[8eb17a] | 1 | #include "boundary.hpp"
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[3d919e] | 2 | #include "linkedcell.hpp"
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| 3 | #include "molecules.hpp"
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| 4 | #include <gsl/gsl_matrix.h>
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| 5 | #include <gsl/gsl_linalg.h>
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| 6 | #include <gsl/gsl_multimin.h>
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| 7 | #include <gsl/gsl_permutation.h>
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[8eb17a] | 8 |
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[44fd95] | 9 | #define DEBUG 1
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[86234b] | 10 | #define DoSingleStepOutput 0
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[6ac7ee] | 11 | #define DoTecplotOutput 1
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[86234b] | 12 | #define DoRaster3DOutput 0
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[6ac7ee] | 13 | #define DoVRMLOutput 1
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[12298c] | 14 | #define TecplotSuffix ".dat"
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| 15 | #define Raster3DSuffix ".r3d"
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[6ac7ee] | 16 | #define VRMLSUffix ".wrl"
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[3d919e] | 17 | #define HULLEPSILON 1e-7
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[03648b] | 18 |
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[8eb17a] | 19 | // ======================================== Points on Boundary =================================
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| 20 |
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| 21 | BoundaryPointSet::BoundaryPointSet()
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| 22 | {
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[3d919e] | 23 | LinesCount = 0;
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| 24 | Nr = -1;
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[e4ea46] | 25 | }
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| 26 | ;
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[8eb17a] | 27 |
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| 28 | BoundaryPointSet::BoundaryPointSet(atom *Walker)
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| 29 | {
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[3d919e] | 30 | node = Walker;
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| 31 | LinesCount = 0;
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| 32 | Nr = Walker->nr;
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[e4ea46] | 33 | }
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| 34 | ;
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[8eb17a] | 35 |
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| 36 | BoundaryPointSet::~BoundaryPointSet()
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| 37 | {
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[3d919e] | 38 | cout << Verbose(5) << "Erasing point nr. " << Nr << "." << endl;
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| 39 | if (!lines.empty())
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| 40 | cerr << "WARNING: Memory Leak! I " << *this << " am still connected to some lines." << endl;
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| 41 | node = NULL;
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[e4ea46] | 42 | }
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| 43 | ;
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[8eb17a] | 44 |
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[6ac7ee] | 45 | void BoundaryPointSet::AddLine(class BoundaryLineSet *line)
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[8eb17a] | 46 | {
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[86234b] | 47 | cout << Verbose(6) << "Adding line " << *line << " to " << *this << "." << endl;
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[3d919e] | 48 | if (line->endpoints[0] == this)
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| 49 | {
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| 50 | lines.insert(LinePair(line->endpoints[1]->Nr, line));
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| 51 | }
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| 52 | else
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| 53 | {
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| 54 | lines.insert(LinePair(line->endpoints[0]->Nr, line));
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| 55 | }
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| 56 | LinesCount++;
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[e4ea46] | 57 | }
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| 58 | ;
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[8eb17a] | 59 |
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[e4ea46] | 60 | ostream &
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| 61 | operator <<(ostream &ost, BoundaryPointSet &a)
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[8eb17a] | 62 | {
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[3d919e] | 63 | ost << "[" << a.Nr << "|" << a.node->Name << "]";
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| 64 | return ost;
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[e4ea46] | 65 | }
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| 66 | ;
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[8eb17a] | 67 |
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| 68 | // ======================================== Lines on Boundary =================================
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| 69 |
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| 70 | BoundaryLineSet::BoundaryLineSet()
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| 71 | {
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[3d919e] | 72 | for (int i = 0; i < 2; i++)
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| 73 | endpoints[i] = NULL;
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| 74 | TrianglesCount = 0;
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| 75 | Nr = -1;
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[e4ea46] | 76 | }
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| 77 | ;
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[8eb17a] | 78 |
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| 79 | BoundaryLineSet::BoundaryLineSet(class BoundaryPointSet *Point[2], int number)
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| 80 | {
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[3d919e] | 81 | // set number
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| 82 | Nr = number;
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| 83 | // set endpoints in ascending order
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| 84 | SetEndpointsOrdered(endpoints, Point[0], Point[1]);
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| 85 | // add this line to the hash maps of both endpoints
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| 86 | Point[0]->AddLine(this); //Taken out, to check whether we can avoid unwanted double adding.
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| 87 | Point[1]->AddLine(this); //
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| 88 | // clear triangles list
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| 89 | TrianglesCount = 0;
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| 90 | cout << Verbose(5) << "New Line with endpoints " << *this << "." << endl;
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[e4ea46] | 91 | }
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| 92 | ;
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[8eb17a] | 93 |
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| 94 | BoundaryLineSet::~BoundaryLineSet()
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| 95 | {
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[3d919e] | 96 | int Numbers[2];
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| 97 | Numbers[0] = endpoints[1]->Nr;
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| 98 | Numbers[1] = endpoints[0]->Nr;
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| 99 | for (int i = 0; i < 2; i++) {
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| 100 | cout << Verbose(5) << "Erasing Line Nr. " << Nr << " in boundary point " << *endpoints[i] << "." << endl;
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[86234b] | 101 | // as there may be multiple lines with same endpoints, we have to go through each and find in the endpoint's line list this line set
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| 102 | pair<LineMap::iterator, LineMap::iterator> erasor = endpoints[i]->lines.equal_range(Numbers[i]);
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| 103 | for (LineMap::iterator Runner = erasor.first; Runner != erasor.second; Runner++)
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| 104 | if ((*Runner).second == this) {
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| 105 | endpoints[i]->lines.erase(Runner);
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| 106 | break;
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| 107 | }
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[3d919e] | 108 | if (endpoints[i]->lines.empty()) {
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| 109 | cout << Verbose(5) << *endpoints[i] << " has no more lines it's attached to, erasing." << endl;
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| 110 | if (endpoints[i] != NULL) {
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| 111 | delete(endpoints[i]);
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| 112 | endpoints[i] = NULL;
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| 113 | } else
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| 114 | cerr << "ERROR: Endpoint " << i << " has already been free'd." << endl;
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| 115 | } else
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| 116 | cout << Verbose(5) << *endpoints[i] << " has still lines it's attached to." << endl;
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| 117 | }
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| 118 | if (!triangles.empty())
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| 119 | cerr << "WARNING: Memory Leak! I " << *this << " am still connected to some triangles." << endl;
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[e4ea46] | 120 | }
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| 121 | ;
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[8eb17a] | 122 |
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[e4ea46] | 123 | void
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| 124 | BoundaryLineSet::AddTriangle(class BoundaryTriangleSet *triangle)
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[8eb17a] | 125 | {
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[3d919e] | 126 | cout << Verbose(6) << "Add " << triangle->Nr << " to line " << *this << "."
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| 127 | << endl;
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| 128 | triangles.insert(TrianglePair(triangle->Nr, triangle));
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| 129 | TrianglesCount++;
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[e4ea46] | 130 | }
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| 131 | ;
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[8eb17a] | 132 |
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[e4ea46] | 133 | ostream &
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| 134 | operator <<(ostream &ost, BoundaryLineSet &a)
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[8eb17a] | 135 | {
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[3d919e] | 136 | ost << "[" << a.Nr << "|" << a.endpoints[0]->node->Name << ","
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| 137 | << a.endpoints[1]->node->Name << "]";
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| 138 | return ost;
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[e4ea46] | 139 | }
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| 140 | ;
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[8eb17a] | 141 |
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| 142 | // ======================================== Triangles on Boundary =================================
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| 143 |
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| 144 |
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| 145 | BoundaryTriangleSet::BoundaryTriangleSet()
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| 146 | {
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[3d919e] | 147 | for (int i = 0; i < 3; i++)
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| 148 | {
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| 149 | endpoints[i] = NULL;
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| 150 | lines[i] = NULL;
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| 151 | }
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| 152 | Nr = -1;
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[e4ea46] | 153 | }
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| 154 | ;
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[8eb17a] | 155 |
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[3d919e] | 156 | BoundaryTriangleSet::BoundaryTriangleSet(class BoundaryLineSet *line[3], int number)
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[8eb17a] | 157 | {
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[3d919e] | 158 | // set number
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| 159 | Nr = number;
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| 160 | // set lines
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| 161 | cout << Verbose(5) << "New triangle " << Nr << ":" << endl;
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| 162 | for (int i = 0; i < 3; i++)
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| 163 | {
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| 164 | lines[i] = line[i];
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| 165 | lines[i]->AddTriangle(this);
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| 166 | }
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| 167 | // get ascending order of endpoints
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| 168 | map<int, class BoundaryPointSet *> OrderMap;
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| 169 | for (int i = 0; i < 3; i++)
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| 170 | // for all three lines
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| 171 | for (int j = 0; j < 2; j++)
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| 172 | { // for both endpoints
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| 173 | OrderMap.insert(pair<int, class BoundaryPointSet *> (
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| 174 | line[i]->endpoints[j]->Nr, line[i]->endpoints[j]));
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| 175 | // and we don't care whether insertion fails
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| 176 | }
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| 177 | // set endpoints
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| 178 | int Counter = 0;
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| 179 | cout << Verbose(6) << " with end points ";
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| 180 | for (map<int, class BoundaryPointSet *>::iterator runner = OrderMap.begin(); runner
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| 181 | != OrderMap.end(); runner++)
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| 182 | {
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| 183 | endpoints[Counter] = runner->second;
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| 184 | cout << " " << *endpoints[Counter];
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| 185 | Counter++;
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| 186 | }
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| 187 | if (Counter < 3)
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| 188 | {
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| 189 | cerr << "ERROR! We have a triangle with only two distinct endpoints!"
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| 190 | << endl;
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| 191 | //exit(1);
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| 192 | }
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| 193 | cout << "." << endl;
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[e4ea46] | 194 | }
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| 195 | ;
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[8eb17a] | 196 |
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| 197 | BoundaryTriangleSet::~BoundaryTriangleSet()
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| 198 | {
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[3d919e] | 199 | for (int i = 0; i < 3; i++) {
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| 200 | cout << Verbose(5) << "Erasing triangle Nr." << Nr << endl;
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| 201 | lines[i]->triangles.erase(Nr);
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| 202 | if (lines[i]->triangles.empty()) {
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| 203 | if (lines[i] != NULL) {
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[86234b] | 204 | cout << Verbose(5) << *lines[i] << " is no more attached to any triangle, erasing." << endl;
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[3d919e] | 205 | delete (lines[i]);
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| 206 | lines[i] = NULL;
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| 207 | } else
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| 208 | cerr << "ERROR: This line " << i << " has already been free'd." << endl;
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| 209 | } else
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[86234b] | 210 | cout << Verbose(5) << *lines[i] << " is still attached to another triangle." << endl;
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[3d919e] | 211 | }
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[e4ea46] | 212 | }
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| 213 | ;
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[8eb17a] | 214 |
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[e4ea46] | 215 | void
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| 216 | BoundaryTriangleSet::GetNormalVector(Vector &OtherVector)
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[8eb17a] | 217 | {
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[3d919e] | 218 | // get normal vector
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| 219 | NormalVector.MakeNormalVector(&endpoints[0]->node->x, &endpoints[1]->node->x,
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| 220 | &endpoints[2]->node->x);
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[69eb71] | 221 |
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[3d919e] | 222 | // make it always point inward (any offset vector onto plane projected onto normal vector suffices)
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| 223 | if (NormalVector.Projection(&OtherVector) > 0)
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| 224 | NormalVector.Scale(-1.);
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[e4ea46] | 225 | }
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| 226 | ;
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[8eb17a] | 227 |
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[e4ea46] | 228 | ostream &
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| 229 | operator <<(ostream &ost, BoundaryTriangleSet &a)
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[8eb17a] | 230 | {
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[3d919e] | 231 | ost << "[" << a.Nr << "|" << a.endpoints[0]->node->Name << ","
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| 232 | << a.endpoints[1]->node->Name << "," << a.endpoints[2]->node->Name << "]";
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| 233 | return ost;
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[e4ea46] | 234 | }
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| 235 | ;
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[8eb17a] | 236 |
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[3d919e] | 237 |
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| 238 | // ============================ CandidateForTesselation =============================
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| 239 |
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| 240 | CandidateForTesselation::CandidateForTesselation(
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| 241 | atom *candidate, BoundaryLineSet* line, Vector OptCandidateCenter, Vector OtherOptCandidateCenter
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| 242 | ) {
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| 243 | point = candidate;
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| 244 | BaseLine = line;
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| 245 | OptCenter.CopyVector(&OptCandidateCenter);
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| 246 | OtherOptCenter.CopyVector(&OtherOptCandidateCenter);
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| 247 | }
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| 248 |
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| 249 | CandidateForTesselation::~CandidateForTesselation() {
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| 250 | point = NULL;
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| 251 | }
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| 252 |
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[8eb17a] | 253 | // ========================================== F U N C T I O N S =================================
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| 254 |
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[6c5812] | 255 | /** Finds the endpoint two lines are sharing.
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| 256 | * \param *line1 first line
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| 257 | * \param *line2 second line
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| 258 | * \return point which is shared or NULL if none
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| 259 | */
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[e4ea46] | 260 | class BoundaryPointSet *
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| 261 | GetCommonEndpoint(class BoundaryLineSet * line1, class BoundaryLineSet * line2)
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[8eb17a] | 262 | {
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[3d919e] | 263 | class BoundaryLineSet * lines[2] =
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| 264 | { line1, line2 };
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| 265 | class BoundaryPointSet *node = NULL;
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| 266 | map<int, class BoundaryPointSet *> OrderMap;
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| 267 | pair<map<int, class BoundaryPointSet *>::iterator, bool> OrderTest;
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| 268 | for (int i = 0; i < 2; i++)
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| 269 | // for both lines
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| 270 | for (int j = 0; j < 2; j++)
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| 271 | { // for both endpoints
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| 272 | OrderTest = OrderMap.insert(pair<int, class BoundaryPointSet *> (
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| 273 | lines[i]->endpoints[j]->Nr, lines[i]->endpoints[j]));
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| 274 | if (!OrderTest.second)
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| 275 | { // if insertion fails, we have common endpoint
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| 276 | node = OrderTest.first->second;
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| 277 | cout << Verbose(5) << "Common endpoint of lines " << *line1
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| 278 | << " and " << *line2 << " is: " << *node << "." << endl;
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| 279 | j = 2;
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| 280 | i = 2;
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| 281 | break;
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| 282 | }
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| 283 | }
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| 284 | return node;
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[e4ea46] | 285 | }
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| 286 | ;
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[8eb17a] | 287 |
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| 288 | /** Determines the boundary points of a cluster.
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| 289 | * Does a projection per axis onto the orthogonal plane, transforms into spherical coordinates, sorts them by the angle
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| 290 | * and looks at triples: if the middle has less a distance than the allowed maximum height of the triangle formed by the plane's
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| 291 | * center and first and last point in the triple, it is thrown out.
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| 292 | * \param *out output stream for debugging
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| 293 | * \param *mol molecule structure representing the cluster
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| 294 | */
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[e4ea46] | 295 | Boundaries *
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| 296 | GetBoundaryPoints(ofstream *out, molecule *mol)
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[8eb17a] | 297 | {
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[3d919e] | 298 | atom *Walker = NULL;
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| 299 | PointMap PointsOnBoundary;
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| 300 | LineMap LinesOnBoundary;
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| 301 | TriangleMap TrianglesOnBoundary;
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| 302 |
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| 303 | *out << Verbose(1) << "Finding all boundary points." << endl;
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| 304 | Boundaries *BoundaryPoints = new Boundaries[NDIM]; // first is alpha, second is (r, nr)
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| 305 | BoundariesTestPair BoundaryTestPair;
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| 306 | Vector AxisVector, AngleReferenceVector, AngleReferenceNormalVector;
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| 307 | double radius, angle;
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| 308 | // 3a. Go through every axis
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| 309 | for (int axis = 0; axis < NDIM; axis++)
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| 310 | {
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| 311 | AxisVector.Zero();
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| 312 | AngleReferenceVector.Zero();
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| 313 | AngleReferenceNormalVector.Zero();
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| 314 | AxisVector.x[axis] = 1.;
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| 315 | AngleReferenceVector.x[(axis + 1) % NDIM] = 1.;
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| 316 | AngleReferenceNormalVector.x[(axis + 2) % NDIM] = 1.;
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| 317 | // *out << Verbose(1) << "Axisvector is ";
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| 318 | // AxisVector.Output(out);
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| 319 | // *out << " and AngleReferenceVector is ";
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| 320 | // AngleReferenceVector.Output(out);
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| 321 | // *out << "." << endl;
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| 322 | // *out << " and AngleReferenceNormalVector is ";
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| 323 | // AngleReferenceNormalVector.Output(out);
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| 324 | // *out << "." << endl;
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| 325 | // 3b. construct set of all points, transformed into cylindrical system and with left and right neighbours
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| 326 | Walker = mol->start;
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| 327 | while (Walker->next != mol->end)
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| 328 | {
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| 329 | Walker = Walker->next;
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| 330 | Vector ProjectedVector;
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| 331 | ProjectedVector.CopyVector(&Walker->x);
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| 332 | ProjectedVector.ProjectOntoPlane(&AxisVector);
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| 333 | // correct for negative side
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| 334 | //if (Projection(y) < 0)
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| 335 | //angle = 2.*M_PI - angle;
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| 336 | radius = ProjectedVector.Norm();
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| 337 | if (fabs(radius) > MYEPSILON)
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| 338 | angle = ProjectedVector.Angle(&AngleReferenceVector);
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| 339 | else
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| 340 | angle = 0.; // otherwise it's a vector in Axis Direction and unimportant for boundary issues
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| 341 |
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| 342 | //*out << "Checking sign in quadrant : " << ProjectedVector.Projection(&AngleReferenceNormalVector) << "." << endl;
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| 343 | if (ProjectedVector.Projection(&AngleReferenceNormalVector) > 0)
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| 344 | {
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| 345 | angle = 2. * M_PI - angle;
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| 346 | }
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| 347 | //*out << Verbose(2) << "Inserting " << *Walker << ": (r, alpha) = (" << radius << "," << angle << "): ";
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| 348 | //ProjectedVector.Output(out);
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| 349 | //*out << endl;
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| 350 | BoundaryTestPair = BoundaryPoints[axis].insert(BoundariesPair(angle,
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| 351 | DistancePair (radius, Walker)));
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| 352 | if (BoundaryTestPair.second)
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| 353 | { // successfully inserted
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| 354 | }
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| 355 | else
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| 356 | { // same point exists, check first r, then distance of original vectors to center of gravity
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| 357 | *out << Verbose(2)
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| 358 | << "Encountered two vectors whose projection onto axis "
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| 359 | << axis << " is equal: " << endl;
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| 360 | *out << Verbose(2) << "Present vector: ";
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| 361 | BoundaryTestPair.first->second.second->x.Output(out);
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| 362 | *out << endl;
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| 363 | *out << Verbose(2) << "New vector: ";
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| 364 | Walker->x.Output(out);
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| 365 | *out << endl;
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| 366 | double tmp = ProjectedVector.Norm();
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| 367 | if (tmp > BoundaryTestPair.first->second.first)
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| 368 | {
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| 369 | BoundaryTestPair.first->second.first = tmp;
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| 370 | BoundaryTestPair.first->second.second = Walker;
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| 371 | *out << Verbose(2) << "Keeping new vector." << endl;
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| 372 | }
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| 373 | else if (tmp == BoundaryTestPair.first->second.first)
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| 374 | {
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| 375 | if (BoundaryTestPair.first->second.second->x.ScalarProduct(
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| 376 | &BoundaryTestPair.first->second.second->x)
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| 377 | < Walker->x.ScalarProduct(&Walker->x))
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| 378 | { // Norm() does a sqrt, which makes it a lot slower
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| 379 | BoundaryTestPair.first->second.second = Walker;
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| 380 | *out << Verbose(2) << "Keeping new vector." << endl;
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| 381 | }
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| 382 | else
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| 383 | {
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| 384 | *out << Verbose(2) << "Keeping present vector." << endl;
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| 385 | }
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| 386 | }
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| 387 | else
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| 388 | {
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| 389 | *out << Verbose(2) << "Keeping present vector." << endl;
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| 390 | }
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| 391 | }
|
---|
| 392 | }
|
---|
| 393 | // printing all inserted for debugging
|
---|
| 394 | // {
|
---|
| 395 | // *out << Verbose(2) << "Printing list of candidates for axis " << axis << " which we have inserted so far." << endl;
|
---|
| 396 | // int i=0;
|
---|
| 397 | // for(Boundaries::iterator runner = BoundaryPoints[axis].begin(); runner != BoundaryPoints[axis].end(); runner++) {
|
---|
| 398 | // if (runner != BoundaryPoints[axis].begin())
|
---|
| 399 | // *out << ", " << i << ": " << *runner->second.second;
|
---|
| 400 | // else
|
---|
| 401 | // *out << i << ": " << *runner->second.second;
|
---|
| 402 | // i++;
|
---|
| 403 | // }
|
---|
| 404 | // *out << endl;
|
---|
| 405 | // }
|
---|
| 406 | // 3c. throw out points whose distance is less than the mean of left and right neighbours
|
---|
| 407 | bool flag = false;
|
---|
| 408 | do
|
---|
| 409 | { // do as long as we still throw one out per round
|
---|
| 410 | *out << Verbose(1)
|
---|
| 411 | << "Looking for candidates to kick out by convex condition ... "
|
---|
| 412 | << endl;
|
---|
| 413 | flag = false;
|
---|
| 414 | Boundaries::iterator left = BoundaryPoints[axis].end();
|
---|
| 415 | Boundaries::iterator right = BoundaryPoints[axis].end();
|
---|
| 416 | for (Boundaries::iterator runner = BoundaryPoints[axis].begin(); runner
|
---|
| 417 | != BoundaryPoints[axis].end(); runner++)
|
---|
| 418 | {
|
---|
| 419 | // set neighbours correctly
|
---|
| 420 | if (runner == BoundaryPoints[axis].begin())
|
---|
| 421 | {
|
---|
| 422 | left = BoundaryPoints[axis].end();
|
---|
| 423 | }
|
---|
| 424 | else
|
---|
| 425 | {
|
---|
| 426 | left = runner;
|
---|
| 427 | }
|
---|
| 428 | left--;
|
---|
| 429 | right = runner;
|
---|
| 430 | right++;
|
---|
| 431 | if (right == BoundaryPoints[axis].end())
|
---|
| 432 | {
|
---|
| 433 | right = BoundaryPoints[axis].begin();
|
---|
| 434 | }
|
---|
| 435 | // check distance
|
---|
| 436 |
|
---|
| 437 | // construct the vector of each side of the triangle on the projected plane (defined by normal vector AxisVector)
|
---|
| 438 | {
|
---|
| 439 | Vector SideA, SideB, SideC, SideH;
|
---|
| 440 | SideA.CopyVector(&left->second.second->x);
|
---|
| 441 | SideA.ProjectOntoPlane(&AxisVector);
|
---|
| 442 | // *out << "SideA: ";
|
---|
| 443 | // SideA.Output(out);
|
---|
| 444 | // *out << endl;
|
---|
| 445 |
|
---|
| 446 | SideB.CopyVector(&right->second.second->x);
|
---|
| 447 | SideB.ProjectOntoPlane(&AxisVector);
|
---|
| 448 | // *out << "SideB: ";
|
---|
| 449 | // SideB.Output(out);
|
---|
| 450 | // *out << endl;
|
---|
| 451 |
|
---|
| 452 | SideC.CopyVector(&left->second.second->x);
|
---|
| 453 | SideC.SubtractVector(&right->second.second->x);
|
---|
| 454 | SideC.ProjectOntoPlane(&AxisVector);
|
---|
| 455 | // *out << "SideC: ";
|
---|
| 456 | // SideC.Output(out);
|
---|
| 457 | // *out << endl;
|
---|
| 458 |
|
---|
| 459 | SideH.CopyVector(&runner->second.second->x);
|
---|
| 460 | SideH.ProjectOntoPlane(&AxisVector);
|
---|
| 461 | // *out << "SideH: ";
|
---|
| 462 | // SideH.Output(out);
|
---|
| 463 | // *out << endl;
|
---|
| 464 |
|
---|
| 465 | // calculate each length
|
---|
| 466 | double a = SideA.Norm();
|
---|
| 467 | //double b = SideB.Norm();
|
---|
| 468 | //double c = SideC.Norm();
|
---|
| 469 | double h = SideH.Norm();
|
---|
| 470 | // calculate the angles
|
---|
| 471 | double alpha = SideA.Angle(&SideH);
|
---|
| 472 | double beta = SideA.Angle(&SideC);
|
---|
| 473 | double gamma = SideB.Angle(&SideH);
|
---|
| 474 | double delta = SideC.Angle(&SideH);
|
---|
| 475 | double MinDistance = a * sin(beta) / (sin(delta)) * (((alpha
|
---|
| 476 | < M_PI / 2.) || (gamma < M_PI / 2.)) ? 1. : -1.);
|
---|
| 477 | // *out << Verbose(2) << " I calculated: a = " << a << ", h = " << h << ", beta(" << left->second.second->Name << "," << left->second.second->Name << "-" << right->second.second->Name << ") = " << beta << ", delta(" << left->second.second->Name << "," << runner->second.second->Name << ") = " << delta << ", Min = " << MinDistance << "." << endl;
|
---|
| 478 | //*out << Verbose(1) << "Checking CoG distance of runner " << *runner->second.second << " " << h << " against triangle's side length spanned by (" << *left->second.second << "," << *right->second.second << ") of " << MinDistance << "." << endl;
|
---|
| 479 | if ((fabs(h / fabs(h) - MinDistance / fabs(MinDistance))
|
---|
| 480 | < MYEPSILON) && (h < MinDistance))
|
---|
| 481 | {
|
---|
| 482 | // throw out point
|
---|
| 483 | //*out << Verbose(1) << "Throwing out " << *runner->second.second << "." << endl;
|
---|
| 484 | BoundaryPoints[axis].erase(runner);
|
---|
| 485 | flag = true;
|
---|
| 486 | }
|
---|
| 487 | }
|
---|
| 488 | }
|
---|
| 489 | }
|
---|
| 490 | while (flag);
|
---|
| 491 | }
|
---|
| 492 | return BoundaryPoints;
|
---|
[e4ea46] | 493 | }
|
---|
| 494 | ;
|
---|
[8eb17a] | 495 |
|
---|
| 496 | /** Determines greatest diameters of a cluster defined by its convex envelope.
