1 | /*
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2 | * Project: MoleCuilder
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3 | * Description: creates and alters molecular systems
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4 | * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
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5 | *
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6 | *
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7 | * This file is part of MoleCuilder.
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8 | *
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9 | * MoleCuilder is free software: you can redistribute it and/or modify
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10 | * it under the terms of the GNU General Public License as published by
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11 | * the Free Software Foundation, either version 2 of the License, or
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12 | * (at your option) any later version.
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13 | *
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14 | * MoleCuilder is distributed in the hope that it will be useful,
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15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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17 | * GNU General Public License for more details.
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18 | *
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19 | * You should have received a copy of the GNU General Public License
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20 | * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
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21 | */
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22 |
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23 | /*
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24 | * GLMoleculeObject.cpp
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25 | *
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26 | * This is based on the Qt3D example "teaservice", specifically meshobject.cpp.
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27 | *
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28 | * Created on: Aug 17, 2011
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29 | * Author: heber
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30 | */
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31 |
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32 | // include config.h
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33 | #ifdef HAVE_CONFIG_H
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34 | #include <config.h>
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35 | #endif
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36 |
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37 | #include "GLMoleculeObject.hpp"
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38 |
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39 | #include <Qt3D/qglview.h>
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40 | #include <Qt3D/qglscenenode.h>
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41 | #include <Qt3D/qglpainter.h>
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42 | #include <Qt3D/qglmaterial.h>
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43 |
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44 | #include "CodePatterns/MemDebug.hpp"
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45 |
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46 | #include "CodePatterns/Assert.hpp"
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47 | #include "CodePatterns/Log.hpp"
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48 |
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49 | #include "Helpers/defs.hpp"
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50 | #include "Element/element.hpp"
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51 | #include "Element/periodentafel.hpp"
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52 | #include "World.hpp"
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53 |
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54 | GLMoleculeObject::ElementMaterialMap GLMoleculeObject::ElementNoMaterialMap;
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55 |
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56 |
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57 | #include "CodePatterns/MemDebug.hpp"
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58 |
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59 | QGLMaterial *GLMoleculeObject::m_hoverMaterial = NULL;
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60 | QGLMaterial *GLMoleculeObject::m_selectionMaterial = NULL;
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61 | QGLMaterial *GLMoleculeObject::m_selectionBoxMaterial = NULL;
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62 |
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63 |
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64 | double GLMoleculeObject::detailMinDistance[GLMoleculeObject::DETAILTYPES_MAX] = {0, 15, 30, 42};
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65 |
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66 | GLMoleculeObject::GLMoleculeObject(QGLSceneNode *mesh[], QObject *parent)
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67 | : QObject(parent)
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68 | {
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69 | //mesh->setParent(this);
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70 | for (int i=0;i<DETAILTYPES_MAX;i++)
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71 | m_mesh[i] = mesh[i];
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72 | m_scaleX = 1.0f;
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73 | m_scaleY = 1.0f;
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74 | m_scaleZ = 1.0f;
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75 | m_rotationAngle = 0.0f;
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76 | m_effect = 0;
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77 | m_objectId = -1;
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78 | m_hovering = false;
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79 | m_selected = false;
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80 | m_material = 0;
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81 | initStaticMaterials();
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82 | }
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83 |
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84 | GLMoleculeObject::GLMoleculeObject(QGLSceneNode *mesh, QObject *parent)
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85 | : QObject(parent)
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86 | {
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87 | //mesh->setParent(this);
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88 | for (int i=0;i<DETAILTYPES_MAX;i++)
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89 | m_mesh[i] = mesh;
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90 | m_scaleX = 1.0f;
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91 | m_scaleY = 1.0f;
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92 | m_scaleZ = 1.0f;
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93 | m_rotationAngle = 0.0f;
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94 | m_effect = 0;
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95 | m_objectId = -1;
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96 | m_hovering = false;
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97 | m_selected = false;
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98 | m_material = 0;
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99 | initStaticMaterials();
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100 | }
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101 |
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102 | GLMoleculeObject::GLMoleculeObject(QGLAbstractScene *scene, QObject *parent)
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103 | : QObject(parent)
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104 | {
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105 | scene->setParent(this);
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106 | for (int i=0;i<DETAILTYPES_MAX;i++)
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107 | m_mesh[i] = scene->mainNode();
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108 | m_scaleX = 1.0f;
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109 | m_scaleY = 1.0f;
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110 | m_scaleZ = 1.0f;
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111 | m_rotationAngle = 0.0f;
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112 | m_effect = 0;
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113 | m_objectId = -1;
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114 | m_hovering = false;
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115 | m_selected = false;
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116 | m_material = 0;
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117 | initStaticMaterials();
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118 | }
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119 |
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120 | GLMoleculeObject::~GLMoleculeObject()
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121 | {
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122 | }
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123 |
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124 | void GLMoleculeObject::initialize(QGLView *view, QGLPainter *painter)
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125 | {
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126 | Q_UNUSED(painter);
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127 | if (m_objectId != -1)
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128 | view->registerObject(m_objectId, this);
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129 | }
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130 |
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131 |
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132 | /** Draws a box around the mesh.
