source: src/UIElements/Views/Qt4/Qt3D/GLMoleculeObject_molecule.cpp@ d1831e

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Last change on this file since d1831e was e39e7a, checked in by Frederik Heber <heber@…>, 9 years ago

Implemented more efficient per-molecule bounding box information.

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File size: 33.0 KB
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1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
5 * Copyright (C) 2013 Frederik Heber. All rights reserved.
6 *
7 *
8 * This file is part of MoleCuilder.
9 *
10 * MoleCuilder is free software: you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation, either version 2 of the License, or
13 * (at your option) any later version.
14 *
15 * MoleCuilder is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19 *
20 * You should have received a copy of the GNU General Public License
21 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
22 */
23
24/*
25 * GLMoleculeObject_molecule.cpp
26 *
27 * Created on: Mar 30, 2012
28 * Author: ankele
29 */
30
31
32// include config.h
33#ifdef HAVE_CONFIG_H
34#include <config.h>
35#endif
36
37#include "GLMoleculeObject_molecule.hpp"
38
39#include <Qt3D/qglscenenode.h>
40#include <Qt3D/qglbuilder.h>
41
42#include "CodePatterns/MemDebug.hpp"
43
44#include <boost/assign.hpp>
45
46#include "CodePatterns/Assert.hpp"
47#include "CodePatterns/Log.hpp"
48#include "CodePatterns/Observer/Notification.hpp"
49#include "CodePatterns/Observer/ObserverLog.hpp"
50
51#include "Atom/atom.hpp"
52#include "molecule.hpp"
53#include "Descriptors/AtomIdDescriptor.hpp"
54#include "Descriptors/MoleculeIdDescriptor.hpp"
55#include "Element/element.hpp"
56#include "LinearAlgebra/Vector.hpp"
57#include "LinkedCell/PointCloudAdaptor.hpp"
58#include "LinkedCell/linkedcell.hpp"
59#include "Tesselation/tesselation.hpp"
60#include "Tesselation/BoundaryLineSet.hpp"
61#include "Tesselation/BoundaryTriangleSet.hpp"
62#include "Tesselation/CandidateForTesselation.hpp"
63#include "Atom/TesselPoint.hpp"
64#include "World.hpp"
65
66using namespace boost::assign;
67
68#include "GLMoleculeObject_atom.hpp"
69
70static Observable::channels_t getAtomsChannels()
71{
72 Observable::channels_t channels;
73 channels += molecule::AtomInserted, molecule::AtomRemoved;
74 return channels;
75}
76
77static Observable::channels_t getAllAtomicChangesChannels()
78{
79 Observable::channels_t channels;
80 channels += molecule::AtomInserted, molecule::AtomRemoved, molecule::AtomMoved;
81 return channels;
82}
83
84// static instances
85const Observable::channels_t GLMoleculeObject_molecule::AtomsChannels(getAtomsChannels());
86const Observable::channels_t GLMoleculeObject_molecule::HullChannels(getAllAtomicChangesChannels());
87const Observable::channels_t GLMoleculeObject_molecule::BoundingBoxChannels(1, molecule::BoundingBoxChanged);
88const Observable::channels_t GLMoleculeObject_molecule::IndexChannels(1, molecule::IndexChanged);
89const Observable::channels_t GLMoleculeObject_molecule::NameChannels(1, molecule::MoleculeNameChanged);
90
91static QGLSceneNode *createMoleculeMesh(const QGeometryData &_geo)
92{
93 // Build a mesh from the geometry.
94 QGLBuilder builder;
95 builder.addTriangles(_geo);
96 QGLSceneNode *mesh = builder.finalizedSceneNode();
97 return mesh;
98}
99
100GLMoleculeObject_molecule::GLMoleculeObject_molecule(QObject *parent, const moleculeId_t _molid) :
101 GLMoleculeObject((QGLSceneNode *)NULL, parent),
102 Observer(std::string("GLMoleculeObject_molecule")+toString(_molid)),
103 owner(NULL),
104 molref(getMolecule(_molid)),
105 /* We must not use boost::cref(this) as "this" has not been properly constructed and seemingly
106 * boost::cref tries to do some magic to grasp the inheritance hierarchy which fails because
107 * the class has not been fully constructed yet. "This" itself seems to be working fine.
