| 1 | /*
|
|---|
| 2 | * Project: MoleCuilder
|
|---|
| 3 | * Description: creates and alters molecular systems
|
|---|
| 4 | * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
|
|---|
| 5 | * Copyright (C) 2013 Frederik Heber. All rights reserved.
|
|---|
| 6 | *
|
|---|
| 7 | *
|
|---|
| 8 | * This file is part of MoleCuilder.
|
|---|
| 9 | *
|
|---|
| 10 | * MoleCuilder is free software: you can redistribute it and/or modify
|
|---|
| 11 | * it under the terms of the GNU General Public License as published by
|
|---|
| 12 | * the Free Software Foundation, either version 2 of the License, or
|
|---|
| 13 | * (at your option) any later version.
|
|---|
| 14 | *
|
|---|
| 15 | * MoleCuilder is distributed in the hope that it will be useful,
|
|---|
| 16 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|---|
| 17 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|---|
| 18 | * GNU General Public License for more details.
|
|---|
| 19 | *
|
|---|
| 20 | * You should have received a copy of the GNU General Public License
|
|---|
| 21 | * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
|
|---|
| 22 | */
|
|---|
| 23 |
|
|---|
| 24 | /*
|
|---|
| 25 | * GLWorldScene.cpp
|
|---|
| 26 | *
|
|---|
| 27 | * This is based on the Qt3D example "teaservice", specifically parts of teaservice.cpp.
|
|---|
| 28 | *
|
|---|
| 29 | * Created on: Aug 17, 2011
|
|---|
| 30 | * Author: heber
|
|---|
| 31 | */
|
|---|
| 32 |
|
|---|
| 33 | // include config.h
|
|---|
| 34 | #ifdef HAVE_CONFIG_H
|
|---|
| 35 | #include <config.h>
|
|---|
| 36 | #endif
|
|---|
| 37 |
|
|---|
| 38 | #include "GLWorldScene.hpp"
|
|---|
| 39 | #include <Qt3D/qglview.h>
|
|---|
| 40 | #include <Qt3D/qglbuilder.h>
|
|---|
| 41 | #include <Qt3D/qglscenenode.h>
|
|---|
| 42 | #include <Qt3D/qglsphere.h>
|
|---|
| 43 | #include <Qt3D/qglcylinder.h>
|
|---|
| 44 |
|
|---|
| 45 | #include "GLMoleculeObject.hpp"
|
|---|
| 46 | #include "GLMoleculeObject_atom.hpp"
|
|---|
| 47 | #include "GLMoleculeObject_bond.hpp"
|
|---|
| 48 | #include "GLMoleculeObject_molecule.hpp"
|
|---|
| 49 | #include "GLMoleculeObject_shape.hpp"
|
|---|
| 50 |
|
|---|
| 51 | #include "CodePatterns/MemDebug.hpp"
|
|---|
| 52 |
|
|---|
| 53 | #include "CodePatterns/Log.hpp"
|
|---|
| 54 |
|
|---|
| 55 | #include "Actions/SelectionAction/Atoms/AtomByIdAction.hpp"
|
|---|
| 56 | #include "Actions/SelectionAction/Atoms/NotAtomByIdAction.hpp"
|
|---|
| 57 | #include "Actions/SelectionAction/Molecules/MoleculeByIdAction.hpp"
|
|---|
| 58 | #include "Actions/SelectionAction/Molecules/NotMoleculeByIdAction.hpp"
|
|---|
| 59 | #include "Atom/atom.hpp"
|
|---|
| 60 | #include "Bond/bond.hpp"
|
|---|