|
---|
| 497 | * Looks at lines parallel to one axis and where they intersect on the projected planes
|
---|
| 498 | * \param *out output stream for debugging
|
---|
| 499 | * \param *BoundaryPoints NDIM set of boundary points defining the convex envelope on each projected plane
|
---|
[318bfd] | 500 | * \param *mol molecule structure representing the cluster
|
---|
[8eb17a] | 501 | * \param IsAngstroem whether we have angstroem or atomic units
|
---|
| 502 | * \return NDIM array of the diameters
|
---|
[69eb71] | 503 | */
|
---|
[e4ea46] | 504 | double *
|
---|
| 505 | GetDiametersOfCluster(ofstream *out, Boundaries *BoundaryPtr, molecule *mol,
|
---|
[3d919e] | 506 | bool IsAngstroem)
|
---|
[8eb17a] | 507 | {
|
---|
[3d919e] | 508 | // get points on boundary of NULL was given as parameter
|
---|
| 509 | bool BoundaryFreeFlag = false;
|
---|
| 510 | Boundaries *BoundaryPoints = BoundaryPtr;
|
---|
| 511 | if (BoundaryPoints == NULL)
|
---|
| 512 | {
|
---|
| 513 | BoundaryFreeFlag = true;
|
---|
| 514 | BoundaryPoints = GetBoundaryPoints(out, mol);
|
---|
| 515 | }
|
---|
| 516 | else
|
---|
| 517 | {
|
---|
| 518 | *out << Verbose(1) << "Using given boundary points set." << endl;
|
---|
| 519 | }
|
---|
| 520 | // determine biggest "diameter" of cluster for each axis
|
---|
| 521 | Boundaries::iterator Neighbour, OtherNeighbour;
|
---|
| 522 | double *GreatestDiameter = new double[NDIM];
|
---|
| 523 | for (int i = 0; i < NDIM; i++)
|
---|
| 524 | GreatestDiameter[i] = 0.;
|
---|
| 525 | double OldComponent, tmp, w1, w2;
|
---|
| 526 | Vector DistanceVector, OtherVector;
|
---|
| 527 | int component, Othercomponent;
|
---|
| 528 | for (int axis = 0; axis < NDIM; axis++)
|
---|
| 529 | { // regard each projected plane
|
---|
| 530 | //*out << Verbose(1) << "Current axis is " << axis << "." << endl;
|
---|
| 531 | for (int j = 0; j < 2; j++)
|
---|
| 532 | { // and for both axis on the current plane
|
---|
| 533 | component = (axis + j + 1) % NDIM;
|
---|
| 534 | Othercomponent = (axis + 1 + ((j + 1) & 1)) % NDIM;
|
---|
| 535 | //*out << Verbose(1) << "Current component is " << component << ", Othercomponent is " << Othercomponent << "." << endl;
|
---|
| 536 | for (Boundaries::iterator runner = BoundaryPoints[axis].begin(); runner
|
---|
| 537 | != BoundaryPoints[axis].end(); runner++)
|
---|
| 538 | {
|
---|
| 539 | //*out << Verbose(2) << "Current runner is " << *(runner->second.second) << "." << endl;
|
---|
| 540 | // seek for the neighbours pair where the Othercomponent sign flips
|
---|
| 541 | Neighbour = runner;
|
---|
| 542 | Neighbour++;
|
---|
| 543 | if (Neighbour == BoundaryPoints[axis].end()) // make it wrap around
|
---|
| 544 | Neighbour = BoundaryPoints[axis].begin();
|
---|
| 545 | DistanceVector.CopyVector(&runner->second.second->x);
|
---|
| 546 | DistanceVector.SubtractVector(&Neighbour->second.second->x);
|
---|
| 547 | do
|
---|
| 548 | { // seek for neighbour pair where it flips
|
---|
| 549 | OldComponent = DistanceVector.x[Othercomponent];
|
---|
| 550 | Neighbour++;
|
---|
| 551 | if (Neighbour == BoundaryPoints[axis].end()) // make it wrap around
|
---|
| 552 | Neighbour = BoundaryPoints[axis].begin();
|
---|
| 553 | DistanceVector.CopyVector(&runner->second.second->x);
|
---|
| 554 | DistanceVector.SubtractVector(&Neighbour->second.second->x);
|
---|
| 555 | //*out << Verbose(3) << "OldComponent is " << OldComponent << ", new one is " << DistanceVector.x[Othercomponent] << "." << endl;
|
---|
| 556 | }
|
---|
| 557 | while ((runner != Neighbour) && (fabs(OldComponent / fabs(
|
---|
| 558 | OldComponent) - DistanceVector.x[Othercomponent] / fabs(
|
---|
| 559 | DistanceVector.x[Othercomponent])) < MYEPSILON)); // as long as sign does not flip
|
---|
| 560 | if (runner != Neighbour)
|
---|
| 561 | {
|
---|
| 562 | OtherNeighbour = Neighbour;
|
---|
| 563 | if (OtherNeighbour == BoundaryPoints[axis].begin()) // make it wrap around
|
---|
| 564 | OtherNeighbour = BoundaryPoints[axis].end();
|
---|
| 565 | OtherNeighbour--;
|
---|
| 566 | //*out << Verbose(2) << "The pair, where the sign of OtherComponent flips, is: " << *(Neighbour->second.second) << " and " << *(OtherNeighbour->second.second) << "." << endl;
|
---|
| 567 | // now we have found the pair: Neighbour and OtherNeighbour
|
---|
| 568 | OtherVector.CopyVector(&runner->second.second->x);
|
---|
| 569 | OtherVector.SubtractVector(&OtherNeighbour->second.second->x);
|
---|
| 570 | //*out << Verbose(2) << "Distances to Neighbour and OtherNeighbour are " << DistanceVector.x[component] << " and " << OtherVector.x[component] << "." << endl;
|
---|
| 571 | //*out << Verbose(2) << "OtherComponents to Neighbour and OtherNeighbour are " << DistanceVector.x[Othercomponent] << " and " << OtherVector.x[Othercomponent] << "." << endl;
|
---|
| 572 | // do linear interpolation between points (is exact) to extract exact intersection between Neighbour and OtherNeighbour
|
---|
| 573 | w1 = fabs(OtherVector.x[Othercomponent]);
|
---|
| 574 | w2 = fabs(DistanceVector.x[Othercomponent]);
|
---|
| 575 | tmp = fabs((w1 * DistanceVector.x[component] + w2
|
---|
| 576 | * OtherVector.x[component]) / (w1 + w2));
|
---|
| 577 | // mark if it has greater diameter
|
---|
| 578 | //*out << Verbose(2) << "Comparing current greatest " << GreatestDiameter[component] << " to new " << tmp << "." << endl;
|
---|
| 579 | GreatestDiameter[component] = (GreatestDiameter[component]
|
---|
| 580 | > tmp) ? GreatestDiameter[component] : tmp;
|
---|
| 581 | } //else
|
---|
| 582 | //*out << Verbose(2) << "Saw no sign flip, probably top or bottom node." << endl;
|
---|
| 583 | }
|
---|
| 584 | }
|
---|
| 585 | }
|
---|
| 586 | *out << Verbose(0) << "RESULT: The biggest diameters are "
|
---|
| 587 | << GreatestDiameter[0] << " and " << GreatestDiameter[1] << " and "
|
---|
| 588 | << GreatestDiameter[2] << " " << (IsAngstroem ? "angstrom"
|
---|
| 589 | : "atomiclength") << "." << endl;
|
---|
| 590 |
|
---|
| 591 | // free reference lists
|
---|
| 592 | if (BoundaryFreeFlag)
|
---|
| 593 | delete[] (BoundaryPoints);
|
---|
| 594 |
|
---|
| 595 | return GreatestDiameter;
|
---|
[e4ea46] | 596 | }
|
---|
| 597 | ;
|
---|
[8eb17a] | 598 |
|
---|
[6ac7ee] | 599 | /** Creates the objects in a VRML file.
|
---|
[12298c] | 600 | * \param *out output stream for debugging
|
---|
[6ac7ee] | 601 | * \param *vrmlfile output stream for tecplot data
|
---|
| 602 | * \param *Tess Tesselation structure with constructed triangles
|
---|
| 603 | * \param *mol molecule structure with atom positions
|
---|
| 604 | */
|
---|
| 605 | void write_vrml_file(ofstream *out, ofstream *vrmlfile, class Tesselation *Tess, class molecule *mol)
|
---|
| 606 | {
|
---|
[3d919e] | 607 | atom *Walker = mol->start;
|
---|
| 608 | bond *Binder = mol->first;
|
---|
| 609 | int i;
|
---|
| 610 | Vector *center = mol->DetermineCenterOfAll(out);
|
---|
| 611 | if (vrmlfile != NULL) {
|
---|
| 612 | //cout << Verbose(1) << "Writing Raster3D file ... ";
|
---|
| 613 | *vrmlfile << "#VRML V2.0 utf8" << endl;
|
---|
| 614 | *vrmlfile << "#Created by molecuilder" << endl;
|
---|
| 615 | *vrmlfile << "#All atoms as spheres" << endl;
|
---|
| 616 | while (Walker->next != mol->end) {
|
---|
| 617 | Walker = Walker->next;
|
---|
| 618 | *vrmlfile << "Sphere {" << endl << " "; // 2 is sphere type
|
---|
| 619 | for (i=0;i<NDIM;i++)
|
---|
| 620 | *vrmlfile << Walker->x.x[i]+center->x[i] << " ";
|
---|
| 621 | *vrmlfile << "\t0.1\t1. 1. 1." << endl; // radius 0.05 and white as colour
|
---|
| 622 | }
|
---|
| 623 |
|
---|
| 624 | *vrmlfile << "# All bonds as vertices" << endl;
|
---|
| 625 | while (Binder->next != mol->last) {
|
---|
| 626 | Binder = Binder->next;
|
---|
| 627 | *vrmlfile << "3" << endl << " "; // 2 is round-ended cylinder type
|
---|
| 628 | for (i=0;i<NDIM;i++)
|
---|
| 629 | *vrmlfile << Binder->leftatom->x.x[i]+center->x[i] << " ";
|
---|
| 630 | *vrmlfile << "\t0.03\t";
|
---|
| 631 | for (i=0;i<NDIM;i++)
|
---|
| 632 | *vrmlfile << Binder->rightatom->x.x[i]+center->x[i] << " ";
|
---|
| 633 | *vrmlfile << "\t0.03\t0. 0. 1." << endl; // radius 0.05 and blue as colour
|
---|
| 634 | }
|
---|
| 635 |
|
---|
| 636 | *vrmlfile << "# All tesselation triangles" << endl;
|
---|
| 637 | for (TriangleMap::iterator TriangleRunner = Tess->TrianglesOnBoundary.begin(); TriangleRunner != Tess->TrianglesOnBoundary.end(); TriangleRunner++) {
|
---|
| 638 | *vrmlfile << "1" << endl << " "; // 1 is triangle type
|
---|
| 639 | for (i=0;i<3;i++) { // print each node
|
---|
| 640 | for (int j=0;j<NDIM;j++) // and for each node all NDIM coordinates
|
---|
| 641 | *vrmlfile << TriangleRunner->second->endpoints[i]->node->x.x[j]+center->x[j] << " ";
|
---|
| 642 | *vrmlfile << "\t";
|
---|
| 643 | }
|
---|
| 644 | *vrmlfile << "1. 0. 0." << endl; // red as colour
|
---|
| 645 | *vrmlfile << "18" << endl << " 0.5 0.5 0.5" << endl; // 18 is transparency type for previous object
|
---|
| 646 | }
|
---|
| 647 | } else {
|
---|
| 648 | cerr << "ERROR: Given vrmlfile is " << vrmlfile << "." << endl;
|
---|
| 649 | }
|
---|
| 650 | delete(center);
|
---|
[6ac7ee] | 651 | };
|
---|
| 652 |
|
---|
| 653 | /** Creates the objects in a raster3d file (renderable with a header.r3d).
|
---|
| 654 | * \param *out output stream for debugging
|
---|
| 655 | * \param *rasterfile output stream for tecplot data
|
---|
[12298c] | 656 | * \param *Tess Tesselation structure with constructed triangles
|
---|
| 657 | * \param *mol molecule structure with atom positions
|
---|
| 658 | */
|
---|
| 659 | void write_raster3d_file(ofstream *out, ofstream *rasterfile, class Tesselation *Tess, class molecule *mol)
|
---|
| 660 | {
|
---|
[3d919e] | 661 | atom *Walker = mol->start;
|
---|
| 662 | bond *Binder = mol->first;
|
---|
| 663 | int i;
|
---|
| 664 | Vector *center = mol->DetermineCenterOfAll(out);
|
---|
| 665 | if (rasterfile != NULL) {
|
---|
| 666 | //cout << Verbose(1) << "Writing Raster3D file ... ";
|
---|
| 667 | *rasterfile << "# Raster3D object description, created by MoleCuilder" << endl;
|
---|
| 668 | *rasterfile << "@header.r3d" << endl;
|
---|
| 669 | *rasterfile << "# All atoms as spheres" << endl;
|
---|
| 670 | while (Walker->next != mol->end) {
|
---|
| 671 | Walker = Walker->next;
|
---|
| 672 | *rasterfile << "2" << endl << " "; // 2 is sphere type
|
---|
| 673 | for (i=0;i<NDIM;i++)
|
---|
| 674 | *rasterfile << Walker->x.x[i]+center->x[i] << " ";
|
---|
| 675 | *rasterfile << "\t0.1\t1. 1. 1." << endl; // radius 0.05 and white as colour
|
---|
| 676 | }
|
---|
| 677 |
|
---|
| 678 | *rasterfile << "# All bonds as vertices" << endl;
|
---|
| 679 | while (Binder->next != mol->last) {
|
---|
| 680 | Binder = Binder->next;
|
---|
| 681 | *rasterfile << "3" << endl << " "; // 2 is round-ended cylinder type
|
---|
| 682 | for (i=0;i<NDIM;i++)
|
---|
| 683 | *rasterfile << Binder->leftatom->x.x[i]+center->x[i] << " ";
|
---|
| 684 | *rasterfile << "\t0.03\t";
|
---|
| 685 | for (i=0;i<NDIM;i++)
|
---|
| 686 | *rasterfile << Binder->rightatom->x.x[i]+center->x[i] << " ";
|
---|
| 687 | *rasterfile << "\t0.03\t0. 0. 1." << endl; // radius 0.05 and blue as colour
|
---|
| 688 | }
|
---|
| 689 |
|
---|
| 690 | *rasterfile << "# All tesselation triangles" << endl;
|
---|
| 691 | *rasterfile << "8\n 25. -1. 1. 1. 1. 0.0 0 0 0 2\n SOLID 1.0 0.0 0.0\n BACKFACE 0.3 0.3 1.0 0 0\n";
|
---|
| 692 | for (TriangleMap::iterator TriangleRunner = Tess->TrianglesOnBoundary.begin(); TriangleRunner != Tess->TrianglesOnBoundary.end(); TriangleRunner++) {
|
---|
| 693 | *rasterfile << "1" << endl << " "; // 1 is triangle type
|
---|
| 694 | for (i=0;i<3;i++) { // print each node
|
---|
| 695 | for (int j=0;j<NDIM;j++) // and for each node all NDIM coordinates
|
---|
| 696 | *rasterfile << TriangleRunner->second->endpoints[i]->node->x.x[j]+center->x[j] << " ";
|
---|
| 697 | *rasterfile << "\t";
|
---|
| 698 | }
|
---|
| 699 | *rasterfile << "1. 0. 0." << endl; // red as colour
|
---|
| 700 | //*rasterfile << "18" << endl << " 0.5 0.5 0.5" << endl; // 18 is transparency type for previous object
|
---|
| 701 | }
|
---|
| 702 | *rasterfile << "9\n terminating special property\n";
|
---|
| 703 | } else {
|
---|
| 704 | cerr << "ERROR: Given rasterfile is " << rasterfile << "." << endl;
|
---|
| 705 | }
|
---|
| 706 | delete(center);
|
---|
[12298c] | 707 | };
|
---|
| 708 |
|
---|
[6ac7ee] | 709 | /** This function creates the tecplot file, displaying the tesselation of the hull.
|
---|
[a8bcea6] | 710 | * \param *out output stream for debugging
|
---|
| 711 | * \param *tecplot output stream for tecplot data
|
---|
[e4ea46] | 712 | * \param N arbitrary number to differentiate various zones in the tecplot format
|
---|
[a8bcea6] | 713 | */
|
---|
[e4ea46] | 714 | void
|
---|
| 715 | write_tecplot_file(ofstream *out, ofstream *tecplot,
|
---|
[3d919e] | 716 | class Tesselation *TesselStruct, class molecule *mol, int N)
|
---|
[a8bcea6] | 717 | {
|
---|
[3d919e] | 718 | if (tecplot != NULL)
|
---|
| 719 | {
|
---|
| 720 | *tecplot << "TITLE = \"3D CONVEX SHELL\"" << endl;
|
---|
| 721 | *tecplot << "VARIABLES = \"X\" \"Y\" \"Z\"" << endl;
|
---|
| 722 | *tecplot << "ZONE T=\"TRIANGLES" << N << "\", N="
|
---|
| 723 | << TesselStruct->PointsOnBoundaryCount << ", E="
|
---|
| 724 | << TesselStruct->TrianglesOnBoundaryCount
|
---|
| 725 | << ", DATAPACKING=POINT, ZONETYPE=FETRIANGLE" << endl;
|
---|
| 726 | int *LookupList = new int[mol->AtomCount];
|
---|
| 727 | for (int i = 0; i < mol->AtomCount; i++)
|
---|
| 728 | LookupList[i] = -1;
|
---|
| 729 |
|
---|
| 730 | // print atom coordinates
|
---|
| 731 | *out << Verbose(2) << "The following triangles were created:";
|
---|
| 732 | int Counter = 1;
|
---|
| 733 | atom *Walker = NULL;
|
---|
| 734 | for (PointMap::iterator target = TesselStruct->PointsOnBoundary.begin(); target
|
---|
| 735 | != TesselStruct->PointsOnBoundary.end(); target++)
|
---|
| 736 | {
|
---|
| 737 | Walker = target->second->node;
|
---|
| 738 | LookupList[Walker->nr] = Counter++;
|
---|
| 739 | *tecplot << Walker->x.x[0] << " " << Walker->x.x[1] << " "
|
---|
| 740 | << Walker->x.x[2] << " " << endl;
|
---|
| 741 | }
|
---|
| 742 | *tecplot << endl;
|
---|
| 743 | // print connectivity
|
---|
| 744 | for (TriangleMap::iterator runner =
|
---|
| 745 | TesselStruct->TrianglesOnBoundary.begin(); runner
|
---|
| 746 | != TesselStruct->TrianglesOnBoundary.end(); runner++)
|
---|
| 747 | {
|
---|
| 748 | *out << " " << runner->second->endpoints[0]->node->Name << "<->"
|
---|
| 749 | << runner->second->endpoints[1]->node->Name << "<->"
|
---|
| 750 | << runner->second->endpoints[2]->node->Name;
|
---|
| 751 | *tecplot << LookupList[runner->second->endpoints[0]->node->nr] << " "
|
---|
| 752 | << LookupList[runner->second->endpoints[1]->node->nr] << " "
|
---|
| 753 | << LookupList[runner->second->endpoints[2]->node->nr] << endl;
|
---|
| 754 | }
|
---|
| 755 | delete[] (LookupList);
|
---|
| 756 | *out << endl;
|
---|
| 757 | }
|
---|
[a8bcea6] | 758 | }
|
---|
| 759 |
|
---|
[8eb17a] | 760 | /** Determines the volume of a cluster.
|
---|
| 761 | * Determines first the convex envelope, then tesselates it and calculates its volume.
|
---|
| 762 | * \param *out output stream for debugging
|
---|
[6ac7ee] | 763 | * \param *filename filename prefix for output of vertex data
|
---|
[8eb17a] | 764 | * \param *configuration needed for path to store convex envelope file
|
---|
[6c5812] | 765 | * \param *BoundaryPoints NDIM set of boundary points on the projected plane per axis, on return if desired
|
---|
[8eb17a] | 766 | * \param *mol molecule structure representing the cluster
|
---|
[69eb71] | 767 | * \return determined volume of the cluster in cubed config:GetIsAngstroem()
|
---|
[8eb17a] | 768 | */
|
---|
[e4ea46] | 769 | double
|
---|
[6ac7ee] | 770 | VolumeOfConvexEnvelope(ofstream *out, const char *filename, config *configuration,
|
---|
[3d919e] | 771 | Boundaries *BoundaryPtr, molecule *mol)
|
---|
[8eb17a] | 772 | {
|
---|
[3d919e] | 773 | bool IsAngstroem = configuration->GetIsAngstroem();
|
---|
| 774 | atom *Walker = NULL;
|
---|
| 775 | struct Tesselation *TesselStruct = new Tesselation;
|
---|
| 776 | bool BoundaryFreeFlag = false;
|
---|
| 777 | Boundaries *BoundaryPoints = BoundaryPtr;
|
---|
| 778 | double volume = 0.;
|
---|
| 779 | double PyramidVolume = 0.;
|
---|
| 780 | double G, h;
|
---|
| 781 | Vector x, y;
|
---|
| 782 | double a, b, c;
|
---|
| 783 |
|
---|
| 784 | //Find_non_convex_border(out, tecplot, *TesselStruct, mol); // Is now called from command line.
