| 1 | /* | 
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| 2 | * GLWorldView.hpp | 
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| 3 | * | 
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| 4 | *  Created on: Auf 11, 2010 | 
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| 5 | *      Author: heber | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef GLWORLDVIEW_HPP_ | 
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| 9 | #define GLWORLDVIEW_HPP_ | 
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| 10 |  | 
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| 11 | // include config.h | 
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| 12 | #ifdef HAVE_CONFIG_H | 
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| 13 | #include <config.h> | 
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| 14 | #endif | 
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| 15 |  | 
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| 16 | #include <Qt3D/qglview.h> | 
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| 17 |  | 
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| 18 | #include "CodePatterns/Observer/Observer.hpp" | 
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| 19 |  | 
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| 20 | #include "World.hpp" | 
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| 21 |  | 
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| 22 | #include <boost/thread/recursive_mutex.hpp> | 
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| 23 |  | 
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| 24 | class molecule; | 
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| 25 | class QKeyEvent; | 
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| 26 | class GLWorldScene; | 
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| 27 | class QGLPainter; | 
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| 28 | class QToolBar; | 
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| 29 | class QTimer; | 
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| 30 |  | 
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| 31 | class QtObservedInstanceBoard; | 
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| 32 |  | 
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| 33 | #include "UIElements/Qt4/InstanceBoard/ObservedValue_types.hpp" | 
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| 34 |  | 
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| 35 | /** This class is the view on the 3D representation of the World, i.e. the whole | 
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| 36 | * of all molecules (consisting of atoms). | 
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| 37 | * | 
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| 38 | */ | 
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| 39 | class GLWorldView : public QGLView, public Observer | 
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| 40 | { | 
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| 41 | Q_OBJECT | 
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| 42 | public: | 
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| 43 | GLWorldView( | 
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| 44 | QtObservedInstanceBoard * _board, | 
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| 45 | QWidget *parent=0); | 
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| 46 | virtual ~GLWorldView(); | 
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| 47 |  | 
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| 48 | void addToolBarActions(QToolBar *toolbar); | 
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| 49 | void createDomainBox(); | 
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| 50 | void createDreiBein(); | 
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| 51 |  | 
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| 52 | // Observer functions | 
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| 53 | void update(Observable *publisher); | 
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| 54 | void subjectKilled(Observable *publisher); | 
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| 55 | void recieveNotification(Observable *publisher, Notification_ptr notification); | 
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| 56 |  | 
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| 57 | public slots: | 
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| 58 | void changeSignalled(); | 
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| 59 | void checkChanges(); | 
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| 60 | void sceneChangeSignalled(); | 
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| 61 | void sceneHoverSignalled(const atomId_t _id); | 
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| 62 | void sceneHoverSignalled(const moleculeId_t _id, int); | 
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| 63 | void changeDreiBein(); | 
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| 64 | void changeDomain(); | 
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| 65 |  | 
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| 66 | signals: | 
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| 67 | void changed(); | 
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| 68 | void TimeChanged(); | 
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| 69 | void worldSelectionChanged(); | 
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| 70 | void hoverChanged(const atomId_t _id); | 
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| 71 | void hoverChanged(const moleculeId_t _id, int); | 
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| 72 | void ShapeAdded(const std::string &); | 
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| 73 | void ShapeRemoved(const std::string &); | 
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| 74 | void moleculesVisibilityChanged(ObservedValue_Index_t,bool); | 
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| 75 |  | 
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| 76 | protected: | 
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| 77 | void initializeGL(QGLPainter *painter); | 
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| 78 | void paintGL(QGLPainter *painter); | 
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| 79 | void drawDomainBox(QGLPainter *painter) const; | 
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| 80 | void drawDreiBein(QGLPainter *painter); | 
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| 81 |  | 
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| 82 | // input functions | 
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| 83 | void mousePressEvent(QMouseEvent *event); | 
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| 84 | void mouseMoveEvent(QMouseEvent *event); | 
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| 85 | void keyPressEvent(QKeyEvent *event); | 
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| 86 | void wheelEvent(QWheelEvent *event); | 
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| 87 |  | 
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| 88 | // camera functions | 
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| 89 | enum CameraControlModeType{ | 
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| 90 | Rotate, | 
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| 91 | Translate | 
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| 92 | }; | 
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| 93 |  | 
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| 94 | void setCameraControlMode(CameraControlModeType mode); | 
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| 95 | CameraControlModeType getCameraControlMode(bool inverted = false); | 
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| 96 | public slots: | 
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| 97 | void fitCameraToDomain(); | 
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| 98 | void setCameraControlModeRotation(); | 
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| 99 | void setCameraControlModeTranslation(); | 
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| 100 | void setCameraStereoModeDisable(); | 
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| 101 | void setCameraStereoModeHardware(); | 
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| 102 | void setCameraStereoModeLeftRight(); | 
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| 103 | void setCameraStereoModeRightLeft(); | 
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| 104 | void setCameraStereoModeTopBottom(); | 
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| 105 | void setCameraStereoModeBottomTop(); | 
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| 106 | void setCameraStereoModeAnaglyph(); | 
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| 107 |  | 
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| 108 | protected: | 
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| 109 | CameraControlModeType cameraControlMode; | 
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| 110 |  | 
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| 111 | private: | 
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| 112 | void setdreiBeinStatus(const bool status); | 
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| 113 | void setDomainStatus(const bool status); | 
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| 114 |  | 
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| 115 | private: | 
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| 116 |  | 
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| 117 | GLWorldScene *worldscene; | 
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| 118 |  | 
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| 119 | bool changesPresent; | 
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| 120 | bool processingSelectionChanged; // workaround to prevent a loop in (atom_iterator <-> observer) | 
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| 121 |  | 
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| 122 | QPointF lastMousePos; | 
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| 123 |  | 
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| 124 | QGLSceneNode *meshDomainBox; | 
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| 125 | QGLSceneNode *meshDreiBein; | 
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| 126 |  | 
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| 127 | QGLMaterial *domainBoxMaterial; | 
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| 128 | QGLMaterial *dreiBeinMaterial[3]; | 
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| 129 |  | 
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| 130 | QTimer *redrawTimer; | 
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| 131 | bool needsRedraw; | 
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| 132 |  | 
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| 133 | double defaultEyeSeparation; | 
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| 134 |  | 
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| 135 | boost::recursive_mutex changed_mutex; | 
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| 136 |  | 
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| 137 | }; | 
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| 138 |  | 
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| 139 | #endif /* GLWORLDVIEW_HPP_ */ | 
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