| 61 | #include "Descriptors/AtomIdDescriptor.hpp"
|
|---|
| 62 | #include "Descriptors/MoleculeIdDescriptor.hpp"
|
|---|
| 63 | #include "Helpers/helpers.hpp"
|
|---|
| 64 | #include "Shapes/ShapeRegistry.hpp"
|
|---|
| 65 | #include "molecule.hpp"
|
|---|
| 66 | #include "World.hpp"
|
|---|
| 67 |
|
|---|
| 68 | #include <iostream>
|
|---|
| 69 |
|
|---|
| 70 | using namespace MoleCuilder;
|
|---|
| 71 |
|
|---|
| 72 | GLWorldScene::GLWorldScene(QObject *parent)
|
|---|
| 73 | : QObject(parent)
|
|---|
| 74 | {
|
|---|
| 75 | int sphereDetails[] = {5, 3, 2, 0};
|
|---|
| 76 | int cylinderDetails[] = {16, 8, 6, 3};
|
|---|
| 77 | for (int i=0;i<GLMoleculeObject::DETAILTYPES_MAX;i++){
|
|---|
| 78 | QGLBuilder emptyBuilder;
|
|---|
| 79 | GLMoleculeObject::meshEmpty[i] = emptyBuilder.finalizedSceneNode();
|
|---|
| 80 | QGLBuilder sphereBuilder;
|
|---|
| 81 | sphereBuilder << QGLSphere(2.0, sphereDetails[i]);
|
|---|
| 82 | GLMoleculeObject::meshSphere[i] = sphereBuilder.finalizedSceneNode();
|
|---|
| 83 | GLMoleculeObject::meshSphere[i]->setOption(QGLSceneNode::CullBoundingBox, true);
|
|---|
| 84 | QGLBuilder cylinderBuilder;
|
|---|
| 85 | cylinderBuilder << QGLCylinder(.25,.25,1.0,cylinderDetails[i]);
|
|---|
| 86 | GLMoleculeObject::meshCylinder[i] = cylinderBuilder.finalizedSceneNode();
|
|---|
| 87 | GLMoleculeObject::meshCylinder[i]->setOption(QGLSceneNode::CullBoundingBox, true);
|
|---|
| 88 | }
|
|---|
| 89 |
|
|---|
| 90 | connect(this, SIGNAL(updated()), this, SLOT(update()));
|
|---|
| 91 |
|
|---|
| 92 |
|
|---|
| 93 | setSelectionMode(SelectAtom);
|
|---|
| 94 |
|
|---|
| 95 | init();
|
|---|
| 96 | }
|
|---|
| 97 |
|
|---|
| 98 | GLWorldScene::~GLWorldScene()
|
|---|
| 99 | {
|
|---|
| 100 | // remove all elements
|
|---|
| 101 | GLMoleculeObject::cleanMaterialMap();
|
|---|
| 102 | }
|
|---|
| 103 |
|
|---|
| 104 | /** Initialise the WorldScene with molecules and atoms from World.
|
|---|
| 105 | *
|
|---|
| 106 | */
|
|---|
| 107 | void GLWorldScene::init()
|
|---|
| 108 | {
|
|---|
| 109 | const std::vector<molecule *> &molecules = World::getInstance().getAllMolecules();
|
|---|
| 110 |
|
|---|
| 111 | for (std::vector<molecule*>::const_iterator moliter = molecules.begin();
|
|---|
| 112 | moliter != molecules.end();
|
|---|
| 113 | moliter++) {
|
|---|
| 114 | // create molecule objects in scene
|
|---|
| 115 | moleculeInserted(*moliter);
|
|---|
| 116 | }
|
|---|
| 117 | }
|
|---|
| 118 |
|
|---|
| 119 | /** Update the WorldScene with molecules and atoms from World.
|
|---|
| 120 | *
|
|---|
| 121 | * This function should be called after e.g. WorldTime::TimeChanged was
|
|---|
| 122 | * received or after another molecule has been loaded.
