| [907636] | 1 | /*
 | 
|---|
 | 2 |  * Project: MoleCuilder
 | 
|---|
 | 3 |  * Description: creates and alters molecular systems
 | 
|---|
| [0aa122] | 4 |  * Copyright (C)  2010-2012 University of Bonn. All rights reserved.
 | 
|---|
| [5aaa43] | 5 |  * Copyright (C)  2013 Frederik Heber. All rights reserved.
 | 
|---|
| [94d5ac6] | 6 |  * 
 | 
|---|
 | 7 |  *
 | 
|---|
 | 8 |  *   This file is part of MoleCuilder.
 | 
|---|
 | 9 |  *
 | 
|---|
 | 10 |  *    MoleCuilder is free software: you can redistribute it and/or modify
 | 
|---|
 | 11 |  *    it under the terms of the GNU General Public License as published by
 | 
|---|
 | 12 |  *    the Free Software Foundation, either version 2 of the License, or
 | 
|---|
 | 13 |  *    (at your option) any later version.
 | 
|---|
 | 14 |  *
 | 
|---|
 | 15 |  *    MoleCuilder is distributed in the hope that it will be useful,
 | 
|---|
 | 16 |  *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
|---|
 | 17 |  *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
|---|
 | 18 |  *    GNU General Public License for more details.
 | 
|---|
 | 19 |  *
 | 
|---|
 | 20 |  *    You should have received a copy of the GNU General Public License
 | 
|---|
 | 21 |  *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>.
 | 
|---|
| [907636] | 22 |  */
 | 
|---|
 | 23 | 
 | 
|---|
 | 24 | /*
 | 
|---|
 | 25 |  * GLMoleculeObject.cpp
 | 
|---|
 | 26 |  *
 | 
|---|
 | 27 |  *  This is based on the Qt3D example "teaservice", specifically meshobject.cpp.
 | 
|---|
 | 28 |  *
 | 
|---|
 | 29 |  *  Created on: Aug 17, 2011
 | 
|---|
 | 30 |  *      Author: heber
 | 
|---|
 | 31 |  */
 | 
|---|
 | 32 | 
 | 
|---|
 | 33 | // include config.h
 | 
|---|
 | 34 | #ifdef HAVE_CONFIG_H
 | 
|---|
 | 35 | #include <config.h>
 | 
|---|
 | 36 | #endif
 | 
|---|
 | 37 | 
 | 
|---|
 | 38 | #include "GLMoleculeObject.hpp"
 | 
|---|
 | 39 | 
 | 
|---|
 | 40 | #include <Qt3D/qglview.h>
 | 
|---|
 | 41 | #include <Qt3D/qglscenenode.h>
 | 
|---|
 | 42 | #include <Qt3D/qglpainter.h>
 | 
|---|
 | 43 | #include <Qt3D/qglmaterial.h>
 | 
|---|
 | 44 | 
 | 
|---|
 | 45 | #include "CodePatterns/MemDebug.hpp"
 | 
|---|
 | 46 | 
 | 
|---|
 | 47 | #include "CodePatterns/Assert.hpp"
 | 
|---|
 | 48 | #include "CodePatterns/Log.hpp"
 | 
|---|
 | 49 | 
 | 
|---|
 | 50 | #include "Helpers/defs.hpp"
 | 
|---|
| [3bdb6d] | 51 | #include "Element/element.hpp"
 | 
|---|
 | 52 | #include "Element/periodentafel.hpp"
 | 
|---|
| [907636] | 53 | #include "World.hpp"
 | 
|---|
 | 54 | 
 | 
|---|
 | 55 | GLMoleculeObject::ElementMaterialMap GLMoleculeObject::ElementNoMaterialMap;
 | 
|---|
 | 56 | 
 | 
|---|
 | 57 | 
 | 
|---|
 | 58 | #include "CodePatterns/MemDebug.hpp"
 | 
|---|
 | 59 | 
 | 
|---|
| [3b229e] | 60 | QGLMaterial *GLMoleculeObject::m_hoverMaterial = NULL;
 | 
|---|
 | 61 | QGLMaterial *GLMoleculeObject::m_selectionMaterial = NULL;
