Candidate_v1.7.0
        stable
      
      
        
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            Last change
 on this file since 91c409 was             07136a, checked in by Frederik Heber <heber@…>, 10 years ago           | 
        
        
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FIX: Fixing display of shapes in GLWorldView. 
 
- we propagate shape name via S/S system such that we may lookup the name in
ShapeRegistry and do not have to rely on probably already deallocated
lastchanged() shape. This affects ShapeAdded() and ShapeRemoved().
 - GLMoleculeObject_shape now copies the shape, ensuring that its present
while its surface is tesselated.
  
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            File size:
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| 1 | /*
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| 2 |  * GLMoleculeObject_shape.hpp
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| 3 |  *
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| 4 |  *  Created on: Aug 3, 2012
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| 5 |  *      Author: ankele
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| 6 |  */
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| 7 | 
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| 8 | #ifndef GLMOLECULEOBJECT_SHAPE_HPP_
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| 9 | #define GLMOLECULEOBJECT_SHAPE_HPP_
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| 10 | 
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| 11 | 
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| 12 | // include config.h
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| 13 | #ifdef HAVE_CONFIG_H
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| 14 | #include <config.h>
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| 15 | #endif
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| 16 | 
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| 17 | 
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| 18 | #include <QtCore/qobject.h>
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| 19 | 
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| 20 | #include <Qt3D/qglpainter.h>
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| 21 | #include <Qt3D/qglabstractscene.h>
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| 22 | 
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| 23 | #include "GLMoleculeObject.hpp"
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| 24 | 
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| 25 | #include "Shapes/Shape.hpp"
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| 26 | 
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| 27 | /** This class represents a triangulated Shape.
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| 28 |  *
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| 29 |  */
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| 30 | class GLMoleculeObject_shape : public GLMoleculeObject
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| 31 | {
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| 32 |    Q_OBJECT
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| 33 | public:
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| 34 |    explicit GLMoleculeObject_shape(Shape &shape, QObject *parent=0);
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| 35 |    virtual ~GLMoleculeObject_shape();
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| 36 | 
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| 37 |    virtual void draw(QGLPainter *painter, const QVector4D &cameraPlane);
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| 38 |    void enable(bool enabled);
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| 39 |    Shape *getShape(){ return &m_shape;  }
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| 40 | 
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| 41 | private:
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| 42 | 
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| 43 |    Shape m_shape;
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| 44 |    bool m_enabled;
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| 45 | };
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| 46 | 
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| 47 | #endif /* GLMOLECULEOBJECT_SHAPE_HPP_ */
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