| [907636] | 1 | /* | 
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|  | 2 | * Project: MoleCuilder | 
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|  | 3 | * Description: creates and alters molecular systems | 
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| [0aa122] | 4 | * Copyright (C)  2010-2012 University of Bonn. All rights reserved. | 
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| [5aaa43] | 5 | * Copyright (C)  2013 Frederik Heber. All rights reserved. | 
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| [94d5ac6] | 6 | * | 
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|  | 7 | * | 
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|  | 8 | *   This file is part of MoleCuilder. | 
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|  | 9 | * | 
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|  | 10 | *    MoleCuilder is free software: you can redistribute it and/or modify | 
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|  | 11 | *    it under the terms of the GNU General Public License as published by | 
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|  | 12 | *    the Free Software Foundation, either version 2 of the License, or | 
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|  | 13 | *    (at your option) any later version. | 
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|  | 14 | * | 
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|  | 15 | *    MoleCuilder is distributed in the hope that it will be useful, | 
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|  | 16 | *    but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 17 | *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 18 | *    GNU General Public License for more details. | 
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|  | 19 | * | 
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|  | 20 | *    You should have received a copy of the GNU General Public License | 
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|  | 21 | *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>. | 
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| [907636] | 22 | */ | 
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|  | 23 |  | 
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|  | 24 | /* | 
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|  | 25 | * GLWorldScene.cpp | 
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|  | 26 | * | 
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|  | 27 | *  This is based on the Qt3D example "teaservice", specifically parts of teaservice.cpp. | 
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|  | 28 | * | 
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|  | 29 | *  Created on: Aug 17, 2011 | 
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|  | 30 | *      Author: heber | 
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|  | 31 | */ | 
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|  | 32 |  | 
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|  | 33 | // include config.h | 
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|  | 34 | #ifdef HAVE_CONFIG_H | 
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|  | 35 | #include <config.h> | 
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|  | 36 | #endif | 
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|  | 37 |  | 
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|  | 38 | #include "GLWorldScene.hpp" | 
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| [d1196d] | 39 | #include <Qt3D/qglview.h> | 
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| [bca99d] | 40 | #include <Qt3D/qglbuilder.h> | 
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|  | 41 | #include <Qt3D/qglscenenode.h> | 
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|  | 42 | #include <Qt3D/qglsphere.h> | 
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|  | 43 | #include <Qt3D/qglcylinder.h> | 
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| [907636] | 44 |  | 
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|  | 45 | #include "GLMoleculeObject.hpp" | 
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| [7188b1] | 46 | #include "GLMoleculeObject_atom.hpp" | 
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|  | 47 | #include "GLMoleculeObject_bond.hpp" | 
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| [c67518] | 48 | #include "GLMoleculeObject_molecule.hpp" | 
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| [f75491] | 49 | #include "GLMoleculeObject_shape.hpp" | 
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| [907636] | 50 |  | 
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|  | 51 | #include "CodePatterns/MemDebug.hpp" | 
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|  | 52 |  | 
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| [7188b1] | 53 | #include "CodePatterns/Log.hpp" | 
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|  | 54 |  | 
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| [0e9ffe] | 55 | #include "Actions/SelectionAction/Atoms/AtomByIdAction.hpp" | 
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| [89643d] | 56 | #include "Actions/SelectionAction/Atoms/NotAtomByIdAction.hpp" | 
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| [6966b7] | 57 | #include "Actions/SelectionAction/Molecules/MoleculeByIdAction.hpp" | 
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|  | 58 | #include "Actions/SelectionAction/Molecules/NotMoleculeByIdAction.hpp" | 
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| [6f0841] | 59 | #include "Atom/atom.hpp" | 
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| [7188b1] | 60 | #include "Bond/bond.hpp" | 
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| [89643d] | 61 | #include "Descriptors/AtomIdDescriptor.hpp" | 
