| [c67518] | 1 | /*
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 | 2 |  * Project: MoleCuilder
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 | 3 |  * Description: creates and alters molecular systems
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 | 4 |  * Copyright (C)  2010-2012 University of Bonn. All rights reserved.
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 | 5 |  * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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 | 6 |  */
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 | 7 | 
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 | 8 | /*
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 | 9 |  * GLMoleculeObject_molecule.cpp
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 | 10 |  *
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 | 11 |  *  Created on: Mar 30, 2012
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 | 12 |  *      Author: ankele
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 | 13 |  */
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 | 14 | 
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 | 15 | 
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 | 16 | 
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 | 17 | 
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 | 18 | 
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 | 19 | // include config.h
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 | 20 | #ifdef HAVE_CONFIG_H
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 | 21 | #include <config.h>
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 | 22 | #endif
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 | 23 | 
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 | 24 | #include "GLMoleculeObject_molecule.hpp"
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 | 25 | 
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 | 26 | #include <Qt3D/qglscenenode.h>
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 | 27 | 
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 | 28 | #include "CodePatterns/MemDebug.hpp"
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 | 29 | 
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 | 30 | #include "CodePatterns/Assert.hpp"
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 | 31 | #include "CodePatterns/Log.hpp"
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 | 32 | #include "CodePatterns/Observer/Notification.hpp"
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 | 33 | 
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 | 34 | #include "Atom/atom.hpp"
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 | 35 | #include "molecule.hpp"
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 | 36 | #include "Descriptors/AtomIdDescriptor.hpp"
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 | 37 | #include "Element/element.hpp"
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 | 38 | #include "LinearAlgebra/Vector.hpp"
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 | 39 | #include "World.hpp"
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 | 40 | 
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| [72a4c1] | 41 | GLMoleculeObject_molecule::GLMoleculeObject_molecule(QGLSceneNode *mesh[], QObject *parent, const molecule *molref) :
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| [bca99d] | 42 |   GLMoleculeObject(mesh, parent),
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| [c67518] | 43 |   Observer(std::string("GLMoleculeObject_molecule")+toString(molref->getId())),
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 | 44 |   _molecule(molref)
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 | 45 | {
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 | 46 |   // sign on as observer (obtain non-const instance before)
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 | 47 |   /*molref->signOn(this, AtomObservable::IndexChanged);
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 | 48 |   molref->signOn(this, AtomObservable::PositionChanged);
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 | 49 |   molref->signOn(this, AtomObservable::ElementChanged);
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 | 50 |   molref->signOn(this, AtomObservable::BondsAdded);*/
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| [3b229e] | 51 |   setMaterial(getMaterial(1));
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| [3927ef] | 52 |   World::getInstance().signOn(this, World::SelectionChanged);
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 | 53 |   Shape shape = _molecule->getBoundingShape();
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 | 54 |   Vector v = shape.getCenter();
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 | 55 |   setPosition(QVector3D(v[0], v[1], v[2]));
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 | 56 |   setScale(shape.getRadius() + 0.3); // getBoundingShape() only sees atoms as points, so make the box a bit bigger
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| [c67518] | 57 | }
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 | 58 | 
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 | 59 | GLMoleculeObject_molecule::~GLMoleculeObject_molecule()
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 | 60 | {
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 | 61 |   /*_atom->signOff(this, AtomObservable::IndexChanged);
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 | 62 |   _atom->signOff(this, AtomObservable::PositionChanged);
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 | 63 |   _atom->signOff(this, AtomObservable::ElementChanged);
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 | 64 |   _atom->signOff(this, AtomObservable::BondsAdded);*/
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 | 65 |   World::getInstance().signOff(this, World::SelectionChanged);
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 | 66 | }
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 | 67 | 
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 | 68 | void GLMoleculeObject_molecule::update(Observable *publisher)
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 | 69 | {
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 | 70 | #ifdef LOG_OBSERVER
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 | 71 |   observerLog().addMessage() << "++ Update of Observer " << observerLog().getName(this) << " from atom "+toString(_atom->getId())+".";
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 | 72 | #endif
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 | 73 | }
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 | 74 | 
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 | 75 | void GLMoleculeObject_molecule::subjectKilled(Observable *publisher)
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 | 76 | {}
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 | 77 | 
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 | 78 | void GLMoleculeObject_molecule::recieveNotification(Observable *publisher, Notification_ptr notification)
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 | 79 | {
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 | 80 |   if (publisher == dynamic_cast<const Observable*>(_molecule)){
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 | 81 |     // notofication from atom
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 | 82 | #ifdef LOG_OBSERVER
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 | 83 |     observerLog().addMessage() << "++ Update of Observer "<< observerLog().getName(this)
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 | 84 |           << " received notification from molecule " << _molecule->getId() << " for channel "
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 | 85 |           << notification->getChannelNo() << ".";
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 | 86 | #endif
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 | 87 |   }else{
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 | 88 |     // notification from world
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 | 89 | #ifdef LOG_OBSERVER
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 | 90 |     observerLog().addMessage() << "++ Update of Observer "<< observerLog().getName(this)
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 | 91 |           << " received notification from world for channel "
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 | 92 |           << notification->getChannelNo() << ".";
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 | 93 | #endif
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 | 94 |     switch (notification->getChannelNo()) {
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 | 95 |       case World::SelectionChanged:
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 | 96 |         setSelected(World::getInstance().isSelected(_molecule));
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 | 97 |         break;
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 | 98 |       default:
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 | 99 |         break;
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 | 100 |     }
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 | 101 |   }
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 | 102 | }
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 | 103 | 
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