 | 
|---|
 | 62 | QGLMaterial *GLMoleculeObject::m_selectionBoxMaterial = NULL;
 | 
|---|
 | 63 | 
 | 
|---|
| [8c001a] | 64 | QGLSceneNode *GLMoleculeObject::meshEmpty[GLMoleculeObject::DETAILTYPES_MAX];
 | 
|---|
 | 65 | QGLSceneNode *GLMoleculeObject::meshSphere[GLMoleculeObject::DETAILTYPES_MAX];
 | 
|---|
 | 66 | QGLSceneNode *GLMoleculeObject::meshCylinder[GLMoleculeObject::DETAILTYPES_MAX];
 | 
|---|
| [907636] | 67 | 
 | 
|---|
| [72a4c1] | 68 | double GLMoleculeObject::detailMinDistance[GLMoleculeObject::DETAILTYPES_MAX] = {0, 15, 30, 42};
 | 
|---|
 | 69 | 
 | 
|---|
 | 70 | GLMoleculeObject::GLMoleculeObject(QGLSceneNode *mesh[], QObject *parent)
 | 
|---|
| [907636] | 71 |    : QObject(parent)
 | 
|---|
 | 72 | {
 | 
|---|
| [bca99d] | 73 |    //mesh->setParent(this);
 | 
|---|
| [34e7fdb] | 74 |   for (int i=0;i<DETAILTYPES_MAX;i++)
 | 
|---|
 | 75 |     m_mesh[i] = mesh[i];
 | 
|---|
| [7b93f9] | 76 |   MeshFreeType = free_none;
 | 
|---|
| [2d5137] | 77 |    m_scaleX = 1.0f;
 | 
|---|
 | 78 |    m_scaleY = 1.0f;
 | 
|---|
| [fbb1f1] | 79 |    m_scaleZ = 1.0f;
 | 
|---|
| [907636] | 80 |    m_rotationAngle = 0.0f;
 | 
|---|
 | 81 |    m_effect = 0;
 | 
|---|
 | 82 |    m_objectId = -1;
 | 
|---|
 | 83 |    m_hovering = false;
 | 
|---|
| [8a77ac] | 84 |    m_selected = false;
 | 
|---|
| [739ee9] | 85 |    m_visible = true;
 | 
|---|
| [907636] | 86 |    m_material = 0;
 | 
|---|
| [3b229e] | 87 |    initStaticMaterials();
 | 
|---|
| [907636] | 88 | }
 | 
|---|
 | 89 | 
 | 
|---|
| [615eee] | 90 | GLMoleculeObject::GLMoleculeObject(QGLSceneNode *mesh, QObject *parent)
 | 
|---|
 | 91 |    : QObject(parent)
 | 
|---|
 | 92 | {
 | 
|---|
 | 93 |    //mesh->setParent(this);
 | 
|---|
| [34e7fdb] | 94 |   for (int i=0;i<DETAILTYPES_MAX;i++)
 | 
|---|
 | 95 |     m_mesh[i] = mesh;
 | 
|---|
| [7b93f9] | 96 |   MeshFreeType = free_none;
 | 
|---|
| [2d5137] | 97 |    m_scaleX = 1.0f;
 | 
|---|
 | 98 |    m_scaleY = 1.0f;
 | 
|---|
| [615eee] | 99 |    m_scaleZ = 1.0f;
 | 
|---|
 | 100 |    m_rotationAngle = 0.0f;
 | 
|---|
 | 101 |    m_effect = 0;
 | 
|---|
 | 102 |    m_objectId = -1;
 | 
|---|
 | 103 |    m_hovering = false;
 | 
|---|
 | 104 |    m_selected = false;
 | 
|---|
 | 105 |    m_material = 0;
 | 
|---|
 | 106 |    initStaticMaterials();
 | 
|---|
 | 107 | }
 | 
|---|
 | 108 | 
 | 
|---|
| [907636] | 109 | GLMoleculeObject::GLMoleculeObject(QGLAbstractScene *scene, QObject *parent)
 | 
|---|
 | 110 |    : QObject(parent)
 | 
|---|
 | 111 | {
 | 
|---|
| [34e7fdb] | 112 |   for (int i=0;i<DETAILTYPES_MAX;i++)
 | 
|---|
 | 113 |     m_mesh[i] = scene->mainNode();
 | 
|---|
| [7b93f9] | 114 |   MeshFreeType = free_none;
 | 
|---|
| [2d5137] | 115 |    m_scaleX = 1.0f;
 | 
|---|
 | 116 |    m_scaleY = 1.0f;
 | 
|---|
| [fbb1f1] | 117 |    m_scaleZ = 1.0f;
 | 
|---|
| [907636] | 118 |    m_rotationAngle = 0.0f;
