| [5d30c1] | 1 | /*
 | 
|---|
 | 2 |  * C code from the article
 | 
|---|
 | 3 |  * "An Implicit Surface Polygonizer"
 | 
|---|
 | 4 |  * by Jules Bloomenthal, jbloom@beauty.gmu.edu
 | 
|---|
 | 5 |  * in "Graphics Gems IV", Academic Press, 1994
 | 
|---|
 | 6 |  */
 | 
|---|
 | 7 | 
 | 
|---|
 | 8 | /* Modified by Curtis Janssen:
 | 
|---|
 | 9 |  *  1. Eliminate memory leaks.
 | 
|---|
 | 10 |  *  2. Make main routine optional (-DMAIN to compile a main routine).
 | 
|---|
 | 11 |  */
 | 
|---|
 | 12 | 
 | 
|---|
 | 13 | /* implicit.c
 | 
|---|
 | 14 |  *     an implicit surface polygonizer, translated from Mesa
 | 
|---|
 | 15 |  *     applications should call polygonize()
 | 
|---|
 | 16 |  *
 | 
|---|
 | 17 |  * to compile a test program for ASCII output:
 | 
|---|
 | 18 |  *     cc -DMAIN implicit.c -o implicit -lm
 | 
|---|
 | 19 |  *
 | 
|---|
 | 20 |  * to compile a test program for display on an SGI workstation:
 | 
|---|
 | 21 |  *     cc -DMAIN -DSGIGFX implicit.c -o implicit -lgl_s -lm
 | 
|---|
 | 22 |  *
 | 
|---|
 | 23 |  * Authored by Jules Bloomenthal, Xerox PARC.
 | 
|---|
 | 24 |  * Copyright (c) Xerox Corporation, 1991.  All rights reserved.
 | 
|---|
 | 25 |  * Permission is granted to reproduce, use and distribute this code for
 | 
|---|
 | 26 |  * any and all purposes, provided that this notice appears in all copies. */
 | 
|---|
 | 27 | 
 | 
|---|
 | 28 | #include <stdlib.h>
 | 
|---|
 | 29 | #include <string.h>
 | 
|---|
 | 30 | #include <math.h>
 | 
|---|
 | 31 | #include <stdio.h>
 | 
|---|
 | 32 | #include <sys/types.h>
 | 
|---|
 | 33 | 
 | 
|---|
 | 34 | #define TET     0  /* use tetrahedral decomposition */
 | 
|---|
 | 35 | #define NOTET   1  /* no tetrahedral decomposition  */
 | 
|---|
 | 36 | 
 | 
|---|
 | 37 | #define RES     10 /* # converge iterations    */
 | 
|---|
 | 38 | 
 | 
|---|
 | 39 | #define L       0  /* left direction:   -x, -i */
 | 
|---|
 | 40 | #define R       1  /* right direction:  +x, +i */
 | 
|---|
 | 41 | #define B       2  /* bottom direction: -y, -j */
 | 
|---|
 | 42 | #define T       3  /* top direction:    +y, +j */
 | 
|---|
 | 43 | #define N       4  /* near direction:   -z, -k */
 | 
|---|
 | 44 | #define F       5  /* far direction:    +z, +k */
 | 
|---|
 | 45 | #define LBN     0  /* left bottom near corner  */
 | 
|---|
 | 46 | #define LBF     1  /* left bottom far corner   */
 | 
|---|
 | 47 | #define LTN     2  /* left top near corner     */
 | 
|---|
 | 48 | #define LTF     3  /* left top far corner      */
 | 
|---|
 | 49 | #define RBN     4  /* right bottom near corner */
 | 
|---|
 | 50 | #define RBF     5  /* right bottom far corner  */
 | 
|---|
 | 51 | #define RTN     6  /* right top near corner    */
 | 
|---|
 | 52 | #define RTF     7  /* right top far corner     */
 | 
|---|
 | 53 | 
 | 
|---|
 | 54 | /* the LBN corner of cube (i, j, k), corresponds with location
 | 
|---|
 | 55 |  * (start.x+(i-.5)*size, start.y+(j-.5)*size, start.z+(k-.5)*size) */
 | 
|---|
 | 56 | 
 | 
|---|
 | 57 | #define RAND()      ((rand()&32767)/32767.)    /* random number between 0 and 1 */
 | 
|---|
 | 58 | #define HASHBIT     (5)
 | 
|---|
 | 59 | #define HASHSIZE    (size_t)(1<<(3*HASHBIT))   /* hash table size (32768) */
 | 
|---|
 | 60 | #define MASK        ((1<<HASHBIT)-1)
 | 
|---|
 | 61 | #define HASH(i,j,k) ((((((i)&MASK)<<HASHBIT)|((j)&MASK))<<HASHBIT)|((k)&MASK))
 | 
|---|
 | 62 | #define BIT(i, bit) (((i)>>(bit))&1)
 | 
|---|
 | 63 | #define FLIP(i,bit) ((i)^1<<(bit)) /* flip the given bit of i */
 | 
|---|
 | 64 | 
 | 
|---|
 | 65 | typedef struct point {             /* a three-dimensional point */
 | 
|---|
 | 66 |     double x, y, z;                /* its coordinates */
 | 
|---|
 | 67 | } POINT;
 | 
|---|
 | 68 | 
 | 
|---|
 | 69 | typedef struct test {              /* test the function for a signed value */
 | 
|---|
 | 70 |     POINT p;                       /* location of test */
 | 
|---|
 | 71 |     double value;                  /* function value at p */
 | 
|---|
 | 72 |     int ok;                        /* if value is of correct sign */
 | 
|---|
 | 73 | } TEST;
 | 
|---|
 | 74 | 
 | 
|---|
 | 75 | typedef struct vertex {            /* surface vertex */
 | 
|---|
 | 76 |     POINT position, normal;        /* position and surface normal */
 | 
|---|
 | 77 | } VERTEX;
 | 
|---|
 | 78 | 
 | 
|---|
 | 79 | typedef struct vertices {          /* list of vertices in polygonization */
 | 
|---|
 | 80 |     int count, max;                /* # vertices, max # allowed */
 | 
|---|
 | 81 |     VERTEX *ptr;                   /* dynamically allocated */
 | 
|---|
 | 82 | } VERTICES;
 | 
|---|
 | 83 | 
 | 
|---|
 | 84 | typedef struct corner {            /* corner of a cube */
 | 
|---|
 | 85 |     int i, j, k;                   /* (i, j, k) is index within lattice */
 | 
|---|
 | 86 |     double x, y, z, value;         /* location and function value */
 | 
|---|
 | 87 | } CORNER;
 | 
|---|
 | 88 | 
 | 
|---|
 | 89 | typedef struct cube {              /* partitioning cell (cube) */
 | 
|---|
 | 90 |     int i, j, k;                   /* lattice location of cube */
 | 
|---|
 | 91 |     CORNER *corners[8];            /* eight corners */
 | 
|---|
 | 92 | } CUBE;
 | 
|---|
 | 93 | 
 | 
|---|
 | 94 | typedef struct cubes {             /* linked list of cubes acting as stack */
 | 
|---|
 | 95 |     CUBE cube;                     /* a single cube */
 | 
|---|
 | 96 |     struct cubes *next;            /* remaining elements */
 | 
|---|
 | 97 | } CUBES;
 | 
|---|
 | 98 | 
 | 
|---|
 | 99 | typedef struct centerlist {        /* list of cube locations */
 | 
|---|
 | 100 |     int i, j, k;                   /* cube location */
 | 
|---|
 | 101 |     struct centerlist *next;       /* remaining elements */
 | 
|---|
 | 102 | } CENTERLIST;
 | 
|---|
 | 103 | 
 | 
|---|
 | 104 | typedef struct cornerlist {        /* list of corners */
 | 
|---|
 | 105 |     int i, j, k;                   /* corner id */
 | 
|---|
 | 106 |     double value;                  /* corner value */
 | 
|---|
 | 107 |     struct cornerlist *next;       /* remaining elements */
 | 
|---|
 | 108 | } CORNERLIST;
 | 
|---|
 | 109 | 
 | 
|---|
 | 110 | typedef struct edgelist {          /* list of edges */
 | 
|---|
 | 111 |     int i1, j1, k1, i2, j2, k2;    /* edge corner ids */
 | 
|---|
 | 112 |     int vid;                       /* vertex id */
 | 
|---|
 | 113 |     struct edgelist *next;         /* remaining elements */
 | 
|---|
 | 114 | } EDGELIST;
 | 
|---|
 | 115 | 
 | 
|---|
 | 116 | typedef struct intlist {           /* list of integers */
 | 
|---|
 | 117 |     int i;                         /* an integer */
 | 
|---|
 | 118 |     struct intlist *next;          /* remaining elements */
 | 
|---|
 | 119 | } INTLIST;
