| 1 | /*
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| 2 |  * GLWorldScene.hpp
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| 3 |  *
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| 4 |  *  This is based on the Qt3D example "teaservice", specifically parts of teaservice.cpp.
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| 5 |  *
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| 6 |  *  Created on: Aug 17, 2011
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| 7 |  *      Author: heber
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| 8 |  */
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| 9 | 
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| 10 | #ifndef GLWORLDSCENE_HPP_
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| 11 | #define GLWORLDSCENE_HPP_
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| 12 | 
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| 13 | // include config.h
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| 14 | #ifdef HAVE_CONFIG_H
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| 15 | #include <config.h>
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| 16 | #endif
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| 17 | 
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| 18 | #include <Qt/qobject.h>
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| 19 | 
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| 20 | #include <iosfwd>
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| 21 | 
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| 22 | #include <boost/thread/recursive_mutex.hpp>
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| 23 | 
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| 24 | #include "Bond/bond.hpp"
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| 25 | #include "GLMoleculeObject_bond.hpp"
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| 26 | #include "GLMoleculeObject_molecule.hpp"
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| 27 | #include "types.hpp"
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| 28 | 
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| 29 | class atom;
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| 30 | class molecule;
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| 31 | class Shape;
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| 32 | 
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| 33 | class QGLPainter;
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| 34 | class QGLSceneNode;
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| 35 | class QGLView;
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| 36 | 
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| 37 | class GLMoleculeObject;
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| 38 | class GLMoleculeObject_atom;
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| 39 | class GLMoleculeObject_molecule;
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| 40 | class GLMoleculeObject_shape;
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| 41 | 
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| 42 | /** This class contains a list of all molecules in the world.
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| 43 |  *
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| 44 |  */
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| 45 | class GLWorldScene : public QObject
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| 46 | {
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| 47 |   Q_OBJECT
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| 48 | public:
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| 49 |   GLWorldScene(QObject *parent=0);
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| 50 |   virtual ~GLWorldScene();
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| 51 | 
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| 52 | //#if !defined(QT_OPENGL_ES_1)
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| 53 | //  PerPixelEffect *lighting;
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| 54 | //#endif
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| 55 | 
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| 56 |   void changeMaterials(bool perPixel);
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| 57 |   QGLSceneNode* getAtom(size_t);
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| 58 |   QGLSceneNode* getMolecule(size_t);
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| 59 |   QGLSceneNode* getBond(size_t, size_t);
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| 60 | 
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| 61 |   void initialize(QGLView *view, QGLPainter *painter) const;
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| 62 |   void draw(QGLPainter *painter, const QVector4D &cameraPlane) const;
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| 63 | 
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| 64 |   enum SelectionModeType{
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| 65 |     SelectAtom,
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| 66 |     SelectMolecule
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| 67 |   };
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| 68 |   void setSelectionMode(SelectionModeType mode);
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| 69 | 
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| 70 | signals:
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| 71 |   void changed();
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| 72 | //  void updated();
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| 73 |   void changeOccured();
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| 74 |   void pressed();
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| 75 |   void released();
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| 76 |   void clicked();
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| 77 |   void clicked(atomId_t);
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| 78 |   void doubleClicked();
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| 79 |   void hoverChanged(const atomId_t);
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| 80 |   void hoverChanged(const moleculeId_t, int);
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| 81 | 
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| 82 | private slots:
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| 83 |   void atomClicked(atomId_t no);
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| 84 |   void moleculeClicked(moleculeId_t no);
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| 85 |   void moleculeRemoved(const moleculeId_t _id);
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| 86 |   void moleculeInserted(const moleculeId_t _id);
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| 87 |   void atomRemoved(const moleculeId_t _molid, const atomId_t _atomid);
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| 88 |   void atomInserted(const moleculeId_t _molid, const atomId_t _atomid);
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| 89 |   void setSelectionModeAtom();
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| 90 |   void setSelectionModeMolecule();
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| 91 |   void addShape();
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| 92 |   void removeShape();
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| 93 | //  void update();
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| 94 |   void moleculesVisibilityChanged(const moleculeId_t _id, bool _visible);
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| 95 |   void changeMoleculeId(GLMoleculeObject_molecule *, const moleculeId_t, const moleculeId_t);
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| 96 | 
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| 97 | public:
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| 98 |   void updateSelectedShapes();
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| 99 | 
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| 100 | private:
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| 101 | 
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| 102 |   typedef std::set<moleculeId_t> RemovalMolecule_t;
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| 103 |   //!> list of molecule ids whose moleculeRemoved we have received but who have not been inserted yet
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| 104 |   RemovalMolecule_t RemovalMolecules;
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| 105 | 
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| 106 |   typedef std::map< moleculeId_t , GLMoleculeObject_molecule* > MoleculeNodeMap;
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| 107 |   typedef std::map< std::string , GLMoleculeObject_shape* > ShapeNodeMap;
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| 108 |   MoleculeNodeMap MoleculesinSceneMap;
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| 109 |   ShapeNodeMap ShapesinSceneMap;
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| 110 | 
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| 111 |   //!> enumeration of all possible changes molecule might have missed before instantiation
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| 112 |   enum StateChangeType {
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| 113 |     atomInsertedState,
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| 114 |     atomRemovedState,
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| 115 |     MAX_StateChangeType
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| 116 |   };
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| 117 |   typedef std::multimap< atomId_t, StateChangeType> StateChangeMap_t;
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| 118 |   typedef std::map< moleculeId_t, StateChangeMap_t> MoleculeMissedStateMap_t;
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| 119 |   //!> map of all missed state changes
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| 120 |   MoleculeMissedStateMap_t MoleculeMissedStateMap;
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| 121 |   //!> flag to indicate whether state map is currently worked on
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| 122 |   boost::recursive_mutex MoleculeMissedStateMap_mutex;
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| 123 | 
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| 124 |   SelectionModeType selectionMode;
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| 125 | };
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| 126 | 
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| 127 | #endif /* GLWORLDSCENE_HPP_ */
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