[8eb17a] | 1 | #include "molecules.hpp"
|
---|
| 2 | #include "boundary.hpp"
|
---|
| 3 |
|
---|
[44fd95] | 4 | #define DEBUG 1
|
---|
[12298c] | 5 | #define DoTecplotOutput 0
|
---|
| 6 | #define DoRaster3DOutput 1
|
---|
| 7 | #define TecplotSuffix ".dat"
|
---|
| 8 | #define Raster3DSuffix ".r3d"
|
---|
[03648b] | 9 |
|
---|
[8eb17a] | 10 | // ======================================== Points on Boundary =================================
|
---|
| 11 |
|
---|
| 12 | BoundaryPointSet::BoundaryPointSet()
|
---|
| 13 | {
|
---|
| 14 | LinesCount = 0;
|
---|
| 15 | Nr = -1;
|
---|
[e4ea46] | 16 | }
|
---|
| 17 | ;
|
---|
[8eb17a] | 18 |
|
---|
| 19 | BoundaryPointSet::BoundaryPointSet(atom *Walker)
|
---|
| 20 | {
|
---|
| 21 | node = Walker;
|
---|
| 22 | LinesCount = 0;
|
---|
| 23 | Nr = Walker->nr;
|
---|
[e4ea46] | 24 | }
|
---|
| 25 | ;
|
---|
[8eb17a] | 26 |
|
---|
| 27 | BoundaryPointSet::~BoundaryPointSet()
|
---|
| 28 | {
|
---|
| 29 | cout << Verbose(5) << "Erasing point nr. " << Nr << "." << endl;
|
---|
| 30 | node = NULL;
|
---|
[e4ea46] | 31 | }
|
---|
| 32 | ;
|
---|
[8eb17a] | 33 |
|
---|
[e4ea46] | 34 | void
|
---|
| 35 | BoundaryPointSet::AddLine(class BoundaryLineSet *line)
|
---|
[8eb17a] | 36 | {
|
---|
[e4ea46] | 37 | cout << Verbose(6) << "Adding " << *this << " to line " << *line << "."
|
---|
| 38 | << endl;
|
---|
| 39 | if (line->endpoints[0] == this)
|
---|
| 40 | {
|
---|
| 41 | lines.insert(LinePair(line->endpoints[1]->Nr, line));
|
---|
| 42 | }
|
---|
| 43 | else
|
---|
| 44 | {
|
---|
| 45 | lines.insert(LinePair(line->endpoints[0]->Nr, line));
|
---|
| 46 | }
|
---|
[8eb17a] | 47 | LinesCount++;
|
---|
[e4ea46] | 48 | }
|
---|
| 49 | ;
|
---|
[8eb17a] | 50 |
|
---|
[e4ea46] | 51 | ostream &
|
---|
| 52 | operator <<(ostream &ost, BoundaryPointSet &a)
|
---|
[8eb17a] | 53 | {
|
---|
| 54 | ost << "[" << a.Nr << "|" << a.node->Name << "]";
|
---|
| 55 | return ost;
|
---|
[e4ea46] | 56 | }
|
---|
| 57 | ;
|
---|
[8eb17a] | 58 |
|
---|
| 59 | // ======================================== Lines on Boundary =================================
|
---|
| 60 |
|
---|
| 61 | BoundaryLineSet::BoundaryLineSet()
|
---|
| 62 | {
|
---|
[e4ea46] | 63 | for (int i = 0; i < 2; i++)
|
---|
[8eb17a] | 64 | endpoints[i] = NULL;
|
---|
| 65 | TrianglesCount = 0;
|
---|
| 66 | Nr = -1;
|
---|
[e4ea46] | 67 | }
|
---|
| 68 | ;
|
---|
[8eb17a] | 69 |
|
---|
| 70 | BoundaryLineSet::BoundaryLineSet(class BoundaryPointSet *Point[2], int number)
|
---|
| 71 | {
|
---|
| 72 | // set number
|
---|
| 73 | Nr = number;
|
---|
| 74 | // set endpoints in ascending order
|
---|
| 75 | SetEndpointsOrdered(endpoints, Point[0], Point[1]);
|
---|
| 76 | // add this line to the hash maps of both endpoints
|
---|
[e4ea46] | 77 | Point[0]->AddLine(this); //Taken out, to check whether we can avoid unwanted double adding.
|
---|
| 78 | Point[1]->AddLine(this); //
|
---|
[8eb17a] | 79 | // clear triangles list
|
---|
| 80 | TrianglesCount = 0;
|
---|
| 81 | cout << Verbose(5) << "New Line with endpoints " << *this << "." << endl;
|
---|
[e4ea46] | 82 | }
|
---|
| 83 | ;
|
---|
[8eb17a] | 84 |
|
---|
| 85 | BoundaryLineSet::~BoundaryLineSet()
|
---|
| 86 | {
|
---|
[e4ea46] | 87 | for (int i = 0; i < 2; i++)
|
---|
| 88 | {
|
---|
| 89 | cout << Verbose(5) << "Erasing Line Nr. " << Nr << " in boundary point "
|
---|
| 90 | << *endpoints[i] << "." << endl;
|
---|
| 91 | endpoints[i]->lines.erase(Nr);
|
---|
| 92 | LineMap::iterator tester = endpoints[i]->lines.begin();
|
---|
| 93 | tester++;
|
---|
| 94 | if (tester == endpoints[i]->lines.end())
|
---|
| 95 | {
|
---|
| 96 | cout << Verbose(5) << *endpoints[i]
|
---|
| 97 | << " has no more lines it's attached to, erasing." << endl;
|
---|
| 98 | //delete(endpoints[i]);
|
---|
| 99 | }
|
---|
| 100 | else
|
---|
| 101 | cout << Verbose(5) << *endpoints[i]
|
---|
| 102 | << " has still lines it's attached to." << endl;
|
---|
| 103 | }
|
---|
| 104 | }
|
---|
| 105 | ;
|
---|
[8eb17a] | 106 |
|
---|
[e4ea46] | 107 | void
|
---|
| 108 | BoundaryLineSet::AddTriangle(class BoundaryTriangleSet *triangle)
|
---|
[8eb17a] | 109 | {
|
---|
[e4ea46] | 110 | cout << Verbose(6) << "Add " << triangle->Nr << " to line " << *this << "."
|
---|
| 111 | << endl;
|
---|
| 112 | triangles.insert(TrianglePair(TrianglesCount, triangle));
|
---|
[8eb17a] | 113 | TrianglesCount++;
|
---|
[e4ea46] | 114 | }
|
---|
| 115 | ;
|
---|
[8eb17a] | 116 |
|
---|
[e4ea46] | 117 | ostream &
|
---|
| 118 | operator <<(ostream &ost, BoundaryLineSet &a)
|
---|
[8eb17a] | 119 | {
|
---|
[e4ea46] | 120 | ost << "[" << a.Nr << "|" << a.endpoints[0]->node->Name << ","
|
---|
| 121 | << a.endpoints[1]->node->Name << "]";
|
---|
[8eb17a] | 122 | return ost;
|
---|
[e4ea46] | 123 | }
|
---|
| 124 | ;
|
---|
[8eb17a] | 125 |
|
---|
| 126 | // ======================================== Triangles on Boundary =================================
|
---|
| 127 |
|
---|
| 128 |
|
---|
| 129 | BoundaryTriangleSet::BoundaryTriangleSet()
|
---|
| 130 | {
|
---|
[e4ea46] | 131 | for (int i = 0; i < 3; i++)
|
---|
| 132 | {
|
---|
| 133 | endpoints[i] = NULL;
|
---|
| 134 | lines[i] = NULL;
|
---|
| 135 | }
|
---|
[8eb17a] | 136 | Nr = -1;
|
---|
[e4ea46] | 137 | }
|
---|
| 138 | ;
|
---|
[8eb17a] | 139 |
|
---|
[e4ea46] | 140 | BoundaryTriangleSet::BoundaryTriangleSet(class BoundaryLineSet *line[3],
|
---|
| 141 | int number)
|
---|
[8eb17a] | 142 | {
|
---|
| 143 | // set number
|
---|
| 144 | Nr = number;
|
---|
| 145 | // set lines
|
---|
| 146 | cout << Verbose(5) << "New triangle " << Nr << ":" << endl;
|
---|
[e4ea46] | 147 | for (int i = 0; i < 3; i++)
|
---|
| 148 | {
|
---|
| 149 | lines[i] = line[i];
|
---|
| 150 | lines[i]->AddTriangle(this);
|
---|
[8eb17a] | 151 | }
|
---|
[e4ea46] | 152 | // get ascending order of endpoints
|
---|
| 153 | map<int, class BoundaryPointSet *> OrderMap;
|
---|
| 154 | for (int i = 0; i < 3; i++)
|
---|
| 155 | // for all three lines
|
---|
| 156 | for (int j = 0; j < 2; j++)
|
---|
| 157 | { // for both endpoints
|
---|
| 158 | OrderMap.insert(pair<int, class BoundaryPointSet *> (
|
---|
| 159 | line[i]->endpoints[j]->Nr, line[i]->endpoints[j]));
|
---|
| 160 | // and we don't care whether insertion fails
|
---|
| 161 | }
|
---|
[8eb17a] | 162 | // set endpoints
|
---|
| 163 | int Counter = 0;
|
---|
| 164 | cout << Verbose(6) << " with end points ";
|
---|
[e4ea46] | 165 | for (map<int, class BoundaryPointSet *>::iterator runner = OrderMap.begin(); runner
|
---|
| 166 | != OrderMap.end(); runner++)
|
---|
| 167 | {
|
---|
| 168 | endpoints[Counter] = runner->second;
|
---|
| 169 | cout << " " << *endpoints[Counter];
|
---|
| 170 | Counter++;
|
---|
| 171 | }
|
---|
| 172 | if (Counter < 3)
|
---|
| 173 | {
|
---|
| 174 | cerr << "ERROR! We have a triangle with only two distinct endpoints!"
|
---|
| 175 | << endl;
|
---|
| 176 | //exit(1);
|
---|
| 177 | }
|
---|
[8eb17a] | 178 | cout << "." << endl;
|
---|
[e4ea46] | 179 | }
|
---|
| 180 | ;
|
---|
[8eb17a] | 181 |
|
---|
| 182 | BoundaryTriangleSet::~BoundaryTriangleSet()
|
---|
| 183 | {
|
---|
[e4ea46] | 184 | for (int i = 0; i < 3; i++)
|
---|
| 185 | {
|
---|
| 186 | cout << Verbose(5) << "Erasing triangle Nr." << Nr << endl;
|
---|
| 187 | lines[i]->triangles.erase(Nr);
|
---|
| 188 | TriangleMap::iterator tester = lines[i]->triangles.begin();
|
---|
| 189 | tester++;
|
---|
| 190 | if (tester == lines[i]->triangles.end())
|
---|
| 191 | {
|
---|
| 192 | cout << Verbose(5) << *lines[i]
|
---|
| 193 | << " is no more attached to any triangle, erasing." << endl;
|
---|
| 194 | delete (lines[i]);
|
---|
| 195 | }
|
---|
| 196 | else
|
---|
| 197 | cout << Verbose(5) << *lines[i] << " is still attached to a triangle."
|
---|
| 198 | << endl;
|
---|
| 199 | }
|
---|
| 200 | }
|
---|
| 201 | ;
|
---|
[8eb17a] | 202 |
|
---|
[e4ea46] | 203 | void
|
---|
| 204 | BoundaryTriangleSet::GetNormalVector(Vector &OtherVector)
|
---|
[8eb17a] | 205 | {
|
---|
| 206 | // get normal vector
|
---|
[e4ea46] | 207 | NormalVector.MakeNormalVector(&endpoints[0]->node->x, &endpoints[1]->node->x,
|
---|
| 208 | &endpoints[2]->node->x);
|
---|
[69eb71] | 209 |
|
---|
[8eb17a] | 210 | // make it always point inward (any offset vector onto plane projected onto normal vector suffices)
|
---|
[e4ea46] | 211 | if (endpoints[0]->node->x.Projection(&OtherVector) > 0)
|
---|
[8eb17a] | 212 | NormalVector.Scale(-1.);
|
---|
[e4ea46] | 213 | }
|
---|
| 214 | ;
|
---|
[8eb17a] | 215 |
|
---|
[e4ea46] | 216 | ostream &
|
---|
| 217 | operator <<(ostream &ost, BoundaryTriangleSet &a)
|
---|
[8eb17a] | 218 | {
|
---|
[e4ea46] | 219 | ost << "[" << a.Nr << "|" << a.endpoints[0]->node->Name << ","
|
---|
| 220 | << a.endpoints[1]->node->Name << "," << a.endpoints[2]->node->Name << "]";
|
---|
[8eb17a] | 221 | return ost;
|
---|
[e4ea46] | 222 | }
|
---|
| 223 | ;
|
---|
[8eb17a] | 224 |
|
---|
| 225 | // ========================================== F U N C T I O N S =================================
|
---|
| 226 |
|
---|
[6c5812] | 227 | /** Finds the endpoint two lines are sharing.
|
---|
| 228 | * \param *line1 first line
|
---|
| 229 | * \param *line2 second line
|
---|
| 230 | * \return point which is shared or NULL if none
|
---|
| 231 | */
|
---|
[e4ea46] | 232 | class BoundaryPointSet *
|
---|
| 233 | GetCommonEndpoint(class BoundaryLineSet * line1, class BoundaryLineSet * line2)
|
---|
[8eb17a] | 234 | {
|
---|
[e4ea46] | 235 | class BoundaryLineSet * lines[2] =
|
---|
| 236 | { line1, line2 };
|
---|
[8eb17a] | 237 | class BoundaryPointSet *node = NULL;
|
---|
[e4ea46] | 238 | map<int, class BoundaryPointSet *> OrderMap;
|
---|
| 239 | pair<map<int, class BoundaryPointSet *>::iterator, bool> OrderTest;
|
---|
| 240 | for (int i = 0; i < 2; i++)
|
---|
| 241 | // for both lines
|
---|
| 242 | for (int j = 0; j < 2; j++)
|
---|
| 243 | { // for both endpoints
|
---|
| 244 | OrderTest = OrderMap.insert(pair<int, class BoundaryPointSet *> (
|
---|
| 245 | lines[i]->endpoints[j]->Nr, lines[i]->endpoints[j]));
|
---|
| 246 | if (!OrderTest.second)
|
---|
| 247 | { // if insertion fails, we have common endpoint
|
---|
| 248 | node = OrderTest.first->second;
|
---|
| 249 | cout << Verbose(5) << "Common endpoint of lines " << *line1
|
---|
| 250 | << " and " << *line2 << " is: " << *node << "." << endl;
|
---|
| 251 | j = 2;
|
---|
| 252 | i = 2;
|
---|
| 253 | break;
|
---|
| 254 | }
|
---|
[8eb17a] | 255 | }
|
---|
| 256 | return node;
|
---|
[e4ea46] | 257 | }
|
---|
| 258 | ;
|
---|
[8eb17a] | 259 |
|
---|
| 260 | /** Determines the boundary points of a cluster.
|
---|
| 261 | * Does a projection per axis onto the orthogonal plane, transforms into spherical coordinates, sorts them by the angle
|
---|
| 262 | * and looks at triples: if the middle has less a distance than the allowed maximum height of the triangle formed by the plane's
|
---|
| 263 | * center and first and last point in the triple, it is thrown out.
