| 1 | /*
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| 2 |  * C code from the article
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| 3 |  * "An Implicit Surface Polygonizer"
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| 4 |  * by Jules Bloomenthal, jbloom@beauty.gmu.edu
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| 5 |  * in "Graphics Gems IV", Academic Press, 1994
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| 6 |  */
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| 7 | 
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| 8 | /* Modified by Curtis Janssen:
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| 9 |  *  1. Eliminate memory leaks.
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| 10 |  *  2. Make main routine optional (-DMAIN to compile a main routine).
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| 11 |  */
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| 12 | 
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| 13 | /* implicit.c
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| 14 |  *     an implicit surface polygonizer, translated from Mesa
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| 15 |  *     applications should call polygonize()
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| 16 |  *
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| 17 |  * to compile a test program for ASCII output:
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| 18 |  *     cc -DMAIN implicit.c -o implicit -lm
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| 19 |  *
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| 20 |  * to compile a test program for display on an SGI workstation:
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| 21 |  *     cc -DMAIN -DSGIGFX implicit.c -o implicit -lgl_s -lm
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| 22 |  *
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| 23 |  * Authored by Jules Bloomenthal, Xerox PARC.
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| 24 |  * Copyright (c) Xerox Corporation, 1991.  All rights reserved.
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| 25 |  * Permission is granted to reproduce, use and distribute this code for
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| 26 |  * any and all purposes, provided that this notice appears in all copies. */
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| 27 | 
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| 28 | #include <stdlib.h>
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| 29 | #include <string.h>
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| 30 | #include <math.h>
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| 31 | #include <stdio.h>
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| 32 | #include <sys/types.h>
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| 33 | 
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| 34 | #define TET     0  /* use tetrahedral decomposition */
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| 35 | #define NOTET   1  /* no tetrahedral decomposition  */
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| 36 | 
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| 37 | #define RES     10 /* # converge iterations    */
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| 38 | 
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| 39 | #define L       0  /* left direction:   -x, -i */
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| 40 | #define R       1  /* right direction:  +x, +i */
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| 41 | #define B       2  /* bottom direction: -y, -j */
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| 42 | #define T       3  /* top direction:    +y, +j */
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| 43 | #define N       4  /* near direction:   -z, -k */
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| 44 | #define F       5  /* far direction:    +z, +k */
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| 45 | #define LBN     0  /* left bottom near corner  */
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| 46 | #define LBF     1  /* left bottom far corner   */
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| 47 | #define LTN     2  /* left top near corner     */
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| 48 | #define LTF     3  /* left top far corner      */
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| 49 | #define RBN     4  /* right bottom near corner */
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| 50 | #define RBF     5  /* right bottom far corner  */
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| 51 | #define RTN     6  /* right top near corner    */
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| 52 | #define RTF     7  /* right top far corner     */
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| 53 | 
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| 54 | /* the LBN corner of cube (i, j, k), corresponds with location
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| 55 |  * (start.x+(i-.5)*size, start.y+(j-.5)*size, start.z+(k-.5)*size) */
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| 56 | 
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| 57 | #define RAND()      ((rand()&32767)/32767.)    /* random number between 0 and 1 */
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| 58 | #define HASHBIT     (5)
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| 59 | #define HASHSIZE    (size_t)(1<<(3*HASHBIT))   /* hash table size (32768) */
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| 60 | #define MASK        ((1<<HASHBIT)-1)
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| 61 | #define HASH(i,j,k) ((((((i)&MASK)<<HASHBIT)|((j)&MASK))<<HASHBIT)|((k)&MASK))
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| 62 | #define BIT(i, bit) (((i)>>(bit))&1)
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| 63 | #define FLIP(i,bit) ((i)^1<<(bit)) /* flip the given bit of i */
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| 64 | 
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| 65 | typedef struct point {             /* a three-dimensional point */
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| 66 |     double x, y, z;                /* its coordinates */
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| 67 | } POINT;
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| 68 | 
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| 69 | typedef struct test {              /* test the function for a signed value */
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| 70 |     POINT p;                       /* location of test */
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| 71 |     double value;                  /* function value at p */
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| 72 |     int ok;                        /* if value is of correct sign */
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| 73 | } TEST;
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| 74 | 
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| 75 | typedef struct vertex {            /* surface vertex */
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| 76 |     POINT position, normal;        /* position and surface normal */
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| 77 | } VERTEX;
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| 78 | 
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| 79 | typedef struct vertices {          /* list of vertices in polygonization */
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| 80 |     int count, max;                /* # vertices, max # allowed */
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| 81 |     VERTEX *ptr;                   /* dynamically allocated */
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| 82 | } VERTICES;
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| 83 | 
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| 84 | typedef struct corner {            /* corner of a cube */
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| 85 |     int i, j, k;                   /* (i, j, k) is index within lattice */
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| 86 |     double x, y, z, value;         /* location and function value */
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| 87 | } CORNER;
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| 88 | 
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| 89 | typedef struct cube {              /* partitioning cell (cube) */
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| 90 |     int i, j, k;                   /* lattice location of cube */
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| 91 |     CORNER *corners[8];            /* eight corners */
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| 92 | } CUBE;
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| 93 | 
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| 94 | typedef struct cubes {             /* linked list of cubes acting as stack */
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| 95 |     CUBE cube;                     /* a single cube */
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| 96 |     struct cubes *next;            /* remaining elements */
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| 97 | } CUBES;
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| 98 | 
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| 99 | typedef struct centerlist {        /* list of cube locations */
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| 100 |     int i, j, k;                   /* cube location */
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| 101 |     struct centerlist *next;       /* remaining elements */
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| 102 | } CENTERLIST;
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| 103 | 
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| 104 | typedef struct cornerlist {        /* list of corners */
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| 105 |     int i, j, k;                   /* corner id */
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| 106 |     double value;                  /* corner value */
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| 107 |     struct cornerlist *next;       /* remaining elements */
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| 108 | } CORNERLIST;
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| 109 | 
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| 110 | typedef struct edgelist {          /* list of edges */
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| 111 |     int i1, j1, k1, i2, j2, k2;    /* edge corner ids */
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| 112 |     int vid;                       /* vertex id */
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| 113 |     struct edgelist *next;         /* remaining elements */
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| 114 | } EDGELIST;
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| 115 | 
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| 116 | typedef struct intlist {           /* list of integers */
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| 117 |     int i;                         /* an integer */
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| 118 |     struct intlist *next;          /* remaining elements */
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| 119 | } INTLIST;
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| 120 | 
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| 121 | typedef struct intlists {          /* list of list of integers */
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| 122 |     INTLIST *list;                 /* a list of integers */
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| 123 |     struct intlists *next;         /* remaining elements */
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| 124 | } INTLISTS;
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| 125 | 
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| 126 | typedef struct process {           /* parameters, function, storage */
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| 127 |     double (*function)();          /* implicit surface function */
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| 128 |     int (*triproc)();              /* triangle output function */
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| 129 |     double size, delta;            /* cube size, normal delta */
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| 130 |     int bounds;                    /* cube range within lattice */
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| 131 |     POINT start;                   /* start point on surface */
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| 132 |     CUBES *cubes;                  /* active cubes */
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| 133 |     VERTICES vertices;             /* surface vertices */
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| 134 |     CENTERLIST **centers;          /* cube center hash table */
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| 135 |     CORNERLIST **corners;          /* corner value hash table */
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| 136 |     EDGELIST **edges;              /* edge and vertex id hash table */
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| 137 | } PROCESS;
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| 138 | 
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| 139 | void *calloc();
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| 140 | 
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| 141 | #define mycalloc(n,nbyte) _mycalloc(n,nbyte,__LINE__)
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| 142 | #define myfree(ptr) _myfree(ptr,__LINE__)
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| 143 | 
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| 144 | static void makecubetable ();
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| 145 | static void free_cubetable();
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| 146 | static void converge(POINT*,POINT*,double,double(*f)(),POINT*);
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| 147 | static CORNER *setcorner (PROCESS*, int, int, int);
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| 148 | static int setcenter(CENTERLIST *table[], int, int, int);
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| 149 | static int dotet (CUBE*, int, int, int, int, PROCESS*);
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| 150 | static int docube(CUBE*,PROCESS*);
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| 151 | static void testface (int,int,int,CUBE*,int,int,int,int,int,PROCESS*);
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| 152 | static TEST find (int,PROCESS*,double,double,double);
