1 | /*
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2 | * Project: MoleCuilder
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3 | * Description: creates and alters molecular systems
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4 | * Copyright (C) 2010 University of Bonn. All rights reserved.
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5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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6 | */
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7 |
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8 | /*
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9 | * builder_init.cpp
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10 | *
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11 | * Created on: Dec 15, 2010
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12 | * Author: heber
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13 | */
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14 |
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15 | // include config.h
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16 | #ifdef HAVE_CONFIG_H
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17 | #include <config.h>
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18 | #endif
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19 |
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20 | #include "CodePatterns/MemDebug.hpp"
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21 |
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22 | #include <iomanip>
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23 | #include <iostream>
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24 |
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25 | #include "Actions/ActionHistory.hpp"
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26 | #include "Actions/ActionExceptions.hpp"
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27 |
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28 | #include "builder_init.hpp"
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29 | #include "cleanUp.hpp"
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30 |
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31 | #include "CodePatterns/Log.hpp"
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32 |
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33 | #include "Graph/BondGraph.hpp"
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34 |
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35 | #include "Parser/ChangeTracker.hpp"
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36 | #include "Parser/FormatParserStorage.hpp"
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37 |
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38 | #include "UIElements/UIFactory.hpp"
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39 | #include "UIElements/CommandLineUI/CommandLineParser.hpp"
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40 | #include "UIElements/CommandLineUI/CommandLineUIFactory.hpp"
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41 | #ifdef USE_GUI_QT
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42 | #include "UIElements/Qt4/QtUIFactory.hpp"
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43 | #endif
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44 | #include "UIElements/TextUI/TextUIFactory.hpp"
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45 | #include "UIElements/MainWindow.hpp"
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46 |
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47 | #include "version.h"
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48 |
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49 | #include "World.hpp"
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50 |
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51 |
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52 | /** Print some initial information output the program.
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53 | *
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54 | */
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55 | void ProgramHeader()
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56 | {
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57 | // print version check and copyright notice
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58 | cout << MOLECUILDERVERSION << endl;
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59 | cout << "MoleCuilder comes with ABSOLUTELY NO WARRANTY; for details type" << endl;
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60 | cout << "`molecuilder --warranty'." << endl;
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61 | cout << "`MoleCuilder - to create and alter molecular systems." << endl;
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62 | cout << "Copyright (C) 2010 University Bonn. All rights reserved." << endl;
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63 | cout << endl;
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64 | }
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65 |
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66 | /** General stuff to intialize before UI.
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67 | *
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68 | */
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69 | void initGeneral()
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70 | {
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71 | // while we are non interactive, we want to abort from asserts
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72 | ASSERT_DO(Assert::Abort);
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73 | ASSERT_HOOK(dumpMemory);
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74 |
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75 | ProgramHeader();
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76 |
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77 | setVerbosity(1);
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78 | // need to init the history before any action is created
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79 | MoleCuilder::ActionHistory::init();
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80 |
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81 | // from this moment on, we need to be sure to deeinitialize in the correct order
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82 | // this is handled by the cleanup function
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83 | atexit(cleanUp);
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84 | }
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85 |
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86 | /** Initialize specific UIFactory.
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87 | *
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88 | * @param argc argument count
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89 | * @param argv argument array
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90 | */
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91 | void initUI(int argc, char **argv)
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92 | {
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93 | std::string BondGraphFileName("\n");
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94 | // Parse command line options and if present create respective UI
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95 | // construct bond graph
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96 | if (boost::filesystem::exists(BondGraphFileName)) {
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97 | std::ifstream input(BondGraphFileName.c_str());
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98 | if ((input.good()) && (World::getInstance().getBondGraph()->LoadBondLengthTable(input))) {
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99 | LOG(0, "Bond length table loaded successfully.");
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100 | } else {
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101 | ELOG(1, "Bond length table loading failed.");
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102 | }
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103 | input.close();
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104 | }
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105 | // handle remaining arguments by CommandLineParser
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106 | if (argc>1) {
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107 | LOG(0, "Setting UI to CommandLine.");
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108 | CommandLineParser::getInstance().InitializeCommandArguments();
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109 | CommandLineParser::getInstance().Run(argc,argv);
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110 | UIFactory::registerFactory(new CommandLineUIFactory::description());
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111 | UIFactory::makeUserInterface("CommandLine");
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112 | } else {
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113 | // In the interactive mode, we can leave the user the choice in case of error
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114 | ASSERT_DO(Assert::Ask);
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115 | #ifdef USE_GUI_QT
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116 | LOG(0, "Setting UI to Qt4.");
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117 | UIFactory::registerFactory(new QtUIFactory::description());
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118 | UIFactory::makeUserInterface("Qt4");
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119 | #else
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120 | LOG(0, "Setting UI to Text.");
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121 | cout << MOLECUILDERVERSION << endl;
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122 | UIFactory::registerFactory(new TextUIFactory::description());
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123 | UIFactory::makeUserInterface("Text");
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124 | #endif
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125 | }
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126 | }
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127 |
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128 | /** Create MainWindow and displays.
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129 | * I.e. here all the Actions are parsed and done.
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130 | */
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131 | void doUI()
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132 | {
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133 | MainWindow *mainWindow = UIFactory::getInstance().makeMainWindow();
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134 | try {
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135 | mainWindow->display();
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136 | } catch(ActionFailureException &e) {
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137 | std::cerr << "Action " << *boost::get_error_info<ActionNameString>(e) << " has failed." << std::endl;
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138 | World::getInstance().setExitFlag(5);
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139 | }
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140 | delete mainWindow;
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141 | }
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142 |
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