|
|---|
| 123 | *
|
|---|
| 124 | */
|
|---|
| 125 | void GLWorldScene::update()
|
|---|
| 126 | {
|
|---|
| 127 | const std::vector<molecule *> &molecules = World::getInstance().getAllMolecules();
|
|---|
| 128 |
|
|---|
| 129 | for (std::vector<molecule*>::const_iterator moliter = molecules.begin();
|
|---|
| 130 | moliter != molecules.end();
|
|---|
| 131 | moliter++) {
|
|---|
| 132 | // check whether molecule already exists
|
|---|
| 133 | const moleculeId_t molid = (*moliter)->getId();
|
|---|
| 134 | const bool mol_present = MoleculesinSceneMap.count(molid);
|
|---|
| 135 | if (!mol_present)
|
|---|
| 136 | moleculeInserted(*moliter);
|
|---|
| 137 | }
|
|---|
| 138 | }
|
|---|
| 139 |
|
|---|
| 140 | void GLWorldScene::atomClicked(atomId_t no)
|
|---|
| 141 | {
|
|---|
| 142 | LOG(3, "INFO: GLMoleculeObject_molecule - atom " << no << " has been clicked.");
|
|---|
| 143 | const atom *Walker = World::getInstance().getAtom(AtomById(no));
|
|---|
| 144 | if (selectionMode == SelectAtom){
|
|---|
| 145 | if (!World::getInstance().isSelected(Walker))
|
|---|
| 146 | SelectionAtomById(std::vector<atomId_t>(1,no));
|
|---|
| 147 | else
|
|---|
| 148 | SelectionNotAtomById(std::vector<atomId_t>(1,no));
|
|---|
| 149 | }else if (selectionMode == SelectMolecule){
|
|---|
| 150 | const molecule *mol = Walker->getMolecule();
|
|---|
| 151 | ASSERT(mol, "Atom without molecule has been clicked.");
|
|---|
| 152 | if (!World::getInstance().isSelected(mol))
|
|---|
| 153 | SelectionMoleculeById(mol->getId());
|
|---|
| 154 | else
|
|---|
| 155 | SelectionNotMoleculeById(mol->getId());
|
|---|
| 156 | }
|
|---|
| 157 | emit clicked(no);
|
|---|
| 158 | }
|
|---|
| 159 |
|
|---|
| 160 |
|
|---|
| 161 | /** Adds an atom to the scene.
|
|---|
| 162 | *
|
|---|
| 163 | * @param _atom atom to add
|
|---|
| 164 | */
|
|---|
| 165 | void GLWorldScene::atomInserted(const atomId_t _id)
|
|---|
| 166 | {
|
|---|
| 167 | LOG(3, "INFO: GLWorldScene: Received signal atomInserted for atom "+toString(_id)+".");
|
|---|
| 168 | // find associated molecule
|
|---|
| 169 | const moleculeId_t molid = World::getInstance().getAtom(AtomById(_id))->getMolecule()->getId();
|
|---|
| 170 | MoleculeNodeMap::const_iterator moliter = MoleculesinSceneMap.find(molid );
|
|---|
| 171 | ASSERT(moliter != MoleculesinSceneMap.end(),
|
|---|
| 172 | "GLWorldScene::atomAdded() - molecule with id of "+toString(molid)
|
|---|
| 173 | +" atom with id "+toString(_id)+" is unknown.");
|
|---|
| 174 | GLMoleculeObject_molecule *molObject = moliter->second;
|
|---|
| 175 |
|
|---|
| 176 | // add atom to internal list
|
|---|
| 177 | #ifndef NDEBUG
|
|---|
| 178 | AtomMoleculeMap::const_iterator atomiter = AtomsinSceneMap.find(_id);
|
|---|
| 179 | ASSERT(atomiter == AtomsinSceneMap.end(),
|
|---|
| 180 | "GLWorldScene::atomRemoved() - atom "+toString(_id)+" already known.");
|
|---|
| 181 | #endif
|
|---|
| 182 | AtomsinSceneMap.insert( std::make_pair( _id, molObject ));
|
|---|
| 183 |
|
|---|
| 184 | // inform its GlMoleculeObject_molecule.
|
|---|
| 185 | molObject->atomInserted(_id);
|
|---|
| 186 |
|
|---|
| 187 | // emit change
|
|---|
| 188 | emit changeOccured();
|
|---|
| 189 | }
|
|---|
| 190 |
|
|---|
| 191 | /** Removes an atom from the scene.
|
|---|
| 192 | *
|
|---|
| 193 | * We just the id as the atom might have already been destroyed.
|
|---|
| 194 | *
|
|---|
| 195 | * @param _id id of atom to remove
|
|---|
| 196 | */
|
|---|
| 197 | void GLWorldScene::atomRemoved(const atomId_t _id)
|
|---|
| 198 | {
|
|---|
| 199 | LOG(3, "INFO: GLWorldScene: Received signal atomRemoved for atom "+toString(_id)+".");
|
|---|
| 200 | // find associated molecule
|
|---|
| 201 | AtomMoleculeMap::iterator iter = AtomsinSceneMap.find(_id);
|
|---|
| 202 | ASSERT(iter != AtomsinSceneMap.end(),
|
|---|
| 203 | "GLWorldScene::atomRemoved() - atom "+toString(_id)+" not on display.");
|
|---|
| 204 | GLMoleculeObject_molecule *molObject = iter->second;
|
|---|
| 205 |
|
|---|
| 206 | // remove from internal list
|
|---|
| 207 | AtomsinSceneMap.erase(iter);
|
|---|
| 208 |
|
|---|
| 209 | // inform its GlMoleculeObject_molecule.
