| 1 | /*
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| 2 |  * Project: MoleCuilder
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| 3 |  * Description: creates and alters molecular systems
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| 4 |  * Copyright (C)  2010-2012 University of Bonn. All rights reserved.
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| 5 |  * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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| 6 |  */
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| 7 | 
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| 8 | /*
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| 9 |  * GLMoleculeObject.cpp
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| 10 |  *
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| 11 |  *  This is based on the Qt3D example "teaservice", specifically meshobject.cpp.
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| 12 |  *
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| 13 |  *  Created on: Aug 17, 2011
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| 14 |  *      Author: heber
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| 15 |  */
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| 16 | 
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| 17 | // include config.h
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| 18 | #ifdef HAVE_CONFIG_H
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| 19 | #include <config.h>
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| 20 | #endif
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| 21 | 
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| 22 | #include "GLMoleculeObject.hpp"
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| 23 | 
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| 24 | #include <Qt3D/qglview.h>
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| 25 | #include <Qt3D/qglscenenode.h>
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| 26 | #include <Qt3D/qglpainter.h>
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| 27 | #include <Qt3D/qglmaterial.h>
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| 28 | 
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| 29 | #include "CodePatterns/MemDebug.hpp"
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| 30 | 
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| 31 | #include "CodePatterns/Assert.hpp"
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| 32 | #include "CodePatterns/Log.hpp"
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| 33 | 
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| 34 | #include "Helpers/defs.hpp"
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| 35 | #include "Element/element.hpp"
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| 36 | #include "Element/periodentafel.hpp"
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| 37 | #include "World.hpp"
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| 38 | 
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| 39 | GLMoleculeObject::ElementMaterialMap GLMoleculeObject::ElementNoMaterialMap;
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| 40 | 
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| 41 | 
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| 42 | #include "CodePatterns/MemDebug.hpp"
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| 43 | 
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| 44 | QGLMaterial *GLMoleculeObject::m_hoverMaterial = NULL;
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| 45 | QGLMaterial *GLMoleculeObject::m_selectionMaterial = NULL;
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| 46 | QGLMaterial *GLMoleculeObject::m_selectionBoxMaterial = NULL;
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| 47 | 
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| 48 | 
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| 49 | GLMoleculeObject::GLMoleculeObject(QGLSceneNode *GLMoleculeObject, QObject *parent)
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| 50 |    : QObject(parent)
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| 51 | {
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| 52 |    m_mesh = GLMoleculeObject;
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| 53 |    m_scale = 1.0f;
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| 54 |    m_scaleZ = 1.0f;
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| 55 |    m_rotationAngle = 0.0f;
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| 56 |    m_effect = 0;
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| 57 |    m_objectId = -1;
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| 58 |    m_hovering = false;
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| 59 |    m_selected = false;
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| 60 |    m_material = 0;
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| 61 |    initStaticMaterials();
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| 62 | }
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| 63 | 
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| 64 | GLMoleculeObject::GLMoleculeObject(QGLAbstractScene *scene, QObject *parent)
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| 65 |    : QObject(parent)
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| 66 | {
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| 67 |    scene->setParent(this);
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| 68 |    m_mesh = scene->mainNode();
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| 69 |    m_scale = 1.0f;
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| 70 |    m_scaleZ = 1.0f;
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| 71 |    m_rotationAngle = 0.0f;
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| 72 |    m_effect = 0;
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| 73 |    m_objectId = -1;
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| 74 |    m_hovering = false;
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| 75 |    m_selected = false;
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| 76 |    m_material = 0;
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| 77 |    initStaticMaterials();
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| 78 | }
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| 79 | 
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| 80 | GLMoleculeObject::~GLMoleculeObject()
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| 81 | {
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| 82 | }
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| 83 | 
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| 84 | void GLMoleculeObject::initialize(QGLView *view, QGLPainter *painter)
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| 85 | {
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| 86 |    Q_UNUSED(painter);
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| 87 |    if (m_objectId != -1)
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| 88 |        view->registerObject(m_objectId, this);
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| 89 | }
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| 90 | 
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| 91 | 
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| 92 | /** Draws a box around the mesh.