|
---|
| 264 | * \param *out output stream for debugging
|
---|
| 265 | * \param *mol molecule structure representing the cluster
|
---|
| 266 | */
|
---|
[e4ea46] | 267 | Boundaries *
|
---|
| 268 | GetBoundaryPoints(ofstream *out, molecule *mol)
|
---|
[8eb17a] | 269 | {
|
---|
| 270 | atom *Walker = NULL;
|
---|
| 271 | PointMap PointsOnBoundary;
|
---|
| 272 | LineMap LinesOnBoundary;
|
---|
| 273 | TriangleMap TrianglesOnBoundary;
|
---|
[69eb71] | 274 |
|
---|
[8eb17a] | 275 | *out << Verbose(1) << "Finding all boundary points." << endl;
|
---|
[e4ea46] | 276 | Boundaries *BoundaryPoints = new Boundaries[NDIM]; // first is alpha, second is (r, nr)
|
---|
[8eb17a] | 277 | BoundariesTestPair BoundaryTestPair;
|
---|
[e9b8bb] | 278 | Vector AxisVector, AngleReferenceVector, AngleReferenceNormalVector;
|
---|
[8eb17a] | 279 | double radius, angle;
|
---|
| 280 | // 3a. Go through every axis
|
---|
[e4ea46] | 281 | for (int axis = 0; axis < NDIM; axis++)
|
---|
| 282 | {
|
---|
| 283 | AxisVector.Zero();
|
---|
| 284 | AngleReferenceVector.Zero();
|
---|
| 285 | AngleReferenceNormalVector.Zero();
|
---|
| 286 | AxisVector.x[axis] = 1.;
|
---|
| 287 | AngleReferenceVector.x[(axis + 1) % NDIM] = 1.;
|
---|
| 288 | AngleReferenceNormalVector.x[(axis + 2) % NDIM] = 1.;
|
---|
| 289 | // *out << Verbose(1) << "Axisvector is ";
|
---|
| 290 | // AxisVector.Output(out);
|
---|
| 291 | // *out << " and AngleReferenceVector is ";
|
---|
| 292 | // AngleReferenceVector.Output(out);
|
---|
| 293 | // *out << "." << endl;
|
---|
| 294 | // *out << " and AngleReferenceNormalVector is ";
|
---|
| 295 | // AngleReferenceNormalVector.Output(out);
|
---|
| 296 | // *out << "." << endl;
|
---|
| 297 | // 3b. construct set of all points, transformed into cylindrical system and with left and right neighbours
|
---|
| 298 | Walker = mol->start;
|
---|
| 299 | while (Walker->next != mol->end)
|
---|
[8eb17a] | 300 | {
|
---|
[e4ea46] | 301 | Walker = Walker->next;
|
---|
| 302 | Vector ProjectedVector;
|
---|
| 303 | ProjectedVector.CopyVector(&Walker->x);
|
---|
| 304 | ProjectedVector.ProjectOntoPlane(&AxisVector);
|
---|
| 305 | // correct for negative side
|
---|
| 306 | //if (Projection(y) < 0)
|
---|
| 307 | //angle = 2.*M_PI - angle;
|
---|
| 308 | radius = ProjectedVector.Norm();
|
---|
| 309 | if (fabs(radius) > MYEPSILON)
|
---|
| 310 | angle = ProjectedVector.Angle(&AngleReferenceVector);
|
---|
| 311 | else
|
---|
| 312 | angle = 0.; // otherwise it's a vector in Axis Direction and unimportant for boundary issues
|
---|
| 313 |
|
---|
| 314 | //*out << "Checking sign in quadrant : " << ProjectedVector.Projection(&AngleReferenceNormalVector) << "." << endl;
|
---|
| 315 | if (ProjectedVector.Projection(&AngleReferenceNormalVector) > 0)
|
---|
| 316 | {
|
---|
| 317 | angle = 2. * M_PI - angle;
|
---|
| 318 | }
|
---|
| 319 | //*out << Verbose(2) << "Inserting " << *Walker << ": (r, alpha) = (" << radius << "," << angle << "): ";
|
---|
| 320 | //ProjectedVector.Output(out);
|
---|
| 321 | //*out << endl;
|
---|
| 322 | BoundaryTestPair = BoundaryPoints[axis].insert(BoundariesPair(angle,
|
---|
| 323 | DistancePair (radius, Walker)));
|
---|
| 324 | if (BoundaryTestPair.second)
|
---|
| 325 | { // successfully inserted
|
---|
| 326 | }
|
---|
| 327 | else
|
---|
| 328 | { // same point exists, check first r, then distance of original vectors to center of gravity
|
---|
| 329 | *out << Verbose(2)
|
---|
| 330 | << "Encountered two vectors whose projection onto axis "
|
---|
| 331 | << axis << " is equal: " << endl;
|
---|
| 332 | *out << Verbose(2) << "Present vector: ";
|
---|
| 333 | BoundaryTestPair.first->second.second->x.Output(out);
|
---|
| 334 | *out << endl;
|
---|
| 335 | *out << Verbose(2) << "New vector: ";
|
---|
| 336 | Walker->x.Output(out);
|
---|
| 337 | *out << endl;
|
---|
| 338 | double tmp = ProjectedVector.Norm();
|
---|
| 339 | if (tmp > BoundaryTestPair.first->second.first)
|
---|
| 340 | {
|
---|
| 341 | BoundaryTestPair.first->second.first = tmp;
|
---|
| 342 | BoundaryTestPair.first->second.second = Walker;
|
---|
| 343 | *out << Verbose(2) << "Keeping new vector." << endl;
|
---|
| 344 | }
|
---|
| 345 | else if (tmp == BoundaryTestPair.first->second.first)
|
---|
| 346 | {
|
---|
| 347 | if (BoundaryTestPair.first->second.second->x.ScalarProduct(
|
---|
| 348 | &BoundaryTestPair.first->second.second->x)
|
---|
| 349 | < Walker->x.ScalarProduct(&Walker->x))
|
---|
| 350 | { // Norm() does a sqrt, which makes it a lot slower
|
---|
| 351 | BoundaryTestPair.first->second.second = Walker;
|
---|
| 352 | *out << Verbose(2) << "Keeping new vector." << endl;
|
---|
| 353 | }
|
---|
| 354 | else
|
---|
| 355 | {
|
---|
| 356 | *out << Verbose(2) << "Keeping present vector." << endl;
|
---|
| 357 | }
|
---|
| 358 | }
|
---|
| 359 | else
|
---|
| 360 | {
|
---|
| 361 | *out << Verbose(2) << "Keeping present vector." << endl;
|
---|
| 362 | }
|
---|
| 363 | }
|
---|
[8eb17a] | 364 | }
|
---|
[e4ea46] | 365 | // printing all inserted for debugging
|
---|
| 366 | // {
|
---|
| 367 | // *out << Verbose(2) << "Printing list of candidates for axis " << axis << " which we have inserted so far." << endl;
|
---|
| 368 | // int i=0;
|
---|
| 369 | // for(Boundaries::iterator runner = BoundaryPoints[axis].begin(); runner != BoundaryPoints[axis].end(); runner++) {
|
---|
| 370 | // if (runner != BoundaryPoints[axis].begin())
|
---|
| 371 | // *out << ", " << i << ": " << *runner->second.second;
|
---|
| 372 | // else
|
---|
| 373 | // *out << i << ": " << *runner->second.second;
|
---|
| 374 | // i++;
|
---|
| 375 | // }
|
---|
| 376 | // *out << endl;
|
---|
| 377 | // }
|
---|
| 378 | // 3c. throw out points whose distance is less than the mean of left and right neighbours
|
---|
| 379 | bool flag = false;
|
---|
| 380 | do
|
---|
| 381 | { // do as long as we still throw one out per round
|
---|
| 382 | *out << Verbose(1)
|
---|
| 383 | << "Looking for candidates to kick out by convex condition ... "
|
---|
| 384 | << endl;
|
---|
| 385 | flag = false;
|
---|
| 386 | Boundaries::iterator left = BoundaryPoints[axis].end();
|
---|
| 387 | Boundaries::iterator right = BoundaryPoints[axis].end();
|
---|
| 388 | for (Boundaries::iterator runner = BoundaryPoints[axis].begin(); runner
|
---|
| 389 | != BoundaryPoints[axis].end(); runner++)
|
---|
| 390 | {
|
---|
| 391 | // set neighbours correctly
|
---|
| 392 | if (runner == BoundaryPoints[axis].begin())
|
---|
| 393 | {
|
---|
| 394 | left = BoundaryPoints[axis].end();
|
---|
| 395 | }
|
---|
| 396 | else
|
---|
| 397 | {
|
---|
| 398 | left = runner;
|
---|
| 399 | }
|
---|
| 400 | left--;
|
---|
| 401 | right = runner;
|
---|
| 402 | right++;
|
---|
| 403 | if (right == BoundaryPoints[axis].end())
|
---|
| 404 | {
|
---|
| 405 | right = BoundaryPoints[axis].begin();
|
---|
| 406 | }
|
---|
| 407 | // check distance
|
---|
| 408 |
|
---|
| 409 | // construct the vector of each side of the triangle on the projected plane (defined by normal vector AxisVector)
|
---|
| 410 | {
|
---|
| 411 | Vector SideA, SideB, SideC, SideH;
|
---|
| 412 | SideA.CopyVector(&left->second.second->x);
|
---|
| 413 | SideA.ProjectOntoPlane(&AxisVector);
|
---|
| 414 | // *out << "SideA: ";
|
---|
| 415 | // SideA.Output(out);
|
---|
| 416 | // *out << endl;
|
---|
| 417 |
|
---|
| 418 | SideB.CopyVector(&right->second.second->x);
|
---|
| 419 | SideB.ProjectOntoPlane(&AxisVector);
|
---|
| 420 | // *out << "SideB: ";
|
---|
| 421 | // SideB.Output(out);
|
---|
| 422 | // *out << endl;
|
---|
| 423 |
|
---|
| 424 | SideC.CopyVector(&left->second.second->x);
|
---|
| 425 | SideC.SubtractVector(&right->second.second->x);
|
---|
| 426 | SideC.ProjectOntoPlane(&AxisVector);
|
---|
| 427 | // *out << "SideC: ";
|
---|
| 428 | // SideC.Output(out);
|
---|
| 429 | // *out << endl;
|
---|
| 430 |
|
---|
| 431 | SideH.CopyVector(&runner->second.second->x);
|
---|
| 432 | SideH.ProjectOntoPlane(&AxisVector);
|
---|
| 433 | // *out << "SideH: ";
|
---|
| 434 | // SideH.Output(out);
|
---|
| 435 | // *out << endl;
|
---|
| 436 |
|
---|
| 437 | // calculate each length
|
---|
| 438 | double a = SideA.Norm();
|
---|
| 439 | //double b = SideB.Norm();
|
---|
| 440 | //double c = SideC.Norm();
|
---|
| 441 | double h = SideH.Norm();
|
---|
| 442 | // calculate the angles
|
---|
| 443 | double alpha = SideA.Angle(&SideH);
|
---|
| 444 | double beta = SideA.Angle(&SideC);
|
---|
| 445 | double gamma = SideB.Angle(&SideH);
|
---|
| 446 | double delta = SideC.Angle(&SideH);
|
---|
| 447 | double MinDistance = a * sin(beta) / (sin(delta)) * (((alpha
|
---|
| 448 | < M_PI / 2.) || (gamma < M_PI / 2.)) ? 1. : -1.);
|
---|
| 449 | // *out << Verbose(2) << " I calculated: a = " << a << ", h = " << h << ", beta(" << left->second.second->Name << "," << left->second.second->Name << "-" << right->second.second->Name << ") = " << beta << ", delta(" << left->second.second->Name << "," << runner->second.second->Name << ") = " << delta << ", Min = " << MinDistance << "." << endl;
|
---|
| 450 | //*out << Verbose(1) << "Checking CoG distance of runner " << *runner->second.second << " " << h << " against triangle's side length spanned by (" << *left->second.second << "," << *right->second.second << ") of " << MinDistance << "." << endl;
|
---|
| 451 | if ((fabs(h / fabs(h) - MinDistance / fabs(MinDistance))
|
---|
| 452 | < MYEPSILON) && (h < MinDistance))
|
---|
| 453 | {
|
---|
| 454 | // throw out point
|
---|
| 455 | //*out << Verbose(1) << "Throwing out " << *runner->second.second << "." << endl;
|
---|
| 456 | BoundaryPoints[axis].erase(runner);
|
---|
| 457 | flag = true;
|
---|
| 458 | }
|
---|
| 459 | }
|
---|
| 460 | }
|
---|
| 461 | }
|
---|
| 462 | while (flag);
|
---|
| 463 | }
|
---|
[8eb17a] | 464 | return BoundaryPoints;
|
---|
[e4ea46] | 465 | }
|
---|
| 466 | ;
|
---|
[8eb17a] | 467 |
|
---|
| 468 | /** Determines greatest diameters of a cluster defined by its convex envelope.
|
---|
| 469 | * Looks at lines parallel to one axis and where they intersect on the projected planes
|
---|
| 470 | * \param *out output stream for debugging
|
---|
| 471 | * \param *BoundaryPoints NDIM set of boundary points defining the convex envelope on each projected plane
|
---|
[318bfd] | 472 | * \param *mol molecule structure representing the cluster
|
---|
[8eb17a] | 473 | * \param IsAngstroem whether we have angstroem or atomic units
|
---|
| 474 | * \return NDIM array of the diameters
|
---|
[69eb71] | 475 | */
|
---|
[e4ea46] | 476 | double *
|
---|
| 477 | GetDiametersOfCluster(ofstream *out, Boundaries *BoundaryPtr, molecule *mol,
|
---|
| 478 | bool IsAngstroem)
|
---|
[8eb17a] | 479 | {
|
---|
[318bfd] | 480 | // get points on boundary of NULL was given as parameter
|
---|
| 481 | bool BoundaryFreeFlag = false;
|
---|
| 482 | Boundaries *BoundaryPoints = BoundaryPtr;
|
---|
[e4ea46] | 483 | if (BoundaryPoints == NULL)
|
---|
| 484 | {
|
---|
| 485 | BoundaryFreeFlag = true;
|
---|
| 486 | BoundaryPoints = GetBoundaryPoints(out, mol);
|
---|
| 487 | }
|
---|
| 488 | else
|
---|
| 489 | {
|
---|
| 490 | *out << Verbose(1) << "Using given boundary points set." << endl;
|
---|
| 491 | }
|
---|
[8eb17a] | 492 | // determine biggest "diameter" of cluster for each axis
|
---|
| 493 | Boundaries::iterator Neighbour, OtherNeighbour;
|
---|
| 494 | double *GreatestDiameter = new double[NDIM];
|
---|
[e4ea46] | 495 | for (int i = 0; i < NDIM; i++)
|
---|
[8eb17a] | 496 | GreatestDiameter[i] = 0.;
|
---|
| 497 | double OldComponent, tmp, w1, w2;
|
---|
[e9b8bb] | 498 | Vector DistanceVector, OtherVector;
|
---|
[8eb17a] | 499 | int component, Othercomponent;
|
---|
[e4ea46] | 500 | for (int axis = 0; axis < NDIM; axis++)
|
---|
| 501 | { // regard each projected plane
|
---|
| 502 | //*out << Verbose(1) << "Current axis is " << axis << "." << endl;
|
---|
| 503 | for (int j = 0; j < 2; j++)
|
---|
| 504 | { // and for both axis on the current plane
|
---|
| 505 | component = (axis + j + 1) % NDIM;
|
---|
| 506 | Othercomponent = (axis + 1 + ((j + 1) & 1)) % NDIM;
|
---|
| 507 | //*out << Verbose(1) << "Current component is " << component << ", Othercomponent is " << Othercomponent << "." << endl;
|
---|
| 508 | for (Boundaries::iterator runner = BoundaryPoints[axis].begin(); runner
|
---|
| 509 | != BoundaryPoints[axis].end(); runner++)
|
---|
| 510 | {
|
---|
| 511 | //*out << Verbose(2) << "Current runner is " << *(runner->second.second) << "." << endl;
|
---|
| 512 | // seek for the neighbours pair where the Othercomponent sign flips
|
---|
| 513 | Neighbour = runner;
|
---|
| 514 | Neighbour++;
|
---|
| 515 | if (Neighbour == BoundaryPoints[axis].end()) // make it wrap around
|
---|
| 516 | Neighbour = BoundaryPoints[axis].begin();
|
---|
| 517 | DistanceVector.CopyVector(&runner->second.second->x);
|
---|
| 518 | DistanceVector.SubtractVector(&Neighbour->second.second->x);
|
---|
| 519 | do
|
---|
| 520 | { // seek for neighbour pair where it flips
|
---|
| 521 | OldComponent = DistanceVector.x[Othercomponent];
|
---|
| 522 | Neighbour++;
|
---|
| 523 | if (Neighbour == BoundaryPoints[axis].end()) // make it wrap around
|
---|
| 524 | Neighbour = BoundaryPoints[axis].begin();
|
---|
| 525 | DistanceVector.CopyVector(&runner->second.second->x);
|
---|
| 526 | DistanceVector.SubtractVector(&Neighbour->second.second->x);
|
---|
| 527 | //*out << Verbose(3) << "OldComponent is " << OldComponent << ", new one is " << DistanceVector.x[Othercomponent] << "." << endl;
|
---|
| 528 | }
|
---|
| 529 | while ((runner != Neighbour) && (fabs(OldComponent / fabs(
|
---|
| 530 | OldComponent) - DistanceVector.x[Othercomponent] / fabs(
|
---|
| 531 | DistanceVector.x[Othercomponent])) < MYEPSILON)); // as long as sign does not flip
|
---|
| 532 | if (runner != Neighbour)
|
---|
| 533 | {
|
---|
| 534 | OtherNeighbour = Neighbour;
|
---|
| 535 | if (OtherNeighbour == BoundaryPoints[axis].begin()) // make it wrap around
|
---|
| 536 | OtherNeighbour = BoundaryPoints[axis].end();
|
---|
| 537 | OtherNeighbour--;
|
---|
| 538 | //*out << Verbose(2) << "The pair, where the sign of OtherComponent flips, is: " << *(Neighbour->second.second) << " and " << *(OtherNeighbour->second.second) << "." << endl;
|
---|
| 539 | // now we have found the pair: Neighbour and OtherNeighbour
|
---|
| 540 | OtherVector.CopyVector(&runner->second.second->x);
|
---|
| 541 | OtherVector.SubtractVector(&OtherNeighbour->second.second->x);
|
---|
| 542 | //*out << Verbose(2) << "Distances to Neighbour and OtherNeighbour are " << DistanceVector.x[component] << " and " << OtherVector.x[component] << "." << endl;
|
---|
| 543 | //*out << Verbose(2) << "OtherComponents to Neighbour and OtherNeighbour are " << DistanceVector.x[Othercomponent] << " and " << OtherVector.x[Othercomponent] << "." << endl;
|
---|
| 544 | // do linear interpolation between points (is exact) to extract exact intersection between Neighbour and OtherNeighbour
|
---|
| 545 | w1 = fabs(OtherVector.x[Othercomponent]);
|
---|
| 546 | w2 = fabs(DistanceVector.x[Othercomponent]);
|
---|
| 547 | tmp = fabs((w1 * DistanceVector.x[component] + w2
|
---|
| 548 | * OtherVector.x[component]) / (w1 + w2));
|
---|
| 549 | // mark if it has greater diameter
|
---|
| 550 | //*out << Verbose(2) << "Comparing current greatest " << GreatestDiameter[component] << " to new " << tmp << "." << endl;
|
---|
| 551 | GreatestDiameter[component] = (GreatestDiameter[component]
|
---|
| 552 | > tmp) ? GreatestDiameter[component] : tmp;
|
---|
| 553 | } //else
|
---|
| 554 | //*out << Verbose(2) << "Saw no sign flip, probably top or bottom node." << endl;
|
---|
| 555 | }
|
---|
| 556 | }
|
---|
[8eb17a] | 557 | }
|
---|
[e4ea46] | 558 | *out << Verbose(0) << "RESULT: The biggest diameters are "
|
---|
| 559 | << GreatestDiameter[0] << " and " << GreatestDiameter[1] << " and "
|
---|
| 560 | << GreatestDiameter[2] << " " << (IsAngstroem ? "angstrom"
|
---|
| 561 | : "atomiclength") << "." << endl;
|
---|
[8eb17a] | 562 |
|
---|
[318bfd] | 563 | // free reference lists
|
---|
| 564 | if (BoundaryFreeFlag)
|
---|
[e4ea46] | 565 | delete[] (BoundaryPoints);
|
---|
[318bfd] | 566 |
|
---|
[8eb17a] | 567 | return GreatestDiameter;
|
---|
[e4ea46] | 568 | }
|
---|
| 569 | ;
|
---|
[8eb17a] | 570 |
|
---|
[12298c] | 571 | /** Creates the objects in a raster3d file (renderable with a header.r3d)
|
---|
| 572 | * \param *out output stream for debugging
|
---|
| 573 | * \param *tecplot output stream for tecplot data
|
---|
| 574 | * \param *Tess Tesselation structure with constructed triangles
|
---|
| 575 | * \param *mol molecule structure with atom positions
|
---|
| 576 | */
|
---|
| 577 | void write_raster3d_file(ofstream *out, ofstream *rasterfile, class Tesselation *Tess, class molecule *mol)
|
---|
| 578 | {
|
---|
| 579 | atom *Walker = mol->start;
|
---|
| 580 | bond *Binder = mol->first;
|
---|
| 581 | int i;
|
---|
| 582 | Vector *center = mol->DetermineCenterOfAll(out);
|
---|
| 583 | if (rasterfile != NULL) {
|
---|
| 584 | //cout << Verbose(1) << "Writing Raster3D file ... ";
|
---|
| 585 | *rasterfile << "# Raster3D object description, created by MoleCuilder" << endl;
|
---|
| 586 | *rasterfile << "@header.r3d" << endl;
|
---|
| 587 | *rasterfile << "# All atoms as spheres" << endl;
|
---|
| 588 | while (Walker->next != mol->end) {
|
---|
| 589 | Walker = Walker->next;
|
---|
| 590 | *rasterfile << "2" << endl << " "; // 2 is sphere type
|
---|
| 591 | for (i=0;i<NDIM;i++)
|
---|
| 592 | *rasterfile << Walker->x.x[i]+center->x[i] << " ";
|
---|
| 593 | *rasterfile << "\t0.1\t1. 1. 1." << endl; // radius 0.05 and white as colour
|
---|
| 594 | }
|
---|
| 595 |
|
---|
| 596 | *rasterfile << "# All bonds as vertices" << endl;
|
---|
| 597 | while (Binder->next != mol->last) {
|
---|
| 598 | Binder = Binder->next;
|
---|
| 599 | *rasterfile << "3" << endl << " "; // 2 is round-ended cylinder type
|
---|
| 600 | for (i=0;i<NDIM;i++)
|
---|
| 601 | *rasterfile << Binder->leftatom->x.x[i]+center->x[i] << " ";
|
---|
| 602 | *rasterfile << "\t0.03\t";
|
---|
| 603 | for (i=0;i<NDIM;i++)
|
---|
| 604 | *rasterfile << Binder->rightatom->x.x[i]+center->x[i] << " ";
|
---|
| 605 | *rasterfile << "\t0.03\t0. 0. 1." << endl; // radius 0.05 and blue as colour
|
---|
| 606 | }
|
---|
| 607 |
|
---|
| 608 | *rasterfile << "# All tesselation triangles" << endl;
|
---|
| 609 | for (TriangleMap::iterator TriangleRunner = Tess->TrianglesOnBoundary.begin(); TriangleRunner != Tess->TrianglesOnBoundary.end(); TriangleRunner++) {
|
---|
| 610 | *rasterfile << "1" << endl << " "; // 1 is triangle type
|
---|
| 611 | for (i=0;i<3;i++) { // print each node
|
---|
| 612 | for (int j=0;j<NDIM;j++) // and for each node all NDIM coordinates
|
---|
| 613 | *rasterfile << TriangleRunner->second->endpoints[i]->node->x.x[j]+center->x[j] << " ";
|
---|
| 614 | *rasterfile << "\t";
|
---|
| 615 | }
|
---|
| 616 | *rasterfile << "1. 0. 0." << endl; // red as colour
|
---|
| 617 | *rasterfile << "18" << endl << " 0.5 0.5 0.5" << endl; // 18 is transparency type for previous object
|
---|
| 618 | }
|
---|
| 619 | } else {
|
---|
| 620 | cerr << "ERROR: Given rasterfile is " << rasterfile << "." << endl;
|
---|
| 621 | }
|
---|
| 622 | delete(center);
|
---|
| 623 | };
|
---|
| 624 |
|
---|
[a8bcea6] | 625 | /*
|
---|
| 626 | * This function creates the tecplot file, displaying the tesselation of the hull.