108 */
109 MolIndexUpdater(
110 boost::bind(&GLMoleculeObject_molecule::updateIndex, this)
111 ),
112 MolNameUpdater(
113 boost::bind(&GLMoleculeObject_molecule::updateName, this)
114 ),
115 TesselationHullUpdater(
116 boost::bind(&GLMoleculeObject_molecule::updateTesselationHull, this)
117 ),
118 BoundingBoxUpdater(
119 boost::bind(&GLMoleculeObject_molecule::updateBoundingBox, this)
120 ),
121 PresentAtomsUpdater(
122 boost::bind(&GLMoleculeObject_molecule::updateAtoms, this)
123 ),
124 MolIndex(
125 molref,
126 MolIndexUpdater,
127 "MoleculeIndex_"+toString(_molid),
128 _molid,
129 IndexChannels),
130 MolName(
131 molref,
132 MolNameUpdater,
133 "MoleculeName_"+toString(_molid),
134 updateName(),
135 NameChannels),
136 TesselationHull(
137 molref,
138 TesselationHullUpdater,
139 "MoleculeTesselationHull_"+toString(_molid),
140 HullChannels),
141 BoundingBox(
142 molref,
143 BoundingBoxUpdater,
144 "MoleculeBoundingBox_"+toString(_molid),
145 initBoundingBox(),
146 BoundingBoxChannels),
147 PresentAtoms(
148 molref,
149 PresentAtomsUpdater,
150 "MoleculeAtoms_"+toString(_molid),
151 updateAtoms(),
152 AtomsChannels),
153 hoverAtomId(-1)
154{
155 setObjectId(_molid);
156 setMaterial(getMaterial(1));
157
158 m_selected = const_cast<const World &>(World::getInstance()).isMoleculeSelected(_molid);
159
160 // initially, atoms and bonds should be visible
161 m_visible = false;
162
163 connect (this, SIGNAL(hoverChanged(GLMoleculeObject *)), this, SLOT(hoverChangedSignalled(GLMoleculeObject *)));
164 connect (this, SIGNAL(hoverChanged(GLMoleculeObject *)), this, SIGNAL(changed()));
165 connect (this, SIGNAL(TesselationHullChanged()), this, SLOT(resetTesselationHull()), Qt::QueuedConnection);
166 connect (this, SIGNAL(BoundingBoxChanged()), this, SLOT(resetBoundingBox()), Qt::QueuedConnection);
167 connect (this, SIGNAL(IsSelectedChanged()), this, SLOT(resetIsSelected()), Qt::QueuedConnection);
168 connect (this, SIGNAL(IdChanged()), this, SLOT(resetIndex()), Qt::QueuedConnection);
169 connect (this, SIGNAL(AtomInserted(const atomId_t)), this, SLOT(atomInserted(const atomId_t)), Qt::QueuedConnection);
170 connect (this, SIGNAL(AtomInserted(const atomId_t)), this, SLOT(resetAtoms()), Qt::QueuedConnection);
171 connect (this, SIGNAL(AtomRemoved(const atomId_t)), this, SLOT(resetAtoms()), Qt::QueuedConnection);
172 connect (this, SIGNAL(AtomRemoved(const atomId_t)), this, SLOT(atomRemoved(const atomId_t)), Qt::QueuedConnection);
173
174 connect( this, SIGNAL(clicked()), this, SLOT(wasClicked()));
175}
176
177GLMoleculeObject_molecule::GLMoleculeObject_molecule(QGLSceneNode *mesh[], QObject *parent, const moleculeId_t _molid) :
178 GLMoleculeObject(mesh, parent),
179 Observer(std::string("GLMoleculeObject_molecule")+toString(_molid)),
180 owner(NULL),
181 molref(getMolecule(_molid)),
182 /* We must not use boost::cref(this) as "this" has not been properly constructed and seemingly
183 * boost::cref tries to do some magic to grasp the inheritance hierarchy which fails because
184 * the class has not been fully constructed yet. "This" itself seems to be working fine.
185 */
186 MolIndexUpdater(
187 boost::bind(&GLMoleculeObject_molecule::updateIndex, this)
188 ),
189 MolNameUpdater(
190 boost::bind(&GLMoleculeObject_molecule::updateName, this)
191 ),
192 TesselationHullUpdater(
193 boost::bind(&GLMoleculeObject_molecule::updateTesselationHull, this)
194 ),
195 BoundingBoxUpdater(
196 boost::bind(&GLMoleculeObject_molecule::updateBoundingBox, this)
197 ),
198 PresentAtomsUpdater(
199 boost::bind(&GLMoleculeObject_molecule::updateAtoms, this)
200 ),
201 MolIndex(
202 molref,
203 MolIndexUpdater,
204 "MoleculeIndex_"+toString(_molid),
205 _molid,
206 IndexChannels),
207 MolName(
208 molref,
209 MolNameUpdater,
210 "MoleculeName_"+toString(_molid),
211 updateName(),
212 NameChannels),
213 TesselationHull(
214 molref,
215 TesselationHullUpdater,
216 "MoleculeTesselationHull_"+toString(_molid),
217 HullChannels),
218 BoundingBox(
219 molref,
220 BoundingBoxUpdater,
221 "MoleculeBoundingBox_"+toString(_molid),
222 initBoundingBox(),
223 BoundingBoxChannels),
224 PresentAtoms(
225 molref,
226 PresentAtomsUpdater,
227 "MoleculeAtoms_"+toString(_molid),
228 atoms_t(),
229 AtomsChannels),
230 hoverAtomId(-1)
231{
232 setObjectId(_molid);
233 setMaterial(getMaterial(1));
234
235 m_selected = const_cast<const World &>(World::getInstance()).isMoleculeSelected(_molid);
236
237 // initially, atoms and bonds should be visible
238 m_visible = false;
239
240 connect (this, SIGNAL(hoverChanged(GLMoleculeObject *)), this, SLOT(hoverChangedSignalled(GLMoleculeObject *)));
241 connect (this, SIGNAL(hoverChanged(GLMoleculeObject *)), this, SIGNAL(changed()));