 | 
|---|
 | 120 | 
 | 
|---|
 | 121 | typedef struct intlists {          /* list of list of integers */
 | 
|---|
 | 122 |     INTLIST *list;                 /* a list of integers */
 | 
|---|
 | 123 |     struct intlists *next;         /* remaining elements */
 | 
|---|
 | 124 | } INTLISTS;
 | 
|---|
 | 125 | 
 | 
|---|
 | 126 | typedef struct process {           /* parameters, function, storage */
 | 
|---|
 | 127 |     double (*function)();          /* implicit surface function */
 | 
|---|
 | 128 |     int (*triproc)();              /* triangle output function */
 | 
|---|
 | 129 |     double size, delta;            /* cube size, normal delta */
 | 
|---|
 | 130 |     int bounds;                    /* cube range within lattice */
 | 
|---|
 | 131 |     POINT start;                   /* start point on surface */
 | 
|---|
 | 132 |     CUBES *cubes;                  /* active cubes */
 | 
|---|
 | 133 |     VERTICES vertices;             /* surface vertices */
 | 
|---|
 | 134 |     CENTERLIST **centers;          /* cube center hash table */
 | 
|---|
 | 135 |     CORNERLIST **corners;          /* corner value hash table */
 | 
|---|
 | 136 |     EDGELIST **edges;              /* edge and vertex id hash table */
 | 
|---|
 | 137 | } PROCESS;
 | 
|---|
 | 138 | 
 | 
|---|
 | 139 | void *calloc();
 | 
|---|
 | 140 | 
 | 
|---|
 | 141 | #define mycalloc(n,nbyte) _mycalloc(n,nbyte,__LINE__)
 | 
|---|
 | 142 | #define myfree(ptr) _myfree(ptr,__LINE__)
 | 
|---|
 | 143 | 
 | 
|---|
 | 144 | static void makecubetable ();
 | 
|---|
 | 145 | static void free_cubetable();
 | 
|---|
 | 146 | static void converge(POINT*,POINT*,double,double(*f)(),POINT*);
 | 
|---|
 | 147 | static CORNER *setcorner (PROCESS*, int, int, int);
 | 
|---|
 | 148 | static int setcenter(CENTERLIST *table[], int, int, int);
 | 
|---|
 | 149 | static int dotet (CUBE*, int, int, int, int, PROCESS*);
 | 
|---|
 | 150 | static int docube(CUBE*,PROCESS*);
 | 
|---|
 | 151 | static void testface (int,int,int,CUBE*,int,int,int,int,int,PROCESS*);
 | 
|---|
 | 152 | static TEST find (int,PROCESS*,double,double,double);
 | 
|---|
 | 153 | static void vnormal (POINT*,PROCESS*,POINT*);
 | 
|---|
 | 154 | static void addtovertices (VERTICES*, VERTEX);
 | 
|---|
 | 155 | static int vertid (CORNER*,CORNER*,PROCESS*);
 | 
|---|
 | 156 | static void free_process_data(PROCESS *);
 | 
|---|
 | 157 | static void clean_malloc();
 | 
|---|
 | 158 | static char *_mycalloc (int nitems, int nbytes, int line);
 | 
|---|
 | 159 | static void _myfree(void*ptr, int lineno);
 | 
|---|
 | 160 | 
 | 
|---|
 | 161 | #ifdef MAIN
 | 
|---|
 | 162 | 
 | 
|---|
 | 163 | /**** A Test Program ****/
 | 
|---|
 | 164 | 
 | 
|---|
 | 165 | 
 | 
|---|
 | 166 | /* ffunction: a piece of an atomic f function */
 | 
|---|
 | 167 | 
 | 
|---|
 | 168 | double ffunction (x, y, z)
 | 
|---|
 | 169 | double x, y, z;
 | 
|---|
 | 170 | {
 | 
|---|
 | 171 |   return x*y*z;
 | 
|---|
 | 172 | }
 | 
|---|
 | 173 | 
 | 
|---|
 | 174 | /* torus: a torus with major, minor radii = 0.5, 0.1, try size = .05 */
 | 
|---|
 | 175 | 
 | 
|---|
 | 176 | double torus (x, y, z)
 | 
|---|
 | 177 | double x, y, z;
 | 
|---|
 | 178 | {
 | 
|---|
 | 179 |     double x2 = x*x, y2 = y*y, z2 = z*z;
 | 
|---|
 | 180 |     double a = x2+y2+z2+(0.5*0.5)-(0.1*0.1);
 | 
|---|
 | 181 |     return a*a-4.0*(0.5*0.5)*(y2+z2);
 | 
|---|
 | 182 | }
 | 
|---|
 | 183 | 
 | 
|---|
 | 184 | 
 | 
|---|
 | 185 | /* sphere: an inverse square function (always positive) */
 | 
|---|
 | 186 | 
 | 
|---|
 | 187 | double sphere (x, y, z)
 | 
|---|
 | 188 | double x, y, z;
 | 
|---|
 | 189 | {
 | 
|---|
 | 190 |     double rsq = x*x+y*y+z*z;
 | 
|---|
 | 191 |     return 1.0/(rsq < 0.00001? 0.00001 : rsq);
 | 
|---|
 | 192 | }
 | 
|---|
 | 193 | 
 | 
|---|
 | 194 | 
 | 
|---|
 | 195 | /* blob: a three-pole blend function, try size = .1 */
 | 
|---|
 | 196 | 
 | 
|---|
 | 197 | double blob (x, y, z)
 | 
|---|
 | 198 | double x, y, z;
 | 
|---|
 | 199 | {
 | 
|---|
 | 200 |     return 4.0-sphere(x+1.0,y,z)-sphere(x,y+1.0,z)-sphere(x,y,z+1.0);
 | 
|---|
 | 201 | }
 | 
|---|
 | 202 | 
 | 
|---|
 | 203 | #ifdef SGIGFX /**************************************************************/
 | 
|---|
 | 204 | 
 | 
|---|
 | 205 | #include <math/isosurf/gl.h>
 | 
|---|
 | 206 | 
 | 
|---|
 | 207 | /* triangle: called by polygonize() for each triangle; set SGI lines */
 | 
|---|
 | 208 | 
 | 
|---|
 | 209 | triangle (i1, i2, i3, vertices)
 | 
|---|
 | 210 | int i1, i2, i3;
 | 
|---|
 | 211 | VERTICES vertices;
 | 
|---|
 | 212 | {
 | 
|---|
 | 213 |     float v[3];
 | 
|---|
 | 214 |     int i, ids[3];
 | 
|---|
 | 215 |     ids[0] = i1;
 | 
|---|
 | 216 |     ids[1] = i2;
 | 
|---|
 | 217 |     ids[2] = i3;
 | 
|---|
 | 218 |     bgnclosedline();
 | 
|---|
 | 219 |     for (i = 0; i < 3; i++) {
 | 
|---|
 | 220 |         POINT *p = &vertices.ptr[ids[i]].position;
 | 
|---|
 | 221 |         v[0] = p->x; v[1] = p->y; v[2] = p->z;
 | 
|---|
 | 222 |         v3f(v);
 | 
|---|
 | 223 |     }
 | 
|---|
 | 224 |     endclosedline();
 | 
|---|
 | 225 |     return 1;
 | 
|---|
 | 226 | }
 | 
|---|
 | 227 | 
 | 
|---|
 | 228 | 
 | 
|---|
 | 229 | /* main: call polygonize() with torus function
 | 
|---|
 | 230 |  * display lines on SGI */
 | 
|---|
 | 231 | 
 | 
|---|
 | 232 | main ()
 | 
|---|
 | 233 | {
 | 
|---|
 | 234 |     char *err, *polygonize();
 | 
|---|
 | 235 | 
 | 
|---|
 | 236 |     keepaspect(1, 1);
 | 
|---|
 | 237 |     winopen("implicit");
 | 
|---|
 | 238 |     doublebuffer();
 | 
|---|
 | 239 |     gconfig();
 | 
|---|
 | 240 |     perspective(450, 1.0/1.0, 0.1, 10.0);
 | 
|---|
 | 241 |     color(7);
 | 
|---|
 | 242 |     clear();
 | 
|---|
 | 243 |     swapbuffers();
 | 
|---|
 | 244 |     makeobj(1);
 | 
|---|
 | 245 |     if ((err = polygonize(torus, .1, 20, 0.,0.,0., triangle, TET)) != NULL) {
 | 
|---|
 | 246 |         fprintf(stderr, "%s\n", err);
 | 
|---|
 | 247 |         exit(1);
 | 
|---|
 | 248 |     }
 | 
|---|
 | 249 |     closeobj();
 | 
|---|
 | 250 |     translate(0.0, 0.0, -2.0);
 | 
|---|
 | 251 |     pushmatrix();
 | 
|---|
 | 252 |     while(1) { /* spin the object */
 | 
|---|
 | 253 |         reshapeviewport();
 | 
|---|
 | 254 |         color(7);
 | 
|---|
 | 255 |         clear();
 | 
|---|
 | 256 |         color(0);
 | 
|---|
 | 257 |         callobj(1);
 | 
|---|
 | 258 |         rot(0.8, 'x');
 | 
|---|
 | 259 |         rot(0.3, 'y');
 | 
|---|
 | 260 |         rot(0.1, 'z');
 | 
|---|
 | 261 |         swapbuffers();
 | 
|---|
 | 262 | 
 | 
|---|
 | 263 |     }
 | 
|---|
 | 264 | }
 | 
|---|
 | 265 | 
 | 
|---|
 | 266 | #else /***********************************************************************/
 | 
|---|
 | 267 | 
 | 
|---|
 | 268 | int gntris;          /* global needed by application */