 | 
|---|
 | 119 |    m_effect = 0;
 | 
|---|
 | 120 |    m_objectId = -1;
 | 
|---|
 | 121 |    m_hovering = false;
 | 
|---|
| [8a77ac] | 122 |    m_selected = false;
 | 
|---|
| [907636] | 123 |    m_material = 0;
 | 
|---|
| [3b229e] | 124 |    initStaticMaterials();
 | 
|---|
| [907636] | 125 | }
 | 
|---|
 | 126 | 
 | 
|---|
 | 127 | GLMoleculeObject::~GLMoleculeObject()
 | 
|---|
 | 128 | {
 | 
|---|
 | 129 | }
 | 
|---|
 | 130 | 
 | 
|---|
 | 131 | void GLMoleculeObject::initialize(QGLView *view, QGLPainter *painter)
 | 
|---|
 | 132 | {
 | 
|---|
 | 133 |    Q_UNUSED(painter);
 | 
|---|
 | 134 |    if (m_objectId != -1)
 | 
|---|
 | 135 |        view->registerObject(m_objectId, this);
 | 
|---|
 | 136 | }
 | 
|---|
 | 137 | 
 | 
|---|
| [225cf5] | 138 | 
 | 
|---|
 | 139 | /** Draws a box around the mesh.
 | 
|---|
 | 140 |  *
 | 
|---|
 | 141 |  */
 | 
|---|
 | 142 | void GLMoleculeObject::drawSelectionBox(QGLPainter *painter)
 | 
|---|
 | 143 | {
 | 
|---|
 | 144 |   painter->setFaceMaterial(QGL::AllFaces, m_selectionBoxMaterial);
 | 
|---|
 | 145 |   QVector3DArray array;
 | 
|---|
| [3927ef] | 146 |   qreal radius = 1.0;
 | 
|---|
| [225cf5] | 147 |   array.append(-radius, -radius, -radius); array.append( radius, -radius, -radius);
 | 
|---|
 | 148 |   array.append( radius, -radius, -radius); array.append( radius,  radius, -radius);
 | 
|---|
 | 149 |   array.append( radius,  radius, -radius); array.append(-radius,  radius, -radius);
 | 
|---|
 | 150 |   array.append(-radius,  radius, -radius); array.append(-radius, -radius, -radius);
 | 
|---|
 | 151 | 
 | 
|---|
 | 152 |   array.append(-radius, -radius,  radius); array.append( radius, -radius,  radius);
 | 
|---|
 | 153 |   array.append( radius, -radius,  radius); array.append( radius,  radius,  radius);
 | 
|---|
 | 154 |   array.append( radius,  radius,  radius); array.append(-radius,  radius,  radius);
 | 
|---|
 | 155 |   array.append(-radius,  radius,  radius); array.append(-radius, -radius,  radius);
 | 
|---|
 | 156 | 
 | 
|---|
 | 157 |   array.append(-radius, -radius, -radius); array.append(-radius, -radius,  radius);
 | 
|---|
 | 158 |   array.append( radius, -radius, -radius); array.append( radius, -radius,  radius);
 | 
|---|
 | 159 |   array.append(-radius,  radius, -radius); array.append(-radius,  radius,  radius);
 | 
|---|
 | 160 |   array.append( radius,  radius, -radius); array.append( radius,  radius,  radius);
 | 
|---|
 | 161 |   painter->clearAttributes();
 | 
|---|
 | 162 |   painter->setVertexAttribute(QGL::Position, array);
 | 
|---|
 | 163 |   painter->draw(QGL::Lines, 24);
 | 
|---|
 | 164 | }
 | 
|---|
 | 165 | 
 | 
|---|
| [72a4c1] | 166 | void GLMoleculeObject::draw(QGLPainter *painter, const QVector4D &cameraPlane)
 | 
|---|
| [907636] | 167 | {
 | 
|---|
 | 168 |    // Position the model at its designated position, scale, and orientation.