242 connect (this, SIGNAL(TesselationHullChanged()), this, SLOT(resetTesselationHull()), Qt::QueuedConnection);
243 connect (this, SIGNAL(BoundingBoxChanged()), this, SLOT(resetBoundingBox()), Qt::QueuedConnection);
244 connect (this, SIGNAL(IdChanged()), this, SLOT(resetIndex()), Qt::QueuedConnection);
245 connect (this, SIGNAL(AtomInserted(const atomId_t)), this, SLOT(atomInserted(const atomId_t)), Qt::QueuedConnection);
246 connect (this, SIGNAL(AtomInserted(const atomId_t)), this, SLOT(resetAtoms()), Qt::QueuedConnection);
247 connect (this, SIGNAL(AtomRemoved(const atomId_t)), this, SLOT(resetAtoms()), Qt::QueuedConnection);
248 connect (this, SIGNAL(AtomRemoved(const atomId_t)), this, SLOT(atomRemoved(const atomId_t)), Qt::QueuedConnection);
249
250 connect( this, SIGNAL(clicked()), this, SLOT(wasClicked()));
251}
252
253GLMoleculeObject_molecule::~GLMoleculeObject_molecule()
254{
255 deactivateObserver();
256}
257
258void GLMoleculeObject_molecule::deactivateObserver()
259{
260 if (owner != NULL) {
261 owner->signOff(this, molecule::AtomInserted);
262 owner->signOff(this, molecule::AtomRemoved);
263 owner->signOff(this, molecule::AtomMoved);
264 owner->signOff(this, molecule::IndexChanged);
265 owner = NULL;
266 }
267}
268
269void GLMoleculeObject_molecule::activateObserver()
270{
271 // sign on as observer (obtain non-const instance before)
272 const molecule * const _molecule = getMolecule(MolIndex.get());
273 if (_molecule != NULL) {
274 owner = static_cast<const Observable *>(_molecule);
275 owner->signOn(this, molecule::AtomInserted);
276 owner->signOn(this, molecule::AtomRemoved);
277 owner->signOn(this, molecule::AtomMoved);
278 owner->signOn(this, molecule::IndexChanged);
279 } else {
280 ELOG(1, "GLMoleculeObject_molecule() - added null object for not present mol id " << MolIndex.get());
281 }
282
283}
284
285void GLMoleculeObject_molecule::addAtomBonds(
286 const bond::ptr &_bond,
287 const GLMoleculeObject_bond::SideOfBond _side
288 )
289{
290 bool bond_present = false;
291 const BondIds ids = getBondIds(_bond, _side);
292 // check whether bond is not present already
293 bond_present = BondsinSceneMap.count(ids);
294 if (!bond_present)
295 bondInserted(ids.first, ids.second, _side);
296 else {
297 BondsinSceneMap[ids]->resetPosition();
298 BondsinSceneMap[ids]->resetWidth();
299 }
300}
301
302void GLMoleculeObject_molecule::addAtomBonds(
303 const atomId_t _id)
304{
305 const atom * const Walker = const_cast<const World &>(World::getInstance()).
306 getAtom(AtomById(_id));
307 if (Walker != NULL) {
308 const bool atom_present = AtomsinSceneMap.count(_id);
309 const BondList &bondlist = Walker->getListOfBonds();
310 for (BondList::const_iterator bonditer = bondlist.begin();
311 (bonditer != bondlist.end()) && atom_present;
312 ++bonditer) {
313 const bond::ptr _bond = *bonditer;
314 // check if OtherAtom's sphere is already present
315 const atom *OtherAtom = _bond->GetOtherAtom(Walker);
316 const bool otheratom_present = AtomsinSceneMap.count(OtherAtom->getId());
317 if (otheratom_present && atom_present) {
318 const GLMoleculeObject_bond::SideOfBond side = (_bond->leftatom == Walker) ?
319 GLMoleculeObject_bond::left : GLMoleculeObject_bond::right;
320 const GLMoleculeObject_bond::SideOfBond otherside = (_bond->leftatom == Walker) ?
321 GLMoleculeObject_bond::right : GLMoleculeObject_bond::left;
322 addAtomBonds(_bond, side);
323 addAtomBonds(_bond, otherside);
324 }
325 }
326 } else
327 ELOG(1, "GLMoleculeObject_atom disappeared while about to add bonds.");
328}
329
330QGeometryData GLMoleculeObject_molecule::updateTesselationHull() const
331{
332 QGeometryData geo;
333
334 const molecule * const molref = getMolecule(MolIndex.get());
335 if (molref == NULL) {
336 ELOG(1, "Could not createMoleculeMesh, molecule with id " << MolIndex.get() << " already gone.");
337 return geo;
338 }
339 double minradius = 2.; // TODO: set to maximum bond length value
340 LOG(3, "DEBUG: Molecule fits into sphere of radius " << minradius);
341 // check minimum bond radius in molecule
342 double minlength = std::numeric_limits<double>::max();
343 for (molecule::const_iterator iter = molref->begin();
344 iter != molref->end(); ++iter) {
345 const BondList &ListOfBonds = (*iter)->getListOfBonds();
346 for (BondList::const_iterator bonditer = ListOfBonds.begin();
347 bonditer != ListOfBonds.end(); ++bonditer) {
348 const double bond_distance = (*bonditer)->GetDistance();
349 minlength = std::min(bond_distance, minlength);
350 }
351 }
352 minradius = std::max( std::max(minradius, minlength), 1.);
353
354 // we need at least three points for tesselation
355 if (PresentAtoms.get().size() >= 3) {
356 // Tesselate the points.