|
---|
| 627 | * \param *out output stream for debugging
|
---|
| 628 | * \param *tecplot output stream for tecplot data
|
---|
[e4ea46] | 629 | * \param N arbitrary number to differentiate various zones in the tecplot format
|
---|
[a8bcea6] | 630 | */
|
---|
[e4ea46] | 631 | void
|
---|
| 632 | write_tecplot_file(ofstream *out, ofstream *tecplot,
|
---|
| 633 | class Tesselation *TesselStruct, class molecule *mol, int N)
|
---|
[a8bcea6] | 634 | {
|
---|
[e4ea46] | 635 | if (tecplot != NULL)
|
---|
| 636 | {
|
---|
| 637 | *tecplot << "TITLE = \"3D CONVEX SHELL\"" << endl;
|
---|
| 638 | *tecplot << "VARIABLES = \"X\" \"Y\" \"Z\"" << endl;
|
---|
| 639 | *tecplot << "ZONE T=\"TRIANGLES" << N << "\", N="
|
---|
| 640 | << TesselStruct->PointsOnBoundaryCount << ", E="
|
---|
| 641 | << TesselStruct->TrianglesOnBoundaryCount
|
---|
| 642 | << ", DATAPACKING=POINT, ZONETYPE=FETRIANGLE" << endl;
|
---|
| 643 | int *LookupList = new int[mol->AtomCount];
|
---|
| 644 | for (int i = 0; i < mol->AtomCount; i++)
|
---|
| 645 | LookupList[i] = -1;
|
---|
| 646 |
|
---|
| 647 | // print atom coordinates
|
---|
| 648 | *out << Verbose(2) << "The following triangles were created:";
|
---|
| 649 | int Counter = 1;
|
---|
| 650 | atom *Walker = NULL;
|
---|
| 651 | for (PointMap::iterator target = TesselStruct->PointsOnBoundary.begin(); target
|
---|
| 652 | != TesselStruct->PointsOnBoundary.end(); target++)
|
---|
| 653 | {
|
---|
| 654 | Walker = target->second->node;
|
---|
| 655 | LookupList[Walker->nr] = Counter++;
|
---|
| 656 | *tecplot << Walker->x.x[0] << " " << Walker->x.x[1] << " "
|
---|
| 657 | << Walker->x.x[2] << " " << endl;
|
---|
| 658 | }
|
---|
| 659 | *tecplot << endl;
|
---|
[a8bcea6] | 660 | // print connectivity
|
---|
[e4ea46] | 661 | for (TriangleMap::iterator runner =
|
---|
| 662 | TesselStruct->TrianglesOnBoundary.begin(); runner
|
---|
| 663 | != TesselStruct->TrianglesOnBoundary.end(); runner++)
|
---|
| 664 | {
|
---|
| 665 | *out << " " << runner->second->endpoints[0]->node->Name << "<->"
|
---|
| 666 | << runner->second->endpoints[1]->node->Name << "<->"
|
---|
| 667 | << runner->second->endpoints[2]->node->Name;
|
---|
| 668 | *tecplot << LookupList[runner->second->endpoints[0]->node->nr] << " "
|
---|
| 669 | << LookupList[runner->second->endpoints[1]->node->nr] << " "
|
---|
| 670 | << LookupList[runner->second->endpoints[2]->node->nr] << endl;
|
---|
| 671 | }
|
---|
| 672 | delete[] (LookupList);
|
---|
| 673 | *out << endl;
|
---|
[a8bcea6] | 674 | }
|
---|
| 675 | }
|
---|
| 676 |
|
---|
[8eb17a] | 677 | /** Determines the volume of a cluster.
|
---|
| 678 | * Determines first the convex envelope, then tesselates it and calculates its volume.
|
---|
| 679 | * \param *out output stream for debugging
|
---|
[450d63] | 680 | * \param *tecplot output stream for tecplot data
|
---|
[8eb17a] | 681 | * \param *configuration needed for path to store convex envelope file
|
---|
[6c5812] | 682 | * \param *BoundaryPoints NDIM set of boundary points on the projected plane per axis, on return if desired
|
---|
[8eb17a] | 683 | * \param *mol molecule structure representing the cluster
|
---|
[69eb71] | 684 | * \return determined volume of the cluster in cubed config:GetIsAngstroem()
|
---|
[8eb17a] | 685 | */
|
---|
[e4ea46] | 686 | double
|
---|
| 687 | VolumeOfConvexEnvelope(ofstream *out, ofstream *tecplot, config *configuration,
|
---|
| 688 | Boundaries *BoundaryPtr, molecule *mol)
|
---|
[8eb17a] | 689 | {
|
---|
| 690 | bool IsAngstroem = configuration->GetIsAngstroem();
|
---|
| 691 | atom *Walker = NULL;
|
---|
| 692 | struct Tesselation *TesselStruct = new Tesselation;
|
---|
[6c5812] | 693 | bool BoundaryFreeFlag = false;
|
---|
| 694 | Boundaries *BoundaryPoints = BoundaryPtr;
|
---|
[318bfd] | 695 | double volume = 0.;
|
---|
| 696 | double PyramidVolume = 0.;
|
---|
[e4ea46] | 697 | double G, h;
|
---|
| 698 | Vector x, y;
|
---|
| 699 | double a, b, c;
|
---|
[318bfd] | 700 |
|
---|
[f714979] | 701 | //Find_non_convex_border(out, tecplot, *TesselStruct, mol); // Is now called from command line.
|
---|
| 702 |
|
---|
[8eb17a] | 703 | // 1. calculate center of gravity
|
---|
| 704 | *out << endl;
|
---|
[e9b8bb] | 705 | Vector *CenterOfGravity = mol->DetermineCenterOfGravity(out);
|
---|
[69eb71] | 706 |
|
---|
[8eb17a] | 707 | // 2. translate all points into CoG
|
---|
| 708 | *out << Verbose(1) << "Translating system to Center of Gravity." << endl;
|
---|
| 709 | Walker = mol->start;
|
---|
[e4ea46] | 710 | while (Walker->next != mol->end)
|
---|
| 711 | {
|
---|
| 712 | Walker = Walker->next;
|
---|
| 713 | Walker->x.Translate(CenterOfGravity);
|
---|
| 714 | }
|
---|
[69eb71] | 715 |
|
---|
[8eb17a] | 716 | // 3. Find all points on the boundary
|
---|
[e4ea46] | 717 | if (BoundaryPoints == NULL)
|
---|
| 718 | {
|
---|
| 719 | BoundaryFreeFlag = true;
|
---|
| 720 | BoundaryPoints = GetBoundaryPoints(out, mol);
|
---|
| 721 | }
|
---|
| 722 | else
|
---|
| 723 | {
|
---|
| 724 | *out << Verbose(1) << "Using given boundary points set." << endl;
|
---|
| 725 | }
|
---|
[69eb71] | 726 |
|
---|
[318bfd] | 727 | // 4. fill the boundary point list
|
---|
[e4ea46] | 728 | for (int axis = 0; axis < NDIM; axis++)
|
---|
| 729 | for (Boundaries::iterator runner = BoundaryPoints[axis].begin(); runner
|
---|
| 730 | != BoundaryPoints[axis].end(); runner++)
|
---|
| 731 | {
|
---|
| 732 | TesselStruct->AddPoint(runner->second.second);
|
---|
| 733 | }
|
---|
[8eb17a] | 734 |
|
---|
[e4ea46] | 735 | *out << Verbose(2) << "I found " << TesselStruct->PointsOnBoundaryCount
|
---|
| 736 | << " points on the convex boundary." << endl;
|
---|
[8eb17a] | 737 | // now we have the whole set of edge points in the BoundaryList
|
---|
| 738 |
|
---|
| 739 | // listing for debugging
|
---|
[e4ea46] | 740 | // *out << Verbose(1) << "Listing PointsOnBoundary:";
|
---|
| 741 | // for(PointMap::iterator runner = PointsOnBoundary.begin(); runner != PointsOnBoundary.end(); runner++) {
|
---|
| 742 | // *out << " " << *runner->second;
|
---|
| 743 | // }
|
---|
| 744 | // *out << endl;
|
---|
[69eb71] | 745 |
|
---|
[318bfd] | 746 | // 5a. guess starting triangle
|
---|
[8eb17a] | 747 | TesselStruct->GuessStartingTriangle(out);
|
---|
[69eb71] | 748 |
|
---|
[318bfd] | 749 | // 5b. go through all lines, that are not yet part of two triangles (only of one so far)
|
---|
[8eb17a] | 750 | TesselStruct->TesselateOnBoundary(out, configuration, mol);
|
---|
| 751 |
|
---|
[e4ea46] | 752 | *out << Verbose(2) << "I created " << TesselStruct->TrianglesOnBoundaryCount
|
---|
| 753 | << " triangles with " << TesselStruct->LinesOnBoundaryCount
|
---|
| 754 | << " lines and " << TesselStruct->PointsOnBoundaryCount << " points."
|
---|
| 755 | << endl;
|
---|
[8eb17a] | 756 |
|
---|
| 757 | // 6a. Every triangle forms a pyramid with the center of gravity as its peak, sum up the volumes
|
---|
[e4ea46] | 758 | *out << Verbose(1)
|
---|
| 759 | << "Calculating the volume of the pyramids formed out of triangles and center of gravity."
|
---|
| 760 | << endl;
|
---|
| 761 | for (TriangleMap::iterator runner = TesselStruct->TrianglesOnBoundary.begin(); runner
|
---|
| 762 | != TesselStruct->TrianglesOnBoundary.end(); runner++)
|
---|
| 763 | { // go through every triangle, calculate volume of its pyramid with CoG as peak
|
---|
| 764 | x.CopyVector(&runner->second->endpoints[0]->node->x);
|
---|
| 765 | x.SubtractVector(&runner->second->endpoints[1]->node->x);
|
---|
| 766 | y.CopyVector(&runner->second->endpoints[0]->node->x);
|
---|
| 767 | y.SubtractVector(&runner->second->endpoints[2]->node->x);
|
---|
| 768 | a = sqrt(runner->second->endpoints[0]->node->x.Distance(
|
---|
| 769 | &runner->second->endpoints[1]->node->x));
|
---|
| 770 | b = sqrt(runner->second->endpoints[0]->node->x.Distance(
|
---|
| 771 | &runner->second->endpoints[2]->node->x));
|
---|
| 772 | c = sqrt(runner->second->endpoints[2]->node->x.Distance(
|
---|
| 773 | &runner->second->endpoints[1]->node->x));
|
---|
| 774 | G = sqrt(((a * a + b * b + c * c) * (a * a + b * b + c * c) - 2 * (a * a
|
---|
| 775 | * a * a + b * b * b * b + c * c * c * c)) / 16.); // area of tesselated triangle
|
---|
| 776 | x.MakeNormalVector(&runner->second->endpoints[0]->node->x,
|
---|
| 777 | &runner->second->endpoints[1]->node->x,
|
---|
| 778 | &runner->second->endpoints[2]->node->x);
|
---|
| 779 | x.Scale(runner->second->endpoints[1]->node->x.Projection(&x));
|
---|
| 780 | h = x.Norm(); // distance of CoG to triangle
|
---|
| 781 | PyramidVolume = (1. / 3.) * G * h; // this formula holds for _all_ pyramids (independent of n-edge base or (not) centered peak)
|
---|
| 782 | *out << Verbose(2) << "Area of triangle is " << G << " "
|
---|
| 783 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^2, height is "
|
---|
| 784 | << h << " and the volume is " << PyramidVolume << " "
|
---|
| 785 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^3." << endl;
|
---|
| 786 | volume += PyramidVolume;
|
---|
| 787 | }
|
---|
| 788 | *out << Verbose(0) << "RESULT: The summed volume is " << setprecision(10)
|
---|
| 789 | << volume << " " << (IsAngstroem ? "angstrom" : "atomiclength") << "^3."
|
---|
| 790 | << endl;
|
---|
[f714979] | 791 |
|
---|
[8eb17a] | 792 | // 7. translate all points back from CoG
|
---|
[e4ea46] | 793 | *out << Verbose(1) << "Translating system back from Center of Gravity."
|
---|
| 794 | << endl;
|
---|
[8eb17a] | 795 | CenterOfGravity->Scale(-1);
|
---|
| 796 | Walker = mol->start;
|
---|
[e4ea46] | 797 | while (Walker->next != mol->end)
|
---|
| 798 | {
|
---|
| 799 | Walker = Walker->next;
|
---|
| 800 | Walker->x.Translate(CenterOfGravity);
|
---|
| 801 | }
|
---|
[03648b] | 802 |
|
---|
[e4ea46] | 803 | // 8. Store triangles in tecplot file
|
---|
| 804 | write_tecplot_file(out, tecplot, TesselStruct, mol, 0);
|
---|
[8eb17a] | 805 |
|
---|
| 806 | // free reference lists
|
---|
[6c5812] | 807 | if (BoundaryFreeFlag)
|
---|
[e4ea46] | 808 | delete[] (BoundaryPoints);
|
---|
[69eb71] | 809 |
|
---|
[8eb17a] | 810 | return volume;
|
---|
[e4ea46] | 811 | }
|
---|
| 812 | ;
|
---|
[8eb17a] | 813 |
|
---|
| 814 | /** Creates multiples of the by \a *mol given cluster and suspends them in water with a given final density.
|
---|
[6c5812] | 815 | * We get cluster volume by VolumeOfConvexEnvelope() and its diameters by GetDiametersOfCluster()
|
---|
[8eb17a] | 816 | * \param *out output stream for debugging
|
---|
| 817 | * \param *configuration needed for path to store convex envelope file
|
---|
| 818 | * \param *mol molecule structure representing the cluster
|
---|
[edb650] | 819 | * \param ClusterVolume guesstimated cluster volume, if equal 0 we used VolumeOfConvexEnvelope() instead.
|
---|
[8eb17a] | 820 | * \param celldensity desired average density in final cell
|
---|
| 821 | */
|
---|
[e4ea46] | 822 | void
|
---|
| 823 | PrepareClustersinWater(ofstream *out, config *configuration, molecule *mol,
|
---|
| 824 | double ClusterVolume, double celldensity)
|
---|
[8eb17a] | 825 | {
|
---|
[318bfd] | 826 | // transform to PAS
|
---|
| 827 | mol->PrincipalAxisSystem(out, true);
|
---|
[69eb71] | 828 |
|
---|
[6c5812] | 829 | // some preparations beforehand
|
---|
[8eb17a] | 830 | bool IsAngstroem = configuration->GetIsAngstroem();
|
---|
[6c5812] | 831 | Boundaries *BoundaryPoints = GetBoundaryPoints(out, mol);
|
---|
[edb650] | 832 | double clustervolume;
|
---|
| 833 | if (ClusterVolume == 0)
|
---|
[e4ea46] | 834 | clustervolume = VolumeOfConvexEnvelope(out, NULL, configuration,
|
---|
| 835 | BoundaryPoints, mol);
|
---|
[69eb71] | 836 | else
|
---|
[edb650] | 837 | clustervolume = ClusterVolume;
|
---|
[e4ea46] | 838 | double *GreatestDiameter = GetDiametersOfCluster(out, BoundaryPoints, mol,
|
---|
| 839 | IsAngstroem);
|
---|
[e9b8bb] | 840 | Vector BoxLengths;
|
---|
[e4ea46] | 841 | int repetition[NDIM] =
|
---|
| 842 | { 1, 1, 1 };
|
---|
[6c5812] | 843 | int TotalNoClusters = 1;
|
---|
[e4ea46] | 844 | for (int i = 0; i < NDIM; i++)
|
---|
[6c5812] | 845 | TotalNoClusters *= repetition[i];
|
---|
| 846 |
|
---|
[8eb17a] | 847 | // sum up the atomic masses
|
---|
| 848 | double totalmass = 0.;
|
---|
| 849 | atom *Walker = mol->start;
|
---|
[e4ea46] | 850 | while (Walker->next != mol->end)
|
---|
| 851 | {
|
---|
| 852 | Walker = Walker->next;
|
---|
| 853 | totalmass += Walker->type->mass;
|
---|
| 854 | }
|
---|
| 855 | *out << Verbose(0) << "RESULT: The summed mass is " << setprecision(10)
|
---|
| 856 | << totalmass << " atomicmassunit." << endl;
|
---|
[69eb71] | 857 |
|
---|
[e4ea46] | 858 | *out << Verbose(0) << "RESULT: The average density is " << setprecision(10)
|
---|
| 859 | << totalmass / clustervolume << " atomicmassunit/"
|
---|
| 860 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^3." << endl;
|
---|
[69eb71] | 861 |
|
---|
[8eb17a] | 862 | // solve cubic polynomial
|
---|
[e4ea46] | 863 | *out << Verbose(1) << "Solving equidistant suspension in water problem ..."
|
---|
| 864 | << endl;
|
---|
[8eb17a] | 865 | double cellvolume;
|
---|
| 866 | if (IsAngstroem)
|
---|
[e4ea46] | 867 | cellvolume = (TotalNoClusters * totalmass / SOLVENTDENSITY_A - (totalmass
|
---|
| 868 | / clustervolume)) / (celldensity - 1);
|
---|
[8eb17a] | 869 | else
|
---|
[e4ea46] | 870 | cellvolume = (TotalNoClusters * totalmass / SOLVENTDENSITY_a0 - (totalmass
|
---|
| 871 | / clustervolume)) / (celldensity - 1);
|
---|
| 872 | *out << Verbose(1) << "Cellvolume needed for a density of " << celldensity
|
---|
| 873 | << " g/cm^3 is " << cellvolume << " " << (IsAngstroem ? "angstrom"
|
---|
| 874 | : "atomiclength") << "^3." << endl;
|
---|
| 875 |
|
---|
| 876 | double minimumvolume = TotalNoClusters * (GreatestDiameter[0]
|
---|
| 877 | * GreatestDiameter[1] * GreatestDiameter[2]);
|
---|
| 878 | *out << Verbose(1)
|
---|
| 879 | << "Minimum volume of the convex envelope contained in a rectangular box is "
|
---|
| 880 | << minimumvolume << " atomicmassunit/" << (IsAngstroem ? "angstrom"
|
---|
| 881 | : "atomiclength") << "^3." << endl;
|
---|
| 882 | if (minimumvolume > cellvolume)
|
---|
| 883 | {
|
---|
| 884 | cerr << Verbose(0)
|
---|
| 885 | << "ERROR: the containing box already has a greater volume than the envisaged cell volume!"
|
---|
| 886 | << endl;
|
---|
| 887 | cout << Verbose(0)
|
---|
| 888 | << "Setting Box dimensions to minimum possible, the greatest diameters."
|
---|
| 889 | << endl;
|
---|
| 890 | for (int i = 0; i < NDIM; i++)
|
---|
| 891 | BoxLengths.x[i] = GreatestDiameter[i];
|
---|
| 892 | mol->CenterEdge(out, &BoxLengths);
|
---|
[edb650] | 893 | }
|
---|
[e4ea46] | 894 | else
|
---|
| 895 | {
|
---|
| 896 | BoxLengths.x[0] = (repetition[0] * GreatestDiameter[0] + repetition[1]
|
---|
| 897 | * GreatestDiameter[1] + repetition[2] * GreatestDiameter[2]);
|
---|
| 898 | BoxLengths.x[1] = (repetition[0] * repetition[1] * GreatestDiameter[0]
|
---|
| 899 | * GreatestDiameter[1] + repetition[0] * repetition[2]
|
---|
| 900 | * GreatestDiameter[0] * GreatestDiameter[2] + repetition[1]
|
---|
| 901 | * repetition[2] * GreatestDiameter[1] * GreatestDiameter[2]);
|
---|
| 902 | BoxLengths.x[2] = minimumvolume - cellvolume;
|
---|
| 903 | double x0 = 0., x1 = 0., x2 = 0.;
|
---|
| 904 | if (gsl_poly_solve_cubic(BoxLengths.x[0], BoxLengths.x[1],
|
---|
| 905 | BoxLengths.x[2], &x0, &x1, &x2) == 1) // either 1 or 3 on return
|
---|
| 906 | *out << Verbose(0) << "RESULT: The resulting spacing is: " << x0
|
---|
| 907 | << " ." << endl;
|
---|
| 908 | else
|
---|
| 909 | {
|
---|
| 910 | *out << Verbose(0) << "RESULT: The resulting spacings are: " << x0
|
---|
| 911 | << " and " << x1 << " and " << x2 << " ." << endl;
|
---|
| 912 | x0 = x2; // sorted in ascending order
|
---|
| 913 | }
|
---|
[69eb71] | 914 |
|
---|
[e4ea46] | 915 | cellvolume = 1;
|
---|
| 916 | for (int i = 0; i < NDIM; i++)
|
---|
| 917 | {
|
---|
| 918 | BoxLengths.x[i] = repetition[i] * (x0 + GreatestDiameter[i]);
|
---|
| 919 | cellvolume *= BoxLengths.x[i];
|
---|
| 920 | }
|
---|
[69eb71] | 921 |
|
---|
[e4ea46] | 922 | // set new box dimensions
|
---|
| 923 | *out << Verbose(0) << "Translating to box with these boundaries." << endl;
|
---|
| 924 | mol->CenterInBox((ofstream *) &cout, &BoxLengths);
|
---|
| 925 | }
|
---|
[318bfd] | 926 | // update Box of atoms by boundary
|
---|
| 927 | mol->SetBoxDimension(&BoxLengths);
|
---|
[e4ea46] | 928 | *out << Verbose(0) << "RESULT: The resulting cell dimensions are: "
|
---|
| 929 | << BoxLengths.x[0] << " and " << BoxLengths.x[1] << " and "
|
---|
| 930 | << BoxLengths.x[2] << " with total volume of " << cellvolume << " "
|
---|
| 931 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^3." << endl;
|
---|
| 932 | }
|
---|
| 933 | ;
|
---|
[8eb17a] | 934 |
|
---|
| 935 | // =========================================================== class TESSELATION ===========================================
|
---|
| 936 |
|
---|
| 937 | /** Constructor of class Tesselation.