 | 
|---|
 | 269 | VERTICES gvertices;  /* global needed by application */
 | 
|---|
 | 270 | 
 | 
|---|
 | 271 | 
 | 
|---|
 | 272 | /* triangle: called by polygonize() for each triangle; write to stdout */
 | 
|---|
 | 273 | 
 | 
|---|
 | 274 | triangle (i1, i2, i3, vertices)
 | 
|---|
 | 275 | int i1, i2, i3;
 | 
|---|
 | 276 | VERTICES vertices;
 | 
|---|
 | 277 | {
 | 
|---|
 | 278 |     gvertices = vertices;
 | 
|---|
 | 279 |     gntris++;
 | 
|---|
 | 280 |     fprintf(stdout, "%d %d %d\n", i1, i2, i3);
 | 
|---|
 | 281 |     return 1;
 | 
|---|
 | 282 | }
 | 
|---|
 | 283 | 
 | 
|---|
 | 284 | 
 | 
|---|
 | 285 | /* main: call polygonize() with torus function
 | 
|---|
 | 286 |  * write points-polygon formatted data to stdout */
 | 
|---|
 | 287 | 
 | 
|---|
 | 288 | main ()
 | 
|---|
 | 289 |     {
 | 
|---|
 | 290 |     int i;
 | 
|---|
 | 291 |     char *err, *polygonize();
 | 
|---|
 | 292 |     gntris = 0;
 | 
|---|
 | 293 |     fprintf(stdout, "triangles\n\n");
 | 
|---|
 | 294 |     if ((err = polygonize(torus, .05, 20, 0.,0.,0., triangle, TET)) != NULL) {
 | 
|---|
 | 295 |         fprintf(stdout, "%s\n", err);
 | 
|---|
 | 296 |         exit(1);
 | 
|---|
 | 297 |         }
 | 
|---|
 | 298 |     fprintf(stdout, "\n%d triangles, %d vertices\n", gntris, gvertices.count);
 | 
|---|
 | 299 |     fprintf(stdout, "\nvertices\n\n");
 | 
|---|
 | 300 |     for (i = 0; i < gvertices.count; i++) {
 | 
|---|
 | 301 |         VERTEX v;
 | 
|---|
 | 302 |         v = gvertices.ptr[i];
 | 
|---|
 | 303 |         fprintf(stdout, "%f  %f  %f\t%f  %f  %f\n",
 | 
|---|
 | 304 |             v.position.x, v.position.y,  v.position.z,
 | 
|---|
 | 305 |             v.normal.x,   v.normal.y,    v.normal.z);
 | 
|---|
 | 306 |     }
 | 
|---|
 | 307 |     fprintf(stderr, "%d triangles, %d vertices\n", gntris, gvertices.count);
 | 
|---|
 | 308 |     exit(0);
 | 
|---|
 | 309 | }
 | 
|---|
 | 310 | 
 | 
|---|
 | 311 | #endif /**********************************************************************/
 | 
|---|
 | 312 | 
 | 
|---|
 | 313 | #endif /* MAIN */
 | 
|---|
 | 314 | 
 | 
|---|
 | 315 | 
 | 
|---|
 | 316 | /**** An Implicit Surface Polygonizer ****/
 | 
|---|
 | 317 | 
 | 
|---|
 | 318 | 
 | 
|---|
 | 319 | /* polygonize: polygonize the implicit surface function
 | 
|---|
 | 320 |  *   arguments are:
 | 
|---|
 | 321 |  *       double function (x, y, z)
 | 
|---|
 | 322 |  *               double x, y, z (an arbitrary 3D point)
 | 
|---|
 | 323 |  *           the implicit surface function
 | 
|---|
 | 324 |  *           return negative for inside, positive for outside
 | 
|---|
 | 325 |  *       double size
 | 
|---|
 | 326 |  *           width of the partitioning cube
 | 
|---|
 | 327 |  *       int bounds
 | 
|---|
 | 328 |  *           max. range of cubes (+/- on the three axes) from first cube
 | 
|---|
 | 329 |  *       double x, y, z
 | 
|---|
 | 330 |  *           coordinates of a starting point on or near the surface
 | 
|---|
 | 331 |  *           may be defaulted to 0., 0., 0.
 | 
|---|
 | 332 |  *       int triproc (i1, i2, i3, vertices)
 | 
|---|
 | 333 |  *               int i1, i2, i3 (indices into the vertex array)
 | 
|---|
 | 334 |  *               VERTICES vertices (the vertex array, indexed from 0)
 | 
|---|
 | 335 |  *           called for each triangle
 | 
|---|
 | 336 |  *           the triangle coordinates are (for i = i1, i2, i3):
 | 
|---|
 | 337 |  *               vertices.ptr[i].position.x, .y, and .z
 | 
|---|
 | 338 |  *           vertices are ccw when viewed from the out (positive) side
 | 
|---|
 | 339 |  *               in a left-handed coordinate system
 | 
|---|
 | 340 |  *           vertex normals point outwards
 | 
|---|
 | 341 |  *           return 1 to continue, 0 to abort
 | 
|---|
 | 342 |  *       int mode
 | 
|---|
 | 343 |  *           TET: decompose cube and polygonize six tetrahedra
 | 
|---|
 | 344 |  *           NOTET: polygonize cube directly
 | 
|---|
 | 345 |  *   returns error or NULL
 | 
|---|
 | 346 |  */
 | 
|---|
 | 347 | 
 | 
|---|
 | 348 | char *polygonize (function, size, bounds, x, y, z, triproc, mode)
 | 
|---|
 | 349 | double (*function)(), size, x, y, z;
 | 
|---|
 | 350 | int bounds, (*triproc)(), mode;
 | 
|---|
 | 351 | {
 | 
|---|
 | 352 |     PROCESS p;
 | 
|---|
 | 353 |     int n, noabort;
 | 
|---|
 | 354 |     CORNER *setcorner();
 | 
|---|
 | 355 |     TEST in, out, find();
 | 
|---|
 | 356 | 
 | 
|---|
 | 357 |     p.function = function;
 | 
|---|
 | 358 |     p.triproc = triproc;
 | 
|---|
 | 359 |     p.size = size;
 | 
|---|
 | 360 |     p.bounds = bounds;
 | 
|---|
 | 361 |     p.delta = size/(double)(RES*RES);
 | 
|---|
 | 362 | 
 | 
|---|
 | 363 |     /* allocate hash tables and build cube polygon table: */
 | 
|---|
 | 364 |     p.centers = (CENTERLIST **) mycalloc(HASHSIZE,sizeof(CENTERLIST *));
 | 
|---|
 | 365 |     p.corners = (CORNERLIST **) mycalloc(HASHSIZE,sizeof(CORNERLIST *));
 | 
|---|
 | 366 |     p.edges =   (EDGELIST   **) mycalloc(2*HASHSIZE,sizeof(EDGELIST *));
 | 
|---|
 | 367 |     makecubetable();
 | 
|---|
 | 368 | 
 | 
|---|
 | 369 |     /* find point on surface, beginning search at (x, y, z): */
 | 
|---|
 | 370 |     srand(1);
 | 
|---|
 | 371 |     in = find(1, &p, x, y, z);
 | 
|---|
 | 372 |     out = find(0, &p, x, y, z);
 | 
|---|
 | 373 |     if (!in.ok || !out.ok) {
 | 
|---|
 | 374 |         free_cubetable();
 | 
|---|
 | 375 |         free_process_data(&p);
 | 
|---|
 | 376 |         clean_malloc();
 | 
|---|
 | 377 |         return "can't find starting point";
 | 
|---|
 | 378 |       }
 | 
|---|
 | 379 |     converge(&in.p, &out.p, in.value, p.function, &p.start);
 | 
|---|
 | 380 | 
 | 
|---|
 | 381 |     /* push initial cube on stack: */
 | 
|---|
 | 382 |     p.cubes = (CUBES *) mycalloc(1, sizeof(CUBES)); /* list of 1 */
 | 
|---|
 | 383 |     p.cubes->cube.i = p.cubes->cube.j = p.cubes->cube.k = 0;
 | 
|---|
 | 384 |     p.cubes->next = NULL;
 | 
|---|
 | 385 | 
 | 
|---|
 | 386 |     /* set corners of initial cube: */
 | 
|---|
 | 387 |     for (n = 0; n < 8; n++)
 | 
|---|
 | 388 |         p.cubes->cube.corners[n] = setcorner(&p, BIT(n,2), BIT(n,1), BIT(n,0));
 | 
|---|
 | 389 | 
 | 
|---|
 | 390 |     p.vertices.count = p.vertices.max = 0; /* no vertices yet */
 | 
|---|
 | 391 |     p.vertices.ptr = NULL;
 | 
|---|
 | 392 | 
 | 
|---|
 | 393 |     setcenter(p.centers, 0, 0, 0);
 | 
|---|
 | 394 | 
 | 
|---|
 | 395 |     while (p.cubes != NULL) { /* process active cubes till none left */
 | 
|---|
 | 396 |         int i;
 | 
|---|
 | 397 |         CUBE c;
 | 
|---|
 | 398 |         CUBES *temp = p.cubes;
 | 
|---|
 | 399 |         c = p.cubes->cube;
 | 
|---|
 | 400 | 
 | 
|---|
 | 401 |         noabort = mode == TET?