|
---|
| 785 |
|
---|
| 786 | // 1. calculate center of gravity
|
---|
| 787 | *out << endl;
|
---|
| 788 | Vector *CenterOfGravity = mol->DetermineCenterOfGravity(out);
|
---|
| 789 |
|
---|
| 790 | // 2. translate all points into CoG
|
---|
| 791 | *out << Verbose(1) << "Translating system to Center of Gravity." << endl;
|
---|
| 792 | Walker = mol->start;
|
---|
| 793 | while (Walker->next != mol->end)
|
---|
| 794 | {
|
---|
| 795 | Walker = Walker->next;
|
---|
| 796 | Walker->x.Translate(CenterOfGravity);
|
---|
| 797 | }
|
---|
| 798 |
|
---|
| 799 | // 3. Find all points on the boundary
|
---|
| 800 | if (BoundaryPoints == NULL)
|
---|
| 801 | {
|
---|
| 802 | BoundaryFreeFlag = true;
|
---|
| 803 | BoundaryPoints = GetBoundaryPoints(out, mol);
|
---|
| 804 | }
|
---|
| 805 | else
|
---|
| 806 | {
|
---|
| 807 | *out << Verbose(1) << "Using given boundary points set." << endl;
|
---|
| 808 | }
|
---|
| 809 |
|
---|
| 810 | // 4. fill the boundary point list
|
---|
| 811 | for (int axis = 0; axis < NDIM; axis++)
|
---|
| 812 | for (Boundaries::iterator runner = BoundaryPoints[axis].begin(); runner
|
---|
| 813 | != BoundaryPoints[axis].end(); runner++)
|
---|
| 814 | {
|
---|
| 815 | TesselStruct->AddPoint(runner->second.second);
|
---|
| 816 | }
|
---|
| 817 |
|
---|
| 818 | *out << Verbose(2) << "I found " << TesselStruct->PointsOnBoundaryCount
|
---|
| 819 | << " points on the convex boundary." << endl;
|
---|
| 820 | // now we have the whole set of edge points in the BoundaryList
|
---|
| 821 |
|
---|
| 822 | // listing for debugging
|
---|
| 823 | // *out << Verbose(1) << "Listing PointsOnBoundary:";
|
---|
| 824 | // for(PointMap::iterator runner = PointsOnBoundary.begin(); runner != PointsOnBoundary.end(); runner++) {
|
---|
| 825 | // *out << " " << *runner->second;
|
---|
| 826 | // }
|
---|
| 827 | // *out << endl;
|
---|
| 828 |
|
---|
| 829 | // 5a. guess starting triangle
|
---|
| 830 | TesselStruct->GuessStartingTriangle(out);
|
---|
| 831 |
|
---|
| 832 | // 5b. go through all lines, that are not yet part of two triangles (only of one so far)
|
---|
| 833 | TesselStruct->TesselateOnBoundary(out, configuration, mol);
|
---|
| 834 |
|
---|
| 835 | *out << Verbose(2) << "I created " << TesselStruct->TrianglesOnBoundaryCount
|
---|
| 836 | << " triangles with " << TesselStruct->LinesOnBoundaryCount
|
---|
| 837 | << " lines and " << TesselStruct->PointsOnBoundaryCount << " points."
|
---|
| 838 | << endl;
|
---|
| 839 |
|
---|
| 840 | // 6a. Every triangle forms a pyramid with the center of gravity as its peak, sum up the volumes
|
---|
| 841 | *out << Verbose(1)
|
---|
| 842 | << "Calculating the volume of the pyramids formed out of triangles and center of gravity."
|
---|
| 843 | << endl;
|
---|
| 844 | for (TriangleMap::iterator runner = TesselStruct->TrianglesOnBoundary.begin(); runner
|
---|
| 845 | != TesselStruct->TrianglesOnBoundary.end(); runner++)
|
---|
| 846 | { // go through every triangle, calculate volume of its pyramid with CoG as peak
|
---|
| 847 | x.CopyVector(&runner->second->endpoints[0]->node->x);
|
---|
| 848 | x.SubtractVector(&runner->second->endpoints[1]->node->x);
|
---|
| 849 | y.CopyVector(&runner->second->endpoints[0]->node->x);
|
---|
| 850 | y.SubtractVector(&runner->second->endpoints[2]->node->x);
|
---|
| 851 | a = sqrt(runner->second->endpoints[0]->node->x.DistanceSquared(
|
---|
| 852 | &runner->second->endpoints[1]->node->x));
|
---|
| 853 | b = sqrt(runner->second->endpoints[0]->node->x.DistanceSquared(
|
---|
| 854 | &runner->second->endpoints[2]->node->x));
|
---|
| 855 | c = sqrt(runner->second->endpoints[2]->node->x.DistanceSquared(
|
---|
| 856 | &runner->second->endpoints[1]->node->x));
|
---|
| 857 | G = sqrt(((a + b + c) * (a + b + c) - 2 * (a * a + b * b + c * c)) / 16.); // area of tesselated triangle
|
---|
| 858 | x.MakeNormalVector(&runner->second->endpoints[0]->node->x,
|
---|
| 859 | &runner->second->endpoints[1]->node->x,
|
---|
| 860 | &runner->second->endpoints[2]->node->x);
|
---|
| 861 | x.Scale(runner->second->endpoints[1]->node->x.Projection(&x));
|
---|
| 862 | h = x.Norm(); // distance of CoG to triangle
|
---|
| 863 | PyramidVolume = (1. / 3.) * G * h; // this formula holds for _all_ pyramids (independent of n-edge base or (not) centered peak)
|
---|
| 864 | *out << Verbose(2) << "Area of triangle is " << G << " "
|
---|
| 865 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^2, height is "
|
---|
| 866 | << h << " and the volume is " << PyramidVolume << " "
|
---|
| 867 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^3." << endl;
|
---|
| 868 | volume += PyramidVolume;
|
---|
| 869 | }
|
---|
| 870 | *out << Verbose(0) << "RESULT: The summed volume is " << setprecision(10)
|
---|
| 871 | << volume << " " << (IsAngstroem ? "angstrom" : "atomiclength") << "^3."
|
---|
| 872 | << endl;
|
---|
| 873 |
|
---|
| 874 | // 7. translate all points back from CoG
|
---|
| 875 | *out << Verbose(1) << "Translating system back from Center of Gravity."
|
---|
| 876 | << endl;
|
---|
| 877 | CenterOfGravity->Scale(-1);
|
---|
| 878 | Walker = mol->start;
|
---|
| 879 | while (Walker->next != mol->end)
|
---|
| 880 | {
|
---|
| 881 | Walker = Walker->next;
|
---|
| 882 | Walker->x.Translate(CenterOfGravity);
|
---|
| 883 | }
|
---|
| 884 |
|
---|
| 885 | // 8. Store triangles in tecplot file
|
---|
| 886 | string OutputName(filename);
|
---|
| 887 | OutputName.append(TecplotSuffix);
|
---|
| 888 | ofstream *tecplot = new ofstream(OutputName.c_str());
|
---|
| 889 | write_tecplot_file(out, tecplot, TesselStruct, mol, 0);
|
---|
| 890 | tecplot->close();
|
---|
| 891 | delete(tecplot);
|
---|
| 892 |
|
---|
| 893 | // free reference lists
|
---|
| 894 | if (BoundaryFreeFlag)
|
---|
| 895 | delete[] (BoundaryPoints);
|
---|
| 896 |
|
---|
| 897 | return volume;
|
---|
[e4ea46] | 898 | }
|
---|
| 899 | ;
|
---|
[8eb17a] | 900 |
|
---|
| 901 | /** Creates multiples of the by \a *mol given cluster and suspends them in water with a given final density.
|
---|
[6c5812] | 902 | * We get cluster volume by VolumeOfConvexEnvelope() and its diameters by GetDiametersOfCluster()
|
---|
[8eb17a] | 903 | * \param *out output stream for debugging
|
---|
| 904 | * \param *configuration needed for path to store convex envelope file
|
---|
| 905 | * \param *mol molecule structure representing the cluster
|
---|
[edb650] | 906 | * \param ClusterVolume guesstimated cluster volume, if equal 0 we used VolumeOfConvexEnvelope() instead.
|
---|
[8eb17a] | 907 | * \param celldensity desired average density in final cell
|
---|
| 908 | */
|
---|
[e4ea46] | 909 | void
|
---|
| 910 | PrepareClustersinWater(ofstream *out, config *configuration, molecule *mol,
|
---|
[3d919e] | 911 | double ClusterVolume, double celldensity)
|
---|
[8eb17a] | 912 | {
|
---|
[3d919e] | 913 | // transform to PAS
|
---|
| 914 | mol->PrincipalAxisSystem(out, true);
|
---|
| 915 |
|
---|
| 916 | // some preparations beforehand
|
---|
| 917 | bool IsAngstroem = configuration->GetIsAngstroem();
|
---|
| 918 | Boundaries *BoundaryPoints = GetBoundaryPoints(out, mol);
|
---|
| 919 | double clustervolume;
|
---|
| 920 | if (ClusterVolume == 0)
|
---|
| 921 | clustervolume = VolumeOfConvexEnvelope(out, NULL, configuration,
|
---|
| 922 | BoundaryPoints, mol);
|
---|
| 923 | else
|
---|
| 924 | clustervolume = ClusterVolume;
|
---|
| 925 | double *GreatestDiameter = GetDiametersOfCluster(out, BoundaryPoints, mol,
|
---|
| 926 | IsAngstroem);
|
---|
| 927 | Vector BoxLengths;
|
---|
| 928 | int repetition[NDIM] =
|
---|
| 929 | { 1, 1, 1 };
|
---|
| 930 | int TotalNoClusters = 1;
|
---|
| 931 | for (int i = 0; i < NDIM; i++)
|
---|
| 932 | TotalNoClusters *= repetition[i];
|
---|
| 933 |
|
---|
| 934 | // sum up the atomic masses
|
---|
| 935 | double totalmass = 0.;
|
---|
| 936 | atom *Walker = mol->start;
|
---|
| 937 | while (Walker->next != mol->end)
|
---|
| 938 | {
|
---|
| 939 | Walker = Walker->next;
|
---|
| 940 | totalmass += Walker->type->mass;
|
---|
| 941 | }
|
---|
| 942 | *out << Verbose(0) << "RESULT: The summed mass is " << setprecision(10)
|
---|
| 943 | << totalmass << " atomicmassunit." << endl;
|
---|
| 944 |
|
---|
| 945 | *out << Verbose(0) << "RESULT: The average density is " << setprecision(10)
|
---|
| 946 | << totalmass / clustervolume << " atomicmassunit/"
|
---|
| 947 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^3." << endl;
|
---|
| 948 |
|
---|
| 949 | // solve cubic polynomial
|
---|
| 950 | *out << Verbose(1) << "Solving equidistant suspension in water problem ..."
|
---|
| 951 | << endl;
|
---|
| 952 | double cellvolume;
|
---|
| 953 | if (IsAngstroem)
|
---|
| 954 | cellvolume = (TotalNoClusters * totalmass / SOLVENTDENSITY_A - (totalmass
|
---|
| 955 | / clustervolume)) / (celldensity - 1);
|
---|
| 956 | else
|
---|
| 957 | cellvolume = (TotalNoClusters * totalmass / SOLVENTDENSITY_a0 - (totalmass
|
---|
| 958 | / clustervolume)) / (celldensity - 1);
|
---|
| 959 | *out << Verbose(1) << "Cellvolume needed for a density of " << celldensity
|
---|
| 960 | << " g/cm^3 is " << cellvolume << " " << (IsAngstroem ? "angstrom"
|
---|
| 961 | : "atomiclength") << "^3." << endl;
|
---|
| 962 |
|
---|
| 963 | double minimumvolume = TotalNoClusters * (GreatestDiameter[0]
|
---|
| 964 | * GreatestDiameter[1] * GreatestDiameter[2]);
|
---|
| 965 | *out << Verbose(1)
|
---|
| 966 | << "Minimum volume of the convex envelope contained in a rectangular box is "
|
---|
| 967 | << minimumvolume << " atomicmassunit/" << (IsAngstroem ? "angstrom"
|
---|
| 968 | : "atomiclength") << "^3." << endl;
|
---|
| 969 | if (minimumvolume > cellvolume)
|
---|
| 970 | {
|
---|
| 971 | cerr << Verbose(0)
|
---|
| 972 | << "ERROR: the containing box already has a greater volume than the envisaged cell volume!"
|
---|
| 973 | << endl;
|
---|
| 974 | cout << Verbose(0)
|
---|
| 975 | << "Setting Box dimensions to minimum possible, the greatest diameters."
|
---|
| 976 | << endl;
|
---|
| 977 | for (int i = 0; i < NDIM; i++)
|
---|
| 978 | BoxLengths.x[i] = GreatestDiameter[i];
|
---|
| 979 | mol->CenterEdge(out, &BoxLengths);
|
---|
| 980 | }
|
---|
| 981 | else
|
---|
| 982 | {
|
---|
| 983 | BoxLengths.x[0] = (repetition[0] * GreatestDiameter[0] + repetition[1]
|
---|
| 984 | * GreatestDiameter[1] + repetition[2] * GreatestDiameter[2]);
|
---|
| 985 | BoxLengths.x[1] = (repetition[0] * repetition[1] * GreatestDiameter[0]
|
---|
| 986 | * GreatestDiameter[1] + repetition[0] * repetition[2]
|
---|
| 987 | * GreatestDiameter[0] * GreatestDiameter[2] + repetition[1]
|
---|
| 988 | * repetition[2] * GreatestDiameter[1] * GreatestDiameter[2]);
|
---|
| 989 | BoxLengths.x[2] = minimumvolume - cellvolume;
|
---|
| 990 | double x0 = 0., x1 = 0., x2 = 0.;
|
---|
| 991 | if (gsl_poly_solve_cubic(BoxLengths.x[0], BoxLengths.x[1],
|
---|
| 992 | BoxLengths.x[2], &x0, &x1, &x2) == 1) // either 1 or 3 on return
|
---|
| 993 | *out << Verbose(0) << "RESULT: The resulting spacing is: " << x0
|
---|
| 994 | << " ." << endl;
|
---|
| 995 | else
|
---|
| 996 | {
|
---|
| 997 | *out << Verbose(0) << "RESULT: The resulting spacings are: " << x0
|
---|
| 998 | << " and " << x1 << " and " << x2 << " ." << endl;
|
---|
| 999 | x0 = x2; // sorted in ascending order
|
---|
| 1000 | }
|
---|
| 1001 |
|
---|
| 1002 | cellvolume = 1;
|
---|
| 1003 | for (int i = 0; i < NDIM; i++)
|
---|
| 1004 | {
|
---|
| 1005 | BoxLengths.x[i] = repetition[i] * (x0 + GreatestDiameter[i]);
|
---|
| 1006 | cellvolume *= BoxLengths.x[i];
|
---|
| 1007 | }
|
---|
| 1008 |
|
---|
| 1009 | // set new box dimensions
|
---|
| 1010 | *out << Verbose(0) << "Translating to box with these boundaries." << endl;
|
---|
| 1011 | mol->CenterInBox((ofstream *) &cout, &BoxLengths);
|
---|
| 1012 | }
|
---|
| 1013 | // update Box of atoms by boundary
|
---|
| 1014 | mol->SetBoxDimension(&BoxLengths);
|
---|
| 1015 | *out << Verbose(0) << "RESULT: The resulting cell dimensions are: "
|
---|
| 1016 | << BoxLengths.x[0] << " and " << BoxLengths.x[1] << " and "
|
---|
| 1017 | << BoxLengths.x[2] << " with total volume of " << cellvolume << " "
|
---|
| 1018 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^3." << endl;
|
---|
[e4ea46] | 1019 | }
|
---|
| 1020 | ;
|
---|
[8eb17a] | 1021 |
|
---|
| 1022 | // =========================================================== class TESSELATION ===========================================
|
---|
| 1023 |
|
---|
| 1024 | /** Constructor of class Tesselation.
|
---|
| 1025 | */
|
---|
| 1026 | Tesselation::Tesselation()
|
---|
| 1027 | {
|
---|
[3d919e] | 1028 | PointsOnBoundaryCount = 0;
|
---|
| 1029 | LinesOnBoundaryCount = 0;
|
---|
| 1030 | TrianglesOnBoundaryCount = 0;
|
---|
| 1031 | TriangleFilesWritten = 0;
|
---|
[e4ea46] | 1032 | }
|
---|
| 1033 | ;
|
---|
[8eb17a] | 1034 |
|
---|
| 1035 | /** Constructor of class Tesselation.
|
---|
| 1036 | * We have to free all points, lines and triangles.
|
---|
| 1037 | */
|
---|
| 1038 | Tesselation::~Tesselation()
|
---|
| 1039 | {
|
---|
[3d919e] | 1040 | cout << Verbose(1) << "Free'ing TesselStruct ... " << endl;
|
---|
| 1041 | for (TriangleMap::iterator runner = TrianglesOnBoundary.begin(); runner != TrianglesOnBoundary.end(); runner++) {
|
---|
| 1042 | if (runner->second != NULL) {
|
---|
| 1043 | delete (runner->second);
|
---|
| 1044 | runner->second = NULL;
|
---|
| 1045 | } else
|
---|
| 1046 | cerr << "ERROR: The triangle " << runner->first << " has already been free'd." << endl;
|
---|
| 1047 | }
|
---|
[e4ea46] | 1048 | }
|
---|
| 1049 | ;
|
---|
[8eb17a] | 1050 |
|
---|
| 1051 | /** Gueses first starting triangle of the convex envelope.
|
---|
| 1052 | * We guess the starting triangle by taking the smallest distance between two points and looking for a fitting third.
|
---|
| 1053 | * \param *out output stream for debugging
|
---|
| 1054 | * \param PointsOnBoundary set of boundary points defining the convex envelope of the cluster
|
---|
[69eb71] | 1055 | */
|
---|
[e4ea46] | 1056 | void
|
---|
| 1057 | Tesselation::GuessStartingTriangle(ofstream *out)
|
---|
[8eb17a] | 1058 | {
|
---|
[3d919e] | 1059 | // 4b. create a starting triangle
|
---|
| 1060 | // 4b1. create all distances
|
---|
| 1061 | DistanceMultiMap DistanceMMap;
|
---|
| 1062 | double distance, tmp;
|
---|
| 1063 | Vector PlaneVector, TrialVector;
|
---|
| 1064 | PointMap::iterator A, B, C; // three nodes of the first triangle
|
---|
| 1065 | A = PointsOnBoundary.begin(); // the first may be chosen arbitrarily
|
---|
| 1066 |
|
---|
| 1067 | // with A chosen, take each pair B,C and sort
|
---|
| 1068 | if (A != PointsOnBoundary.end())
|
---|
| 1069 | {
|
---|
| 1070 | B = A;
|
---|
| 1071 | B++;
|
---|
| 1072 | for (; B != PointsOnBoundary.end(); B++)
|
---|
| 1073 | {
|
---|
| 1074 | C = B;
|
---|
| 1075 | C++;
|
---|
| 1076 | for (; C != PointsOnBoundary.end(); C++)
|
---|
| 1077 | {
|
---|
| 1078 | tmp = A->second->node->x.DistanceSquared(&B->second->node->x);
|
---|
| 1079 | distance = tmp * tmp;
|
---|
| 1080 | tmp = A->second->node->x.DistanceSquared(&C->second->node->x);
|
---|
| 1081 | distance += tmp * tmp;
|
---|
| 1082 | tmp = B->second->node->x.DistanceSquared(&C->second->node->x);
|
---|
| 1083 | distance += tmp * tmp;
|
---|
| 1084 | DistanceMMap.insert(DistanceMultiMapPair(distance, pair<
|
---|
| 1085 | PointMap::iterator, PointMap::iterator> (B, C)));
|
---|
| 1086 | }
|
---|
| 1087 | }
|
---|
| 1088 | }
|
---|
| 1089 | // // listing distances
|
---|
| 1090 | // *out << Verbose(1) << "Listing DistanceMMap:";
|
---|
| 1091 | // for(DistanceMultiMap::iterator runner = DistanceMMap.begin(); runner != DistanceMMap.end(); runner++) {
|
---|
| 1092 | // *out << " " << runner->first << "(" << *runner->second.first->second << ", " << *runner->second.second->second << ")";
|
---|
| 1093 | // }
|
---|
| 1094 | // *out << endl;
|
---|
| 1095 | // 4b2. pick three baselines forming a triangle
|
---|
| 1096 | // 1. we take from the smallest sum of squared distance as the base line BC (with peak A) onward as the triangle candidate
|
---|
| 1097 | DistanceMultiMap::iterator baseline = DistanceMMap.begin();
|
---|
| 1098 | for (; baseline != DistanceMMap.end(); baseline++)
|
---|
| 1099 | {
|
---|
| 1100 | // we take from the smallest sum of squared distance as the base line BC (with peak A) onward as the triangle candidate
|
---|
| 1101 | // 2. next, we have to check whether all points reside on only one side of the triangle
|
---|
| 1102 | // 3. construct plane vector
|
---|
| 1103 | PlaneVector.MakeNormalVector(&A->second->node->x,
|
---|
| 1104 | &baseline->second.first->second->node->x,
|
---|
| 1105 | &baseline->second.second->second->node->x);
|
---|
| 1106 | *out << Verbose(2) << "Plane vector of candidate triangle is ";
|
---|
| 1107 | PlaneVector.Output(out);
|
---|
| 1108 | *out << endl;
|
---|
| 1109 | // 4. loop over all points
|
---|
| 1110 | double sign = 0.;
|
---|
| 1111 | PointMap::iterator checker = PointsOnBoundary.begin();
|
---|
| 1112 | for (; checker != PointsOnBoundary.end(); checker++)
|
---|
| 1113 | {
|
---|
| 1114 | // (neglecting A,B,C)
|
---|
| 1115 | if ((checker == A) || (checker == baseline->second.first) || (checker
|
---|
| 1116 | == baseline->second.second))
|
---|
| 1117 | continue;
|
---|
| 1118 | // 4a. project onto plane vector
|
---|
| 1119 | TrialVector.CopyVector(&checker->second->node->x);
|
---|
| 1120 | TrialVector.SubtractVector(&A->second->node->x);
|
---|
| 1121 | distance = TrialVector.Projection(&PlaneVector);
|
---|
| 1122 | if (fabs(distance) < 1e-4) // we need to have a small epsilon around 0 which is still ok
|
---|
| 1123 | continue;
|
---|
| 1124 | *out << Verbose(3) << "Projection of " << checker->second->node->Name
|
---|
| 1125 | << " yields distance of " << distance << "." << endl;
|
---|
| 1126 | tmp = distance / fabs(distance);
|
---|
| 1127 | // 4b. Any have different sign to than before? (i.e. would lie outside convex hull with this starting triangle)
|
---|
| 1128 | if ((sign != 0) && (tmp != sign))
|
---|
| 1129 | {
|
---|
| 1130 | // 4c. If so, break 4. loop and continue with next candidate in 1. loop
|
---|
| 1131 | *out << Verbose(2) << "Current candidates: "
|
---|
| 1132 | << A->second->node->Name << ","
|
---|
| 1133 | << baseline->second.first->second->node->Name << ","
|
---|
| 1134 | << baseline->second.second->second->node->Name << " leave "
|
---|
| 1135 | << checker->second->node->Name << " outside the convex hull."
|
---|
| 1136 | << endl;
|
---|
| 1137 | break;
|
---|
| 1138 | }
|
---|
| 1139 | else
|
---|
| 1140 | { // note the sign for later
|
---|
| 1141 | *out << Verbose(2) << "Current candidates: "
|
---|
| 1142 | << A->second->node->Name << ","
|
---|
| 1143 | << baseline->second.first->second->node->Name << ","
|
---|
| 1144 | << baseline->second.second->second->node->Name << " leave "
|
---|
| 1145 | << checker->second->node->Name << " inside the convex hull."