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133 | *
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134 | */
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135 | void GLMoleculeObject::drawSelectionBox(QGLPainter *painter)
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136 | {
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137 | painter->setFaceMaterial(QGL::AllFaces, m_selectionBoxMaterial);
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138 | QVector3DArray array;
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139 | qreal radius = 1.0;
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140 | array.append(-radius, -radius, -radius); array.append( radius, -radius, -radius);
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141 | array.append( radius, -radius, -radius); array.append( radius, radius, -radius);
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142 | array.append( radius, radius, -radius); array.append(-radius, radius, -radius);
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143 | array.append(-radius, radius, -radius); array.append(-radius, -radius, -radius);
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144 |
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145 | array.append(-radius, -radius, radius); array.append( radius, -radius, radius);
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146 | array.append( radius, -radius, radius); array.append( radius, radius, radius);
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147 | array.append( radius, radius, radius); array.append(-radius, radius, radius);
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148 | array.append(-radius, radius, radius); array.append(-radius, -radius, radius);
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149 |
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150 | array.append(-radius, -radius, -radius); array.append(-radius, -radius, radius);
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151 | array.append( radius, -radius, -radius); array.append( radius, -radius, radius);
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152 | array.append(-radius, radius, -radius); array.append(-radius, radius, radius);
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153 | array.append( radius, radius, -radius); array.append( radius, radius, radius);
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154 | painter->clearAttributes();
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155 | painter->setVertexAttribute(QGL::Position, array);
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156 | painter->draw(QGL::Lines, 24);
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157 | }
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158 |
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159 | void GLMoleculeObject::draw(QGLPainter *painter, const QVector4D &cameraPlane)
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160 | {
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161 | // Position the model at its designated position, scale, and orientation.
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162 | painter->modelViewMatrix().push();
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163 | painter->modelViewMatrix().translate(m_position);
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164 | if (m_rotationAngle != 0.0f)
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165 | painter->modelViewMatrix().rotate(m_rotationAngle, m_rotationVector);
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166 | painter->modelViewMatrix().scale(m_scaleX, m_scaleY, m_scaleZ);
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167 |
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168 | // Apply the material and effect to the painter.
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169 | QGLMaterial *material;
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170 | if (m_hovering)
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171 | material = m_hoverMaterial;
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172 | else if (m_selected)
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173 | material = m_selectionMaterial;
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174 | else
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175 | material = m_material;
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176 |
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177 | ASSERT(material, "GLMoleculeObject::draw: chosen material is NULL");
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178 |
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179 | painter->setColor(material->diffuseColor());
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180 | painter->setFaceMaterial(QGL::AllFaces, material);
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181 | if (m_effect)
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182 | painter->setUserEffect(m_effect);
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183 | else
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184 | painter->setStandardEffect(QGL::LitMaterial);
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185 |
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186 | // Mark the object for object picking purposes.
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187 | int prevObjectId = painter->objectPickId();
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188 | if (m_objectId != -1)
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189 | painter->setObjectPickId(m_objectId);
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190 |
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191 | // Draw the geometry mesh.
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192 | QVector4D pos4d(m_position, -1);
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193 | qreal distance = QVector4D::dotProduct(cameraPlane, pos4d);
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194 |
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195 | if (distance > detailMinDistance[DETAIL_LOW])
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196 | m_mesh[DETAIL_LOW]->draw(painter);
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197 | else if (distance > detailMinDistance[DETAIL_MEDIUM])
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198 | m_mesh[DETAIL_MEDIUM]->draw(painter);
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199 | else if (distance > detailMinDistance[DETAIL_HIGH])
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200 | m_mesh[DETAIL_HIGH]->draw(painter);
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201 | else if (distance > detailMinDistance[DETAIL_HIGHEST])
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202 | m_mesh[DETAIL_HIGHEST]->draw(painter);
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203 |
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204 | // Draw a box around the mesh, if selected.
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205 | if (m_selected)
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206 | drawSelectionBox(painter);
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207 |
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208 | // Turn off the user effect, if present.
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209 | if (m_effect)
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210 | painter->setStandardEffect(QGL::LitMaterial);
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211 |
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212 | // Revert to the previous object identifier.
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213 | painter->setObjectPickId(prevObjectId);
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214 |
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215 | // Restore the modelview matrix.
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216 | painter->modelViewMatrix().pop();
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217 | }
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218 |
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219 | bool GLMoleculeObject::event(QEvent *e)
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220 | {
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221 | // Convert the raw event into a signal representing the user's action.
