1 | /*
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2 | * GLWorldScene.hpp
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3 | *
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4 | * This is based on the Qt3D example "teaservice", specifically parts of teaservice.cpp.
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5 | *
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6 | * Created on: Aug 17, 2011
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7 | * Author: heber
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8 | */
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9 |
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10 | #ifndef GLWORLDSCENE_HPP_
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11 | #define GLWORLDSCENE_HPP_
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12 |
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13 | // include config.h
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14 | #ifdef HAVE_CONFIG_H
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15 | #include <config.h>
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16 | #endif
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17 |
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18 | #include <Qt/qobject.h>
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19 |
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20 | #include <iosfwd>
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21 |
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22 | #include <boost/thread/recursive_mutex.hpp>
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23 |
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24 | #include "Bond/bond.hpp"
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25 | #include "GLMoleculeObject_bond.hpp"
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26 | #include "GLMoleculeObject_molecule.hpp"
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27 | #include "types.hpp"
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28 |
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29 | #include "UIElements/Qt4/InstanceBoard/QtObservedAtom.hpp"
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30 | #include "UIElements/Qt4/InstanceBoard/QtObservedMolecule.hpp"
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31 |
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32 | class Shape;
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33 |
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34 | class QGLPainter;
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35 | class QGLSceneNode;
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36 | class QGLView;
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37 |
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38 | class GLMoleculeObject;
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39 | class GLMoleculeObject_atom;
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40 | class GLMoleculeObject_molecule;
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41 | class GLMoleculeObject_shape;
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42 |
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43 | class QtObservedInstanceBoard;
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44 |
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45 | /** This class contains a list of all molecules in the world.
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46 | *
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47 | */
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48 | class GLWorldScene : public QObject
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49 | {
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50 | Q_OBJECT
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51 | public:
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52 | GLWorldScene(
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53 | QtObservedInstanceBoard * _board,
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54 | QObject *parent=0);
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55 | virtual ~GLWorldScene();
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56 |
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57 | //#if !defined(QT_OPENGL_ES_1)
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58 | // PerPixelEffect *lighting;
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59 | //#endif
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60 |
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61 | void changeMaterials(bool perPixel);
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62 | QGLSceneNode* getAtom(size_t);
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63 | QGLSceneNode* getMolecule(size_t);
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64 | QGLSceneNode* getBond(size_t, size_t);
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65 |
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66 | void initialize(QGLView *view, QGLPainter *painter) const;
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67 | void draw(QGLPainter *painter, const QVector4D &cameraPlane) const;
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68 |
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69 | enum SelectionModeType{
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70 | SelectAtom,
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71 | SelectMolecule
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72 | };
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73 | void setSelectionMode(SelectionModeType mode);
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74 |
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75 | signals:
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76 | void changed();
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77 | // void updated();
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78 | void changeOccured();
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79 | void pressed();
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80 | void released();
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81 | void clicked();
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82 | void clicked(atomId_t);
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83 | void doubleClicked();
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84 | void hoverChanged(const atomId_t);
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85 | void hoverChanged(const moleculeId_t, int);
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86 | void insertMolecule(QtObservedMolecule::ptr);
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87 | void removeMolecule(const moleculeId_t);
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88 |
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89 | private slots:
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90 | void atomClicked(atomId_t no);
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91 | void moleculeClicked(moleculeId_t no);
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92 | void moleculeRemoved(const moleculeId_t _id);
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93 | void moleculeSignOff(const moleculeId_t _id);
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94 | void moleculeInserted(QtObservedMolecule::ptr);
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95 | void moleculeSignOn(QtObservedMolecule::ptr);
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96 | void moleculeIndexChanged(const moleculeId_t _oldid, const moleculeId_t _newid);
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97 | void moleculesAtomRemoved(const atomId_t _atomid);
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98 | void moleculesAtomInserted(QtObservedAtom::ptr);
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99 | void atomRemoved(const atomId_t _atomid);
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100 | void atomInserted(QtObservedAtom::ptr);
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101 | void atomIndexChanged(const atomId_t _oldid, const atomId_t _newid);
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102 | void setSelectionModeAtom();
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103 | void setSelectionModeMolecule();
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104 | void addShape(const std::string &_name);
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105 | void removeShape(const std::string &_name);
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106 | // void update();
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107 | void moleculesVisibilityChanged(const moleculeId_t _id, bool _visible);
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108 |
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109 | public:
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110 | void updateSelectedShapes();
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111 |
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112 | private:
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113 |
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114 | typedef std::map< moleculeId_t , GLMoleculeObject_molecule* > MoleculeNodeMap;
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115 | typedef std::map< std::string , GLMoleculeObject_shape* > ShapeNodeMap;
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116 | MoleculeNodeMap MoleculesinSceneMap;
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117 | ShapeNodeMap ShapesinSceneMap;
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118 | //!> flag to indicate whether state map is currently worked on
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119 | boost::recursive_mutex MoleculeinSceneMap_mutex;
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120 |
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121 | //!> enumeration of all possible changes molecule might have missed before instantiation
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122 | enum StateChangeType {
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123 | atomInsertedState,
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124 | atomRemovedState,
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125 | MAX_StateChangeType
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126 | };
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127 | typedef std::map< atomId_t, QtObservedAtom::ptr> QtObservedAtomMap_t;
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128 | typedef std::map< moleculeId_t, QtObservedMolecule::ptr> QtObservedMoleculeMap_t;
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129 | typedef std::multimap< atomId_t, StateChangeType> StateChangeMap_t;
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130 | typedef std::map< moleculeId_t, StateChangeMap_t> MoleculeMissedStateMap_t;
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131 | //!> map of all missed state changes
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132 | MoleculeMissedStateMap_t MoleculeMissedStateMap;
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133 | //!> map to contain all QtObservedAtom that have not been instantiated so far
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134 | QtObservedAtomMap_t QtObservedAtomMap;
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135 | //!> map to contain all QtObservedMolecule that have not been instantiated so far
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136 | QtObservedMoleculeMap_t QtObservedMoleculeMap;
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137 |
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138 | //!> flag to indicate whether state map is currently worked on
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139 | boost::recursive_mutex MoleculeMissedStateMap_mutex;
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140 |
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141 | SelectionModeType selectionMode;
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142 |
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143 | QtObservedInstanceBoard * board;
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144 | };
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145 |
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146 | #endif /* GLWORLDSCENE_HPP_ */
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