|
|---|
| 210 | molObject->atomRemoved(_id);
|
|---|
| 211 |
|
|---|
| 212 | // emit change
|
|---|
| 213 | emit changeOccured();
|
|---|
| 214 | }
|
|---|
| 215 |
|
|---|
| 216 | /** ....
|
|---|
| 217 | *
|
|---|
| 218 | */
|
|---|
| 219 | void GLWorldScene::worldSelectionChanged()
|
|---|
| 220 | {
|
|---|
| 221 | LOG(3, "INFO: GLWorldScene: Received signal selectionChanged.");
|
|---|
| 222 |
|
|---|
| 223 | const std::vector<molecule*> &molecules = World::getInstance().getAllMolecules();
|
|---|
| 224 |
|
|---|
| 225 | if (molecules.size() > 0) {
|
|---|
| 226 | for (std::vector<molecule*>::const_iterator Runner = molecules.begin();
|
|---|
| 227 | Runner != molecules.end();
|
|---|
| 228 | Runner++) {
|
|---|
| 229 |
|
|---|
| 230 | // molecule selected but not in scene?
|
|---|
| 231 | const bool isSelected = World::getInstance().isSelected(*Runner);
|
|---|
| 232 | if (isSelected){
|
|---|
| 233 | MoleculeNodeMap::iterator iter = MoleculesinSceneMap.find((*Runner)->getId());
|
|---|
| 234 | ASSERT( iter != MoleculesinSceneMap.end(),
|
|---|
| 235 | "GLWorldScene::worldSelectionChanged() - selected molecule is unknown.");
|
|---|
| 236 | GLMoleculeObject_molecule *molObject = iter->second;
|
|---|
| 237 | // inform molecule object
|
|---|
| 238 | molObject->selected(isSelected);
|
|---|
| 239 | }
|
|---|
| 240 | }
|
|---|
| 241 | }
|
|---|
| 242 | }
|
|---|
| 243 |
|
|---|
| 244 | /** Inserts a molecule into the scene.
|
|---|
| 245 | *
|
|---|
| 246 | * @param _mol molecule to insert
|
|---|
| 247 | */
|
|---|
| 248 | void GLWorldScene::moleculeInserted(const molecule * _mol)
|
|---|
| 249 | {
|
|---|
| 250 | LOG(3, "INFO: GLWorldScene: Received signal moleculeRemoved for molecule "+toString(_mol->getId())+".");
|
|---|
| 251 | MoleculeNodeMap::const_iterator iter = MoleculesinSceneMap.find(_mol->getId());
|
|---|
| 252 | ASSERT( iter == MoleculesinSceneMap.end(),
|
|---|
| 253 | "GLWorldScene::moleculeInserted() - molecule's id "+toString(_mol->getId())+" already present.");
|
|---|
| 254 |
|
|---|
| 255 | // add new object
|
|---|
| 256 | GLMoleculeObject_molecule *molObject = new GLMoleculeObject_molecule(GLMoleculeObject::meshEmpty, this, _mol);
|
|---|
| 257 | MoleculesinSceneMap.insert( make_pair(_mol->getId(), molObject) );
|
|---|
| 258 | connect (molObject, SIGNAL(changed()), this, SIGNAL(changed()));
|
|---|
| 259 | connect (molObject, SIGNAL(changeOccured()), this, SIGNAL(changeOccured()));
|
|---|
| 260 | connect (molObject, SIGNAL(atomClicked(atomId_t)), this, SLOT(atomClicked(atomId_t)));
|
|---|
| 261 | connect (molObject, SIGNAL(changeAtomId(GLMoleculeObject_atom *, int, int)), this, SLOT(changeAtomId(GLMoleculeObject_atom *, int, int)));
|
|---|
| 262 | connect (molObject, SIGNAL(selectionChanged()), this, SIGNAL(changed()));
|
|---|
| 263 | connect (molObject, SIGNAL(selectionChanged()), this, SIGNAL(changed()));
|
|---|
| 264 | connect (molObject, SIGNAL(hoverChanged(const atom *)), this, SIGNAL(hoverChanged(const atom *)));
|
|---|
| 265 | emit changed();
|
|---|
| 266 | emit changeOccured();
|
|---|
| 267 | }
|
|---|
| 268 |
|
|---|
| 269 | /** Removes a molecule from the scene.
