[ce133f] | 1 | /*
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| 2 | * Project: MoleCuilder
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| 3 | * Description: creates and alters molecular systems
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| 4 | * Copyright (C) 2010 University of Bonn. All rights reserved.
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| 5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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| 6 | */
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| 7 |
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| 8 | /**
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| 9 | * \file observers_observables.dox
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| 10 | *
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| 11 | * Created on: Oct 12, 2011
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| 12 | * Author: heber
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| 13 | */
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[750cff] | 14 |
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| 15 | /** \page observers Observers and Observables
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| 16 | *
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| 17 | * The Observer/Observerable mechanism is crucial to let different and
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| 18 | * independent components know about changes among one another. E.g. when an
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| 19 | * the element of an atom changes, the GUI (\ref graphical) needs to know
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| 20 | * about this change to plot the atom with a different color or shape.
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| 21 | *
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| 22 | * The Observer/Observerable mechanism is basically just a call-back: A
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| 23 | * class announces itself as Observable with having a specific interface
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| 24 | * of functions. Observer may signOn() to this class and have a specific
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| 25 | * function (update()) be called whenever a change occurs in the Observable
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| 26 | * class.
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| 27 | *
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| 28 | * Note that additionally an Observable may have various \a channels and
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| 29 | * Observers may signOn() to just such a channel to get a very specific
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| 30 | * update. E.g. a LinkedCell class needs to know when the position of an
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| 31 | * atom changes but it does not need to know about changes of element or
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| 32 | * velocity, ... These updates are called \a Notifications.
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| 33 | *
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| 34 | * As an example:
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| 35 | * \code
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| 36 | * World::getInstance().signOn(this, World::getInstance().getChannel(World::AtomInserted));
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| 37 | * \endcode
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| 38 | * Here, in the constructor of GLWorldView the class signs on to atoms
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| 39 | * being inserted into the World such that it can add these onto the display
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| 40 | * as well. Notifications are received via recieveNotifications(), e.g.
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| 41 | * which you have to implement for an Observer class
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| 42 | * \code
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| 43 | * switch (notification->getChannelNo()) {
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| 44 | * case World::AtomInserted:
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| 45 | * {
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| 46 | * const atom *_atom = World::getInstance().lastChanged<atom>();
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| 47 | * emit atomInserted(_atom);
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| 48 | * break;
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| 49 | * }
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| 50 | * \endcode
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| 51 | * Here, we just switch over all events that we process and care about (note
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| 52 | * that we only get called for those for which we have subscribed) and proceed.
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| 53 | *
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| 54 | * \note There is a complete logging mechanism available for this. However,
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| 55 | * it has to be compiled via a specific switch (\ref install). So, when
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| 56 | * you need to know why your function isn't notified, that's the way to
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| 57 | * find out.
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| 58 | *
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| 59 | * Be wary of where the update occurs: while the World tells you about new
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| 60 | * or destroyed atoms, only the atom itself tells you when its position has
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| 61 | * changed!
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| 62 | *
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[d25bec] | 63 | * \section observers-where Who observes what?
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| 64 | *
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| 65 | * Where to look for a specific update is very important. Hence, we list here
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| 66 | * all (major) Observables and what exactly they report in their channels:
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| 67 | * -# \ref World: Gives updates on insertion or removal of atoms and molecules.
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| 68 | * It does not tell whether the inner state of either has changed.
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| 69 | * -# \ref atom: Gives updates on changes to inner state of an atom, i.e.
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| 70 | * -# bonds
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| 71 | * -# element
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| 72 | * -# position
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[760c4c] | 73 | * It does not tell when e.g. it is associated to another molecule and
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| 74 | * like-wise not if its AtomInfo::Nr changes, as this is given by the
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| 75 | * molecule also.
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[d25bec] | 76 | * -# \ref AtomObserver: Gives updates on changes occuring in any atom. It
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| 77 | * acts as a relay that observes all atoms at once and gives notice when
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| 78 | * a single one has changed. It does not tell when a new has arrived or
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| 79 | * one has been removed.
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| 80 | * -# \ref molecule: Gives updates on changes occuring in its internal state,
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| 81 | * e.g. atoms being inserted or removed. It does not tell when atoms themself
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| 82 | * change.
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| 83 | * -# \ref Box: Gives updates on changes of its box matrix or boundary
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| 84 | * conditions.
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| 85 | *
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| 86 | * It should be adhered to these Does and Don'ts strictly. Each of these entities
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| 87 | * can only report about stuff it knows about. The World controls insertion and
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| 88 | * removal, hence its updates are concerned with these only!
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| 89 | *
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| 90 | *
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[750cff] | 91 | * \section observers-world Observers and the World
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| 92 | *
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| 93 | * The World, containing the arrays of all atoms and molecules, is a bit
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| 94 | * special with these observers. E.g. when you request a non-const array
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| 95 | * of atoms you receive an ObservedIterator. That is one where automatically
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| 96 | * it is assumed that you changed something and hence update() is called
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| 97 | * after you stepped over one of its elements.
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| 98 | *
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| 99 | * Thus, use const-iterators and arrays whenever possible, first to avoid
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| 100 | * this overhead, but second to avoid making pain-in-the-ass, hard-to-find
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| 101 | * mistakes.
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| 102 | *
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| 103 | * Also, the world stores specific information about what changed in the
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| 104 | * template function World::lastChanged() where it might contain reference
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| 105 | * to an atom that is about to be destroyed or just added.
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| 106 | *
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| 107 | *
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| 108 | * \date 2011-10-31
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| 109 | *
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| 110 | */
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