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| 93 |  *
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| 94 |  */
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| 95 | void GLMoleculeObject::drawSelectionBox(QGLPainter *painter)
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| 96 | {
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| 97 |   painter->setFaceMaterial(QGL::AllFaces, m_selectionBoxMaterial);
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| 98 |   QVector3DArray array;
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| 99 |   qreal radius = 1.0;
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| 100 |   array.append(-radius, -radius, -radius); array.append( radius, -radius, -radius);
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| 101 |   array.append( radius, -radius, -radius); array.append( radius,  radius, -radius);
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| 102 |   array.append( radius,  radius, -radius); array.append(-radius,  radius, -radius);
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| 103 |   array.append(-radius,  radius, -radius); array.append(-radius, -radius, -radius);
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| 104 | 
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| 105 |   array.append(-radius, -radius,  radius); array.append( radius, -radius,  radius);
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| 106 |   array.append( radius, -radius,  radius); array.append( radius,  radius,  radius);
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| 107 |   array.append( radius,  radius,  radius); array.append(-radius,  radius,  radius);
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| 108 |   array.append(-radius,  radius,  radius); array.append(-radius, -radius,  radius);
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| 109 | 
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| 110 |   array.append(-radius, -radius, -radius); array.append(-radius, -radius,  radius);
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| 111 |   array.append( radius, -radius, -radius); array.append( radius, -radius,  radius);
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| 112 |   array.append(-radius,  radius, -radius); array.append(-radius,  radius,  radius);
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| 113 |   array.append( radius,  radius, -radius); array.append( radius,  radius,  radius);
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| 114 |   painter->clearAttributes();
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| 115 |   painter->setVertexAttribute(QGL::Position, array);
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| 116 |   painter->draw(QGL::Lines, 24);
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| 117 | }
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| 118 | 
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| 119 | void GLMoleculeObject::draw(QGLPainter *painter)
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| 120 | {
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| 121 |    // Position the model at its designated position, scale, and orientation.
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| 122 |    painter->modelViewMatrix().push();
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| 123 |    painter->modelViewMatrix().translate(m_position);
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| 124 |    if (m_scale != 1.0f)
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| 125 |        painter->modelViewMatrix().scale(m_scale);
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| 126 |    if (m_rotationAngle != 0.0f)
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| 127 |        painter->modelViewMatrix().rotate(m_rotationAngle, m_rotationVector);
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| 128 |    if (m_scaleZ != 1.0f)
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| 129 |        painter->modelViewMatrix().scale(1.0f, 1.0f, m_scaleZ);
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| 130 | 
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| 131 |    // Apply the material and effect to the painter.
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| 132 |    QGLMaterial *material;
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| 133 |    if (m_hovering)
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| 134 |        material = m_hoverMaterial;
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| 135 |    else if (m_selected)
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| 136 |        material = m_selectionMaterial;
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| 137 |    else
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| 138 |        material = m_material;
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| 139 | 
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| 140 |    ASSERT(material, "GLMoleculeObject::draw: chosen material is NULL");
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| 141 | 
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| 142 |    painter->setColor(material->diffuseColor());
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| 143 |    painter->setFaceMaterial(QGL::AllFaces, material);
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| 144 |    if (m_effect)
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| 145 |        painter->setUserEffect(m_effect);
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| 146 |    else
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| 147 |        painter->setStandardEffect(QGL::LitMaterial);
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| 148 | 
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| 149 |    // Mark the object for object picking purposes.
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| 150 |    int prevObjectId = painter->objectPickId();
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| 151 |    if (m_objectId != -1)
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| 152 |        painter->setObjectPickId(m_objectId);
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| 153 | 
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| 154 |    // Draw the geometry mesh.
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| 155 |    m_mesh->draw(painter);
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| 156 | 
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| 157 |    // Draw a box around the mesh, if selected.
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| 158 |    if (m_selected)
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| 159 |      drawSelectionBox(painter);
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| 160 | 
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| 161 |    // Turn off the user effect, if present.
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| 162 |    if (m_effect)
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| 163 |        painter->setStandardEffect(QGL::LitMaterial);
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| 164 | 
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| 165 |    // Revert to the previous object identifier.
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| 166 |    painter->setObjectPickId(prevObjectId);
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| 167 | 
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| 168 |    // Restore the modelview matrix.
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| 169 |    painter->modelViewMatrix().pop();
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| 170 | }
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| 171 | 
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| 172 | bool GLMoleculeObject::event(QEvent *e)
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| 173 | {
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| 174 |    // Convert the raw event into a signal representing the user's action.
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| 175 |    if (e->type() == QEvent::MouseButtonPress) {
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| 176 |        QMouseEvent *me = (QMouseEvent *)e;
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| 177 |        if (me->button() == Qt::LeftButton)
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| 178 |            emit pressed();
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| 179 |    } else if (e->type() == QEvent::MouseButtonRelease) {
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| 180 |        QMouseEvent *me = (QMouseEvent *)e;
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| 181 |        if (me->button() == Qt::LeftButton) {
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| 182 |            emit released();
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| 183 |            if (me->x() >= 0)   // Positive: inside object, Negative: outside.
