
| 3439 | /**
|
---|
| 3440 | * Finds all degenerated triangles within the tesselation structure.
|
---|
| 3441 | *
|
---|
| 3442 | * @return map of keys of degenerated triangle pairs, each triangle occurs twice
|
---|
| 3443 | * in the list, once as key and once as value
|
---|
| 3444 | */
|
---|
[c15ca2] | 3445 | IndexToIndex * Tesselation::FindAllDegeneratedTriangles()
|
---|
[57066a] | 3446 | {
|
---|
[6613ec] | 3447 | Info FunctionInfo(__func__);
|
---|
[c15ca2] | 3448 | IndexToIndex * DegeneratedLines = FindAllDegeneratedLines();
|
---|
| 3449 | IndexToIndex * DegeneratedTriangles = new IndexToIndex;
|
---|
[57066a] | 3450 | TriangleMap::iterator TriangleRunner1, TriangleRunner2;
|
---|
| 3451 | LineMap::iterator Liner;
|
---|
| 3452 | class BoundaryLineSet *line1 = NULL, *line2 = NULL;
|
---|
| 3453 |
|
---|
[c15ca2] | 3454 | for (IndexToIndex::iterator LineRunner = DegeneratedLines->begin(); LineRunner != DegeneratedLines->end(); ++LineRunner) {
|
---|
[57066a] | 3455 | // run over both lines' triangles
|
---|
| 3456 | Liner = LinesOnBoundary.find(LineRunner->first);
|
---|
| 3457 | if (Liner != LinesOnBoundary.end())
|
---|
| 3458 | line1 = Liner->second;
|
---|
| 3459 | Liner = LinesOnBoundary.find(LineRunner->second);
|
---|
| 3460 | if (Liner != LinesOnBoundary.end())
|
---|
| 3461 | line2 = Liner->second;
|
---|
| 3462 | for (TriangleRunner1 = line1->triangles.begin(); TriangleRunner1 != line1->triangles.end(); ++TriangleRunner1) {
|
---|
| 3463 | for (TriangleRunner2 = line2->triangles.begin(); TriangleRunner2 != line2->triangles.end(); ++TriangleRunner2) {
|
---|
[6613ec] | 3464 | if ((TriangleRunner1->second != TriangleRunner2->second) && (TriangleRunner1->second->IsPresentTupel(TriangleRunner2->second))) {
|
---|
| 3465 | DegeneratedTriangles->insert(pair<int, int> (TriangleRunner1->second->Nr, TriangleRunner2->second->Nr));
|
---|
| 3466 | DegeneratedTriangles->insert(pair<int, int> (TriangleRunner2->second->Nr, TriangleRunner1->second->Nr));
|
---|
[7c14ec] | 3467 | }
|
---|
| 3468 | }
|
---|
| 3469 | }
|
---|
| 3470 | }
|
---|
[6613ec] | 3471 | delete (DegeneratedLines);
|
---|
[7c14ec] | 3472 |
|
---|
[a67d19] | 3473 | DoLog(0) && (Log() << Verbose(0) << "FindAllDegeneratedTriangles() found " << DegeneratedTriangles->size() << " triangles:" << endl);
|
---|
[b32dbb] | 3474 | for (IndexToIndex::iterator it = DegeneratedTriangles->begin(); it != DegeneratedTriangles->end(); it++)
|
---|
[a67d19] | 3475 | DoLog(0) && (Log() << Verbose(0) << (*it).first << " => " << (*it).second << endl);
|
---|
[7c14ec] | 3476 |
|
---|
| 3477 | return DegeneratedTriangles;
|
---|
| 3478 | }
|
---|
| 3479 |
|
---|
| 3480 | /**
|
---|
| 3481 | * Purges degenerated triangles from the tesselation structure if they are not
|
---|
| 3482 | * necessary to keep a single point within the structure.