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| [8c001a] | 62 | #include "Descriptors/MoleculeIdDescriptor.hpp" | 
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| [37b2575] | 63 | #include "Helpers/helpers.hpp" | 
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| [85c36d] | 64 | #include "Shapes/ShapeRegistry.hpp" | 
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| [907636] | 65 | #include "molecule.hpp" | 
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|  | 66 | #include "World.hpp" | 
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|  | 67 |  | 
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| [2ad1ec] | 68 | #include <iostream> | 
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|  | 69 |  | 
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| [ce7fdc] | 70 | using namespace MoleCuilder; | 
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| [907636] | 71 |  | 
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| [73b13c] | 72 | GLWorldScene::GLWorldScene(QObject *parent) : | 
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|  | 73 | QObject(parent), | 
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|  | 74 | selectionMode(SelectAtom) | 
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| [907636] | 75 | { | 
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| [72a4c1] | 76 | int sphereDetails[] = {5, 3, 2, 0}; | 
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|  | 77 | int cylinderDetails[] = {16, 8, 6, 3}; | 
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|  | 78 | for (int i=0;i<GLMoleculeObject::DETAILTYPES_MAX;i++){ | 
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|  | 79 | QGLBuilder emptyBuilder; | 
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| [8c001a] | 80 | GLMoleculeObject::meshEmpty[i] = emptyBuilder.finalizedSceneNode(); | 
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| [72a4c1] | 81 | QGLBuilder sphereBuilder; | 
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|  | 82 | sphereBuilder << QGLSphere(2.0, sphereDetails[i]); | 
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| [8c001a] | 83 | GLMoleculeObject::meshSphere[i] = sphereBuilder.finalizedSceneNode(); | 
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|  | 84 | GLMoleculeObject::meshSphere[i]->setOption(QGLSceneNode::CullBoundingBox, true); | 
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| [72a4c1] | 85 | QGLBuilder cylinderBuilder; | 
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|  | 86 | cylinderBuilder << QGLCylinder(.25,.25,1.0,cylinderDetails[i]); | 
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| [8c001a] | 87 | GLMoleculeObject::meshCylinder[i] = cylinderBuilder.finalizedSceneNode(); | 
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|  | 88 | GLMoleculeObject::meshCylinder[i]->setOption(QGLSceneNode::CullBoundingBox, true); | 
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| [72a4c1] | 89 | } | 
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| [0a6ff9] | 90 |  | 
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| [ce4126] | 91 | connect(this, SIGNAL(updated()), this, SLOT(update())); | 
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|  | 92 |  | 
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| [907636] | 93 | init(); | 
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|  | 94 | } | 
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|  | 95 |  | 
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|  | 96 | GLWorldScene::~GLWorldScene() | 
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| [7188b1] | 97 | { | 
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|  | 98 | // remove all elements | 
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|  | 99 | GLMoleculeObject::cleanMaterialMap(); | 
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|  | 100 | } | 
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| [907636] | 101 |  | 
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|  | 102 | /** Initialise the WorldScene with molecules and atoms from World. | 
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|  | 103 | * | 
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|  | 104 | */ | 
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|  | 105 | void GLWorldScene::init() | 
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|  | 106 | { | 
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| [8923ad8] | 107 | //  const std::vector<const molecule *> &molecules = | 
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|  | 108 | //      const_cast<const World &>(World::getInstance()).getAllMolecules(); | 
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|  | 109 | // | 
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|  | 110 | //  for (std::vector<const molecule*>::const_iterator moliter = molecules.begin(); | 
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|  | 111 | //      moliter != molecules.end(); | 
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|  | 112 | //      moliter++) { | 
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|  | 113 | //    // create molecule objects in scene | 
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|  | 114 | //    moleculeInserted((*moliter)->getId()); | 
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|  | 115 | //  } | 
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| [ce4126] | 116 | } | 
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| [c67518] | 117 |  | 
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| [ce4126] | 118 | /** Update the WorldScene with molecules and atoms from World. | 
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|  | 119 | * | 
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|  | 120 | * This function should be called after e.g. WorldTime::TimeChanged was | 
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|  | 121 | * received or after another molecule has been loaded. | 