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| 153 | static void vnormal (POINT*,PROCESS*,POINT*);
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| 154 | static void addtovertices (VERTICES*, VERTEX);
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| 155 | static int vertid (CORNER*,CORNER*,PROCESS*);
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| 156 | static void free_process_data(PROCESS *);
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| 157 | static void clean_malloc();
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| 158 | static char *_mycalloc (int nitems, int nbytes, int line);
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| 159 | static void _myfree(void*ptr, int lineno);
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| 160 | 
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| 161 | #ifdef MAIN
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| 162 | 
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| 163 | /**** A Test Program ****/
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| 164 | 
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| 165 | 
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| 166 | /* ffunction: a piece of an atomic f function */
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| 167 | 
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| 168 | double ffunction (x, y, z)
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| 169 | double x, y, z;
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| 170 | {
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| 171 |   return x*y*z;
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| 172 | }
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| 173 | 
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| 174 | /* torus: a torus with major, minor radii = 0.5, 0.1, try size = .05 */
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| 175 | 
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| 176 | double torus (x, y, z)
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| 177 | double x, y, z;
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| 178 | {
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| 179 |     double x2 = x*x, y2 = y*y, z2 = z*z;
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| 180 |     double a = x2+y2+z2+(0.5*0.5)-(0.1*0.1);
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| 181 |     return a*a-4.0*(0.5*0.5)*(y2+z2);
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| 182 | }
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| 183 | 
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| 184 | 
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| 185 | /* sphere: an inverse square function (always positive) */
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| 186 | 
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| 187 | double sphere (x, y, z)
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| 188 | double x, y, z;
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| 189 | {
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| 190 |     double rsq = x*x+y*y+z*z;
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| 191 |     return 1.0/(rsq < 0.00001? 0.00001 : rsq);
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| 192 | }
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| 193 | 
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| 194 | 
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| 195 | /* blob: a three-pole blend function, try size = .1 */
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| 196 | 
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| 197 | double blob (x, y, z)
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| 198 | double x, y, z;
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| 199 | {
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| 200 |     return 4.0-sphere(x+1.0,y,z)-sphere(x,y+1.0,z)-sphere(x,y,z+1.0);
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| 201 | }
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| 202 | 
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| 203 | #ifdef SGIGFX /**************************************************************/
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| 204 | 
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| 205 | #include <math/isosurf/gl.h>
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| 206 | 
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| 207 | /* triangle: called by polygonize() for each triangle; set SGI lines */
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| 208 | 
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| 209 | triangle (i1, i2, i3, vertices)
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| 210 | int i1, i2, i3;
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| 211 | VERTICES vertices;
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| 212 | {
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| 213 |     float v[3];
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| 214 |     int i, ids[3];
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| 215 |     ids[0] = i1;
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| 216 |     ids[1] = i2;
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| 217 |     ids[2] = i3;
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| 218 |     bgnclosedline();
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| 219 |     for (i = 0; i < 3; i++) {
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| 220 |         POINT *p = &vertices.ptr[ids[i]].position;
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| 221 |         v[0] = p->x; v[1] = p->y; v[2] = p->z;
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| 222 |         v3f(v);
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| 223 |     }
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| 224 |     endclosedline();
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| 225 |     return 1;
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| 226 | }
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| 227 | 
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| 228 | 
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| 229 | /* main: call polygonize() with torus function
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| 230 |  * display lines on SGI */
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| 231 | 
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| 232 | main ()
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| 233 | {
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| 234 |     char *err, *polygonize();
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| 235 | 
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| 236 |     keepaspect(1, 1);
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| 237 |     winopen("implicit");
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| 238 |     doublebuffer();
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| 239 |     gconfig();
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| 240 |     perspective(450, 1.0/1.0, 0.1, 10.0);
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| 241 |     color(7);
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| 242 |     clear();
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| 243 |     swapbuffers();
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| 244 |     makeobj(1);
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| 245 |     if ((err = polygonize(torus, .1, 20, 0.,0.,0., triangle, TET)) != NULL) {
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| 246 |         fprintf(stderr, "%s\n", err);
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| 247 |         exit(1);
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| 248 |     }
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| 249 |     closeobj();
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| 250 |     translate(0.0, 0.0, -2.0);
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| 251 |     pushmatrix();
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| 252 |     while(1) { /* spin the object */
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| 253 |         reshapeviewport();
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| 254 |         color(7);
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| 255 |         clear();
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| 256 |         color(0);
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| 257 |         callobj(1);
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| 258 |         rot(0.8, 'x');
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| 259 |         rot(0.3, 'y');
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| 260 |         rot(0.1, 'z');
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| 261 |         swapbuffers();
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| 262 | 
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| 263 |     }
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| 264 | }
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| 265 | 
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| 266 | #else /***********************************************************************/
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| 267 | 
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| 268 | int gntris;          /* global needed by application */
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| 269 | VERTICES gvertices;  /* global needed by application */
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| 270 | 
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| 271 | 
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| 272 | /* triangle: called by polygonize() for each triangle; write to stdout */
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| 273 | 
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| 274 | triangle (i1, i2, i3, vertices)
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| 275 | int i1, i2, i3;
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| 276 | VERTICES vertices;
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| 277 | {
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| 278 |     gvertices = vertices;
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| 279 |     gntris++;
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| 280 |     fprintf(stdout, "%d %d %d\n", i1, i2, i3);
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| 281 |     return 1;
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| 282 | }
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| 283 | 
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| 284 | 
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| 285 | /* main: call polygonize() with torus function
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| 286 |  * write points-polygon formatted data to stdout */
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| 287 | 
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| 288 | main ()
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| 289 |     {
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| 290 |     int i;
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| 291 |     char *err, *polygonize();
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| 292 |     gntris = 0;
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| 293 |     fprintf(stdout, "triangles\n\n");
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| 294 |     if ((err = polygonize(torus, .05, 20, 0.,0.,0., triangle, TET)) != NULL) {
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| 295 |         fprintf(stdout, "%s\n", err);
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| 296 |         exit(1);
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| 297 |         }
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| 298 |     fprintf(stdout, "\n%d triangles, %d vertices\n", gntris, gvertices.count);
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| 299 |     fprintf(stdout, "\nvertices\n\n");
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| 300 |     for (i = 0; i < gvertices.count; i++) {
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| 301 |         VERTEX v;
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| 302 |         v = gvertices.ptr[i];
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| 303 |         fprintf(stdout, "%f  %f  %f\t%f  %f  %f\n",
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| 304 |             v.position.x, v.position.y,  v.position.z,
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| 305 |             v.normal.x,   v.normal.y,    v.normal.z);
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| 306 |     }
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| 307 |     fprintf(stderr, "%d triangles, %d vertices\n", gntris, gvertices.count);
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| 308 |     exit(0);
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| 309 | }
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| 310 | 
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| 311 | #endif /**********************************************************************/
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| 312 | 
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| 313 | #endif /* MAIN */
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| 314 | 
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| 315 | 
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| 316 | /**** An Implicit Surface Polygonizer ****/
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| 317 | 
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| 318 | 
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| 319 | /* polygonize: polygonize the implicit surface function
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| 320 |  *   arguments are:
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| 321 |  *       double function (x, y, z)
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| 322 |  *               double x, y, z (an arbitrary 3D point)
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| 323 |  *           the implicit surface function
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| 324 |  *           return negative for inside, positive for outside
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| 325 |  *       double size
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| 326 |  *           width of the partitioning cube
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| 327 |  *       int bounds
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| 328 |  *           max. range of cubes (+/- on the three axes) from first cube
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| 329 |  *       double x, y, z
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| 330 |  *           coordinates of a starting point on or near the surface
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| 331 |  *           may be defaulted to 0., 0., 0.
