source: src/UIElements/Views/Qt4/Qt3D/GLWorldView.hpp@ 15c8a9

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Last change on this file since 15c8a9 was 15c8a9, checked in by Frederik Heber <heber@…>, 9 years ago

Added QtInstanceInformationBoard that handles ObservedValues through the QtGui interface.

  • this is meant as a instantiator of all ObservedValue's needed by QtGui for representing information from the World. The ObservedValue's are instantiated separately w.r.t. to the instance for the visual representation. This is light-weight and can be performed in the same thread, while the visual representation's instantiation can be done elsewhere and there we just need to access the ready ObservedValue's that exist as long as they are needed by the QtGui.
  • Property mode set to 100644
File size: 3.7 KB
Line 
1/*
2 * GLWorldView.hpp
3 *
4 * Created on: Auf 11, 2010
5 * Author: heber
6 */
7
8#ifndef GLWORLDVIEW_HPP_
9#define GLWORLDVIEW_HPP_
10
11// include config.h
12#ifdef HAVE_CONFIG_H
13#include <config.h>
14#endif
15
16#include <Qt3D/qglview.h>
17
18#include "CodePatterns/Observer/Observer.hpp"
19
20#include "World.hpp"
21
22class molecule;
23class QKeyEvent;
24class GLWorldScene;
25class QGLPainter;
26class QToolBar;
27class QTimer;
28class QtSelectionChangedAgent;
29
30class QtInstanceInformationBoard;
31
32/** This class is the view on the 3D representation of the World, i.e. the whole
33 * of all molecules (consisting of atoms).
34 *
35 */
36class GLWorldView : public QGLView, public Observer
37{
38 Q_OBJECT
39public:
40 GLWorldView(
41 QtInstanceInformationBoard * _board,
42 QWidget *parent=0);
43 virtual ~GLWorldView();
44
45 void addToolBarActions(QToolBar *toolbar);
46 void createDomainBox();
47 void createDreiBein();
48
49 void setSelectionChangedAgent(QtSelectionChangedAgent *agent);
50
51 // Observer functions
52 void update(Observable *publisher);
53 void subjectKilled(Observable *publisher);
54 void recieveNotification(Observable *publisher, Notification_ptr notification);
55
56public slots:
57 void changeSignalled();
58 void checkChanges();
59 void sceneChangeSignalled();
60 void sceneHoverSignalled(const atomId_t _id);
61 void sceneHoverSignalled(const moleculeId_t _id, int);
62 void changeDreiBein();
63 void changeDomain();
64
65signals:
66 void changed();
67 void TimeChanged();
68 void atomInserted(const moleculeId_t _molid, const atomId_t _atomid);
69 void atomRemoved(const moleculeId_t _molid, const atomId_t _atomid);
70 void moleculeInserted(const moleculeId_t _id);
71 void moleculeRemoved(const moleculeId_t _id);
72 void worldSelectionChanged();
73 void hoverChanged(const atomId_t _id);
74 void hoverChanged(const moleculeId_t _id, int);
75 void ShapeAdded(const std::string &);
76 void ShapeRemoved(const std::string &);
77 void moleculesVisibilityChanged(const moleculeId_t,bool);
78
79protected:
80 void initializeGL(QGLPainter *painter);
81 void paintGL(QGLPainter *painter);
82 void drawDomainBox(QGLPainter *painter) const;
83 void drawDreiBein(QGLPainter *painter);
84
85 // input functions
86 void mousePressEvent(QMouseEvent *event);
87 void mouseMoveEvent(QMouseEvent *event);
88 void keyPressEvent(QKeyEvent *event);
89 void wheelEvent(QWheelEvent *event);
90
91 // camera functions
92 enum CameraControlModeType{
93 Rotate,
94 Translate
95 };
96
97 void setCameraControlMode(CameraControlModeType mode);
98 CameraControlModeType getCameraControlMode(bool inverted = false);
99public slots:
100 void fitCameraToDomain();
101 void setCameraControlModeRotation();
102 void setCameraControlModeTranslation();
103 void setCameraStereoModeDisable();
104 void setCameraStereoModeHardware();
105 void setCameraStereoModeLeftRight();
106 void setCameraStereoModeRightLeft();
107 void setCameraStereoModeTopBottom();
108 void setCameraStereoModeBottomTop();
109 void setCameraStereoModeAnaglyph();
110
111protected:
112 CameraControlModeType cameraControlMode;
113
114private:
115 void setdreiBeinStatus(const bool status);
116 void setDomainStatus(const bool status);
117
118 void signOnToMolecule(const molecule *_mol);
119 void signOffFromMolecule(const molecule *_mol);
120
121private:
122
123 GLWorldScene *worldscene;
124
125 bool changesPresent;
126 bool processingSelectionChanged; // workaround to prevent a loop in (atom_iterator <-> observer)
127
128 QPointF lastMousePos;
129
130 QGLSceneNode *meshDomainBox;
131 QGLSceneNode *meshDreiBein;
132
133 QGLMaterial *domainBoxMaterial;
134 QGLMaterial *dreiBeinMaterial[3];
135
136 QTimer *redrawTimer;
137 bool needsRedraw;
138
139 double defaultEyeSeparation;
140
141 typedef std::multiset<molecule *> ObservedMolecules_t;
142 //!> sorted list of molecules we are sign on to
143 ObservedMolecules_t ObservedMolecules;
144};
145
146#endif /* GLWORLDVIEW_HPP_ */
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