| [5d30c1] | 1 | //
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 | 2 | // block.h
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 | 3 | //
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 | 4 | // Copyright (C) 1996 Limit Point Systems, Inc.
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 | 5 | //
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 | 6 | // Author: Curtis Janssen <cljanss@limitpt.com>
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 | 7 | // Maintainer: LPS
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 | 8 | //
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 | 9 | // This file is part of the SC Toolkit.
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 | 10 | //
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 | 11 | // The SC Toolkit is free software; you can redistribute it and/or modify
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 | 12 | // it under the terms of the GNU Library General Public License as published by
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 | 13 | // the Free Software Foundation; either version 2, or (at your option)
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 | 14 | // any later version.
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 | 15 | //
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 | 16 | // The SC Toolkit is distributed in the hope that it will be useful,
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 | 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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 | 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 | 19 | // GNU Library General Public License for more details.
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 | 20 | //
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 | 21 | // You should have received a copy of the GNU Library General Public License
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 | 22 | // along with the SC Toolkit; see the file COPYING.LIB.  If not, write to
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 | 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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 | 24 | //
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 | 25 | // The U.S. Government is granted a limited license as per AL 91-7.
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 | 26 | //
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 | 27 | 
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 | 28 | #ifndef _math_scmat_block_h
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 | 29 | #define _math_scmat_block_h
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 | 30 | 
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 | 31 | #ifdef __GNUC__
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 | 32 | #pragma interface
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 | 33 | #endif
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 | 34 | 
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 | 35 | #include <util/state/state.h>
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 | 36 | 
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 | 37 | namespace sc {
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 | 38 | 
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 | 39 | class SCElementOp;
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 | 40 | class SCElementOp2;
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 | 41 | class SCElementOp3;
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 | 42 | 
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 | 43 | /** SCMatrixBlock is the base clase for all types of blocks
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 | 44 |     that comprise matrices and vectors. */
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 | 45 | class SCMatrixBlock: public SavableState {
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 | 46 |   public:
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 | 47 |     int blocki, blockj;
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 | 48 |   public:
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 | 49 |     SCMatrixBlock();
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 | 50 |     SCMatrixBlock(StateIn&s);
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 | 51 |     virtual ~SCMatrixBlock();
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 | 52 |     void save_data_state(StateOut&s);
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 | 53 | 
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 | 54 |     /** Return of copy of this.  A runtime error will be generated
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 | 55 |         for blocks that cannot do a deepcopy.  These routines are only used
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 | 56 |         internally in the matrix library. */
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 | 57 |     virtual SCMatrixBlock *deepcopy() const;
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 | 58 | 
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 | 59 |     /** Return a pointer to the block's data and the number of elements
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 | 60 |         in the block.  Some blocks cannot provide this information and
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 | 61 |         a runtime error will be generated if these members are called.
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 | 62 |         These routines are only used internally in the matrix library. */
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 | 63 |     virtual double *dat();
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 | 64 |     virtual int ndat() const;
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 | 65 | 
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 | 66 |     // These routines are obsolete.
