source: src/atom.hpp@ 456e78

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Last change on this file since 456e78 was e8a21f, checked in by Tillmann Crueger <crueger@…>, 14 years ago

Added an atom::getNr() method to atom class

  • Property mode set to 100644
File size: 4.0 KB
Line 
1/*
2 * atom.hpp
3 *
4 * Created on: Aug 3, 2009
5 * Author: heber
6 */
7
8#ifndef ATOM_HPP_
9#define ATOM_HPP_
10
11using namespace std;
12
13/*********************************************** includes ***********************************/
14
15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
20#include <iosfwd>
21#include <list>
22#include <vector>
23
24#include "Helpers/helpers.hpp"
25#include "atom_atominfo.hpp"
26#include "atom_bondedparticle.hpp"
27#include "atom_graphnode.hpp"
28#include "atom_particleinfo.hpp"
29#include "atom_trajectoryparticle.hpp"
30#include "TesselPoint.hpp"
31#include "types.hpp"
32
33/****************************************** forward declarations *****************************/
34
35class Vector;
36class World;
37class molecule;
38class Shape;
39
40/********************************************** declarations *******************************/
41
42/** Single atom.
43 * Class incorporates position, type
44 */
45class atom : public TrajectoryParticle, public GraphNode, public BondedParticle, public TesselPoint {
46 friend atom* NewAtom(atomId_t);
47 friend void DeleteAtom(atom*);
48 public:
49 atom *father; //!< In many-body bond order fragmentations points to originating atom
50 int *sort; //!< sort criteria
51
52 virtual atom *clone();
53
54 bool OutputIndexed(ofstream * const out, const int ElementNo, const int AtomNo, const char *comment = NULL) const;
55 bool OutputArrayIndexed(ostream * const out,const enumeration<const element*>&, int *AtomNo, const char *comment = NULL) const;
56 bool OutputXYZLine(ofstream *out) const;
57 bool OutputTrajectory(ofstream * const out, const enumeration<const element*>&, int *AtomNo, const int step) const;
58 bool OutputTrajectoryXYZ(ofstream * const out, const int step) const;
59 void OutputMPQCLine(ostream * const out, const Vector *center) const;
60
61 void InitComponentNr();
62 void resetGraphNr();
63
64 void EqualsFather ( const atom *ptr, const atom **res ) const;
65 bool isFather(const atom *ptr);
66 void CorrectFather();
67 atom *GetTrueFather();
68 bool Compare(const atom &ptr) const;
69
70 double DistanceToVector(const Vector &origin) const;
71 double DistanceSquaredToVector(const Vector &origin) const;
72 bool IsInShape(const Shape&) const;
73
74 // getter and setter
75
76 /**
77 * returns the World that contains this atom.
78 * Use this if you need to get the world without locking
79 * the singleton for example.
80 *
81 */
82 World *getWorld();
83 void setWorld(World*);
84
85 virtual atomId_t getId() const;
86 virtual bool changeId(atomId_t newId);
87
88 /**
89 * this function sets the Id without notifying the world. Only use it, if the world has already
90 * gotten an ID for this Atom.
91 */
92 virtual void setId(atomId_t);
93
94 void setMolecule(molecule*);
95 molecule* getMolecule() const;
96 void removeFromMolecule();
97
98 double getMass() const;
99 int getNr() const;
100
101 // Output operator
102 std::ostream & operator << (std::ostream &ost) const;
103
104 protected:
105
106 /**
107 * Protected constructor to ensure construction of atoms through the world.
108 * see World::createAtom()
109 */
110 atom();
111
112 /**
113 * Protected copy-constructor to ensure construction of atoms by cloning.
114 * see atom::clone()
115 */
116 atom(class atom *pointer);
117
118 /**
119 * Protected destructor to ensure destruction of atoms through the world.
120 * see World::destroyAtom()
121 */
122 virtual ~atom();
123 private:
124 molecule *mol; // !< the molecule this atom belongs to
125 World* world;
126 atomId_t id;
127};
128
129/**
130 * Global output operator for class atom.
131 */
132std::ostream & operator << (std::ostream &ost, const atom &_atom);
133
134/**
135 * internal method used by the world. Do not use if you don't know what you are doing.
136 * You might get burned...
137 * Use World::createAtom() instead.
138 */
139atom* NewAtom(atomId_t _id);
140
141/**
142* internal method used by the world. Do not use if you don't know what you are doing.
143 * You might get burned...
144 * Use World::destroyAtom() instead.
145 */
146void DeleteAtom(atom*);
147
148/**
149 * Simple function to compare atoms by their elements to allow sorting of atoms by this criteria
150 */
151bool compareAtomElements(atom* atom1,atom* atom2);
152
153
154#endif /* ATOM_HPP_ */
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