|
---|
| 938 | */
|
---|
| 939 | Tesselation::Tesselation()
|
---|
| 940 | {
|
---|
[69eb71] | 941 | PointsOnBoundaryCount = 0;
|
---|
| 942 | LinesOnBoundaryCount = 0;
|
---|
[8eb17a] | 943 | TrianglesOnBoundaryCount = 0;
|
---|
[e4ea46] | 944 | TriangleFilesWritten = 0;
|
---|
| 945 | }
|
---|
| 946 | ;
|
---|
[8eb17a] | 947 |
|
---|
| 948 | /** Constructor of class Tesselation.
|
---|
| 949 | * We have to free all points, lines and triangles.
|
---|
| 950 | */
|
---|
| 951 | Tesselation::~Tesselation()
|
---|
| 952 | {
|
---|
[e4ea46] | 953 | cout << Verbose(1) << "Free'ing TesselStruct ... " << endl;
|
---|
| 954 | for (TriangleMap::iterator runner = TrianglesOnBoundary.begin(); runner
|
---|
| 955 | != TrianglesOnBoundary.end(); runner++)
|
---|
| 956 | {
|
---|
| 957 | delete (runner->second);
|
---|
| 958 | }
|
---|
| 959 | }
|
---|
| 960 | ;
|
---|
[8eb17a] | 961 |
|
---|
| 962 | /** Gueses first starting triangle of the convex envelope.
|
---|
| 963 | * We guess the starting triangle by taking the smallest distance between two points and looking for a fitting third.
|
---|
| 964 | * \param *out output stream for debugging
|
---|
| 965 | * \param PointsOnBoundary set of boundary points defining the convex envelope of the cluster
|
---|
[69eb71] | 966 | */
|
---|
[e4ea46] | 967 | void
|
---|
| 968 | Tesselation::GuessStartingTriangle(ofstream *out)
|
---|
[8eb17a] | 969 | {
|
---|
| 970 | // 4b. create a starting triangle
|
---|
| 971 | // 4b1. create all distances
|
---|
| 972 | DistanceMultiMap DistanceMMap;
|
---|
[2b4a40] | 973 | double distance, tmp;
|
---|
| 974 | Vector PlaneVector, TrialVector;
|
---|
| 975 | PointMap::iterator A, B, C; // three nodes of the first triangle
|
---|
| 976 | A = PointsOnBoundary.begin(); // the first may be chosen arbitrarily
|
---|
| 977 |
|
---|
[69eb71] | 978 | // with A chosen, take each pair B,C and sort
|
---|
[e4ea46] | 979 | if (A != PointsOnBoundary.end())
|
---|
| 980 | {
|
---|
| 981 | B = A;
|
---|
| 982 | B++;
|
---|
| 983 | for (; B != PointsOnBoundary.end(); B++)
|
---|
| 984 | {
|
---|
| 985 | C = B;
|
---|
| 986 | C++;
|
---|
| 987 | for (; C != PointsOnBoundary.end(); C++)
|
---|
| 988 | {
|
---|
| 989 | tmp = A->second->node->x.Distance(&B->second->node->x);
|
---|
| 990 | distance = tmp * tmp;
|
---|
| 991 | tmp = A->second->node->x.Distance(&C->second->node->x);
|
---|
| 992 | distance += tmp * tmp;
|
---|
| 993 | tmp = B->second->node->x.Distance(&C->second->node->x);
|
---|
| 994 | distance += tmp * tmp;
|
---|
| 995 | DistanceMMap.insert(DistanceMultiMapPair(distance, pair<
|
---|
| 996 | PointMap::iterator, PointMap::iterator> (B, C)));
|
---|
| 997 | }
|
---|
| 998 | }
|
---|
[8eb17a] | 999 | }
|
---|
[e4ea46] | 1000 | // // listing distances
|
---|
| 1001 | // *out << Verbose(1) << "Listing DistanceMMap:";
|
---|
| 1002 | // for(DistanceMultiMap::iterator runner = DistanceMMap.begin(); runner != DistanceMMap.end(); runner++) {
|
---|
| 1003 | // *out << " " << runner->first << "(" << *runner->second.first->second << ", " << *runner->second.second->second << ")";
|
---|
| 1004 | // }
|
---|
| 1005 | // *out << endl;
|
---|
[2b4a40] | 1006 | // 4b2. pick three baselines forming a triangle
|
---|
| 1007 | // 1. we take from the smallest sum of squared distance as the base line BC (with peak A) onward as the triangle candidate
|
---|
[8eb17a] | 1008 | DistanceMultiMap::iterator baseline = DistanceMMap.begin();
|
---|
[e4ea46] | 1009 | for (; baseline != DistanceMMap.end(); baseline++)
|
---|
| 1010 | {
|
---|
| 1011 | // we take from the smallest sum of squared distance as the base line BC (with peak A) onward as the triangle candidate
|
---|
| 1012 | // 2. next, we have to check whether all points reside on only one side of the triangle
|
---|
| 1013 | // 3. construct plane vector
|
---|
| 1014 | PlaneVector.MakeNormalVector(&A->second->node->x,
|
---|
| 1015 | &baseline->second.first->second->node->x,
|
---|
| 1016 | &baseline->second.second->second->node->x);
|
---|
| 1017 | *out << Verbose(2) << "Plane vector of candidate triangle is ";
|
---|
| 1018 | PlaneVector.Output(out);
|
---|
| 1019 | *out << endl;
|
---|
| 1020 | // 4. loop over all points
|
---|
| 1021 | double sign = 0.;
|
---|
| 1022 | PointMap::iterator checker = PointsOnBoundary.begin();
|
---|
| 1023 | for (; checker != PointsOnBoundary.end(); checker++)
|
---|
| 1024 | {
|
---|
| 1025 | // (neglecting A,B,C)
|
---|
| 1026 | if ((checker == A) || (checker == baseline->second.first) || (checker
|
---|
| 1027 | == baseline->second.second))
|
---|
| 1028 | continue;
|
---|
| 1029 | // 4a. project onto plane vector
|
---|
| 1030 | TrialVector.CopyVector(&checker->second->node->x);
|
---|
| 1031 | TrialVector.SubtractVector(&A->second->node->x);
|
---|
| 1032 | distance = TrialVector.Projection(&PlaneVector);
|
---|
| 1033 | if (fabs(distance) < 1e-4) // we need to have a small epsilon around 0 which is still ok
|
---|
| 1034 | continue;
|
---|
| 1035 | *out << Verbose(3) << "Projection of " << checker->second->node->Name
|
---|
| 1036 | << " yields distance of " << distance << "." << endl;
|
---|
| 1037 | tmp = distance / fabs(distance);
|
---|
| 1038 | // 4b. Any have different sign to than before? (i.e. would lie outside convex hull with this starting triangle)
|
---|
| 1039 | if ((sign != 0) && (tmp != sign))
|
---|
| 1040 | {
|
---|
| 1041 | // 4c. If so, break 4. loop and continue with next candidate in 1. loop
|
---|
| 1042 | *out << Verbose(2) << "Current candidates: "
|
---|
| 1043 | << A->second->node->Name << ","
|
---|
| 1044 | << baseline->second.first->second->node->Name << ","
|
---|
| 1045 | << baseline->second.second->second->node->Name << " leave "
|
---|
| 1046 | << checker->second->node->Name << " outside the convex hull."
|
---|
| 1047 | << endl;
|
---|
| 1048 | break;
|
---|
| 1049 | }
|
---|
| 1050 | else
|
---|
| 1051 | { // note the sign for later
|
---|
| 1052 | *out << Verbose(2) << "Current candidates: "
|
---|
| 1053 | << A->second->node->Name << ","
|
---|
| 1054 | << baseline->second.first->second->node->Name << ","
|
---|
| 1055 | << baseline->second.second->second->node->Name << " leave "
|
---|
| 1056 | << checker->second->node->Name << " inside the convex hull."
|
---|
| 1057 | << endl;
|
---|
| 1058 | sign = tmp;
|
---|
| 1059 | }
|
---|
| 1060 | // 4d. Check whether the point is inside the triangle (check distance to each node
|
---|
| 1061 | tmp = checker->second->node->x.Distance(&A->second->node->x);
|
---|
| 1062 | int innerpoint = 0;
|
---|
| 1063 | if ((tmp < A->second->node->x.Distance(
|
---|
| 1064 | &baseline->second.first->second->node->x)) && (tmp
|
---|
| 1065 | < A->second->node->x.Distance(
|
---|
| 1066 | &baseline->second.second->second->node->x)))
|
---|
| 1067 | innerpoint++;
|
---|
| 1068 | tmp = checker->second->node->x.Distance(
|
---|
| 1069 | &baseline->second.first->second->node->x);
|
---|
| 1070 | if ((tmp < baseline->second.first->second->node->x.Distance(
|
---|
| 1071 | &A->second->node->x)) && (tmp
|
---|
| 1072 | < baseline->second.first->second->node->x.Distance(
|
---|
| 1073 | &baseline->second.second->second->node->x)))
|
---|
| 1074 | innerpoint++;
|
---|
| 1075 | tmp = checker->second->node->x.Distance(
|
---|
| 1076 | &baseline->second.second->second->node->x);
|
---|
| 1077 | if ((tmp < baseline->second.second->second->node->x.Distance(
|
---|
| 1078 | &baseline->second.first->second->node->x)) && (tmp
|
---|
| 1079 | < baseline->second.second->second->node->x.Distance(
|
---|
| 1080 | &A->second->node->x)))
|
---|
| 1081 | innerpoint++;
|
---|
| 1082 | // 4e. If so, break 4. loop and continue with next candidate in 1. loop
|
---|
| 1083 | if (innerpoint == 3)
|
---|
| 1084 | break;
|
---|
| 1085 | }
|
---|
| 1086 | // 5. come this far, all on same side? Then break 1. loop and construct triangle
|
---|
| 1087 | if (checker == PointsOnBoundary.end())
|
---|
| 1088 | {
|
---|
| 1089 | *out << "Looks like we have a candidate!" << endl;
|
---|
| 1090 | break;
|
---|
| 1091 | }
|
---|
[2b4a40] | 1092 | }
|
---|
[e4ea46] | 1093 | if (baseline != DistanceMMap.end())
|
---|
| 1094 | {
|
---|
| 1095 | BPS[0] = baseline->second.first->second;
|
---|
| 1096 | BPS[1] = baseline->second.second->second;
|
---|
| 1097 | BLS[0] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
| 1098 | BPS[0] = A->second;
|
---|
| 1099 | BPS[1] = baseline->second.second->second;
|
---|
| 1100 | BLS[1] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
| 1101 | BPS[0] = baseline->second.first->second;
|
---|
| 1102 | BPS[1] = A->second;
|
---|
| 1103 | BLS[2] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
| 1104 |
|
---|
| 1105 | // 4b3. insert created triangle
|
---|
| 1106 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
| 1107 | TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS));
|
---|
| 1108 | TrianglesOnBoundaryCount++;
|
---|
| 1109 | for (int i = 0; i < NDIM; i++)
|
---|
| 1110 | {
|
---|
| 1111 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BTS->lines[i]));
|
---|
| 1112 | LinesOnBoundaryCount++;
|
---|
| 1113 | }
|
---|
| 1114 |
|
---|
| 1115 | *out << Verbose(1) << "Starting triangle is " << *BTS << "." << endl;
|
---|
[2b4a40] | 1116 | }
|
---|
[e4ea46] | 1117 | else
|
---|
| 1118 | {
|
---|
| 1119 | *out << Verbose(1) << "No starting triangle found." << endl;
|
---|
| 1120 | exit(255);
|
---|
[2b4a40] | 1121 | }
|
---|
[e4ea46] | 1122 | }
|
---|
| 1123 | ;
|
---|
[8eb17a] | 1124 |
|
---|
| 1125 | /** Tesselates the convex envelope of a cluster from a single starting triangle.
|
---|
| 1126 | * The starting triangle is made out of three baselines. Each line in the final tesselated cluster may belong to at most
|
---|
| 1127 | * 2 triangles. Hence, we go through all current lines:
|
---|
| 1128 | * -# if the lines contains to only one triangle
|
---|
| 1129 | * -# We search all points in the boundary
|
---|
| 1130 | * -# if the triangle with the baseline and the current point has the smallest of angles (comparison between normal vectors
|
---|
| 1131 | * -# if the triangle is in forward direction of the baseline (at most 90 degrees angle between vector orthogonal to
|
---|
| 1132 | * baseline in triangle plane pointing out of the triangle and normal vector of new triangle)
|
---|
| 1133 | * -# then we have a new triangle, whose baselines we again add (or increase their TriangleCount)
|
---|
| 1134 | * \param *out output stream for debugging
|
---|
| 1135 | * \param *configuration for IsAngstroem
|
---|
| 1136 | * \param *mol the cluster as a molecule structure
|
---|
| 1137 | */
|
---|
[e4ea46] | 1138 | void
|
---|
| 1139 | Tesselation::TesselateOnBoundary(ofstream *out, config *configuration,
|
---|
| 1140 | molecule *mol)
|
---|
[8eb17a] | 1141 | {
|
---|
| 1142 | bool flag;
|
---|
| 1143 | PointMap::iterator winner;
|
---|
| 1144 | class BoundaryPointSet *peak = NULL;
|
---|
| 1145 | double SmallestAngle, TempAngle;
|
---|
[e4ea46] | 1146 | Vector NormalVector, VirtualNormalVector, CenterVector, TempVector,
|
---|
| 1147 | PropagationVector;
|
---|
[8eb17a] | 1148 | LineMap::iterator LineChecker[2];
|
---|
[e4ea46] | 1149 | do
|
---|
| 1150 | {
|
---|
| 1151 | flag = false;
|
---|
| 1152 | for (LineMap::iterator baseline = LinesOnBoundary.begin(); baseline
|
---|
| 1153 | != LinesOnBoundary.end(); baseline++)
|
---|
| 1154 | if (baseline->second->TrianglesCount == 1)
|
---|
| 1155 | {
|
---|
| 1156 | *out << Verbose(2) << "Current baseline is between "
|
---|
| 1157 | << *(baseline->second) << "." << endl;
|
---|
| 1158 | // 5a. go through each boundary point if not _both_ edges between either endpoint of the current line and this point exist (and belong to 2 triangles)
|
---|
| 1159 | SmallestAngle = M_PI;
|
---|
| 1160 | BTS = baseline->second->triangles.begin()->second; // there is only one triangle so far
|
---|
| 1161 | // get peak point with respect to this base line's only triangle
|
---|
| 1162 | for (int i = 0; i < 3; i++)
|
---|
| 1163 | if ((BTS->endpoints[i] != baseline->second->endpoints[0])
|
---|
| 1164 | && (BTS->endpoints[i] != baseline->second->endpoints[1]))
|
---|
| 1165 | peak = BTS->endpoints[i];
|
---|
| 1166 | *out << Verbose(3) << " and has peak " << *peak << "." << endl;
|
---|
| 1167 | // normal vector of triangle
|
---|
| 1168 | BTS->GetNormalVector(NormalVector);
|
---|
| 1169 | *out << Verbose(4) << "NormalVector of base triangle is ";
|
---|
| 1170 | NormalVector.Output(out);
|
---|
| 1171 | *out << endl;
|
---|
| 1172 | // offset to center of triangle
|
---|
| 1173 | CenterVector.Zero();
|
---|
| 1174 | for (int i = 0; i < 3; i++)
|
---|
| 1175 | CenterVector.AddVector(&BTS->endpoints[i]->node->x);
|
---|
| 1176 | CenterVector.Scale(1. / 3.);
|
---|
| 1177 | *out << Verbose(4) << "CenterVector of base triangle is ";
|
---|
| 1178 | CenterVector.Output(out);
|
---|
| 1179 | *out << endl;
|
---|
| 1180 | // vector in propagation direction (out of triangle)
|
---|
| 1181 | // project center vector onto triangle plane (points from intersection plane-NormalVector to plane-CenterVector intersection)
|
---|
| 1182 | TempVector.CopyVector(&baseline->second->endpoints[0]->node->x);
|
---|
| 1183 | TempVector.SubtractVector(&baseline->second->endpoints[1]->node->x);
|
---|
| 1184 | PropagationVector.MakeNormalVector(&TempVector, &NormalVector);
|
---|
| 1185 | TempVector.CopyVector(&CenterVector);
|
---|
| 1186 | TempVector.SubtractVector(&baseline->second->endpoints[0]->node->x); // TempVector is vector on triangle plane pointing from one baseline egde towards center!