|
---|
| 1146 | << endl;
|
---|
| 1147 | sign = tmp;
|
---|
| 1148 | }
|
---|
| 1149 | // 4d. Check whether the point is inside the triangle (check distance to each node
|
---|
| 1150 | tmp = checker->second->node->x.DistanceSquared(&A->second->node->x);
|
---|
| 1151 | int innerpoint = 0;
|
---|
| 1152 | if ((tmp < A->second->node->x.DistanceSquared(
|
---|
| 1153 | &baseline->second.first->second->node->x)) && (tmp
|
---|
| 1154 | < A->second->node->x.DistanceSquared(
|
---|
| 1155 | &baseline->second.second->second->node->x)))
|
---|
| 1156 | innerpoint++;
|
---|
| 1157 | tmp = checker->second->node->x.DistanceSquared(
|
---|
| 1158 | &baseline->second.first->second->node->x);
|
---|
| 1159 | if ((tmp < baseline->second.first->second->node->x.DistanceSquared(
|
---|
| 1160 | &A->second->node->x)) && (tmp
|
---|
| 1161 | < baseline->second.first->second->node->x.DistanceSquared(
|
---|
| 1162 | &baseline->second.second->second->node->x)))
|
---|
| 1163 | innerpoint++;
|
---|
| 1164 | tmp = checker->second->node->x.DistanceSquared(
|
---|
| 1165 | &baseline->second.second->second->node->x);
|
---|
| 1166 | if ((tmp < baseline->second.second->second->node->x.DistanceSquared(
|
---|
| 1167 | &baseline->second.first->second->node->x)) && (tmp
|
---|
| 1168 | < baseline->second.second->second->node->x.DistanceSquared(
|
---|
| 1169 | &A->second->node->x)))
|
---|
| 1170 | innerpoint++;
|
---|
| 1171 | // 4e. If so, break 4. loop and continue with next candidate in 1. loop
|
---|
| 1172 | if (innerpoint == 3)
|
---|
| 1173 | break;
|
---|
| 1174 | }
|
---|
| 1175 | // 5. come this far, all on same side? Then break 1. loop and construct triangle
|
---|
| 1176 | if (checker == PointsOnBoundary.end())
|
---|
| 1177 | {
|
---|
| 1178 | *out << "Looks like we have a candidate!" << endl;
|
---|
| 1179 | break;
|
---|
| 1180 | }
|
---|
| 1181 | }
|
---|
| 1182 | if (baseline != DistanceMMap.end())
|
---|
| 1183 | {
|
---|
| 1184 | BPS[0] = baseline->second.first->second;
|
---|
| 1185 | BPS[1] = baseline->second.second->second;
|
---|
| 1186 | BLS[0] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
| 1187 | BPS[0] = A->second;
|
---|
| 1188 | BPS[1] = baseline->second.second->second;
|
---|
| 1189 | BLS[1] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
| 1190 | BPS[0] = baseline->second.first->second;
|
---|
| 1191 | BPS[1] = A->second;
|
---|
| 1192 | BLS[2] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
| 1193 |
|
---|
| 1194 | // 4b3. insert created triangle
|
---|
| 1195 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
| 1196 | TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS));
|
---|
| 1197 | TrianglesOnBoundaryCount++;
|
---|
| 1198 | for (int i = 0; i < NDIM; i++)
|
---|
| 1199 | {
|
---|
| 1200 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BTS->lines[i]));
|
---|
| 1201 | LinesOnBoundaryCount++;
|
---|
| 1202 | }
|
---|
| 1203 |
|
---|
| 1204 | *out << Verbose(1) << "Starting triangle is " << *BTS << "." << endl;
|
---|
| 1205 | }
|
---|
| 1206 | else
|
---|
| 1207 | {
|
---|
| 1208 | *out << Verbose(1) << "No starting triangle found." << endl;
|
---|
| 1209 | exit(255);
|
---|
| 1210 | }
|
---|
[e4ea46] | 1211 | }
|
---|
| 1212 | ;
|
---|
[8eb17a] | 1213 |
|
---|
| 1214 | /** Tesselates the convex envelope of a cluster from a single starting triangle.
|
---|
| 1215 | * The starting triangle is made out of three baselines. Each line in the final tesselated cluster may belong to at most
|
---|
| 1216 | * 2 triangles. Hence, we go through all current lines:
|
---|
| 1217 | * -# if the lines contains to only one triangle
|
---|
| 1218 | * -# We search all points in the boundary
|
---|
[3d919e] | 1219 | * -# if the triangle with the baseline and the current point has the smallest of angles (comparison between normal vectors
|
---|
| 1220 | * -# if the triangle is in forward direction of the baseline (at most 90 degrees angle between vector orthogonal to
|
---|
| 1221 | * baseline in triangle plane pointing out of the triangle and normal vector of new triangle)
|
---|
| 1222 | * -# then we have a new triangle, whose baselines we again add (or increase their TriangleCount)
|
---|
[8eb17a] | 1223 | * \param *out output stream for debugging
|
---|
| 1224 | * \param *configuration for IsAngstroem
|
---|
| 1225 | * \param *mol the cluster as a molecule structure
|
---|
| 1226 | */
|
---|
[e4ea46] | 1227 | void
|
---|
| 1228 | Tesselation::TesselateOnBoundary(ofstream *out, config *configuration,
|
---|
[3d919e] | 1229 | molecule *mol)
|
---|
[8eb17a] | 1230 | {
|
---|
[3d919e] | 1231 | bool flag;
|
---|
| 1232 | PointMap::iterator winner;
|
---|
| 1233 | class BoundaryPointSet *peak = NULL;
|
---|
| 1234 | double SmallestAngle, TempAngle;
|
---|
| 1235 | Vector NormalVector, VirtualNormalVector, CenterVector, TempVector,
|
---|
| 1236 | PropagationVector;
|
---|
| 1237 | LineMap::iterator LineChecker[2];
|
---|
| 1238 | do
|
---|
| 1239 | {
|
---|
| 1240 | flag = false;
|
---|
| 1241 | for (LineMap::iterator baseline = LinesOnBoundary.begin(); baseline
|
---|
| 1242 | != LinesOnBoundary.end(); baseline++)
|
---|
| 1243 | if (baseline->second->TrianglesCount == 1)
|
---|
| 1244 | {
|
---|
| 1245 | *out << Verbose(2) << "Current baseline is between "
|
---|
| 1246 | << *(baseline->second) << "." << endl;
|
---|
| 1247 | // 5a. go through each boundary point if not _both_ edges between either endpoint of the current line and this point exist (and belong to 2 triangles)
|
---|
| 1248 | SmallestAngle = M_PI;
|
---|
| 1249 | BTS = baseline->second->triangles.begin()->second; // there is only one triangle so far
|
---|
| 1250 | // get peak point with respect to this base line's only triangle
|
---|
| 1251 | for (int i = 0; i < 3; i++)
|
---|
| 1252 | if ((BTS->endpoints[i] != baseline->second->endpoints[0])
|
---|
| 1253 | && (BTS->endpoints[i] != baseline->second->endpoints[1]))
|
---|
| 1254 | peak = BTS->endpoints[i];
|
---|
| 1255 | *out << Verbose(3) << " and has peak " << *peak << "." << endl;
|
---|
| 1256 | // normal vector of triangle
|
---|
| 1257 | BTS->GetNormalVector(NormalVector);
|
---|
| 1258 | *out << Verbose(4) << "NormalVector of base triangle is ";
|
---|
| 1259 | NormalVector.Output(out);
|
---|
| 1260 | *out << endl;
|
---|
| 1261 | // offset to center of triangle
|
---|
| 1262 | CenterVector.Zero();
|
---|
| 1263 | for (int i = 0; i < 3; i++)
|
---|
| 1264 | CenterVector.AddVector(&BTS->endpoints[i]->node->x);
|
---|
| 1265 | CenterVector.Scale(1. / 3.);
|
---|
| 1266 | *out << Verbose(4) << "CenterVector of base triangle is ";
|
---|
| 1267 | CenterVector.Output(out);
|
---|
| 1268 | *out << endl;
|
---|
| 1269 | // vector in propagation direction (out of triangle)
|
---|
| 1270 | // project center vector onto triangle plane (points from intersection plane-NormalVector to plane-CenterVector intersection)
|
---|
| 1271 | TempVector.CopyVector(&baseline->second->endpoints[0]->node->x);
|
---|
| 1272 | TempVector.SubtractVector(&baseline->second->endpoints[1]->node->x);
|
---|
| 1273 | PropagationVector.MakeNormalVector(&TempVector, &NormalVector);
|
---|
| 1274 | TempVector.CopyVector(&CenterVector);
|
---|
| 1275 | TempVector.SubtractVector(&baseline->second->endpoints[0]->node->x); // TempVector is vector on triangle plane pointing from one baseline egde towards center!
|
---|
| 1276 | //*out << Verbose(2) << "Projection of propagation onto temp: " << PropagationVector.Projection(&TempVector) << "." << endl;
|
---|
| 1277 | if (PropagationVector.Projection(&TempVector) > 0) // make sure normal propagation vector points outward from baseline
|
---|
| 1278 | PropagationVector.Scale(-1.);
|
---|
| 1279 | *out << Verbose(4) << "PropagationVector of base triangle is ";
|
---|
| 1280 | PropagationVector.Output(out);
|
---|
| 1281 | *out << endl;
|
---|
| 1282 | winner = PointsOnBoundary.end();
|
---|
| 1283 | for (PointMap::iterator target = PointsOnBoundary.begin(); target
|
---|
| 1284 | != PointsOnBoundary.end(); target++)
|
---|
| 1285 | if ((target->second != baseline->second->endpoints[0])
|
---|
| 1286 | && (target->second != baseline->second->endpoints[1]))
|
---|
| 1287 | { // don't take the same endpoints
|
---|
| 1288 | *out << Verbose(3) << "Target point is " << *(target->second)
|
---|
| 1289 | << ":";
|
---|
| 1290 | bool continueflag = true;
|
---|
| 1291 |
|
---|
| 1292 | VirtualNormalVector.CopyVector(
|
---|
| 1293 | &baseline->second->endpoints[0]->node->x);
|
---|
| 1294 | VirtualNormalVector.AddVector(
|
---|
| 1295 | &baseline->second->endpoints[0]->node->x);
|
---|
| 1296 | VirtualNormalVector.Scale(-1. / 2.); // points now to center of base line
|
---|
| 1297 | VirtualNormalVector.AddVector(&target->second->node->x); // points from center of base line to target
|
---|
| 1298 | TempAngle = VirtualNormalVector.Angle(&PropagationVector);
|
---|
| 1299 | continueflag = continueflag && (TempAngle < (M_PI/2.)); // no bends bigger than Pi/2 (90 degrees)
|
---|
| 1300 | if (!continueflag)
|
---|
| 1301 | {
|
---|
| 1302 | *out << Verbose(4)
|
---|
| 1303 | << "Angle between propagation direction and base line to "
|
---|
| 1304 | << *(target->second) << " is " << TempAngle
|
---|
| 1305 | << ", bad direction!" << endl;
|
---|
| 1306 | continue;
|
---|
| 1307 | }
|
---|
| 1308 | else
|
---|
| 1309 | *out << Verbose(4)
|
---|
| 1310 | << "Angle between propagation direction and base line to "
|
---|
| 1311 | << *(target->second) << " is " << TempAngle
|
---|
| 1312 | << ", good direction!" << endl;
|
---|
| 1313 | LineChecker[0] = baseline->second->endpoints[0]->lines.find(
|
---|
| 1314 | target->first);
|
---|
| 1315 | LineChecker[1] = baseline->second->endpoints[1]->lines.find(
|
---|
| 1316 | target->first);
|
---|
| 1317 | // if (LineChecker[0] != baseline->second->endpoints[0]->lines.end())
|
---|
| 1318 | // *out << Verbose(4) << *(baseline->second->endpoints[0]) << " has line " << *(LineChecker[0]->second) << " to " << *(target->second) << " as endpoint with " << LineChecker[0]->second->TrianglesCount << " triangles." << endl;
|
---|
| 1319 | // else
|
---|
| 1320 | // *out << Verbose(4) << *(baseline->second->endpoints[0]) << " has no line to " << *(target->second) << " as endpoint." << endl;
|
---|
| 1321 | // if (LineChecker[1] != baseline->second->endpoints[1]->lines.end())
|
---|
| 1322 | // *out << Verbose(4) << *(baseline->second->endpoints[1]) << " has line " << *(LineChecker[1]->second) << " to " << *(target->second) << " as endpoint with " << LineChecker[1]->second->TrianglesCount << " triangles." << endl;
|
---|
| 1323 | // else
|
---|
| 1324 | // *out << Verbose(4) << *(baseline->second->endpoints[1]) << " has no line to " << *(target->second) << " as endpoint." << endl;
|
---|
| 1325 | // check first endpoint (if any connecting line goes to target or at least not more than 1)
|
---|
| 1326 | continueflag = continueflag && (((LineChecker[0]
|
---|
| 1327 | == baseline->second->endpoints[0]->lines.end())
|
---|
| 1328 | || (LineChecker[0]->second->TrianglesCount == 1)));
|
---|
| 1329 | if (!continueflag)
|
---|
| 1330 | {
|
---|
| 1331 | *out << Verbose(4) << *(baseline->second->endpoints[0])
|
---|
| 1332 | << " has line " << *(LineChecker[0]->second)
|
---|
| 1333 | << " to " << *(target->second)
|
---|
| 1334 | << " as endpoint with "
|
---|
| 1335 | << LineChecker[0]->second->TrianglesCount
|
---|
| 1336 | << " triangles." << endl;
|
---|
| 1337 | continue;
|
---|
| 1338 | }
|
---|
| 1339 | // check second endpoint (if any connecting line goes to target or at least not more than 1)
|
---|
| 1340 | continueflag = continueflag && (((LineChecker[1]
|
---|
| 1341 | == baseline->second->endpoints[1]->lines.end())
|
---|
| 1342 | || (LineChecker[1]->second->TrianglesCount == 1)));
|
---|
| 1343 | if (!continueflag)
|
---|
| 1344 | {
|
---|
| 1345 | *out << Verbose(4) << *(baseline->second->endpoints[1])
|
---|
| 1346 | << " has line " << *(LineChecker[1]->second)
|
---|
| 1347 | << " to " << *(target->second)
|
---|
| 1348 | << " as endpoint with "
|
---|
| 1349 | << LineChecker[1]->second->TrianglesCount
|
---|
| 1350 | << " triangles." << endl;
|
---|
| 1351 | continue;
|
---|
| 1352 | }
|
---|
| 1353 | // check whether the envisaged triangle does not already exist (if both lines exist and have same endpoint)
|
---|
| 1354 | continueflag = continueflag && (!(((LineChecker[0]
|
---|
| 1355 | != baseline->second->endpoints[0]->lines.end())
|
---|
| 1356 | && (LineChecker[1]
|
---|
| 1357 | != baseline->second->endpoints[1]->lines.end())
|
---|
| 1358 | && (GetCommonEndpoint(LineChecker[0]->second,
|
---|
| 1359 | LineChecker[1]->second) == peak))));
|
---|
| 1360 | if (!continueflag)
|
---|
| 1361 | {
|
---|
| 1362 | *out << Verbose(4) << "Current target is peak!" << endl;
|
---|
| 1363 | continue;
|
---|
| 1364 | }
|
---|
| 1365 | // in case NOT both were found
|
---|
| 1366 | if (continueflag)
|
---|
| 1367 | { // create virtually this triangle, get its normal vector, calculate angle
|
---|
| 1368 | flag = true;
|
---|
| 1369 | VirtualNormalVector.MakeNormalVector(
|
---|
| 1370 | &baseline->second->endpoints[0]->node->x,
|
---|
| 1371 | &baseline->second->endpoints[1]->node->x,
|
---|
| 1372 | &target->second->node->x);
|
---|
| 1373 | // make it always point inward
|
---|
| 1374 | if (baseline->second->endpoints[0]->node->x.Projection(
|
---|
| 1375 | &VirtualNormalVector) > 0)
|
---|
| 1376 | VirtualNormalVector.Scale(-1.);
|
---|
| 1377 | // calculate angle
|
---|
| 1378 | TempAngle = NormalVector.Angle(&VirtualNormalVector);
|
---|
| 1379 | *out << Verbose(4) << "NormalVector is ";
|
---|
| 1380 | VirtualNormalVector.Output(out);
|
---|
| 1381 | *out << " and the angle is " << TempAngle << "." << endl;
|
---|
| 1382 | if (SmallestAngle > TempAngle)
|
---|
| 1383 | { // set to new possible winner
|
---|
| 1384 | SmallestAngle = TempAngle;
|
---|
| 1385 | winner = target;
|
---|
| 1386 | }
|
---|
| 1387 | }
|
---|
| 1388 | }
|
---|
| 1389 | // 5b. The point of the above whose triangle has the greatest angle with the triangle the current line belongs to (it only belongs to one, remember!): New triangle
|
---|
| 1390 | if (winner != PointsOnBoundary.end())
|
---|
| 1391 | {
|
---|
| 1392 | *out << Verbose(2) << "Winning target point is "
|
---|
| 1393 | << *(winner->second) << " with angle " << SmallestAngle
|
---|
| 1394 | << "." << endl;
|
---|
| 1395 | // create the lins of not yet present
|
---|
| 1396 | BLS[0] = baseline->second;
|
---|
| 1397 | // 5c. add lines to the line set if those were new (not yet part of a triangle), delete lines that belong to two triangles)
|
---|
| 1398 | LineChecker[0] = baseline->second->endpoints[0]->lines.find(
|
---|
| 1399 | winner->first);
|
---|
| 1400 | LineChecker[1] = baseline->second->endpoints[1]->lines.find(
|
---|
| 1401 | winner->first);
|
---|
| 1402 | if (LineChecker[0]
|
---|
| 1403 | == baseline->second->endpoints[0]->lines.end())
|
---|
| 1404 | { // create
|
---|
| 1405 | BPS[0] = baseline->second->endpoints[0];
|
---|
| 1406 | BPS[1] = winner->second;
|
---|
| 1407 | BLS[1] = new class BoundaryLineSet(BPS,
|
---|
| 1408 | LinesOnBoundaryCount);
|
---|
| 1409 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount,
|
---|
| 1410 | BLS[1]));
|
---|
| 1411 | LinesOnBoundaryCount++;
|
---|
| 1412 | }
|
---|
| 1413 | else
|
---|
| 1414 | BLS[1] = LineChecker[0]->second;
|
---|
| 1415 | if (LineChecker[1]
|
---|
| 1416 | == baseline->second->endpoints[1]->lines.end())
|
---|
| 1417 | { // create
|
---|
| 1418 | BPS[0] = baseline->second->endpoints[1];
|
---|
| 1419 | BPS[1] = winner->second;
|
---|
| 1420 | BLS[2] = new class BoundaryLineSet(BPS,
|
---|
| 1421 | LinesOnBoundaryCount);
|
---|
| 1422 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount,
|
---|
| 1423 | BLS[2]));
|
---|
| 1424 | LinesOnBoundaryCount++;
|
---|
| 1425 | }
|
---|
| 1426 | else
|
---|
| 1427 | BLS[2] = LineChecker[1]->second;
|
---|
| 1428 | BTS = new class BoundaryTriangleSet(BLS,
|
---|
| 1429 | TrianglesOnBoundaryCount);
|
---|
| 1430 | TrianglesOnBoundary.insert(TrianglePair(
|
---|
| 1431 | TrianglesOnBoundaryCount, BTS));
|
---|
| 1432 | TrianglesOnBoundaryCount++;
|
---|
| 1433 | }
|
---|
| 1434 | else
|
---|
| 1435 | {
|
---|
| 1436 | *out << Verbose(1)
|
---|
| 1437 | << "I could not determine a winner for this baseline "
|
---|
| 1438 | << *(baseline->second) << "." << endl;
|
---|
| 1439 | }
|
---|
| 1440 |
|
---|
| 1441 | // 5d. If the set of lines is not yet empty, go to 5. and continue
|
---|
| 1442 | }
|
---|
| 1443 | else
|
---|
| 1444 | *out << Verbose(2) << "Baseline candidate " << *(baseline->second)
|
---|
| 1445 | << " has a triangle count of "
|
---|
| 1446 | << baseline->second->TrianglesCount << "." << endl;
|
---|
| 1447 | }
|
---|
| 1448 | while (flag);
|
---|
[69eb71] | 1449 |
|
---|
[e4ea46] | 1450 | }
|
---|
| 1451 | ;
|
---|
[8eb17a] | 1452 |
|
---|
| 1453 | /** Adds an atom to the tesselation::PointsOnBoundary list.
|
---|
| 1454 | * \param *Walker atom to add
|
---|
| 1455 | */
|
---|
[e4ea46] | 1456 | void
|
---|
| 1457 | Tesselation::AddPoint(atom *Walker)
|
---|
[8eb17a] | 1458 | {
|
---|
[3d919e] | 1459 | PointTestPair InsertUnique;
|
---|
| 1460 | BPS[0] = new class BoundaryPointSet(Walker);
|
---|
| 1461 | InsertUnique = PointsOnBoundary.insert(PointPair(Walker->nr, BPS[0]));
|
---|
| 1462 | if (InsertUnique.second) // if new point was not present before, increase counter
|
---|
| 1463 | PointsOnBoundaryCount++;
|
---|
[e4ea46] | 1464 | }
|
---|
| 1465 | ;
|
---|
[03648b] | 1466 |
|
---|
[e4ea46] | 1467 | /** Adds point to Tesselation::PointsOnBoundary if not yet present.
|
---|
| 1468 | * Tesselation::TPS is set to either this new BoundaryPointSet or to the existing one of not unique.
|
---|
| 1469 | * @param Candidate point to add
|
---|
| 1470 | * @param n index for this point in Tesselation::TPS array
|
---|
| 1471 | */
|
---|
| 1472 | void
|
---|
| 1473 | Tesselation::AddTrianglePoint(atom* Candidate, int n)
|
---|
[caf5d6] | 1474 | {
|
---|
[3d919e] | 1475 | PointTestPair InsertUnique;
|
---|
| 1476 | TPS[n] = new class BoundaryPointSet(Candidate);
|
---|
| 1477 | InsertUnique = PointsOnBoundary.insert(PointPair(Candidate->nr, TPS[n]));
|
---|
[86234b] | 1478 | if (InsertUnique.second) { // if new point was not present before, increase counter
|
---|
| 1479 | PointsOnBoundaryCount++;
|
---|
| 1480 | } else {
|
---|
| 1481 | delete TPS[n];
|
---|
| 1482 | cout << Verbose(2) << "Atom " << *((InsertUnique.first)->second->node) << " is already present in PointsOnBoundary." << endl;
|
---|
| 1483 | TPS[n] = (InsertUnique.first)->second;
|
---|
| 1484 | }
|
---|
[e4ea46] | 1485 | }
|
---|
| 1486 | ;
|
---|
| 1487 |
|
---|
| 1488 | /** Function tries to add line from current Points in BPS to BoundaryLineSet.
|
---|
[3d919e] | 1489 | * If successful it raises the line count and inserts the new line into the BLS,
|
---|
| 1490 | * if unsuccessful, it writes the line which had been present into the BLS, deleting the new constructed one.
|
---|
[e4ea46] | 1491 | * @param *a first endpoint
|
---|
| 1492 | * @param *b second endpoint
|
---|
| 1493 | * @param n index of Tesselation::BLS giving the line with both endpoints
|
---|
[caf5d6] | 1494 | */
|
---|
[3d919e] | 1495 | void Tesselation::AddTriangleLine(class BoundaryPointSet *a, class BoundaryPointSet *b, int n) {
|
---|
| 1496 | bool insertNewLine = true;
|
---|
| 1497 |
|
---|
| 1498 | if (a->lines.find(b->node->nr) != a->lines.end()) {
|
---|
[018741] | 1499 | LineMap::iterator FindLine;
|
---|
[3d919e] | 1500 | pair<LineMap::iterator,LineMap::iterator> FindPair;
|
---|
| 1501 | FindPair = a->lines.equal_range(b->node->nr);
|
---|
| 1502 |
|
---|
| 1503 | for (FindLine = FindPair.first; FindLine != FindPair.second; ++FindLine) {
|
---|
[018741] | 1504 | // If there is a line with less than two attached triangles, we don't need a new line.
|
---|
| 1505 | if (FindLine->second->TrianglesCount < 2) {
|
---|
| 1506 | insertNewLine = false;
|
---|
[86234b] | 1507 | cout << Verbose(2) << "Using existing line " << *FindLine->second << endl;
|
---|
[3d919e] | 1508 |
|
---|
[018741] | 1509 | BPS[0] = FindLine->second->endpoints[0];
|
---|
| 1510 | BPS[1] = FindLine->second->endpoints[1];
|
---|
| 1511 | BLS[n] = FindLine->second;
|
---|
[3d919e] | 1512 |
|
---|
[018741] | 1513 | break;
|
---|
| 1514 | }
|
---|
[3d919e] | 1515 | }
|
---|
| 1516 | }
|
---|
| 1517 |
|
---|
| 1518 | if (insertNewLine) {
|
---|
[018741] | 1519 | AlwaysAddTriangleLine(a, b, n);
|
---|
[3d919e] | 1520 | }
|
---|
[e4ea46] | 1521 | }
|
---|
| 1522 | ;
|
---|
| 1523 |
|
---|
[3d919e] | 1524 | /**
|
---|
| 1525 | * Adds lines from each of the current points in the BPS to BoundaryLineSet.
|
---|
| 1526 | * Raises the line count and inserts the new line into the BLS.
|
---|
| 1527 | *
|
---|
| 1528 | * @param *a first endpoint
|
---|
| 1529 | * @param *b second endpoint
|
---|
| 1530 | * @param n index of Tesselation::BLS giving the line with both endpoints
|
---|
| 1531 | */
|
---|
| 1532 | void Tesselation::AlwaysAddTriangleLine(class BoundaryPointSet *a, class BoundaryPointSet *b, int n)
|
---|
| 1533 | {
|
---|
[86234b] | 1534 | cout << Verbose(2) << "Adding line between " << *(a->node) << " and " << *(b->node) << "." << endl;
|
---|
[3d919e] | 1535 | BPS[0] = a;
|
---|
| 1536 | BPS[1] = b;
|
---|
[86234b] | 1537 | BLS[n] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount); // this also adds the line to the local maps
|
---|
| 1538 | // add line to global map
|
---|
[3d919e] | 1539 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BLS[n]));
|
---|
[86234b] | 1540 | // increase counter
|
---|
[3d919e] | 1541 | LinesOnBoundaryCount++;
|
---|
| 1542 | };
|
---|
| 1543 |
|
---|
[e4ea46] | 1544 | /** Function tries to add Triangle just created to Triangle and remarks if already existent (Failure of algorithm).