 | 
|---|
 | 169 |    painter->modelViewMatrix().push();
 | 
|---|
 | 170 |    painter->modelViewMatrix().translate(m_position);
 | 
|---|
 | 171 |    if (m_rotationAngle != 0.0f)
 | 
|---|
| [2d5137] | 172 |      painter->modelViewMatrix().rotate(m_rotationAngle, m_rotationVector);
 | 
|---|
| [f47efd4] | 173 |    if ((m_scaleX != 1.0f) || (m_scaleY != 1.0f) || (m_scaleZ != 1.0f))
 | 
|---|
 | 174 |      painter->modelViewMatrix().scale(m_scaleX, m_scaleY, m_scaleZ);
 | 
|---|
| [907636] | 175 | 
 | 
|---|
 | 176 |    // Apply the material and effect to the painter.
 | 
|---|
 | 177 |    QGLMaterial *material;
 | 
|---|
 | 178 |    if (m_hovering)
 | 
|---|
 | 179 |        material = m_hoverMaterial;
 | 
|---|
| [8a77ac] | 180 |    else if (m_selected)
 | 
|---|
 | 181 |        material = m_selectionMaterial;
 | 
|---|
| [907636] | 182 |    else
 | 
|---|
 | 183 |        material = m_material;
 | 
|---|
| [3b229e] | 184 | 
 | 
|---|
 | 185 |    ASSERT(material, "GLMoleculeObject::draw: chosen material is NULL");
 | 
|---|
 | 186 | 
 | 
|---|
| [907636] | 187 |    painter->setColor(material->diffuseColor());
 | 
|---|
 | 188 |    painter->setFaceMaterial(QGL::AllFaces, material);
 | 
|---|
 | 189 |    if (m_effect)
 | 
|---|
 | 190 |        painter->setUserEffect(m_effect);
 | 
|---|
 | 191 |    else
 | 
|---|
 | 192 |        painter->setStandardEffect(QGL::LitMaterial);
 | 
|---|
 | 193 | 
 | 
|---|
 | 194 |    // Mark the object for object picking purposes.
 | 
|---|
 | 195 |    int prevObjectId = painter->objectPickId();
 | 
|---|
 | 196 |    if (m_objectId != -1)
 | 
|---|
 | 197 |        painter->setObjectPickId(m_objectId);
 | 
|---|
 | 198 | 
 | 
|---|
 | 199 |    // Draw the geometry mesh.