|
---|
| 3483 | */
|
---|
| 3484 | void Tesselation::RemoveDegeneratedTriangles()
|
---|
| 3485 | {
|
---|
[6613ec] | 3486 | Info FunctionInfo(__func__);
|
---|
[c15ca2] | 3487 | IndexToIndex * DegeneratedTriangles = FindAllDegeneratedTriangles();
|
---|
[57066a] | 3488 | TriangleMap::iterator finder;
|
---|
| 3489 | BoundaryTriangleSet *triangle = NULL, *partnerTriangle = NULL;
|
---|
[6613ec] | 3490 | int count = 0;
|
---|
[7c14ec] | 3491 |
|
---|
[b32dbb] | 3492 | // iterate over all degenerated triangles
|
---|
| 3493 | for (IndexToIndex::iterator TriangleKeyRunner = DegeneratedTriangles->begin(); !DegeneratedTriangles->empty(); TriangleKeyRunner = DegeneratedTriangles->begin()) {
|
---|
| 3494 | DoLog(0) && (Log() << Verbose(0) << "Checking presence of triangles " << TriangleKeyRunner->first << " and " << TriangleKeyRunner->second << "." << endl);
|
---|
| 3495 | // both ways are stored in the map, only use one
|
---|
| 3496 | if (TriangleKeyRunner->first > TriangleKeyRunner->second)
|
---|
| 3497 | continue;
|
---|
| 3498 |
|
---|
| 3499 | // determine from the keys in the map the two _present_ triangles
|
---|
[57066a] | 3500 | finder = TrianglesOnBoundary.find(TriangleKeyRunner->first);
|
---|
| 3501 | if (finder != TrianglesOnBoundary.end())
|
---|
| 3502 | triangle = finder->second;
|
---|
| 3503 | else
|
---|
[b32dbb] | 3504 | continue;
|
---|
[57066a] | 3505 | finder = TrianglesOnBoundary.find(TriangleKeyRunner->second);
|
---|
| 3506 | if (finder != TrianglesOnBoundary.end())
|
---|
| 3507 | partnerTriangle = finder->second;
|
---|
| 3508 | else
|
---|
[b32dbb] | 3509 | continue;
|
---|
[7c14ec] | 3510 |
|
---|
[b32dbb] | 3511 | // determine which lines are shared by the two triangles
|
---|
[7c14ec] | 3512 | bool trianglesShareLine = false;
|
---|
| 3513 | for (int i = 0; i < 3; ++i)
|
---|
| 3514 | for (int j = 0; j < 3; ++j)
|
---|
| 3515 | trianglesShareLine = trianglesShareLine || triangle->lines[i] == partnerTriangle->lines[j];
|
---|
| 3516 |
|
---|
[6613ec] | 3517 | if (trianglesShareLine && (triangle->endpoints[1]->LinesCount > 2) && (triangle->endpoints[2]->LinesCount > 2) && (triangle->endpoints[0]->LinesCount > 2)) {
|
---|
[57066a] | 3518 | // check whether we have to fix lines
|
---|
| 3519 | BoundaryTriangleSet *Othertriangle = NULL;
|
---|
| 3520 | BoundaryTriangleSet *OtherpartnerTriangle = NULL;
|
---|
| 3521 | TriangleMap::iterator TriangleRunner;
|
---|
| 3522 | for (int i = 0; i < 3; ++i)
|
---|
| 3523 | for (int j = 0; j < 3; ++j)
|
---|
| 3524 | if (triangle->lines[i] != partnerTriangle->lines[j]) {
|
---|
| 3525 | // get the other two triangles
|
---|
| 3526 | for (TriangleRunner = triangle->lines[i]->triangles.begin(); TriangleRunner != triangle->lines[i]->triangles.end(); ++TriangleRunner)
|
---|
| 3527 | if (TriangleRunner->second != triangle) {
|
---|
| 3528 | Othertriangle = TriangleRunner->second;
|
---|
| 3529 | }
|
---|
| 3530 | for (TriangleRunner = partnerTriangle->lines[i]->triangles.begin(); TriangleRunner != partnerTriangle->lines[i]->triangles.end(); ++TriangleRunner)
|
---|
| 3531 | if (TriangleRunner->second != partnerTriangle) {
|
---|
| 3532 | OtherpartnerTriangle = TriangleRunner->second;
|
---|
| 3533 | }
|
---|
| 3534 | /// interchanges their lines so that triangle->lines[i] == partnerTriangle->lines[j]
|
---|
| 3535 | // the line of triangle receives the degenerated ones
|
---|
| 3536 | triangle->lines[i]->triangles.erase(Othertriangle->Nr);
|
---|
[6613ec] | 3537 | triangle->lines[i]->triangles.insert(TrianglePair(partnerTriangle->Nr, partnerTriangle));
|
---|
| 3538 | for (int k = 0; k < 3; k++)
|
---|
[57066a] | 3539 | if (triangle->lines[i] == Othertriangle->lines[k]) {
|
---|
| 3540 | Othertriangle->lines[k] = partnerTriangle->lines[j];
|
---|
| 3541 | break;
|
---|
| 3542 | }
|
---|
| 3543 | // the line of partnerTriangle receives the non-degenerated ones
|
---|
[6613ec] | 3544 | partnerTriangle->lines[j]->triangles.erase(partnerTriangle->Nr);
|
---|
| 3545 | partnerTriangle->lines[j]->triangles.insert(TrianglePair(Othertriangle->Nr, Othertriangle));
|
---|
[57066a] | 3546 | partnerTriangle->lines[j] = triangle->lines[i];
|
---|
| 3547 | }
|
---|
| 3548 |
|
---|
| 3549 | // erase the pair
|
---|
| 3550 | count += (int) DegeneratedTriangles->erase(triangle->Nr);
|
---|
[a67d19] | 3551 | DoLog(0) && (Log() << Verbose(0) << "RemoveDegeneratedTriangles() removes triangle " << *triangle << "." << endl);
|
---|
[7c14ec] | 3552 | RemoveTesselationTriangle(triangle);
|
---|
[57066a] | 3553 | count += (int) DegeneratedTriangles->erase(partnerTriangle->Nr);
|
---|
[a67d19] | 3554 | DoLog(0) && (Log() << Verbose(0) << "RemoveDegeneratedTriangles() removes triangle " << *partnerTriangle << "." << endl);
|
---|
[7c14ec] | 3555 | RemoveTesselationTriangle(partnerTriangle);
|
---|
| 3556 | } else {
|
---|
[a67d19] | 3557 | DoLog(0) && (Log() << Verbose(0) << "RemoveDegeneratedTriangles() does not remove triangle " << *triangle << " and its partner " << *partnerTriangle << " because it is essential for at" << " least one of the endpoints to be kept in the tesselation structure." << endl);
|
---|
[7c14ec] | 3558 | }
|
---|
| 3559 | }
|
---|
[6613ec] | 3560 | delete (DegeneratedTriangles);
|
---|
[6a7f78c] | 3561 | if (count > 0)
|
---|
| 3562 | LastTriangle = NULL;
|
---|
[57066a] | 3563 |
|
---|
[a67d19] | 3564 | DoLog(0) && (Log() << Verbose(0) << "RemoveDegeneratedTriangles() removed " << count << " triangles:" << endl);
|
---|
[7c14ec] | 3565 | }
|
---|
| 3566 |
|
---|
[57066a] | 3567 | /** Adds an outside Tesselpoint to the envelope via (two) degenerated triangles.