|
---|
[caf5d6] | 1545 | * Furthermore it adds the triangle to all of its lines, in order to recognize those which are saturated later.
|
---|
| 1546 | */
|
---|
[e4ea46] | 1547 | void
|
---|
[86234b] | 1548 | Tesselation::AddTriangle()
|
---|
[caf5d6] | 1549 | {
|
---|
[86234b] | 1550 | cout << Verbose(1) << "Adding triangle to global TrianglesOnBoundary map." << endl;
|
---|
[03648b] | 1551 |
|
---|
[86234b] | 1552 | // add triangle to global map
|
---|
[3d919e] | 1553 | TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS));
|
---|
| 1554 | TrianglesOnBoundaryCount++;
|
---|
[e4ea46] | 1555 |
|
---|
[86234b] | 1556 | // NOTE: add triangle to local maps is done in constructor of BoundaryTriangleSet
|
---|
[e4ea46] | 1557 | }
|
---|
| 1558 | ;
|
---|
[03648b] | 1559 |
|
---|
[6ac7ee] | 1560 |
|
---|
| 1561 | double det_get(gsl_matrix *A, int inPlace) {
|
---|
[3d919e] | 1562 | /*
|
---|
| 1563 | inPlace = 1 => A is replaced with the LU decomposed copy.
|
---|
| 1564 | inPlace = 0 => A is retained, and a copy is used for LU.
|
---|
| 1565 | */
|
---|
| 1566 |
|
---|
| 1567 | double det;
|
---|
| 1568 | int signum;
|
---|
| 1569 | gsl_permutation *p = gsl_permutation_alloc(A->size1);
|
---|
| 1570 | gsl_matrix *tmpA;
|
---|
| 1571 |
|
---|
| 1572 | if (inPlace)
|
---|
| 1573 | tmpA = A;
|
---|
| 1574 | else {
|
---|
| 1575 | gsl_matrix *tmpA = gsl_matrix_alloc(A->size1, A->size2);
|
---|
| 1576 | gsl_matrix_memcpy(tmpA , A);
|
---|
| 1577 | }
|
---|
| 1578 |
|
---|
| 1579 |
|
---|
| 1580 | gsl_linalg_LU_decomp(tmpA , p , &signum);
|
---|
| 1581 | det = gsl_linalg_LU_det(tmpA , signum);
|
---|
| 1582 | gsl_permutation_free(p);
|
---|
| 1583 | if (! inPlace)
|
---|
| 1584 | gsl_matrix_free(tmpA);
|
---|
| 1585 |
|
---|
| 1586 | return det;
|
---|
[6ac7ee] | 1587 | };
|
---|
| 1588 |
|
---|
| 1589 | void get_sphere(Vector *center, Vector &a, Vector &b, Vector &c, double RADIUS)
|
---|
| 1590 | {
|
---|
[3d919e] | 1591 | gsl_matrix *A = gsl_matrix_calloc(3,3);
|
---|
| 1592 | double m11, m12, m13, m14;
|
---|
| 1593 |
|
---|
| 1594 | for(int i=0;i<3;i++) {
|
---|
| 1595 | gsl_matrix_set(A, i, 0, a.x[i]);
|
---|
| 1596 | gsl_matrix_set(A, i, 1, b.x[i]);
|
---|
| 1597 | gsl_matrix_set(A, i, 2, c.x[i]);
|
---|
| 1598 | }
|
---|
| 1599 | m11 = det_get(A, 1);
|
---|
| 1600 |
|
---|
| 1601 | for(int i=0;i<3;i++) {
|
---|
| 1602 | gsl_matrix_set(A, i, 0, a.x[i]*a.x[i] + b.x[i]*b.x[i] + c.x[i]*c.x[i]);
|
---|
| 1603 | gsl_matrix_set(A, i, 1, b.x[i]);
|
---|
| 1604 | gsl_matrix_set(A, i, 2, c.x[i]);
|
---|
| 1605 | }
|
---|
| 1606 | m12 = det_get(A, 1);
|
---|
| 1607 |
|
---|
| 1608 | for(int i=0;i<3;i++) {
|
---|
| 1609 | gsl_matrix_set(A, i, 0, a.x[i]*a.x[i] + b.x[i]*b.x[i] + c.x[i]*c.x[i]);
|
---|
| 1610 | gsl_matrix_set(A, i, 1, a.x[i]);
|
---|
| 1611 | gsl_matrix_set(A, i, 2, c.x[i]);
|
---|
| 1612 | }
|
---|
| 1613 | m13 = det_get(A, 1);
|
---|
| 1614 |
|
---|
| 1615 | for(int i=0;i<3;i++) {
|
---|
| 1616 | gsl_matrix_set(A, i, 0, a.x[i]*a.x[i] + b.x[i]*b.x[i] + c.x[i]*c.x[i]);
|
---|
| 1617 | gsl_matrix_set(A, i, 1, a.x[i]);
|
---|
| 1618 | gsl_matrix_set(A, i, 2, b.x[i]);
|
---|
| 1619 | }
|
---|
| 1620 | m14 = det_get(A, 1);
|
---|
| 1621 |
|
---|
| 1622 | if (fabs(m11) < MYEPSILON)
|
---|
| 1623 | cerr << "ERROR: three points are colinear." << endl;
|
---|
| 1624 |
|
---|
| 1625 | center->x[0] = 0.5 * m12/ m11;
|
---|
| 1626 | center->x[1] = -0.5 * m13/ m11;
|
---|
| 1627 | center->x[2] = 0.5 * m14/ m11;
|
---|
| 1628 |
|
---|
| 1629 | if (fabs(a.Distance(center) - RADIUS) > MYEPSILON)
|
---|
| 1630 | cerr << "ERROR: The given center is further way by " << fabs(a.Distance(center) - RADIUS) << " from a than RADIUS." << endl;
|
---|
| 1631 |
|
---|
| 1632 | gsl_matrix_free(A);
|
---|
[6ac7ee] | 1633 | };
|
---|
| 1634 |
|
---|
| 1635 |
|
---|
| 1636 |
|
---|
[7c6712] | 1637 | /**
|
---|
| 1638 | * Function returns center of sphere with RADIUS, which rests on points a, b, c
|
---|
| 1639 | * @param Center this vector will be used for return
|
---|
| 1640 | * @param a vector first point of triangle
|
---|
| 1641 | * @param b vector second point of triangle
|
---|
| 1642 | * @param c vector third point of triangle
|
---|
[3d919e] | 1643 | * @param *Umkreismittelpunkt new cneter point of circumference
|
---|
[7c6712] | 1644 | * @param Direction vector indicates up/down
|
---|
[196a5a] | 1645 | * @param AlternativeDirection vecotr, needed in case the triangles have 90 deg angle
|
---|
[7c6712] | 1646 | * @param Halfplaneindicator double indicates whether Direction is up or down
|
---|
[196a5a] | 1647 | * @param AlternativeIndicator doube indicates in case of orthogonal triangles which direction of AlternativeDirection is suitable
|
---|
[7c6712] | 1648 | * @param alpha double angle at a
|
---|
| 1649 | * @param beta double, angle at b
|
---|
| 1650 | * @param gamma, double, angle at c
|
---|
| 1651 | * @param Radius, double
|
---|
| 1652 | * @param Umkreisradius double radius of circumscribing circle
|
---|
| 1653 | */
|
---|
[6ac7ee] | 1654 | void Get_center_of_sphere(Vector* Center, Vector a, Vector b, Vector c, Vector *NewUmkreismittelpunkt, Vector* Direction, Vector* AlternativeDirection,
|
---|
[3d919e] | 1655 | double HalfplaneIndicator, double AlternativeIndicator, double alpha, double beta, double gamma, double RADIUS, double Umkreisradius)
|
---|
[6ac7ee] | 1656 | {
|
---|
[3d919e] | 1657 | Vector TempNormal, helper;
|
---|
| 1658 | double Restradius;
|
---|
| 1659 | Vector OtherCenter;
|
---|
| 1660 | cout << Verbose(3) << "Begin of Get_center_of_sphere.\n";
|
---|
| 1661 | Center->Zero();
|
---|
| 1662 | helper.CopyVector(&a);
|
---|
| 1663 | helper.Scale(sin(2.*alpha));
|
---|
| 1664 | Center->AddVector(&helper);
|
---|
| 1665 | helper.CopyVector(&b);
|
---|
| 1666 | helper.Scale(sin(2.*beta));
|
---|
| 1667 | Center->AddVector(&helper);
|
---|
| 1668 | helper.CopyVector(&c);
|
---|
| 1669 | helper.Scale(sin(2.*gamma));
|
---|
| 1670 | Center->AddVector(&helper);
|
---|
| 1671 | //*Center = a * sin(2.*alpha) + b * sin(2.*beta) + c * sin(2.*gamma) ;
|
---|
| 1672 | Center->Scale(1./(sin(2.*alpha) + sin(2.*beta) + sin(2.*gamma)));
|
---|
| 1673 | NewUmkreismittelpunkt->CopyVector(Center);
|
---|
| 1674 | cout << Verbose(4) << "Center of new circumference is " << *NewUmkreismittelpunkt << ".\n";
|
---|
| 1675 | // Here we calculated center of circumscribing circle, using barycentric coordinates
|
---|
| 1676 | cout << Verbose(4) << "Center of circumference is " << *Center << " in direction " << *Direction << ".\n";
|
---|
| 1677 |
|
---|
| 1678 | TempNormal.CopyVector(&a);
|
---|
| 1679 | TempNormal.SubtractVector(&b);
|
---|
| 1680 | helper.CopyVector(&a);
|
---|
| 1681 | helper.SubtractVector(&c);
|
---|
| 1682 | TempNormal.VectorProduct(&helper);
|
---|
| 1683 | if (fabs(HalfplaneIndicator) < MYEPSILON)
|
---|
| 1684 | {
|
---|
| 1685 | if ((TempNormal.ScalarProduct(AlternativeDirection) <0 and AlternativeIndicator >0) or (TempNormal.ScalarProduct(AlternativeDirection) >0 and AlternativeIndicator <0))
|
---|
| 1686 | {
|
---|
| 1687 | TempNormal.Scale(-1);
|
---|
| 1688 | }
|
---|
| 1689 | }
|
---|
| 1690 | else
|
---|
| 1691 | {
|
---|
| 1692 | if (TempNormal.ScalarProduct(Direction)<0 && HalfplaneIndicator >0 || TempNormal.ScalarProduct(Direction)>0 && HalfplaneIndicator<0)
|
---|
| 1693 | {
|
---|
| 1694 | TempNormal.Scale(-1);
|
---|
| 1695 | }
|
---|
| 1696 | }
|
---|
| 1697 |
|
---|
| 1698 | TempNormal.Normalize();
|
---|
| 1699 | Restradius = sqrt(RADIUS*RADIUS - Umkreisradius*Umkreisradius);
|
---|
| 1700 | cout << Verbose(4) << "Height of center of circumference to center of sphere is " << Restradius << ".\n";
|
---|
| 1701 | TempNormal.Scale(Restradius);
|
---|
| 1702 | cout << Verbose(4) << "Shift vector to sphere of circumference is " << TempNormal << ".\n";
|
---|
| 1703 |
|
---|
| 1704 | Center->AddVector(&TempNormal);
|
---|
| 1705 | cout << Verbose(0) << "Center of sphere of circumference is " << *Center << ".\n";
|
---|
| 1706 | get_sphere(&OtherCenter, a, b, c, RADIUS);
|
---|
| 1707 | cout << Verbose(0) << "OtherCenter of sphere of circumference is " << OtherCenter << ".\n";
|
---|
| 1708 | cout << Verbose(3) << "End of Get_center_of_sphere.\n";
|
---|
[6ac7ee] | 1709 | };
|
---|
[7c6712] | 1710 |
|
---|
[3d919e] | 1711 |
|
---|
[6ac7ee] | 1712 | /** Constructs the center of the circumcircle defined by three points \a *a, \a *b and \a *c.
|
---|
| 1713 | * \param *Center new center on return
|
---|
| 1714 | * \param *a first point
|
---|
| 1715 | * \param *b second point
|
---|
| 1716 | * \param *c third point
|
---|
| 1717 | */
|
---|
| 1718 | void GetCenterofCircumcircle(Vector *Center, Vector *a, Vector *b, Vector *c)
|
---|
[03648b] | 1719 | {
|
---|
[3d919e] | 1720 | Vector helper;
|
---|
| 1721 | double alpha, beta, gamma;
|
---|
| 1722 | Vector SideA, SideB, SideC;
|
---|
| 1723 | SideA.CopyVector(b);
|
---|
| 1724 | SideA.SubtractVector(c);
|
---|
| 1725 | SideB.CopyVector(c);
|
---|
| 1726 | SideB.SubtractVector(a);
|
---|
| 1727 | SideC.CopyVector(a);
|
---|
| 1728 | SideC.SubtractVector(b);
|
---|
| 1729 | alpha = M_PI - SideB.Angle(&SideC);
|
---|
| 1730 | beta = M_PI - SideC.Angle(&SideA);
|
---|
| 1731 | gamma = M_PI - SideA.Angle(&SideB);
|
---|
| 1732 | cout << Verbose(3) << "INFO: alpha = " << alpha/M_PI*180. << ", beta = " << beta/M_PI*180. << ", gamma = " << gamma/M_PI*180. << "." << endl;
|
---|
| 1733 | if (fabs(M_PI - alpha - beta - gamma) > HULLEPSILON)
|
---|
| 1734 | cerr << "Sum of angles " << (alpha+beta+gamma)/M_PI*180. << " > 180 degrees by " << fabs(M_PI - alpha - beta - gamma)/M_PI*180. << "!" << endl;
|
---|
| 1735 |
|
---|
| 1736 | Center->Zero();
|
---|
| 1737 | helper.CopyVector(a);
|
---|
| 1738 | helper.Scale(sin(2.*alpha));
|
---|
| 1739 | Center->AddVector(&helper);
|
---|
| 1740 | helper.CopyVector(b);
|
---|
| 1741 | helper.Scale(sin(2.*beta));
|
---|
| 1742 | Center->AddVector(&helper);
|
---|
| 1743 | helper.CopyVector(c);
|
---|
| 1744 | helper.Scale(sin(2.*gamma));
|
---|
| 1745 | Center->AddVector(&helper);
|
---|
| 1746 | Center->Scale(1./(sin(2.*alpha) + sin(2.*beta) + sin(2.*gamma)));
|
---|
[6ac7ee] | 1747 | };
|
---|
| 1748 |
|
---|
| 1749 | /** Returns the parameter "path length" for a given \a NewSphereCenter relative to \a OldSphereCenter on a circle on the plane \a CirclePlaneNormal with center \a CircleCenter and radius \a CircleRadius.
|
---|
| 1750 | * Test whether the \a NewSphereCenter is really on the given plane and in distance \a CircleRadius from \a CircleCenter.
|
---|
| 1751 | * It calculates the angle, making it unique on [0,2.*M_PI) by comparing to SearchDirection.
|
---|
| 1752 | * Also the new center is invalid if it the same as the old one and does not lie right above (\a NormalVector) the base line (\a CircleCenter).
|
---|
| 1753 | * \param CircleCenter Center of the parameter circle
|
---|
| 1754 | * \param CirclePlaneNormal normal vector to plane of the parameter circle
|
---|
| 1755 | * \param CircleRadius radius of the parameter circle
|
---|
| 1756 | * \param NewSphereCenter new center of a circumcircle
|
---|
| 1757 | * \param OldSphereCenter old center of a circumcircle, defining the zero "path length" on the parameter circle
|
---|
| 1758 | * \param NormalVector normal vector
|
---|
| 1759 | * \param SearchDirection search direction to make angle unique on return.
|
---|
| 1760 | * \return Angle between \a NewSphereCenter and \a OldSphereCenter relative to \a CircleCenter, 2.*M_PI if one test fails
|
---|
| 1761 | */
|
---|
| 1762 | double GetPathLengthonCircumCircle(Vector &CircleCenter, Vector &CirclePlaneNormal, double CircleRadius, Vector &NewSphereCenter, Vector &OldSphereCenter, Vector &NormalVector, Vector &SearchDirection)
|
---|
| 1763 | {
|
---|
[3d919e] | 1764 | Vector helper;
|
---|
| 1765 | double radius, alpha;
|
---|
| 1766 |
|
---|
| 1767 | helper.CopyVector(&NewSphereCenter);
|
---|
| 1768 | // test whether new center is on the parameter circle's plane
|
---|
| 1769 | if (fabs(helper.ScalarProduct(&CirclePlaneNormal)) > HULLEPSILON) {
|
---|
| 1770 | cerr << "ERROR: Something's very wrong here: NewSphereCenter is not on the band's plane as desired by " <<fabs(helper.ScalarProduct(&CirclePlaneNormal)) << "!" << endl;
|
---|
| 1771 | helper.ProjectOntoPlane(&CirclePlaneNormal);
|
---|
| 1772 | }
|
---|
| 1773 | radius = helper.ScalarProduct(&helper);
|
---|
| 1774 | // test whether the new center vector has length of CircleRadius
|
---|
| 1775 | if (fabs(radius - CircleRadius) > HULLEPSILON)
|
---|
| 1776 | cerr << Verbose(1) << "ERROR: The projected center of the new sphere has radius " << radius << " instead of " << CircleRadius << "." << endl;
|
---|
| 1777 | alpha = helper.Angle(&OldSphereCenter);
|
---|
| 1778 | // make the angle unique by checking the halfplanes/search direction
|
---|
| 1779 | if (helper.ScalarProduct(&SearchDirection) < -HULLEPSILON) // acos is not unique on [0, 2.*M_PI), hence extra check to decide between two half intervals
|
---|
| 1780 | alpha = 2.*M_PI - alpha;
|
---|
| 1781 | cout << Verbose(2) << "INFO: RelativeNewSphereCenter is " << helper << ", RelativeOldSphereCenter is " << OldSphereCenter << " and resulting angle is " << alpha << "." << endl;
|
---|
| 1782 | radius = helper.Distance(&OldSphereCenter);
|
---|
| 1783 | helper.ProjectOntoPlane(&NormalVector);
|
---|
| 1784 | // check whether new center is somewhat away or at least right over the current baseline to prevent intersecting triangles
|
---|
| 1785 | if ((radius > HULLEPSILON) || (helper.Norm() < HULLEPSILON)) {
|
---|
| 1786 | cout << Verbose(2) << "INFO: Distance between old and new center is " << radius << " and between new center and baseline center is " << helper.Norm() << "." << endl;
|
---|
| 1787 | return alpha;
|
---|
| 1788 | } else {
|
---|
| 1789 | cout << Verbose(1) << "INFO: NewSphereCenter " << helper << " is too close to OldSphereCenter" << OldSphereCenter << "." << endl;
|
---|
| 1790 | return 2.*M_PI;
|
---|
| 1791 | }
|
---|
[6ac7ee] | 1792 | };
|
---|
| 1793 |
|
---|
| 1794 |
|
---|
| 1795 | /** Checks whether the triangle consisting of the three atoms is already present.
|
---|
| 1796 | * Searches for the points in Tesselation::PointsOnBoundary and checks their
|
---|
| 1797 | * lines. If any of the three edges already has two triangles attached, false is
|
---|
| 1798 | * returned.
|
---|
| 1799 | * \param *out output stream for debugging
|
---|
| 1800 | * \param *Candidates endpoints of the triangle candidate
|
---|
[3d919e] | 1801 | * \return integer 0 if no triangle exists, 1 if one triangle exists, 2 if two
|
---|
| 1802 | * triangles exist which is the maximum for three points
|
---|
[6ac7ee] | 1803 | */
|
---|
[3d919e] | 1804 | int Tesselation::CheckPresenceOfTriangle(ofstream *out, atom *Candidates[3]) {
|
---|
| 1805 | LineMap::iterator FindLine;
|
---|
| 1806 | PointMap::iterator FindPoint;
|
---|
| 1807 | TriangleMap::iterator FindTriangle;
|
---|
| 1808 | int adjacentTriangleCount = 0;
|
---|
| 1809 | class BoundaryPointSet *Points[3];
|
---|
| 1810 |
|
---|
| 1811 | *out << Verbose(2) << "Begin of CheckPresenceOfTriangle" << endl;
|
---|
| 1812 | // builds a triangle point set (Points) of the end points
|
---|
| 1813 | for (int i = 0; i < 3; i++) {
|
---|
| 1814 | FindPoint = PointsOnBoundary.find(Candidates[i]->nr);
|
---|
| 1815 | if (FindPoint != PointsOnBoundary.end()) {
|
---|
| 1816 | Points[i] = FindPoint->second;
|
---|
| 1817 | } else {
|
---|
| 1818 | Points[i] = NULL;
|
---|
| 1819 | }
|
---|
| 1820 | }
|
---|
| 1821 |
|
---|
| 1822 | // checks lines between the points in the Points for their adjacent triangles
|
---|
| 1823 | for (int i = 0; i < 3; i++) {
|
---|
| 1824 | if (Points[i] != NULL) {
|
---|
| 1825 | for (int j = i; j < 3; j++) {
|
---|
| 1826 | if (Points[j] != NULL) {
|
---|
| 1827 | FindLine = Points[i]->lines.find(Points[j]->node->nr);
|
---|
| 1828 | if (FindLine != Points[i]->lines.end()) {
|
---|
| 1829 | for (; FindLine->first == Points[j]->node->nr; FindLine++) {
|
---|
| 1830 | FindTriangle = FindLine->second->triangles.begin();
|
---|
| 1831 | for (; FindTriangle != FindLine->second->triangles.end(); FindTriangle++) {
|
---|
| 1832 | if ((
|
---|
| 1833 | (FindTriangle->second->endpoints[0] == Points[0])
|
---|
| 1834 | || (FindTriangle->second->endpoints[0] == Points[1])
|
---|
| 1835 | || (FindTriangle->second->endpoints[0] == Points[2])
|
---|
| 1836 | ) && (
|
---|
| 1837 | (FindTriangle->second->endpoints[1] == Points[0])
|
---|
| 1838 | || (FindTriangle->second->endpoints[1] == Points[1])
|
---|
| 1839 | || (FindTriangle->second->endpoints[1] == Points[2])
|
---|
| 1840 | ) && (
|
---|
| 1841 | (FindTriangle->second->endpoints[2] == Points[0])
|
---|
| 1842 | || (FindTriangle->second->endpoints[2] == Points[1])
|
---|
| 1843 | || (FindTriangle->second->endpoints[2] == Points[2])
|
---|
| 1844 | )
|
---|
| 1845 | ) {
|
---|
| 1846 | adjacentTriangleCount++;
|
---|
| 1847 | }
|
---|
| 1848 | }
|
---|
| 1849 | }
|
---|
| 1850 | // Only one of the triangle lines must be considered for the triangle count.
|
---|
| 1851 | *out << Verbose(2) << "Found " << adjacentTriangleCount << " adjacent triangles for the point set." << endl;
|
---|
| 1852 | return adjacentTriangleCount;
|
---|
| 1853 |
|
---|
| 1854 | }
|
---|
| 1855 | }
|
---|
| 1856 | }
|
---|
| 1857 | }
|
---|
| 1858 | }
|
---|
| 1859 |
|
---|
| 1860 | *out << Verbose(2) << "Found " << adjacentTriangleCount << " adjacent triangles for the point set." << endl;
|
---|
| 1861 | return adjacentTriangleCount;
|
---|
[6ac7ee] | 1862 | };
|
---|
| 1863 |
|
---|
| 1864 | /** This recursive function finds a third point, to form a triangle with two given ones.
|
---|
| 1865 | * Note that this function is for the starting triangle.
