1 | /*
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2 | * atom.hpp
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3 | *
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4 | * Created on: Aug 3, 2009
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5 | * Author: heber
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6 | */
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7 |
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8 | #ifndef ATOM_HPP_
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9 | #define ATOM_HPP_
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10 |
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11 | using namespace std;
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12 |
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13 | /*********************************************** includes ***********************************/
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14 |
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15 | // include config.h
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16 | #ifdef HAVE_CONFIG_H
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17 | #include <config.h>
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18 | #endif
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19 |
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20 | #include <iosfwd>
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21 | #include <list>
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22 | #include <vector>
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23 |
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24 | #include "Helpers/helpers.hpp"
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25 | #include "atom_atominfo.hpp"
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26 | #include "atom_bondedparticle.hpp"
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27 | #include "atom_graphnode.hpp"
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28 | #include "atom_particleinfo.hpp"
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29 | #include "atom_trajectoryparticle.hpp"
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30 | #include "TesselPoint.hpp"
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31 | #include "types.hpp"
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32 |
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33 | #include "Helpers/enumeration.hpp"
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34 |
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35 | /****************************************** forward declarations *****************************/
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36 |
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37 | class Vector;
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38 | class World;
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39 | class molecule;
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40 | class Shape;
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41 |
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42 | /********************************************** declarations *******************************/
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43 |
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44 | /** Single atom.
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45 | * Class incorporates position, type
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46 | */
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47 | class atom : public TrajectoryParticle, public GraphNode, public BondedParticle, public TesselPoint {
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48 | friend atom* NewAtom(atomId_t);
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49 | friend void DeleteAtom(atom*);
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50 | public:
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51 | atom *father; //!< In many-body bond order fragmentations points to originating atom
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52 | int *sort; //!< sort criteria
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53 |
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54 | virtual atom *clone();
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55 |
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56 | bool OutputIndexed(ofstream * const out, const int ElementNo, const int AtomNo, const char *comment = NULL) const;
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57 | bool OutputArrayIndexed(ostream * const out,const enumeration<const element*>&, int *AtomNo, const char *comment = NULL) const;
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58 | bool OutputXYZLine(ofstream *out) const;
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59 | bool OutputTrajectory(ofstream * const out, const enumeration<const element*>&, int *AtomNo, const int step) const;
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60 | bool OutputTrajectoryXYZ(ofstream * const out, const int step) const;
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61 | void OutputMPQCLine(ostream * const out, const Vector *center) const;
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62 |
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63 | void InitComponentNr();
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64 | void resetGraphNr();
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65 |
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66 | void EqualsFather ( const atom *ptr, const atom **res ) const;
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67 | bool isFather(const atom *ptr);
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68 | void CorrectFather();
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69 | atom *GetTrueFather();
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70 | bool Compare(const atom &ptr) const;
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71 |
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72 | double DistanceToVector(const Vector &origin) const;
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73 | double DistanceSquaredToVector(const Vector &origin) const;
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74 | bool IsInShape(const Shape&) const;
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75 |
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76 | // getter and setter
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77 |
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78 | /**
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79 | * returns the World that contains this atom.
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80 | * Use this if you need to get the world without locking
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81 | * the singleton for example.
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82 | *
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83 | */
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84 | World *getWorld();
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85 | void setWorld(World*);
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86 |
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87 | virtual atomId_t getId() const;
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88 | virtual bool changeId(atomId_t newId);
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89 |
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90 | /**
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91 | * this function sets the Id without notifying the world. Only use it, if the world has already
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92 | * gotten an ID for this Atom.
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93 | */
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94 | virtual void setId(atomId_t);
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95 |
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96 | void setMolecule(molecule*);
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97 | molecule* getMolecule() const;
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98 | void removeFromMolecule();
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99 |
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100 | double getMass() const;
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101 | int getNr() const;
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102 |
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103 | // Output operator
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104 | std::ostream & operator << (std::ostream &ost) const;
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105 |
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106 | protected:
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107 |
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108 | /**
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109 | * Protected constructor to ensure construction of atoms through the world.
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110 | * see World::createAtom()
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111 | */
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112 | atom();
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113 |
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114 | /**
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115 | * Protected copy-constructor to ensure construction of atoms by cloning.
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116 | * see atom::clone()
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117 | */
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118 | atom(class atom *pointer);
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119 |
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120 | /**
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121 | * Protected destructor to ensure destruction of atoms through the world.
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122 | * see World::destroyAtom()
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123 | */
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124 | virtual ~atom();
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125 | private:
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126 | molecule *mol; // !< the molecule this atom belongs to
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127 | World* world;
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128 | atomId_t id;
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129 | };
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130 |
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131 | /**
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132 | * Global output operator for class atom.
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133 | */
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134 | std::ostream & operator << (std::ostream &ost, const atom &_atom);
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135 |
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136 | /**
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137 | * internal method used by the world. Do not use if you don't know what you are doing.
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138 | * You might get burned...
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139 | * Use World::createAtom() instead.
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140 | */
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141 | atom* NewAtom(atomId_t _id);
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142 |
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143 | /**
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144 | * internal method used by the world. Do not use if you don't know what you are doing.
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145 | * You might get burned...
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146 | * Use World::destroyAtom() instead.
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147 | */
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148 | void DeleteAtom(atom*);
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149 |
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150 | /**
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151 | * Simple function to compare atoms by their elements to allow sorting of atoms by this criteria
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152 | */
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153 | bool compareAtomElements(atom* atom1,atom* atom2);
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154 |
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155 |
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156 | #endif /* ATOM_HPP_ */
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