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|  | 122 | * | 
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|  | 123 | */ | 
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|  | 124 | void GLWorldScene::update() | 
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|  | 125 | { | 
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| [1259df] | 126 | const std::vector<const molecule *> &molecules = | 
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|  | 127 | const_cast<const World &>(World::getInstance()).getAllMolecules(); | 
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| [8c001a] | 128 |  | 
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| [1259df] | 129 | for (std::vector<const molecule*>::const_iterator moliter = molecules.begin(); | 
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| [8c001a] | 130 | moliter != molecules.end(); | 
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|  | 131 | moliter++) { | 
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|  | 132 | // check whether molecule already exists | 
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|  | 133 | const moleculeId_t molid = (*moliter)->getId(); | 
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|  | 134 | const bool mol_present = MoleculesinSceneMap.count(molid); | 
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|  | 135 | if (!mol_present) | 
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| [ef3013] | 136 | moleculeInserted((*moliter)->getId()); | 
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| [907636] | 137 | } | 
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| [8923ad8] | 138 |  | 
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|  | 139 | MoleculeNodeMap::iterator iter = MoleculesinSceneMap.begin(); | 
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|  | 140 | for (;iter != MoleculesinSceneMap.end();) { | 
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|  | 141 | const moleculeId_t molid = iter->first; | 
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|  | 142 | const molecule * const mol = const_cast<const World &>(World::getInstance()). | 
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|  | 143 | getMolecule(MoleculeById(molid)); | 
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|  | 144 | const bool mol_absent = (mol == NULL); | 
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|  | 145 | // step on to next molecule before possibly removing entry and invalidating iter | 
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|  | 146 | ++iter; | 
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|  | 147 | if (mol_absent) | 
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|  | 148 | moleculeRemoved(molid); | 
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|  | 149 | } | 
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|  | 150 |  | 
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| [907636] | 151 | } | 
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|  | 152 |  | 
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| [8c001a] | 153 | void GLWorldScene::atomClicked(atomId_t no) | 
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|  | 154 | { | 
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|  | 155 | LOG(3, "INFO: GLMoleculeObject_molecule - atom " << no << " has been clicked."); | 
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| [f01769] | 156 | const atom * const Walker = const_cast<const World &>(World::getInstance()). | 
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|  | 157 | getAtom(AtomById(no)); | 
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| [8c001a] | 158 | if (selectionMode == SelectAtom){ | 
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|  | 159 | if (!World::getInstance().isSelected(Walker)) | 
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|  | 160 | SelectionAtomById(std::vector<atomId_t>(1,no)); | 
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|  | 161 | else | 
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|  | 162 | SelectionNotAtomById(std::vector<atomId_t>(1,no)); | 
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|  | 163 | }else if (selectionMode == SelectMolecule){ | 
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|  | 164 | const molecule *mol = Walker->getMolecule(); | 
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|  | 165 | ASSERT(mol, "Atom without molecule has been clicked."); | 
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| [d7cad1] | 166 | molids_t ids(1, mol->getId()); | 
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| [8c001a] | 167 | if (!World::getInstance().isSelected(mol)) | 
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| [d7cad1] | 168 | SelectionMoleculeById(ids); | 
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| [8c001a] | 169 | else | 
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| [d7cad1] | 170 | SelectionNotMoleculeById(ids); | 
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| [8c001a] | 171 | } | 
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|  | 172 | emit clicked(no); | 
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|  | 173 | } | 
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|  | 174 |  | 
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| [9a7ef9] | 175 | void GLWorldScene::moleculeClicked(moleculeId_t no) | 
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|  | 176 | { | 
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|  | 177 | LOG(3, "INFO: GLMoleculeObject_molecule - mol " << no << " has been clicked."); | 
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| [63fb7a] | 178 | const molecule * const mol= const_cast<const World &>(World::getInstance()). | 
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|  | 179 | getMolecule(MoleculeById(no)); | 