|
---|
| 3568 | * We look for the closest point on the boundary, we look through its connected boundary lines and
|
---|
| 3569 | * seek the one with the minimum angle between its center point and the new point and this base line.
|
---|
| 3570 | * We open up the line by adding a degenerated triangle, whose other side closes the base line again.
|
---|
| 3571 | * \param *out output stream for debugging
|
---|
| 3572 | * \param *point point to add
|
---|
| 3573 | * \param *LC Linked Cell structure to find nearest point
|
---|
[ab1932] | 3574 | */
|
---|
[e138de] | 3575 | void Tesselation::AddBoundaryPointByDegeneratedTriangle(class TesselPoint *point, LinkedCell *LC)
|
---|
[ab1932] | 3576 | {
|
---|
[6613ec] | 3577 | Info FunctionInfo(__func__);
|
---|
[57066a] | 3578 | // find nearest boundary point
|
---|
| 3579 | class TesselPoint *BackupPoint = NULL;
|
---|
[d74077] | 3580 | class TesselPoint *NearestPoint = FindClosestTesselPoint(point->getPosition(), BackupPoint, LC);
|
---|
[57066a] | 3581 | class BoundaryPointSet *NearestBoundaryPoint = NULL;
|
---|
| 3582 | PointMap::iterator PointRunner;
|
---|
| 3583 |
|
---|
| 3584 | if (NearestPoint == point)
|
---|
| 3585 | NearestPoint = BackupPoint;
|
---|
| 3586 | PointRunner = PointsOnBoundary.find(NearestPoint->nr);
|
---|
| 3587 | if (PointRunner != PointsOnBoundary.end()) {
|
---|
| 3588 | NearestBoundaryPoint = PointRunner->second;
|
---|
| 3589 | } else {
|
---|
[6613ec] | 3590 | DoeLog(1) && (eLog() << Verbose(1) << "I cannot find the boundary point." << endl);
|
---|
[57066a] | 3591 | return;
|
---|
| 3592 | }
|
---|
[68f03d] | 3593 | DoLog(0) && (Log() << Verbose(0) << "Nearest point on boundary is " << NearestPoint->getName() << "." << endl);
|
---|
[57066a] | 3594 |
|
---|
| 3595 | // go through its lines and find the best one to split
|
---|
| 3596 | Vector CenterToPoint;
|
---|
| 3597 | Vector BaseLine;
|
---|
| 3598 | double angle, BestAngle = 0.;
|
---|
| 3599 | class BoundaryLineSet *BestLine = NULL;
|
---|
| 3600 | for (LineMap::iterator Runner = NearestBoundaryPoint->lines.begin(); Runner != NearestBoundaryPoint->lines.end(); Runner++) {
|
---|
[d74077] | 3601 | BaseLine = (Runner->second->endpoints[0]->node->getPosition()) -
|
---|
| 3602 | (Runner->second->endpoints[1]->node->getPosition());
|
---|
| 3603 | CenterToPoint = 0.5 * ((Runner->second->endpoints[0]->node->getPosition()) +
|
---|
| 3604 | (Runner->second->endpoints[1]->node->getPosition()));
|
---|
| 3605 | CenterToPoint -= (point->getPosition());
|
---|
[273382] | 3606 | angle = CenterToPoint.Angle(BaseLine);
|
---|
[57066a] | 3607 | if (fabs(angle - M_PI/2.) < fabs(BestAngle - M_PI/2.)) {
|
---|
| 3608 | BestAngle = angle;
|
---|
| 3609 | BestLine = Runner->second;
|
---|
| 3610 | }
|
---|
[ab1932] | 3611 | }
|
---|
| 3612 |
|
---|
[57066a] | 3613 | // remove one triangle from the chosen line
|
---|
| 3614 | class BoundaryTriangleSet *TempTriangle = (BestLine->triangles.begin())->second;
|
---|
| 3615 | BestLine->triangles.erase(TempTriangle->Nr);
|
---|
| 3616 | int nr = -1;
|
---|
[6613ec] | 3617 | for (int i = 0; i < 3; i++) {
|
---|
[57066a] | 3618 | if (TempTriangle->lines[i] == BestLine) {
|
---|
| 3619 | nr = i;
|
---|
| 3620 | break;
|
---|
| 3621 | }
