source: src/grid/grid_index_translations.cpp@ b3075a

Last change on this file since b3075a was e85cfd, checked in by Julian Iseringhausen <isering@…>, 13 years ago

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1/*
2 * vmg - a versatile multigrid solver
3 * Copyright (C) 2012 Institute for Numerical Simulation, University of Bonn
4 *
5 * vmg is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 3 of the License, or
8 * (at your option) any later version.
9 *
10 * vmg is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18
19/**
20 * @file grid_index_translations.cpp
21 * @author Julian Iseringhausen <isering@ins.uni-bonn.de>
22 * @date Tue May 17 11:46:37 2011
23 *
24 * @brief Class to convert different representations of grid
25 * indices.
26 *
27 */
28
29#ifdef HAVE_CONFIG_H
30#include <config.h>
31#endif
32
33#include "base/helper.hpp"
34#include "grid/grid_double_iterator.hpp"
35#include "grid/grid_index_translations.hpp"
36#include "grid/grid.hpp"
37#include "grid/multigrid.hpp"
38#include "mg.hpp"
39
40using namespace VMG;
41
42bool GridIndexTranslations::IsGridPointOf(const Grid& grid, const Index& index_finest)
43{
44 const int max_level = MG::GetSol()->MaxLevel();
45 return index_finest[0] % Helper::intpow(2, max_level - grid.Level()) == 0 &&
46 index_finest[1] % Helper::intpow(2, max_level - grid.Level()) == 0 &&
47 index_finest[2] % Helper::intpow(2, max_level - grid.Level()) == 0;
48}
49
50Index GridIndexTranslations::LocalToGlobal(const Grid& grid, const Index& index_local)
51{
52 return index_local - grid.Local().Begin() + grid.Global().LocalBegin();
53}
54
55Index GridIndexTranslations::LocalToGlobalFinest(const Grid& grid, const Index& index_local)
56{
57 return GlobalToGlobalFinest(grid, LocalToGlobal(grid, index_local));
58}
59
60Index GridIndexTranslations::GlobalToLocal(const Grid& grid, const Index& index_global)
61{
62 return index_global - grid.Global().LocalBegin() + grid.Local().Begin();
63}
64
65Index GridIndexTranslations::GlobalToGlobalFinest(const Grid& grid, const Index& index_global)
66{
67 return Helper::intpow(2, MG::GetSol()->MaxLevel() - grid.Level()) * index_global;
68}
69
70Index GridIndexTranslations::GlobalFinestToLocal(const Grid& grid, const Index& index_finest)
71{
72 return GlobalToLocal(grid, GlobalFinestToGlobal(grid, index_finest));
73}
74
75Index GridIndexTranslations::GlobalFinestToGlobal(const Grid& grid, const Index& index_finest)
76{
77 assert(IsGridPointOf(grid, index_finest));
78 return index_finest / Helper::intpow(2, MG::GetSol()->MaxLevel() - grid.Level());
79}
80
81void GridIndexTranslations::GlobalCoarseToFine(Index& begin, Index& end)
82{
83 for (int j=0; j<3; ++j) {
84 begin[j] = 2 * begin[j];
85 end[j] = 2 * (end[j]-1) + 1;
86 }
87}
88
89void GridIndexTranslations::GlobalFineToCoarse(Index& begin, Index& end)
90{
91 for (int j=0; j<3; ++j) {
92 begin[j] = Helper::RoundUpToNextMultiple(begin[j], 2) / 2;
93 end[j] = Helper::RoundDownToNextMultiple(end[j]-1, 2) / 2 + 1;
94 }
95}
96
97void GridIndexTranslations::GetGridAlignment(const Grid& grid_1, GridIteratorSet& bounds_1,
98 const Grid& grid_2, GridIteratorSet& bounds_2)
99{
100 if (grid_1.Level() == grid_2.Level()) {
101 const Index begin_global = grid_1.Global()
102 .LocalBegin()
103 .Clamp(grid_2.Global().LocalBegin(), grid_2.Global().LocalEnd());
104
105 const Index end_global = grid_1.Global()
106 .LocalEnd()
107 .Clamp(grid_2.Global().LocalBegin(), grid_2.Global().LocalEnd());
108
109 bounds_1 = GridIteratorSet(GlobalToLocal(grid_1, begin_global), GlobalToLocal(grid_2, end_global));
110 bounds_2 = GridIteratorSet(GlobalToLocal(grid_2, begin_global), GlobalToLocal(grid_2, end_global));
111
112 } else {
113
114 const Grid& grid_c = (grid_1.Level() < grid_2.Level() ? grid_1 : grid_2);
115 const int global_mult = Helper::intpow(2, MG::GetSol()->MaxLevel() - grid_c.Level());
116
117 Index begin_finest = GlobalToGlobalFinest(grid_1, grid_1.Global().LocalBegin())
118 .Clamp(GlobalToGlobalFinest(grid_2, grid_2.Global().LocalBegin()),
119 GlobalToGlobalFinest(grid_2, grid_2.Global().LocalEnd()-1));
120
121 Index end_finest = GlobalToGlobalFinest(grid_1, grid_1.Global().LocalEnd()-1)
122 .Clamp(GlobalToGlobalFinest(grid_2, grid_2.Global().LocalBegin()),
123 GlobalToGlobalFinest(grid_2, grid_2.Global().LocalEnd()-1));
124
125 for (int j=0; j<3; ++j) {
126 begin_finest[j] = Helper::RoundUpToNextMultiple(begin_finest[j], global_mult);
127 end_finest[j] = Helper::RoundDownToNextMultiple(end_finest[j], global_mult);
128 }
129
130 bounds_1 = GridIteratorSet(GlobalFinestToLocal(grid_1, begin_finest), GlobalFinestToLocal(grid_1, end_finest)+1);
131 bounds_2 = GridIteratorSet(GlobalFinestToLocal(grid_2, begin_finest), GlobalFinestToLocal(grid_2, end_finest)+1);
132
133 }
134}
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