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| 332 |  *       int triproc (i1, i2, i3, vertices)
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| 333 |  *               int i1, i2, i3 (indices into the vertex array)
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| 334 |  *               VERTICES vertices (the vertex array, indexed from 0)
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| 335 |  *           called for each triangle
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| 336 |  *           the triangle coordinates are (for i = i1, i2, i3):
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| 337 |  *               vertices.ptr[i].position.x, .y, and .z
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| 338 |  *           vertices are ccw when viewed from the out (positive) side
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| 339 |  *               in a left-handed coordinate system
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| 340 |  *           vertex normals point outwards
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| 341 |  *           return 1 to continue, 0 to abort
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| 342 |  *       int mode
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| 343 |  *           TET: decompose cube and polygonize six tetrahedra
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| 344 |  *           NOTET: polygonize cube directly
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| 345 |  *   returns error or NULL
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| 346 |  */
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| 347 | 
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| 348 | char *polygonize (function, size, bounds, x, y, z, triproc, mode)
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| 349 | double (*function)(), size, x, y, z;
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| 350 | int bounds, (*triproc)(), mode;
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| 351 | {
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| 352 |     PROCESS p;
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| 353 |     int n, noabort;
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| 354 |     CORNER *setcorner();
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| 355 |     TEST in, out, find();
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| 356 | 
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| 357 |     p.function = function;
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| 358 |     p.triproc = triproc;
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| 359 |     p.size = size;
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| 360 |     p.bounds = bounds;
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| 361 |     p.delta = size/(double)(RES*RES);
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| 362 | 
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| 363 |     /* allocate hash tables and build cube polygon table: */
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| 364 |     p.centers = (CENTERLIST **) mycalloc(HASHSIZE,sizeof(CENTERLIST *));
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| 365 |     p.corners = (CORNERLIST **) mycalloc(HASHSIZE,sizeof(CORNERLIST *));
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| 366 |     p.edges =   (EDGELIST   **) mycalloc(2*HASHSIZE,sizeof(EDGELIST *));
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| 367 |     makecubetable();
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| 368 | 
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| 369 |     /* find point on surface, beginning search at (x, y, z): */
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| 370 |     srand(1);
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| 371 |     in = find(1, &p, x, y, z);
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| 372 |     out = find(0, &p, x, y, z);
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| 373 |     if (!in.ok || !out.ok) {
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| 374 |         free_cubetable();
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| 375 |         free_process_data(&p);
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| 376 |         clean_malloc();
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| 377 |         return "can't find starting point";
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| 378 |       }
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| 379 |     converge(&in.p, &out.p, in.value, p.function, &p.start);
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| 380 | 
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| 381 |     /* push initial cube on stack: */
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| 382 |     p.cubes = (CUBES *) mycalloc(1, sizeof(CUBES)); /* list of 1 */
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| 383 |     p.cubes->cube.i = p.cubes->cube.j = p.cubes->cube.k = 0;
 | 
|---|
| 384 |     p.cubes->next = NULL;
 | 
|---|
| 385 | 
 | 
|---|
| 386 |     /* set corners of initial cube: */
 | 
|---|
| 387 |     for (n = 0; n < 8; n++)
 | 
|---|
| 388 |         p.cubes->cube.corners[n] = setcorner(&p, BIT(n,2), BIT(n,1), BIT(n,0));
 | 
|---|
| 389 | 
 | 
|---|
| 390 |     p.vertices.count = p.vertices.max = 0; /* no vertices yet */
 | 
|---|
| 391 |     p.vertices.ptr = NULL;
 | 
|---|
| 392 | 
 | 
|---|
| 393 |     setcenter(p.centers, 0, 0, 0);
 | 
|---|
| 394 | 
 | 
|---|
| 395 |     while (p.cubes != NULL) { /* process active cubes till none left */
 | 
|---|
| 396 |         int i;
 | 
|---|
| 397 |         CUBE c;
 | 
|---|
| 398 |         CUBES *temp = p.cubes;
 | 
|---|
| 399 |         c = p.cubes->cube;
 | 
|---|
| 400 | 
 | 
|---|
| 401 |         noabort = mode == TET?
 | 
|---|
| 402 |                /* either decompose into tetrahedra and polygonize: */
 | 
|---|
| 403 |                dotet(&c, LBN, LTN, RBN, LBF, &p) &&
 | 
|---|
| 404 |                dotet(&c, RTN, LTN, LBF, RBN, &p) &&
 | 
|---|