|
---|
| 3622 | }
|
---|
[ab1932] | 3623 |
|
---|
[57066a] | 3624 | // create new triangle to connect point (connects automatically with the missing spot of the chosen line)
|
---|
[a67d19] | 3625 | DoLog(2) && (Log() << Verbose(2) << "Adding new triangle points." << endl);
|
---|
[57066a] | 3626 | AddTesselationPoint((BestLine->endpoints[0]->node), 0);
|
---|
| 3627 | AddTesselationPoint((BestLine->endpoints[1]->node), 1);
|
---|
| 3628 | AddTesselationPoint(point, 2);
|
---|
[a67d19] | 3629 | DoLog(2) && (Log() << Verbose(2) << "Adding new triangle lines." << endl);
|
---|
[f07f86d] | 3630 | AddTesselationLine(NULL, NULL, TPS[0], TPS[1], 0);
|
---|
| 3631 | AddTesselationLine(NULL, NULL, TPS[0], TPS[2], 1);
|
---|
| 3632 | AddTesselationLine(NULL, NULL, TPS[1], TPS[2], 2);
|
---|
[57066a] | 3633 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
| 3634 | BTS->GetNormalVector(TempTriangle->NormalVector);
|
---|
| 3635 | BTS->NormalVector.Scale(-1.);
|
---|
[a67d19] | 3636 | DoLog(1) && (Log() << Verbose(1) << "INFO: NormalVector of new triangle is " << BTS->NormalVector << "." << endl);
|
---|
[57066a] | 3637 | AddTesselationTriangle();
|
---|
| 3638 |
|
---|
| 3639 | // create other side of this triangle and close both new sides of the first created triangle
|
---|
[a67d19] | 3640 | DoLog(2) && (Log() << Verbose(2) << "Adding new triangle points." << endl);
|
---|
[57066a] | 3641 | AddTesselationPoint((BestLine->endpoints[0]->node), 0);
|
---|
| 3642 | AddTesselationPoint((BestLine->endpoints[1]->node), 1);
|
---|
| 3643 | AddTesselationPoint(point, 2);
|
---|
[a67d19] | 3644 | DoLog(2) && (Log() << Verbose(2) << "Adding new triangle lines." << endl);
|
---|
[f07f86d] | 3645 | AddTesselationLine(NULL, NULL, TPS[0], TPS[1], 0);
|
---|
| 3646 | AddTesselationLine(NULL, NULL, TPS[0], TPS[2], 1);
|
---|
| 3647 | AddTesselationLine(NULL, NULL, TPS[1], TPS[2], 2);
|
---|
[57066a] | 3648 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
| 3649 | BTS->GetNormalVector(TempTriangle->NormalVector);
|
---|
[a67d19] | 3650 | DoLog(1) && (Log() << Verbose(1) << "INFO: NormalVector of other new triangle is " << BTS->NormalVector << "." << endl);
|
---|
[57066a] | 3651 | AddTesselationTriangle();
|
---|
| 3652 |
|
---|
| 3653 | // add removed triangle to the last open line of the second triangle
|
---|
[6613ec] | 3654 | for (int i = 0; i < 3; i++) { // look for the same line as BestLine (only it's its degenerated companion)
|
---|
[57066a] | 3655 | if ((BTS->lines[i]->ContainsBoundaryPoint(BestLine->endpoints[0])) && (BTS->lines[i]->ContainsBoundaryPoint(BestLine->endpoints[1]))) {
|
---|
[6613ec] | 3656 | if (BestLine == BTS->lines[i]) {
|
---|
| 3657 | DoeLog(0) && (eLog() << Verbose(0) << "BestLine is same as found line, something's wrong here!" << endl);
|
---|
[f67b6e] | 3658 | performCriticalExit();
|
---|
[57066a] | 3659 | }
|
---|
[6613ec] | 3660 | BTS->lines[i]->triangles.insert(pair<int, class BoundaryTriangleSet *> (TempTriangle->Nr, TempTriangle));
|
---|
[57066a] | 3661 | TempTriangle->lines[nr] = BTS->lines[i];
|
---|
| 3662 | break;
|
---|
| 3663 | }
|
---|
| 3664 | }
|
---|
[6613ec] | 3665 | }
|
---|
| 3666 | ;
|
---|
[57066a] | 3667 |
|
---|
| 3668 | /** Writes the envelope to file.