357 Tesselation T;
358 PointCloudAdaptor<molecule> cloud(const_cast<molecule *>(molref), MolName.get());
359 T(cloud, minradius);
360
361 // Fill the points into a Qt geometry.
362 LinkedCell_deprecated LinkedList(cloud, minradius);
363 std::map<int, int> indices;
364 std::map<int, Vector> normals;
365 int index = 0;
366 for (PointMap::const_iterator piter = T.PointsOnBoundary.begin();
367 piter != T.PointsOnBoundary.end(); ++piter) {
368 const Vector &point = piter->second->getPosition();
369 // add data to the primitive
370 geo.appendVertex(QVector3D(point[0], point[1], point[2]));
371 Vector normalvector;
372 for (LineMap::const_iterator lineiter = piter->second->lines.begin();
373 lineiter != piter->second->lines.end(); ++lineiter)
374 for (TriangleMap::const_iterator triangleiter = lineiter->second->triangles.begin();
375 triangleiter != lineiter->second->triangles.end(); ++triangleiter)
376 normalvector +=
377 triangleiter->second->NormalVector;
378 normalvector.Normalize();
379 geo.appendNormal(QVector3D(normalvector[0], normalvector[1], normalvector[2]));
380 geo.appendColor(QColor(1, 1, 1, 1));
381 geo.appendTexCoord(QVector2D(0, 0));
382 indices.insert( std::make_pair( piter->second->getNr(), index++));
383 }
384
385 // Fill the tesselated triangles into the geometry.
386 for (TriangleMap::const_iterator runner = T.TrianglesOnBoundary.begin();
387 runner != T.TrianglesOnBoundary.end(); runner++) {
388 int v[3];
389 for (size_t i=0; i<3; ++i)
390 v[i] = runner->second->endpoints[i]->getNr();
391
392 // Sort the vertices so the triangle is clockwise (relative to the normal vector).
393 Vector cross = T.PointsOnBoundary[v[1]]->getPosition() - T.PointsOnBoundary[v[0]]->getPosition();
394 cross.VectorProduct(T.PointsOnBoundary[v[2]]->getPosition() - T.PointsOnBoundary[v[0]]->getPosition());
395 if (cross.ScalarProduct(runner->second->NormalVector) > 0)
396 geo.appendIndices(indices[v[0]], indices[v[1]], indices[v[2]]);
397 else
398 geo.appendIndices(indices[v[0]], indices[v[2]], indices[v[1]]);
399 }
400 }
401
402 return geo;
403}
404
405molecule::BoundingBoxInfo GLMoleculeObject_molecule::initBoundingBox() const
406{
407 molecule::BoundingBoxInfo info;
408 info.position = zeroVec;
409 info.radius = 0.;
410 return info;
411}
412
413molecule::BoundingBoxInfo GLMoleculeObject_molecule::updateBoundingBox() const
414{
415 molecule::BoundingBoxInfo info = BoundingBox.get();
416 const molecule * const _molecule = getMolecule(MolIndex.get());
417 if (_molecule != NULL) {
418 // just update the position and radius by looking at the last atom
419 int atomcount = _molecule->getAtomCount();
420 atomId_t lastatomid = _molecule->lastChangedAtomId();
421 const atom * const lastatom =
422 const_cast<const World &>(World::getInstance()).getAtom(AtomById(lastatomid));
423 if (lastatom != NULL) {
424 const Vector oldcenter = info.position;
425 const double oldradius = info.radius;
426 // update position: center is exactly updated
427 Vector newcenter = (double)(atomcount-1) * oldcenter;
428 newcenter += lastatom->getPosition();
429 newcenter *= 1./(double)atomcount;
430 info.position = newcenter;
431 // update radius: radius is always larger than exact update
432 double newradius = newcenter.DistanceSquared(lastatom->getPosition());
433 double oldupdatedradius = oldradius*oldradius + (newcenter - oldcenter).NormSquared();
434 info.radius = sqrt( std::max(newradius, oldupdatedradius) );
435 }
436 } else
437 ELOG(2, "GLMoleculeObject_molecule cannot updateBoundingBox, molecule with "
438 << MolIndex.get() << " has disappeared.");
439 return info;
440}
441
442GLMoleculeObject_molecule::atoms_t GLMoleculeObject_molecule::updateAtoms()
443{
444 const molecule * const mol = getMolecule(MolIndex.get());
445 if (mol != NULL) {
446 const atomId_t id = mol->lastChangedAtomId();
447 if (mol->containsAtom(id))
448 DisplayedAtoms.insert(id);
449 else
450 DisplayedAtoms.erase(id);
451 }
452 return DisplayedAtoms;
453}
454
455moleculeId_t GLMoleculeObject_molecule::updateIndex() const
456{
457 return const_cast<const World &>(World::getInstance()).lastChangedMolId();
458}
459
460std::string GLMoleculeObject_molecule::updateName() const
461{
462 const molecule * const mol = getMolecule(MolIndex.get());
463 return mol->getName();