| 405 |                dotet(&c, RTN, LTN, LTF, LBF, &p) &&
 | 
|---|
| 406 |                dotet(&c, RTN, RBN, LBF, RBF, &p) &&
 | 
|---|
| 407 |                dotet(&c, RTN, LBF, LTF, RBF, &p) &&
 | 
|---|
| 408 |                dotet(&c, RTN, LTF, RTF, RBF, &p)
 | 
|---|
| 409 |                :
 | 
|---|
| 410 |                /* or polygonize the cube directly: */
 | 
|---|
| 411 |                docube(&c, &p);
 | 
|---|
| 412 |         if (! noabort) {
 | 
|---|
| 413 |             free_cubetable();
 | 
|---|
| 414 |             free_process_data(&p);
 | 
|---|
| 415 |             clean_malloc();
 | 
|---|
| 416 |             return "aborted";
 | 
|---|
| 417 |           }
 | 
|---|
| 418 | 
 | 
|---|
| 419 |         /* pop current cube from stack */
 | 
|---|
| 420 |         p.cubes = p.cubes->next;
 | 
|---|
| 421 | 
 | 
|---|
| 422 |         /* test six face directions, maybe add to stack: */
 | 
|---|
| 423 |         testface(c.i-1, c.j, c.k, &c, L, LBN, LBF, LTN, LTF, &p);
 | 
|---|
| 424 |         testface(c.i+1, c.j, c.k, &c, R, RBN, RBF, RTN, RTF, &p);
 | 
|---|
| 425 |         testface(c.i, c.j-1, c.k, &c, B, LBN, LBF, RBN, RBF, &p);
 | 
|---|
| 426 |         testface(c.i, c.j+1, c.k, &c, T, LTN, LTF, RTN, RTF, &p);
 | 
|---|
| 427 |         testface(c.i, c.j, c.k-1, &c, N, LBN, LTN, RBN, RTN, &p);
 | 
|---|
| 428 |         testface(c.i, c.j, c.k+1, &c, F, LBF, LTF, RBF, RTF, &p);
 | 
|---|
| 429 | 
 | 
|---|
| 430 |         /* get rid of the current cube */
 | 
|---|
| 431 |         for (i=0; i<8; i++) {
 | 
|---|
| 432 |             myfree(temp->cube.corners[i]);
 | 
|---|
| 433 |             temp->cube.corners[i]=0;
 | 
|---|
| 434 |           }
 | 
|---|
| 435 |         myfree(temp);
 | 
|---|
| 436 |     }
 | 
|---|
| 437 |     free_cubetable();
 | 
|---|
| 438 |     free_process_data(&p);
 | 
|---|
| 439 |     clean_malloc();
 | 
|---|
| 440 |     return NULL;
 | 
|---|
| 441 | }
 | 
|---|
| 442 | 
 | 
|---|
| 443 | static void
 | 
|---|
| 444 | free_process_data(p)
 | 
|---|
| 445 |     PROCESS *p;
 | 
|---|
| 446 | {
 | 
|---|
| 447 |   int i;
 | 
|---|
| 448 |   CUBES *cubes,*nextcubes;
 | 
|---|
| 449 | 
 | 
|---|
| 450 |   if (p->vertices.ptr) myfree(p->vertices.ptr);
 | 
|---|
| 451 | 
 | 
|---|
| 452 |   for (i=0; i<HASHSIZE; i++) {
 | 
|---|
| 453 |       CENTERLIST *l,*next;
 | 
|---|
| 454 |       for (l=p->centers[i]; l; l=next) {
 | 
|---|
| 455 |           next = l->next;
 | 
|---|
| 456 |           myfree(l);
 | 
|---|
| 457 |         }
 | 
|---|
| 458 |     }
 | 
|---|
| 459 | 
 | 
|---|
| 460 |   for (i=0; i<HASHSIZE; i++) {
 | 
|---|
| 461 |       CORNERLIST *l,*next;
 | 
|---|
| 462 |       for (l=p->corners[i]; l; l=next) {
 | 
|---|
| 463 |           next = l->next;
 | 
|---|
| 464 |           myfree(l);
 | 
|---|
| 465 |         }
 | 
|---|
| 466 |     }
 | 
|---|
| 467 | 
 | 
|---|
| 468 |   for (i=0; i<2*HASHSIZE; i++) {
 | 
|---|
| 469 |       EDGELIST *l,*next;
 | 
|---|
| 470 |       for (l=p->edges[i]; l; l=next) {
 | 
|---|
| 471 |           next = l->next;
 | 
|---|
| 472 |           myfree(l);
 | 
|---|
| 473 |         }
 | 
|---|
| 474 |     }
 | 
|---|
| 475 | 
 | 
|---|
| 476 |   for (cubes=p->cubes; cubes; cubes=nextcubes) {
 | 
|---|
| 477 |       nextcubes = cubes->next;
 | 
|---|
| 478 |       for (i=0; i<8; i++) {
 | 
|---|
| 479 |           myfree(cubes->cube.corners[i]);
 | 
|---|
| 480 |         }
 | 
|---|
| 481 |       myfree(cubes);
 | 
|---|
| 482 |     }
 | 
|---|
| 483 |   
 | 
|---|
| 484 |   myfree(p->centers);
 | 
|---|
| 485 |   myfree(p->corners);
 | 
|---|
| 486 |   myfree(p->edges);
 | 
|---|
| 487 | }
 | 
|---|
| 488 | 
 | 
|---|
| 489 | 
 | 
|---|
| 490 | /* testface: given cube at lattice (i, j, k), and four corners of face,
 | 
|---|
| 491 |  * if surface crosses face, compute other four corners of adjacent cube
 | 
|---|
| 492 |  * and add new cube to cube stack */
 | 
|---|
| 493 | 
 | 
|---|
| 494 | static void
 | 
|---|
| 495 | testface (i, j, k, old, face, c1, c2, c3, c4, p)
 | 
|---|
| 496 | CUBE *old;
 | 
|---|
| 497 | PROCESS *p;
 | 
|---|
| 498 | int i, j, k, face, c1, c2, c3, c4;
 | 
|---|
| 499 | {
 | 
|---|
| 500 |     CUBE new;
 | 
|---|
| 501 |     CUBES *oldcubes = p->cubes;
 | 
|---|
| 502 |     CORNER *setcorner();
 | 
|---|
| 503 |     int n, pos = old->corners[c1]->value > 0.0 ? 1 : 0;
 | 
|---|
| 504 |     /* static int facebit[6] = {2, 2, 1, 1, 0, 0}; */
 | 
|---|
| 505 |     /* int bit = facebit[face]; */
 | 
|---|
| 506 | 
 | 
|---|
| 507 |     /* test if no surface crossing, cube out of bounds, or already visited: */
 | 
|---|
| 508 |     if ((old->corners[c2]->value > 0) == pos &&
 | 
|---|
| 509 |         (old->corners[c3]->value > 0) == pos &&
 | 
|---|
| 510 |         (old->corners[c4]->value > 0) == pos) return;
 | 
|---|
| 511 |     if (abs(i) > p->bounds || abs(j) > p->bounds || abs(k) > p->bounds) {
 | 
|---|
| 512 |         static int have_been_warned = 0;
 | 
|---|
| 513 |         if (!have_been_warned) {
 | 
|---|
| 514 |             fprintf(stderr,"WARNING: testface: cube out of bounds\n");
 | 
|---|
| 515 |             have_been_warned = 1;
 | 
|---|
| 516 |           }
 | 
|---|
| 517 |         /* abort(); */
 | 
|---|
| 518 |         return;
 | 
|---|
| 519 |       }
 | 
|---|
| 520 |     if (setcenter(p->centers, i, j, k)) return;
 | 
|---|
| 521 | 
 | 
|---|
| 522 |     /* create new cube: */
 | 
|---|
| 523 |     new.i = i;
 | 
|---|
| 524 |     new.j = j;
 | 
|---|
| 525 |     new.k = k;
 | 
|---|
| 526 |     /* CLJ: changed this to make memory management possible. */
 | 
|---|
| 527 | /*     for (n = 0; n < 8; n++) new.corners[n] = NULL; */
 | 
|---|
| 528 | /*     new.corners[FLIP(c1, bit)] = old->corners[c1]; */
 | 
|---|
| 529 | /*     new.corners[FLIP(c2, bit)] = old->corners[c2]; */
 | 
|---|
| 530 | /*     new.corners[FLIP(c3, bit)] = old->corners[c3]; */
 | 
|---|
| 531 | /*     new.corners[FLIP(c4, bit)] = old->corners[c4]; */
 | 
|---|
| 532 | /*     for (n = 0; n < 8; n++) */
 | 
|---|
| 533 | /*      if (new.corners[n] == NULL) */
 | 
|---|
| 534 | /*          new.corners[n] = setcorner(p, i+BIT(n,2), j+BIT(n,1), k+BIT(n,0)); */