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| [9a7ef9] | 180 | ASSERT(mol, "Atom without molecule has been clicked."); | 
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| [d7cad1] | 181 | molids_t ids(1, mol->getId()); | 
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| [9a7ef9] | 182 | if (!World::getInstance().isSelected(mol)) | 
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| [d7cad1] | 183 | SelectionMoleculeById(ids); | 
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| [9a7ef9] | 184 | else | 
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| [d7cad1] | 185 | SelectionNotMoleculeById(ids); | 
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| [9a7ef9] | 186 | emit clicked(no); | 
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|  | 187 | } | 
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|  | 188 |  | 
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| [3927ef] | 189 | /** .... | 
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| [c67518] | 190 | * | 
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|  | 191 | */ | 
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| [3927ef] | 192 | void GLWorldScene::worldSelectionChanged() | 
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| [c67518] | 193 | { | 
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| [3927ef] | 194 | LOG(3, "INFO: GLWorldScene: Received signal selectionChanged."); | 
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|  | 195 |  | 
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| [1259df] | 196 | const std::vector<const molecule*> &molecules = | 
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|  | 197 | const_cast<const World &>(World::getInstance()).getAllMolecules(); | 
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| [3927ef] | 198 |  | 
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|  | 199 | if (molecules.size() > 0) { | 
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| [1259df] | 200 | for (std::vector<const molecule*>::const_iterator Runner = molecules.begin(); | 
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| [3927ef] | 201 | Runner != molecules.end(); | 
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|  | 202 | Runner++) { | 
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|  | 203 |  | 
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|  | 204 | // molecule selected but not in scene? | 
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| [1259df] | 205 | const bool isSelected = | 
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|  | 206 | const_cast<const World &>(World::getInstance()).isSelected(*Runner); | 
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| [8c001a] | 207 | if (isSelected){ | 
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|  | 208 | MoleculeNodeMap::iterator iter = MoleculesinSceneMap.find((*Runner)->getId()); | 
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|  | 209 | ASSERT( iter != MoleculesinSceneMap.end(), | 
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|  | 210 | "GLWorldScene::worldSelectionChanged() - selected molecule is unknown."); | 
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|  | 211 | GLMoleculeObject_molecule *molObject = iter->second; | 
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|  | 212 | // inform molecule object | 
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|  | 213 | molObject->selected(isSelected); | 
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| [3927ef] | 214 | } | 
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|  | 215 | } | 
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|  | 216 | } | 
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| [c67518] | 217 | } | 
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|  | 218 |  | 
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| [9c259e] | 219 | /** Inserts an atom into the scene before molecule is present. | 
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|  | 220 | * | 
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|  | 221 | * @param _molid molecule to insert atom for | 
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|  | 222 | * @param _atomid atom to insert | 
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|  | 223 | */ | 
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|  | 224 | void GLWorldScene::atomInserted(const moleculeId_t _molid, const atomId_t _atomid) | 
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|  | 225 | { | 
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|  | 226 | LOG(3, "INFO: GLWorldScene: Received signal atomInserted for atom "+toString(_atomid)+"."); | 
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|  | 227 |  | 
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| [73b13c] | 228 | boost::recursive_mutex::scoped_lock lock(MoleculeMissedStateMap_mutex); | 
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|  | 229 |  | 
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| [9c259e] | 230 | // check of molecule is already present | 
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|  | 231 | if (MoleculesinSceneMap.count(_molid) != 0) { | 
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|  | 232 | // pass signal through | 
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|  | 233 | } else { | 
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|  | 234 | // store signal for when it is instantiated | 
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|  | 235 | if (MoleculeMissedStateMap.count(_molid) == 0) | 
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|  | 236 | MoleculeMissedStateMap.insert( std::make_pair(_molid ,StateChangeMap_t()) ); | 
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|  | 237 | MoleculeMissedStateMap[_molid].insert( std::make_pair(_atomid, atomInsertedState) ); | 
