source: src/UIElements/Views/Qt4/Qt3D/GLWorldScene.hpp@ 25e08a

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Last change on this file since 25e08a was 284551, checked in by Frederik Heber <heber@…>, 12 years ago

GLWorldView shows the selected shapes from ShapeRegistry

  • Property mode set to 100644
File size: 3.0 KB
Line 
1/*
2 * GLWorldScene.hpp
3 *
4 * This is based on the Qt3D example "teaservice", specifically parts of teaservice.cpp.
5 *
6 * Created on: Aug 17, 2011
7 * Author: heber
8 */
9
10#ifndef GLWORLDSCENE_HPP_
11#define GLWORLDSCENE_HPP_
12
13// include config.h
14#ifdef HAVE_CONFIG_H
15#include <config.h>
16#endif
17
18#include <Qt/qobject.h>
19
20#include <iosfwd>
21
22#include "GLMoleculeObject_bond.hpp"
23#include "GLMoleculeObject_molecule.hpp"
24#include "types.hpp"
25
26class atom;
27class molecule;
28class Shape;
29
30class QGLPainter;
31class QGLSceneNode;
32class QGLView;
33
34class GLMoleculeObject;
35class GLMoleculeObject_atom;
36class GLMoleculeObject_molecule;
37class GLMoleculeObject_shape;
38
39/** This class contains a list of all molecules in the world.
40 *
41 */
42class GLWorldScene : public QObject
43{
44 Q_OBJECT
45public:
46 GLWorldScene(QObject *parent=0);
47 virtual ~GLWorldScene();
48
49//#if !defined(QT_OPENGL_ES_1)
50// PerPixelEffect *lighting;
51//#endif
52
53 void changeMaterials(bool perPixel);
54 QGLSceneNode* getAtom(size_t);
55 QGLSceneNode* getMolecule(size_t);
56 QGLSceneNode* getBond(size_t, size_t);
57
58 void initialize(QGLView *view, QGLPainter *painter) const;
59 void draw(QGLPainter *painter, const QVector4D &cameraPlane) const;
60
61 enum SelectionModeType{
62 SelectAtom,
63 SelectMolecule
64 };
65 void setSelectionMode(SelectionModeType mode);
66
67signals:
68 void changed();
69 void changeOccured();
70 void pressed();
71 void released();
72 void clicked();
73 void clicked(atomId_t);
74 void doubleClicked();
75 void hoverChanged(const atom*);
76
77private slots:
78 void atomClicked(atomId_t no);
79 void atomInserted(const atom *_atom);
80 void atomRemoved(const atom *_atom);
81 void moleculeRemoved(const molecule *_molecule);
82 void worldSelectionChanged();
83 void bondInserted(const bond *_bond, const GLMoleculeObject_bond::SideOfBond side);
84 void bondRemoved(const atomId_t leftnr, const atomId_t rightnr);
85 void setSelectionModeAtom();
86 void setSelectionModeMolecule();
87 void hoverChangedSignalled(GLMoleculeObject *ob);
88 void changeAtomId(GLMoleculeObject_atom *ob, int oldId, int newOd);
89
90public:
91 void addShape(const Shape &shape);
92 void clearShapes();
93
94private:
95 void init();
96
97private:
98 typedef std::pair< atomId_t, atomId_t> BondIds;
99 friend std::ostream &operator<<(std::ostream &ost, const BondIds &t);
100
101 typedef std::map< atomId_t, GLMoleculeObject_atom* > AtomNodeMap;
102 typedef std::map< BondIds , GLMoleculeObject_bond* > BondNodeMap;
103 typedef std::map< moleculeId_t , GLMoleculeObject_molecule* > MoleculeNodeMap;
104 typedef std::map< std::string , GLMoleculeObject_shape* > ShapeNodeMap;
105 AtomNodeMap AtomsinSceneMap;
106 BondNodeMap BondsinSceneMap;
107 MoleculeNodeMap MoleculesinSceneMap;
108 ShapeNodeMap ShapesinSceneMap;
109
110 QGLSceneNode *meshEmpty[GLMoleculeObject::DETAILTYPES_MAX];
111 QGLSceneNode *meshSphere[GLMoleculeObject::DETAILTYPES_MAX];
112 QGLSceneNode *meshCylinder[GLMoleculeObject::DETAILTYPES_MAX];
113
114 SelectionModeType selectionMode;
115 const atom *hoverAtom;
116};
117
118std::ostream &operator<<(std::ostream &ost, const GLWorldScene::BondIds &t);
119
120#endif /* GLWORLDSCENE_HPP_ */
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