 | 
|---|
 | 402 |                /* either decompose into tetrahedra and polygonize: */
 | 
|---|
 | 403 |                dotet(&c, LBN, LTN, RBN, LBF, &p) &&
 | 
|---|
 | 404 |                dotet(&c, RTN, LTN, LBF, RBN, &p) &&
 | 
|---|
 | 405 |                dotet(&c, RTN, LTN, LTF, LBF, &p) &&
 | 
|---|
 | 406 |                dotet(&c, RTN, RBN, LBF, RBF, &p) &&
 | 
|---|
 | 407 |                dotet(&c, RTN, LBF, LTF, RBF, &p) &&
 | 
|---|
 | 408 |                dotet(&c, RTN, LTF, RTF, RBF, &p)
 | 
|---|
 | 409 |                :
 | 
|---|
 | 410 |                /* or polygonize the cube directly: */
 | 
|---|
 | 411 |                docube(&c, &p);
 | 
|---|
 | 412 |         if (! noabort) {
 | 
|---|
 | 413 |             free_cubetable();
 | 
|---|
 | 414 |             free_process_data(&p);
 | 
|---|
 | 415 |             clean_malloc();
 | 
|---|
 | 416 |             return "aborted";
 | 
|---|
 | 417 |           }
 | 
|---|
 | 418 | 
 | 
|---|
 | 419 |         /* pop current cube from stack */
 | 
|---|
 | 420 |         p.cubes = p.cubes->next;
 | 
|---|
 | 421 | 
 | 
|---|
 | 422 |         /* test six face directions, maybe add to stack: */
 | 
|---|
 | 423 |         testface(c.i-1, c.j, c.k, &c, L, LBN, LBF, LTN, LTF, &p);
 | 
|---|
 | 424 |         testface(c.i+1, c.j, c.k, &c, R, RBN, RBF, RTN, RTF, &p);
 | 
|---|
 | 425 |         testface(c.i, c.j-1, c.k, &c, B, LBN, LBF, RBN, RBF, &p);
 | 
|---|
 | 426 |         testface(c.i, c.j+1, c.k, &c, T, LTN, LTF, RTN, RTF, &p);
 | 
|---|
 | 427 |         testface(c.i, c.j, c.k-1, &c, N, LBN, LTN, RBN, RTN, &p);
 | 
|---|
 | 428 |         testface(c.i, c.j, c.k+1, &c, F, LBF, LTF, RBF, RTF, &p);
 | 
|---|
 | 429 | 
 | 
|---|
 | 430 |         /* get rid of the current cube */
 | 
|---|
 | 431 |         for (i=0; i<8; i++) {
 | 
|---|
 | 432 |             myfree(temp->cube.corners[i]);
 | 
|---|
 | 433 |             temp->cube.corners[i]=0;
 | 
|---|
 | 434 |           }
 | 
|---|
 | 435 |         myfree(temp);
 | 
|---|
 | 436 |     }
 | 
|---|
 | 437 |     free_cubetable();
 | 
|---|
 | 438 |     free_process_data(&p);
 | 
|---|
 | 439 |     clean_malloc();
 | 
|---|
 | 440 |     return NULL;
 | 
|---|
 | 441 | }
 | 
|---|
 | 442 | 
 | 
|---|
 | 443 | static void
 | 
|---|
 | 444 | free_process_data(p)
 | 
|---|
 | 445 |     PROCESS *p;
 | 
|---|
 | 446 | {
 | 
|---|
 | 447 |   int i;
 | 
|---|
 | 448 |   CUBES *cubes,*nextcubes;
 | 
|---|
 | 449 | 
 | 
|---|
 | 450 |   if (p->vertices.ptr) myfree(p->vertices.ptr);
 | 
|---|
 | 451 | 
 | 
|---|
 | 452 |   for (i=0; i<HASHSIZE; i++) {
 | 
|---|
 | 453 |       CENTERLIST *l,*next;
 | 
|---|
 | 454 |       for (l=p->centers[i]; l; l=next) {
 | 
|---|
 | 455 |           next = l->next;
 | 
|---|
 | 456 |           myfree(l);
 | 
|---|
 | 457 |         }
 | 
|---|
 | 458 |     }
 | 
|---|
 | 459 | 
 | 
|---|
 | 460 |   for (i=0; i<HASHSIZE; i++) {
 | 
|---|
 | 461 |       CORNERLIST *l,*next;
 | 
|---|
 | 462 |       for (l=p->corners[i]; l; l=next) {
 | 
|---|
 | 463 |           next = l->next;
 | 
|---|
 | 464 |           myfree(l);
 | 
|---|
 | 465 |         }
 | 
|---|
 | 466 |     }
 | 
|---|
 | 467 | 
 | 
|---|
 | 468 |   for (i=0; i<2*HASHSIZE; i++) {
 | 
|---|
 | 469 |       EDGELIST *l,*next;
 | 
|---|
 | 470 |       for (l=p->edges[i]; l; l=next) {
 | 
|---|
 | 471 |           next = l->next;
 | 
|---|
 | 472 |           myfree(l);
 | 
|---|
 | 473 |         }
 | 
|---|
 | 474 |     }
 | 
|---|
 | 475 | 
 | 
|---|
 | 476 |   for (cubes=p->cubes; cubes; cubes=nextcubes) {
 | 
|---|
 | 477 |       nextcubes = cubes->next;
 | 
|---|
 | 478 |       for (i=0; i<8; i++) {
 | 
|---|
 | 479 |           myfree(cubes->cube.corners[i]);
 | 
|---|
 | 480 |         }
 | 
|---|
 | 481 |       myfree(cubes);
 | 
|---|
 | 482 |     }
 | 
|---|
 | 483 |   
 | 
|---|
 | 484 |   myfree(p->centers);
 | 
|---|
 | 485 |   myfree(p->corners);
 | 
|---|
 | 486 |   myfree(p->edges);
 | 
|---|
 | 487 | }
 | 
|---|
 | 488 | 
 | 
|---|
 | 489 | 
 | 
|---|
 | 490 | /* testface: given cube at lattice (i, j, k), and four corners of face,
 | 
|---|
 | 491 |  * if surface crosses face, compute other four corners of adjacent cube
 | 
|---|
 | 492 |  * and add new cube to cube stack */
 | 
|---|
 | 493 | 
 | 
|---|
 | 494 | static void
 | 
|---|
 | 495 | testface (i, j, k, old, face, c1, c2, c3, c4, p)
 | 
|---|
 | 496 | CUBE *old;
 | 
|---|
 | 497 | PROCESS *p;
 | 
|---|
 | 498 | int i, j, k, face, c1, c2, c3, c4;
 | 
|---|
 | 499 | {
 | 
|---|
 | 500 |     CUBE new;
 | 
|---|
 | 501 |     CUBES *oldcubes = p->cubes;
 | 
|---|
 | 502 |     CORNER *setcorner();
 | 
|---|
 | 503 |     int n, pos = old->corners[c1]->value > 0.0 ? 1 : 0;
 | 
|---|
 | 504 |     /* static int facebit[6] = {2, 2, 1, 1, 0, 0}; */
 | 
|---|
 | 505 |     /* int bit = facebit[face]; */
 | 
|---|
 | 506 | 
 | 
|---|
 | 507 |     /* test if no surface crossing, cube out of bounds, or already visited: */
 | 
|---|
 | 508 |     if ((old->corners[c2]->value > 0) == pos &&
 | 
|---|
 | 509 |         (old->corners[c3]->value > 0) == pos &&
 | 
|---|
 | 510 |         (old->corners[c4]->value > 0) == pos) return;
 | 
|---|
 | 511 |     if (abs(i) > p->bounds || abs(j) > p->bounds || abs(k) > p->bounds) {
 | 
|---|
 | 512 |         static int have_been_warned = 0;
 | 
|---|
 | 513 |         if (!have_been_warned) {
 | 
|---|
 | 514 |             fprintf(stderr,"WARNING: testface: cube out of bounds\n");
 | 
|---|
 | 515 |             have_been_warned = 1;
 | 
|---|
 | 516 |           }
 | 
|---|
 | 517 |         /* abort(); */
 | 
|---|
 | 518 |         return;
 | 
|---|
 | 519 |       }
 | 
|---|
 | 520 |     if (setcenter(p->centers, i, j, k)) return;
 | 
|---|
 | 521 | 
 | 
|---|
 | 522 |     /* create new cube: */
 | 
|---|
 | 523 |     new.i = i;
 | 
|---|
 | 524 |     new.j = j;
 | 
|---|
 | 525 |     new.k = k;
 | 
|---|
 | 526 |     /* CLJ: changed this to make memory management possible. */
 | 
|---|
 | 527 | /*     for (n = 0; n < 8; n++) new.corners[n] = NULL; */
 | 
|---|
 | 528 | /*     new.corners[FLIP(c1, bit)] = old->corners[c1]; */
 | 
|---|
 | 529 | /*     new.corners[FLIP(c2, bit)] = old->corners[c2]; */
 | 
|---|
 | 530 | /*     new.corners[FLIP(c3, bit)] = old->corners[c3]; */
 | 
|---|
 | 531 | /*     new.corners[FLIP(c4, bit)] = old->corners[c4]; */