|
---|
| 1866 | * The idea is as follows: A sphere with fixed radius is (almost) uniquely defined in space by three points
|
---|
| 1867 | * that sit on its boundary. Hence, when two points are given and we look for the (next) third point, then
|
---|
| 1868 | * the center of the sphere is still fixed up to a single parameter. The band of possible values
|
---|
| 1869 | * describes a circle in 3D-space. The old center of the sphere for the current base triangle gives
|
---|
| 1870 | * us the "null" on this circle, the new center of the candidate point will be some way along this
|
---|
| 1871 | * circle. The shorter the way the better is the candidate. Note that the direction is clearly given
|
---|
| 1872 | * by the normal vector of the base triangle that always points outwards by construction.
|
---|
| 1873 | * Hence, we construct a Center of this circle which sits right in the middle of the current base line.
|
---|
| 1874 | * We construct the normal vector that defines the plane this circle lies in, it is just in the
|
---|
| 1875 | * direction of the baseline. And finally, we need the radius of the circle, which is given by the rest
|
---|
| 1876 | * with respect to the length of the baseline and the sphere's fixed \a RADIUS.
|
---|
| 1877 | * Note that there is one difficulty: The circumcircle is uniquely defined, but for the circumsphere's center
|
---|
| 1878 | * there are two possibilities which becomes clear from the construction as seen below. Hence, we must check
|
---|
| 1879 | * both.
|
---|
| 1880 | * Note also that the acos() function is not unique on [0, 2.*M_PI). Hence, we need an additional check
|
---|
| 1881 | * to decide for one of the two possible angles. Therefore we need a SearchDirection and to make this check
|
---|
| 1882 | * sensible we need OldSphereCenter to be orthogonal to it. Either we construct SearchDirection orthogonal
|
---|
| 1883 | * right away, or -- what we do here -- we rotate the relative sphere centers such that this orthogonality
|
---|
| 1884 | * holds. Then, the normalized projection onto the SearchDirection is either +1 or -1 and thus states whether
|
---|
| 1885 | * the angle is uniquely in either (0,M_PI] or [M_PI, 2.*M_PI).
|
---|
| 1886 | * @param NormalVector normal direction of the base triangle (here the unit axis vector, \sa Find_starting_triangle())
|
---|
| 1887 | * @param SearchDirection general direction where to search for the next point, relative to center of BaseLine
|
---|
| 1888 | * @param OldSphereCenter center of sphere for base triangle, relative to center of BaseLine, giving null angle for the parameter circle
|
---|
| 1889 | * @param BaseLine BoundaryLineSet with the current base line
|
---|
| 1890 | * @param ThirdNode third atom to avoid in search
|
---|
[3d919e] | 1891 | * @param candidates list of equally good candidates to return
|
---|
[6ac7ee] | 1892 | * @param ShortestAngle the current path length on this circle band for the current Opt_Candidate
|
---|
| 1893 | * @param RADIUS radius of sphere
|
---|
| 1894 | * @param *LC LinkedCell structure with neighbouring atoms
|
---|
| 1895 | */
|
---|
[3d919e] | 1896 | void Find_third_point_for_Tesselation(
|
---|
| 1897 | Vector NormalVector, Vector SearchDirection, Vector OldSphereCenter,
|
---|
| 1898 | class BoundaryLineSet *BaseLine, atom *ThirdNode, CandidateList* &candidates,
|
---|
| 1899 | double *ShortestAngle, const double RADIUS, LinkedCell *LC
|
---|
| 1900 | ) {
|
---|
| 1901 | Vector CircleCenter; // center of the circle, i.e. of the band of sphere's centers
|
---|
| 1902 | Vector CirclePlaneNormal; // normal vector defining the plane this circle lives in
|
---|
| 1903 | Vector SphereCenter;
|
---|
| 1904 | Vector NewSphereCenter; // center of the sphere defined by the two points of BaseLine and the one of Candidate, first possibility
|
---|
| 1905 | Vector OtherNewSphereCenter; // center of the sphere defined by the two points of BaseLine and the one of Candidate, second possibility
|
---|
| 1906 | Vector NewNormalVector; // normal vector of the Candidate's triangle
|
---|
| 1907 | Vector helper, OptCandidateCenter, OtherOptCandidateCenter;
|
---|
| 1908 | LinkedAtoms *List = NULL;
|
---|
| 1909 | double CircleRadius; // radius of this circle
|
---|
| 1910 | double radius;
|
---|
| 1911 | double alpha, Otheralpha; // angles (i.e. parameter for the circle).
|
---|
| 1912 | int N[NDIM], Nlower[NDIM], Nupper[NDIM];
|
---|
| 1913 | atom *Candidate = NULL;
|
---|
| 1914 | CandidateForTesselation *optCandidate;
|
---|
| 1915 |
|
---|
| 1916 | cout << Verbose(1) << "Begin of Find_third_point_for_Tesselation" << endl;
|
---|
| 1917 |
|
---|
| 1918 | cout << Verbose(2) << "INFO: NormalVector of BaseTriangle is " << NormalVector << "." << endl;
|
---|
| 1919 |
|
---|
| 1920 | // construct center of circle
|
---|
| 1921 | CircleCenter.CopyVector(&(BaseLine->endpoints[0]->node->x));
|
---|
| 1922 | CircleCenter.AddVector(&BaseLine->endpoints[1]->node->x);
|
---|
| 1923 | CircleCenter.Scale(0.5);
|
---|
| 1924 |
|
---|
| 1925 | // construct normal vector of circle
|
---|
| 1926 | CirclePlaneNormal.CopyVector(&BaseLine->endpoints[0]->node->x);
|
---|
| 1927 | CirclePlaneNormal.SubtractVector(&BaseLine->endpoints[1]->node->x);
|
---|
| 1928 |
|
---|
| 1929 | // calculate squared radius atom *ThirdNode,f circle
|
---|
| 1930 | radius = CirclePlaneNormal.ScalarProduct(&CirclePlaneNormal);
|
---|
| 1931 | if (radius/4. < RADIUS*RADIUS) {
|
---|
| 1932 | CircleRadius = RADIUS*RADIUS - radius/4.;
|
---|
| 1933 | CirclePlaneNormal.Normalize();
|
---|
| 1934 | cout << Verbose(2) << "INFO: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << "." << endl;
|
---|
| 1935 |
|
---|
| 1936 | // test whether old center is on the band's plane
|
---|
| 1937 | if (fabs(OldSphereCenter.ScalarProduct(&CirclePlaneNormal)) > HULLEPSILON) {
|
---|
| 1938 | cerr << "ERROR: Something's very wrong here: OldSphereCenter is not on the band's plane as desired by " << fabs(OldSphereCenter.ScalarProduct(&CirclePlaneNormal)) << "!" << endl;
|
---|
| 1939 | OldSphereCenter.ProjectOntoPlane(&CirclePlaneNormal);
|
---|
| 1940 | }
|
---|
| 1941 | radius = OldSphereCenter.ScalarProduct(&OldSphereCenter);
|
---|
| 1942 | if (fabs(radius - CircleRadius) < HULLEPSILON) {
|
---|
| 1943 |
|
---|
| 1944 | // check SearchDirection
|
---|
| 1945 | cout << Verbose(2) << "INFO: SearchDirection is " << SearchDirection << "." << endl;
|
---|
| 1946 | if (fabs(OldSphereCenter.ScalarProduct(&SearchDirection)) > HULLEPSILON) { // rotated the wrong way!
|
---|
| 1947 | cerr << "ERROR: SearchDirection and RelativeOldSphereCenter are not orthogonal!" << endl;
|
---|
| 1948 | }
|
---|
| 1949 |
|
---|
| 1950 | // get cell for the starting atom
|
---|
| 1951 | if (LC->SetIndexToVector(&CircleCenter)) {
|
---|
| 1952 | for(int i=0;i<NDIM;i++) // store indices of this cell
|
---|
| 1953 | N[i] = LC->n[i];
|
---|
| 1954 | cout << Verbose(2) << "INFO: Center cell is " << N[0] << ", " << N[1] << ", " << N[2] << " with No. " << LC->index << "." << endl;
|
---|
| 1955 | } else {
|
---|
| 1956 | cerr << "ERROR: Vector " << CircleCenter << " is outside of LinkedCell's bounding box." << endl;
|
---|
| 1957 | return;
|
---|
| 1958 | }
|
---|
| 1959 | // then go through the current and all neighbouring cells and check the contained atoms for possible candidates
|
---|
| 1960 | cout << Verbose(2) << "LC Intervals:";
|
---|
| 1961 | for (int i=0;i<NDIM;i++) {
|
---|
| 1962 | Nlower[i] = ((N[i]-1) >= 0) ? N[i]-1 : 0;
|
---|
| 1963 | Nupper[i] = ((N[i]+1) < LC->N[i]) ? N[i]+1 : LC->N[i]-1;
|
---|
| 1964 | cout << " [" << Nlower[i] << "," << Nupper[i] << "] ";
|
---|
| 1965 | }
|
---|
| 1966 | cout << endl;
|
---|
| 1967 | for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++)
|
---|
| 1968 | for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++)
|
---|
| 1969 | for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) {
|
---|
| 1970 | List = LC->GetCurrentCell();
|
---|
| 1971 | //cout << Verbose(2) << "Current cell is " << LC->n[0] << ", " << LC->n[1] << ", " << LC->n[2] << " with No. " << LC->index << "." << endl;
|
---|
| 1972 | if (List != NULL) {
|
---|
| 1973 | for (LinkedAtoms::iterator Runner = List->begin(); Runner != List->end(); Runner++) {
|
---|
| 1974 | Candidate = (*Runner);
|
---|
| 1975 |
|
---|
| 1976 | // check for three unique points
|
---|
| 1977 | cout << Verbose(1) << "INFO: Current Candidate is " << *Candidate << " at " << Candidate->x << "." << endl;
|
---|
| 1978 | if ((Candidate != BaseLine->endpoints[0]->node) && (Candidate != BaseLine->endpoints[1]->node) ){
|
---|
| 1979 |
|
---|
| 1980 | // construct both new centers
|
---|
| 1981 | GetCenterofCircumcircle(&NewSphereCenter, &(BaseLine->endpoints[0]->node->x), &(BaseLine->endpoints[1]->node->x), &(Candidate->x));
|
---|
| 1982 | OtherNewSphereCenter.CopyVector(&NewSphereCenter);
|
---|
| 1983 |
|
---|
| 1984 | if ((NewNormalVector.MakeNormalVector(&(BaseLine->endpoints[0]->node->x), &(BaseLine->endpoints[1]->node->x), &(Candidate->x)))
|
---|
| 1985 | && (fabs(NewNormalVector.ScalarProduct(&NewNormalVector)) > HULLEPSILON)
|
---|
| 1986 | ) {
|
---|
| 1987 | helper.CopyVector(&NewNormalVector);
|
---|
| 1988 | cout << Verbose(2) << "INFO: NewNormalVector is " << NewNormalVector << "." << endl;
|
---|
| 1989 | radius = BaseLine->endpoints[0]->node->x.DistanceSquared(&NewSphereCenter);
|
---|
| 1990 | if (radius < RADIUS*RADIUS) {
|
---|
| 1991 | helper.Scale(sqrt(RADIUS*RADIUS - radius));
|
---|
[260b2f] | 1992 | cout << Verbose(2) << "INFO: Distance of NewCircleCenter to NewSphereCenter is " << helper.Norm() << " with sphere radius " << RADIUS << "." << endl;
|
---|
[3d919e] | 1993 | NewSphereCenter.AddVector(&helper);
|
---|
| 1994 | NewSphereCenter.SubtractVector(&CircleCenter);
|
---|
| 1995 | cout << Verbose(2) << "INFO: NewSphereCenter is at " << NewSphereCenter << "." << endl;
|
---|
| 1996 |
|
---|
| 1997 | // OtherNewSphereCenter is created by the same vector just in the other direction
|
---|
| 1998 | helper.Scale(-1.);
|
---|
| 1999 | OtherNewSphereCenter.AddVector(&helper);
|
---|
| 2000 | OtherNewSphereCenter.SubtractVector(&CircleCenter);
|
---|
| 2001 | cout << Verbose(2) << "INFO: OtherNewSphereCenter is at " << OtherNewSphereCenter << "." << endl;
|
---|
| 2002 |
|
---|
[260b2f] | 2003 | alpha = GetPathLengthonCircumCircle(CircleCenter, CirclePlaneNormal, CircleRadius, NewSphereCenter, OldSphereCenter, NormalVector, SearchDirection);
|
---|
[3d919e] | 2004 | Otheralpha = GetPathLengthonCircumCircle(CircleCenter, CirclePlaneNormal, CircleRadius, OtherNewSphereCenter, OldSphereCenter, NormalVector, SearchDirection);
|
---|
| 2005 | alpha = min(alpha, Otheralpha);
|
---|
[260b2f] | 2006 | // if there is a better candidate, drop the current list and add the new candidate
|
---|
| 2007 | // otherwise ignore the new candidate and keep the list
|
---|
| 2008 | if (*ShortestAngle > (alpha - HULLEPSILON)) {
|
---|
| 2009 | optCandidate = new CandidateForTesselation(Candidate, BaseLine, OptCandidateCenter, OtherOptCandidateCenter);
|
---|
| 2010 | if (fabs(alpha - Otheralpha) > MYEPSILON) {
|
---|
| 2011 | optCandidate->OptCenter.CopyVector(&NewSphereCenter);
|
---|
| 2012 | optCandidate->OtherOptCenter.CopyVector(&OtherNewSphereCenter);
|
---|
| 2013 | } else {
|
---|
| 2014 | optCandidate->OptCenter.CopyVector(&OtherNewSphereCenter);
|
---|
| 2015 | optCandidate->OtherOptCenter.CopyVector(&NewSphereCenter);
|
---|
| 2016 | }
|
---|
| 2017 | // if there is an equal candidate, add it to the list without clearing the list
|
---|
| 2018 | if ((*ShortestAngle - HULLEPSILON) < alpha) {
|
---|
| 2019 | candidates->push_back(optCandidate);
|
---|
| 2020 | cout << Verbose(1) << "ACCEPT: We have found an equally good candidate: " << *(optCandidate->point) << " with "
|
---|
| 2021 | << alpha << " and circumsphere's center at " << optCandidate->OptCenter << "." << endl;
|
---|
| 2022 | } else {
|
---|
| 2023 | candidates->clear();
|
---|
| 2024 | candidates->push_back(optCandidate);
|
---|
| 2025 | cout << Verbose(1) << "ACCEPT: We have found a better candidate: " << *(optCandidate->point) << " with "
|
---|
| 2026 | << alpha << " and circumsphere's center at " << optCandidate->OptCenter << "." << endl;
|
---|
| 2027 | }
|
---|
| 2028 | *ShortestAngle = alpha;
|
---|
| 2029 | cout << Verbose(2) << "INFO: There are " << candidates->size() << " candidates in the list now." << endl;
|
---|
| 2030 | } else {
|
---|
| 2031 | if ((optCandidate != NULL) && (optCandidate->point != NULL))
|
---|
| 2032 | cout << Verbose(1) << "REJECT: Old candidate: " << *(optCandidate->point) << " is better than " << alpha << " with " << *ShortestAngle << "." << endl;
|
---|
| 2033 | else
|
---|
| 2034 | cout << Verbose(2) << "REJECT: Candidate " << *Candidate << " with " << alpha << " was rejected." << endl;
|
---|
| 2035 | }
|
---|
[3d919e] | 2036 |
|
---|
| 2037 | } else {
|
---|
| 2038 | cout << Verbose(1) << "REJECT: NewSphereCenter " << NewSphereCenter << " is too far away: " << radius << "." << endl;
|
---|
| 2039 | }
|
---|
| 2040 | } else {
|
---|
| 2041 | cout << Verbose(1) << "REJECT: Three points from " << *BaseLine << " and Candidate " << *Candidate << " are linear-dependent." << endl;
|
---|
| 2042 | }
|
---|
| 2043 | } else {
|
---|
| 2044 | if (ThirdNode != NULL)
|
---|
| 2045 | cout << Verbose(1) << "REJECT: Base triangle " << *BaseLine << " and " << *ThirdNode << " contains Candidate " << *Candidate << "." << endl;
|
---|
| 2046 | else
|
---|
| 2047 | cout << Verbose(1) << "REJECT: Base triangle " << *BaseLine << " contains Candidate " << *Candidate << "." << endl;
|
---|
| 2048 | }
|
---|
| 2049 | }
|
---|
| 2050 | }
|
---|
| 2051 | }
|
---|
| 2052 | } else {
|
---|
| 2053 | cerr << Verbose(1) << "ERROR: The projected center of the old sphere has radius " << radius << " instead of " << CircleRadius << "." << endl;
|
---|
| 2054 | }
|
---|
| 2055 | } else {
|
---|
| 2056 | if (ThirdNode != NULL)
|
---|
| 2057 | cout << Verbose(1) << "Circumcircle for base line " << *BaseLine << " and third node " << *ThirdNode << " is too big!" << endl;
|
---|
| 2058 | else
|
---|
| 2059 | cout << Verbose(1) << "Circumcircle for base line " << *BaseLine << " is too big!" << endl;
|
---|
| 2060 | }
|
---|
| 2061 |
|
---|
| 2062 | cout << Verbose(1) << "INFO: Sorting candidate list ..." << endl;
|
---|
| 2063 | if (candidates->size() > 1) {
|
---|
| 2064 | candidates->unique();
|
---|
| 2065 | candidates->sort(sortCandidates);
|
---|
| 2066 | }
|
---|
| 2067 |
|
---|
| 2068 | cout << Verbose(1) << "End of Find_third_point_for_Tesselation" << endl;
|
---|
| 2069 | };
|
---|
| 2070 |
|
---|
| 2071 | struct Intersection {
|
---|
| 2072 | Vector x1;
|
---|
| 2073 | Vector x2;
|
---|
| 2074 | Vector x3;
|
---|
| 2075 | Vector x4;
|
---|
| 2076 | };
|
---|
| 2077 |
|
---|
| 2078 | /**
|
---|
| 2079 | * Intersection calculation function.
|
---|
| 2080 | *
|
---|
| 2081 | * @param x to find the result for
|
---|
| 2082 | * @param function parameter
|
---|
| 2083 | */
|
---|
| 2084 | double MinIntersectDistance(const gsl_vector * x, void *params) {
|
---|
| 2085 | double retval = 0;
|
---|
| 2086 | struct Intersection *I = (struct Intersection *)params;
|
---|
| 2087 | Vector intersection;
|
---|
| 2088 | Vector SideA,SideB,HeightA, HeightB;
|
---|
| 2089 | for (int i=0;i<NDIM;i++)
|
---|
| 2090 | intersection.x[i] = gsl_vector_get(x, i);
|
---|
| 2091 |
|
---|
| 2092 | SideA.CopyVector(&(I->x1));
|
---|
| 2093 | SideA.SubtractVector(&I->x2);
|
---|
| 2094 | HeightA.CopyVector(&intersection);
|
---|
| 2095 | HeightA.SubtractVector(&I->x1);
|
---|
| 2096 | HeightA.ProjectOntoPlane(&SideA);
|
---|
| 2097 |
|
---|
| 2098 | SideB.CopyVector(&I->x3);
|
---|
| 2099 | SideB.SubtractVector(&I->x4);
|
---|
| 2100 | HeightB.CopyVector(&intersection);
|
---|
| 2101 | HeightB.SubtractVector(&I->x3);
|
---|
| 2102 | HeightB.ProjectOntoPlane(&SideB);
|
---|
| 2103 |
|
---|
| 2104 | retval = HeightA.ScalarProduct(&HeightA) + HeightB.ScalarProduct(&HeightB);
|
---|
| 2105 | //cout << Verbose(2) << "MinIntersectDistance called, result: " << retval << endl;
|
---|
| 2106 |
|
---|
| 2107 | return retval;
|
---|
| 2108 | };
|
---|
| 2109 |
|
---|
| 2110 |
|
---|
| 2111 | /**
|
---|
| 2112 | * Calculates whether there is an intersection between two lines. The first line
|
---|
| 2113 | * always goes through point 1 and point 2 and the second line is given by the
|
---|
| 2114 | * connection between point 4 and point 5.
|
---|
| 2115 | *
|
---|
| 2116 | * @param point 1 of line 1
|
---|
| 2117 | * @param point 2 of line 1
|
---|
| 2118 | * @param point 1 of line 2
|
---|
| 2119 | * @param point 2 of line 2
|
---|
| 2120 | *
|
---|
| 2121 | * @return true if there is an intersection between the given lines, false otherwise
|
---|
| 2122 | */
|
---|
| 2123 | bool existsIntersection(Vector point1, Vector point2, Vector point3, Vector point4) {
|
---|
| 2124 | bool result;
|
---|
| 2125 |
|
---|
| 2126 | struct Intersection par;
|
---|
| 2127 | par.x1.CopyVector(&point1);
|
---|
| 2128 | par.x2.CopyVector(&point2);
|
---|
| 2129 | par.x3.CopyVector(&point3);
|
---|
| 2130 | par.x4.CopyVector(&point4);
|
---|
| 2131 |
|
---|
| 2132 | const gsl_multimin_fminimizer_type *T = gsl_multimin_fminimizer_nmsimplex;
|
---|
| 2133 | gsl_multimin_fminimizer *s = NULL;
|
---|
| 2134 | gsl_vector *ss, *x;
|
---|
| 2135 | gsl_multimin_function minex_func;
|
---|
| 2136 |
|
---|
| 2137 | size_t iter = 0;
|
---|
| 2138 | int status;
|
---|
| 2139 | double size;
|
---|
| 2140 |
|
---|
| 2141 | /* Starting point */
|
---|
| 2142 | x = gsl_vector_alloc(NDIM);
|
---|
| 2143 | gsl_vector_set(x, 0, point1.x[0]);
|
---|
| 2144 | gsl_vector_set(x, 1, point1.x[1]);
|
---|
| 2145 | gsl_vector_set(x, 2, point1.x[2]);
|
---|
| 2146 |
|
---|
| 2147 | /* Set initial step sizes to 1 */
|
---|
| 2148 | ss = gsl_vector_alloc(NDIM);
|
---|
| 2149 | gsl_vector_set_all(ss, 1.0);
|
---|
| 2150 |
|
---|
| 2151 | /* Initialize method and iterate */
|
---|
| 2152 | minex_func.n = NDIM;
|
---|
| 2153 | minex_func.f = &MinIntersectDistance;
|
---|
| 2154 | minex_func.params = (void *)∥
|
---|
| 2155 |
|
---|
| 2156 | s = gsl_multimin_fminimizer_alloc(T, NDIM);
|
---|
| 2157 | gsl_multimin_fminimizer_set(s, &minex_func, x, ss);
|
---|
| 2158 |
|
---|
| 2159 | do {
|
---|
| 2160 | iter++;
|
---|
| 2161 | status = gsl_multimin_fminimizer_iterate(s);
|
---|
| 2162 |
|
---|
| 2163 | if (status) {
|
---|
| 2164 | break;
|
---|
| 2165 | }
|
---|
| 2166 |
|
---|
| 2167 | size = gsl_multimin_fminimizer_size(s);
|
---|
| 2168 | status = gsl_multimin_test_size(size, 1e-2);
|
---|
| 2169 |
|
---|
| 2170 | if (status == GSL_SUCCESS) {
|
---|
| 2171 | cout << Verbose(2) << "converged to minimum" << endl;
|
---|
| 2172 | }
|
---|
| 2173 | } while (status == GSL_CONTINUE && iter < 100);
|
---|
| 2174 |
|
---|
| 2175 | // check whether intersection is in between or not
|
---|
| 2176 | Vector intersection, SideA, SideB, HeightA, HeightB;
|
---|
| 2177 | double t1, t2;
|
---|
| 2178 | for (int i = 0; i < NDIM; i++) {
|
---|
| 2179 | intersection.x[i] = gsl_vector_get(s->x, i);
|
---|
| 2180 | }
|
---|
| 2181 |
|
---|
| 2182 | SideA.CopyVector(&par.x2);
|
---|
| 2183 | SideA.SubtractVector(&par.x1);
|
---|
| 2184 | HeightA.CopyVector(&intersection);
|
---|
| 2185 | HeightA.SubtractVector(&par.x1);
|
---|
| 2186 |
|
---|
| 2187 | t1 = HeightA.Projection(&SideA)/SideA.ScalarProduct(&SideA);
|
---|
| 2188 |
|
---|
| 2189 | SideB.CopyVector(&par.x4);
|
---|
| 2190 | SideB.SubtractVector(&par.x3);
|
---|
| 2191 | HeightB.CopyVector(&intersection);
|
---|
| 2192 | HeightB.SubtractVector(&par.x3);
|
---|
| 2193 |
|
---|
| 2194 | t2 = HeightB.Projection(&SideB)/SideB.ScalarProduct(&SideB);
|
---|
| 2195 |
|
---|
| 2196 | cout << Verbose(2) << "Intersection " << intersection << " is at "
|
---|
| 2197 | << t1 << " for (" << point1 << "," << point2 << ") and at "
|
---|
| 2198 | << t2 << " for (" << point3 << "," << point4 << "): ";
|
---|
| 2199 |
|
---|
| 2200 | if (((t1 >= 0) && (t1 <= 1)) && ((t2 >= 0) && (t2 <= 1))) {
|
---|
| 2201 | cout << "true intersection." << endl;
|
---|
| 2202 | result = true;
|
---|
| 2203 | } else {
|
---|
| 2204 | cout << "intersection out of region of interest." << endl;
|
---|
| 2205 | result = false;
|
---|
| 2206 | }
|
---|
| 2207 |
|
---|
| 2208 | // free minimizer stuff
|
---|
| 2209 | gsl_vector_free(x);
|
---|
| 2210 | gsl_vector_free(ss);
|
---|
| 2211 | gsl_multimin_fminimizer_free(s);
|
---|
| 2212 |
|
---|
| 2213 | return result;
|
---|
| 2214 | }
|
---|
| 2215 |
|
---|
[6ac7ee] | 2216 | /** Finds the second point of starting triangle.