 | 
|---|
| [72a4c1] | 200 |    QVector4D pos4d(m_position, -1);
 | 
|---|
 | 201 |    qreal distance = QVector4D::dotProduct(cameraPlane, pos4d);
 | 
|---|
 | 202 | 
 | 
|---|
 | 203 |    if (distance > detailMinDistance[DETAIL_LOW])
 | 
|---|
 | 204 |      m_mesh[DETAIL_LOW]->draw(painter);
 | 
|---|
 | 205 |    else if (distance > detailMinDistance[DETAIL_MEDIUM])
 | 
|---|
 | 206 |      m_mesh[DETAIL_MEDIUM]->draw(painter);
 | 
|---|
 | 207 |    else if (distance > detailMinDistance[DETAIL_HIGH])
 | 
|---|
 | 208 |      m_mesh[DETAIL_HIGH]->draw(painter);
 | 
|---|
 | 209 |    else if (distance > detailMinDistance[DETAIL_HIGHEST])
 | 
|---|
 | 210 |      m_mesh[DETAIL_HIGHEST]->draw(painter);
 | 
|---|
| [907636] | 211 | 
 | 
|---|
| [225cf5] | 212 |    // Draw a box around the mesh, if selected.
 | 
|---|
 | 213 |    if (m_selected)
 | 
|---|
 | 214 |      drawSelectionBox(painter);
 | 
|---|
| [8a77ac] | 215 | 
 | 
|---|
| [907636] | 216 |    // Turn off the user effect, if present.
 | 
|---|
 | 217 |    if (m_effect)
 | 
|---|
 | 218 |        painter->setStandardEffect(QGL::LitMaterial);
 | 
|---|
 | 219 | 
 | 
|---|
 | 220 |    // Revert to the previous object identifier.
 | 
|---|
 | 221 |    painter->setObjectPickId(prevObjectId);
 | 
|---|
 | 222 | 
 | 
|---|
 | 223 |    // Restore the modelview matrix.
 | 
|---|
 | 224 |    painter->modelViewMatrix().pop();
 | 
|---|
 | 225 | }
 | 
|---|
 | 226 | 
 | 
|---|
 | 227 | bool GLMoleculeObject::event(QEvent *e)
 | 
|---|
 | 228 | {
 | 
|---|
 | 229 |    // Convert the raw event into a signal representing the user's action.
 | 
|---|
 | 230 |    if (e->type() == QEvent::MouseButtonPress) {
 | 
|---|
 | 231 |        QMouseEvent *me = (QMouseEvent *)e;
 | 
|---|
 | 232 |        if (me->button() == Qt::LeftButton)
 | 
|---|
 | 233 |            emit pressed();
 | 
|---|
 | 234 |    } else if (e->type() == QEvent::MouseButtonRelease) {
 | 
|---|
 | 235 |        QMouseEvent *me = (QMouseEvent *)e;
 | 
|---|
 | 236 |        if (me->button() == Qt::LeftButton) {
 | 
|---|
 | 237 |            emit released();
 | 
|---|
 | 238 |            if (me->x() >= 0)   // Positive: inside object, Negative: outside.
 | 
|---|
 | 239 |                emit clicked();
 | 
|---|
 | 240 |        }
 | 
|---|
 | 241 |    } else if (e->type() == QEvent::MouseButtonDblClick) {
 | 
|---|
 | 242 |        emit doubleClicked();
 | 
|---|
 | 243 |    } else if (e->type() == QEvent::Enter) {
 | 
|---|
 | 244 |        m_hovering = true;
 | 
|---|
| [407638e] | 245 |        emit hoverChanged(this);
 | 
|---|
| [907636] | 246 |    } else if (e->type() == QEvent::Leave) {
 | 
|---|
 | 247 |        m_hovering = false;
 | 
|---|
| [407638e] | 248 |        emit hoverChanged(NULL);
 | 
|---|
| [907636] | 249 |    }
 | 
|---|
 | 250 |    return QObject::event(e);
 | 
|---|
 | 251 | }
 | 
|---|
 | 252 | 
 | 
|---|
 | 253 | /** Returns the ref to the Material for element No \a from the map.
 | 
|---|
 | 254 |  *
 | 
|---|
 | 255 |  * \note We create a new one if the element is missing.