464}
465
466void GLMoleculeObject_molecule::resetTesselationHull()
467{
468 if (!TesselationHull.isValid())
469 updateMesh(createMoleculeMesh(*TesselationHull));
470}
471
472void GLMoleculeObject_molecule::resetBoundingBox()
473{
474 molecule::BoundingBoxInfo info = BoundingBox.get();
475 setPosition(QVector3D(info.position[0], info.position[1], info.position[2]));
476 setScale(info.radius + 0.3); // getBoundingSphere() only sees atoms as points, so make the box a bit bigger
477}
478
479void GLMoleculeObject_molecule::resetAtoms()
480{
481 const atoms_t atoms = PresentAtoms.get();
482 std::vector<atomId_t> InsertedAtoms;
483 std::vector<atomId_t> RemovedAtoms;
484 // obtain all newly inserted and removed atoms
485 std::set_difference(
486 atoms.begin(), atoms.end(),
487 DisplayedAtoms.begin(), DisplayedAtoms.end(),
488 std::back_inserter(InsertedAtoms));
489 std::set_difference(
490 DisplayedAtoms.begin(), DisplayedAtoms.end(),
491 atoms.begin(), atoms.end(),
492 std::back_inserter(RemovedAtoms));
493 // remove the atoms
494 std::for_each(RemovedAtoms.begin(), RemovedAtoms.end(),
495 boost::bind(&GLMoleculeObject_molecule::atomRemoved, this, _1));
496 // insert the atoms
497 std::for_each(InsertedAtoms.begin(), InsertedAtoms.end(),
498 boost::bind(&GLMoleculeObject_molecule::atomInserted, this, _1));
499
500 emit changed();
501}
502
503void GLMoleculeObject_molecule::resetIndex()
504{
505 const atomId_t newId = MolIndex.get();
506 const size_t oldId = objectId();
507 ASSERT( newId != oldId,
508 "GLMoleculeObject_molecule::resetIndex() - index "+toString(newId)+" did not change.");
509 LOG(4, "INFO: GLMoleculeObject_molecule: new index is "+toString(newId)+".");
510 setObjectId(newId);
511
512 emit indexChanged(this, oldId, newId);
513}
514
515void GLMoleculeObject_molecule::resetName()
516{
517}
518
519void GLMoleculeObject_molecule::AtomSelected(const atomId_t _id)
520{
521 AtomNodeMap::iterator iter = AtomsinSceneMap.find(_id);
522 if (iter != AtomsinSceneMap.end())
523 QMetaObject::invokeMethod(iter->second, // pointer to a QObject
524 "Selected", // member name (no parameters here)
525 Qt::QueuedConnection); // connection type
526 else
527 ELOG(2, "GLMoleculeObject_molecule::AtomSelected() - atom "
528 << _id << " unknown to GLMoleculeObject_molecule.");
529}
530
531void GLMoleculeObject_molecule::AtomUnselected(const atomId_t _id)
532{
533 AtomNodeMap::iterator iter = AtomsinSceneMap.find(_id);
534 if (iter != AtomsinSceneMap.end())
535 QMetaObject::invokeMethod(iter->second, // pointer to a QObject
536 "Unselected", // member name (no parameters here)
537 Qt::QueuedConnection); // connection type
538 else ELOG(2, "GLMoleculeObject_molecule::AtomUnselected() - atom "
539 << _id << " unknown to GLMoleculeObject_molecule.");
540}
541
542void GLMoleculeObject_molecule::Selected()
543{
544 ASSERT( !m_selected,
545 "GLMoleculeObject_molecule::Selected() - 3D rep of molecule is already selected.");
546 m_selected = true;
547
548 emit changed();
549}
550
551void GLMoleculeObject_molecule::Unselected()
552{
553 ASSERT( m_selected,
554 "GLMoleculeObject_molecule::Unselected() - 3D rep of molecule is already unselected.");
555 m_selected = false;
556
557 emit changed();
558}
559
560void GLMoleculeObject_molecule::update(Observable *publisher)
561{
562 ASSERT(0,
563 "GLMoleculeObject_molecule::update() - general update from unexpected source.");
564}
565
566void GLMoleculeObject_molecule::subjectKilled(Observable *publisher)
567{
568 deactivateObserver();
569}
570
571void GLMoleculeObject_molecule::recieveNotification(Observable *publisher, Notification_ptr notification)
572{
573 const molecule * const _molecule = getMolecule(MolIndex.get());
574 // when molecule is NULL we will soon get destroyed anyway
575 if (_molecule == NULL)
576 return;
577 if (publisher == dynamic_cast<const Observable*>(_molecule)){
578 // notofication from atom
579#ifdef LOG_OBSERVER
580 observerLog().addMessage() << "++ Update of Observer "<< observerLog().getName(static_cast<Observer *>(this))
581 << " received notification from molecule " << MolIndex.get() << " for channel "
582 << notification->getChannelNo() << ".";
583#endif
584 switch (notification->getChannelNo()) {
585 case molecule::AtomInserted:
586 {