 | 
|---|
 | 532 | /*     for (n = 0; n < 8; n++) */
 | 
|---|
 | 533 | /*      if (new.corners[n] == NULL) */
 | 
|---|
 | 534 | /*          new.corners[n] = setcorner(p, i+BIT(n,2), j+BIT(n,1), k+BIT(n,0)); */
 | 
|---|
 | 535 |     for (n = 0; n < 8; n++)
 | 
|---|
 | 536 |         new.corners[n] = setcorner(p, i+BIT(n,2), j+BIT(n,1), k+BIT(n,0));
 | 
|---|
 | 537 | 
 | 
|---|
 | 538 |     /*add cube to top of stack: */
 | 
|---|
 | 539 |     p->cubes = (CUBES *) mycalloc(1, sizeof(CUBES));
 | 
|---|
 | 540 |     p->cubes->cube = new;
 | 
|---|
 | 541 |     p->cubes->next = oldcubes;
 | 
|---|
 | 542 | }
 | 
|---|
 | 543 | 
 | 
|---|
 | 544 | 
 | 
|---|
 | 545 | /* setcorner: return corner with the given lattice location
 | 
|---|
 | 546 |    set (and cache) its function value */
 | 
|---|
 | 547 | 
 | 
|---|
 | 548 | static CORNER *setcorner (p, i, j, k)
 | 
|---|
 | 549 | int i, j, k;
 | 
|---|
 | 550 | PROCESS *p;
 | 
|---|
 | 551 | {
 | 
|---|
 | 552 |     /* for speed, do corner value caching here */
 | 
|---|
 | 553 |     CORNER *c = (CORNER *) mycalloc(1, sizeof(CORNER));
 | 
|---|
 | 554 |     int index = HASH(i, j, k);
 | 
|---|
 | 555 |     CORNERLIST *l = p->corners[index];
 | 
|---|
 | 556 |     c->i = i; c->x = p->start.x+((double)i-.5)*p->size;
 | 
|---|
 | 557 |     c->j = j; c->y = p->start.y+((double)j-.5)*p->size;
 | 
|---|
 | 558 |     c->k = k; c->z = p->start.z+((double)k-.5)*p->size;
 | 
|---|
 | 559 |     for (; l != NULL; l = l->next)
 | 
|---|
 | 560 |         if (l->i == i && l->j == j && l->k == k) {
 | 
|---|
 | 561 |             c->value = l->value;
 | 
|---|
 | 562 |             return c;
 | 
|---|
 | 563 |             }
 | 
|---|
 | 564 |     l = (CORNERLIST *) mycalloc(1, sizeof(CORNERLIST));
 | 
|---|
 | 565 |     l->i = i; l->j = j; l->k = k;
 | 
|---|
 | 566 |     l->value = c->value = p->function(c->x, c->y, c->z);
 | 
|---|
 | 567 |     if (c->value > 100.0 || c->value < -100.0) {
 | 
|---|
 | 568 |         fprintf(stderr,"suspicious\n");
 | 
|---|
 | 569 |         abort();
 | 
|---|
 | 570 |       }
 | 
|---|
 | 571 |     l->next = p->corners[index];
 | 
|---|
 | 572 |     p->corners[index] = l;
 | 
|---|
 | 573 |     return c;
 | 
|---|
 | 574 | }
 | 
|---|
 | 575 | 
 | 
|---|
 | 576 | 
 | 
|---|
 | 577 | /* find: search for point with value of given sign (0: neg, 1: pos) */
 | 
|---|
 | 578 | 
 | 
|---|
 | 579 | static TEST find (sign, p, x, y, z)
 | 
|---|
 | 580 | int sign;
 | 
|---|
 | 581 | PROCESS *p;
 | 
|---|
 | 582 | double x, y, z;
 | 
|---|
 | 583 | {
 | 
|---|
 | 584 |     int i;
 | 
|---|
 | 585 |     TEST test;
 | 
|---|
 | 586 |     double range = p->size;
 | 
|---|
 | 587 |     test.ok = 1;
 | 
|---|
 | 588 |     for (i = 0; i < 10000; i++) {
 | 
|---|
 | 589 |         test.p.x = x+range*(RAND()-0.5);
 | 
|---|
 | 590 |         test.p.y = y+range*(RAND()-0.5);
 | 
|---|
 | 591 |         test.p.z = z+range*(RAND()-0.5);
 | 
|---|
 | 592 |         test.value = p->function(test.p.x, test.p.y, test.p.z);
 | 
|---|
 | 593 |         if (sign == (test.value > 0.0)) return test;
 | 
|---|
 | 594 |         range = range*1.0005; /* slowly expand search outwards */
 | 
|---|
 | 595 |     }
 | 
|---|
 | 596 |     test.ok = 0;
 | 
|---|
 | 597 |     return test;
 | 
|---|
 | 598 | }
 | 
|---|
 | 599 | 
 | 
|---|
 | 600 | 
 | 
|---|
 | 601 | /**** Tetrahedral Polygonization ****/
 | 
|---|
 | 602 | 
 | 
|---|
 | 603 | 
 | 
|---|
 | 604 | /* dotet: triangulate the tetrahedron
 | 
|---|
 | 605 |  * b, c, d should appear clockwise when viewed from a
 | 
|---|
 | 606 |  * return 0 if client aborts, 1 otherwise */
 | 
|---|
 | 607 | 
 | 
|---|
 | 608 | static int dotet (cube, c1, c2, c3, c4, p)
 | 
|---|
 | 609 | CUBE *cube;
 | 
|---|
 | 610 | int c1, c2, c3, c4;
 | 
|---|
 | 611 | PROCESS *p;
 | 
|---|
 | 612 | {
 | 
|---|
 | 613 |     CORNER *a = cube->corners[c1];
 | 
|---|
 | 614 |     CORNER *b = cube->corners[c2];
 | 
|---|
 | 615 |     CORNER *c = cube->corners[c3];
 | 
|---|
 | 616 |     CORNER *d = cube->corners[c4];
 | 
|---|
 | 617 |     int index = 0, apos, bpos, cpos, dpos, e1=0, e2=0, e3=0, e4=0, e5=0, e6=0;
 | 
|---|
 | 618 |     if ((apos = (a->value > 0.0))) index += 8;
 | 
|---|
 | 619 |     if ((bpos = (b->value > 0.0))) index += 4;
 | 
|---|
 | 620 |     if ((cpos = (c->value > 0.0))) index += 2;
 | 
|---|
 | 621 |     if ((dpos = (d->value > 0.0))) index += 1;
 | 
|---|
 | 622 |     /* index is now 4-bit number representing one of the 16 possible cases */
 | 
|---|
 | 623 |     if (apos != bpos) e1 = vertid(a, b, p);
 | 
|---|
 | 624 |     if (apos != cpos) e2 = vertid(a, c, p);
 | 
|---|
 | 625 |     if (apos != dpos) e3 = vertid(a, d, p);
 | 
|---|
 | 626 |     if (bpos != cpos) e4 = vertid(b, c, p);
 | 
|---|
 | 627 |     if (bpos != dpos) e5 = vertid(b, d, p);
 | 
|---|
 | 628 |     if (cpos != dpos) e6 = vertid(c, d, p);
 | 
|---|
 | 629 |     /* 14 productive tetrahedral cases (0000 and 1111 do not yield polygons */
 | 
|---|
 | 630 |     switch (index) {
 | 
|---|
 | 631 |         case 1:  return p->triproc(e5, e6, e3, p->vertices);
 | 
|---|
 | 632 |         case 2:  return p->triproc(e2, e6, e4, p->vertices);
 | 
|---|
 | 633 |         case 3:  return p->triproc(e3, e5, e4, p->vertices) &&
 | 
|---|
 | 634 |                         p->triproc(e3, e4, e2, p->vertices);
 | 
|---|
 | 635 |         case 4:  return p->triproc(e1, e4, e5, p->vertices);
 | 
|---|
 | 636 |         case 5:  return p->triproc(e3, e1, e4, p->vertices) &&
 | 
|---|
 | 637 |                         p->triproc(e3, e4, e6, p->vertices);
 | 
|---|
 | 638 |         case 6:  return p->triproc(e1, e2, e6, p->vertices) &&
 | 
|---|
 | 639 |                         p->triproc(e1, e6, e5, p->vertices);
 | 
|---|
 | 640 |         case 7:  return p->triproc(e1, e2, e3, p->vertices);
 | 
|---|
 | 641 |         case 8:  return p->triproc(e1, e3, e2, p->vertices);
 | 
|---|
 | 642 |         case 9:  return p->triproc(e1, e5, e6, p->vertices) &&
 | 
|---|
 | 643 |                         p->triproc(e1, e6, e2, p->vertices);
 | 
|---|
 | 644 |         case 10: return p->triproc(e1, e3, e6, p->vertices) &&
 | 
|---|
 | 645 |                         p->triproc(e1, e6, e4, p->vertices);
 | 
|---|
 | 646 |         case 11: return p->triproc(e1, e5, e4, p->vertices);
