source: src/World.hpp@ 7042f45

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Last change on this file since 7042f45 was 7042f45, checked in by Tillmann Crueger <crueger@…>, 15 years ago

Changed the type of AtomIds and MoleculeIds to an opaque type

  • Property mode set to 100644
File size: 6.7 KB
Line 
1/*
2 * World.hpp
3 *
4 * Created on: Feb 3, 2010
5 * Author: crueger
6 */
7
8#ifndef WORLD_HPP_
9#define WORLD_HPP_
10
11#include <string>
12#include <map>
13#include <vector>
14#include <set>
15#include <boost/thread.hpp>
16#include <boost/shared_ptr.hpp>
17
18#include "defs.hpp"
19#include "Patterns/Observer.hpp"
20#include "Patterns/Cacheable.hpp"
21
22// forward declarations
23class periodentafel;
24class MoleculeListClass;
25class atom;
26class molecule;
27class AtomDescriptor;
28class AtomDescriptor_impl;
29class ManipulateAtomsProcess;
30template<typename T>
31class AtomsCalculation;
32
33class World : public Observable
34{
35// necessary for coupling with descriptors
36friend class AtomDescriptor_impl;
37friend class AtomDescriptor;
38
39// Actions, calculations etc associated with the World
40friend class ManipulateAtomsProcess;
41template<typename> friend class AtomsCalculation;
42public:
43 typedef std::map<atomId_t,atom*> AtomSet;
44 typedef std::map<moleculeId_t,molecule*> MoleculeSet;
45
46 /***** getter and setter *****/
47 // reference to pointer is used for legacy reason... reference will be removed latter to keep encapsulation of World object
48 /**
49 * returns the periodentafel for the world.
50 */
51 periodentafel *&getPeriode();
52
53 /**
54 * returns the first atom that matches a given descriptor.
55 * Do not rely on ordering for descriptors that match more than one atom.
56 */
57 atom* getAtom(AtomDescriptor descriptor);
58
59 /**
60 * returns a vector containing all atoms that match a given descriptor
61 */
62 std::vector<atom*> getAllAtoms(AtomDescriptor descriptor);
63 std::vector<atom*> getAllAtoms();
64
65 /**
66 * returns a calculation that calls a given function on all atoms matching a descriptor.
67 * the calculation is not called at this point and can be used as an action, i.e. be stored in
68 * menus, be kept around for later use etc.
69 */
70 template<typename T> AtomsCalculation<T>* calcOnAtoms(boost::function<T(atom*)>,std::string,AtomDescriptor);
71 template<typename T> AtomsCalculation<T>* calcOnAtoms(boost::function<T(atom*)>,std::string);
72
73 /**
74 * get the number of atoms in the World
75 */
76 int numAtoms();
77
78 /**
79 * get the number of molecules in the World
80 */
81 int numMolecules();
82
83 /***** Methods to work with the World *****/
84
85 /**
86 * create a new molecule. This method should be used whenever any kind of molecule is needed. Assigns a unique
87 * ID to the molecule and stores it in the World for later retrieval. Do not create molecules directly.
88 */
89 molecule *createMolecule();
90
91 void destroyMolecule(molecule*);
92 void destroyMolecule(moleculeId_t);
93
94 /**
95 * Create a new atom. This method should be used whenever any atom is needed. Assigns a unique ID and stores
96 * the atom in the World. If the atom is not destroyed it will automatically be destroyed when the world ends.
97 */
98 atom *createAtom();
99
100 /**
101 * Registers a Atom unknown to world. Needed in some rare cases, e.g. when cloning atoms, or in some unittests.
102 * Do not re-register Atoms already known to the world since this will cause double-frees.
103 */
104 int registerAtom(atom*);
105
106 /**
107 * Delete some atom and erase it from the world. Use this whenever you need to destroy any atom. Do not call delete on
108 * atom directly since this will leave the pointer inside the world.
109 */
110 void destroyAtom(atom*);
111
112 /**
113 * Delete some atom and erase it from the world. Use this whenever you need to destroy any atom. Do not call delete on
114 * atom directly since this will leave the pointer inside the world.
115 */
116 void destroyAtom(atomId_t);
117
118 /**
119 * Produces a process that calls a function on all Atoms matching a given descriptor. The process is not
120 * called at this time, so it can be passed around, stored inside menuItems etc.
121 */
122 ManipulateAtomsProcess* manipulateAtoms(boost::function<void(atom*)>,std::string,AtomDescriptor);
123 ManipulateAtomsProcess* manipulateAtoms(boost::function<void(atom*)>,std::string);
124
125protected:
126 /**** Iterators to use internal data structures */
127 class AtomIterator {
128 public:
129 AtomIterator();
130 AtomIterator(AtomDescriptor, World*);
131 AtomIterator(const AtomIterator&);
132 AtomIterator& operator=(const AtomIterator&);
133 AtomIterator& operator++(); // prefix
134 AtomIterator operator++(int); // postfix with dummy parameter
135 bool operator==(const AtomIterator&);
136 bool operator==(const AtomSet::iterator&);
137 bool operator!=(const AtomIterator&);
138 bool operator!=(const AtomSet::iterator&);
139 atom* operator*();
140
141 int getCount();
142 protected:
143 void advanceState();
144 World* world;
145 AtomSet::iterator state;
146 boost::shared_ptr<AtomDescriptor_impl> descr;
147 int index;
148 };
149
150 /**
151 * returns an iterator over all Atoms matching a given descriptor.
152 * used for internal purposes, like AtomProcesses and AtomCalculations.
153 */
154 AtomIterator getAtomIter(AtomDescriptor descr);
155
156 /**
157 * returns an iterator to the end of the AtomSet. Due to overloading this iterator
158 * can be compared to iterators produced by getAtomIter (see the mis-matching types).
159 * Thus it can be used to detect when such an iterator is at the end of the list.
160 * used for internal purposes, like AtomProcesses and AtomCalculations.
161 */
162 AtomSet::iterator atomEnd();
163
164 /******* Internal manipulation routines for double callback and Observer mechanism ******/
165 void doManipulate(ManipulateAtomsProcess *);
166
167private:
168 periodentafel *periode;
169 AtomSet atoms;
170 atomId_t currAtomId; //!< stores the next available Id for atoms
171 MoleculeSet molecules;
172 moleculeId_t currMoleculeId;
173
174
175 /***** singleton Stuff *****/
176public:
177
178 /**
179 * get the currently active instance of the World.
180 */
181 static World* get();
182
183 /**
184 * destroy the currently active instance of the World.
185 */
186 static void destroy();
187
188 /**
189 * destroy the currently active instance of the World and immidiately
190 * create a new one. Use this to reset while somebody is still Observing
191 * the world and should reset the observed instance. All observers will be
192 * sent the subjectKille() message from the old world.
193 */
194 static World* reset();
195
196private:
197 /**
198 * private constructor to ensure creation of the world using
199 * the singleton pattern.
200 */
201 World();
202
203 /**
204 * private destructor to ensure destruction of the world using the
205 * singleton pattern.
206 */
207 virtual ~World();
208
209 static World *theWorld;
210 // this mutex only saves the singleton pattern...
211 // use other mutexes to protect internal data as well
212 // this mutex handles access to the pointer, not to the object!!!
213 static boost::mutex worldLock;
214
215 /*****
216 * some legacy stuff that is include for now but will be removed later
217 *****/
218public:
219 MoleculeListClass *&getMolecules();
220
221private:
222 MoleculeListClass *molecules_deprecated;
223};
224
225#endif /* WORLD_HPP_ */
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