|
---|
| 2217 | * \param *a first atom
|
---|
| 2218 | * \param *Candidate pointer to candidate atom on return
|
---|
| 2219 | * \param Oben vector indicating the outside
|
---|
| 2220 | * \param Opt_Candidate reference to recommended candidate on return
|
---|
| 2221 | * \param Storage[3] array storing angles and other candidate information
|
---|
| 2222 | * \param RADIUS radius of virtual sphere
|
---|
| 2223 | * \param *LC LinkedCell structure with neighbouring atoms
|
---|
| 2224 | */
|
---|
| 2225 | void Find_second_point_for_Tesselation(atom* a, atom* Candidate, Vector Oben, atom*& Opt_Candidate, double Storage[3], double RADIUS, LinkedCell *LC)
|
---|
| 2226 | {
|
---|
[3d919e] | 2227 | cout << Verbose(2) << "Begin of Find_second_point_for_Tesselation" << endl;
|
---|
| 2228 | Vector AngleCheck;
|
---|
| 2229 | double norm = -1., angle;
|
---|
| 2230 | LinkedAtoms *List = NULL;
|
---|
| 2231 | int N[NDIM], Nlower[NDIM], Nupper[NDIM];
|
---|
| 2232 |
|
---|
| 2233 | if (LC->SetIndexToAtom(a)) { // get cell for the starting atom
|
---|
| 2234 | for(int i=0;i<NDIM;i++) // store indices of this cell
|
---|
| 2235 | N[i] = LC->n[i];
|
---|
| 2236 | } else {
|
---|
| 2237 | cerr << "ERROR: Atom " << *a << " is not found in cell " << LC->index << "." << endl;
|
---|
| 2238 | return;
|
---|
| 2239 | }
|
---|
| 2240 | // then go through the current and all neighbouring cells and check the contained atoms for possible candidates
|
---|
| 2241 | cout << Verbose(2) << "LC Intervals from [";
|
---|
| 2242 | for (int i=0;i<NDIM;i++) {
|
---|
| 2243 | cout << " " << N[i] << "<->" << LC->N[i];
|
---|
| 2244 | }
|
---|
| 2245 | cout << "] :";
|
---|
| 2246 | for (int i=0;i<NDIM;i++) {
|
---|
| 2247 | Nlower[i] = ((N[i]-1) >= 0) ? N[i]-1 : 0;
|
---|
| 2248 | Nupper[i] = ((N[i]+1) < LC->N[i]) ? N[i]+1 : LC->N[i]-1;
|
---|
| 2249 | cout << " [" << Nlower[i] << "," << Nupper[i] << "] ";
|
---|
| 2250 | }
|
---|
| 2251 | cout << endl;
|
---|
| 2252 |
|
---|
| 2253 |
|
---|
| 2254 | for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++)
|
---|
| 2255 | for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++)
|
---|
| 2256 | for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) {
|
---|
| 2257 | List = LC->GetCurrentCell();
|
---|
| 2258 | cout << Verbose(2) << "Current cell is " << LC->n[0] << ", " << LC->n[1] << ", " << LC->n[2] << " with No. " << LC->index << "." << endl;
|
---|
| 2259 | if (List != NULL) {
|
---|
| 2260 | for (LinkedAtoms::iterator Runner = List->begin(); Runner != List->end(); Runner++) {
|
---|
| 2261 | Candidate = (*Runner);
|
---|
| 2262 | cout << Verbose(2) << "Current candidate is " << *Candidate << ": ";
|
---|
| 2263 | // check if we only have one unique point yet ...
|
---|
| 2264 | if (a != Candidate) {
|
---|
[f0ebac] | 2265 | // Calculate center of the circle with radius RADIUS through points a and Candidate
|
---|
[3d919e] | 2266 | Vector OrthogonalizedOben, a_Candidate, Center;
|
---|
| 2267 | double distance, scaleFactor;
|
---|
| 2268 |
|
---|
| 2269 | OrthogonalizedOben.CopyVector(&Oben);
|
---|
| 2270 | a_Candidate.CopyVector(&(a->x));
|
---|
[f0ebac] | 2271 | a_Candidate.SubtractVector(&(Candidate->x));
|
---|
| 2272 | OrthogonalizedOben.ProjectOntoPlane(&a_Candidate);
|
---|
| 2273 | OrthogonalizedOben.Normalize();
|
---|
| 2274 | distance = 0.5 * a_Candidate.Norm();
|
---|
| 2275 | scaleFactor = sqrt(((RADIUS * RADIUS) - (distance * distance)));
|
---|
| 2276 | OrthogonalizedOben.Scale(scaleFactor);
|
---|
[3d919e] | 2277 |
|
---|
| 2278 | Center.CopyVector(&(Candidate->x));
|
---|
[f0ebac] | 2279 | Center.AddVector(&(a->x));
|
---|
| 2280 | Center.Scale(0.5);
|
---|
| 2281 | Center.AddVector(&OrthogonalizedOben);
|
---|
[3d919e] | 2282 |
|
---|
| 2283 | AngleCheck.CopyVector(&Center);
|
---|
| 2284 | AngleCheck.SubtractVector(&(a->x));
|
---|
| 2285 | norm = a_Candidate.Norm();
|
---|
| 2286 | // second point shall have smallest angle with respect to Oben vector
|
---|
[f0ebac] | 2287 | if (norm < RADIUS*2.) {
|
---|
[3d919e] | 2288 | angle = AngleCheck.Angle(&Oben);
|
---|
| 2289 | if (angle < Storage[0]) {
|
---|
| 2290 | //cout << Verbose(1) << "Old values of Storage: %lf %lf \n", Storage[0], Storage[1]);
|
---|
| 2291 | cout << "Is a better candidate with distance " << norm << " and angle " << angle << " to oben " << Oben << ".\n";
|
---|
| 2292 | Opt_Candidate = Candidate;
|
---|
| 2293 | Storage[0] = angle;
|
---|
| 2294 | //cout << Verbose(1) << "Changing something in Storage: %lf %lf. \n", Storage[0], Storage[2]);
|
---|
| 2295 | } else {
|
---|
| 2296 | cout << "Looses with angle " << angle << " to a better candidate " << *Opt_Candidate << endl;
|
---|
| 2297 | }
|
---|
| 2298 | } else {
|
---|
| 2299 | cout << "Refused due to Radius " << norm << endl;
|
---|
| 2300 | }
|
---|
| 2301 | } else {
|
---|
| 2302 | cout << " Candidate is equal to first endpoint " << *a << "." << endl;
|
---|
| 2303 | }
|
---|
| 2304 | }
|
---|
| 2305 | } else {
|
---|
[f0ebac] | 2306 | cout << "Linked cell list is empty." << endl;
|
---|
[3d919e] | 2307 | }
|
---|
| 2308 | }
|
---|
| 2309 | cout << Verbose(2) << "End of Find_second_point_for_Tesselation" << endl;
|
---|
[6ac7ee] | 2310 | };
|
---|
| 2311 |
|
---|
| 2312 | /** Finds the starting triangle for find_non_convex_border().
|
---|
| 2313 | * Looks at the outermost atom per axis, then Find_second_point_for_Tesselation()
|
---|
| 2314 | * for the second and Find_next_suitable_point_via_Angle_of_Sphere() for the third
|
---|
| 2315 | * point are called.
|
---|
| 2316 | * \param RADIUS radius of virtual rolling sphere
|
---|
| 2317 | * \param *LC LinkedCell structure with neighbouring atoms
|
---|
| 2318 | */
|
---|
| 2319 | void Tesselation::Find_starting_triangle(ofstream *out, molecule *mol, const double RADIUS, LinkedCell *LC)
|
---|
| 2320 | {
|
---|
[3d919e] | 2321 | cout << Verbose(1) << "Begin of Find_starting_triangle\n";
|
---|
| 2322 | int i = 0;
|
---|
| 2323 | LinkedAtoms *List = NULL;
|
---|
[70c333f] | 2324 | atom* FirstPoint = NULL;
|
---|
| 2325 | atom* SecondPoint = NULL;
|
---|
[3d919e] | 2326 | atom* MaxAtom[NDIM];
|
---|
| 2327 | double max_coordinate[NDIM];
|
---|
| 2328 | Vector Oben;
|
---|
| 2329 | Vector helper;
|
---|
| 2330 | Vector Chord;
|
---|
| 2331 | Vector SearchDirection;
|
---|
| 2332 |
|
---|
| 2333 | Oben.Zero();
|
---|
| 2334 |
|
---|
| 2335 | for (i = 0; i < 3; i++) {
|
---|
| 2336 | MaxAtom[i] = NULL;
|
---|
| 2337 | max_coordinate[i] = -1;
|
---|
| 2338 | }
|
---|
| 2339 |
|
---|
| 2340 | // 1. searching topmost atom with respect to each axis
|
---|
| 2341 | for (int i=0;i<NDIM;i++) { // each axis
|
---|
| 2342 | LC->n[i] = LC->N[i]-1; // current axis is topmost cell
|
---|
| 2343 | for (LC->n[(i+1)%NDIM]=0;LC->n[(i+1)%NDIM]<LC->N[(i+1)%NDIM];LC->n[(i+1)%NDIM]++)
|
---|
| 2344 | for (LC->n[(i+2)%NDIM]=0;LC->n[(i+2)%NDIM]<LC->N[(i+2)%NDIM];LC->n[(i+2)%NDIM]++) {
|
---|
| 2345 | List = LC->GetCurrentCell();
|
---|
| 2346 | //cout << Verbose(2) << "Current cell is " << LC->n[0] << ", " << LC->n[1] << ", " << LC->n[2] << " with No. " << LC->index << "." << endl;
|
---|
| 2347 | if (List != NULL) {
|
---|
| 2348 | for (LinkedAtoms::iterator Runner = List->begin();Runner != List->end();Runner++) {
|
---|
| 2349 | cout << Verbose(2) << "Current atom is " << *(*Runner) << "." << endl;
|
---|
| 2350 | if ((*Runner)->x.x[i] > max_coordinate[i]) {
|
---|
| 2351 | max_coordinate[i] = (*Runner)->x.x[i];
|
---|
| 2352 | MaxAtom[i] = (*Runner);
|
---|
| 2353 | }
|
---|
| 2354 | }
|
---|
| 2355 | } else {
|
---|
| 2356 | cerr << "ERROR: The current cell " << LC->n[0] << "," << LC->n[1] << "," << LC->n[2] << " is invalid!" << endl;
|
---|
| 2357 | }
|
---|
| 2358 | }
|
---|
| 2359 | }
|
---|
| 2360 |
|
---|
| 2361 | cout << Verbose(2) << "Found maximum coordinates: ";
|
---|
| 2362 | for (int i=0;i<NDIM;i++)
|
---|
| 2363 | cout << i << ": " << *MaxAtom[i] << "\t";
|
---|
| 2364 | cout << endl;
|
---|
| 2365 | const int k = 1; // arbitrary choice
|
---|
| 2366 | Oben.x[k] = 1.;
|
---|
| 2367 | FirstPoint = MaxAtom[k];
|
---|
| 2368 | cout << Verbose(1) << "Coordinates of start atom " << *FirstPoint << " at " << FirstPoint->x << "." << endl;
|
---|
| 2369 |
|
---|
| 2370 | double ShortestAngle;
|
---|
| 2371 | atom* Opt_Candidate = NULL;
|
---|
| 2372 | ShortestAngle = 999999.; // This will contain the angle, which will be always positive (when looking for second point), when looking for third point this will be the quadrant.
|
---|
| 2373 |
|
---|
| 2374 | Find_second_point_for_Tesselation(FirstPoint, NULL, Oben, Opt_Candidate, &ShortestAngle, RADIUS, LC); // we give same point as next candidate as its bonds are looked into in find_second_...
|
---|
| 2375 | SecondPoint = Opt_Candidate;
|
---|
| 2376 | cout << Verbose(1) << "Found second point is " << *SecondPoint << " at " << SecondPoint->x << ".\n";
|
---|
| 2377 |
|
---|
| 2378 | helper.CopyVector(&(FirstPoint->x));
|
---|
| 2379 | helper.SubtractVector(&(SecondPoint->x));
|
---|
| 2380 | helper.Normalize();
|
---|
| 2381 | Oben.ProjectOntoPlane(&helper);
|
---|
| 2382 | Oben.Normalize();
|
---|
| 2383 | helper.VectorProduct(&Oben);
|
---|
| 2384 | ShortestAngle = 2.*M_PI; // This will indicate the quadrant.
|
---|
| 2385 |
|
---|
| 2386 | Chord.CopyVector(&(FirstPoint->x)); // bring into calling function
|
---|
| 2387 | Chord.SubtractVector(&(SecondPoint->x));
|
---|
| 2388 | double radius = Chord.ScalarProduct(&Chord);
|
---|
| 2389 | double CircleRadius = sqrt(RADIUS*RADIUS - radius/4.);
|
---|
| 2390 | helper.CopyVector(&Oben);
|
---|
| 2391 | helper.Scale(CircleRadius);
|
---|
| 2392 | // Now, oben and helper are two orthonormalized vectors in the plane defined by Chord (not normalized)
|
---|
| 2393 |
|
---|
| 2394 | cout << Verbose(2) << "Looking for third point candidates \n";
|
---|
| 2395 | // look in one direction of baseline for initial candidate
|
---|
| 2396 | CandidateList *Opt_Candidates = new CandidateList();
|
---|
| 2397 | SearchDirection.MakeNormalVector(&Chord, &Oben); // whether we look "left" first or "right" first is not important ...
|
---|
| 2398 |
|
---|
| 2399 | // adding point 1 and point 2 and the line between them
|
---|
| 2400 | AddTrianglePoint(FirstPoint, 0);
|
---|
| 2401 | AddTrianglePoint(SecondPoint, 1);
|
---|
| 2402 | AddTriangleLine(TPS[0], TPS[1], 0);
|
---|
| 2403 |
|
---|
| 2404 | cout << Verbose(1) << "Looking for third point candidates ...\n";
|
---|
| 2405 | cout << Verbose(2) << "INFO: OldSphereCenter is at " << helper << ".\n";
|
---|
| 2406 | Find_third_point_for_Tesselation(
|
---|
| 2407 | Oben, SearchDirection, helper, BLS[0], NULL, *&Opt_Candidates, &ShortestAngle, RADIUS, LC
|
---|
| 2408 | );
|
---|
| 2409 | cout << Verbose(1) << "Third Points are ";
|
---|
| 2410 | CandidateList::iterator it;
|
---|
| 2411 | for (it = Opt_Candidates->begin(); it != Opt_Candidates->end(); ++it) {
|
---|
| 2412 | cout << " " << *(*it)->point;
|
---|
| 2413 | }
|
---|
| 2414 | cout << endl;
|
---|
| 2415 |
|
---|
| 2416 | for (it = Opt_Candidates->begin(); it != Opt_Candidates->end(); ++it) {
|
---|
| 2417 | // add third triangle point
|
---|
| 2418 | AddTrianglePoint((*it)->point, 2);
|
---|
| 2419 | // add the second and third line
|
---|
| 2420 | AddTriangleLine(TPS[1], TPS[2], 1);
|
---|
| 2421 | AddTriangleLine(TPS[0], TPS[2], 2);
|
---|
| 2422 | // ... and triangles to the Maps of the Tesselation class
|
---|
| 2423 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
[86234b] | 2424 | AddTriangle();
|
---|
[3d919e] | 2425 | // ... and calculate its normal vector (with correct orientation)
|
---|
| 2426 | (*it)->OptCenter.Scale(-1.);
|
---|
| 2427 | cout << Verbose(2) << "Anti-Oben is currently " << (*it)->OptCenter << "." << endl;
|
---|
| 2428 | BTS->GetNormalVector((*it)->OptCenter); // vector to compare with should point inwards
|
---|
| 2429 | cout << Verbose(0) << "==> Found starting triangle consists of " << *FirstPoint << ", " << *SecondPoint << " and "
|
---|
| 2430 | << *(*it)->point << " with normal vector " << BTS->NormalVector << ".\n";
|
---|
| 2431 |
|
---|
| 2432 | // if we do not reach the end with the next step of iteration, we need to setup a new first line
|
---|
| 2433 | if (it != Opt_Candidates->end()--) {
|
---|
| 2434 | FirstPoint = (*it)->BaseLine->endpoints[0]->node;
|
---|
| 2435 | SecondPoint = (*it)->point;
|
---|
| 2436 | // adding point 1 and point 2 and the line between them
|
---|
| 2437 | AddTrianglePoint(FirstPoint, 0);
|
---|
| 2438 | AddTrianglePoint(SecondPoint, 1);
|
---|
| 2439 | AddTriangleLine(TPS[0], TPS[1], 0);
|
---|
| 2440 | }
|
---|
| 2441 | }
|
---|
| 2442 | cout << Verbose(2) << "Projection is " << BTS->NormalVector.Projection(&Oben) << "." << endl;
|
---|
| 2443 | cout << Verbose(1) << "End of Find_starting_triangle\n";
|
---|
[6ac7ee] | 2444 | };
|
---|
[e4ea46] | 2445 |
|
---|
[018741] | 2446 | /** Checks for a new special triangle whether one of its edges is already present with one one triangle connected.
|
---|
| 2447 | * This enforces that special triangles (i.e. degenerated ones) should at last close the open-edge frontier and not
|
---|
| 2448 | * make it bigger (i.e. closing one (the baseline) and opening two new ones).
|
---|
| 2449 | * \param TPS[3] nodes of the triangle
|
---|
| 2450 | * \return true - there is such a line (i.e. creation of degenerated triangle is valid), false - no such line (don't create)
|
---|
| 2451 | */
|
---|
| 2452 | bool CheckLineCriteriaforDegeneratedTriangle(class BoundaryPointSet *nodes[3])
|
---|
| 2453 | {
|
---|
| 2454 | bool result = false;
|
---|
| 2455 | int counter = 0;
|
---|
| 2456 |
|
---|
| 2457 | // check all three points
|
---|
| 2458 | for (int i=0;i<3;i++)
|
---|
| 2459 | for (int j=i+1; j<3; j++) {
|
---|
| 2460 | if (nodes[i]->lines.find(nodes[j]->node->nr) != nodes[i]->lines.end()) { // there already is a line
|
---|
| 2461 | LineMap::iterator FindLine;
|
---|
| 2462 | pair<LineMap::iterator,LineMap::iterator> FindPair;
|
---|
| 2463 | FindPair = nodes[i]->lines.equal_range(nodes[j]->node->nr);
|
---|
| 2464 | for (FindLine = FindPair.first; FindLine != FindPair.second; ++FindLine) {
|
---|
| 2465 | // If there is a line with less than two attached triangles, we don't need a new line.
|
---|
| 2466 | if (FindLine->second->TrianglesCount < 2) {
|
---|
| 2467 | counter++;
|
---|
| 2468 | break; // increase counter only once per edge
|
---|
| 2469 | }
|
---|
| 2470 | }
|
---|
| 2471 | } else { // no line
|
---|
| 2472 | cout << Verbose(1) << "ERROR: The line between " << nodes[i] << " and " << nodes[j] << " is not yet present, hence no need for a degenerate triangle!" << endl;
|
---|
| 2473 | result = true;
|
---|
| 2474 | }
|
---|
| 2475 | }
|
---|
| 2476 | if (counter > 1) {
|
---|
[86234b] | 2477 | cout << Verbose(2) << "INFO: Degenerate triangle is ok, at least two, here " << counter << ", existing lines are used." << endl;
|
---|
[018741] | 2478 | result = true;
|
---|
| 2479 | }
|
---|
| 2480 | return result;
|
---|
| 2481 | };
|
---|
| 2482 |
|
---|
| 2483 |
|
---|
[e4ea46] | 2484 | /** This function finds a triangle to a line, adjacent to an existing one.
|
---|
[6ac7ee] | 2485 | * @param out output stream for debugging
|
---|
| 2486 | * @param *mol molecule with Atom's and Bond's
|
---|
[e4ea46] | 2487 | * @param Line current baseline to search from
|
---|
| 2488 | * @param T current triangle which \a Line is edge of
|
---|
| 2489 | * @param RADIUS radius of the rolling ball
|
---|
| 2490 | * @param N number of found triangles
|
---|
[6ac7ee] | 2491 | * @param *filename filename base for intermediate envelopes
|
---|
| 2492 | * @param *LC LinkedCell structure with neighbouring atoms
|
---|
[69eb71] | 2493 | */
|
---|
[6ac7ee] | 2494 | bool Tesselation::Find_next_suitable_triangle(ofstream *out,
|
---|
[3d919e] | 2495 | molecule *mol, BoundaryLineSet &Line, BoundaryTriangleSet &T,
|
---|
| 2496 | const double& RADIUS, int N, const char *tempbasename, LinkedCell *LC)
|
---|
[03648b] | 2497 | {
|
---|
[3d919e] | 2498 | cout << Verbose(1) << "Begin of Find_next_suitable_triangle\n";
|
---|
| 2499 | ofstream *tempstream = NULL;
|
---|
| 2500 | char NumberName[255];
|
---|
| 2501 | bool result = true;
|
---|
| 2502 | CandidateList *Opt_Candidates = new CandidateList();
|
---|
| 2503 |
|
---|
| 2504 | Vector CircleCenter;
|
---|
| 2505 | Vector CirclePlaneNormal;
|
---|
| 2506 | Vector OldSphereCenter;
|
---|
| 2507 | Vector SearchDirection;
|
---|
| 2508 | Vector helper;
|
---|
| 2509 | atom *ThirdNode = NULL;
|
---|
| 2510 | LineMap::iterator testline;
|
---|
| 2511 | double ShortestAngle = 2.*M_PI; // This will indicate the quadrant.
|
---|
| 2512 | double radius, CircleRadius;
|
---|
| 2513 |
|
---|
| 2514 | cout << Verbose(1) << "Current baseline is " << Line << " of triangle " << T << "." << endl;
|
---|
| 2515 | for (int i=0;i<3;i++)
|
---|
| 2516 | if ((T.endpoints[i]->node != Line.endpoints[0]->node) && (T.endpoints[i]->node != Line.endpoints[1]->node))
|
---|
| 2517 | ThirdNode = T.endpoints[i]->node;
|
---|
| 2518 |
|
---|
| 2519 | // construct center of circle
|
---|
| 2520 | CircleCenter.CopyVector(&Line.endpoints[0]->node->x);
|
---|
| 2521 | CircleCenter.AddVector(&Line.endpoints[1]->node->x);
|
---|
| 2522 | CircleCenter.Scale(0.5);
|
---|
| 2523 |
|
---|
| 2524 | // construct normal vector of circle
|
---|
| 2525 | CirclePlaneNormal.CopyVector(&Line.endpoints[0]->node->x);
|
---|
| 2526 | CirclePlaneNormal.SubtractVector(&Line.endpoints[1]->node->x);
|
---|
| 2527 |
|
---|
| 2528 | // calculate squared radius of circle
|
---|
| 2529 | radius = CirclePlaneNormal.ScalarProduct(&CirclePlaneNormal);
|
---|
| 2530 | if (radius/4. < RADIUS*RADIUS) {
|
---|
| 2531 | CircleRadius = RADIUS*RADIUS - radius/4.;
|
---|
| 2532 | CirclePlaneNormal.Normalize();
|
---|
| 2533 | cout << Verbose(2) << "INFO: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << "." << endl;
|
---|
| 2534 |
|
---|
| 2535 | // construct old center
|
---|
| 2536 | GetCenterofCircumcircle(&OldSphereCenter, &(T.endpoints[0]->node->x), &(T.endpoints[1]->node->x), &(T.endpoints[2]->node->x));
|
---|
| 2537 | helper.CopyVector(&T.NormalVector); // normal vector ensures that this is correct center of the two possible ones
|
---|
| 2538 | radius = Line.endpoints[0]->node->x.DistanceSquared(&OldSphereCenter);
|
---|
| 2539 | helper.Scale(sqrt(RADIUS*RADIUS - radius));
|
---|
| 2540 | OldSphereCenter.AddVector(&helper);
|
---|
| 2541 | OldSphereCenter.SubtractVector(&CircleCenter);
|
---|
| 2542 | cout << Verbose(2) << "INFO: OldSphereCenter is at " << OldSphereCenter << "." << endl;
|
---|
| 2543 |
|
---|
| 2544 | // construct SearchDirection
|
---|
| 2545 | SearchDirection.MakeNormalVector(&T.NormalVector, &CirclePlaneNormal);
|
---|
| 2546 | helper.CopyVector(&Line.endpoints[0]->node->x);
|
---|
| 2547 | helper.SubtractVector(&ThirdNode->x);
|
---|
| 2548 | if (helper.ScalarProduct(&SearchDirection) < -HULLEPSILON)// ohoh, SearchDirection points inwards!