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|  | 238 | } | 
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|  | 239 | } | 
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|  | 240 |  | 
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|  | 241 | /** Removes an atom into the scene before molecule is present. | 
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|  | 242 | * | 
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|  | 243 | * @param _molid molecule to insert atom for | 
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|  | 244 | * @param _atomid atom to insert | 
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|  | 245 | */ | 
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|  | 246 | void GLWorldScene::atomRemoved(const moleculeId_t _molid, const atomId_t _atomid) | 
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|  | 247 | { | 
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|  | 248 | LOG(3, "INFO: GLWorldScene: Received signal atomRemoved for atom "+toString(_atomid)+"."); | 
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|  | 249 |  | 
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| [73b13c] | 250 | boost::recursive_mutex::scoped_lock lock(MoleculeMissedStateMap_mutex); | 
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|  | 251 |  | 
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| [9c259e] | 252 | // check of molecule is already present | 
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|  | 253 | if (MoleculesinSceneMap.count(_molid) != 0) { | 
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|  | 254 | // pass signal through | 
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|  | 255 | } else { | 
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|  | 256 | // store signal for when it is instantiated | 
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|  | 257 | if (MoleculeMissedStateMap.count(_molid) == 0) | 
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|  | 258 | MoleculeMissedStateMap.insert( std::make_pair(_molid ,StateChangeMap_t()) ); | 
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|  | 259 | MoleculeMissedStateMap[_molid].insert( std::make_pair(_atomid, atomRemovedState) ); | 
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|  | 260 | } | 
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|  | 261 | } | 
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|  | 262 |  | 
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| [8c001a] | 263 | /** Inserts a molecule into the scene. | 
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| [c67518] | 264 | * | 
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| [8c001a] | 265 | * @param _mol molecule to insert | 
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| [c67518] | 266 | */ | 
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| [ef3013] | 267 | void GLWorldScene::moleculeInserted(const moleculeId_t _id) | 
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| [c67518] | 268 | { | 
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| [f3b597] | 269 | LOG(3, "INFO: GLWorldScene: Received signal moleculeInserted for molecule "+toString(_id)+"."); | 
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| [ef3013] | 270 | MoleculeNodeMap::const_iterator iter = MoleculesinSceneMap.find(_id); | 
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| [8c001a] | 271 | ASSERT( iter == MoleculesinSceneMap.end(), | 
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| [ef3013] | 272 | "GLWorldScene::moleculeInserted() - molecule's id "+toString(_id)+" already present."); | 
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| [8c001a] | 273 |  | 
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|  | 274 | // add new object | 
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| [704d59] | 275 | GLMoleculeObject_molecule *molObject = new GLMoleculeObject_molecule(GLMoleculeObject::meshEmpty, this, _id); | 
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|  | 276 | ASSERT( molObject != NULL, | 
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|  | 277 | "GLWorldScene::moleculeInserted - could not create molecule object for "+toString(_id)); | 
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|  | 278 | MoleculesinSceneMap.insert( make_pair(_id, molObject) ); | 
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| [9c259e] | 279 |  | 
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| [73b13c] | 280 | // now handle all state changes that came up before the instantiation7 | 
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|  | 281 | while (MoleculeMissedStateMap.count(_id) != 0) { | 
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| [9c259e] | 282 | ASSERT( !MoleculeMissedStateMap[_id].empty(), | 
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|  | 283 | "GLWorldScene::moleculeInserted() - we have an empty state change map for molecule with id " | 
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|  | 284 | +toString(_id)); | 
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| [73b13c] | 285 | boost::recursive_mutex::scoped_lock lock(MoleculeMissedStateMap_mutex); | 
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| [9c259e] | 286 | for (StateChangeMap_t::iterator iter = MoleculeMissedStateMap[_id].begin(); | 
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|  | 287 | !MoleculeMissedStateMap[_id].empty(); | 
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|  | 288 | iter = MoleculeMissedStateMap[_id].begin()) { | 
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|  | 289 | std::pair<StateChangeMap_t::iterator, StateChangeMap_t::iterator> rangeiter = | 
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|  | 290 | MoleculeMissedStateMap[_id].equal_range(iter->first); | 
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|  | 291 | const size_t StateCounts = std::distance(rangeiter.first, rangeiter.second); | 