|
|---|
| 270 | *
|
|---|
| 271 | * @param _id id of molecule to remove
|
|---|
| 272 | */
|
|---|
| 273 | void GLWorldScene::moleculeRemoved(const moleculeId_t _id)
|
|---|
| 274 | {
|
|---|
| 275 | LOG(3, "INFO: GLWorldScene: Received signal moleculeRemoved for molecule "+toString(_id)+".");
|
|---|
| 276 | MoleculeNodeMap::iterator iter = MoleculesinSceneMap.find(_id);
|
|---|
| 277 | ASSERT( iter != MoleculesinSceneMap.end(),
|
|---|
| 278 | "GLWorldScene::moleculeInserted() - molecule's id "+toString(_id)+" is unknown.");
|
|---|
| 279 |
|
|---|
| 280 | GLMoleculeObject_molecule *molObject = iter->second;
|
|---|
| 281 | molObject->disconnect();
|
|---|
| 282 | MoleculesinSceneMap.erase(iter);
|
|---|
| 283 | delete molObject;
|
|---|
| 284 | emit changed();
|
|---|
| 285 | emit changeOccured();
|
|---|
| 286 | }
|
|---|
| 287 |
|
|---|
| 288 | void GLWorldScene::moleculesVisibilityChanged(const moleculeId_t _id, bool _visible)
|
|---|
| 289 | {
|
|---|
| 290 | MoleculeNodeMap::iterator iter = MoleculesinSceneMap.find(_id);
|
|---|
| 291 | ASSERT( iter != MoleculesinSceneMap.end(),
|
|---|
| 292 | "GLWorldScene::moleculeInserted() - molecule's id "+toString(_id)+" is unknown.");
|
|---|
| 293 |
|
|---|
| 294 | GLMoleculeObject_molecule *molObject = iter->second;
|
|---|
| 295 | molObject->setVisible(_visible);
|
|---|
| 296 |
|
|---|
| 297 | emit changed();
|
|---|
| 298 | emit changeOccured();
|
|---|
| 299 | }
|
|---|
| 300 |
|
|---|
| 301 | /** Adds a bond to the scene.
|
|---|
| 302 | *
|
|---|
| 303 | * @param _bond bond to add
|
|---|
| 304 | * @param side which side of the bond (left or right)
|
|---|
| 305 | */
|
|---|
| 306 | void GLWorldScene::bondInserted(const bond::ptr _bond, const enum GLMoleculeObject_bond::SideOfBond _side)
|
|---|
| 307 | {
|
|---|
| 308 | LOG(3, "INFO: GLWorldScene::bondInserted() - Adding bond "+toString(*_bond)+".");
|
|---|
| 309 | //LOG(4, "INFO: Currently present bonds " << BondsinSceneMap << ".");
|
|---|
| 310 | // bond partners must both belong to same atom
|
|---|
| 311 | ASSERT( _bond->leftatom->getMolecule() == _bond->rightatom->getMolecule(),
|
|---|
| 312 | "GLWorldScene::bondInserted() - bond partners do not belong to same molecule.");
|
|---|
| 313 |
|
|---|
| 314 | // find associated molecule object
|
|---|
| 315 | const moleculeId_t molid = _bond->leftatom->getMolecule()->getId();
|
|---|
| 316 | MoleculeNodeMap::const_iterator moliter = MoleculesinSceneMap.find(molid );
|
|---|
| 317 | ASSERT(moliter != MoleculesinSceneMap.end(),
|
|---|
| 318 | "GLWorldScene::bondInserted() - molecule with id of "+toString(molid)
|
|---|
| 319 | +" atom with id "+toString(_bond->leftatom->getId())+" is unknown.");
|
|---|
| 320 | GLMoleculeObject_molecule *molObject = moliter->second;
|
|---|
| 321 |
|
|---|
| 322 | // add to internal list
|
|---|
| 323 | const GLMoleculeObject_molecule::BondIds ids =
|
|---|
| 324 | GLMoleculeObject_molecule::getBondIds(_bond, _side);
|
|---|
| 325 | BondMoleculeMap::const_iterator iter = BondsinSceneMap.find(ids);
|
|---|
| 326 | ASSERT(iter == BondsinSceneMap.end(),
|
|---|
| 327 | "GLWorldScene::bondInserted() - bond with ids "+toString(ids.first)
|
|---|
| 328 | +","+toString(ids.second)+" already present.");
|
|---|
| 329 | BondsinSceneMap.insert( std::make_pair( ids, molObject ));
|
|---|
| 330 |
|
|---|
| 331 | // inform its GlMoleculeObject_molecule.