 | 
|---|
 | 647 |         case 12: return p->triproc(e3, e2, e4, p->vertices) &&
 | 
|---|
 | 648 |                         p->triproc(e3, e4, e5, p->vertices);
 | 
|---|
 | 649 |         case 13: return p->triproc(e6, e2, e4, p->vertices);
 | 
|---|
 | 650 |         case 14: return p->triproc(e5, e3, e6, p->vertices);
 | 
|---|
 | 651 |     }
 | 
|---|
 | 652 |     return 1;
 | 
|---|
 | 653 | }
 | 
|---|
 | 654 | 
 | 
|---|
 | 655 | 
 | 
|---|
 | 656 | /**** Cubical Polygonization (optional) ****/
 | 
|---|
 | 657 | 
 | 
|---|
 | 658 | 
 | 
|---|
 | 659 | #define LB      0  /* left bottom edge  */
 | 
|---|
 | 660 | #define LT      1  /* left top edge     */
 | 
|---|
 | 661 | #define LN      2  /* left near edge    */
 | 
|---|
 | 662 | #define LF      3  /* left far edge     */
 | 
|---|
 | 663 | #define RB      4  /* right bottom edge */
 | 
|---|
 | 664 | #define RT      5  /* right top edge    */
 | 
|---|
 | 665 | #define RN      6  /* right near edge   */
 | 
|---|
 | 666 | #define RF      7  /* right far edge    */
 | 
|---|
 | 667 | #define BN      8  /* bottom near edge  */
 | 
|---|
 | 668 | #define BF      9  /* bottom far edge   */
 | 
|---|
 | 669 | #define TN      10 /* top near edge     */
 | 
|---|
 | 670 | #define TF      11 /* top far edge      */
 | 
|---|
 | 671 | 
 | 
|---|
 | 672 | static INTLISTS *cubetable[256];
 | 
|---|
 | 673 | 
 | 
|---|
 | 674 | /*                      edge: LB, LT, LN, LF, RB, RT, RN, RF, BN, BF, TN, TF */
 | 
|---|
 | 675 | static int corner1[12]     = {LBN,LTN,LBN,LBF,RBN,RTN,RBN,RBF,LBN,LBF,LTN,LTF};
 | 
|---|
 | 676 | static int corner2[12]     = {LBF,LTF,LTN,LTF,RBF,RTF,RTN,RTF,RBN,RBF,RTN,RTF};
 | 
|---|
 | 677 | static int leftface[12]    = {B,  L,  L,  F,  R,  T,  N,  R,  N,  B,  T,  F};
 | 
|---|
 | 678 |                              /* face on left when going corner1 to corner2 */
 | 
|---|
 | 679 | static int rightface[12]   = {L,  T,  N,  L,  B,  R,  R,  F,  B,  F,  N,  T};
 | 
|---|
 | 680 |                              /* face on right when going corner1 to corner2 */
 | 
|---|
 | 681 | 
 | 
|---|
 | 682 | 
 | 
|---|
 | 683 | /* docube: triangulate the cube directly, without decomposition */
 | 
|---|
 | 684 | 
 | 
|---|
 | 685 | static int docube (cube, p)
 | 
|---|
 | 686 | CUBE *cube;
 | 
|---|
 | 687 | PROCESS *p;
 | 
|---|
 | 688 | {
 | 
|---|
 | 689 |     INTLISTS *polys;
 | 
|---|
 | 690 |     int i, index = 0;
 | 
|---|
 | 691 |     for (i = 0; i < 8; i++) if (cube->corners[i]->value > 0.0) index += (1<<i);
 | 
|---|
 | 692 |     for (polys = cubetable[index]; polys; polys = polys->next) {
 | 
|---|
 | 693 |         INTLIST *edges;
 | 
|---|
 | 694 |         int a = -1, b = -1, count = 0;
 | 
|---|
 | 695 |         for (edges = polys->list; edges; edges = edges->next) {
 | 
|---|
 | 696 |             CORNER *c1 = cube->corners[corner1[edges->i]];
 | 
|---|
 | 697 |             CORNER *c2 = cube->corners[corner2[edges->i]];
 | 
|---|
 | 698 |             int c = vertid(c1, c2, p);
 | 
|---|
 | 699 |             if (++count > 2 && ! p->triproc(a, b, c, p->vertices)) return 0;
 | 
|---|
 | 700 |             if (count < 3) a = b;
 | 
|---|
 | 701 |             b = c;
 | 
|---|
 | 702 |         }
 | 
|---|
 | 703 |     }
 | 
|---|
 | 704 |     return 1;
 | 
|---|
 | 705 | }
 | 
|---|
 | 706 | 
 | 
|---|
 | 707 | 
 | 
|---|
 | 708 | /* nextcwedge: return next clockwise edge from given edge around given face */
 | 
|---|
 | 709 | 
 | 
|---|
 | 710 | static int nextcwedge (edge, face)
 | 
|---|
 | 711 | int edge, face;
 | 
|---|
 | 712 | {
 | 
|---|
 | 713 |     switch (edge) {
 | 
|---|
 | 714 |         case LB: return (face == L)? LF : BN;
 | 
|---|
 | 715 |         case LT: return (face == L)? LN : TF;
 | 
|---|
 | 716 |         case LN: return (face == L)? LB : TN;
 | 
|---|
 | 717 |         case LF: return (face == L)? LT : BF;
 | 
|---|
 | 718 |         case RB: return (face == R)? RN : BF;
 | 
|---|
 | 719 |         case RT: return (face == R)? RF : TN;
 | 
|---|
 | 720 |         case RN: return (face == R)? RT : BN;
 | 
|---|
 | 721 |         case RF: return (face == R)? RB : TF;
 | 
|---|
 | 722 |         case BN: return (face == B)? RB : LN;
 | 
|---|
 | 723 |         case BF: return (face == B)? LB : RF;
 | 
|---|
 | 724 |         case TN: return (face == T)? LT : RN;
 | 
|---|
 | 725 |         case TF: return (face == T)? RT : LF;
 | 
|---|
 | 726 |     }
 | 
|---|
 | 727 | 
 | 
|---|
 | 728 |     return -1;
 | 
|---|
 | 729 | }
 | 
|---|
 | 730 | 
 | 
|---|
 | 731 | 
 | 
|---|
 | 732 | /* otherface: return face adjoining edge that is not the given face */
 | 
|---|
 | 733 | 
 | 
|---|
 | 734 | static int otherface (edge, face)
 | 
|---|
 | 735 | int edge, face;
 | 
|---|
 | 736 | {
 | 
|---|
 | 737 |     int other = leftface[edge];
 | 
|---|
 | 738 |     return face == other? rightface[edge] : other;
 | 
|---|
 | 739 | }
 | 
|---|
 | 740 | 
 | 
|---|
 | 741 | 
 | 
|---|
 | 742 | /* makecubetable: create the 256 entry table for cubical polygonization */
 | 
|---|
 | 743 | 
 | 
|---|
 | 744 | static void makecubetable ()
 | 
|---|
 | 745 | {
 | 
|---|
 | 746 |     int i, e, c, done[12], pos[8];
 | 
|---|
 | 747 |     memset(cubetable, 0, sizeof(cubetable));
 | 
|---|
 | 748 |     for (i = 0; i < 256; i++) {
 | 
|---|
 | 749 |         for (e = 0; e < 12; e++) done[e] = 0;
 | 
|---|
 | 750 |         for (c = 0; c < 8; c++) pos[c] = BIT(i, c);
 | 
|---|
 | 751 |         for (e = 0; e < 12; e++)
 | 
|---|
 | 752 |             if (!done[e] && (pos[corner1[e]] != pos[corner2[e]])) {
 | 
|---|
 | 753 |                 INTLIST *ints = 0;
 | 
|---|
 | 754 |                 INTLISTS *lists = (INTLISTS *) mycalloc(1, sizeof(INTLISTS));
 | 
|---|
 | 755 |                 int start = e, edge = e;
 | 
|---|
 | 756 |                 /* get face that is to right of edge from pos to neg corner: */
 | 
|---|
 | 757 |                 int face = pos[corner1[e]]? rightface[e] : leftface[e];
 | 
|---|
 | 758 |                 while (1) {
 | 
|---|
 | 759 |                     edge = nextcwedge(edge, face);
 | 
|---|
 | 760 |                     done[edge] = 1;
 | 
|---|
 | 761 |                     if (pos[corner1[edge]] != pos[corner2[edge]]) {
 | 
|---|
 | 762 |                         INTLIST *tmp = ints;
 | 
|---|
