/*
* Project: MoleCuilder
* Description: creates and alters molecular systems
* Copyright (C) 2010-2012 University of Bonn. All rights reserved.
* Copyright (C) 2013 Frederik Heber. All rights reserved.
*
*
* This file is part of MoleCuilder.
*
* MoleCuilder is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* MoleCuilder is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MoleCuilder. If not, see .
*/
/*
* GLMoleculeObject_molecule.cpp
*
* Created on: Mar 30, 2012
* Author: ankele
*/
// include config.h
#ifdef HAVE_CONFIG_H
#include
#endif
#include "GLMoleculeObject_molecule.hpp"
#include
#include "CodePatterns/MemDebug.hpp"
#include "CodePatterns/Assert.hpp"
#include "CodePatterns/Log.hpp"
#include "CodePatterns/Observer/Notification.hpp"
#include "CodePatterns/Observer/ObserverLog.hpp"
#include "Atom/atom.hpp"
#include "molecule.hpp"
#include "Descriptors/AtomIdDescriptor.hpp"
#include "Element/element.hpp"
#include "LinearAlgebra/Vector.hpp"
#include "World.hpp"
GLMoleculeObject_molecule::GLMoleculeObject_molecule(QGLSceneNode *mesh[], QObject *parent, const molecule *molref) :
GLMoleculeObject(mesh, parent),
Observer(std::string("GLMoleculeObject_molecule")+toString(molref->getId())),
_molecule(molref)
{
// sign on as observer (obtain non-const instance before)
/*molref->signOn(this, AtomObservable::IndexChanged);
molref->signOn(this, AtomObservable::PositionChanged);
molref->signOn(this, AtomObservable::ElementChanged);
molref->signOn(this, AtomObservable::BondsAdded);*/
setMaterial(getMaterial(1));
World::getInstance().signOn(this, World::SelectionChanged);
updateBoundingBox();
}
GLMoleculeObject_molecule::~GLMoleculeObject_molecule()
{
/*_atom->signOff(this, AtomObservable::IndexChanged);
_atom->signOff(this, AtomObservable::PositionChanged);
_atom->signOff(this, AtomObservable::ElementChanged);
_atom->signOff(this, AtomObservable::BondsAdded);*/
World::getInstance().signOff(this, World::SelectionChanged);
}
void GLMoleculeObject_molecule::updateBoundingBox()
{
Shape shape = _molecule->getBoundingShape();
Vector v = shape.getCenter();
setPosition(QVector3D(v[0], v[1], v[2]));
setScale(shape.getRadius() + 0.3); // getBoundingShape() only sees atoms as points, so make the box a bit bigger
}
void GLMoleculeObject_molecule::update(Observable *publisher)
{
const molecule *_mol = static_cast(publisher);
#ifdef LOG_OBSERVER
observerLog().addMessage() << "++ Update of Observer " << observerLog().getName(static_cast(this)) << " from molecule "+toString(_molecule->getId())+".";
#endif
}
void GLMoleculeObject_molecule::subjectKilled(Observable *publisher)
{}
void GLMoleculeObject_molecule::recieveNotification(Observable *publisher, Notification_ptr notification)
{
if (publisher == dynamic_cast(_molecule)){
// notofication from atom
#ifdef LOG_OBSERVER
observerLog().addMessage() << "++ Update of Observer "<< observerLog().getName(static_cast(this))
<< " received notification from molecule " << _molecule->getId() << " for channel "
<< notification->getChannelNo() << ".";
#endif
}else{
// notification from world
#ifdef LOG_OBSERVER
observerLog().addMessage() << "++ Update of Observer "<< observerLog().getName(static_cast(this))
<< " received notification from world for channel "
<< notification->getChannelNo() << ".";
#endif
switch (notification->getChannelNo()) {
case World::SelectionChanged:
setSelected(World::getInstance().isSelected(_molecule));
break;
default:
break;
}
}
}