|
---|
| 3669 | * \param *out otuput stream for debugging
|
---|
| 3670 | * \param *filename basename of output file
|
---|
| 3671 | * \param *cloud PointCloud structure with all nodes
|
---|
| 3672 | */
|
---|
[e138de] | 3673 | void Tesselation::Output(const char *filename, const PointCloud * const cloud)
|
---|
[57066a] | 3674 | {
|
---|
[6613ec] | 3675 | Info FunctionInfo(__func__);
|
---|
[57066a] | 3676 | ofstream *tempstream = NULL;
|
---|
| 3677 | string NameofTempFile;
|
---|
[68f03d] | 3678 | string NumberName;
|
---|
[57066a] | 3679 |
|
---|
| 3680 | if (LastTriangle != NULL) {
|
---|
[68f03d] | 3681 | stringstream sstr;
|
---|
[8f215d] | 3682 | sstr << "-"<< TrianglesOnBoundary.size() << "-" << LastTriangle->getEndpointName(0) << "_" << LastTriangle->getEndpointName(1) << "_" << LastTriangle->getEndpointName(2);
|
---|
[68f03d] | 3683 | NumberName = sstr.str();
|
---|
[57066a] | 3684 | if (DoTecplotOutput) {
|
---|
| 3685 | string NameofTempFile(filename);
|
---|
| 3686 | NameofTempFile.append(NumberName);
|
---|
[6613ec] | 3687 | for (size_t npos = NameofTempFile.find_first_of(' '); npos != string::npos; npos = NameofTempFile.find(' ', npos))
|
---|
| 3688 | NameofTempFile.erase(npos, 1);
|
---|
[57066a] | 3689 | NameofTempFile.append(TecplotSuffix);
|
---|
[a67d19] | 3690 | DoLog(0) && (Log() << Verbose(0) << "Writing temporary non convex hull to file " << NameofTempFile << ".\n");
|
---|
[57066a] | 3691 | tempstream = new ofstream(NameofTempFile.c_str(), ios::trunc);
|
---|
[e138de] | 3692 | WriteTecplotFile(tempstream, this, cloud, TriangleFilesWritten);
|
---|
[57066a] | 3693 | tempstream->close();
|
---|
| 3694 | tempstream->flush();
|
---|
[6613ec] | 3695 | delete (tempstream);
|
---|
[57066a] | 3696 | }
|
---|
| 3697 |
|
---|
| 3698 | if (DoRaster3DOutput) {
|
---|
| 3699 | string NameofTempFile(filename);
|
---|
| 3700 | NameofTempFile.append(NumberName);
|
---|
[6613ec] | 3701 | for (size_t npos = NameofTempFile.find_first_of(' '); npos != string::npos; npos = NameofTempFile.find(' ', npos))
|
---|
| 3702 | NameofTempFile.erase(npos, 1);
|
---|
[57066a] | 3703 | NameofTempFile.append(Raster3DSuffix);
|
---|
[a67d19] | 3704 | DoLog(0) && (Log() << Verbose(0) << "Writing temporary non convex hull to file " << NameofTempFile << ".\n");
|
---|
[57066a] | 3705 | tempstream = new ofstream(NameofTempFile.c_str(), ios::trunc);
|
---|
[e138de] | 3706 | WriteRaster3dFile(tempstream, this, cloud);
|
---|
| 3707 | IncludeSphereinRaster3D(tempstream, this, cloud);
|
---|
[57066a] | 3708 | tempstream->close();
|
---|
| 3709 | tempstream->flush();
|
---|
[6613ec] | 3710 | delete (tempstream);
|
---|
[57066a] | 3711 | }
|
---|
| 3712 | }
|
---|
| 3713 | if (DoTecplotOutput || DoRaster3DOutput)
|
---|
| 3714 | TriangleFilesWritten++;
|
---|
[6613ec] | 3715 | }
|
---|
| 3716 | ;
|
---|
[262bae] | 3717 |
|
---|
[6613ec] | 3718 | struct BoundaryPolygonSetCompare
|
---|
| 3719 | {
|
---|
| 3720 | bool operator()(const BoundaryPolygonSet * s1, const BoundaryPolygonSet * s2) const
|
---|
| 3721 | {
|
---|
[856098] | 3722 | if (s1->endpoints.size() < s2->endpoints.size())
|
---|
| 3723 | return true;
|
---|
| 3724 | else if (s1->endpoints.size() > s2->endpoints.size())
|
---|
| 3725 | return false;
|
---|
| 3726 | else { // equality of number of endpoints
|
---|
| 3727 | PointSet::const_iterator Walker1 = s1->endpoints.begin();
|
---|
| 3728 | PointSet::const_iterator Walker2 = s2->endpoints.begin();
|
---|
| 3729 | while ((Walker1 != s1->endpoints.end()) || (Walker2 != s2->endpoints.end())) {
|
---|
| 3730 | if ((*Walker1)->Nr < (*Walker2)->Nr)
|
---|
| 3731 | return true;
|
---|
| 3732 | else if ((*Walker1)->Nr > (*Walker2)->Nr)
|
---|
| 3733 | return false;
|
---|
| 3734 | Walker1++;
|
---|
| 3735 | Walker2++;
|
---|
| 3736 | }
|
---|
| 3737 | return false;
|
---|
| 3738 | }
|
---|
| 3739 | }
|
---|
| 3740 | };
|
---|
| 3741 |
|
---|
| 3742 | #define UniquePolygonSet set < BoundaryPolygonSet *, BoundaryPolygonSetCompare>
|
---|
| 3743 |
|
---|
[262bae] | 3744 | /** Finds all degenerated polygons and calls ReTesselateDegeneratedPolygon()/
|
---|
| 3745 | * \return number of polygons found
|
---|
| 3746 | */
|
---|
| 3747 | int Tesselation::CorrectAllDegeneratedPolygons()
|
---|
| 3748 | {
|
---|
| 3749 | Info FunctionInfo(__func__);
|
---|
[fad93c] | 3750 | /// 2. Go through all BoundaryPointSet's, check their triangles' NormalVector
|
---|
[c15ca2] | 3751 | IndexToIndex *DegeneratedTriangles = FindAllDegeneratedTriangles();