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 | 67 |     virtual void process(SCElementOp*) = 0;
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 | 68 |     virtual void process(SCElementOp2*, SCMatrixBlock*) = 0;
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 | 69 |     virtual void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*) = 0;
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 | 70 | };
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 | 71 | 
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 | 72 | 
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 | 73 | class SCMatrixBlockListLink {
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 | 74 |   private:
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 | 75 |     void operator = (const SCMatrixBlockListLink&) {}  // disallowed
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 | 76 |     SCMatrixBlock* _block;
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 | 77 |     SCMatrixBlockListLink* _next;
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 | 78 |   public:
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 | 79 |     SCMatrixBlockListLink(SCMatrixBlock*, SCMatrixBlockListLink* = 0);
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 | 80 |     ~SCMatrixBlockListLink();
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 | 81 |     void block(SCMatrixBlock*);
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 | 82 |     void next(SCMatrixBlockListLink* link) { _next = link; }
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 | 83 |     SCMatrixBlock* block() { return _block; }
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 | 84 |     SCMatrixBlockListLink* next() { return _next; }
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 | 85 | };
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 | 86 | 
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 | 87 | class SCMatrixBlockListIter {
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 | 88 |   private:
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 | 89 |     SCMatrixBlockListLink* link;
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 | 90 |   public:
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 | 91 |     SCMatrixBlockListIter(): link(0) {}
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 | 92 |     SCMatrixBlockListIter(SCMatrixBlockListLink*l): link(l) {}
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 | 93 |     int operator !=(const SCMatrixBlockListIter p) const {
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 | 94 |         return link != p.link;
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 | 95 |       }
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 | 96 |     void operator ++() { link = link->next(); }
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 | 97 |     void operator ++(int) { link = link->next(); }
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 | 98 |     SCMatrixBlock* block() const { return link->block(); }
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 | 99 | };
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 | 100 | 
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 | 101 | class SCMatrixBlockList: public SavableState {
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 | 102 |   private:
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 | 103 |     SCMatrixBlockListLink* _begin;
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 | 104 |   public:
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 | 105 |     SCMatrixBlockList();
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 | 106 |     SCMatrixBlockList(StateIn&);
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 | 107 |     ~SCMatrixBlockList();
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 | 108 |     void save_data_state(StateOut&);
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 | 109 |     void insert(SCMatrixBlock*);
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 | 110 |     void append(SCMatrixBlock*);
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 | 111 |     SCMatrixBlockListIter begin() { return _begin; }
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 | 112 |     SCMatrixBlockListIter end() { return 0; }
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 | 113 |     SCMatrixBlockList *deepcopy();
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 | 114 | };
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 | 115 | 
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 | 116 | 
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 | 117 | /** The SCVectorSimpleBlock describes a piece of a
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 | 118 | vector.  The following bit of code illustrates the data layout:
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 | 119 | fill(double *vector, SCVectorSimpleBlock &b)
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 | 120 | {
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 | 121 |   int i,offset=0;
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 | 122 |   for (i=b.istart; i<b.iend; i++,offset++) {
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 | 123 |       vector[i] = b.data[offset];
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 | 124 |   }
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 | 125 | }
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 | 126 | */
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 | 127 | class SCVectorSimpleBlock: public SCMatrixBlock {
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 | 128 |   public:
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 | 129 |     SCVectorSimpleBlock(int istart,int iend);
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 | 130 |     SCVectorSimpleBlock(StateIn&);
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 | 131 |     virtual ~SCVectorSimpleBlock();
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 | 132 |     void save_data_state(StateOut&);
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 | 133 |     int istart;
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 | 134 |     int iend;
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 | 135 |     double* data;
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 | 136 | 
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 | 137 |     SCMatrixBlock *deepcopy() const;
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 | 138 | 
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 | 139 |     void process(SCElementOp*);
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 | 140 |     void process(SCElementOp2*, SCMatrixBlock*);
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 | 141 |     void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*);
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 | 142 | 
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 | 143 |     double *dat();
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 | 144 |     int ndat() const;
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 | 145 | };
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 | 146 | 
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 | 147 | 
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 | 148 | /** The SCVectorSimpleSubBlock describes a subblock of a
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 | 149 | vector.  The following bit of code illustrates the data layout:
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 | 150 | fill(double *vector, SCVectorSimpleSubBlock &b)
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 | 151 | {
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 | 152 |   int i,offset=b.offset;
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 | 153 |   for (i=b.istart; i<b.iend; i++,offset++) {
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 | 154 |       vector[i] = b.data[offset];
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 | 155 |   }
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 | 156 | }
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 | 157 | */
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 | 158 | class SCVectorSimpleSubBlock: public SCMatrixBlock {
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 | 159 |   public:
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 | 160 |     SCVectorSimpleSubBlock(int istart,int iend, int offset, double* data);
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 | 161 |     SCVectorSimpleSubBlock(StateIn&);
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 | 162 |     virtual ~SCVectorSimpleSubBlock();
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 | 163 |     void save_data_state(StateOut&);
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 | 164 |     int istart;
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 | 165 |     int iend;
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 | 166 |     int offset;
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 | 167 |     double* data;
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 | 168 | 
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 | 169 |     void process(SCElementOp*);
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 | 170 |     void process(SCElementOp2*, SCMatrixBlock*);
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 | 171 |     void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*);
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 | 172 | };
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 | 173 | 
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 | 174 | 
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 | 175 | /** The SCMatrixRectBlock describes a rectangular piece of a
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 | 176 | matrix.  The following bit of code illustrates the data layout:
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 | 177 | fill(double **matrix, SCMatrixRectBlock &b)
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 | 178 | {
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 | 179 |   int offset=0;
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 | 180 |   for (int i=b.istart; i<b.iend; i++) {
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 | 181 |     for (int j=b.jstart; j<b.jend; j++,offset++) {
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 | 182 |       matrix[i][j] = b.data[offset];
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 | 183 |     }
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 | 184 |   }
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 | 185 | }
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 | 186 | */
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 | 187 | class SCMatrixRectBlock: public SCMatrixBlock {
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 | 188 |   public:
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 | 189 |     SCMatrixRectBlock(int is, int ie, int js, int je);
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 | 190 |     SCMatrixRectBlock(StateIn&);
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 | 191 |     virtual ~SCMatrixRectBlock();
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 | 192 |     void save_data_state(StateOut&);
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 | 193 |     int istart;
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 | 194 |     int jstart;
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 | 195 |     int iend;
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 | 196 |     int jend;
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 | 197 |     double* data;
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 | 198 | 
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 | 199 |     SCMatrixBlock *deepcopy() const;
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 | 200 | 
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 | 201 |     void process(SCElementOp*);
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 | 202 |     void process(SCElementOp2*, SCMatrixBlock*);
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 | 203 |     void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*);
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 | 204 | 
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 | 205 |     double *dat();
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 | 206 |     int ndat() const;
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 | 207 | };
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 | 208 | 
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 | 209 | 
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 | 210 | /** The SCMatrixRectSubBlock describes a rectangular piece of a
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 | 211 | matrix.  The following bit of code illustrates the data layout:
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 | 212 | fill(double **matrix, SCMatrixRectSubBlock &b)
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 | 213 | {
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 | 214 |   int offset=b.istart * b.istride + b.jstart;
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 | 215 |   for (int i=b.istart; i<b.iend; i++) {
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 | 216 |     for (int j=b.jstart; j<b.jend; j++,offset++) {
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 | 217 |       matrix[i][j] = b.data[offset];
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 | 218 |     }
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 | 219 |   offset += b.istride - (b.jend - b.jstart);
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 | 220 |   }
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 | 221 | }
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 | 222 | */
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 | 223 | class SCMatrixRectSubBlock: public SCMatrixBlock {
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 | 224 |   public:
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 | 225 |     SCMatrixRectSubBlock(int is, int ie, int istride, int js, int je,
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 | 226 |                          double* data);
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 | 227 |     SCMatrixRectSubBlock(StateIn&);
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 | 228 |     // does not delete the data member
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 | 229 |     virtual ~SCMatrixRectSubBlock();
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 | 230 |     // does not save the data member
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 | 231 |     void save_data_state(StateOut&);
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 | 232 |     int istart;
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 | 233 |     int jstart;
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 | 234 |     int iend;
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 | 235 |     int jend;