|
---|
| 1187 | //*out << Verbose(2) << "Projection of propagation onto temp: " << PropagationVector.Projection(&TempVector) << "." << endl;
|
---|
| 1188 | if (PropagationVector.Projection(&TempVector) > 0) // make sure normal propagation vector points outward from baseline
|
---|
| 1189 | PropagationVector.Scale(-1.);
|
---|
| 1190 | *out << Verbose(4) << "PropagationVector of base triangle is ";
|
---|
| 1191 | PropagationVector.Output(out);
|
---|
| 1192 | *out << endl;
|
---|
| 1193 | winner = PointsOnBoundary.end();
|
---|
| 1194 | for (PointMap::iterator target = PointsOnBoundary.begin(); target
|
---|
| 1195 | != PointsOnBoundary.end(); target++)
|
---|
| 1196 | if ((target->second != baseline->second->endpoints[0])
|
---|
| 1197 | && (target->second != baseline->second->endpoints[1]))
|
---|
| 1198 | { // don't take the same endpoints
|
---|
| 1199 | *out << Verbose(3) << "Target point is " << *(target->second)
|
---|
| 1200 | << ":";
|
---|
| 1201 | bool continueflag = true;
|
---|
| 1202 |
|
---|
| 1203 | VirtualNormalVector.CopyVector(
|
---|
| 1204 | &baseline->second->endpoints[0]->node->x);
|
---|
| 1205 | VirtualNormalVector.AddVector(
|
---|
| 1206 | &baseline->second->endpoints[0]->node->x);
|
---|
| 1207 | VirtualNormalVector.Scale(-1. / 2.); // points now to center of base line
|
---|
| 1208 | VirtualNormalVector.AddVector(&target->second->node->x); // points from center of base line to target
|
---|
| 1209 | TempAngle = VirtualNormalVector.Angle(&PropagationVector);
|
---|
| 1210 | continueflag = continueflag && (TempAngle < (M_PI/2.)); // no bends bigger than Pi/2 (90 degrees)
|
---|
| 1211 | if (!continueflag)
|
---|
| 1212 | {
|
---|
| 1213 | *out << Verbose(4)
|
---|
| 1214 | << "Angle between propagation direction and base line to "
|
---|
| 1215 | << *(target->second) << " is " << TempAngle
|
---|
| 1216 | << ", bad direction!" << endl;
|
---|
| 1217 | continue;
|
---|
| 1218 | }
|
---|
| 1219 | else
|
---|
| 1220 | *out << Verbose(4)
|
---|
| 1221 | << "Angle between propagation direction and base line to "
|
---|
| 1222 | << *(target->second) << " is " << TempAngle
|
---|
| 1223 | << ", good direction!" << endl;
|
---|
| 1224 | LineChecker[0] = baseline->second->endpoints[0]->lines.find(
|
---|
| 1225 | target->first);
|
---|
| 1226 | LineChecker[1] = baseline->second->endpoints[1]->lines.find(
|
---|
| 1227 | target->first);
|
---|
| 1228 | // if (LineChecker[0] != baseline->second->endpoints[0]->lines.end())
|
---|
| 1229 | // *out << Verbose(4) << *(baseline->second->endpoints[0]) << " has line " << *(LineChecker[0]->second) << " to " << *(target->second) << " as endpoint with " << LineChecker[0]->second->TrianglesCount << " triangles." << endl;
|
---|
| 1230 | // else
|
---|
| 1231 | // *out << Verbose(4) << *(baseline->second->endpoints[0]) << " has no line to " << *(target->second) << " as endpoint." << endl;
|
---|
| 1232 | // if (LineChecker[1] != baseline->second->endpoints[1]->lines.end())
|
---|
| 1233 | // *out << Verbose(4) << *(baseline->second->endpoints[1]) << " has line " << *(LineChecker[1]->second) << " to " << *(target->second) << " as endpoint with " << LineChecker[1]->second->TrianglesCount << " triangles." << endl;
|
---|
| 1234 | // else
|
---|
| 1235 | // *out << Verbose(4) << *(baseline->second->endpoints[1]) << " has no line to " << *(target->second) << " as endpoint." << endl;
|
---|
| 1236 | // check first endpoint (if any connecting line goes to target or at least not more than 1)
|
---|
| 1237 | continueflag = continueflag && (((LineChecker[0]
|
---|
| 1238 | == baseline->second->endpoints[0]->lines.end())
|
---|
| 1239 | || (LineChecker[0]->second->TrianglesCount == 1)));
|
---|
| 1240 | if (!continueflag)
|
---|
| 1241 | {
|
---|
| 1242 | *out << Verbose(4) << *(baseline->second->endpoints[0])
|
---|
| 1243 | << " has line " << *(LineChecker[0]->second)
|
---|
| 1244 | << " to " << *(target->second)
|
---|
| 1245 | << " as endpoint with "
|
---|
| 1246 | << LineChecker[0]->second->TrianglesCount
|
---|
| 1247 | << " triangles." << endl;
|
---|
| 1248 | continue;
|
---|
| 1249 | }
|
---|
| 1250 | // check second endpoint (if any connecting line goes to target or at least not more than 1)
|
---|
| 1251 | continueflag = continueflag && (((LineChecker[1]
|
---|
| 1252 | == baseline->second->endpoints[1]->lines.end())
|
---|
| 1253 | || (LineChecker[1]->second->TrianglesCount == 1)));
|
---|
| 1254 | if (!continueflag)
|
---|
| 1255 | {
|
---|
| 1256 | *out << Verbose(4) << *(baseline->second->endpoints[1])
|
---|
| 1257 | << " has line " << *(LineChecker[1]->second)
|
---|
| 1258 | << " to " << *(target->second)
|
---|
| 1259 | << " as endpoint with "
|
---|
| 1260 | << LineChecker[1]->second->TrianglesCount
|
---|
| 1261 | << " triangles." << endl;
|
---|
| 1262 | continue;
|
---|
| 1263 | }
|
---|
| 1264 | // check whether the envisaged triangle does not already exist (if both lines exist and have same endpoint)
|
---|
| 1265 | continueflag = continueflag && (!(((LineChecker[0]
|
---|
| 1266 | != baseline->second->endpoints[0]->lines.end())
|
---|
| 1267 | && (LineChecker[1]
|
---|
| 1268 | != baseline->second->endpoints[1]->lines.end())
|
---|
| 1269 | && (GetCommonEndpoint(LineChecker[0]->second,
|
---|
| 1270 | LineChecker[1]->second) == peak))));
|
---|
| 1271 | if (!continueflag)
|
---|
| 1272 | {
|
---|
| 1273 | *out << Verbose(4) << "Current target is peak!" << endl;
|
---|
| 1274 | continue;
|
---|
| 1275 | }
|
---|
| 1276 | // in case NOT both were found
|
---|
| 1277 | if (continueflag)
|
---|
| 1278 | { // create virtually this triangle, get its normal vector, calculate angle
|
---|
| 1279 | flag = true;
|
---|
| 1280 | VirtualNormalVector.MakeNormalVector(
|
---|
| 1281 | &baseline->second->endpoints[0]->node->x,
|
---|
| 1282 | &baseline->second->endpoints[1]->node->x,
|
---|
| 1283 | &target->second->node->x);
|
---|
| 1284 | // make it always point inward
|
---|
| 1285 | if (baseline->second->endpoints[0]->node->x.Projection(
|
---|
| 1286 | &VirtualNormalVector) > 0)
|
---|
| 1287 | VirtualNormalVector.Scale(-1.);
|
---|
| 1288 | // calculate angle
|
---|
| 1289 | TempAngle = NormalVector.Angle(&VirtualNormalVector);
|
---|
| 1290 | *out << Verbose(4) << "NormalVector is ";
|
---|
| 1291 | VirtualNormalVector.Output(out);
|
---|
| 1292 | *out << " and the angle is " << TempAngle << "." << endl;
|
---|
| 1293 | if (SmallestAngle > TempAngle)
|
---|
| 1294 | { // set to new possible winner
|
---|
| 1295 | SmallestAngle = TempAngle;
|
---|
| 1296 | winner = target;
|
---|
| 1297 | }
|
---|
| 1298 | }
|
---|
| 1299 | }
|
---|
| 1300 | // 5b. The point of the above whose triangle has the greatest angle with the triangle the current line belongs to (it only belongs to one, remember!): New triangle
|
---|
| 1301 | if (winner != PointsOnBoundary.end())
|
---|
| 1302 | {
|
---|
| 1303 | *out << Verbose(2) << "Winning target point is "
|
---|
| 1304 | << *(winner->second) << " with angle " << SmallestAngle
|
---|
| 1305 | << "." << endl;
|
---|
| 1306 | // create the lins of not yet present
|
---|
| 1307 | BLS[0] = baseline->second;
|
---|
| 1308 | // 5c. add lines to the line set if those were new (not yet part of a triangle), delete lines that belong to two triangles)
|
---|
| 1309 | LineChecker[0] = baseline->second->endpoints[0]->lines.find(
|
---|
| 1310 | winner->first);
|
---|
| 1311 | LineChecker[1] = baseline->second->endpoints[1]->lines.find(
|
---|
| 1312 | winner->first);
|
---|
| 1313 | if (LineChecker[0]
|
---|
| 1314 | == baseline->second->endpoints[0]->lines.end())
|
---|
| 1315 | { // create
|
---|
| 1316 | BPS[0] = baseline->second->endpoints[0];
|
---|
| 1317 | BPS[1] = winner->second;
|
---|
| 1318 | BLS[1] = new class BoundaryLineSet(BPS,
|
---|
| 1319 | LinesOnBoundaryCount);
|
---|
| 1320 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount,
|
---|
| 1321 | BLS[1]));
|
---|
| 1322 | LinesOnBoundaryCount++;
|
---|
| 1323 | }
|
---|
| 1324 | else
|
---|
| 1325 | BLS[1] = LineChecker[0]->second;
|
---|
| 1326 | if (LineChecker[1]
|
---|
| 1327 | == baseline->second->endpoints[1]->lines.end())
|
---|
| 1328 | { // create
|
---|
| 1329 | BPS[0] = baseline->second->endpoints[1];
|
---|
| 1330 | BPS[1] = winner->second;
|
---|
| 1331 | BLS[2] = new class BoundaryLineSet(BPS,
|
---|
| 1332 | LinesOnBoundaryCount);
|
---|
| 1333 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount,
|
---|
| 1334 | BLS[2]));
|
---|
| 1335 | LinesOnBoundaryCount++;
|
---|
| 1336 | }
|
---|
| 1337 | else
|
---|
| 1338 | BLS[2] = LineChecker[1]->second;
|
---|
| 1339 | BTS = new class BoundaryTriangleSet(BLS,
|
---|
| 1340 | TrianglesOnBoundaryCount);
|
---|
| 1341 | TrianglesOnBoundary.insert(TrianglePair(
|
---|
| 1342 | TrianglesOnBoundaryCount, BTS));
|
---|
| 1343 | TrianglesOnBoundaryCount++;
|
---|
| 1344 | }
|
---|
| 1345 | else
|
---|
| 1346 | {
|
---|
| 1347 | *out << Verbose(1)
|
---|
| 1348 | << "I could not determine a winner for this baseline "
|
---|
| 1349 | << *(baseline->second) << "." << endl;
|
---|
[8eb17a] | 1350 | }
|
---|
[69eb71] | 1351 |
|
---|
[e4ea46] | 1352 | // 5d. If the set of lines is not yet empty, go to 5. and continue
|
---|
| 1353 | }
|
---|
| 1354 | else
|
---|
| 1355 | *out << Verbose(2) << "Baseline candidate " << *(baseline->second)
|
---|
| 1356 | << " has a triangle count of "
|
---|
| 1357 | << baseline->second->TrianglesCount << "." << endl;
|
---|
| 1358 | }
|
---|
| 1359 | while (flag);
|
---|
[69eb71] | 1360 |
|
---|
[e4ea46] | 1361 | }
|
---|
| 1362 | ;
|
---|
[8eb17a] | 1363 |
|
---|
| 1364 | /** Adds an atom to the tesselation::PointsOnBoundary list.
|
---|
| 1365 | * \param *Walker atom to add
|
---|
| 1366 | */
|
---|
[e4ea46] | 1367 | void
|
---|
| 1368 | Tesselation::AddPoint(atom *Walker)
|
---|
[8eb17a] | 1369 | {
|
---|
[ca8073] | 1370 | PointTestPair InsertUnique;
|
---|
[8eb17a] | 1371 | BPS[0] = new class BoundaryPointSet(Walker);
|
---|
[e4ea46] | 1372 | InsertUnique = PointsOnBoundary.insert(PointPair(Walker->nr, BPS[0]));
|
---|
| 1373 | if (InsertUnique.second) // if new point was not present before, increase counter
|
---|
[ca8073] | 1374 | PointsOnBoundaryCount++;
|
---|
[e4ea46] | 1375 | }
|
---|
| 1376 | ;
|
---|
[03648b] | 1377 |
|
---|
[e4ea46] | 1378 | /** Adds point to Tesselation::PointsOnBoundary if not yet present.
|
---|
| 1379 | * Tesselation::TPS is set to either this new BoundaryPointSet or to the existing one of not unique.
|
---|
| 1380 | * @param Candidate point to add
|
---|
| 1381 | * @param n index for this point in Tesselation::TPS array
|
---|
| 1382 | */
|
---|
| 1383 | void
|
---|
| 1384 | Tesselation::AddTrianglePoint(atom* Candidate, int n)
|
---|
[caf5d6] | 1385 | {
|
---|
[e4ea46] | 1386 | PointTestPair InsertUnique;
|
---|
| 1387 | TPS[n] = new class BoundaryPointSet(Candidate);
|
---|
| 1388 | InsertUnique = PointsOnBoundary.insert(PointPair(Candidate->nr, TPS[n]));
|
---|
| 1389 | if (InsertUnique.second) // if new point was not present before, increase counter
|
---|
| 1390 | {
|
---|
| 1391 | PointsOnBoundaryCount++;
|
---|
| 1392 | }
|
---|
| 1393 | else
|
---|
| 1394 | {
|
---|
| 1395 | delete TPS[n];
|
---|
| 1396 | cout << Verbose(2) << "Atom " << *((InsertUnique.first)->second->node)
|
---|
| 1397 | << " gibt's schon in der PointMap." << endl;
|
---|
| 1398 | TPS[n] = (InsertUnique.first)->second;
|
---|
| 1399 | }
|
---|
| 1400 | }
|
---|
| 1401 | ;
|
---|
| 1402 |
|
---|
| 1403 | /** Function tries to add line from current Points in BPS to BoundaryLineSet.
|
---|
| 1404 | * If succesful it raises the line count and inserts the new line into the BLS,
|
---|
| 1405 | * if unsuccesful, it writes the line which had been present into the BLS, deleting the new constructed one.
|
---|
| 1406 | * @param *a first endpoint
|
---|
| 1407 | * @param *b second endpoint
|
---|
| 1408 | * @param n index of Tesselation::BLS giving the line with both endpoints
|
---|
[caf5d6] | 1409 | */
|
---|
[e4ea46] | 1410 | void
|
---|
| 1411 | Tesselation::AddTriangleLine(class BoundaryPointSet *a,
|
---|
| 1412 | class BoundaryPointSet *b, int n)
|
---|
[caf5d6] | 1413 | {
|
---|
[e4ea46] | 1414 | LineMap::iterator LineWalker;
|
---|
| 1415 | //cout << "Manually checking endpoints for line." << endl;
|
---|
[23e09b] | 1416 | if ((a->lines.find(b->node->nr))->first == b->node->nr)
|
---|
[e4ea46] | 1417 | //If a line is there, how do I recognize that beyond a shadow of a doubt?
|
---|
| 1418 | {
|
---|
| 1419 | //cout << Verbose(2) << "Line exists already, retrieving it from LinesOnBoundarySet" << endl;
|
---|
[03648b] | 1420 |
|
---|
[e4ea46] | 1421 | LineWalker = LinesOnBoundary.end();
|
---|
| 1422 | LineWalker--;
|
---|
| 1423 |
|
---|
| 1424 | while (LineWalker->second->endpoints[0]->node->nr != min(a->node->nr,
|
---|
| 1425 | b->node->nr) or LineWalker->second->endpoints[1]->node->nr != max(
|
---|
| 1426 | a->node->nr, b->node->nr))
|
---|
| 1427 | {
|
---|
| 1428 | //cout << Verbose(1) << "Looking for line which already exists"<< endl;
|
---|
| 1429 | LineWalker--;
|
---|
| 1430 | }
|
---|
| 1431 | BPS[0] = LineWalker->second->endpoints[0];
|
---|
| 1432 | BPS[1] = LineWalker->second->endpoints[1];
|
---|
| 1433 | BLS[n] = LineWalker->second;
|
---|
| 1434 |
|
---|
| 1435 | }
|
---|
| 1436 | else
|
---|
| 1437 | {
|
---|
| 1438 | cout << Verbose(2)
|
---|
| 1439 | << "Adding line which has not been used before between "
|
---|
| 1440 | << *(a->node) << " and " << *(b->node) << "." << endl;
|
---|
| 1441 | BPS[0] = a;
|
---|
| 1442 | BPS[1] = b;
|
---|
| 1443 | BLS[n] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
| 1444 |
|
---|
| 1445 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BLS[n]));
|
---|
| 1446 | LinesOnBoundaryCount++;
|
---|
| 1447 |
|
---|
| 1448 | }
|
---|
| 1449 | }
|
---|
| 1450 | ;
|
---|
| 1451 |
|
---|
| 1452 | /** Function tries to add Triangle just created to Triangle and remarks if already existent (Failure of algorithm).
|
---|
[caf5d6] | 1453 | * Furthermore it adds the triangle to all of its lines, in order to recognize those which are saturated later.
|
---|
| 1454 | */
|
---|
[e4ea46] | 1455 | void
|
---|
| 1456 | Tesselation::AddTriangleToLines()
|
---|
[caf5d6] | 1457 | {
|
---|
[03648b] | 1458 |
|
---|
[e4ea46] | 1459 | cout << Verbose(1) << "Adding triangle to its lines" << endl;
|
---|
| 1460 | int i = 0;
|
---|
| 1461 | TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS));
|
---|
| 1462 | TrianglesOnBoundaryCount++;
|
---|
| 1463 |
|
---|
| 1464 | /*
|
---|
| 1465 | * this is apparently done when constructing triangle
|
---|
[03648b] | 1466 |
|
---|
[e4ea46] | 1467 | for (i=0; i<3; i++)
|
---|
| 1468 | {
|
---|
| 1469 | BLS[i]->AddTriangle(BTS);
|
---|
| 1470 | }
|
---|
| 1471 | */
|
---|
| 1472 | }
|
---|
| 1473 | ;
|
---|
[03648b] | 1474 |
|
---|
[7c6712] | 1475 | /**
|
---|
| 1476 | * Function returns center of sphere with RADIUS, which rests on points a, b, c
|
---|
| 1477 | * @param Center this vector will be used for return
|
---|
| 1478 | * @param a vector first point of triangle
|
---|
| 1479 | * @param b vector second point of triangle
|
---|
| 1480 | * @param c vector third point of triangle
|
---|
| 1481 | * @param Direction vector indicates up/down
|
---|
[196a5a] | 1482 | * @param AlternativeDirection vecotr, needed in case the triangles have 90 deg angle
|
---|
[7c6712] | 1483 | * @param Halfplaneindicator double indicates whether Direction is up or down
|
---|
[196a5a] | 1484 | * @param AlternativeIndicator doube indicates in case of orthogonal triangles which direction of AlternativeDirection is suitable
|
---|
[7c6712] | 1485 | * @param alpha double angle at a
|
---|
| 1486 | * @param beta double, angle at b
|
---|
| 1487 | * @param gamma, double, angle at c
|
---|
| 1488 | * @param Radius, double
|
---|
| 1489 | * @param Umkreisradius double radius of circumscribing circle
|
---|
| 1490 | */
|
---|
| 1491 |
|
---|
[23e09b] | 1492 | void Get_center_of_sphere(Vector* Center, Vector a, Vector b, Vector c, Vector* Direction, Vector* AlternativeDirection,
|
---|
[196a5a] | 1493 | double HalfplaneIndicator, double AlternativeIndicator, double alpha, double beta, double gamma, double RADIUS, double Umkreisradius)
|
---|
[7c6712] | 1494 | {
|
---|
| 1495 | Vector TempNormal, helper;
|
---|
| 1496 | double Restradius;
|
---|
[23e09b] | 1497 |
|
---|
[7c6712] | 1498 | *Center = a * sin(2.*alpha) + b * sin(2.*beta) + c * sin(2.*gamma) ;
|
---|
[196a5a] | 1499 | Center->Scale(1./(sin(2.*alpha) + sin(2.*beta) + sin(2.*gamma)));
|
---|
[7c6712] | 1500 | // Here we calculated center of circumscribing circle, using barycentric coordinates
|
---|
| 1501 |
|
---|
| 1502 | TempNormal.CopyVector(&a);
|
---|
| 1503 | TempNormal.SubtractVector(&b);
|
---|
| 1504 | helper.CopyVector(&a);
|
---|
| 1505 | helper.SubtractVector(&c);
|
---|
| 1506 | TempNormal.VectorProduct(&helper);
|
---|
[196a5a] | 1507 | if (fabs(HalfplaneIndicator) < MYEPSILON)
|
---|
[7c6712] | 1508 | {
|
---|
[196a5a] | 1509 | if ((TempNormal.ScalarProduct(AlternativeDirection) <0 and AlternativeIndicator >0) or (TempNormal.ScalarProduct(AlternativeDirection) >0 and AlternativeIndicator <0))
|
---|
| 1510 | {
|
---|
| 1511 | TempNormal.Scale(-1);
|
---|
| 1512 | }
|
---|
| 1513 | }
|
---|
| 1514 | else
|
---|
| 1515 | {
|
---|
| 1516 | if (TempNormal.ScalarProduct(Direction)<0 && HalfplaneIndicator >0 || TempNormal.ScalarProduct(Direction)>0 && HalfplaneIndicator<0)
|
---|
| 1517 | {
|
---|
| 1518 | TempNormal.Scale(-1);
|
---|
| 1519 | }
|
---|
[7c6712] | 1520 | }
|
---|
| 1521 |
|
---|
| 1522 | TempNormal.Normalize();
|
---|
| 1523 | Restradius = sqrt(RADIUS*RADIUS - Umkreisradius*Umkreisradius);
|
---|
| 1524 | TempNormal.Scale(Restradius);
|
---|
| 1525 |
|
---|
| 1526 | Center->AddVector(&TempNormal);
|
---|
| 1527 | }
|
---|
| 1528 | ;
|
---|
| 1529 |
|
---|
| 1530 |
|
---|
[e4ea46] | 1531 | /** This recursive function finds a third point, to form a triangle with two given ones.