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|  | 292 | if (StateCounts > 1) { | 
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|  | 293 | // more than one state change, have to combine | 
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|  | 294 | typedef std::map<StateChangeType, size_t> StateChangeAmounts_t; | 
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|  | 295 | StateChangeAmounts_t StateChangeAmounts; | 
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|  | 296 | for (StateChangeMap_t::const_iterator stateiter = rangeiter.first; | 
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|  | 297 | stateiter != rangeiter.second; ++stateiter) | 
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|  | 298 | ++StateChangeAmounts[stateiter->second]; | 
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|  | 299 | ASSERT( StateChangeAmounts[atomInsertedState] >= StateChangeAmounts[atomRemovedState], | 
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|  | 300 | "GLWorldScene::moleculeInserted() - more atomRemoved states than atomInserted for atom " | 
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|  | 301 | +toString(iter->first)); | 
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| [73b13c] | 302 | if (StateChangeAmounts[atomInsertedState] > StateChangeAmounts[atomRemovedState]) { | 
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|  | 303 | LOG(1, "INFO: invoking atomInserted for atom " << iter->first); | 
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| [9c259e] | 304 | QMetaObject::invokeMethod(molObject,        // pointer to a QObject | 
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|  | 305 | "atomInserted",       // member name (no parameters here) | 
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|  | 306 | Qt::DirectConnection,     // connection type | 
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|  | 307 | Q_ARG(const atomId_t, iter->first));     // parameters | 
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| [73b13c] | 308 | } else { | 
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|  | 309 | LOG(1, "INFO: Atom " << iter->first << " has been inserted and removed already."); | 
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|  | 310 | } | 
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| [9c259e] | 311 | } else { | 
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|  | 312 | // can only be an insertion | 
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|  | 313 | switch (rangeiter.first->second) { | 
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|  | 314 | case atomRemovedState: | 
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|  | 315 | ASSERT( 0, | 
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|  | 316 | "GLWorldScene::moleculeInserted() - atomRemoved state without atomInserted for atom " | 
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|  | 317 | +toString(iter->first)); | 
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|  | 318 | break; | 
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|  | 319 | case atomInsertedState: | 
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| [73b13c] | 320 | LOG(1, "INFO: invoking atomInserted for atom " << iter->first); | 
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| [9c259e] | 321 | QMetaObject::invokeMethod(molObject,        // pointer to a QObject | 
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|  | 322 | "atomInserted",       // member name (no parameters here) | 
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|  | 323 | Qt::DirectConnection,     // connection type | 
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|  | 324 | Q_ARG(const atomId_t, iter->first));     // parameters | 
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|  | 325 | break; | 
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|  | 326 | default: | 
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|  | 327 | ASSERT( 0, | 
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|  | 328 | "GLWorldScene::moleculeInserted() - there are unknown change states."); | 
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|  | 329 | break; | 
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|  | 330 | } | 
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|  | 331 | } | 
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|  | 332 | // removed state changes for this atom | 
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|  | 333 | MoleculeMissedStateMap[_id].erase(iter); | 
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|  | 334 | } | 
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|  | 335 | // remove state change map for the molecule | 
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|  | 336 | MoleculeMissedStateMap.erase(_id); | 
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|  | 337 | } | 
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|  | 338 |  | 
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| [73b13c] | 339 | // now let the molObject sign on to molecule | 
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|  | 340 | molObject->activateObserver(); | 
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|  | 341 |  | 
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| [704d59] | 342 | connect (molObject, SIGNAL(changed()), this, SIGNAL(changed())); | 
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|  | 343 | connect (molObject, SIGNAL(changeOccured()), this, SIGNAL(changeOccured())); | 
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|  | 344 | connect (molObject, SIGNAL(atomClicked(atomId_t)), this, SLOT(atomClicked(atomId_t))); | 
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|  | 345 | connect (molObject, SIGNAL(moleculeClicked(moleculeId_t)), this, SLOT(moleculeClicked(moleculeId_t))); | 