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 | 236 |     int istride;
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 | 237 |     double* data;
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 | 238 | 
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 | 239 |     void process(SCElementOp*);
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 | 240 |     void process(SCElementOp2*, SCMatrixBlock*);
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 | 241 |     void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*);
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 | 242 | };
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 | 243 | 
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 | 244 | 
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 | 245 | /** The SCMatrixLTriBlock describes a triangular piece of a
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 | 246 | matrix.  The following bit of code illustrates the data layout:
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 | 247 | fill(double **matrix, SCMatrixLTriBlock &b)
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 | 248 | {
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 | 249 |   int offset=0;
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 | 250 |   for (int i=b.start; i<b.end; i++) {
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 | 251 |     for (int j=b.start; j<=i; j++,offset++) {
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 | 252 |       matrix[i][j] = b.data[offset];
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 | 253 |     }
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 | 254 |   }
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 | 255 | }
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 | 256 | */
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 | 257 | class SCMatrixLTriBlock: public SCMatrixBlock {
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 | 258 |   public:
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 | 259 |     SCMatrixLTriBlock(int s,int e);
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 | 260 |     SCMatrixLTriBlock(StateIn&);
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 | 261 |     virtual ~SCMatrixLTriBlock();
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 | 262 |     void save_data_state(StateOut&);
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 | 263 |     int start;
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 | 264 |     int end;
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 | 265 |     double* data;
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 | 266 | 
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 | 267 |     SCMatrixBlock *deepcopy() const;
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 | 268 | 
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 | 269 |     void process(SCElementOp*);
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 | 270 |     void process(SCElementOp2*, SCMatrixBlock*);
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 | 271 |     void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*);
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 | 272 | 
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 | 273 |     double *dat();
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 | 274 |     int ndat() const;
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 | 275 | };
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 | 276 | 
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 | 277 | 
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 | 278 | /** The SCMatrixLTriSubBlock describes a triangular subblock of a
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 | 279 | matrix.  The following bit of code illustrates the data layout:
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 | 280 | fill(double **matrix, SCMatrixLTriSubBlock &b)
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 | 281 | {
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 | 282 |   int offset=(b.istart*(b.istart+1)>>1) + b.jstart;
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 | 283 |   for (int i=b.start; i<b.end; i++) {
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 | 284 |     for (int j=b.start; j<=i && j<b.jend; j++,offset++) {
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 | 285 |       matrix[i][j] = b.data[offset];
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 | 286 |     }
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 | 287 |   if (j>i) offset += b.istart;
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 | 288 |   else offset += i + b.jstart - b.jend;
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 | 289 |   }
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 | 290 | }
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 | 291 | */
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 | 292 | class SCMatrixLTriSubBlock: public SCMatrixBlock {
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 | 293 |   public:
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 | 294 |     SCMatrixLTriSubBlock(int is,int ie,int js,int je,double*data);
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 | 295 |     SCMatrixLTriSubBlock(StateIn&);
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 | 296 |     // does not delete the data member
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 | 297 |     virtual ~SCMatrixLTriSubBlock();
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 | 298 |     // does not save the data member
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 | 299 |     void save_data_state(StateOut&);
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 | 300 |     int istart;
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 | 301 |     int iend;
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 | 302 |     int jstart;
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 | 303 |     int jend;
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 | 304 |     double* data;
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 | 305 | 
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 | 306 |     void process(SCElementOp*);
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 | 307 |     void process(SCElementOp2*, SCMatrixBlock*);
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 | 308 |     void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*);
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 | 309 | };
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 | 310 | 
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 | 311 | 
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 | 312 | /** The SCMatrixDiagBlock describes a diagonal piece of a
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 | 313 | matrix.  The following bit of code illustrates the data layout:
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 | 314 | fill(double **matrix, SCMatrixDiagBlock &b)
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 | 315 | {
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 | 316 |   int i,j,offset=0;
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 | 317 |   for (i=b.istart,j=b.jstart; i<b.iend; i++,j++,offset++) {
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 | 318 |       matrix[i][j] = b.data[offset];
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 | 319 |   }
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 | 320 | }
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 | 321 | */