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222 | if (e->type() == QEvent::MouseButtonPress) {
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223 | QMouseEvent *me = (QMouseEvent *)e;
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224 | if (me->button() == Qt::LeftButton)
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225 | emit pressed();
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226 | } else if (e->type() == QEvent::MouseButtonRelease) {
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227 | QMouseEvent *me = (QMouseEvent *)e;
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228 | if (me->button() == Qt::LeftButton) {
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229 | emit released();
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230 | if (me->x() >= 0) // Positive: inside object, Negative: outside.
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231 | emit clicked();
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232 | }
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233 | } else if (e->type() == QEvent::MouseButtonDblClick) {
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234 | emit doubleClicked();
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235 | } else if (e->type() == QEvent::Enter) {
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236 | m_hovering = true;
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237 | emit hoverChanged(this);
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238 | } else if (e->type() == QEvent::Leave) {
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239 | m_hovering = false;
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240 | emit hoverChanged(NULL);
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241 | }
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242 | return QObject::event(e);
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243 | }
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244 |
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245 | /** Returns the ref to the Material for element No \a from the map.
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246 | *
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247 | * \note We create a new one if the element is missing.
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248 | *
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249 | * @param no element no
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250 | * @return ref to QGLMaterial
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251 | */
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252 | QGLMaterial* GLMoleculeObject::getMaterial(size_t no)
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253 | {
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254 | ASSERT( (no > 0) && (no < MAX_ELEMENTS),
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255 | "GLMoleculeView::getMaterial() - Element no "+toString(no)+" is invalid.");
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256 | if (ElementNoMaterialMap.find(no) != ElementNoMaterialMap.end()){
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257 | // get present one
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258 | return ElementNoMaterialMap[no];
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259 | } else {
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260 | // create new one
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261 | LOG(1, "Creating new material for element "+toString(no)+".");
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262 | QGLMaterial *newmaterial = new QGLMaterial(NULL);
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263 |
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264 | // create material for element
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265 | periodentafel *periode = World::getInstance().getPeriode();
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266 | const element *desiredelement = periode->FindElement(no);
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267 | ASSERT(desiredelement != NULL,
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268 | "GLMoleculeView::getMaterial() - desired element "+toString(no)+" not present in periodentafel.");
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269 | const unsigned char* color = desiredelement->getColor();
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270 | LOG(1, "Creating new material with color " << (int)color[0] << "," << (int)color[1] << "," << (int)color[2] << ".");
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271 | newmaterial->setAmbientColor( QColor((int)color[0], (int)color[1], (int)color[2]) );
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272 | newmaterial->setSpecularColor( QColor(60, 60, 60) );
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273 | newmaterial->setShininess( 128 );
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274 | ElementNoMaterialMap.insert( make_pair(no, newmaterial) );
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275 |
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276 | return newmaterial;
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277 | }
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278 | }
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279 |
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280 | /** Create the 3 materials shared by all objects.
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281 | *
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282 | */
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283 | void GLMoleculeObject::initStaticMaterials()
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284 | {
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285 | if (!m_hoverMaterial){
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286 | m_hoverMaterial = new QGLMaterial(NULL);
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287 | m_hoverMaterial->setAmbientColor( QColor(0, 128, 128) );
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288 | m_hoverMaterial->setSpecularColor( QColor(60, 60, 60) );
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289 | m_hoverMaterial->setShininess( 128 );
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290 | }
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291 | if (!m_selectionMaterial){
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292 | m_selectionMaterial = new QGLMaterial(NULL);
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293 | m_selectionMaterial->setAmbientColor( QColor(255, 50, 50) );
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294 | m_selectionMaterial->setSpecularColor( QColor(60, 60, 60) );
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295 | m_selectionMaterial->setShininess( 128 );
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296 | }
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297 | if (!m_selectionBoxMaterial){
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298 | m_selectionBoxMaterial = new QGLMaterial(NULL);
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299 | m_selectionBoxMaterial->setAmbientColor( QColor(0, 0, 0) );
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300 | m_selectionBoxMaterial->setDiffuseColor( QColor(0, 0, 0) );
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301 | m_selectionBoxMaterial->setEmittedLight( QColor(155, 50, 50) );
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302 | }
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303 | }
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304 |
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305 | /** Static function to be called when Materials have to be removed.
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306 | *
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307 | */
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308 | void GLMoleculeObject::cleanMaterialMap()
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309 | {
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310 | for (ElementMaterialMap::iterator iter = ElementNoMaterialMap.begin();
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311 | !ElementNoMaterialMap.empty();
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312 | iter = ElementNoMaterialMap.begin()) {
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313 | delete iter->second;
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314 | ElementNoMaterialMap.erase(iter);
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315 | }
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316 | }
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317 |
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318 |
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319 | void GLMoleculeObject::setSelected(bool value)
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320 | {
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321 | if (value != m_selected){
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322 | m_selected = value;
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323 | emit selectionChanged();
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324 | }
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325 | }
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