587 const atomId_t _id = _molecule->lastChangedAtomId();
588 #ifdef LOG_OBSERVER
589 observerLog().addMessage() << "++ Observer " << observerLog().getName(static_cast<Observer *>(this)) << " received notification that atom "+toString(_id)+" has been inserted.";
590 #endif
591 emit AtomInserted(_id);
592 emit TesselationHullChanged();
593 emit BoundingBoxChanged();
594 break;
595 }
596 case World::AtomRemoved:
597 {
598 const atomId_t _id = _molecule->lastChangedAtomId();
599 #ifdef LOG_OBSERVER
600 observerLog().addMessage() << "++ Observer " << observerLog().getName(static_cast<Observer *>(this)) << " received notification that atom "+toString(_id)+" has been removed.";
601 #endif
602 emit AtomRemoved(_id);
603 emit TesselationHullChanged();
604 emit BoundingBoxChanged();
605 break;
606 }
607 case molecule::AtomMoved:
608 {
609 #ifdef LOG_OBSERVER
610 const atomId_t _id = _molecule->lastChangedAtomId();
611 observerLog().addMessage() << "++ Observer " << observerLog().getName(static_cast<Observer *>(this)) << " received notification that atom "+toString(_id)+" has been inserted.";
612 #endif
613 emit TesselationHullChanged();
614 emit BoundingBoxChanged();
615 break;
616 }
617 case molecule::IndexChanged:
618 {
619 #ifdef LOG_OBSERVER
620 const atomId_t _id = _molecule->lastChangedAtomId();
621 observerLog().addMessage() << "++ Observer " << observerLog().getName(static_cast<Observer *>(this)) << " received notification that atom "+toString(_id)+"'s index has changed.";
622 #endif
623 emit IdChanged();
624 break;
625 }
626 default:
627 break;
628 }
629 }
630}
631
632void GLMoleculeObject_molecule::initialize(QGLView *view, QGLPainter *painter)
633{
634 // Initialize all of the mesh objects that we have as children.
635 if (m_visible) {
636 GLMoleculeObject::initialize(view, painter);
637 } else {
638 foreach (QObject *obj, children()) {
639 GLMoleculeObject *meshobj = qobject_cast<GLMoleculeObject *>(obj);
640 if (meshobj)
641 meshobj->initialize(view, painter);
642 }
643 }
644}
645
646void GLMoleculeObject_molecule::draw(QGLPainter *painter, const QVector4D &cameraPlane)
647{
648 // draw either molecule's mesh or all atoms and bonds
649 if (m_visible) {
650 resetTesselationHull();
651
652 painter->modelViewMatrix().push();
653
654 // Apply the material and effect to the painter.
655 QGLMaterial *material;
656 if (m_hovering)
657 material = m_hoverMaterial;
658 else if (m_selected)
659 material = m_selectionMaterial;
660 else
661 material = m_material;
662
663 ASSERT(material, "GLMoleculeObject::draw: chosen material is NULL");
664
665 painter->setColor(material->diffuseColor());
666 painter->setFaceMaterial(QGL::AllFaces, material);
667 if (m_effect)
668 painter->setUserEffect(m_effect);
669 else
670 painter->setStandardEffect(QGL::LitMaterial);
671
672 // Mark the object for object picking purposes.
673 int prevObjectId = painter->objectPickId();
674 if (m_objectId != -1)
675 painter->setObjectPickId(m_objectId);
676
677 m_mesh[0]->draw(painter);
678
679 // Turn off the user effect, if present.
680 if (m_effect)
681 painter->setStandardEffect(QGL::LitMaterial);
682
683 // Revert to the previous object identifier.
684 painter->setObjectPickId(prevObjectId);
685
686 // Restore the modelview matrix.
687 painter->modelViewMatrix().pop();
688
689 // GLMoleculeObject::draw(painter, cameraPlane);
690 } else {
691 // Draw all of the mesh objects that we have as children.
692 foreach (QObject *obj, children()) {
693 GLMoleculeObject *meshobj = qobject_cast<GLMoleculeObject *>(obj);
694 if (meshobj)
695 meshobj->draw(painter, cameraPlane);
696 }
697
698 // update bounding box prior to selection
699 resetBoundingBox();
700
701 painter->modelViewMatrix().push();
702 painter->modelViewMatrix().translate(m_position);
703 if (m_rotationAngle != 0.0f)
704 painter->modelViewMatrix().rotate(m_rotationAngle, m_rotationVector);
705 if ((m_scaleX != 1.0f) || (m_scaleY != 1.0f) || (m_scaleZ != 1.0f))
706 painter->modelViewMatrix().scale(m_scaleX, m_scaleY, m_scaleZ);
707
708 // Draw a box around the mesh, if selected.
709 if (m_selected)
710 drawSelectionBox(painter);
711
712 // Restore the modelview matrix.
713 painter->modelViewMatrix().pop();
714 }
715}
716
717/** Adds an atom of this molecule to the scene.