|
---|
[6613ec] | 3752 | set<BoundaryPointSet *> EndpointCandidateList;
|
---|
| 3753 | pair<set<BoundaryPointSet *>::iterator, bool> InsertionTester;
|
---|
| 3754 | pair<map<int, Vector *>::iterator, bool> TriangleInsertionTester;
|
---|
[fad93c] | 3755 | for (PointMap::const_iterator Runner = PointsOnBoundary.begin(); Runner != PointsOnBoundary.end(); Runner++) {
|
---|
[a67d19] | 3756 | DoLog(0) && (Log() << Verbose(0) << "Current point is " << *Runner->second << "." << endl);
|
---|
[6613ec] | 3757 | map<int, Vector *> TriangleVectors;
|
---|
[fad93c] | 3758 | // gather all NormalVectors
|
---|
[a67d19] | 3759 | DoLog(1) && (Log() << Verbose(1) << "Gathering triangles ..." << endl);
|
---|
[fad93c] | 3760 | for (LineMap::const_iterator LineRunner = (Runner->second)->lines.begin(); LineRunner != (Runner->second)->lines.end(); LineRunner++)
|
---|
| 3761 | for (TriangleMap::const_iterator TriangleRunner = (LineRunner->second)->triangles.begin(); TriangleRunner != (LineRunner->second)->triangles.end(); TriangleRunner++) {
|
---|
[b998c3] | 3762 | if (DegeneratedTriangles->find(TriangleRunner->second->Nr) == DegeneratedTriangles->end()) {
|
---|
[6613ec] | 3763 | TriangleInsertionTester = TriangleVectors.insert(pair<int, Vector *> ((TriangleRunner->second)->Nr, &((TriangleRunner->second)->NormalVector)));
|
---|
[b998c3] | 3764 | if (TriangleInsertionTester.second)
|
---|
[a67d19] | 3765 | DoLog(1) && (Log() << Verbose(1) << " Adding triangle " << *(TriangleRunner->second) << " to triangles to check-list." << endl);
|
---|
[b998c3] | 3766 | } else {
|
---|
[a67d19] | 3767 | DoLog(1) && (Log() << Verbose(1) << " NOT adding triangle " << *(TriangleRunner->second) << " as it's a simply degenerated one." << endl);
|
---|
[b998c3] | 3768 | }
|
---|
[fad93c] | 3769 | }
|
---|
| 3770 | // check whether there are two that are parallel
|
---|
[a67d19] | 3771 | DoLog(1) && (Log() << Verbose(1) << "Finding two parallel triangles ..." << endl);
|
---|
[6613ec] | 3772 | for (map<int, Vector *>::iterator VectorWalker = TriangleVectors.begin(); VectorWalker != TriangleVectors.end(); VectorWalker++)
|
---|
| 3773 | for (map<int, Vector *>::iterator VectorRunner = VectorWalker; VectorRunner != TriangleVectors.end(); VectorRunner++)
|
---|
[fad93c] | 3774 | if (VectorWalker != VectorRunner) { // skip equals
|
---|
[8cbb97] | 3775 | const double SCP = VectorWalker->second->ScalarProduct(*VectorRunner->second); // ScalarProduct should result in -1. for degenerated triangles
|
---|
[a67d19] | 3776 | DoLog(1) && (Log() << Verbose(1) << "Checking " << *VectorWalker->second << " against " << *VectorRunner->second << ": " << SCP << endl);
|
---|
[fad93c] | 3777 | if (fabs(SCP + 1.) < ParallelEpsilon) {
|
---|
| 3778 | InsertionTester = EndpointCandidateList.insert((Runner->second));
|
---|
| 3779 | if (InsertionTester.second)
|
---|
[a67d19] | 3780 | DoLog(0) && (Log() << Verbose(0) << " Adding " << *Runner->second << " to endpoint candidate list." << endl);
|
---|
[fad93c] | 3781 | // and break out of both loops
|
---|
| 3782 | VectorWalker = TriangleVectors.end();
|
---|
| 3783 | VectorRunner = TriangleVectors.end();
|
---|
| 3784 | break;
|
---|
| 3785 | }
|
---|
| 3786 | }
|
---|
| 3787 | }
|
---|
[9d4c20] | 3788 | delete DegeneratedTriangles;
|
---|
[856098] | 3789 |
|
---|
[fad93c] | 3790 | /// 3. Find connected endpoint candidates and put them into a polygon
|
---|
| 3791 | UniquePolygonSet ListofDegeneratedPolygons;
|
---|
| 3792 | BoundaryPointSet *Walker = NULL;
|
---|
| 3793 | BoundaryPointSet *OtherWalker = NULL;
|
---|
| 3794 | BoundaryPolygonSet *Current = NULL;
|
---|
[6613ec] | 3795 | stack<BoundaryPointSet*> ToCheckConnecteds;
|
---|
[fad93c] | 3796 | while (!EndpointCandidateList.empty()) {
|
---|
| 3797 | Walker = *(EndpointCandidateList.begin());
|
---|
[6613ec] | 3798 | if (Current == NULL) { // create a new polygon with current candidate
|
---|
[a67d19] | 3799 | DoLog(0) && (Log() << Verbose(0) << "Starting new polygon set at point " << *Walker << endl);
|
---|
[fad93c] | 3800 | Current = new BoundaryPolygonSet;
|
---|
| 3801 | Current->endpoints.insert(Walker);
|
---|
| 3802 | EndpointCandidateList.erase(Walker);
|
---|
| 3803 | ToCheckConnecteds.push(Walker);
|
---|
[856098] | 3804 | }
|
---|
[262bae] | 3805 |
|
---|
[fad93c] | 3806 | // go through to-check stack
|
---|
| 3807 | while (!ToCheckConnecteds.empty()) {
|
---|
| 3808 | Walker = ToCheckConnecteds.top(); // fetch ...