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 | 322 | class SCMatrixDiagBlock: public SCMatrixBlock {
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 | 323 |   public:
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 | 324 |     SCMatrixDiagBlock(int istart,int iend,int jstart);
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 | 325 |     SCMatrixDiagBlock(int istart,int iend);
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 | 326 |     SCMatrixDiagBlock(StateIn&);
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 | 327 |     virtual ~SCMatrixDiagBlock();
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 | 328 |     void save_data_state(StateOut&);
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 | 329 |     int istart;
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 | 330 |     int jstart;
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 | 331 |     int iend;
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 | 332 |     double* data;
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 | 333 | 
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 | 334 |     SCMatrixBlock *deepcopy() const;
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 | 335 | 
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 | 336 |     void process(SCElementOp*);
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 | 337 |     void process(SCElementOp2*, SCMatrixBlock*);
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 | 338 |     void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*);
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 | 339 | 
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 | 340 |     double *dat();
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 | 341 |     int ndat() const;
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 | 342 | };
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 | 343 | 
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 | 344 | 
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 | 345 | /** The SCMatrixDiagSubBlock describes a diagonal subblock of a
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 | 346 | matrix.  The following bit of code illustrates the data layout:
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 | 347 | fill(double **matrix, SCMatrixDiagSubBlock &b)
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 | 348 | {
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 | 349 |   int i,j,offset=b.offset;
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 | 350 |   for (i=b.istart,j=b.jstart; i<b.iend; i++,j++,offset++) {
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 | 351 |       matrix[i][j] = b.data[offset];
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 | 352 |   }
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 | 353 | }
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 | 354 | */
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 | 355 | class SCMatrixDiagSubBlock: public SCMatrixBlock {
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 | 356 |   public:
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 | 357 |     SCMatrixDiagSubBlock(int istart,int iend,int jstart, int offset,
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 | 358 |                          double*data);
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 | 359 |     SCMatrixDiagSubBlock(int istart,int iend, int offset, double*data);
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 | 360 |     SCMatrixDiagSubBlock(StateIn&);
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 | 361 |     // does not delete the data member
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 | 362 |     virtual ~SCMatrixDiagSubBlock();
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 | 363 |     // does not save the data member
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 | 364 |     void save_data_state(StateOut&);
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 | 365 |     int istart;
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 | 366 |     int jstart;
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 | 367 |     int iend;
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 | 368 |     int offset;
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 | 369 |     double* data;
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 | 370 | 
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 | 371 |     void process(SCElementOp*);
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 | 372 |     void process(SCElementOp2*, SCMatrixBlock*);
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 | 373 |     void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*);
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 | 374 | };
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 | 375 | 
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 | 376 | 
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 | 377 | // //////////////////////////////////////////////////////////////////
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 | 378 | // Classes that iterate through the blocks of a matrix.
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 | 379 | 
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 | 380 | /** Objects of class SCMatrixSubblockIter are used to iterate through the
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 | 381 |     blocks of a matrix.  The object must be deleted before using the matrix
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 | 382 |     that owns the blocks that SCMatrixSubblockIter is iterating through. */
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 | 383 | class SCMatrixSubblockIter: public RefCount {
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 | 384 |   public:
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 | 385 |     enum Access { Read, Write, Accum, None };
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 | 386 |   protected:
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 | 387 |     Access access_;
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 | 388 |   public:
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 | 389 |     /** The access variable should be one of Read, Write, Accum, and None,
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 | 390 |         with the SCMatrixSubblockIter:: scope operator applied. */
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 | 391 |     SCMatrixSubblockIter(Access access): access_(access) {}
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 | 392 |     ~SCMatrixSubblockIter();
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 | 393 |     /// Start at the beginning.
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 | 394 |     virtual void begin() = 0;
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 | 395 |     /// Returns nonzero if there is another block.
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 | 396 |     virtual int ready() = 0;
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 | 397 |     /// Proceed to the next block.
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 | 398 |     virtual void next() = 0;
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 | 399 |     /// Return the current block.
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 | 400 |     virtual SCMatrixBlock *block() = 0;
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 | 401 |     /// Return the type of Access allowed for these blocks.