|
---|
[69eb71] | 1532 | * Two atoms are fixed, a candidate is supplied, additionally two vectors for direction distinction, a Storage area to \
|
---|
| 1533 | * supply results to the calling function, the radius of the sphere which the triangle shall support and the molecule \
|
---|
| 1534 | * upon which we operate.
|
---|
[e4ea46] | 1535 | * If the candidate is more fitting to support the sphere than the already stored atom is, then we write its general \
|
---|
[69eb71] | 1536 | * direction and angle into Storage.
|
---|
| 1537 | * We the determine the recursive level we have reached and if this is not on the threshold yet, call this function again, \
|
---|
| 1538 | * with all neighbours of the candidate.
|
---|
[e4ea46] | 1539 | * @param a first point
|
---|
| 1540 | * @param b second point
|
---|
[196a5a] | 1541 | * *param c atom old third point of old triangle
|
---|
[e4ea46] | 1542 | * @param Candidate base point along whose bonds to start looking from
|
---|
| 1543 | * @param Parent point to avoid during search as its wrong direction
|
---|
| 1544 | * @param RecursionLevel contains current recursion depth
|
---|
| 1545 | * @param Chord baseline vector of first and second point
|
---|
[7c6712] | 1546 | * @param direction1 second in plane vector (along with \a Chord) of the triangle the baseline belongs to
|
---|
[e4ea46] | 1547 | * @param OldNormal normal of the triangle which the baseline belongs to
|
---|
[7c6712] | 1548 | * @param ReferencePoint Vector of center of circumscribing circle from which we look towards center of sphere
|
---|
[e4ea46] | 1549 | * @param Opt_Candidate candidate reference to return
|
---|
| 1550 | * @param Storage array containing two angles of current Opt_Candidate
|
---|
| 1551 | * @param RADIUS radius of ball
|
---|
| 1552 | * @param mol molecule structure with atoms and bonds
|
---|
[69eb71] | 1553 | */
|
---|
[7c6712] | 1554 |
|
---|
[196a5a] | 1555 | void Find_next_suitable_point_via_Angle_of_Sphere(atom* a, atom* b, atom* c, atom* Candidate, atom* Parent,
|
---|
[7c6712] | 1556 | int RecursionLevel, Vector *Chord, Vector *direction1, Vector *OldNormal, Vector ReferencePoint,
|
---|
| 1557 | atom*& Opt_Candidate, double *Storage, const double RADIUS, molecule* mol)
|
---|
| 1558 | {
|
---|
[23e09b] | 1559 | //cout << "ReferencePoint is " << ReferencePoint.x[0] << " "<< ReferencePoint.x[1] << " "<< ReferencePoint.x[2] << " "<< endl;
|
---|
[7c6712] | 1560 | /* OldNormal is normal vector on the old triangle
|
---|
| 1561 | * direction1 is normal on the triangle line, from which we come, as well as on OldNormal.
|
---|
| 1562 | * Chord points from b to a!!!
|
---|
| 1563 | */
|
---|
| 1564 | Vector dif_a; //Vector from a to candidate
|
---|
| 1565 | Vector dif_b; //Vector from b to candidate
|
---|
| 1566 | Vector AngleCheck;
|
---|
| 1567 | Vector TempNormal, Umkreismittelpunkt;
|
---|
| 1568 | Vector Mittelpunkt;
|
---|
| 1569 |
|
---|
| 1570 | double CurrentEpsilon = 0.1;
|
---|
| 1571 | double alpha, beta, gamma, SideA, SideB, SideC, sign, Umkreisradius, Restradius, Distance;
|
---|
[196a5a] | 1572 | double BallAngle, AlternativeSign;
|
---|
[7c6712] | 1573 | atom *Walker; // variable atom point
|
---|
| 1574 |
|
---|
| 1575 |
|
---|
[23e09b] | 1576 | dif_a.CopyVector(&(a->x));
|
---|
| 1577 | dif_a.SubtractVector(&(Candidate->x));
|
---|
| 1578 | dif_b.CopyVector(&(b->x));
|
---|
| 1579 | dif_b.SubtractVector(&(Candidate->x));
|
---|
| 1580 | AngleCheck.CopyVector(&(Candidate->x));
|
---|
| 1581 | AngleCheck.SubtractVector(&(a->x));
|
---|
| 1582 | AngleCheck.ProjectOntoPlane(Chord);
|
---|
[7c6712] | 1583 |
|
---|
[23e09b] | 1584 | SideA = dif_b.Norm();
|
---|
| 1585 | SideB = dif_a.Norm();
|
---|
| 1586 | SideC = Chord->Norm();
|
---|
| 1587 | //Chord->Scale(-1);
|
---|
[7c6712] | 1588 |
|
---|
[23e09b] | 1589 | alpha = Chord->Angle(&dif_a);
|
---|
| 1590 | beta = M_PI - Chord->Angle(&dif_b);
|
---|
| 1591 | gamma = dif_a.Angle(&dif_b);
|
---|
[7c6712] | 1592 |
|
---|
[44fd95] | 1593 |
|
---|
[23e09b] | 1594 | if (a != Candidate and b != Candidate and c != Candidate)
|
---|
| 1595 | {
|
---|
[7c6712] | 1596 |
|
---|
| 1597 | Umkreisradius = SideA / 2.0 / sin(alpha);
|
---|
| 1598 | //cout << Umkreisradius << endl;
|
---|
| 1599 | //cout << SideB / 2.0 / sin(beta) << endl;
|
---|
| 1600 | //cout << SideC / 2.0 / sin(gamma) << endl;
|
---|
| 1601 |
|
---|
| 1602 | if (Umkreisradius < RADIUS) //Checking whether ball will at least rest on points.
|
---|
| 1603 | {
|
---|
[23e09b] | 1604 | cout << Verbose(1) << "Candidate is "<< *Candidate << endl;
|
---|
[7c6712] | 1605 | sign = AngleCheck.ScalarProduct(direction1);
|
---|
[196a5a] | 1606 | if (fabs(sign)<MYEPSILON)
|
---|
| 1607 | {
|
---|
| 1608 | if (AngleCheck.ScalarProduct(OldNormal)<0)
|
---|
| 1609 | {
|
---|
| 1610 | sign =0;
|
---|
| 1611 | AlternativeSign=1;
|
---|
| 1612 | }
|
---|
| 1613 | else
|
---|
| 1614 | {
|
---|
| 1615 | sign =0;
|
---|
| 1616 | AlternativeSign=-1;
|
---|
| 1617 | }
|
---|
| 1618 | }
|
---|
[44fd95] | 1619 | else
|
---|
| 1620 | {
|
---|
| 1621 | sign /= fabs(sign);
|
---|
[196a5a] | 1622 | }
|
---|
[7c6712] | 1623 |
|
---|
[23e09b] | 1624 |
|
---|
| 1625 |
|
---|
| 1626 | Get_center_of_sphere(&Mittelpunkt, (a->x), (b->x), (Candidate->x), OldNormal, direction1, sign, AlternativeSign, alpha, beta, gamma, RADIUS, Umkreisradius);
|
---|
[7c6712] | 1627 |
|
---|
| 1628 | AngleCheck.CopyVector(&ReferencePoint);
|
---|
| 1629 | AngleCheck.Scale(-1);
|
---|
[196a5a] | 1630 | //cout << "AngleCheck is " << AngleCheck.x[0] << " "<< AngleCheck.x[1] << " "<< AngleCheck.x[2] << " "<< endl;
|
---|
[7c6712] | 1631 | AngleCheck.AddVector(&Mittelpunkt);
|
---|
[196a5a] | 1632 | //cout << "AngleCheck is " << AngleCheck.x[0] << " "<< AngleCheck.x[1] << " "<< AngleCheck.x[2] << " "<< endl;
|
---|
[7c6712] | 1633 |
|
---|
| 1634 | BallAngle = AngleCheck.Angle(OldNormal);
|
---|
| 1635 |
|
---|
[196a5a] | 1636 | //cout << "direction1 is " << direction1->x[0] <<" "<< direction1->x[1] <<" "<< direction1->x[2] <<" " << endl;
|
---|
| 1637 | //cout << "AngleCheck is " << AngleCheck.x[0] << " "<< AngleCheck.x[1] << " "<< AngleCheck.x[2] << " "<< endl;
|
---|
[7c6712] | 1638 |
|
---|
[23e09b] | 1639 | cout << Verbose(1) << "BallAngle is " << BallAngle << " Sign is " << sign << endl;
|
---|
[02bfde] | 1640 |
|
---|
[23e09b] | 1641 | if (AngleCheck.ScalarProduct(direction1) >=0)
|
---|
[7c6712] | 1642 | {
|
---|
| 1643 | if (Storage[0]< -1.5) // first Candidate at all
|
---|
| 1644 | {
|
---|
| 1645 |
|
---|
[23e09b] | 1646 | cout << "Next better candidate is " << *Candidate << " with ";
|
---|
[7c6712] | 1647 | Opt_Candidate = Candidate;
|
---|
| 1648 | Storage[0] = sign;
|
---|
[196a5a] | 1649 | Storage[1] = AlternativeSign;
|
---|
| 1650 | Storage[2] = BallAngle;
|
---|
[23e09b] | 1651 | cout << "Angle is " << Storage[2] << ", Halbraum ist "
|
---|
[7c6712] | 1652 | << Storage[0] << endl;
|
---|
[23e09b] | 1653 |
|
---|
| 1654 |
|
---|
[7c6712] | 1655 | }
|
---|
| 1656 | else
|
---|
| 1657 | {
|
---|
[196a5a] | 1658 | if ( Storage[2] > BallAngle)
|
---|
[7c6712] | 1659 | {
|
---|
[23e09b] | 1660 | cout << "Next better candidate is " << *Candidate << " with ";
|
---|
[7c6712] | 1661 | Opt_Candidate = Candidate;
|
---|
| 1662 | Storage[0] = sign;
|
---|
[196a5a] | 1663 | Storage[1] = AlternativeSign;
|
---|
| 1664 | Storage[2] = BallAngle;
|
---|
[23e09b] | 1665 | cout << "Angle is " << Storage[2] << ", Halbraum ist "
|
---|
[7c6712] | 1666 | << Storage[0] << endl;
|
---|
| 1667 | }
|
---|
| 1668 | else
|
---|
| 1669 | {
|
---|
[23e09b] | 1670 | //if (DEBUG)
|
---|
| 1671 | cout << "Looses to better candidate" << endl;
|
---|
| 1672 |
|
---|
[7c6712] | 1673 | }
|
---|
| 1674 | }
|
---|
| 1675 | }
|
---|
| 1676 | else
|
---|
| 1677 | {
|
---|
[23e09b] | 1678 | //if (DEBUG)
|
---|
| 1679 | cout << "Refused due to bad direction of ball centre." << endl;
|
---|
[7c6712] | 1680 | }
|
---|
| 1681 | }
|
---|
| 1682 | else
|
---|
| 1683 | {
|
---|
[23e09b] | 1684 | //if (DEBUG)
|
---|
| 1685 | cout << "Doesn't satisfy requirements for circumscribing circle" << endl;
|
---|
[7c6712] | 1686 | }
|
---|
| 1687 | }
|
---|
| 1688 | else
|
---|
| 1689 | {
|
---|
[23e09b] | 1690 | //if (DEBUG)
|
---|
| 1691 | cout << "identisch mit Ursprungslinie" << endl;
|
---|
| 1692 |
|
---|
[7c6712] | 1693 | }
|
---|
| 1694 |
|
---|
| 1695 |
|
---|
| 1696 |
|
---|
[196a5a] | 1697 | if (RecursionLevel < 9) // Seven is the recursion level threshold.
|
---|
[7c6712] | 1698 | {
|
---|
| 1699 | for (int i = 0; i < mol->NumberOfBondsPerAtom[Candidate->nr]; i++) // go through all bond
|
---|
| 1700 | {
|
---|
| 1701 | Walker = mol->ListOfBondsPerAtom[Candidate->nr][i]->GetOtherAtom(
|
---|
| 1702 | Candidate);
|
---|
| 1703 | if (Walker == Parent)
|
---|
| 1704 | { // don't go back the same bond
|
---|
| 1705 | continue;
|
---|
| 1706 | }
|
---|
| 1707 | else
|
---|
| 1708 | {
|
---|
[196a5a] | 1709 | Find_next_suitable_point_via_Angle_of_Sphere(a, b, c, Walker, Candidate, RecursionLevel
|
---|
[7c6712] | 1710 | + 1, Chord, direction1, OldNormal, ReferencePoint, Opt_Candidate, Storage, RADIUS,
|
---|
| 1711 | mol); //call function again
|
---|
| 1712 | }
|
---|
| 1713 | }
|
---|
| 1714 | }
|
---|
| 1715 | }
|
---|
| 1716 | ;
|
---|
| 1717 |
|
---|
| 1718 |
|
---|
| 1719 | /** This recursive function finds a third point, to form a triangle with two given ones.
|
---|
| 1720 | * Two atoms are fixed, a candidate is supplied, additionally two vectors for direction distinction, a Storage area to \
|
---|
| 1721 | * supply results to the calling function, the radius of the sphere which the triangle shall support and the molecule \
|
---|
| 1722 | * upon which we operate.
|
---|
| 1723 | * If the candidate is more fitting to support the sphere than the already stored atom is, then we write its general \
|
---|
| 1724 | * direction and angle into Storage.
|
---|
| 1725 | * We the determine the recursive level we have reached and if this is not on the threshold yet, call this function again, \
|
---|
| 1726 | * with all neighbours of the candidate.
|
---|
| 1727 | * @param a first point
|
---|
| 1728 | * @param b second point
|
---|
| 1729 | * @param Candidate base point along whose bonds to start looking from
|
---|
| 1730 | * @param Parent point to avoid during search as its wrong direction
|
---|
| 1731 | * @param RecursionLevel contains current recursion depth
|
---|
| 1732 | * @param Chord baseline vector of first and second point
|
---|
| 1733 | * @param d1 second in plane vector (along with \a Chord) of the triangle the baseline belongs to
|
---|
| 1734 | * @param OldNormal normal of the triangle which the baseline belongs to
|
---|
| 1735 | * @param Opt_Candidate candidate reference to return
|
---|
| 1736 | * @param Opt_Mittelpunkt Centerpoint of ball, when resting on Opt_Candidate
|
---|
| 1737 | * @param Storage array containing two angles of current Opt_Candidate
|
---|
| 1738 | * @param RADIUS radius of ball
|
---|
| 1739 | * @param mol molecule structure with atoms and bonds
|
---|
| 1740 | */
|
---|
| 1741 |
|
---|
[e9fa06f] | 1742 | void Find_next_suitable_point(atom* a, atom* b, atom* Candidate, atom* Parent,
|
---|
[e4ea46] | 1743 | int RecursionLevel, Vector *Chord, Vector *d1, Vector *OldNormal,
|
---|
| 1744 | atom*& Opt_Candidate, Vector *Opt_Mittelpunkt, double *Storage, const double RADIUS, molecule* mol)
|
---|
[03648b] | 1745 | {
|
---|
[f714979] | 1746 | /* OldNormal is normal vector on the old triangle
|
---|
| 1747 | * d1 is normal on the triangle line, from which we come, as well as on OldNormal.
|
---|
[10af0d] | 1748 | * Chord points from b to a!!!
|
---|
[03648b] | 1749 | */
|
---|
[69eb71] | 1750 | Vector dif_a; //Vector from a to candidate
|
---|
| 1751 | Vector dif_b; //Vector from b to candidate
|
---|
[e9fa06f] | 1752 | Vector AngleCheck, AngleCheckReference, DirectionCheckPoint;
|
---|
[e4ea46] | 1753 | Vector TempNormal, Umkreismittelpunkt, Mittelpunkt;
|
---|
| 1754 |
|
---|
| 1755 | double CurrentEpsilon = 0.1;
|
---|
| 1756 | double alpha, beta, gamma, SideA, SideB, SideC, sign, Umkreisradius, Restradius, Distance;
|
---|
[e9fa06f] | 1757 | double BallAngle;
|
---|
[69eb71] | 1758 | atom *Walker; // variable atom point
|
---|
| 1759 |
|
---|
[e4ea46] | 1760 |
|
---|
[69eb71] | 1761 | dif_a.CopyVector(&(a->x));
|
---|
| 1762 | dif_a.SubtractVector(&(Candidate->x));
|
---|
| 1763 | dif_b.CopyVector(&(b->x));
|
---|
| 1764 | dif_b.SubtractVector(&(Candidate->x));
|
---|
[e9fa06f] | 1765 | DirectionCheckPoint.CopyVector(&dif_a);
|
---|
| 1766 | DirectionCheckPoint.Scale(-1);
|
---|
| 1767 | DirectionCheckPoint.ProjectOntoPlane(Chord);
|
---|
[03648b] | 1768 |
|
---|
[e4ea46] | 1769 | SideA = dif_b.Norm();
|
---|
| 1770 | SideB = dif_a.Norm();
|
---|
| 1771 | SideC = Chord->Norm();
|
---|
| 1772 | //Chord->Scale(-1);
|
---|
| 1773 |
|
---|
| 1774 | alpha = Chord->Angle(&dif_a);
|
---|
| 1775 | beta = M_PI - Chord->Angle(&dif_b);
|
---|
| 1776 | gamma = dif_a.Angle(&dif_b);
|
---|
| 1777 |
|
---|
| 1778 |
|
---|
| 1779 | if (DEBUG)
|
---|
| 1780 | {
|
---|
| 1781 | cout << "Atom number" << Candidate->nr << endl;
|
---|
| 1782 | Candidate->x.Output((ofstream *) &cout);
|
---|
| 1783 | cout << "number of bonds " << mol->NumberOfBondsPerAtom[Candidate->nr]
|
---|
| 1784 | << endl;
|
---|
| 1785 | }
|
---|
[03648b] | 1786 |
|
---|
[a8bcea6] | 1787 | if (a != Candidate and b != Candidate)
|
---|
[e4ea46] | 1788 | {
|
---|
[e9fa06f] | 1789 | // alpha = dif_a.Angle(&dif_b) / 2.;
|
---|
| 1790 | // SideA = Chord->Norm() / 2.;// (Chord->Norm()/2.) / sin(0.5*alpha);
|
---|
| 1791 | // SideB = dif_a.Norm();
|
---|
| 1792 | // centerline = SideA * SideA + SideB * SideB - 2. * SideA * SideB * cos(
|
---|
| 1793 | // alpha); // note this is squared of center line length
|
---|
| 1794 | // centerline = (Chord->Norm()/2.) / sin(0.5*alpha);
|
---|
| 1795 | // Those are remains from Freddie. Needed?
|
---|
| 1796 |
|
---|
[e4ea46] | 1797 |
|
---|
| 1798 |
|
---|
| 1799 | Umkreisradius = SideA / 2.0 / sin(alpha);
|
---|
[10af0d] | 1800 | //cout << Umkreisradius << endl;
|
---|
| 1801 | //cout << SideB / 2.0 / sin(beta) << endl;
|
---|
| 1802 | //cout << SideC / 2.0 / sin(gamma) << endl;
|
---|
[e4ea46] | 1803 |
|
---|
[e9fa06f] | 1804 | if (Umkreisradius < RADIUS && DirectionCheckPoint.ScalarProduct(&(Candidate->x))>0) //Checking whether ball will at least rest o points.