 | 
|---|
| 535 |     for (n = 0; n < 8; n++)
 | 
|---|
| 536 |         new.corners[n] = setcorner(p, i+BIT(n,2), j+BIT(n,1), k+BIT(n,0));
 | 
|---|
| 537 | 
 | 
|---|
| 538 |     /*add cube to top of stack: */
 | 
|---|
| 539 |     p->cubes = (CUBES *) mycalloc(1, sizeof(CUBES));
 | 
|---|
| 540 |     p->cubes->cube = new;
 | 
|---|
| 541 |     p->cubes->next = oldcubes;
 | 
|---|
| 542 | }
 | 
|---|
| 543 | 
 | 
|---|
| 544 | 
 | 
|---|
| 545 | /* setcorner: return corner with the given lattice location
 | 
|---|
| 546 |    set (and cache) its function value */
 | 
|---|
| 547 | 
 | 
|---|
| 548 | static CORNER *setcorner (p, i, j, k)
 | 
|---|
| 549 | int i, j, k;
 | 
|---|
| 550 | PROCESS *p;
 | 
|---|
| 551 | {
 | 
|---|
| 552 |     /* for speed, do corner value caching here */
 | 
|---|
| 553 |     CORNER *c = (CORNER *) mycalloc(1, sizeof(CORNER));
 | 
|---|
| 554 |     int index = HASH(i, j, k);
 | 
|---|
| 555 |     CORNERLIST *l = p->corners[index];
 | 
|---|
| 556 |     c->i = i; c->x = p->start.x+((double)i-.5)*p->size;
 | 
|---|
| 557 |     c->j = j; c->y = p->start.y+((double)j-.5)*p->size;
 | 
|---|
| 558 |     c->k = k; c->z = p->start.z+((double)k-.5)*p->size;
 | 
|---|
| 559 |     for (; l != NULL; l = l->next)
 | 
|---|
| 560 |         if (l->i == i && l->j == j && l->k == k) {
 | 
|---|
| 561 |             c->value = l->value;
 | 
|---|
| 562 |             return c;
 | 
|---|
| 563 |             }
 | 
|---|
| 564 |     l = (CORNERLIST *) mycalloc(1, sizeof(CORNERLIST));
 | 
|---|
| 565 |     l->i = i; l->j = j; l->k = k;
 | 
|---|
| 566 |     l->value = c->value = p->function(c->x, c->y, c->z);
 | 
|---|
| 567 |     if (c->value > 100.0 || c->value < -100.0) {
 | 
|---|
| 568 |         fprintf(stderr,"suspicious\n");
 | 
|---|
| 569 |         abort();
 | 
|---|
| 570 |       }
 | 
|---|
| 571 |     l->next = p->corners[index];
 | 
|---|
| 572 |     p->corners[index] = l;
 | 
|---|
| 573 |     return c;
 | 
|---|
| 574 | }
 | 
|---|
| 575 | 
 | 
|---|
| 576 | 
 | 
|---|
| 577 | /* find: search for point with value of given sign (0: neg, 1: pos) */
 | 
|---|
| 578 | 
 | 
|---|
| 579 | static TEST find (sign, p, x, y, z)
 | 
|---|
| 580 | int sign;
 | 
|---|
| 581 | PROCESS *p;
 | 
|---|
| 582 | double x, y, z;
 | 
|---|
| 583 | {
 | 
|---|
| 584 |     int i;
 | 
|---|
| 585 |     TEST test;
 | 
|---|
| 586 |     double range = p->size;
 | 
|---|
| 587 |     test.ok = 1;
 | 
|---|
| 588 |     for (i = 0; i < 10000; i++) {
 | 
|---|
| 589 |         test.p.x = x+range*(RAND()-0.5);
 | 
|---|
| 590 |         test.p.y = y+range*(RAND()-0.5);
 | 
|---|
| 591 |         test.p.z = z+range*(RAND()-0.5);
 | 
|---|
| 592 |         test.value = p->function(test.p.x, test.p.y, test.p.z);
 | 
|---|
| 593 |         if (sign == (test.value > 0.0)) return test;
 | 
|---|
| 594 |         range = range*1.0005; /* slowly expand search outwards */
 | 
|---|
| 595 |     }
 | 
|---|
| 596 |     test.ok = 0;
 | 
|---|
| 597 |     return test;
 | 
|---|
| 598 | }
 | 
|---|
| 599 | 
 | 
|---|
| 600 | 
 | 
|---|
| 601 | /**** Tetrahedral Polygonization ****/
 | 
|---|
| 602 | 
 | 
|---|
| 603 | 
 | 
|---|
| 604 | /* dotet: triangulate the tetrahedron
 | 
|---|
| 605 |  * b, c, d should appear clockwise when viewed from a
 | 
|---|
| 606 |  * return 0 if client aborts, 1 otherwise */
 | 
|---|
| 607 | 
 | 
|---|
| 608 | static int dotet (cube, c1, c2, c3, c4, p)
 | 
|---|
| 609 | CUBE *cube;
 | 
|---|
| 610 | int c1, c2, c3, c4;
 | 
|---|
| 611 | PROCESS *p;
 | 
|---|
| 612 | {
 | 
|---|
| 613 |     CORNER *a = cube->corners[c1];
 | 
|---|
| 614 |     CORNER *b = cube->corners[c2];
 | 
|---|
| 615 |     CORNER *c = cube->corners[c3];
 | 
|---|
| 616 |     CORNER *d = cube->corners[c4];
 | 
|---|
| 617 |     int index = 0, apos, bpos, cpos, dpos, e1=0, e2=0, e3=0, e4=0, e5=0, e6=0;
 | 
|---|
| 618 |     if ((apos = (a->value > 0.0))) index += 8;
 | 
|---|
| 619 |     if ((bpos = (b->value > 0.0))) index += 4;
 | 
|---|
| 620 |     if ((cpos = (c->value > 0.0))) index += 2;
 | 
|---|
| 621 |     if ((dpos = (d->value > 0.0))) index += 1;
 | 
|---|
| 622 |     /* index is now 4-bit number representing one of the 16 possible cases */
 | 
|---|
| 623 |     if (apos != bpos) e1 = vertid(a, b, p);
 | 
|---|
| 624 |     if (apos != cpos) e2 = vertid(a, c, p);
 | 
|---|
| 625 |     if (apos != dpos) e3 = vertid(a, d, p);
 | 
|---|
| 626 |     if (bpos != cpos) e4 = vertid(b, c, p);
 | 
|---|
| 627 |     if (bpos != dpos) e5 = vertid(b, d, p);
 | 
|---|
| 628 |     if (cpos != dpos) e6 = vertid(c, d, p);
 | 
|---|
| 629 |     /* 14 productive tetrahedral cases (0000 and 1111 do not yield polygons */
 | 
|---|
| 630 |     switch (index) {
 | 
|---|
| 631 |         case 1:  return p->triproc(e5, e6, e3, p->vertices);
 | 
|---|
| 632 |         case 2:  return p->triproc(e2, e6, e4, p->vertices);
 | 
|---|
| 633 |         case 3:  return p->triproc(e3, e5, e4, p->vertices) &&
 | 
|---|
| 634 |                         p->triproc(e3, e4, e2, p->vertices);
 | 
|---|
| 635 |         case 4:  return p->triproc(e1, e4, e5, p->vertices);
 | 
|---|
| 636 |         case 5:  return p->triproc(e3, e1, e4, p->vertices) &&
 | 
|---|
| 637 |                         p->triproc(e3, e4, e6, p->vertices);
 | 
|---|
| 638 |         case 6:  return p->triproc(e1, e2, e6, p->vertices) &&
 | 
|---|
| 639 |                         p->triproc(e1, e6, e5, p->vertices);
 | 
|---|
| 640 |         case 7:  return p->triproc(e1, e2, e3, p->vertices);
 | 
|---|
| 641 |         case 8:  return p->triproc(e1, e3, e2, p->vertices);
 | 
|---|
| 642 |         case 9:  return p->triproc(e1, e5, e6, p->vertices) &&
 | 
|---|
| 643 |                         p->triproc(e1, e6, e2, p->vertices);
 | 
|---|
| 644 |         case 10: return p->triproc(e1, e3, e6, p->vertices) &&
 | 
|---|
| 645 |                         p->triproc(e1, e6, e4, p->vertices);
 | 
|---|
| 646 |         case 11: return p->triproc(e1, e5, e4, p->vertices);
 | 
|---|
| 647 |         case 12: return p->triproc(e3, e2, e4, p->vertices) &&
 | 
|---|
| 648 |                         p->triproc(e3, e4, e5, p->vertices);