 | 763 |                         ints = (INTLIST *) mycalloc(1, sizeof(INTLIST));
 | 
|---|
 | 764 |                         ints->i = edge;
 | 
|---|
 | 765 |                         ints->next = tmp; /* add edge to head of list */
 | 
|---|
 | 766 |                         if (edge == start) break;
 | 
|---|
 | 767 |                         face = otherface(edge, face);
 | 
|---|
 | 768 |                     }
 | 
|---|
 | 769 |                 }
 | 
|---|
 | 770 |                 lists->list = ints; /* add ints to head of table entry */
 | 
|---|
 | 771 |                 lists->next = cubetable[i];
 | 
|---|
 | 772 |                 cubetable[i] = lists;
 | 
|---|
 | 773 |             }
 | 
|---|
 | 774 |     }
 | 
|---|
 | 775 | }
 | 
|---|
 | 776 | 
 | 
|---|
 | 777 | static void
 | 
|---|
 | 778 | free_cubetable()
 | 
|---|
 | 779 | {
 | 
|---|
 | 780 |   int i;
 | 
|---|
 | 781 |   for (i=0; i<256; i++) {
 | 
|---|
 | 782 |       INTLISTS *l,*nextl;
 | 
|---|
 | 783 |       for (l=cubetable[i]; l; l=nextl) {
 | 
|---|
 | 784 |           INTLIST *m, *nextm;
 | 
|---|
 | 785 |           for (m=l->list; m; m=nextm) {
 | 
|---|
 | 786 |               nextm = m->next;
 | 
|---|
 | 787 |               myfree(m);
 | 
|---|
 | 788 |             }
 | 
|---|
 | 789 |           nextl = l->next;
 | 
|---|
 | 790 |           myfree(l);
 | 
|---|
 | 791 |         }
 | 
|---|
 | 792 |     }
 | 
|---|
 | 793 | }
 | 
|---|
 | 794 | 
 | 
|---|
 | 795 | /**** Storage ****/
 | 
|---|
 | 796 | 
 | 
|---|
 | 797 | #undef CHECK_MALLOC
 | 
|---|
 | 798 | 
 | 
|---|
 | 799 | #ifdef CHECK_MALLOC
 | 
|---|
 | 800 | static char allocwarn[10000];
 | 
|---|
 | 801 | static char delwarn[10000];
 | 
|---|
 | 802 | #endif
 | 
|---|
 | 803 | 
 | 
|---|
 | 804 | /* mycalloc: return successful calloc or exit program */
 | 
|---|
 | 805 | 
 | 
|---|
 | 806 | typedef struct mallocdata {
 | 
|---|
 | 807 |     int lineno;
 | 
|---|
 | 808 |     char* ptr;
 | 
|---|
 | 809 |     size_t size;
 | 
|---|
 | 810 |     struct mallocdata* next;
 | 
|---|
 | 811 | } MALLOCDATA;
 | 
|---|
 | 812 | 
 | 
|---|
 | 813 | #ifdef CHECK_MALLOC
 | 
|---|
 | 814 | static MALLOCDATA *malloc_list;
 | 
|---|
 | 815 | static void add_mallocdata(char* ptr, int lineno, size_t size)
 | 
|---|
 | 816 | {
 | 
|---|
 | 817 |   MALLOCDATA * old = malloc_list;
 | 
|---|
 | 818 |   malloc_list = (MALLOCDATA*) malloc(sizeof(MALLOCDATA));
 | 
|---|
 | 819 |   malloc_list->next = old;
 | 
|---|
 | 820 |   malloc_list->ptr = ptr;
 | 
|---|
 | 821 |   malloc_list->size = size;
 | 
|---|
 | 822 |   malloc_list->lineno = lineno;
 | 
|---|
 | 823 | }
 | 
|---|
 | 824 | 
 | 
|---|
 | 825 | static size_t del_mallocdata(char* ptr,int lineno)
 | 
|---|
 | 826 | {
 | 
|---|
 | 827 |   MALLOCDATA *i, *ilast = 0;
 | 
|---|
 | 828 |   int size;
 | 
|---|
 | 829 |   for (i=malloc_list; i; ilast=i,i=i->next) {
 | 
|---|
 | 830 |       if (i->ptr == ptr) {
 | 
|---|
 | 831 |           if (ilast) {
 | 
|---|
 | 832 |               MALLOCDATA * tmp = i->next;
 | 
|---|
 | 833 |               ilast->next = i->next;
 | 
|---|
 | 834 |             }
 | 
|---|
 | 835 |           else {
 | 
|---|
 | 836 |               malloc_list = i->next;
 | 
|---|
 | 837 |             }
 | 
|---|
 | 838 |           size = i->size;
 | 
|---|
 | 839 |           free(i);
 | 
|---|
 | 840 |           return size;
 | 
|---|
 | 841 |         }
 | 
|---|
 | 842 |     }
 | 
|---|
 | 843 |   if (!delwarn[lineno]) {
 | 
|---|
 | 844 |       fprintf(stderr,"tried to delete unknown data at line %d\n",lineno);
 | 
|---|
 | 845 |       delwarn[lineno] = 1;
 | 
|---|
 | 846 |     }
 | 
|---|
 | 847 |   return 0;
 | 
|---|
 | 848 | }
 | 
|---|
 | 849 | #endif
 | 
|---|
 | 850 | 
 | 
|---|
 | 851 | static void clean_malloc()
 | 
|---|
 | 852 | {
 | 
|---|
 | 853 | #ifdef CHECK_MALLOC
 | 
|---|
 | 854 |   MALLOCDATA*i;
 | 
|---|
 | 855 |   int count=0;
 | 
|---|
 | 856 |   for (i=malloc_list; i; i=i->next) {
 | 
|---|
 | 857 |       if (!allocwarn[i->lineno]) {
 | 
|---|
 | 858 |           fprintf(stderr,"have memory allocated from line %d\n",i->lineno);
 | 
|---|
 | 859 |           allocwarn[i->lineno] = 1;
 | 
|---|
 | 860 |         }
 | 
|---|
 | 861 |       count++;
 | 
|---|
 | 862 |     }
 | 
|---|
 | 863 |   fprintf(stderr,"%d allocated pieces of memory remain\n",count);
 | 
|---|
 | 864 | #endif
 | 
|---|
 | 865 | }
 | 
|---|
 | 866 | 
 | 
|---|
 | 867 | static char *_mycalloc (nitems, nbytes, line)
 | 
|---|
 | 868 | int nitems, nbytes, line;
 | 
|---|
 | 869 | {
 | 
|---|
 | 870 |    char *ptr = calloc(nitems, nbytes);
 | 
|---|
 | 871 | #ifdef CHECK_MALLOC
 | 
|---|
 | 872 |    add_mallocdata(ptr,line,nitems*nbytes);
 | 
|---|
 | 873 | #endif
 | 
|---|
 | 874 |    if (ptr != NULL) return ptr;
 | 
|---|
 | 875 |    fprintf(stderr, "can't calloc %d bytes\n", nitems*nbytes);
 | 
|---|
 | 876 |    abort();
 | 
|---|
 | 877 |    return 0;
 | 
|---|
 | 878 | }
 | 
|---|
 | 879 | 
 | 
|---|
 | 880 | static void _myfree(ptr, lineno)
 | 
|---|
 | 881 |     void* ptr;
 | 
|---|
 | 882 |     int lineno;
 | 
|---|
 | 883 | {
 | 
|---|
 | 884 | #ifdef CHECK_MALLOC
 | 
|---|
 | 885 |   size_t size = del_mallocdata(ptr,lineno);
 | 
|---|
 | 886 |   char*tmp = ptr;
 | 
|---|
 | 887 |   for (int i=0; i<size; i++) {
 | 
|---|
 | 888 |       *tmp++ = 0x00;
 | 
|---|
 | 889 |     }
 | 
|---|
 | 890 | #endif
 | 
|---|
 | 891 | 
 | 
|---|
 | 892 |   free(ptr);
 | 
|---|
 | 893 | }
 | 
|---|
 | 894 | 
 | 
|---|
 | 895 | 
 | 
|---|
 | 896 | /* setcenter: set (i,j,k) entry of table[]
 | 
|---|
 | 897 |  * return 1 if already set; otherwise, set and return 0 */
 | 
|---|
 | 898 | 
 | 
|---|
 | 899 | static int setcenter(table, i, j, k)
 | 
|---|
 | 900 | CENTERLIST *table[];
 | 
|---|
 | 901 | int i, j, k;
 | 
|---|
 | 902 | {
 | 
|---|
 | 903 |     int index = HASH(i, j, k);
 | 
|---|
 | 904 |     CENTERLIST *new, *l, *q = table[index];
 | 
|---|
 | 905 |     for (l = q; l != NULL; l = l->next)
 | 
|---|
 | 906 |         if (l->i == i && l->j == j && l->k == k) return 1;
 | 
|---|
 | 907 |     new = (CENTERLIST *) mycalloc(1, sizeof(CENTERLIST));
 | 
|---|
 | 908 |     new->i = i; new->j = j; new->k = k; new->next = q;
 | 
|---|
 | 909 |     table[index] = new;
 | 
|---|
 | 910 |     return 0;
 | 
|---|
 | 911 | }
 | 
|---|
 | 912 | 
 | 
|---|
 | 913 | 