|
---|
| 3809 | ToCheckConnecteds.pop(); // ... and remove
|
---|
| 3810 | for (LineMap::const_iterator LineWalker = Walker->lines.begin(); LineWalker != Walker->lines.end(); LineWalker++) {
|
---|
| 3811 | OtherWalker = (LineWalker->second)->GetOtherEndpoint(Walker);
|
---|
[a67d19] | 3812 | DoLog(1) && (Log() << Verbose(1) << "Checking " << *OtherWalker << endl);
|
---|
[6613ec] | 3813 | set<BoundaryPointSet *>::iterator Finder = EndpointCandidateList.find(OtherWalker);
|
---|
| 3814 | if (Finder != EndpointCandidateList.end()) { // found a connected partner
|
---|
[a67d19] | 3815 | DoLog(1) && (Log() << Verbose(1) << " Adding to polygon." << endl);
|
---|
[fad93c] | 3816 | Current->endpoints.insert(OtherWalker);
|
---|
[6613ec] | 3817 | EndpointCandidateList.erase(Finder); // remove from candidates
|
---|
| 3818 | ToCheckConnecteds.push(OtherWalker); // but check its partners too
|
---|
[856098] | 3819 | } else {
|
---|
[a67d19] | 3820 | DoLog(1) && (Log() << Verbose(1) << " is not connected to " << *Walker << endl);
|
---|
[856098] | 3821 | }
|
---|
| 3822 | }
|
---|
| 3823 | }
|
---|
[262bae] | 3824 |
|
---|
[a67d19] | 3825 | DoLog(0) && (Log() << Verbose(0) << "Final polygon is " << *Current << endl);
|
---|
[fad93c] | 3826 | ListofDegeneratedPolygons.insert(Current);
|
---|
| 3827 | Current = NULL;
|
---|
[262bae] | 3828 | }
|
---|
| 3829 |
|
---|
[fad93c] | 3830 | const int counter = ListofDegeneratedPolygons.size();
|
---|
[262bae] | 3831 |
|
---|
[a67d19] | 3832 | DoLog(0) && (Log() << Verbose(0) << "The following " << counter << " degenerated polygons have been found: " << endl);
|
---|
[fad93c] | 3833 | for (UniquePolygonSet::iterator PolygonRunner = ListofDegeneratedPolygons.begin(); PolygonRunner != ListofDegeneratedPolygons.end(); PolygonRunner++)
|
---|
[a67d19] | 3834 | DoLog(0) && (Log() << Verbose(0) << " " << **PolygonRunner << endl);
|
---|
[856098] | 3835 |
|
---|
[262bae] | 3836 | /// 4. Go through all these degenerated polygons
|
---|
[fad93c] | 3837 | for (UniquePolygonSet::iterator PolygonRunner = ListofDegeneratedPolygons.begin(); PolygonRunner != ListofDegeneratedPolygons.end(); PolygonRunner++) {
|
---|
[6613ec] | 3838 | stack<int> TriangleNrs;
|
---|
[856098] | 3839 | Vector NormalVector;
|
---|
[262bae] | 3840 | /// 4a. Gather all triangles of this polygon
|
---|
[856098] | 3841 | TriangleSet *T = (*PolygonRunner)->GetAllContainedTrianglesFromEndpoints();
|
---|
[262bae] | 3842 |
|
---|
[125b3c] | 3843 | // check whether number is bigger than 2, otherwise it's just a simply degenerated one and nothing to do.
|
---|
[b998c3] | 3844 | if (T->size() == 2) {
|
---|
[a67d19] | 3845 | DoLog(1) && (Log() << Verbose(1) << " Skipping degenerated polygon, is just a (already simply degenerated) triangle." << endl);
|
---|
[6613ec] | 3846 | delete (T);
|
---|
[b998c3] | 3847 | continue;
|
---|
| 3848 | }
|
---|
| 3849 |
|
---|
[125b3c] | 3850 | // check whether number is even
|
---|
| 3851 | // If this case occurs, we have to think about it!
|
---|
| 3852 | // The Problem is probably due to two degenerated polygons being connected by a bridging, non-degenerated polygon, as somehow one node has
|
---|
| 3853 | // connections to either polygon ...