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|  | 346 | connect (molObject, SIGNAL(selectionChanged()), this, SIGNAL(changed())); | 
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|  | 347 | connect (molObject, SIGNAL(selectionChanged()), this, SIGNAL(changed())); | 
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|  | 348 | connect (molObject, SIGNAL(hoverChanged(const atomId_t)), this, SIGNAL(hoverChanged(const atomId_t))); | 
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|  | 349 | connect (molObject, SIGNAL(hoverChanged(const moleculeId_t, int)), this, SIGNAL(hoverChanged(const moleculeId_t, int))); | 
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| [9c259e] | 350 |  | 
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| [704d59] | 351 | emit changed(); | 
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|  | 352 | emit changeOccured(); | 
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| [c67518] | 353 | } | 
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|  | 354 |  | 
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| [8c001a] | 355 | /** Removes a molecule from the scene. | 
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| [7188b1] | 356 | * | 
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| [8c001a] | 357 | * @param _id id of molecule to remove | 
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| [7188b1] | 358 | */ | 
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| [8c001a] | 359 | void GLWorldScene::moleculeRemoved(const moleculeId_t _id) | 
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| [7188b1] | 360 | { | 
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| [8c001a] | 361 | LOG(3, "INFO: GLWorldScene: Received signal moleculeRemoved for molecule "+toString(_id)+"."); | 
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|  | 362 | MoleculeNodeMap::iterator iter = MoleculesinSceneMap.find(_id); | 
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|  | 363 | ASSERT( iter != MoleculesinSceneMap.end(), | 
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|  | 364 | "GLWorldScene::moleculeInserted() - molecule's id "+toString(_id)+" is unknown."); | 
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|  | 365 |  | 
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|  | 366 | GLMoleculeObject_molecule *molObject = iter->second; | 
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|  | 367 | molObject->disconnect(); | 
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|  | 368 | MoleculesinSceneMap.erase(iter); | 
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|  | 369 | delete molObject; | 
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| [9c259e] | 370 |  | 
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|  | 371 | // remove any possible state changes left | 
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| [73b13c] | 372 | { | 
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|  | 373 | boost::recursive_mutex::scoped_lock lock(MoleculeMissedStateMap_mutex); | 
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|  | 374 | MoleculeMissedStateMap.erase(_id); | 
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|  | 375 | } | 
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| [9c259e] | 376 |  | 
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| [8c001a] | 377 | emit changed(); | 
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|  | 378 | emit changeOccured(); | 
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| [ce4126] | 379 | } | 
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|  | 380 |  | 
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| [739ee9] | 381 | void GLWorldScene::moleculesVisibilityChanged(const moleculeId_t _id, bool _visible) | 
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|  | 382 | { | 
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|  | 383 | MoleculeNodeMap::iterator iter = MoleculesinSceneMap.find(_id); | 
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|  | 384 | ASSERT( iter != MoleculesinSceneMap.end(), | 
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|  | 385 | "GLWorldScene::moleculeInserted() - molecule's id "+toString(_id)+" is unknown."); | 
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|  | 386 |  | 
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|  | 387 | GLMoleculeObject_molecule *molObject = iter->second; | 
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|  | 388 | molObject->setVisible(_visible); | 
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|  | 389 |  | 
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|  | 390 | emit changed(); | 
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|  | 391 | emit changeOccured(); | 
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|  | 392 | } | 
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|  | 393 |  | 
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| [f75491] | 394 | /** Adds a shape to the scene. | 
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|  | 395 | * | 
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| [4d6662] | 396 | * uses ShapeRegistry::lastChanged() | 
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|  | 397 | * | 
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| [f75491] | 398 | */ | 
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| [4d6662] | 399 | void GLWorldScene::addShape() | 
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| [f75491] | 400 | { | 
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| [4d6662] | 401 | Shape &shape = *ShapeRegistry::getInstance().lastChanged(); | 
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| [f75491] | 402 | GLMoleculeObject_shape *shapeObject = new GLMoleculeObject_shape(shape, this); | 
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| [284551] | 403 | ShapeNodeMap::iterator iter = ShapesinSceneMap.find(shape.getName()); | 