|
---|
[e4ea46] | 1805 | {
|
---|
[03648b] | 1806 |
|
---|
[e9fa06f] | 1807 | // intermediate calculations to aquire centre of sphere, called Mittelpunkt:
|
---|
[e4ea46] | 1808 |
|
---|
| 1809 | Umkreismittelpunkt = (a->x) * sin(2.*alpha) + b->x * sin(2.*beta) + (Candidate->x) * sin(2.*gamma) ;
|
---|
| 1810 | Umkreismittelpunkt.Scale(1/(sin(2*alpha) + sin(2*beta) + sin(2*gamma)));
|
---|
| 1811 |
|
---|
| 1812 | TempNormal.CopyVector(&dif_a);
|
---|
| 1813 | TempNormal.VectorProduct(&dif_b);
|
---|
| 1814 | if (TempNormal.ScalarProduct(OldNormal)<0 && sign>0 || TempNormal.ScalarProduct(OldNormal)>0 && sign<0)
|
---|
| 1815 | {
|
---|
| 1816 | TempNormal.Scale(-1);
|
---|
| 1817 | }
|
---|
| 1818 | TempNormal.Normalize();
|
---|
| 1819 | Restradius = sqrt(RADIUS*RADIUS - Umkreisradius*Umkreisradius);
|
---|
| 1820 | TempNormal.Scale(Restradius);
|
---|
[10af0d] | 1821 |
|
---|
[e4ea46] | 1822 | Mittelpunkt.CopyVector(&Umkreismittelpunkt);
|
---|
| 1823 | Mittelpunkt.AddVector(&TempNormal); //this is center of sphere supported by a, b and Candidate
|
---|
[10af0d] | 1824 |
|
---|
[e9fa06f] | 1825 | AngleCheck.CopyVector(Chord);
|
---|
| 1826 | AngleCheck.Scale(-0.5);
|
---|
| 1827 | AngleCheck.SubtractVector(&(b->x));
|
---|
| 1828 | AngleCheckReference.CopyVector(&AngleCheck);
|
---|
| 1829 | AngleCheckReference.AddVector(Opt_Mittelpunkt);
|
---|
| 1830 | AngleCheck.AddVector(&Mittelpunkt);
|
---|
| 1831 |
|
---|
| 1832 | BallAngle = AngleCheck.Angle(&AngleCheckReference);
|
---|
| 1833 |
|
---|
| 1834 | d1->ProjectOntoPlane(&AngleCheckReference);
|
---|
| 1835 | sign = AngleCheck.ScalarProduct(d1);
|
---|
[23e09b] | 1836 | sign /= fabs(sign); // +1 if in direction of triangle plane, -1 if in other direction...
|
---|
[10af0d] | 1837 |
|
---|
[e4ea46] | 1838 |
|
---|
| 1839 | if (Storage[0]< -1.5) // first Candidate at all
|
---|
| 1840 | {
|
---|
| 1841 |
|
---|
| 1842 | cout << "Next better candidate is " << *Candidate << " with ";
|
---|
| 1843 | Opt_Candidate = Candidate;
|
---|
| 1844 | Storage[0] = sign;
|
---|
[e9fa06f] | 1845 | Storage[1] = BallAngle;
|
---|
[e4ea46] | 1846 | Opt_Mittelpunkt->CopyVector(&Mittelpunkt);
|
---|
| 1847 | cout << "Angle is " << Storage[1] << ", Halbraum ist "
|
---|
| 1848 | << Storage[0] << endl;
|
---|
[10af0d] | 1849 |
|
---|
| 1850 |
|
---|
[e4ea46] | 1851 | }
|
---|
| 1852 | else
|
---|
| 1853 | {
|
---|
[e9fa06f] | 1854 | /*
|
---|
| 1855 | * removed due to change in criterium, now checking angle of ball to old normal.
|
---|
[e4ea46] | 1856 | //We will now check for non interference, that is if the new candidate would have the Opt_Candidate
|
---|
| 1857 | //within the ball.
|
---|
| 1858 |
|
---|
| 1859 | Distance = Opt_Candidate->x.Distance(&Mittelpunkt);
|
---|
[10af0d] | 1860 | //cout << "Opt_Candidate " << Opt_Candidate << " has distance " << Distance << " to Center of Candidate " << endl;
|
---|
[e4ea46] | 1861 |
|
---|
| 1862 |
|
---|
| 1863 | if (Distance >RADIUS) // We have no interference and may now check whether the new point is better.
|
---|
[e9fa06f] | 1864 | */
|
---|
[e4ea46] | 1865 | {
|
---|
[10af0d] | 1866 | //cout << "Atom " << Candidate << " has distance " << Candidate->x.Distance(Opt_Mittelpunkt) << " to Center of Candidate " << endl;
|
---|
[e4ea46] | 1867 |
|
---|
[e9fa06f] | 1868 | if (((Storage[0] < 0 && fabs(sign - Storage[0]) > CurrentEpsilon))) //This will give absolute preference to those in "right-hand" quadrants
|
---|
| 1869 | //(Candidate->x.Distance(Opt_Mittelpunkt) < RADIUS)) //and those where Candidate would be within old Sphere.
|
---|
[e4ea46] | 1870 | {
|
---|
| 1871 | cout << "Next better candidate is " << *Candidate << " with ";
|
---|
| 1872 | Opt_Candidate = Candidate;
|
---|
| 1873 | Storage[0] = sign;
|
---|
[e9fa06f] | 1874 | Storage[1] = BallAngle;
|
---|
[e4ea46] | 1875 | Opt_Mittelpunkt->CopyVector(&Mittelpunkt);
|
---|
| 1876 | cout << "Angle is " << Storage[1] << ", Halbraum ist "
|
---|
| 1877 | << Storage[0] << endl;
|
---|
[e9fa06f] | 1878 |
|
---|
[10af0d] | 1879 |
|
---|
[e4ea46] | 1880 | }
|
---|
| 1881 | else
|
---|
| 1882 | {
|
---|
| 1883 | if ((fabs(sign - Storage[0]) < CurrentEpsilon && sign > 0
|
---|
[e9fa06f] | 1884 | && Storage[1] > BallAngle) ||
|
---|
[e4ea46] | 1885 | (fabs(sign - Storage[0]) < CurrentEpsilon && sign < 0
|
---|
[e9fa06f] | 1886 | && Storage[1] < BallAngle))
|
---|
[e4ea46] | 1887 | //Depending on quadrant we prefer higher or lower atom with respect to Triangle normal first.
|
---|
| 1888 | {
|
---|
| 1889 | cout << "Next better candidate is " << *Candidate << " with ";
|
---|
| 1890 | Opt_Candidate = Candidate;
|
---|
| 1891 | Storage[0] = sign;
|
---|
[e9fa06f] | 1892 | Storage[1] = BallAngle;
|
---|
[e4ea46] | 1893 | Opt_Mittelpunkt->CopyVector(&Mittelpunkt);
|
---|
| 1894 | cout << "Angle is " << Storage[1] << ", Halbraum ist "
|
---|
| 1895 | << Storage[0] << endl;
|
---|
| 1896 | }
|
---|
[e9fa06f] | 1897 |
|
---|
[e4ea46] | 1898 | }
|
---|
| 1899 | }
|
---|
[e9fa06f] | 1900 | /*
|
---|
| 1901 | * This is for checking point-angle and presence of Candidates in Ball, currently we are checking the ball Angle.
|
---|
| 1902 | *
|
---|
| 1903 | else
|
---|
[e4ea46] | 1904 | {
|
---|
[e9fa06f] | 1905 | if (sign>0 && BallAngle>0 && Storage[0]<0)
|
---|
[10af0d] | 1906 | {
|
---|
| 1907 | cout << "Next better candidate is " << *Candidate << " with ";
|
---|
| 1908 | Opt_Candidate = Candidate;
|
---|
| 1909 | Storage[0] = sign;
|
---|
[e9fa06f] | 1910 | Storage[1] = BallAngle;
|
---|
[10af0d] | 1911 | Opt_Mittelpunkt->CopyVector(&Mittelpunkt);
|
---|
| 1912 | cout << "Angle is " << Storage[1] << ", Halbraum ist "
|
---|
| 1913 | << Storage[0] << endl;
|
---|
| 1914 |
|
---|
[e9fa06f] | 1915 | //Debugging purposes only
|
---|
[10af0d] | 1916 | cout << "Umkreismittelpunkt has coordinates" << Umkreismittelpunkt.x[0] << " "<< Umkreismittelpunkt.x[1] <<" "<<Umkreismittelpunkt.x[2] << endl;
|
---|
[e9fa06f] | 1917 | cout << "Candidate has coordinates" << Candidate->x.x[0]<< " " << Candidate->x.x[1] << " " << Candidate->x.x[2] << endl;
|
---|
| 1918 | cout << "a has coordinates" << a->x.x[0]<< " " << a->x.x[1] << " " << a->x.x[2] << endl;
|
---|
| 1919 | cout << "b has coordinates" << b->x.x[0]<< " " << b->x.x[1] << " " << b->x.x[2] << endl;
|
---|
| 1920 | cout << "Mittelpunkt has coordinates" << Mittelpunkt.x[0] << " " << Mittelpunkt.x[1]<< " " <<Mittelpunkt.x[2] << endl;
|
---|
| 1921 | cout << "Umkreisradius ist " << Umkreisradius << endl;
|
---|
| 1922 | cout << "Restradius ist " << Restradius << endl;
|
---|
| 1923 | cout << "TempNormal has coordinates " << TempNormal.x[0] << " " << TempNormal.x[1] << " " << TempNormal.x[2] << " " << endl;
|
---|
| 1924 | cout << "OldNormal has coordinates " << OldNormal->x[0] << " " << OldNormal->x[1] << " " << OldNormal->x[2] << " " << endl;
|
---|
| 1925 | cout << "Dist a to UmkreisMittelpunkt " << a->x.Distance(&Umkreismittelpunkt) << endl;
|
---|
| 1926 | cout << "Dist b to UmkreisMittelpunkt " << b->x.Distance(&Umkreismittelpunkt) << endl;
|
---|
| 1927 | cout << "Dist Candidate to UmkreisMittelpunkt " << Candidate->x.Distance(&Umkreismittelpunkt) << endl;
|
---|
| 1928 | cout << "Dist a to Mittelpunkt " << a->x.Distance(&Mittelpunkt) << endl;
|
---|
| 1929 | cout << "Dist b to Mittelpunkt " << b->x.Distance(&Mittelpunkt) << endl;
|
---|
| 1930 | cout << "Dist Candidate to Mittelpunkt " << Candidate->x.Distance(&Mittelpunkt) << endl;
|
---|
| 1931 |
|
---|
[10af0d] | 1932 |
|
---|
| 1933 |
|
---|
| 1934 | }
|
---|
| 1935 | else
|
---|
| 1936 | {
|
---|
| 1937 | if (DEBUG)
|
---|
| 1938 | cout << "Looses to better candidate" << endl;
|
---|
| 1939 | }
|
---|
[e4ea46] | 1940 | }
|
---|
[e9fa06f] | 1941 | */
|
---|
[e4ea46] | 1942 | }
|
---|
| 1943 | }
|
---|
| 1944 | else
|
---|
| 1945 | {
|
---|
| 1946 | if (DEBUG)
|
---|
| 1947 | {
|
---|
| 1948 | cout << "Doesn't satisfy requirements for circumscribing circle" << endl;
|
---|
| 1949 | }
|
---|
| 1950 | }
|
---|
| 1951 | }
|
---|
| 1952 |
|
---|
| 1953 | else
|
---|
| 1954 | {
|
---|
| 1955 | if (DEBUG)
|
---|
| 1956 | cout << "identisch mit Ursprungslinie" << endl;
|
---|
| 1957 | }
|
---|
[03648b] | 1958 |
|
---|
[10af0d] | 1959 | if (RecursionLevel < 9) // Five is the recursion level threshold.
|
---|
[e4ea46] | 1960 | {
|
---|
| 1961 | for (int i = 0; i < mol->NumberOfBondsPerAtom[Candidate->nr]; i++) // go through all bond
|
---|
| 1962 | {
|
---|
| 1963 | Walker = mol->ListOfBondsPerAtom[Candidate->nr][i]->GetOtherAtom(
|
---|
| 1964 | Candidate);
|
---|
| 1965 | if (Walker == Parent)
|
---|
| 1966 | { // don't go back the same bond
|
---|
| 1967 | continue;
|
---|
| 1968 | }
|
---|
| 1969 | else
|
---|
| 1970 | {
|
---|
| 1971 | Find_next_suitable_point(a, b, Walker, Candidate, RecursionLevel
|
---|
| 1972 | + 1, Chord, d1, OldNormal, Opt_Candidate, Opt_Mittelpunkt, Storage, RADIUS,
|
---|
| 1973 | mol); //call function again
|
---|
[7c6712] | 1974 |
|
---|
[e4ea46] | 1975 | }
|
---|
| 1976 | }
|
---|
| 1977 | }
|
---|
| 1978 | }
|
---|
| 1979 | ;
|
---|
| 1980 |
|
---|
| 1981 | /** This function finds a triangle to a line, adjacent to an existing one.
|
---|
| 1982 | * @param out output stream for debugging
|
---|
| 1983 | * @param mol molecule structure with all atoms and bonds
|
---|
| 1984 | * @param Line current baseline to search from
|
---|
| 1985 | * @param T current triangle which \a Line is edge of
|
---|
| 1986 | * @param RADIUS radius of the rolling ball
|
---|
| 1987 | * @param N number of found triangles
|
---|
[69eb71] | 1988 | */
|
---|
[12298c] | 1989 | void Tesselation::Find_next_suitable_triangle(ofstream *out,
|
---|
[e4ea46] | 1990 | molecule* mol, BoundaryLineSet &Line, BoundaryTriangleSet &T,
|
---|
[12298c] | 1991 | const double& RADIUS, int N, const char *tempbasename)
|
---|
[03648b] | 1992 | {
|
---|
[23e09b] | 1993 | cout << Verbose(1) << "Looking for next suitable triangle \n";
|
---|
[03648b] | 1994 | Vector direction1;
|
---|
| 1995 | Vector helper;
|
---|
[69eb71] | 1996 | Vector Chord;
|
---|
[e4ea46] | 1997 | ofstream *tempstream = NULL;
|
---|
[12298c] | 1998 | char NumberName[255];
|
---|
[44fd95] | 1999 | double tmp;
|
---|
[caf5d6] | 2000 | //atom* Walker;
|
---|
[196a5a] | 2001 | atom* OldThirdPoint;
|
---|
[03648b] | 2002 |
|
---|
[196a5a] | 2003 | double Storage[3];
|
---|
[e4ea46] | 2004 | Storage[0] = -2.; // This direction is either +1 or -1 one, so any result will take precedence over initial values
|
---|
[196a5a] | 2005 | Storage[1] = -2.; // This is also lower then any value produced by an eligible atom, which are all positive
|
---|
| 2006 | Storage[2] = 9999999.;
|
---|
[a8bcea6] | 2007 | atom* Opt_Candidate = NULL;
|
---|
[e4ea46] | 2008 | Vector Opt_Mittelpunkt;
|
---|
[69eb71] | 2009 |
|
---|
[23e09b] | 2010 | cout << Verbose(1) << "Constructing helpful vectors ... " << endl;
|
---|
[03648b] | 2011 | helper.CopyVector(&(Line.endpoints[0]->node->x));
|
---|
[e4ea46] | 2012 | for (int i = 0; i < 3; i++)
|
---|
[03648b] | 2013 | {
|
---|
[e4ea46] | 2014 | if (T.endpoints[i]->node->nr != Line.endpoints[0]->node->nr
|
---|
| 2015 | && T.endpoints[i]->node->nr != Line.endpoints[1]->node->nr)
|
---|
| 2016 | {
|
---|
[196a5a] | 2017 | OldThirdPoint = T.endpoints[i]->node;
|
---|
[e4ea46] | 2018 | helper.SubtractVector(&T.endpoints[i]->node->x);
|
---|
| 2019 | break;
|
---|
| 2020 | }
|
---|
[03648b] | 2021 | }
|
---|
| 2022 |
|
---|
| 2023 | direction1.CopyVector(&Line.endpoints[0]->node->x);
|
---|
| 2024 | direction1.SubtractVector(&Line.endpoints[1]->node->x);
|
---|
[a8bcea6] | 2025 | direction1.VectorProduct(&(T.NormalVector));
|
---|
[03648b] | 2026 |
|
---|
[e4ea46] | 2027 | if (direction1.ScalarProduct(&helper) < 0)
|
---|
[03648b] | 2028 | {
|
---|
| 2029 | direction1.Scale(-1);
|
---|
| 2030 | }
|
---|
| 2031 |
|
---|
[69eb71] | 2032 | Chord.CopyVector(&(Line.endpoints[0]->node->x)); // bring into calling function
|
---|
| 2033 | Chord.SubtractVector(&(Line.endpoints[1]->node->x));
|
---|
[44fd95] | 2034 |
|
---|
| 2035 |
|
---|
[23e09b] | 2036 | Vector Umkreismittelpunkt, a, b, c;
|
---|
| 2037 | double alpha, beta, gamma;
|
---|
| 2038 | a.CopyVector(&(T.endpoints[0]->node->x));
|
---|
| 2039 | b.CopyVector(&(T.endpoints[1]->node->x));
|
---|
| 2040 | c.CopyVector(&(T.endpoints[2]->node->x));
|
---|
| 2041 | a.SubtractVector(&(T.endpoints[1]->node->x));
|
---|
| 2042 | b.SubtractVector(&(T.endpoints[2]->node->x));
|
---|
| 2043 | c.SubtractVector(&(T.endpoints[0]->node->x));
|
---|
[44fd95] | 2044 |
|
---|
[7c6712] | 2045 | alpha = M_PI - a.Angle(&c);
|
---|
| 2046 | beta = M_PI - b.Angle(&a);
|
---|
| 2047 | gamma = M_PI - c.Angle(&b);
|
---|
| 2048 |
|
---|
| 2049 | Umkreismittelpunkt = (T.endpoints[0]->node->x) * sin(2.*alpha) + T.endpoints[1]->node->x * sin(2.*beta) + (T.endpoints[2]->node->x) * sin(2.*gamma) ;
|
---|
[196a5a] | 2050 | //cout << "UmkreisMittelpunkt is " << Umkreismittelpunkt.x[0] << " "<< Umkreismittelpunkt.x[1] << " "<< Umkreismittelpunkt.x[2] << " "<< endl;
|
---|
[7c6712] | 2051 | Umkreismittelpunkt.Scale(1/(sin(2*alpha) + sin(2*beta) + sin(2*gamma)));
|
---|
| 2052 | cout << "UmkreisMittelpunkt is " << Umkreismittelpunkt.x[0] << " "<< Umkreismittelpunkt.x[1] << " "<< Umkreismittelpunkt.x[2] << " "<< endl;
|
---|
[196a5a] | 2053 | cout << " We look over line " << Line << " in direction " << direction1.x[0] << " " << direction1.x[1] << " " << direction1.x[2] << " " << endl;
|
---|
| 2054 | cout << " Old Normal is " << (T.NormalVector.x)[0] << " " << T.NormalVector.x[1] << " " << (T.NormalVector.x)[2] << " " << endl;
|
---|
[44fd95] | 2055 |
|
---|
[e9fa06f] | 2056 |
|
---|
[10af0d] | 2057 | cout << Verbose(1) << "Looking for third point candidates for triangle ... " << endl;
|
---|
| 2058 |
|
---|
[196a5a] | 2059 | Find_next_suitable_point_via_Angle_of_Sphere(Line.endpoints[0]->node, Line.endpoints[1]->node, OldThirdPoint,
|
---|
[e4ea46] | 2060 | Line.endpoints[0]->node, Line.endpoints[1]->node, 0, &Chord, &direction1,
|
---|
[7c6712] | 2061 | &(T.NormalVector), Umkreismittelpunkt, Opt_Candidate, Storage, RADIUS, mol);
|
---|
[196a5a] | 2062 | Find_next_suitable_point_via_Angle_of_Sphere(Line.endpoints[0]->node, Line.endpoints[1]->node, OldThirdPoint,
|
---|
[e4ea46] | 2063 | Line.endpoints[1]->node, Line.endpoints[0]->node, 0, &Chord, &direction1,
|
---|
[7c6712] | 2064 | &(T.NormalVector), Umkreismittelpunkt, Opt_Candidate, Storage, RADIUS, mol);
|
---|
[e4ea46] | 2065 |
|
---|
[10af0d] | 2066 |
|
---|
[196a5a] | 2067 | cout << "Letzter Winkel bei " << TrianglesOnBoundaryCount << " Winkel ist " << Storage[2] << endl;
|
---|
| 2068 |
|
---|
[12298c] | 2069 | if ((TrianglesOnBoundaryCount % 10) == 0) {
|
---|
| 2070 | sprintf(NumberName, "-%d", TriangleFilesWritten);
|
---|
| 2071 | if (DoTecplotOutput) {
|
---|
| 2072 | string NameofTempFile(tempbasename);
|
---|
| 2073 | NameofTempFile.append(NumberName);
|
---|
| 2074 | NameofTempFile.append(TecplotSuffix);
|
---|
| 2075 | cout << Verbose(1) << "Writing temporary non convex hull to file " << NameofTempFile << ".\n";
|
---|
| 2076 | tempstream = new ofstream(NameofTempFile.c_str(), ios::trunc);
|
---|
| 2077 | write_tecplot_file(out, tempstream, this, mol, TriangleFilesWritten);
|
---|
| 2078 | tempstream->close();
|
---|
| 2079 | tempstream->flush();
|
---|
| 2080 | delete(tempstream);
|
---|
| 2081 | }
|
---|
| 2082 | if (DoRaster3DOutput) {
|
---|
| 2083 | string NameofTempFile(tempbasename);
|
---|
| 2084 | NameofTempFile.append(NumberName);
|
---|
| 2085 | NameofTempFile.append(Raster3DSuffix);
|
---|
| 2086 | cout << Verbose(1) << "Writing temporary non convex hull to file " << NameofTempFile << ".\n";
|
---|
| 2087 | tempstream = new ofstream(NameofTempFile.c_str(), ios::trunc);
|
---|
| 2088 | write_raster3d_file(out, tempstream, this, mol);
|
---|
| 2089 | tempstream->close();
|
---|
| 2090 | tempstream->flush();
|
---|
| 2091 | delete(tempstream);
|
---|
| 2092 | }
|
---|
| 2093 | if (DoTecplotOutput || DoRaster3DOutput)
|
---|
| 2094 | TriangleFilesWritten++;
|
---|
[a8bcea6] | 2095 | }
|
---|
[e4ea46] | 2096 |
|
---|
[12298c] | 2097 | // Konstruiere nun neues Dreieck am Ende der Liste der Dreiecke
|
---|
[03648b] | 2098 |
|
---|
[23e09b] | 2099 | cout << " Optimal candidate is " << *Opt_Candidate << endl;
|
---|
[03648b] | 2100 |
|
---|
[caf5d6] | 2101 | AddTrianglePoint(Opt_Candidate, 0);
|
---|
[23e09b] | 2102 | AddTrianglePoint(Line.endpoints[0]->node, 1);
|
---|
| 2103 | AddTrianglePoint(Line.endpoints[1]->node, 2);
|
---|
[e4ea46] | 2104 |
|
---|
[23e09b] | 2105 | AddTriangleLine(TPS[0], TPS[1], 0);
|
---|
| 2106 | AddTriangleLine(TPS[0], TPS[2], 1);
|
---|
| 2107 | AddTriangleLine(TPS[1], TPS[2], 2);
|
---|
[03648b] | 2108 |
|
---|
[23e09b] | 2109 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
| 2110 | AddTriangleToLines();
|
---|
| 2111 | cout << "New triangle with " << *BTS << endl;
|
---|
| 2112 | cout << "We have "<< TrianglesOnBoundaryCount << endl;
|
---|
| 2113 | cout << Verbose(1) << "Constructing normal vector for this triangle ... " << endl;
|
---|
[03648b] | 2114 |
|
---|
[23e09b] | 2115 | BTS->GetNormalVector(BTS->NormalVector);
|
---|
[69eb71] | 2116 |
|
---|
[23e09b] | 2117 | if ((BTS->NormalVector.ScalarProduct(&(T.NormalVector)) < 0 && Storage[0] > 0) ||
|
---|
| 2118 | (BTS->NormalVector.ScalarProduct(&(T.NormalVector)) > 0 && Storage[0] < 0) ||
|
---|
| 2119 | (fabs(Storage[0]) < MYEPSILON && Storage[1]*BTS->NormalVector.ScalarProduct(&direction1) < 0) )
|
---|
[196a5a] | 2120 |
|
---|
[23e09b] | 2121 | {
|
---|
| 2122 | BTS->NormalVector.Scale(-1);
|
---|
| 2123 | };
|
---|
[69eb71] | 2124 |
|
---|
[e4ea46] | 2125 | }
|
---|
| 2126 | ;
|
---|
[03648b] | 2127 |
|
---|
[7c6712] | 2128 | void Find_second_point_for_Tesselation(atom* a, atom* Candidate, atom* Parent,
|
---|
[196a5a] | 2129 | int RecursionLevel, Vector Oben, atom*& Opt_Candidate, double Storage[3],
|
---|
[e4ea46] | 2130 | molecule* mol, double RADIUS)
|
---|
[03648b] | 2131 | {
|
---|
[23e09b] | 2132 | cout << Verbose(1)
|
---|
| 2133 | << "Looking for second point of starting triangle, recursive level "
|
---|
| 2134 | << RecursionLevel << endl;;
|
---|
[e4ea46] | 2135 | int i;
|
---|
| 2136 | Vector AngleCheck;
|
---|
| 2137 | atom* Walker;
|
---|
[23e09b] | 2138 | double norm = -1.;
|
---|
[03648b] | 2139 |
|
---|
[e4ea46] | 2140 | // check if we only have one unique point yet ...
