source: src/World.hpp@ 1c51c8

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Last change on this file since 1c51c8 was 1c51c8, checked in by Tillmann Crueger <crueger@…>, 15 years ago

Added methods for querying molecules using descriptors

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File size: 8.5 KB
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1/*
2 * World.hpp
3 *
4 * Created on: Feb 3, 2010
5 * Author: crueger
6 */
7
8#ifndef WORLD_HPP_
9#define WORLD_HPP_
10
11#include <string>
12#include <map>
13#include <vector>
14#include <set>
15#include <boost/thread.hpp>
16#include <boost/shared_ptr.hpp>
17
18#include "defs.hpp"
19#include "Patterns/Observer.hpp"
20#include "Patterns/Cacheable.hpp"
21
22// forward declarations
23class periodentafel;
24class MoleculeListClass;
25class atom;
26class molecule;
27class AtomDescriptor;
28class AtomDescriptor_impl;
29class MoleculeDescriptor;
30class MoleculeDescriptor_impl;
31class ManipulateAtomsProcess;
32template<typename T>
33class AtomsCalculation;
34
35class World : public Observable
36{
37// necessary for coupling with descriptors
38friend class AtomDescriptor_impl;
39friend class AtomDescriptor;
40friend class MoleculeDescriptor_impl;
41friend class MoleculeDescriptor;
42
43// Actions, calculations etc associated with the World
44friend class ManipulateAtomsProcess;
45template<typename> friend class AtomsCalculation;
46public:
47 typedef std::map<atomId_t,atom*> AtomSet;
48 typedef std::map<moleculeId_t,molecule*> MoleculeSet;
49
50 /***** getter and setter *****/
51 // reference to pointer is used for legacy reason... reference will be removed latter to keep encapsulation of World object
52 /**
53 * returns the periodentafel for the world.
54 */
55 periodentafel *&getPeriode();
56
57 /**
58 * returns the first atom that matches a given descriptor.
59 * Do not rely on ordering for descriptors that match more than one atom.
60 */
61 atom* getAtom(AtomDescriptor descriptor);
62
63 /**
64 * returns a vector containing all atoms that match a given descriptor
65 */
66 std::vector<atom*> getAllAtoms(AtomDescriptor descriptor);
67 std::vector<atom*> getAllAtoms();
68
69 /**
70 * returns a calculation that calls a given function on all atoms matching a descriptor.
71 * the calculation is not called at this point and can be used as an action, i.e. be stored in
72 * menus, be kept around for later use etc.
73 */
74 template<typename T> AtomsCalculation<T>* calcOnAtoms(boost::function<T(atom*)>,std::string,AtomDescriptor);
75 template<typename T> AtomsCalculation<T>* calcOnAtoms(boost::function<T(atom*)>,std::string);
76
77 /**
78 * get the number of atoms in the World
79 */
80 int numAtoms();
81
82 /**
83 * returns the first molecule that matches a given descriptor.
84 * Do not rely on ordering for descriptors that match more than one molecule.
85 */
86 molecule *getMolecule(MoleculeDescriptor descriptor);
87
88 /**
89 * returns a vector containing all molecules that match a given descriptor
90 */
91 std::vector<molecule*> getAllMolecules(MoleculeDescriptor descriptor);
92
93 /**
94 * get the number of molecules in the World
95 */
96 int numMolecules();
97
98 /***** Methods to work with the World *****/
99
100 /**
101 * create a new molecule. This method should be used whenever any kind of molecule is needed. Assigns a unique
102 * ID to the molecule and stores it in the World for later retrieval. Do not create molecules directly.
103 */
104 molecule *createMolecule();
105
106 void destroyMolecule(molecule*);
107 void destroyMolecule(moleculeId_t);
108
109 /**
110 * Create a new atom. This method should be used whenever any atom is needed. Assigns a unique ID and stores
111 * the atom in the World. If the atom is not destroyed it will automatically be destroyed when the world ends.
112 */
113 atom *createAtom();
114
115 /**
116 * Registers a Atom unknown to world. Needed in some rare cases, e.g. when cloning atoms, or in some unittests.
117 * Do not re-register Atoms already known to the world since this will cause double-frees.
118 */
119 int registerAtom(atom*);
120
121 /**
122 * Delete some atom and erase it from the world. Use this whenever you need to destroy any atom. Do not call delete on
123 * atom directly since this will leave the pointer inside the world.
124 */
125 void destroyAtom(atom*);
126
127 /**
128 * Delete some atom and erase it from the world. Use this whenever you need to destroy any atom. Do not call delete on
129 * atom directly since this will leave the pointer inside the world.
130 */
131 void destroyAtom(atomId_t);
132
133 /**
134 * Produces a process that calls a function on all Atoms matching a given descriptor. The process is not
135 * called at this time, so it can be passed around, stored inside menuItems etc.