718 *
719 * @param _atom atom to add
720 */
721void GLMoleculeObject_molecule::atomInserted(const atomId_t _id)
722{
723 LOG(3, "INFO: GLMoleculeObject_molecule: Received signal atomInserted for atom "+toString(_id)+".");
724
725 GLMoleculeObject_atom *atomObject = new GLMoleculeObject_atom(GLMoleculeObject::meshSphere, this, _id);
726 ASSERT( atomObject != NULL,
727 "GLMoleculeObject_molecule::atomInserted - could not create atom object for "+toString(_id));
728 AtomNodeMap::iterator iter = AtomsinSceneMap.find(_id);
729 ASSERT(iter == AtomsinSceneMap.end(),
730 "GLMoleculeObject_molecule::atomInserted - same atom with id "+toString(_id)+" added again.");
731 AtomsinSceneMap.insert( make_pair(_id, atomObject) );
732
733 qRegisterMetaType<atomId_t>("atomId_t");
734 qRegisterMetaType<bond::ptr>("bond::ptr");
735 qRegisterMetaType<GLMoleculeObject_bond::SideOfBond>("GLMoleculeObject_bond::SideOfBond");
736 connect (atomObject, SIGNAL(clicked(atomId_t)), this, SIGNAL(atomClicked(atomId_t)));
737 connect (atomObject, SIGNAL(changed()), this, SIGNAL(changed()));
738 connect (atomObject, SIGNAL(hoverChanged(GLMoleculeObject *)), this, SIGNAL(changed()));
739 connect (atomObject, SIGNAL(hoverChanged(GLMoleculeObject *)), this, SLOT(hoverChangedSignalled(GLMoleculeObject *)));
740// connect (atomObject, SIGNAL(bondsChanged()), this, SLOT(bondInserted(const atomId_t, const atomId_t, const GLMoleculeObject_bond::SideOfBond)));
741 connect (atomObject, SIGNAL(BondsAdded(const atomId_t, const atomId_t, const GLMoleculeObject_bond::SideOfBond)), this, SLOT(bondInserted(const atomId_t, const atomId_t, const GLMoleculeObject_bond::SideOfBond)));
742 connect (atomObject, SIGNAL(BondsRemoved(const atomId_t, const atomId_t)), this, SLOT(bondRemoved(const atomId_t, const atomId_t)));
743 connect (atomObject, SIGNAL(indexChanged(GLMoleculeObject_atom*, const atomId_t, const atomId_t)), this, SLOT(changeAtomId(GLMoleculeObject_atom*, const atomId_t, const atomId_t)));
744
745 if (m_objectId == -1)
746 setObjectId(_id);
747
748 // add all bonds
749 addAtomBonds(_id);
750
751 emit changeOccured();
752}
753
754/** Removes an atom of this molecule from the scene.
755 *
756 * We just the id as the atom might have already been destroyed.
757 *
758 * @param _id id of atom to remove
759 */
760void GLMoleculeObject_molecule::atomRemoved(const atomId_t _id)
761{
762 LOG(3, "INFO: GLMoleculeObject_molecule: Received signal atomRemoved for atom "+toString(_id)+".");
763 // bonds are removed by signal coming from ~bond
764
765 if ((unsigned int)m_objectId == _id)
766 setObjectId(-1);
767
768 // remove atoms
769 AtomNodeMap::iterator iter = AtomsinSceneMap.find(_id);
770 ASSERT(iter != AtomsinSceneMap.end(),
771 "GLMoleculeObject_molecule::atomRemoved() - atom "+toString(_id)+" not on display.");
772 GLMoleculeObject_atom *atomObject = iter->second;
773 AtomsinSceneMap.erase(iter);
774 atomObject->disconnect();
775 delete atomObject;
776
777 emit changeOccured();
778}
779
780void GLMoleculeObject_molecule::hoverChangedSignalled(GLMoleculeObject *ob)
781{
782 // Find the atom, ob corresponds to.
783 hoverAtomId = -1;
784 GLMoleculeObject_atom *atomObject = dynamic_cast<GLMoleculeObject_atom *>(ob);
785 if (atomObject){
786 for (AtomNodeMap::iterator iter = AtomsinSceneMap.begin();iter != AtomsinSceneMap.end(); ++ iter){
787 if (iter->second == atomObject)
788 hoverAtomId = iter->first;
789 }
790
791 // Propagate signal.
792 emit hoverChanged(hoverAtomId);
793 } else {
794 // Find the atom, ob corresponds to.
795 GLMoleculeObject_molecule *moleculeObject = dynamic_cast<GLMoleculeObject_molecule *>(ob);
796 if (moleculeObject == this){
797 // Propagate signal.
798 emit hoverChanged(MolIndex.get(), 0);
799 }
800 }
801}
802
803
804/** Helper function to get bond ids in the correct order for BondNodeMap.
805 *
806 * \return pair of ids in correct order.