|
---|
| 3854 | if (T->size() % 2 != 0) {
|
---|
[6613ec] | 3855 | DoeLog(0) && (eLog() << Verbose(0) << " degenerated polygon contains an odd number of triangles, probably contains bridging non-degenerated ones, too!" << endl);
|
---|
[125b3c] | 3856 | performCriticalExit();
|
---|
| 3857 | }
|
---|
[6613ec] | 3858 | TriangleSet::iterator TriangleWalker = T->begin(); // is the inner iterator
|
---|
[262bae] | 3859 | /// 4a. Get NormalVector for one side (this is "front")
|
---|
[273382] | 3860 | NormalVector = (*TriangleWalker)->NormalVector;
|
---|
[a67d19] | 3861 | DoLog(1) && (Log() << Verbose(1) << "\"front\" defining triangle is " << **TriangleWalker << " and Normal vector of \"front\" side is " << NormalVector << endl);
|
---|
[856098] | 3862 | TriangleWalker++;
|
---|
| 3863 | TriangleSet::iterator TriangleSprinter = TriangleWalker; // is the inner advanced iterator
|
---|
[262bae] | 3864 | /// 4b. Remove all triangles whose NormalVector is in opposite direction (i.e. "back")
|
---|
[856098] | 3865 | BoundaryTriangleSet *triangle = NULL;
|
---|
| 3866 | while (TriangleSprinter != T->end()) {
|
---|
| 3867 | TriangleWalker = TriangleSprinter;
|
---|
| 3868 | triangle = *TriangleWalker;
|
---|
| 3869 | TriangleSprinter++;
|
---|
[a67d19] | 3870 | DoLog(1) && (Log() << Verbose(1) << "Current triangle to test for removal: " << *triangle << endl);
|
---|
[273382] | 3871 | if (triangle->NormalVector.ScalarProduct(NormalVector) < 0) { // if from other side, then delete and remove from list
|
---|
[a67d19] | 3872 | DoLog(1) && (Log() << Verbose(1) << " Removing ... " << endl);
|
---|
[856098] | 3873 | TriangleNrs.push(triangle->Nr);
|
---|
[262bae] | 3874 | T->erase(TriangleWalker);
|
---|
[856098] | 3875 | RemoveTesselationTriangle(triangle);
|
---|
| 3876 | } else
|
---|
[a67d19] | 3877 | DoLog(1) && (Log() << Verbose(1) << " Keeping ... " << endl);
|
---|
[262bae] | 3878 | }
|
---|
| 3879 | /// 4c. Copy all "front" triangles but with inverse NormalVector
|
---|
| 3880 | TriangleWalker = T->begin();
|
---|
[6613ec] | 3881 | while (TriangleWalker != T->end()) { // go through all front triangles
|
---|
[a67d19] | 3882 | DoLog(1) && (Log() << Verbose(1) << " Re-creating triangle " << **TriangleWalker << " with NormalVector " << (*TriangleWalker)->NormalVector << endl);
|
---|
[856098] | 3883 | for (int i = 0; i < 3; i++)
|
---|
| 3884 | AddTesselationPoint((*TriangleWalker)->endpoints[i]->node, i);
|
---|
[f07f86d] | 3885 | AddTesselationLine(NULL, NULL, TPS[0], TPS[1], 0);
|
---|
| 3886 | AddTesselationLine(NULL, NULL, TPS[0], TPS[2], 1);
|
---|
| 3887 | AddTesselationLine(NULL, NULL, TPS[1], TPS[2], 2);
|
---|
[fad93c] | 3888 | if (TriangleNrs.empty())
|
---|
[6613ec] | 3889 | DoeLog(0) && (eLog() << Verbose(0) << "No more free triangle numbers!" << endl);
|
---|
[856098] | 3890 | BTS = new BoundaryTriangleSet(BLS, TriangleNrs.top()); // copy triangle ...
|
---|
| 3891 | AddTesselationTriangle(); // ... and add
|
---|
| 3892 | TriangleNrs.pop();
|
---|
[273382] | 3893 | BTS->NormalVector = -1 * (*TriangleWalker)->NormalVector;
|
---|
[262bae] | 3894 | TriangleWalker++;
|
---|
| 3895 | }
|
---|
[856098] | 3896 | if (!TriangleNrs.empty()) {
|
---|
[6613ec] | 3897 | DoeLog(0) && (eLog() << Verbose(0) << "There have been less triangles created than removed!" << endl);
|
---|
[856098] | 3898 | }
|
---|
[6613ec] | 3899 | delete (T); // remove the triangleset
|
---|
[262bae] | 3900 | }
|
---|
[c15ca2] | 3901 | IndexToIndex * SimplyDegeneratedTriangles = FindAllDegeneratedTriangles();
|
---|
[a67d19] | 3902 | DoLog(0) && (Log() << Verbose(0) << "Final list of simply degenerated triangles found, containing " << SimplyDegeneratedTriangles->size() << " triangles:" << endl);
|
---|
[c15ca2] | 3903 | IndexToIndex::iterator it;
|
---|
[856098] | 3904 | for (it = SimplyDegeneratedTriangles->begin(); it != SimplyDegeneratedTriangles->end(); it++)
|
---|
[a67d19] | 3905 | DoLog(0) && (Log() << Verbose(0) << (*it).first << " => " << (*it).second << endl);
|
---|
[6613ec] | 3906 | delete (SimplyDegeneratedTriangles);
|
---|
[262bae] | 3907 | /// 5. exit
|
---|
[856098] | 3908 | UniquePolygonSet::iterator PolygonRunner;
|
---|
[fad93c] | 3909 | while (!ListofDegeneratedPolygons.empty()) {
|
---|
| 3910 | PolygonRunner = ListofDegeneratedPolygons.begin();
|
---|
[6613ec] | 3911 | delete (*PolygonRunner);
|
---|
[fad93c] | 3912 | ListofDegeneratedPolygons.erase(PolygonRunner);
|
---|
[262bae] | 3913 | }
|
---|
| 3914 |
|
---|
| 3915 | return counter;
|
---|
[6613ec] | 3916 | }
|
---|
| 3917 | ;
|
---|