136 */
137 ManipulateAtomsProcess* manipulateAtoms(boost::function<void(atom*)>,std::string,AtomDescriptor);
138 ManipulateAtomsProcess* manipulateAtoms(boost::function<void(atom*)>,std::string);
139
140protected:
141 /**** Iterators to use internal data structures */
142
143 // Atoms
144
145 class AtomIterator {
146 public:
147 AtomIterator();
148 AtomIterator(AtomDescriptor, World*);
149 AtomIterator(const AtomIterator&);
150 AtomIterator& operator=(const AtomIterator&);
151 AtomIterator& operator++(); // prefix
152 AtomIterator operator++(int); // postfix with dummy parameter
153 bool operator==(const AtomIterator&);
154 bool operator==(const AtomSet::iterator&);
155 bool operator!=(const AtomIterator&);
156 bool operator!=(const AtomSet::iterator&);
157 atom* operator*();
158
159 int getCount();
160 protected:
161 void advanceState();
162 AtomSet::iterator state;
163 boost::shared_ptr<AtomDescriptor_impl> descr;
164 int index;
165
166 World* world;
167 };
168
169 /**
170 * returns an iterator over all Atoms matching a given descriptor.
171 * used for internal purposes, like AtomProcesses and AtomCalculations.
172 */
173 AtomIterator getAtomIter(AtomDescriptor descr);
174
175 /**
176 * returns an iterator to the end of the AtomSet. Due to overloading this iterator
177 * can be compared to iterators produced by getAtomIter (see the mis-matching types).
178 * Thus it can be used to detect when such an iterator is at the end of the list.
179 * used for internal purposes, like AtomProcesses and AtomCalculations.
180 */
181 AtomSet::iterator atomEnd();
182
183 // Molecules
184
185 class MoleculeIterator {
186 public:
187 MoleculeIterator();
188 MoleculeIterator(MoleculeDescriptor, World*);
189 MoleculeIterator(const MoleculeIterator&);
190 MoleculeIterator& operator=(const MoleculeIterator&);
191 MoleculeIterator& operator++(); // prefix
192 MoleculeIterator operator++(int); // postfix with dummy parameter
193 bool operator==(const MoleculeIterator&);
194 bool operator==(const MoleculeSet::iterator&);
195 bool operator!=(const MoleculeIterator&);
196 bool operator!=(const MoleculeSet::iterator&);
197 molecule* operator*();
198
199 int getCount();
200 protected:
201 void advanceState();
202 MoleculeSet::iterator state;
203 boost::shared_ptr<MoleculeDescriptor_impl> descr;
204 int index;
205
206 World* world;
207 };
208
209 /**
210 * returns an iterator over all Molecules matching a given descriptor.
211 * used for internal purposes, like MoleculeProcesses and MoleculeCalculations.
212 */
213 MoleculeIterator getMoleculeIter(MoleculeDescriptor descr);
214
215 /**
216 * returns an iterator to the end of the MoleculeSet. Due to overloading this iterator
217 * can be compared to iterators produced by getMoleculeIter (see the mis-matching types).
218 * Thus it can be used to detect when such an iterator is at the end of the list.
219 * used for internal purposes, like MoleculeProcesses and MoleculeCalculations.
220 */
221 MoleculeSet::iterator moleculeEnd();
222
223
224 /******* Internal manipulation routines for double callback and Observer mechanism ******/
225 void doManipulate(ManipulateAtomsProcess *);
226
227private:
228 periodentafel *periode;
229 AtomSet atoms;
230 atomId_t currAtomId; //!< stores the next available Id for atoms
231 MoleculeSet molecules;
232 moleculeId_t currMoleculeId;
233
234
235 /***** singleton Stuff *****/
236public:
237
238 /**
239 * get the currently active instance of the World.
240 */
241 static World* get();
242
243 /**
244 * destroy the currently active instance of the World.
245 */
246 static void destroy();
247
248 /**
249 * destroy the currently active instance of the World and immidiately
250 * create a new one. Use this to reset while somebody is still Observing
251 * the world and should reset the observed instance. All observers will be
252 * sent the subjectKille() message from the old world.
253 */
254 static World* reset();
255
256private:
257 /**
258 * private constructor to ensure creation of the world using
259 * the singleton pattern.
260 */
261 World();
262
263 /**
264 * private destructor to ensure destruction of the world using the
265 * singleton pattern.
266 */
267 virtual ~World();
268
269 static World *theWorld;
270 // this mutex only saves the singleton pattern...
271 // use other mutexes to protect internal data as well
272 // this mutex handles access to the pointer, not to the object!!!
273 static boost::mutex worldLock;
274
275 /*****
276 * some legacy stuff that is include for now but will be removed later
277 *****/
278public:
279 MoleculeListClass *&getMolecules();
280
281private:
282 MoleculeListClass *molecules_deprecated;
283};
284
285#endif /* WORLD_HPP_ */
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