 | 
|---|
| 649 |         case 13: return p->triproc(e6, e2, e4, p->vertices);
 | 
|---|
| 650 |         case 14: return p->triproc(e5, e3, e6, p->vertices);
 | 
|---|
| 651 |     }
 | 
|---|
| 652 |     return 1;
 | 
|---|
| 653 | }
 | 
|---|
| 654 | 
 | 
|---|
| 655 | 
 | 
|---|
| 656 | /**** Cubical Polygonization (optional) ****/
 | 
|---|
| 657 | 
 | 
|---|
| 658 | 
 | 
|---|
| 659 | #define LB      0  /* left bottom edge  */
 | 
|---|
| 660 | #define LT      1  /* left top edge     */
 | 
|---|
| 661 | #define LN      2  /* left near edge    */
 | 
|---|
| 662 | #define LF      3  /* left far edge     */
 | 
|---|
| 663 | #define RB      4  /* right bottom edge */
 | 
|---|
| 664 | #define RT      5  /* right top edge    */
 | 
|---|
| 665 | #define RN      6  /* right near edge   */
 | 
|---|
| 666 | #define RF      7  /* right far edge    */
 | 
|---|
| 667 | #define BN      8  /* bottom near edge  */
 | 
|---|
| 668 | #define BF      9  /* bottom far edge   */
 | 
|---|
| 669 | #define TN      10 /* top near edge     */
 | 
|---|
| 670 | #define TF      11 /* top far edge      */
 | 
|---|
| 671 | 
 | 
|---|
| 672 | static INTLISTS *cubetable[256];
 | 
|---|
| 673 | 
 | 
|---|
| 674 | /*                      edge: LB, LT, LN, LF, RB, RT, RN, RF, BN, BF, TN, TF */
 | 
|---|
| 675 | static int corner1[12]     = {LBN,LTN,LBN,LBF,RBN,RTN,RBN,RBF,LBN,LBF,LTN,LTF};
 | 
|---|
| 676 | static int corner2[12]     = {LBF,LTF,LTN,LTF,RBF,RTF,RTN,RTF,RBN,RBF,RTN,RTF};
 | 
|---|
| 677 | static int leftface[12]    = {B,  L,  L,  F,  R,  T,  N,  R,  N,  B,  T,  F};
 | 
|---|
| 678 |                              /* face on left when going corner1 to corner2 */
 | 
|---|
| 679 | static int rightface[12]   = {L,  T,  N,  L,  B,  R,  R,  F,  B,  F,  N,  T};
 | 
|---|
| 680 |                              /* face on right when going corner1 to corner2 */
 | 
|---|
| 681 | 
 | 
|---|
| 682 | 
 | 
|---|
| 683 | /* docube: triangulate the cube directly, without decomposition */
 | 
|---|
| 684 | 
 | 
|---|
| 685 | static int docube (cube, p)
 | 
|---|
| 686 | CUBE *cube;
 | 
|---|
| 687 | PROCESS *p;
 | 
|---|
| 688 | {
 | 
|---|
| 689 |     INTLISTS *polys;
 | 
|---|
| 690 |     int i, index = 0;
 | 
|---|
| 691 |     for (i = 0; i < 8; i++) if (cube->corners[i]->value > 0.0) index += (1<<i);
 | 
|---|
| 692 |     for (polys = cubetable[index]; polys; polys = polys->next) {
 | 
|---|
| 693 |         INTLIST *edges;
 | 
|---|
| 694 |         int a = -1, b = -1, count = 0;
 | 
|---|
| 695 |         for (edges = polys->list; edges; edges = edges->next) {
 | 
|---|
| 696 |             CORNER *c1 = cube->corners[corner1[edges->i]];
 | 
|---|
| 697 |             CORNER *c2 = cube->corners[corner2[edges->i]];
 | 
|---|
| 698 |             int c = vertid(c1, c2, p);
 | 
|---|
| 699 |             if (++count > 2 && ! p->triproc(a, b, c, p->vertices)) return 0;
 | 
|---|
| 700 |             if (count < 3) a = b;
 | 
|---|
| 701 |             b = c;
 | 
|---|
| 702 |         }
 | 
|---|
| 703 |     }
 | 
|---|
| 704 |     return 1;
 | 
|---|
| 705 | }
 | 
|---|
| 706 | 
 | 
|---|
| 707 | 
 | 
|---|
| 708 | /* nextcwedge: return next clockwise edge from given edge around given face */
 | 
|---|
| 709 | 
 | 
|---|
| 710 | static int nextcwedge (edge, face)
 | 
|---|
| 711 | int edge, face;
 | 
|---|
| 712 | {
 | 
|---|
| 713 |     switch (edge) {
 | 
|---|
| 714 |         case LB: return (face == L)? LF : BN;
 | 
|---|
| 715 |         case LT: return (face == L)? LN : TF;
 | 
|---|
| 716 |         case LN: return (face == L)? LB : TN;
 | 
|---|
| 717 |         case LF: return (face == L)? LT : BF;
 | 
|---|
| 718 |         case RB: return (face == R)? RN : BF;
 | 
|---|
| 719 |         case RT: return (face == R)? RF : TN;
 | 
|---|
| 720 |         case RN: return (face == R)? RT : BN;
 | 
|---|
| 721 |         case RF: return (face == R)? RB : TF;
 | 
|---|
| 722 |         case BN: return (face == B)? RB : LN;
 | 
|---|
| 723 |         case BF: return (face == B)? LB : RF;
 | 
|---|
| 724 |         case TN: return (face == T)? LT : RN;
 | 
|---|
| 725 |         case TF: return (face == T)? RT : LF;
 | 
|---|
| 726 |     }
 | 
|---|
| 727 | 
 | 
|---|
| 728 |     return -1;
 | 
|---|
| 729 | }
 | 
|---|
| 730 | 
 | 
|---|
| 731 | 
 | 
|---|
| 732 | /* otherface: return face adjoining edge that is not the given face */
 | 
|---|
| 733 | 
 | 
|---|
| 734 | static int otherface (edge, face)
 | 
|---|
| 735 | int edge, face;
 | 
|---|
| 736 | {
 | 
|---|
| 737 |     int other = leftface[edge];
 | 
|---|
| 738 |     return face == other? rightface[edge] : other;
 | 
|---|
| 739 | }
 | 
|---|
| 740 | 
 | 
|---|
| 741 | 
 | 
|---|
| 742 | /* makecubetable: create the 256 entry table for cubical polygonization */
 | 
|---|
| 743 | 
 | 
|---|
| 744 | static void makecubetable ()
 | 
|---|
| 745 | {
 | 
|---|
| 746 |     int i, e, c, done[12], pos[8];
 | 
|---|
| 747 |     memset(cubetable, 0, sizeof(cubetable));
 | 
|---|
| 748 |     for (i = 0; i < 256; i++) {
 | 
|---|
| 749 |         for (e = 0; e < 12; e++) done[e] = 0;
 | 
|---|
| 750 |         for (c = 0; c < 8; c++) pos[c] = BIT(i, c);
 | 
|---|
| 751 |         for (e = 0; e < 12; e++)
 | 
|---|
| 752 |             if (!done[e] && (pos[corner1[e]] != pos[corner2[e]])) {
 | 
|---|
| 753 |                 INTLIST *ints = 0;
 | 
|---|
| 754 |                 INTLISTS *lists = (INTLISTS *) mycalloc(1, sizeof(INTLISTS));
 | 
|---|
| 755 |                 int start = e, edge = e;
 | 
|---|
| 756 |                 /* get face that is to right of edge from pos to neg corner: */
 | 
|---|
| 757 |                 int face = pos[corner1[e]]? rightface[e] : leftface[e];
 | 
|---|
| 758 |                 while (1) {
 | 
|---|
| 759 |                     edge = nextcwedge(edge, face);
 | 
|---|
| 760 |                     done[edge] = 1;
 | 
|---|
| 761 |                     if (pos[corner1[edge]] != pos[corner2[edge]]) {
 | 
|---|
| 762 |                         INTLIST *tmp = ints;
 | 
|---|
| 763 |                         ints = (INTLIST *) mycalloc(1, sizeof(INTLIST));
 | 
|---|