 | 
|---|
 | 256 |  *
 | 
|---|
 | 257 |  * @param no element no
 | 
|---|
 | 258 |  * @return ref to QGLMaterial
 | 
|---|
 | 259 |  */
 | 
|---|
 | 260 | QGLMaterial* GLMoleculeObject::getMaterial(size_t no)
 | 
|---|
 | 261 | {
 | 
|---|
| [3b229e] | 262 |   ASSERT( (no > 0) && (no < MAX_ELEMENTS),
 | 
|---|
| [907636] | 263 |       "GLMoleculeView::getMaterial() - Element no "+toString(no)+" is invalid.");
 | 
|---|
 | 264 |   if (ElementNoMaterialMap.find(no) != ElementNoMaterialMap.end()){
 | 
|---|
 | 265 |     // get present one
 | 
|---|
 | 266 |     return ElementNoMaterialMap[no];
 | 
|---|
 | 267 |   } else {
 | 
|---|
 | 268 |     // create new one
 | 
|---|
 | 269 |     LOG(1, "Creating new material for element "+toString(no)+".");
 | 
|---|
 | 270 |     QGLMaterial *newmaterial = new QGLMaterial(NULL);
 | 
|---|
 | 271 | 
 | 
|---|
| [3b229e] | 272 |     // create material for element
 | 
|---|
 | 273 |     periodentafel *periode = World::getInstance().getPeriode();
 | 
|---|
 | 274 |     const element *desiredelement = periode->FindElement(no);
 | 
|---|
 | 275 |     ASSERT(desiredelement != NULL,
 | 
|---|
 | 276 |         "GLMoleculeView::getMaterial() - desired element "+toString(no)+" not present in periodentafel.");
 | 
|---|
 | 277 |     const unsigned char* color = desiredelement->getColor();
 | 
|---|
 | 278 |     LOG(1, "Creating new material with color " << (int)color[0] << "," << (int)color[1] << "," << (int)color[2] << ".");
 | 
|---|
 | 279 |     newmaterial->setAmbientColor( QColor((int)color[0], (int)color[1], (int)color[2]) );
 | 
|---|
| [907636] | 280 |     newmaterial->setSpecularColor( QColor(60, 60, 60) );
 | 
|---|
 | 281 |     newmaterial->setShininess( 128 );
 | 
|---|
 | 282 |     ElementNoMaterialMap.insert( make_pair(no, newmaterial) );
 | 
|---|
 | 283 | 
 | 
|---|
 | 284 |     return newmaterial;
 | 
|---|
 | 285 |   }
 | 
|---|
 | 286 | }
 | 
|---|
 | 287 | 
 | 
|---|
| [3b229e] | 288 | /** Create the 3 materials shared by all objects.
 | 
|---|
 | 289 |  *
 | 
|---|
 | 290 |  */
 | 
|---|
 | 291 | void GLMoleculeObject::initStaticMaterials()
 | 
|---|
 | 292 | {
 | 
|---|
 | 293 |   if (!m_hoverMaterial){
 | 
|---|
 | 294 |     m_hoverMaterial = new QGLMaterial(NULL);
 | 
|---|
 | 295 |     m_hoverMaterial->setAmbientColor( QColor(0, 128, 128) );
 | 
|---|
 | 296 |     m_hoverMaterial->setSpecularColor( QColor(60, 60, 60) );
 | 
|---|
 | 297 |     m_hoverMaterial->setShininess( 128 );
 | 
|---|
 | 298 |   }
 | 
|---|
 | 299 |   if (!m_selectionMaterial){
 | 
|---|
 | 300 |     m_selectionMaterial = new QGLMaterial(NULL);
 | 
|---|
 | 301 |     m_selectionMaterial->setAmbientColor( QColor(255, 50, 50) );
 | 
|---|
 | 302 |     m_selectionMaterial->setSpecularColor( QColor(60, 60, 60) );
 | 
|---|
 | 303 |     m_selectionMaterial->setShininess( 128 );
 | 
|---|
 | 304 |   }
 | 
|---|
 | 305 |   if (!m_selectionBoxMaterial){
 | 
|---|
 | 306 |     m_selectionBoxMaterial = new QGLMaterial(NULL);
 | 
|---|
 | 307 |     m_selectionBoxMaterial->setAmbientColor( QColor(0, 0, 0) );
 | 
|---|
 | 308 |     m_selectionBoxMaterial->setDiffuseColor( QColor(0, 0, 0) );
 | 
|---|
 | 309 |     m_selectionBoxMaterial->setEmittedLight( QColor(155, 50, 50) );
 | 
|---|
 | 310 |   }
 | 
|---|
 | 311 | }
 | 
|---|
 | 312 | 
 | 
|---|
| [907636] | 313 | /** Static function to be called when Materials have to be removed.