|
|---|
| 332 | molObject->bondInserted(_bond, _side);
|
|---|
| 333 |
|
|---|
| 334 | // emit change
|
|---|
| 335 | emit changeOccured();
|
|---|
| 336 | }
|
|---|
| 337 |
|
|---|
| 338 | /** Removes a bond from the scene.
|
|---|
| 339 | *
|
|---|
| 340 | * @param _bond bond to remove
|
|---|
| 341 | */
|
|---|
| 342 | void GLWorldScene::bondRemoved(const atomId_t leftnr, const atomId_t rightnr)
|
|---|
| 343 | {
|
|---|
| 344 | LOG(3, "INFO: GLWorldScene::bondRemoved() - Removing bond between "+toString(leftnr)+" and "+toString(rightnr)+".");
|
|---|
| 345 | {
|
|---|
| 346 | // left bond
|
|---|
| 347 | const GLMoleculeObject_molecule::BondIds Leftids( make_pair(leftnr, rightnr) );
|
|---|
| 348 | BondMoleculeMap::iterator leftiter = BondsinSceneMap.find( Leftids );
|
|---|
| 349 | ASSERT(leftiter != BondsinSceneMap.end(),
|
|---|
| 350 | "GLWorldScene::bondRemoved() - bond "+toString(leftnr)+"-"
|
|---|
| 351 | +toString(rightnr)+" not on display.");
|
|---|
| 352 | GLMoleculeObject_molecule *molObject = leftiter->second;
|
|---|
| 353 |
|
|---|
| 354 | // remove from internal list
|
|---|
| 355 | BondsinSceneMap.erase(leftiter);
|
|---|
| 356 |
|
|---|
| 357 | // inform its GlMoleculeObject_molecule.
|
|---|
| 358 | molObject->bondRemoved( leftnr, rightnr );
|
|---|
| 359 | }
|
|---|
| 360 |
|
|---|
| 361 | // emit change
|
|---|
| 362 | emit changeOccured();
|
|---|
| 363 | }
|
|---|
| 364 |
|
|---|
| 365 | /** Adds a shape to the scene.
|
|---|
| 366 | *
|
|---|
| 367 | * uses ShapeRegistry::lastChanged()
|
|---|
| 368 | *
|
|---|
| 369 | */
|
|---|
| 370 | void GLWorldScene::addShape()
|
|---|
| 371 | {
|
|---|
| 372 | Shape &shape = *ShapeRegistry::getInstance().lastChanged();
|
|---|
| 373 | GLMoleculeObject_shape *shapeObject = new GLMoleculeObject_shape(shape, this);
|
|---|
| 374 | ShapeNodeMap::iterator iter = ShapesinSceneMap.find(shape.getName());
|
|---|
| 375 | ASSERT(iter == ShapesinSceneMap.end(),
|
|---|
| 376 | "GLWorldScene::addShape() - same shape "+shape.getName()+" added again.");
|
|---|
| 377 | ShapesinSceneMap.insert( make_pair(shape.getName(), shapeObject) );
|
|---|
| 378 | }
|
|---|
| 379 |
|
|---|
| 380 | void GLWorldScene::removeShape()
|
|---|
| 381 | {
|
|---|
| 382 | Shape &shape = *ShapeRegistry::getInstance().lastChanged();
|
|---|
| 383 | ShapeNodeMap::iterator iter = ShapesinSceneMap.find(shape.getName());
|
|---|
| 384 | ASSERT(iter != ShapesinSceneMap.end(),
|
|---|
| 385 | "GLWorldScene::removeShape() - shape "+shape.getName()+" not in scene.");
|
|---|
| 386 | ShapesinSceneMap.erase(iter);
|
|---|
| 387 | delete(iter->second);
|
|---|
| 388 | }
|
|---|
| 389 |
|
|---|
| 390 | void GLWorldScene::updateSelectedShapes()
|
|---|
| 391 | {
|
|---|
| 392 | foreach (QObject *obj, children()) {
|
|---|
| 393 | GLMoleculeObject_shape *shapeobj = qobject_cast<GLMoleculeObject_shape *>(obj);
|
|---|
| 394 | if (shapeobj){
|
|---|
| 395 | shapeobj->enable(ShapeRegistry::getInstance().isSelected(shapeobj->getShape()));
|
|---|
| 396 | }
|
|---|
| 397 | }
|
|---|
| 398 | }
|
|---|
| 399 |
|
|---|
| 400 | void GLWorldScene::initialize(QGLView *view, QGLPainter *painter) const
|
|---|
| 401 | {
|
|---|
| 402 | // Initialize all of the mesh objects that we have as children.