| 764 |                         ints->i = edge;
 | 
|---|
| 765 |                         ints->next = tmp; /* add edge to head of list */
 | 
|---|
| 766 |                         if (edge == start) break;
 | 
|---|
| 767 |                         face = otherface(edge, face);
 | 
|---|
| 768 |                     }
 | 
|---|
| 769 |                 }
 | 
|---|
| 770 |                 lists->list = ints; /* add ints to head of table entry */
 | 
|---|
| 771 |                 lists->next = cubetable[i];
 | 
|---|
| 772 |                 cubetable[i] = lists;
 | 
|---|
| 773 |             }
 | 
|---|
| 774 |     }
 | 
|---|
| 775 | }
 | 
|---|
| 776 | 
 | 
|---|
| 777 | static void
 | 
|---|
| 778 | free_cubetable()
 | 
|---|
| 779 | {
 | 
|---|
| 780 |   int i;
 | 
|---|
| 781 |   for (i=0; i<256; i++) {
 | 
|---|
| 782 |       INTLISTS *l,*nextl;
 | 
|---|
| 783 |       for (l=cubetable[i]; l; l=nextl) {
 | 
|---|
| 784 |           INTLIST *m, *nextm;
 | 
|---|
| 785 |           for (m=l->list; m; m=nextm) {
 | 
|---|
| 786 |               nextm = m->next;
 | 
|---|
| 787 |               myfree(m);
 | 
|---|
| 788 |             }
 | 
|---|
| 789 |           nextl = l->next;
 | 
|---|
| 790 |           myfree(l);
 | 
|---|
| 791 |         }
 | 
|---|
| 792 |     }
 | 
|---|
| 793 | }
 | 
|---|
| 794 | 
 | 
|---|
| 795 | /**** Storage ****/
 | 
|---|
| 796 | 
 | 
|---|
| 797 | #undef CHECK_MALLOC
 | 
|---|
| 798 | 
 | 
|---|
| 799 | #ifdef CHECK_MALLOC
 | 
|---|
| 800 | static char allocwarn[10000];
 | 
|---|
| 801 | static char delwarn[10000];
 | 
|---|
| 802 | #endif
 | 
|---|
| 803 | 
 | 
|---|
| 804 | /* mycalloc: return successful calloc or exit program */
 | 
|---|
| 805 | 
 | 
|---|
| 806 | typedef struct mallocdata {
 | 
|---|
| 807 |     int lineno;
 | 
|---|
| 808 |     char* ptr;
 | 
|---|
| 809 |     size_t size;
 | 
|---|
| 810 |     struct mallocdata* next;
 | 
|---|
| 811 | } MALLOCDATA;
 | 
|---|
| 812 | 
 | 
|---|
| 813 | #ifdef CHECK_MALLOC
 | 
|---|
| 814 | static MALLOCDATA *malloc_list;
 | 
|---|
| 815 | static void add_mallocdata(char* ptr, int lineno, size_t size)
 | 
|---|
| 816 | {
 | 
|---|
| 817 |   MALLOCDATA * old = malloc_list;
 | 
|---|
| 818 |   malloc_list = (MALLOCDATA*) malloc(sizeof(MALLOCDATA));
 | 
|---|
| 819 |   malloc_list->next = old;
 | 
|---|
| 820 |   malloc_list->ptr = ptr;
 | 
|---|
| 821 |   malloc_list->size = size;
 | 
|---|
| 822 |   malloc_list->lineno = lineno;
 | 
|---|
| 823 | }
 | 
|---|
| 824 | 
 | 
|---|
| 825 | static size_t del_mallocdata(char* ptr,int lineno)
 | 
|---|
| 826 | {
 | 
|---|
| 827 |   MALLOCDATA *i, *ilast = 0;
 | 
|---|
| 828 |   int size;
 | 
|---|
| 829 |   for (i=malloc_list; i; ilast=i,i=i->next) {
 | 
|---|
| 830 |       if (i->ptr == ptr) {
 | 
|---|
| 831 |           if (ilast) {
 | 
|---|
| 832 |               MALLOCDATA * tmp = i->next;
 | 
|---|
| 833 |               ilast->next = i->next;
 | 
|---|
| 834 |             }
 | 
|---|
| 835 |           else {
 | 
|---|
| 836 |               malloc_list = i->next;
 | 
|---|
| 837 |             }
 | 
|---|
| 838 |           size = i->size;
 | 
|---|
| 839 |           free(i);
 | 
|---|
| 840 |           return size;
 | 
|---|
| 841 |         }
 | 
|---|
| 842 |     }
 | 
|---|
| 843 |   if (!delwarn[lineno]) {
 | 
|---|
| 844 |       fprintf(stderr,"tried to delete unknown data at line %d\n",lineno);
 | 
|---|
| 845 |       delwarn[lineno] = 1;
 | 
|---|
| 846 |     }
 | 
|---|
| 847 |   return 0;
 | 
|---|
| 848 | }
 | 
|---|
| 849 | #endif
 | 
|---|
| 850 | 
 | 
|---|
| 851 | static void clean_malloc()
 | 
|---|
| 852 | {
 | 
|---|
| 853 | #ifdef CHECK_MALLOC
 | 
|---|
| 854 |   MALLOCDATA*i;
 | 
|---|
| 855 |   int count=0;
 | 
|---|
| 856 |   for (i=malloc_list; i; i=i->next) {
 | 
|---|
| 857 |       if (!allocwarn[i->lineno]) {
 | 
|---|
| 858 |           fprintf(stderr,"have memory allocated from line %d\n",i->lineno);
 | 
|---|
| 859 |           allocwarn[i->lineno] = 1;
 | 
|---|
| 860 |         }
 | 
|---|
| 861 |       count++;
 | 
|---|
| 862 |     }
 | 
|---|
| 863 |   fprintf(stderr,"%d allocated pieces of memory remain\n",count);
 | 
|---|
| 864 | #endif
 | 
|---|
| 865 | }
 | 
|---|
| 866 | 
 | 
|---|
| 867 | static char *_mycalloc (nitems, nbytes, line)
 | 
|---|
| 868 | int nitems, nbytes, line;
 | 
|---|
| 869 | {
 | 
|---|
| 870 |    char *ptr = calloc(nitems, nbytes);
 | 
|---|
| 871 | #ifdef CHECK_MALLOC
 | 
|---|
| 872 |    add_mallocdata(ptr,line,nitems*nbytes);
 | 
|---|
| 873 | #endif
 | 
|---|
| 874 |    if (ptr != NULL) return ptr;
 | 
|---|
| 875 |    fprintf(stderr, "can't calloc %d bytes\n", nitems*nbytes);
 | 
|---|
| 876 |    abort();
 | 
|---|
| 877 |    return 0;
 | 
|---|
| 878 | }
 | 
|---|
| 879 | 
 | 
|---|
| 880 | static void _myfree(ptr, lineno)
 | 
|---|
| 881 |     void* ptr;
 | 
|---|
| 882 |     int lineno;
 | 
|---|
| 883 | {
 | 
|---|
| 884 | #ifdef CHECK_MALLOC
 | 
|---|
| 885 |   size_t size = del_mallocdata(ptr,lineno);
 | 
|---|
| 886 |   char*tmp = ptr;
 | 
|---|
| 887 |   for (int i=0; i<size; i++) {
 | 
|---|
| 888 |       *tmp++ = 0x00;
 | 
|---|
| 889 |     }
 | 
|---|
| 890 | #endif
 | 
|---|
| 891 | 
 | 
|---|
| 892 |   free(ptr);
 | 
|---|
| 893 | }
 | 
|---|
| 894 | 
 | 
|---|
| 895 | 
 | 
|---|
| 896 | /* setcenter: set (i,j,k) entry of table[]
 | 
|---|
| 897 |  * return 1 if already set; otherwise, set and return 0 */
 | 
|---|
| 898 | 
 | 
|---|
| 899 | static int setcenter(table, i, j, k)
 | 
|---|
| 900 | CENTERLIST *table[];
 | 
|---|
| 901 | int i, j, k;
 | 
|---|
| 902 | {
 | 
|---|
| 903 |     int index = HASH(i, j, k);
 | 
|---|
| 904 |     CENTERLIST *new, *l, *q = table[index];
 | 
|---|
| 905 |     for (l = q; l != NULL; l = l->next)
 | 
|---|
| 906 |         if (l->i == i && l->j == j && l->k == k) return 1;
 | 
|---|
| 907 |     new = (CENTERLIST *) mycalloc(1, sizeof(CENTERLIST));
 | 
|---|
| 908 |     new->i = i; new->j = j; new->k = k; new->next = q;
 | 
|---|
| 909 |     table[index] = new;
 | 
|---|
| 910 |     return 0;
 | 
|---|
| 911 | }
 | 
|---|
| 912 | 
 | 
|---|
| 913 | 
 | 
|---|
| 914 | /* setedge: set vertex id for edge */