 | 
|---|
 | 914 | /* setedge: set vertex id for edge */
 | 
|---|
 | 915 | 
 | 
|---|
 | 916 | static void setedge (table, i1, j1, k1, i2, j2, k2, vid)
 | 
|---|
 | 917 | EDGELIST *table[];
 | 
|---|
 | 918 | int i1, j1, k1, i2, j2, k2, vid;
 | 
|---|
 | 919 | {
 | 
|---|
 | 920 |     unsigned int index;
 | 
|---|
 | 921 |     EDGELIST *new;
 | 
|---|
 | 922 |     if (i1>i2 || (i1==i2 && (j1>j2 || (j1==j2 && k1>k2)))) {
 | 
|---|
 | 923 |         int t=i1; i1=i2; i2=t; t=j1; j1=j2; j2=t; t=k1; k1=k2; k2=t;
 | 
|---|
 | 924 |     }
 | 
|---|
 | 925 |     index = HASH(i1, j1, k1) + HASH(i2, j2, k2);
 | 
|---|
 | 926 |     new = (EDGELIST *) mycalloc(1, sizeof(EDGELIST));
 | 
|---|
 | 927 |     new->i1 = i1; new->j1 = j1; new->k1 = k1;
 | 
|---|
 | 928 |     new->i2 = i2; new->j2 = j2; new->k2 = k2;
 | 
|---|
 | 929 |     new->vid = vid;
 | 
|---|
 | 930 |     new->next = table[index];
 | 
|---|
 | 931 |     table[index] = new;
 | 
|---|
 | 932 | }
 | 
|---|
 | 933 | 
 | 
|---|
 | 934 | 
 | 
|---|
 | 935 | /* getedge: return vertex id for edge; return -1 if not set */
 | 
|---|
 | 936 | 
 | 
|---|
 | 937 | static int getedge (table, i1, j1, k1, i2, j2, k2)
 | 
|---|
 | 938 | EDGELIST *table[];
 | 
|---|
 | 939 | int i1, j1, k1, i2, j2, k2;
 | 
|---|
 | 940 | {
 | 
|---|
 | 941 |     EDGELIST *q;
 | 
|---|
 | 942 |     if (i1>i2 || (i1==i2 && (j1>j2 || (j1==j2 && k1>k2)))) {
 | 
|---|
 | 943 |         int t=i1; i1=i2; i2=t; t=j1; j1=j2; j2=t; t=k1; k1=k2; k2=t;
 | 
|---|
 | 944 |     };
 | 
|---|
 | 945 |     q = table[HASH(i1, j1, k1)+HASH(i2, j2, k2)];
 | 
|---|
 | 946 |     for (; q != NULL; q = q->next)
 | 
|---|
 | 947 |         if (q->i1 == i1 && q->j1 == j1 && q->k1 == k1 &&
 | 
|---|
 | 948 |             q->i2 == i2 && q->j2 == j2 && q->k2 == k2)
 | 
|---|
 | 949 |             return q->vid;
 | 
|---|
 | 950 |     return -1;
 | 
|---|
 | 951 | }
 | 
|---|
 | 952 | 
 | 
|---|
 | 953 | 
 | 
|---|
 | 954 | /**** Vertices ****/
 | 
|---|
 | 955 | 
 | 
|---|
 | 956 | 
 | 
|---|
 | 957 | /* vertid: return index for vertex on edge:
 | 
|---|
 | 958 |  * c1->value and c2->value are presumed of different sign
 | 
|---|
 | 959 |  * return saved index if any; else compute vertex and save */
 | 
|---|
 | 960 | 
 | 
|---|
 | 961 | static int vertid (c1, c2, p)
 | 
|---|
 | 962 | CORNER *c1, *c2;
 | 
|---|
 | 963 | PROCESS *p;
 | 
|---|
 | 964 | {
 | 
|---|
 | 965 |     VERTEX v;
 | 
|---|
 | 966 |     POINT a, b;
 | 
|---|
 | 967 |     int vid = getedge(p->edges, c1->i, c1->j, c1->k, c2->i, c2->j, c2->k);
 | 
|---|
 | 968 |     if (vid != -1) return vid;                       /* previously computed */
 | 
|---|
 | 969 |     a.x = c1->x; a.y = c1->y; a.z = c1->z;
 | 
|---|
 | 970 |     b.x = c2->x; b.y = c2->y; b.z = c2->z;
 | 
|---|
 | 971 |     converge(&a, &b, c1->value, p->function, &v.position); /* position */
 | 
|---|
 | 972 |     vnormal(&v.position, p, &v.normal);                    /* normal */
 | 
|---|
 | 973 |     addtovertices(&p->vertices, v);                        /* save vertex */
 | 
|---|
 | 974 |     vid = p->vertices.count-1;
 | 
|---|
 | 975 |     setedge(p->edges, c1->i, c1->j, c1->k, c2->i, c2->j, c2->k, vid);
 | 
|---|
 | 976 |     return vid;
 | 
|---|
 | 977 | }
 | 
|---|
 | 978 | 
 | 
|---|
 | 979 | 
 | 
|---|
 | 980 | /* addtovertices: add v to sequence of vertices */
 | 
|---|
 | 981 | 
 | 
|---|
 | 982 | static void addtovertices (vertices, v)
 | 
|---|
 | 983 | VERTICES *vertices;
 | 
|---|
 | 984 | VERTEX v;
 | 
|---|
 | 985 | {
 | 
|---|
 | 986 |     if (vertices->count == vertices->max) {
 | 
|---|
 | 987 |         int i;
 | 
|---|
 | 988 |         VERTEX *new;
 | 
|---|
 | 989 |         vertices->max = vertices->count == 0 ? 10 : 2*vertices->count;
 | 
|---|
 | 990 |         new = (VERTEX *) mycalloc(vertices->max, sizeof(VERTEX));
 | 
|---|
 | 991 |         for (i = 0; i < vertices->count; i++) new[i] = vertices->ptr[i];
 | 
|---|
 | 992 |         if (vertices->ptr != NULL) myfree(vertices->ptr);
 | 
|---|
 | 993 |         vertices->ptr = new;
 | 
|---|
 | 994 |     }
 | 
|---|
 | 995 |     vertices->ptr[vertices->count++] = v;
 | 
|---|
 | 996 | }
 | 
|---|
 | 997 | 
 | 
|---|
 | 998 | 
 | 
|---|
 | 999 | /* vnormal: compute unit length surface normal at point */
 | 
|---|
 | 1000 | 
 | 
|---|
 | 1001 | static void vnormal (point, p, v)
 | 
|---|
 | 1002 | POINT *point, *v;
 | 
|---|
 | 1003 | PROCESS *p;
 | 
|---|
 | 1004 | {
 | 
|---|
 | 1005 |     double f = p->function(point->x, point->y, point->z);
 | 
|---|
 | 1006 |     v->x = p->function(point->x+p->delta, point->y, point->z)-f;
 | 
|---|
 | 1007 |     v->y = p->function(point->x, point->y+p->delta, point->z)-f;
 | 
|---|
 | 1008 |     v->z = p->function(point->x, point->y, point->z+p->delta)-f;
 | 
|---|
 | 1009 |     f = sqrt(v->x*v->x + v->y*v->y + v->z*v->z);
 | 
|---|
 | 1010 |     if (f != 0.0) {v->x /= f; v->y /= f; v->z /= f;}
 | 
|---|
 | 1011 | }
 | 
|---|
 | 1012 | 
 | 
|---|
 | 1013 | 
 | 
|---|
 | 1014 | /* converge: from two points of differing sign, converge to zero crossing */
 | 
|---|
 | 1015 | 
 | 
|---|
 | 1016 | static void converge (p1, p2, v, function, p)
 | 
|---|
 | 1017 | double v;
 | 
|---|
 | 1018 | double (*function)();
 | 
|---|
 | 1019 | POINT *p1, *p2, *p;
 | 
|---|
 | 1020 | {
 | 
|---|
 | 1021 |     int i = 0;
 | 
|---|
 | 1022 |     POINT pos, neg;
 | 
|---|
 | 1023 |     if (v < 0) {
 | 
|---|
 | 1024 |         pos.x = p2->x; pos.y = p2->y; pos.z = p2->z;
 | 
|---|
 | 1025 |         neg.x = p1->x; neg.y = p1->y; neg.z = p1->z;
 | 
|---|
 | 1026 |     }
 | 
|---|
 | 1027 |     else {
 | 
|---|
 | 1028 |         pos.x = p1->x; pos.y = p1->y; pos.z = p1->z;
 | 
|---|
 | 1029 |         neg.x = p2->x; neg.y = p2->y; neg.z = p2->z;
 | 
|---|
 | 1030 |     }
 | 
|---|
 | 1031 |     while (1) {
 | 
|---|
 | 1032 |         p->x = 0.5*(pos.x + neg.x);
 | 
|---|
 | 1033 |         p->y = 0.5*(pos.y + neg.y);
 | 
|---|
 | 1034 |         p->z = 0.5*(pos.z + neg.z);
 | 
|---|
 | 1035 |         if (i++ == RES) return;
 | 
|---|
 | 1036 |         if ((function(p->x, p->y, p->z)) > 0.0)
 | 
|---|
 | 1037 |              {pos.x = p->x; pos.y = p->y; pos.z = p->z;}
 | 
|---|
 | 1038 |         else {neg.x = p->x; neg.y = p->y; neg.z = p->z;}
 | 
|---|
 | 1039 |     }
 | 
|---|
 | 1040 | }
 | 
|---|