 | 
|---|
 | 314 |  *
 | 
|---|
 | 315 |  */
 | 
|---|
 | 316 | void GLMoleculeObject::cleanMaterialMap()
 | 
|---|
 | 317 | {
 | 
|---|
 | 318 |   for (ElementMaterialMap::iterator iter = ElementNoMaterialMap.begin();
 | 
|---|
 | 319 |       !ElementNoMaterialMap.empty();
 | 
|---|
 | 320 |       iter = ElementNoMaterialMap.begin()) {
 | 
|---|
 | 321 |     delete iter->second;
 | 
|---|
 | 322 |     ElementNoMaterialMap.erase(iter);
 | 
|---|
 | 323 |   }
 | 
|---|
 | 324 | }
 | 
|---|
| [c67518] | 325 | 
 | 
|---|
 | 326 | 
 | 
|---|
 | 327 | void GLMoleculeObject::setSelected(bool value)
 | 
|---|
 | 328 | {
 | 
|---|
 | 329 |   if (value != m_selected){
 | 
|---|
 | 330 |     m_selected = value;
 | 
|---|
 | 331 |     emit selectionChanged();
 | 
|---|
 | 332 |   }
 | 
|---|
 | 333 | }
 | 
|---|
| [739ee9] | 334 | 
 | 
|---|
 | 335 | void GLMoleculeObject::setVisible(bool value)
 | 
|---|
 | 336 | {
 | 
|---|
 | 337 |   if (value != m_visible){
 | 
|---|
 | 338 |     m_visible = value;
 | 
|---|
 | 339 |     emit changed();
 | 
|---|
 | 340 |   }
 | 
|---|
 | 341 | }
 | 
|---|
| [34e7fdb] | 342 | 
 | 
|---|
 | 343 | void GLMoleculeObject::updateMesh(QGLSceneNode *mesh)
 | 
|---|
 | 344 | {
 | 
|---|
 | 345 |   if (m_mesh[0] != NULL) {
 | 
|---|
| [7b93f9] | 346 |     switch(MeshFreeType) {
 | 
|---|
 | 347 |     case free_all:
 | 
|---|
| [34e7fdb] | 348 |       for (int i=0;i<DETAILTYPES_MAX;i++)
 | 
|---|
 | 349 |         delete m_mesh[i];
 | 
|---|
| [7b93f9] | 350 |       break;
 | 
|---|
 | 351 |     case free_single:
 | 
|---|
| [34e7fdb] | 352 |       delete m_mesh[0];
 | 
|---|
| [7b93f9] | 353 |       break;
 | 
|---|
 | 354 |     default:
 | 
|---|
 | 355 |     case free_none:
 | 
|---|
 | 356 |       break;
 | 
|---|
| [34e7fdb] | 357 |     }
 | 
|---|
 | 358 |   }
 | 
|---|
| [7b93f9] | 359 |   MeshFreeType = free_single;
 | 
|---|
| [34e7fdb] | 360 |   for (int i=0;i<DETAILTYPES_MAX;i++)
 | 
|---|
 | 361 |     m_mesh[i] = mesh;
 | 
|---|
 | 362 | }
 | 
|---|