|
|---|
| 403 | foreach (QObject *obj, children()) {
|
|---|
| 404 | GLMoleculeObject *meshobj = qobject_cast<GLMoleculeObject *>(obj);
|
|---|
| 405 | if (meshobj)
|
|---|
| 406 | meshobj->initialize(view, painter);
|
|---|
| 407 | }
|
|---|
| 408 | }
|
|---|
| 409 |
|
|---|
| 410 | void GLWorldScene::draw(QGLPainter *painter, const QVector4D &cameraPlane) const
|
|---|
| 411 | {
|
|---|
| 412 | // Draw all of the mesh objects that we have as children.
|
|---|
| 413 | foreach (QObject *obj, children()) {
|
|---|
| 414 | GLMoleculeObject *meshobj = qobject_cast<GLMoleculeObject *>(obj);
|
|---|
| 415 | if (meshobj)
|
|---|
| 416 | meshobj->draw(painter, cameraPlane);
|
|---|
| 417 | }
|
|---|
| 418 | }
|
|---|
| 419 |
|
|---|
| 420 | void GLWorldScene::setSelectionMode(SelectionModeType mode)
|
|---|
| 421 | {
|
|---|
| 422 | selectionMode = mode;
|
|---|
| 423 | // TODO send update to toolbar
|
|---|
| 424 | }
|
|---|
| 425 |
|
|---|
| 426 | void GLWorldScene::setSelectionModeAtom()
|
|---|
| 427 | {
|
|---|
| 428 | setSelectionMode(SelectAtom);
|
|---|
| 429 | }
|
|---|
| 430 |
|
|---|
| 431 | void GLWorldScene::setSelectionModeMolecule()
|
|---|
| 432 | {
|
|---|
| 433 | setSelectionMode(SelectMolecule);
|
|---|
| 434 | }
|
|---|
| 435 |
|
|---|
| 436 | void GLWorldScene::changeAtomId(GLMoleculeObject_atom *ob, int oldId, int newId)
|
|---|
| 437 | {
|
|---|
| 438 | LOG(3, "INFO: GLWorldScene - change atom id " << oldId << " to " << newId << ".");
|
|---|
| 439 | // Remove from map.
|
|---|
| 440 | AtomMoleculeMap::iterator iter = AtomsinSceneMap.find(oldId);
|
|---|
| 441 | ASSERT(iter != AtomsinSceneMap.end(),
|
|---|
| 442 | "GLWorldScene::changeAtomId() - atom with old id "+toString(oldId)+" not on display.");
|
|---|
| 443 | GLMoleculeObject_molecule *molObject = iter->second;
|
|---|
| 444 |
|
|---|
| 445 | // erase by signalling removal
|
|---|
| 446 | molObject->atomRemoved(oldId);
|
|---|
| 447 |
|
|---|
| 448 | // remove from internal list
|
|---|
| 449 | AtomsinSceneMap.erase(iter);
|
|---|
| 450 |
|
|---|
| 451 | // Reinsert with new id.
|
|---|
| 452 | {
|
|---|
| 453 | AtomMoleculeMap::iterator iter = AtomsinSceneMap.find(newId);
|
|---|
| 454 | ASSERT(iter == AtomsinSceneMap.end(),
|
|---|
| 455 | "GLWorldScene::changeAtomId() - atom with new id "+toString(newId)+" already known.");
|
|---|
| 456 | }
|
|---|
| 457 | AtomsinSceneMap.insert( make_pair(newId, molObject) );
|
|---|
| 458 |
|
|---|
| 459 | // inform molecule object
|
|---|
| 460 | molObject->atomInserted(oldId);
|
|---|
| 461 | }
|
|---|
| 462 |
|
|---|