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 | 402 |     Access access() const { return access_; }
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 | 403 | };
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 | 404 | 
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 | 405 | 
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 | 406 | class SCMatrixSimpleSubblockIter: public SCMatrixSubblockIter {
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 | 407 |   protected:
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 | 408 |     Ref<SCMatrixBlock> block_;
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 | 409 |     int ready_;
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 | 410 |   public:
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 | 411 |     SCMatrixSimpleSubblockIter(Access, const Ref<SCMatrixBlock> &b);
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 | 412 |     void begin();
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 | 413 |     int ready();
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 | 414 |     void next();
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 | 415 |     SCMatrixBlock *block();
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 | 416 | };
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 | 417 | 
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 | 418 | class SCMatrixListSubblockIter: public SCMatrixSubblockIter {
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 | 419 |   protected:
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 | 420 |     Ref<SCMatrixBlockList> list_;
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 | 421 |     SCMatrixBlockListIter iter_;
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 | 422 |   public:
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 | 423 |     SCMatrixListSubblockIter(Access, const Ref<SCMatrixBlockList> &list);
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 | 424 |     void begin();
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 | 425 |     int ready();
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 | 426 |     void next();
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 | 427 |     SCMatrixBlock *block();
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 | 428 | };
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 | 429 | 
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 | 430 | class SCMatrixNullSubblockIter: public SCMatrixSubblockIter {
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 | 431 |   public:
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 | 432 |     SCMatrixNullSubblockIter();
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 | 433 |     SCMatrixNullSubblockIter(Access);
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 | 434 |     void begin();
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 | 435 |     int ready();
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 | 436 |     void next();
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 | 437 |     SCMatrixBlock *block();
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 | 438 | };
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 | 439 | 
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 | 440 | class SCMatrixCompositeSubblockIter: public SCMatrixSubblockIter {
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 | 441 |   protected:
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 | 442 |     int niters_;
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 | 443 |     Ref<SCMatrixSubblockIter> *iters_;
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 | 444 |     int iiter_;
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 | 445 |   public:
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 | 446 |     SCMatrixCompositeSubblockIter(Access, int niter);
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 | 447 |     SCMatrixCompositeSubblockIter(Ref<SCMatrixSubblockIter>&,
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 | 448 |                                   Ref<SCMatrixSubblockIter>&);
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 | 449 |     ~SCMatrixCompositeSubblockIter();
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 | 450 |     void set_iter(int i, const Ref<SCMatrixSubblockIter> &);
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 | 451 |     void begin();
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 | 452 |     int ready();
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 | 453 |     void next();
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 | 454 |     SCMatrixBlock *block();
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 | 455 |     int current_block() const { return iiter_; }
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 | 456 | };
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 | 457 | 
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 | 458 | 
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 | 459 | class SCMatrixJointSubblockIter: public SCMatrixSubblockIter {
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 | 460 |   protected:
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 | 461 |     int niters_;
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 | 462 |     Ref<SCMatrixSubblockIter> *iters_;
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 | 463 |   public:
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 | 464 |     SCMatrixJointSubblockIter(const Ref<SCMatrixSubblockIter>&,
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 | 465 |                               const Ref<SCMatrixSubblockIter>&,
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 | 466 |                               const Ref<SCMatrixSubblockIter>& = 0,
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 | 467 |                               const Ref<SCMatrixSubblockIter>& = 0,
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 | 468 |                               const Ref<SCMatrixSubblockIter>& = 0);
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 | 469 |     ~SCMatrixJointSubblockIter();
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 | 470 |     void begin();
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 | 471 |     int ready();
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 | 472 |     void next();
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 | 473 |     SCMatrixBlock *block();
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 | 474 |     SCMatrixBlock *block(int i);
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 | 475 | };
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 | 476 | 
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 | 477 | }
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 | 478 | 
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 | 479 | #endif
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 | 480 | 
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 | 481 | // Local Variables:
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 | 482 | // mode: c++
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 | 483 | // c-file-style: "CLJ"
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 | 484 | // End:
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