|
---|
| 2549 | SearchDirection.Scale(-1.);
|
---|
| 2550 | SearchDirection.ProjectOntoPlane(&OldSphereCenter);
|
---|
| 2551 | SearchDirection.Normalize();
|
---|
| 2552 | cout << Verbose(2) << "INFO: SearchDirection is " << SearchDirection << "." << endl;
|
---|
| 2553 | if (fabs(OldSphereCenter.ScalarProduct(&SearchDirection)) > HULLEPSILON) {
|
---|
| 2554 | // rotated the wrong way!
|
---|
| 2555 | cerr << "ERROR: SearchDirection and RelativeOldSphereCenter are still not orthogonal!" << endl;
|
---|
| 2556 | }
|
---|
| 2557 |
|
---|
| 2558 | // add third point
|
---|
| 2559 | cout << Verbose(1) << "Looking for third point candidates for triangle ... " << endl;
|
---|
| 2560 | Find_third_point_for_Tesselation(
|
---|
| 2561 | T.NormalVector, SearchDirection, OldSphereCenter, &Line, ThirdNode, Opt_Candidates,
|
---|
| 2562 | &ShortestAngle, RADIUS, LC
|
---|
| 2563 | );
|
---|
| 2564 |
|
---|
| 2565 | } else {
|
---|
| 2566 | cout << Verbose(1) << "Circumcircle for base line " << Line << " and base triangle " << T << " is too big!" << endl;
|
---|
| 2567 | }
|
---|
| 2568 |
|
---|
| 2569 | if (Opt_Candidates->begin() == Opt_Candidates->end()) {
|
---|
| 2570 | cerr << "WARNING: Could not find a suitable candidate." << endl;
|
---|
| 2571 | return false;
|
---|
| 2572 | }
|
---|
| 2573 | cout << Verbose(1) << "Third Points are ";
|
---|
| 2574 | CandidateList::iterator it;
|
---|
| 2575 | for (it = Opt_Candidates->begin(); it != Opt_Candidates->end(); ++it) {
|
---|
| 2576 | cout << " " << *(*it)->point;
|
---|
| 2577 | }
|
---|
| 2578 | cout << endl;
|
---|
| 2579 |
|
---|
| 2580 | BoundaryLineSet *BaseRay = &Line;
|
---|
| 2581 | for (it = Opt_Candidates->begin(); it != Opt_Candidates->end(); ++it) {
|
---|
| 2582 | cout << Verbose(1) << " Third point candidate is " << *(*it)->point
|
---|
| 2583 | << " with circumsphere's center at " << (*it)->OptCenter << "." << endl;
|
---|
[018741] | 2584 | cout << Verbose(1) << " Baseline is " << *BaseRay << endl;
|
---|
[3d919e] | 2585 |
|
---|
| 2586 | // check whether all edges of the new triangle still have space for one more triangle (i.e. TriangleCount <2)
|
---|
| 2587 | atom *AtomCandidates[3];
|
---|
| 2588 | AtomCandidates[0] = (*it)->point;
|
---|
| 2589 | AtomCandidates[1] = BaseRay->endpoints[0]->node;
|
---|
| 2590 | AtomCandidates[2] = BaseRay->endpoints[1]->node;
|
---|
| 2591 | int existentTrianglesCount = CheckPresenceOfTriangle(out, AtomCandidates);
|
---|
| 2592 |
|
---|
| 2593 | BTS = NULL;
|
---|
| 2594 | // If there is no triangle, add it regularly.
|
---|
| 2595 | if (existentTrianglesCount == 0) {
|
---|
| 2596 | AddTrianglePoint((*it)->point, 0);
|
---|
| 2597 | AddTrianglePoint(BaseRay->endpoints[0]->node, 1);
|
---|
| 2598 | AddTrianglePoint(BaseRay->endpoints[1]->node, 2);
|
---|
| 2599 |
|
---|
| 2600 | AddTriangleLine(TPS[0], TPS[1], 0);
|
---|
| 2601 | AddTriangleLine(TPS[0], TPS[2], 1);
|
---|
| 2602 | AddTriangleLine(TPS[1], TPS[2], 2);
|
---|
| 2603 |
|
---|
| 2604 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
[86234b] | 2605 | AddTriangle();
|
---|
[3d919e] | 2606 | (*it)->OptCenter.Scale(-1.);
|
---|
| 2607 | BTS->GetNormalVector((*it)->OptCenter);
|
---|
| 2608 | (*it)->OptCenter.Scale(-1.);
|
---|
| 2609 |
|
---|
| 2610 | cout << "--> New triangle with " << *BTS << " and normal vector " << BTS->NormalVector
|
---|
| 2611 | << " for this triangle ... " << endl;
|
---|
| 2612 | cout << Verbose(1) << "We have "<< TrianglesOnBoundaryCount << " for line " << BaseRay << "." << endl;
|
---|
| 2613 | } else if (existentTrianglesCount == 1) { // If there is a planar region within the structure, we need this triangle a second time.
|
---|
| 2614 | AddTrianglePoint((*it)->point, 0);
|
---|
| 2615 | AddTrianglePoint(BaseRay->endpoints[0]->node, 1);
|
---|
| 2616 | AddTrianglePoint(BaseRay->endpoints[1]->node, 2);
|
---|
| 2617 |
|
---|
[018741] | 2618 | // We demand that at most one new degenerate line is created and that this line also already exists (which has to be the case due to existentTrianglesCount == 1)
|
---|
| 2619 | // i.e. at least one of the three lines must be present with TriangleCount <= 1
|
---|
| 2620 | if (CheckLineCriteriaforDegeneratedTriangle(TPS)) {
|
---|
| 2621 | AddTriangleLine(TPS[0], TPS[1], 0);
|
---|
| 2622 | AddTriangleLine(TPS[0], TPS[2], 1);
|
---|
| 2623 | AddTriangleLine(TPS[1], TPS[2], 2);
|
---|
[3d919e] | 2624 |
|
---|
[018741] | 2625 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
[86234b] | 2626 | AddTriangle();
|
---|
[3d919e] | 2627 |
|
---|
[018741] | 2628 | (*it)->OtherOptCenter.Scale(-1.);
|
---|
| 2629 | BTS->GetNormalVector((*it)->OtherOptCenter);
|
---|
| 2630 | (*it)->OtherOptCenter.Scale(-1.);
|
---|
[3d919e] | 2631 |
|
---|
[018741] | 2632 | cout << "--> WARNING: Special new triangle with " << *BTS << " and normal vector " << BTS->NormalVector
|
---|
| 2633 | << " for this triangle ... " << endl;
|
---|
| 2634 | cout << Verbose(1) << "We have "<< BaseRay->TrianglesCount << " for line " << BaseRay << "." << endl;
|
---|
| 2635 | } else {
|
---|
| 2636 | cout << Verbose(1) << "WARNING: This triangle consisting of ";
|
---|
| 2637 | cout << *(*it)->point << ", ";
|
---|
| 2638 | cout << *BaseRay->endpoints[0]->node << " and ";
|
---|
| 2639 | cout << *BaseRay->endpoints[1]->node << " ";
|
---|
| 2640 | cout << "exists and is not added, as it does not seem helpful!" << endl;
|
---|
| 2641 | result = false;
|
---|
| 2642 | }
|
---|
[3d919e] | 2643 | } else {
|
---|
| 2644 | cout << Verbose(1) << "This triangle consisting of ";
|
---|
| 2645 | cout << *(*it)->point << ", ";
|
---|
| 2646 | cout << *BaseRay->endpoints[0]->node << " and ";
|
---|
| 2647 | cout << *BaseRay->endpoints[1]->node << " ";
|
---|
| 2648 | cout << "is invalid!" << endl;
|
---|
| 2649 | result = false;
|
---|
| 2650 | }
|
---|
| 2651 |
|
---|
[018741] | 2652 | if ((result) && (existentTrianglesCount < 2) && (DoSingleStepOutput && (TrianglesOnBoundaryCount % 1 == 0))) { // if we have a new triangle and want to output each new triangle configuration
|
---|
[3d919e] | 2653 | sprintf(NumberName, "-%04d-%s_%s_%s", TriangleFilesWritten, BTS->endpoints[0]->node->Name, BTS->endpoints[1]->node->Name, BTS->endpoints[2]->node->Name);
|
---|
| 2654 | if (DoTecplotOutput) {
|
---|
| 2655 | string NameofTempFile(tempbasename);
|
---|
| 2656 | NameofTempFile.append(NumberName);
|
---|
[70c333f] | 2657 | for(size_t npos = NameofTempFile.find_first_of(' '); npos != string::npos; npos = NameofTempFile.find(' ', npos))
|
---|
[3d919e] | 2658 | NameofTempFile.erase(npos, 1);
|
---|
| 2659 | NameofTempFile.append(TecplotSuffix);
|
---|
| 2660 | cout << Verbose(1) << "Writing temporary non convex hull to file " << NameofTempFile << ".\n";
|
---|
| 2661 | tempstream = new ofstream(NameofTempFile.c_str(), ios::trunc);
|
---|
| 2662 | write_tecplot_file(out, tempstream, this, mol, TriangleFilesWritten);
|
---|
| 2663 | tempstream->close();
|
---|
| 2664 | tempstream->flush();
|
---|
| 2665 | delete(tempstream);
|
---|
| 2666 | }
|
---|
| 2667 |
|
---|
| 2668 | if (DoRaster3DOutput) {
|
---|
| 2669 | string NameofTempFile(tempbasename);
|
---|
| 2670 | NameofTempFile.append(NumberName);
|
---|
[70c333f] | 2671 | for(size_t npos = NameofTempFile.find_first_of(' '); npos != string::npos; npos = NameofTempFile.find(' ', npos))
|
---|
[3d919e] | 2672 | NameofTempFile.erase(npos, 1);
|
---|
| 2673 | NameofTempFile.append(Raster3DSuffix);
|
---|
| 2674 | cout << Verbose(1) << "Writing temporary non convex hull to file " << NameofTempFile << ".\n";
|
---|
| 2675 | tempstream = new ofstream(NameofTempFile.c_str(), ios::trunc);
|
---|
| 2676 | write_raster3d_file(out, tempstream, this, mol);
|
---|
| 2677 | // include the current position of the virtual sphere in the temporary raster3d file
|
---|
| 2678 | // make the circumsphere's center absolute again
|
---|
| 2679 | helper.CopyVector(&BaseRay->endpoints[0]->node->x);
|
---|
| 2680 | helper.AddVector(&BaseRay->endpoints[1]->node->x);
|
---|
| 2681 | helper.Scale(0.5);
|
---|
| 2682 | (*it)->OptCenter.AddVector(&helper);
|
---|
| 2683 | Vector *center = mol->DetermineCenterOfAll(out);
|
---|
| 2684 | (*it)->OptCenter.AddVector(center);
|
---|
| 2685 | delete(center);
|
---|
| 2686 | // and add to file plus translucency object
|
---|
| 2687 | *tempstream << "# current virtual sphere\n";
|
---|
| 2688 | *tempstream << "8\n 25.0 0.6 -1.0 -1.0 -1.0 0.2 0 0 0 0\n";
|
---|
| 2689 | *tempstream << "2\n " << (*it)->OptCenter.x[0] << " "
|
---|
| 2690 | << (*it)->OptCenter.x[1] << " " << (*it)->OptCenter.x[2]
|
---|
| 2691 | << "\t" << RADIUS << "\t1 0 0\n";
|
---|
| 2692 | *tempstream << "9\n terminating special property\n";
|
---|
| 2693 | tempstream->close();
|
---|
| 2694 | tempstream->flush();
|
---|
| 2695 | delete(tempstream);
|
---|
| 2696 | }
|
---|
| 2697 | if (DoTecplotOutput || DoRaster3DOutput)
|
---|
| 2698 | TriangleFilesWritten++;
|
---|
| 2699 | }
|
---|
| 2700 |
|
---|
| 2701 | // set baseline to new ray from ref point (here endpoints[0]->node) to current candidate (here (*it)->point))
|
---|
| 2702 | BaseRay = BLS[0];
|
---|
| 2703 | // LineMap::iterator LineIterator = Line.endpoints[0]->lines.find((*it)->point->nr);
|
---|
| 2704 | // for (; LineIterator != Line.endpoints[0]->lines.end(); LineIterator++) {
|
---|
| 2705 | // if ((*LineIterator->second).TrianglesCount != 2)
|
---|
| 2706 | // break;
|
---|
| 2707 | // }
|
---|
| 2708 | // if (LineIterator == Line.endpoints[0]->lines.end())
|
---|
| 2709 | // cout << Verbose(1) << "ERROR: I could not find a suitable line with less than two triangles connected!" << endl;
|
---|
| 2710 | }
|
---|
| 2711 |
|
---|
| 2712 | cout << Verbose(1) << "End of Find_next_suitable_triangle\n";
|
---|
| 2713 | return result;
|
---|
| 2714 | };
|
---|
[6ac7ee] | 2715 |
|
---|
[3d919e] | 2716 | /**
|
---|
| 2717 | * Sort function for the candidate list.
|
---|
| 2718 | */
|
---|
| 2719 | bool sortCandidates(CandidateForTesselation* candidate1, CandidateForTesselation* candidate2) {
|
---|
| 2720 | Vector BaseLineVector, OrthogonalVector, helper;
|
---|
| 2721 | if (candidate1->BaseLine != candidate2->BaseLine) { // sanity check
|
---|
| 2722 | cout << Verbose(0) << "ERROR: sortCandidates was called for two different baselines: " << candidate1->BaseLine << " and " << candidate2->BaseLine << "." << endl;
|
---|
| 2723 | //return false;
|
---|
| 2724 | exit(1);
|
---|
[6ac7ee] | 2725 | }
|
---|
[3d919e] | 2726 | // create baseline vector
|
---|
| 2727 | BaseLineVector.CopyVector(&(candidate1->BaseLine->endpoints[1]->node->x));
|
---|
| 2728 | BaseLineVector.SubtractVector(&(candidate1->BaseLine->endpoints[0]->node->x));
|
---|
| 2729 | BaseLineVector.Normalize();
|
---|
| 2730 |
|
---|
| 2731 | // create normal in-plane vector to cope with acos() non-uniqueness on [0,2pi] (note that is pointing in the "right" direction already, hence ">0" test!)
|
---|
| 2732 | helper.CopyVector(&(candidate1->BaseLine->endpoints[0]->node->x));
|
---|
| 2733 | helper.SubtractVector(&(candidate1->point->x));
|
---|
| 2734 | OrthogonalVector.CopyVector(&helper);
|
---|
| 2735 | helper.VectorProduct(&BaseLineVector);
|
---|
| 2736 | OrthogonalVector.SubtractVector(&helper);
|
---|
| 2737 | OrthogonalVector.Normalize();
|
---|
| 2738 |
|
---|
| 2739 | // calculate both angles and correct with in-plane vector
|
---|
| 2740 | helper.CopyVector(&(candidate1->point->x));
|
---|
| 2741 | helper.SubtractVector(&(candidate1->BaseLine->endpoints[0]->node->x));
|
---|
| 2742 | double phi = BaseLineVector.Angle(&helper);
|
---|
| 2743 | if (OrthogonalVector.ScalarProduct(&helper) > 0) {
|
---|
| 2744 | phi = 2.*M_PI - phi;
|
---|
| 2745 | }
|
---|
| 2746 | helper.CopyVector(&(candidate2->point->x));
|
---|
| 2747 | helper.SubtractVector(&(candidate1->BaseLine->endpoints[0]->node->x));
|
---|
| 2748 | double psi = BaseLineVector.Angle(&helper);
|
---|
| 2749 | if (OrthogonalVector.ScalarProduct(&helper) > 0) {
|
---|
| 2750 | psi = 2.*M_PI - psi;
|
---|
[6ac7ee] | 2751 | }
|
---|
| 2752 |
|
---|
[3d919e] | 2753 | cout << Verbose(2) << *candidate1->point << " has angle " << phi << endl;
|
---|
| 2754 | cout << Verbose(2) << *candidate2->point << " has angle " << psi << endl;
|
---|
[6ac7ee] | 2755 |
|
---|
[3d919e] | 2756 | // return comparison
|
---|
| 2757 | return phi < psi;
|
---|
| 2758 | }
|
---|
[03648b] | 2759 |
|
---|
[6ac7ee] | 2760 | /** Tesselates the non convex boundary by rolling a virtual sphere along the surface of the molecule.
|
---|
| 2761 | * \param *out output stream for debugging
|
---|
| 2762 | * \param *mol molecule structure with Atom's and Bond's
|
---|
| 2763 | * \param *Tess Tesselation filled with points, lines and triangles on boundary on return
|
---|
| 2764 | * \param *filename filename prefix for output of vertex data
|
---|
| 2765 | * \para RADIUS radius of the virtual sphere
|
---|
| 2766 | */
|
---|
| 2767 | void Find_non_convex_border(ofstream *out, molecule* mol, class Tesselation *Tess, class LinkedCell *LCList, const char *filename, const double RADIUS)
|
---|
[03648b] | 2768 | {
|
---|
[3d919e] | 2769 | int N = 0;
|
---|
| 2770 | bool freeTess = false;
|
---|
| 2771 | bool freeLC = false;
|
---|
| 2772 | *out << Verbose(1) << "Entering search for non convex hull. " << endl;
|
---|
| 2773 | if (Tess == NULL) {
|
---|
| 2774 | *out << Verbose(1) << "Allocating Tesselation struct ..." << endl;
|
---|
| 2775 | Tess = new Tesselation;
|
---|
| 2776 | freeTess = true;
|
---|
| 2777 | }
|
---|
| 2778 | LineMap::iterator baseline;
|
---|
| 2779 | LineMap::iterator testline;
|
---|
| 2780 | *out << Verbose(0) << "Begin of Find_non_convex_border\n";
|
---|
| 2781 | bool flag = false; // marks whether we went once through all baselines without finding any without two triangles
|
---|
| 2782 | bool failflag = false;
|
---|
| 2783 |
|
---|
| 2784 | if (LCList == NULL) {
|
---|
| 2785 | LCList = new LinkedCell(mol, 2.*RADIUS);
|
---|
| 2786 | freeLC = true;
|
---|
| 2787 | }
|
---|
| 2788 |
|
---|
| 2789 | Tess->Find_starting_triangle(out, mol, RADIUS, LCList);
|
---|
| 2790 |
|
---|
| 2791 | baseline = Tess->LinesOnBoundary.begin();
|
---|
| 2792 | while ((baseline != Tess->LinesOnBoundary.end()) || (flag)) {
|
---|
| 2793 | if (baseline->second->TrianglesCount == 1) {
|
---|
| 2794 | failflag = Tess->Find_next_suitable_triangle(out, mol, *(baseline->second), *(((baseline->second->triangles.begin()))->second), RADIUS, N, filename, LCList); //the line is there, so there is a triangle, but only one.
|
---|
| 2795 | flag = flag || failflag;
|
---|
| 2796 | if (!failflag)
|
---|
| 2797 | cerr << "WARNING: Find_next_suitable_triangle failed." << endl;
|
---|
| 2798 |
|
---|
| 2799 | // we inserted new lines, hence show list with connected triangles
|
---|
| 2800 | cout << Verbose(1) << "List of Baselines with connected triangles so far:" << endl;
|
---|
| 2801 | for (testline = Tess->LinesOnBoundary.begin(); testline != Tess->LinesOnBoundary.end(); testline++) {
|
---|
| 2802 | cout << Verbose(1) << *testline->second << "\t" << testline->second->TrianglesCount << endl;
|
---|
| 2803 | }
|
---|
| 2804 | } else {
|
---|
| 2805 | cout << Verbose(1) << "Line " << *baseline->second << " has " << baseline->second->TrianglesCount << " triangles adjacent" << endl;
|
---|
| 2806 | if (baseline->second->TrianglesCount != 2)
|
---|
| 2807 | cout << Verbose(1) << "ERROR: TESSELATION FINISHED WITH INVALID TRIANGLE COUNT!" << endl;
|
---|
| 2808 | }
|
---|
| 2809 |
|
---|
| 2810 | N++;
|
---|
| 2811 | baseline++;
|
---|
| 2812 | if ((baseline == Tess->LinesOnBoundary.end()) && (flag)) {
|
---|
| 2813 | baseline = Tess->LinesOnBoundary.begin(); // restart if we reach end due to newly inserted lines
|
---|
| 2814 | flag = false;
|
---|
| 2815 | }
|
---|
| 2816 | }
|
---|
| 2817 | if (1) { //failflag) {
|
---|
| 2818 | *out << Verbose(1) << "Writing final tecplot file\n";
|
---|
| 2819 | if (DoTecplotOutput) {
|
---|
| 2820 | string OutputName(filename);
|
---|
| 2821 | OutputName.append(TecplotSuffix);
|
---|
| 2822 | ofstream *tecplot = new ofstream(OutputName.c_str());
|
---|
| 2823 | write_tecplot_file(out, tecplot, Tess, mol, -1);
|
---|
| 2824 | tecplot->close();
|
---|
| 2825 | delete(tecplot);
|
---|
| 2826 | }
|
---|
| 2827 | if (DoRaster3DOutput) {
|
---|
| 2828 | string OutputName(filename);
|
---|
| 2829 | OutputName.append(Raster3DSuffix);
|
---|
| 2830 | ofstream *raster = new ofstream(OutputName.c_str());
|
---|
| 2831 | write_raster3d_file(out, raster, Tess, mol);
|
---|
| 2832 | raster->close();
|
---|
| 2833 | delete(raster);
|
---|
| 2834 | }
|
---|
| 2835 | } else {
|
---|
| 2836 | cerr << "ERROR: Could definitively not find all necessary triangles!" << endl;
|
---|
| 2837 | }
|
---|
| 2838 | if (freeTess)
|
---|
| 2839 | delete(Tess);
|
---|
| 2840 | if (freeLC)
|
---|
| 2841 | delete(LCList);
|
---|
| 2842 | *out << Verbose(0) << "End of Find_non_convex_border\n";
|
---|
[6ac7ee] | 2843 | };
|
---|
[03648b] | 2844 |
|
---|
[ca2587] | 2845 | /** Finds a hole of sufficient size in \a this molecule to embed \a *srcmol into it.
|
---|
| 2846 | * \param *out output stream for debugging
|
---|
| 2847 | * \param *srcmol molecule to embed into
|
---|
| 2848 | * \return *Vector new center of \a *srcmol for embedding relative to \a this
|
---|
| 2849 | */
|
---|
| 2850 | Vector* molecule::FindEmbeddingHole(ofstream *out, molecule *srcmol)
|
---|
| 2851 | {
|
---|
| 2852 | Vector *Center = new Vector;
|
---|
| 2853 | Center->Zero();
|
---|
| 2854 | // calculate volume/shape of \a *srcmol
|
---|
| 2855 |
|
---|
| 2856 | // find embedding holes
|
---|
| 2857 |
|
---|
| 2858 | // if more than one, let user choose
|
---|
| 2859 |
|
---|
| 2860 | // return embedding center
|
---|
| 2861 | return Center;
|
---|
| 2862 | };
|
---|
| 2863 |
|
---|