|
---|
| 2141 | if (a != Candidate)
|
---|
| 2142 | {
|
---|
| 2143 | AngleCheck.CopyVector(&(Candidate->x));
|
---|
| 2144 | AngleCheck.SubtractVector(&(a->x));
|
---|
| 2145 | norm = AngleCheck.Norm();
|
---|
| 2146 | // second point shall have smallest angle with respect to Oben vector
|
---|
| 2147 | if (norm < RADIUS)
|
---|
| 2148 | {
|
---|
[23e09b] | 2149 | if (AngleCheck.Angle(&Oben) < Storage[0])
|
---|
[e4ea46] | 2150 | {
|
---|
[23e09b] | 2151 | //cout << Verbose(1) << "Old values of Storage: %lf %lf \n", Storage[0], Storage[2]);
|
---|
| 2152 | cout << "Next better candidate is " << *Candidate
|
---|
| 2153 | << " with distance " << norm << ".\n";
|
---|
[e4ea46] | 2154 | Opt_Candidate = Candidate;
|
---|
| 2155 | Storage[0] = AngleCheck.Angle(&Oben);
|
---|
[196a5a] | 2156 | //cout << Verbose(1) << "Changing something in Storage: %lf %lf. \n", Storage[0], Storage[2]);
|
---|
[e4ea46] | 2157 | }
|
---|
| 2158 | else
|
---|
| 2159 | {
|
---|
[23e09b] | 2160 | cout << Verbose(1) << "Supposedly looses to a better candidate "
|
---|
[e4ea46] | 2161 | << *Opt_Candidate << endl;
|
---|
| 2162 | }
|
---|
| 2163 | }
|
---|
| 2164 | else
|
---|
| 2165 | {
|
---|
[23e09b] | 2166 | cout << Verbose(1) << *Candidate << " refused due to Radius " << norm
|
---|
[e4ea46] | 2167 | << endl;
|
---|
| 2168 | }
|
---|
| 2169 | }
|
---|
[03648b] | 2170 |
|
---|
[e4ea46] | 2171 | // if not recursed to deeply, look at all its bonds
|
---|
| 2172 | if (RecursionLevel < 7)
|
---|
| 2173 | {
|
---|
| 2174 | for (i = 0; i < mol->NumberOfBondsPerAtom[Candidate->nr]; i++)
|
---|
| 2175 | {
|
---|
| 2176 | Walker = mol->ListOfBondsPerAtom[Candidate->nr][i]->GetOtherAtom(
|
---|
| 2177 | Candidate);
|
---|
| 2178 | if (Walker == Parent) // don't go back along the bond we came from
|
---|
| 2179 | continue;
|
---|
| 2180 | else
|
---|
| 2181 | Find_second_point_for_Tesselation(a, Walker, Candidate,
|
---|
| 2182 | RecursionLevel + 1, Oben, Opt_Candidate, Storage, mol, RADIUS);
|
---|
| 2183 | };
|
---|
| 2184 | };
|
---|
| 2185 | }
|
---|
| 2186 | ;
|
---|
[03648b] | 2187 |
|
---|
[7c6712] | 2188 | void Tesselation::Find_starting_triangle(molecule* mol, const double RADIUS)
|
---|
[03648b] | 2189 | {
|
---|
[23e09b] | 2190 | cout << Verbose(1) << "Looking for starting triangle \n";
|
---|
[e4ea46] | 2191 | int i = 0;
|
---|
[69eb71] | 2192 | atom* Walker;
|
---|
[f714979] | 2193 | atom* FirstPoint;
|
---|
| 2194 | atom* SecondPoint;
|
---|
[23e09b] | 2195 | atom* max_index[3];
|
---|
| 2196 | double max_coordinate[3];
|
---|
[03648b] | 2197 | Vector Oben;
|
---|
| 2198 | Vector helper;
|
---|
[69eb71] | 2199 | Vector Chord;
|
---|
[7c6712] | 2200 | Vector CenterOfFirstLine;
|
---|
[03648b] | 2201 |
|
---|
| 2202 | Oben.Zero();
|
---|
| 2203 |
|
---|
[e4ea46] | 2204 | for (i = 0; i < 3; i++)
|
---|
[03648b] | 2205 | {
|
---|
[e4ea46] | 2206 | max_index[i] = NULL;
|
---|
| 2207 | max_coordinate[i] = -1;
|
---|
[03648b] | 2208 | }
|
---|
[23e09b] | 2209 | cout << Verbose(1) << "Molecule mol is there and has " << mol->AtomCount
|
---|
[e4ea46] | 2210 | << " Atoms \n";
|
---|
| 2211 |
|
---|
| 2212 | // 1. searching topmost atom with respect to each axis
|
---|
[69eb71] | 2213 | Walker = mol->start;
|
---|
| 2214 | while (Walker->next != mol->end)
|
---|
[03648b] | 2215 | {
|
---|
[e4ea46] | 2216 | Walker = Walker->next;
|
---|
| 2217 | for (i = 0; i < 3; i++)
|
---|
| 2218 | {
|
---|
| 2219 | if (Walker->x.x[i] > max_coordinate[i])
|
---|
| 2220 | {
|
---|
| 2221 | max_coordinate[i] = Walker->x.x[i];
|
---|
| 2222 | max_index[i] = Walker;
|
---|
| 2223 | }
|
---|
| 2224 | }
|
---|
[03648b] | 2225 | }
|
---|
| 2226 |
|
---|
[23e09b] | 2227 | cout << Verbose(1) << "Found maximum coordinates. " << endl;
|
---|
[03648b] | 2228 | //Koennen dies fuer alle Richtungen, legen hier erstmal Richtung auf k=0
|
---|
[e4ea46] | 2229 | const int k = 1;
|
---|
| 2230 | Oben.x[k] = 1.;
|
---|
| 2231 | FirstPoint = max_index[k];
|
---|
[03648b] | 2232 |
|
---|
[23e09b] | 2233 | cout << Verbose(1) << "Coordinates of start atom " << *FirstPoint << ": "
|
---|
| 2234 | << FirstPoint->x.x[0] << endl;
|
---|
[196a5a] | 2235 | double Storage[3];
|
---|
[a8bcea6] | 2236 | atom* Opt_Candidate = NULL;
|
---|
[e4ea46] | 2237 | Storage[0] = 999999.; // This will contain the angle, which will be always positive (when looking for second point), when looking for third point this will be the quadrant.
|
---|
| 2238 | Storage[1] = 999999.; // This will be an angle looking for the third point.
|
---|
[196a5a] | 2239 | Storage[2] = 999999.;
|
---|
[23e09b] | 2240 | cout << Verbose(1) << "Number of Bonds: "
|
---|
| 2241 | << mol->NumberOfBondsPerAtom[FirstPoint->nr] << endl;
|
---|
[69eb71] | 2242 |
|
---|
[e4ea46] | 2243 | Find_second_point_for_Tesselation(FirstPoint, FirstPoint, FirstPoint, 0,
|
---|
| 2244 | Oben, Opt_Candidate, Storage, mol, RADIUS); // we give same point as next candidate as its bonds are looked into in find_second_...
|
---|
[f714979] | 2245 | SecondPoint = Opt_Candidate;
|
---|
[23e09b] | 2246 | cout << Verbose(1) << "Found second point is " << *SecondPoint << ".\n";
|
---|
[e4ea46] | 2247 |
|
---|
[f714979] | 2248 | helper.CopyVector(&(FirstPoint->x));
|
---|
| 2249 | helper.SubtractVector(&(SecondPoint->x));
|
---|
[e4ea46] | 2250 | helper.Normalize();
|
---|
[03648b] | 2251 | Oben.ProjectOntoPlane(&helper);
|
---|
[e4ea46] | 2252 | Oben.Normalize();
|
---|
[03648b] | 2253 | helper.VectorProduct(&Oben);
|
---|
[e4ea46] | 2254 | Storage[0] = -2.; // This will indicate the quadrant.
|
---|
| 2255 | Storage[1] = 9999999.; // This will be an angle looking for the third point.
|
---|
[196a5a] | 2256 | Storage[2] = 9999999.;
|
---|
[69eb71] | 2257 |
|
---|
[f714979] | 2258 | Chord.CopyVector(&(FirstPoint->x)); // bring into calling function
|
---|
| 2259 | Chord.SubtractVector(&(SecondPoint->x));
|
---|
[e4ea46] | 2260 | // Now, oben and helper are two orthonormalized vectors in the plane defined by Chord (not normalized)
|
---|
[03648b] | 2261 |
|
---|
[23e09b] | 2262 | cout << Verbose(1) << "Looking for third point candidates \n";
|
---|
| 2263 | cout << Verbose(1) << " In direction " << helper.x[0] << " " << helper.x[1] << " " << helper.x[2] << " " << endl;
|
---|
[e4ea46] | 2264 | // look in one direction of baseline for initial candidate
|
---|
| 2265 | Opt_Candidate = NULL;
|
---|
[7c6712] | 2266 | CenterOfFirstLine.CopyVector(&Chord);
|
---|
[196a5a] | 2267 | CenterOfFirstLine.Scale(0.5);
|
---|
[7c6712] | 2268 | CenterOfFirstLine.AddVector(&(SecondPoint->x));
|
---|
| 2269 |
|
---|
[196a5a] | 2270 | Find_next_suitable_point_via_Angle_of_Sphere(FirstPoint, SecondPoint, SecondPoint, SecondPoint, FirstPoint, 0,
|
---|
[7c6712] | 2271 | &Chord, &helper, &Oben, CenterOfFirstLine, Opt_Candidate, Storage, RADIUS, mol);
|
---|
[e4ea46] | 2272 | // look in other direction of baseline for possible better candidate
|
---|
[196a5a] | 2273 | Find_next_suitable_point_via_Angle_of_Sphere(FirstPoint, SecondPoint, SecondPoint, FirstPoint, SecondPoint, 0,
|
---|
[7c6712] | 2274 | &Chord, &helper, &Oben, CenterOfFirstLine, Opt_Candidate, Storage, RADIUS, mol);
|
---|
[e4ea46] | 2275 | cout << Verbose(1) << "Third Point is " << *Opt_Candidate << endl;
|
---|
| 2276 |
|
---|
| 2277 | // FOUND Starting Triangle: FirstPoint, SecondPoint, Opt_Candidate
|
---|
| 2278 |
|
---|
[23e09b] | 2279 | cout << Verbose(1) << "The found starting triangle consists of "
|
---|
| 2280 | << *FirstPoint << ", " << *SecondPoint << " and " << *Opt_Candidate
|
---|
| 2281 | << "." << endl;
|
---|
| 2282 |
|
---|
[e4ea46] | 2283 | // Finally, we only have to add the found points
|
---|
[caf5d6] | 2284 | AddTrianglePoint(FirstPoint, 0);
|
---|
| 2285 | AddTrianglePoint(SecondPoint, 1);
|
---|
| 2286 | AddTrianglePoint(Opt_Candidate, 2);
|
---|
[e4ea46] | 2287 | // ... and respective lines
|
---|
| 2288 | AddTriangleLine(TPS[0], TPS[1], 0);
|
---|
| 2289 | AddTriangleLine(TPS[1], TPS[2], 1);
|
---|
| 2290 | AddTriangleLine(TPS[0], TPS[2], 2);
|
---|
| 2291 | // ... and triangles to the Maps of the Tesselation class
|
---|
| 2292 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
| 2293 | AddTriangleToLines();
|
---|
| 2294 | // ... and calculate its normal vector (with correct orientation)
|
---|
| 2295 | Oben.Scale(-1.);
|
---|
| 2296 | BTS->GetNormalVector(Oben);
|
---|
| 2297 | }
|
---|
| 2298 | ;
|
---|
[03648b] | 2299 |
|
---|
[12298c] | 2300 | void Find_non_convex_border(ofstream *out, const char *filename, molecule* mol)
|
---|
[e4ea46] | 2301 | {
|
---|
| 2302 | int N = 0;
|
---|
| 2303 | struct Tesselation *Tess = new Tesselation;
|
---|
| 2304 | cout << Verbose(1) << "Entering search for non convex hull. " << endl;
|
---|
| 2305 | cout << flush;
|
---|
| 2306 | const double RADIUS = 6.;
|
---|
| 2307 | LineMap::iterator baseline;
|
---|
[44fd95] | 2308 | cout << Verbose(0) << "Begin of Find_non_convex_border\n";
|
---|
| 2309 | bool flag = false; // marks whether we went once through all baselines without finding any without two triangles
|
---|
[124df1] | 2310 |
|
---|
| 2311 | if ((mol->first->next == mol->last) || (mol->last->previous == mol->first))
|
---|
| 2312 | mol->CreateAdjacencyList((ofstream *)&cout, 1.6, true);
|
---|
| 2313 |
|
---|
[e4ea46] | 2314 | Tess->Find_starting_triangle(mol, RADIUS);
|
---|
| 2315 |
|
---|
| 2316 | baseline = Tess->LinesOnBoundary.begin();
|
---|
[23e09b] | 2317 | while (baseline != Tess->LinesOnBoundary.end())
|
---|
[03648b] | 2318 | {
|
---|
[e4ea46] | 2319 | if (baseline->second->TrianglesCount == 1)
|
---|
| 2320 | {
|
---|
[23e09b] | 2321 | cout << Verbose(1) << "Begin of Tesselation ... " << endl;
|
---|
[12298c] | 2322 | Tess->Find_next_suitable_triangle(out, mol,
|
---|
[e4ea46] | 2323 | *(baseline->second),
|
---|
[12298c] | 2324 | *(((baseline->second->triangles.begin()))->second), RADIUS, N, filename); //the line is there, so there is a triangle, but only one.
|
---|
[44fd95] | 2325 | flag = true;
|
---|
[23e09b] | 2326 | cout << Verbose(1) << "End of Tesselation ... " << endl;
|
---|
[e4ea46] | 2327 | }
|
---|
| 2328 | else
|
---|
| 2329 | {
|
---|
[23e09b] | 2330 | cout << Verbose(1) << "There is a line with "
|
---|
[e4ea46] | 2331 | << baseline->second->TrianglesCount << " triangles adjacent"
|
---|
| 2332 | << endl;
|
---|
| 2333 | }
|
---|
| 2334 | N++;
|
---|
| 2335 | baseline++;
|
---|
| 2336 | }
|
---|
[44fd95] | 2337 | cout << Verbose(1) << "Writing final tecplot file\n";
|
---|
[12298c] | 2338 | if (DoTecplotOutput) {
|
---|
| 2339 | string Name(filename);
|
---|
| 2340 | Name.append(TecplotSuffix);
|
---|
| 2341 | ofstream tecplot(Name.c_str(), ios::trunc);
|
---|
| 2342 | write_tecplot_file(out, &tecplot, Tess, mol, -1);
|
---|
| 2343 | tecplot.close();
|
---|
| 2344 | }
|
---|
| 2345 | if (DoRaster3DOutput) {
|
---|
| 2346 | string Name(filename);
|
---|
| 2347 | Name.append(Raster3DSuffix);
|
---|
| 2348 | ofstream raster(Name.c_str(), ios::trunc);
|
---|
| 2349 | write_raster3d_file(out, &raster, Tess, mol);
|
---|
| 2350 | raster.close();
|
---|
| 2351 | }
|
---|
[e4ea46] | 2352 | }
|
---|
| 2353 | ;
|
---|