/* * Project: MoleCuilder * Description: creates and alters molecular systems * Copyright (C) 2010-2012 University of Bonn. All rights reserved. * Copyright (C) 2013 Frederik Heber. All rights reserved. * * * This file is part of MoleCuilder. * * MoleCuilder is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * MoleCuilder is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MoleCuilder. If not, see . */ /* * GLMoleculeObject_molecule.cpp * * Created on: Mar 30, 2012 * Author: ankele */ // include config.h #ifdef HAVE_CONFIG_H #include #endif #include "GLMoleculeObject_molecule.hpp" #include #include "CodePatterns/MemDebug.hpp" #include "CodePatterns/Assert.hpp" #include "CodePatterns/Log.hpp" #include "CodePatterns/Observer/Notification.hpp" #include "CodePatterns/Observer/ObserverLog.hpp" #include "Atom/atom.hpp" #include "molecule.hpp" #include "Descriptors/AtomIdDescriptor.hpp" #include "Element/element.hpp" #include "LinearAlgebra/Vector.hpp" #include "World.hpp" GLMoleculeObject_molecule::GLMoleculeObject_molecule(QGLSceneNode *mesh[], QObject *parent, const molecule *molref) : GLMoleculeObject(mesh, parent), Observer(std::string("GLMoleculeObject_molecule")+toString(molref->getId())), _molecule(molref) { // sign on as observer (obtain non-const instance before) /*molref->signOn(this, AtomObservable::IndexChanged); molref->signOn(this, AtomObservable::PositionChanged); molref->signOn(this, AtomObservable::ElementChanged); molref->signOn(this, AtomObservable::BondsAdded);*/ setMaterial(getMaterial(1)); World::getInstance().signOn(this, World::SelectionChanged); updateBoundingBox(); } GLMoleculeObject_molecule::~GLMoleculeObject_molecule() { /*_atom->signOff(this, AtomObservable::IndexChanged); _atom->signOff(this, AtomObservable::PositionChanged); _atom->signOff(this, AtomObservable::ElementChanged); _atom->signOff(this, AtomObservable::BondsAdded);*/ World::getInstance().signOff(this, World::SelectionChanged); } void GLMoleculeObject_molecule::updateBoundingBox() { Shape shape = _molecule->getBoundingShape(); Vector v = shape.getCenter(); setPosition(QVector3D(v[0], v[1], v[2])); setScale(shape.getRadius() + 0.3); // getBoundingShape() only sees atoms as points, so make the box a bit bigger } void GLMoleculeObject_molecule::update(Observable *publisher) { const molecule *_mol = static_cast(publisher); #ifdef LOG_OBSERVER observerLog().addMessage() << "++ Update of Observer " << observerLog().getName(static_cast(this)) << " from molecule "+toString(_molecule->getId())+"."; #endif } void GLMoleculeObject_molecule::subjectKilled(Observable *publisher) {} void GLMoleculeObject_molecule::recieveNotification(Observable *publisher, Notification_ptr notification) { if (publisher == dynamic_cast(_molecule)){ // notofication from atom #ifdef LOG_OBSERVER observerLog().addMessage() << "++ Update of Observer "<< observerLog().getName(static_cast(this)) << " received notification from molecule " << _molecule->getId() << " for channel " << notification->getChannelNo() << "."; #endif }else{ // notification from world #ifdef LOG_OBSERVER observerLog().addMessage() << "++ Update of Observer "<< observerLog().getName(static_cast(this)) << " received notification from world for channel " << notification->getChannelNo() << "."; #endif switch (notification->getChannelNo()) { case World::SelectionChanged: setSelected(World::getInstance().isSelected(_molecule)); break; default: break; } } }