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|  | 404 | ASSERT(iter == ShapesinSceneMap.end(), | 
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|  | 405 | "GLWorldScene::addShape() - same shape "+shape.getName()+" added again."); | 
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|  | 406 | ShapesinSceneMap.insert( make_pair(shape.getName(), shapeObject) ); | 
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|  | 407 | } | 
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|  | 408 |  | 
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| [4d6662] | 409 | void GLWorldScene::removeShape() | 
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| [85c36d] | 410 | { | 
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| [4d6662] | 411 | Shape &shape = *ShapeRegistry::getInstance().lastChanged(); | 
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| [85c36d] | 412 | ShapeNodeMap::iterator iter = ShapesinSceneMap.find(shape.getName()); | 
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| [ba6b5c] | 413 | ASSERT(iter != ShapesinSceneMap.end(), | 
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| [85c36d] | 414 | "GLWorldScene::removeShape() - shape "+shape.getName()+" not in scene."); | 
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| [148dde0] | 415 | ShapesinSceneMap.erase(iter); | 
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| [85c36d] | 416 | delete(iter->second); | 
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|  | 417 | } | 
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|  | 418 |  | 
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|  | 419 | void GLWorldScene::updateSelectedShapes() | 
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| [284551] | 420 | { | 
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|  | 421 | foreach (QObject *obj, children()) { | 
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|  | 422 | GLMoleculeObject_shape *shapeobj = qobject_cast<GLMoleculeObject_shape *>(obj); | 
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| [85c36d] | 423 | if (shapeobj){ | 
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|  | 424 | shapeobj->enable(ShapeRegistry::getInstance().isSelected(shapeobj->getShape())); | 
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|  | 425 | } | 
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| [284551] | 426 | } | 
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| [f75491] | 427 | } | 
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|  | 428 |  | 
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| [7188b1] | 429 | void GLWorldScene::initialize(QGLView *view, QGLPainter *painter) const | 
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|  | 430 | { | 
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|  | 431 | // Initialize all of the mesh objects that we have as children. | 
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|  | 432 | foreach (QObject *obj, children()) { | 
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|  | 433 | GLMoleculeObject *meshobj = qobject_cast<GLMoleculeObject *>(obj); | 
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|  | 434 | if (meshobj) | 
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|  | 435 | meshobj->initialize(view, painter); | 
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|  | 436 | } | 
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|  | 437 | } | 
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|  | 438 |  | 
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| [72a4c1] | 439 | void GLWorldScene::draw(QGLPainter *painter, const QVector4D &cameraPlane) const | 
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| [7188b1] | 440 | { | 
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|  | 441 | // Draw all of the mesh objects that we have as children. | 
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|  | 442 | foreach (QObject *obj, children()) { | 
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|  | 443 | GLMoleculeObject *meshobj = qobject_cast<GLMoleculeObject *>(obj); | 
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|  | 444 | if (meshobj) | 
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| [72a4c1] | 445 | meshobj->draw(painter, cameraPlane); | 
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| [7188b1] | 446 | } | 
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| [907636] | 447 | } | 
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| [06ebf5] | 448 |  | 
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| [6966b7] | 449 | void GLWorldScene::setSelectionMode(SelectionModeType mode) | 
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|  | 450 | { | 
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|  | 451 | selectionMode = mode; | 
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|  | 452 | // TODO send update to toolbar | 
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|  | 453 | } | 
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|  | 454 |  | 
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|  | 455 | void GLWorldScene::setSelectionModeAtom() | 
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|  | 456 | { | 
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|  | 457 | setSelectionMode(SelectAtom); | 
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|  | 458 | } | 
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|  | 459 |  | 
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|  | 460 | void GLWorldScene::setSelectionModeMolecule() | 
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|  | 461 | { | 
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|  | 462 | setSelectionMode(SelectMolecule); | 
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|  | 463 | } | 
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