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| 184 |                emit clicked();
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| 185 |        }
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| 186 |    } else if (e->type() == QEvent::MouseButtonDblClick) {
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| 187 |        emit doubleClicked();
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| 188 |    } else if (e->type() == QEvent::Enter) {
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| 189 |        m_hovering = true;
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| 190 |        emit hoverChanged();
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| 191 |    } else if (e->type() == QEvent::Leave) {
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| 192 |        m_hovering = false;
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| 193 |        emit hoverChanged();
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| 194 |    }
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| 195 |    return QObject::event(e);
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| 196 | }
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| 197 | 
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| 198 | /** Returns the ref to the Material for element No \a from the map.
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| 199 |  *
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| 200 |  * \note We create a new one if the element is missing.
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| 201 |  *
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| 202 |  * @param no element no
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| 203 |  * @return ref to QGLMaterial
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| 204 |  */
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| 205 | QGLMaterial* GLMoleculeObject::getMaterial(size_t no)
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| 206 | {
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| 207 |   ASSERT( (no > 0) && (no < MAX_ELEMENTS),
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| 208 |       "GLMoleculeView::getMaterial() - Element no "+toString(no)+" is invalid.");
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| 209 |   if (ElementNoMaterialMap.find(no) != ElementNoMaterialMap.end()){
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| 210 |     // get present one
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| 211 |     return ElementNoMaterialMap[no];
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| 212 |   } else {
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| 213 |     // create new one
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| 214 |     LOG(1, "Creating new material for element "+toString(no)+".");
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| 215 |     QGLMaterial *newmaterial = new QGLMaterial(NULL);
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| 216 | 
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| 217 |     // create material for element
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| 218 |     periodentafel *periode = World::getInstance().getPeriode();
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| 219 |     const element *desiredelement = periode->FindElement(no);
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| 220 |     ASSERT(desiredelement != NULL,
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| 221 |         "GLMoleculeView::getMaterial() - desired element "+toString(no)+" not present in periodentafel.");
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| 222 |     const unsigned char* color = desiredelement->getColor();
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| 223 |     LOG(1, "Creating new material with color " << (int)color[0] << "," << (int)color[1] << "," << (int)color[2] << ".");
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| 224 |     newmaterial->setAmbientColor( QColor((int)color[0], (int)color[1], (int)color[2]) );
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| 225 |     newmaterial->setSpecularColor( QColor(60, 60, 60) );
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| 226 |     newmaterial->setShininess( 128 );
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| 227 |     ElementNoMaterialMap.insert( make_pair(no, newmaterial) );
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| 228 | 
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| 229 |     return newmaterial;
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| 230 |   }
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| 231 | }
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| 232 | 
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| 233 | /** Create the 3 materials shared by all objects.
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| 234 |  *
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| 235 |  */
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| 236 | void GLMoleculeObject::initStaticMaterials()
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| 237 | {
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| 238 |   if (!m_hoverMaterial){
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| 239 |     m_hoverMaterial = new QGLMaterial(NULL);
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| 240 |     m_hoverMaterial->setAmbientColor( QColor(0, 128, 128) );
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| 241 |     m_hoverMaterial->setSpecularColor( QColor(60, 60, 60) );
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| 242 |     m_hoverMaterial->setShininess( 128 );
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| 243 |   }
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| 244 |   if (!m_selectionMaterial){
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| 245 |     m_selectionMaterial = new QGLMaterial(NULL);
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| 246 |     m_selectionMaterial->setAmbientColor( QColor(255, 50, 50) );
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| 247 |     m_selectionMaterial->setSpecularColor( QColor(60, 60, 60) );
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| 248 |     m_selectionMaterial->setShininess( 128 );
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| 249 |   }
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| 250 |   if (!m_selectionBoxMaterial){
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| 251 |     m_selectionBoxMaterial = new QGLMaterial(NULL);
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| 252 |     m_selectionBoxMaterial->setAmbientColor( QColor(0, 0, 0) );
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| 253 |     m_selectionBoxMaterial->setDiffuseColor( QColor(0, 0, 0) );
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| 254 |     m_selectionBoxMaterial->setEmittedLight( QColor(155, 50, 50) );
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| 255 |   }
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| 256 | }
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| 257 | 
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| 258 | /** Static function to be called when Materials have to be removed.
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| 259 |  *
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| 260 |  */
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| 261 | void GLMoleculeObject::cleanMaterialMap()
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| 262 | {
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| 263 |   for (ElementMaterialMap::iterator iter = ElementNoMaterialMap.begin();
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| 264 |       !ElementNoMaterialMap.empty();
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| 265 |       iter = ElementNoMaterialMap.begin()) {
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| 266 |     delete iter->second;
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| 267 |     ElementNoMaterialMap.erase(iter);
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| 268 |   }
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| 269 | }
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| 270 | 
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| 271 | 
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| 272 | void GLMoleculeObject::setSelected(bool value)
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| 273 | {
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| 274 |   if (value != m_selected){
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| 275 |     m_selected = value;
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| 276 |     emit selectionChanged();
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| 277 |   }
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| 278 | }
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