807 */
808GLMoleculeObject_molecule::BondIds GLMoleculeObject_molecule::getBondIds(
809 const bond::ptr _bond,
810 const enum GLMoleculeObject_bond::SideOfBond _side)
811{
812 BondIds ids;
813 switch (_side) {
814 case GLMoleculeObject_bond::left:
815 ids = std::make_pair(_bond->leftatom->getId(), _bond->rightatom->getId());
816 break;
817 case GLMoleculeObject_bond::right:
818 ids = std::make_pair(_bond->rightatom->getId(), _bond->leftatom->getId());
819 break;
820 }
821 return ids;
822}
823
824/** Adds a bond to the scene.
825 *
826 * @param _bond bond to add
827 * @param side which side of the bond (left or right)
828 */
829void GLMoleculeObject_molecule::bondInserted(
830 const atomId_t _left, const atomId_t _right,
831 const enum GLMoleculeObject_bond::SideOfBond _side)
832{
833 LOG(3, "INFO: GLWorldScene::bondInserted() - Adding bond "+toString(_left)
834 +toString(_right)+".");
835 //LOG(4, "INFO: Currently present bonds " << BondsinSceneMap << ".");
836
837 const BondIds ids( std::make_pair(_left, _right) );
838 BondNodeMap::iterator iter = BondsinSceneMap.find(ids);
839 if (iter == BondsinSceneMap.end()) {
840 GLMoleculeObject_bond * bondObject =
841 new GLMoleculeObject_bond(GLMoleculeObject::meshCylinder, this, ids, _side);
842 connect (
843 bondObject, SIGNAL(BondRemoved(const atomId_t, const atomId_t)),
844 this, SLOT(bondRemoved(const atomId_t, const atomId_t)));
845 connect (bondObject, SIGNAL(changed()), this, SIGNAL(changed()));
846 BondsinSceneMap.insert( make_pair(ids, bondObject) );
847 // BondIdsinSceneMap.insert( Leftids );
848 } else {
849 iter->second->resetPosition();
850 iter->second->resetWidth();
851 }
852 emit changeOccured();
853}
854
855/** Removes a bond from the scene.
856 *
857 * @param _bond bond to remove
858 */
859void GLMoleculeObject_molecule::bondRemoved(const atomId_t leftnr, const atomId_t rightnr)
860{
861 LOG(3, "INFO: GLWorldScene::bondRemoved() - Removing bond between "+toString(leftnr)+" and "+toString(rightnr)+".");
862 {
863 // left bond
864 const BondIds Leftids( make_pair(leftnr, rightnr) );
865 BondNodeMap::iterator leftiter = BondsinSceneMap.find( Leftids );
866 ASSERT(leftiter != BondsinSceneMap.end(),
867 "GLWorldScene::bondRemoved() - bond "+toString(leftnr)+"-"
868 +toString(rightnr)+" not on display.");
869 GLMoleculeObject_bond *bondObject = leftiter->second;
870 bondObject->disconnect();
871 BondsinSceneMap.erase(leftiter);
872 delete bondObject; // is done by signal from bond itself
873 //LOG(4, "INFO: Still present bonds " << BondsinSceneMap << ".");
874 }
875
876 emit changeOccured();
877}
878
879void GLMoleculeObject_molecule::setVisible(bool value)
880{
881 // first update the mesh if we are going to be visible now
882 if (value)
883 updateTesselationHull();
884 // then emit onward
885 GLMoleculeObject::setVisible(value);
886}
887
888std::ostream &operator<<(std::ostream &ost, const GLMoleculeObject_molecule::BondIds &t)
889{
890 ost << t.first << "," << t.second;
891 return ost;
892}
893
894void GLMoleculeObject_molecule::wasClicked()
895{
896 LOG(4, "INFO: GLMoleculeObject_molecule: atom " << MolIndex.get() << " has been clicked");
897 emit moleculeClicked(MolIndex.get());
898}
899
900void GLMoleculeObject_molecule::changeAtomId(
901 GLMoleculeObject_atom *ob,
902 const atomId_t oldId,
903 const atomId_t newId)
904{
905 LOG(3, "INFO: GLMoleculeObject_molecule - change atom id " << oldId << " to " << newId << ".");
906
907 // Remove from map.
908 AtomNodeMap::iterator iter = AtomsinSceneMap.find(oldId);
909 ASSERT(iter != AtomsinSceneMap.end(),
910 "GLMoleculeObject_molecule::changeAtomId() - atom with old id "+toString(oldId)+" not on display.");
911 ASSERT(iter->second == ob,
912 "GLMoleculeObject_molecule::changeAtomId() - atom with id "
913 +toString(oldId)+" does not match with object in AtomsinSceneMap.");
914 AtomsinSceneMap.erase(iter);
915
916 // Reinsert with new id.
917 {
918 AtomNodeMap::iterator iter = AtomsinSceneMap.find(newId);
919 ASSERT(iter == AtomsinSceneMap.end(),
920 "GLMoleculeObject_molecule::changeAtomId() - atom with new id "+toString(newId)+" already known.");
921 }
922 AtomsinSceneMap.insert( make_pair(newId, ob) );
923}
924
925const molecule * const GLMoleculeObject_molecule::getMolecule(const moleculeId_t _id)
926{
927 const molecule * const mol = const_cast<const World &>(World::getInstance()).
928 getMolecule(MoleculeById(_id));
929 return mol;
930}
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