 | 
|---|
| 915 | 
 | 
|---|
| 916 | static void setedge (table, i1, j1, k1, i2, j2, k2, vid)
 | 
|---|
| 917 | EDGELIST *table[];
 | 
|---|
| 918 | int i1, j1, k1, i2, j2, k2, vid;
 | 
|---|
| 919 | {
 | 
|---|
| 920 |     unsigned int index;
 | 
|---|
| 921 |     EDGELIST *new;
 | 
|---|
| 922 |     if (i1>i2 || (i1==i2 && (j1>j2 || (j1==j2 && k1>k2)))) {
 | 
|---|
| 923 |         int t=i1; i1=i2; i2=t; t=j1; j1=j2; j2=t; t=k1; k1=k2; k2=t;
 | 
|---|
| 924 |     }
 | 
|---|
| 925 |     index = HASH(i1, j1, k1) + HASH(i2, j2, k2);
 | 
|---|
| 926 |     new = (EDGELIST *) mycalloc(1, sizeof(EDGELIST));
 | 
|---|
| 927 |     new->i1 = i1; new->j1 = j1; new->k1 = k1;
 | 
|---|
| 928 |     new->i2 = i2; new->j2 = j2; new->k2 = k2;
 | 
|---|
| 929 |     new->vid = vid;
 | 
|---|
| 930 |     new->next = table[index];
 | 
|---|
| 931 |     table[index] = new;
 | 
|---|
| 932 | }
 | 
|---|
| 933 | 
 | 
|---|
| 934 | 
 | 
|---|
| 935 | /* getedge: return vertex id for edge; return -1 if not set */
 | 
|---|
| 936 | 
 | 
|---|
| 937 | static int getedge (table, i1, j1, k1, i2, j2, k2)
 | 
|---|
| 938 | EDGELIST *table[];
 | 
|---|
| 939 | int i1, j1, k1, i2, j2, k2;
 | 
|---|
| 940 | {
 | 
|---|
| 941 |     EDGELIST *q;
 | 
|---|
| 942 |     if (i1>i2 || (i1==i2 && (j1>j2 || (j1==j2 && k1>k2)))) {
 | 
|---|
| 943 |         int t=i1; i1=i2; i2=t; t=j1; j1=j2; j2=t; t=k1; k1=k2; k2=t;
 | 
|---|
| 944 |     };
 | 
|---|
| 945 |     q = table[HASH(i1, j1, k1)+HASH(i2, j2, k2)];
 | 
|---|
| 946 |     for (; q != NULL; q = q->next)
 | 
|---|
| 947 |         if (q->i1 == i1 && q->j1 == j1 && q->k1 == k1 &&
 | 
|---|
| 948 |             q->i2 == i2 && q->j2 == j2 && q->k2 == k2)
 | 
|---|
| 949 |             return q->vid;
 | 
|---|
| 950 |     return -1;
 | 
|---|
| 951 | }
 | 
|---|
| 952 | 
 | 
|---|
| 953 | 
 | 
|---|
| 954 | /**** Vertices ****/
 | 
|---|
| 955 | 
 | 
|---|
| 956 | 
 | 
|---|
| 957 | /* vertid: return index for vertex on edge:
 | 
|---|
| 958 |  * c1->value and c2->value are presumed of different sign
 | 
|---|
| 959 |  * return saved index if any; else compute vertex and save */
 | 
|---|
| 960 | 
 | 
|---|
| 961 | static int vertid (c1, c2, p)
 | 
|---|
| 962 | CORNER *c1, *c2;
 | 
|---|
| 963 | PROCESS *p;
 | 
|---|
| 964 | {
 | 
|---|
| 965 |     VERTEX v;
 | 
|---|
| 966 |     POINT a, b;
 | 
|---|
| 967 |     int vid = getedge(p->edges, c1->i, c1->j, c1->k, c2->i, c2->j, c2->k);
 | 
|---|
| 968 |     if (vid != -1) return vid;                       /* previously computed */
 | 
|---|
| 969 |     a.x = c1->x; a.y = c1->y; a.z = c1->z;
 | 
|---|
| 970 |     b.x = c2->x; b.y = c2->y; b.z = c2->z;
 | 
|---|
| 971 |     converge(&a, &b, c1->value, p->function, &v.position); /* position */
 | 
|---|
| 972 |     vnormal(&v.position, p, &v.normal);                    /* normal */
 | 
|---|
| 973 |     addtovertices(&p->vertices, v);                        /* save vertex */
 | 
|---|
| 974 |     vid = p->vertices.count-1;
 | 
|---|
| 975 |     setedge(p->edges, c1->i, c1->j, c1->k, c2->i, c2->j, c2->k, vid);
 | 
|---|
| 976 |     return vid;
 | 
|---|
| 977 | }
 | 
|---|
| 978 | 
 | 
|---|
| 979 | 
 | 
|---|
| 980 | /* addtovertices: add v to sequence of vertices */
 | 
|---|
| 981 | 
 | 
|---|
| 982 | static void addtovertices (vertices, v)
 | 
|---|
| 983 | VERTICES *vertices;
 | 
|---|
| 984 | VERTEX v;
 | 
|---|
| 985 | {
 | 
|---|
| 986 |     if (vertices->count == vertices->max) {
 | 
|---|
| 987 |         int i;
 | 
|---|
| 988 |         VERTEX *new;
 | 
|---|
| 989 |         vertices->max = vertices->count == 0 ? 10 : 2*vertices->count;
 | 
|---|
| 990 |         new = (VERTEX *) mycalloc(vertices->max, sizeof(VERTEX));
 | 
|---|
| 991 |         for (i = 0; i < vertices->count; i++) new[i] = vertices->ptr[i];
 | 
|---|
| 992 |         if (vertices->ptr != NULL) myfree(vertices->ptr);
 | 
|---|
| 993 |         vertices->ptr = new;
 | 
|---|
| 994 |     }
 | 
|---|
| 995 |     vertices->ptr[vertices->count++] = v;
 | 
|---|
| 996 | }
 | 
|---|
| 997 | 
 | 
|---|
| 998 | 
 | 
|---|
| 999 | /* vnormal: compute unit length surface normal at point */
 | 
|---|
| 1000 | 
 | 
|---|
| 1001 | static void vnormal (point, p, v)
 | 
|---|
| 1002 | POINT *point, *v;
 | 
|---|
| 1003 | PROCESS *p;
 | 
|---|
| 1004 | {
 | 
|---|
| 1005 |     double f = p->function(point->x, point->y, point->z);
 | 
|---|
| 1006 |     v->x = p->function(point->x+p->delta, point->y, point->z)-f;
 | 
|---|
| 1007 |     v->y = p->function(point->x, point->y+p->delta, point->z)-f;
 | 
|---|
| 1008 |     v->z = p->function(point->x, point->y, point->z+p->delta)-f;
 | 
|---|
| 1009 |     f = sqrt(v->x*v->x + v->y*v->y + v->z*v->z);
 | 
|---|
| 1010 |     if (f != 0.0) {v->x /= f; v->y /= f; v->z /= f;}
 | 
|---|
| 1011 | }
 | 
|---|
| 1012 | 
 | 
|---|
| 1013 | 
 | 
|---|
| 1014 | /* converge: from two points of differing sign, converge to zero crossing */
 | 
|---|
| 1015 | 
 | 
|---|
| 1016 | static void converge (p1, p2, v, function, p)
 | 
|---|
| 1017 | double v;
 | 
|---|
| 1018 | double (*function)();
 | 
|---|
| 1019 | POINT *p1, *p2, *p;
 | 
|---|
| 1020 | {
 | 
|---|
| 1021 |     int i = 0;
 | 
|---|
| 1022 |     POINT pos, neg;
 | 
|---|
| 1023 |     if (v < 0) {
 | 
|---|
| 1024 |         pos.x = p2->x; pos.y = p2->y; pos.z = p2->z;
 | 
|---|
| 1025 |         neg.x = p1->x; neg.y = p1->y; neg.z = p1->z;
 | 
|---|
| 1026 |     }
 | 
|---|
| 1027 |     else {
 | 
|---|
| 1028 |         pos.x = p1->x; pos.y = p1->y; pos.z = p1->z;
 | 
|---|
| 1029 |         neg.x = p2->x; neg.y = p2->y; neg.z = p2->z;
 | 
|---|
| 1030 |     }
 | 
|---|
| 1031 |     while (1) {
 | 
|---|
| 1032 |         p->x = 0.5*(pos.x + neg.x);
 | 
|---|
| 1033 |         p->y = 0.5*(pos.y + neg.y);
 | 
|---|
| 1034 |         p->z = 0.5*(pos.z + neg.z);
 | 
|---|
| 1035 |         if (i++ == RES) return;
 | 
|---|
| 1036 |         if ((function(p->x, p->y, p->z)) > 0.0)
 | 
|---|
| 1037 |              {pos.x = p->x; pos.y = p->y; pos.z = p->z;}
 | 
|---|
| 1038 |         else {neg.x = p->x; neg.y = p->y; neg.z = p->z;}
 | 
|---|
| 1039 |     }
 | 
|---|
| 1040 | }
 | 
|---|