source: src/UIElements/Qt4/QtMainWindow.cpp@ 907636

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Last change on this file since 907636 was 907636, checked in by Frederik Heber <heber@…>, 13 years ago

First working version of GLWorldView that show atoms and molecules.

  • GLWorldView is view of model GLWorldScene.
  • GLWorldScene contains GLMoleculeScene for each molecule.
  • GLMoleculeScene contains GLMoleculeObject_.. for each atom and two for each bond.
  • GLMoleculeObject_... derive from GLMoleculeObject which hides the specifics of being sphere or cylinder and allows for initializing and drawing unifiedly.
  • so far clicking the atoms is not working (as in teaservice example).
  • Property mode set to 100644
File size: 2.2 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
8/*
9 * QtMainWindow.cpp
10 *
11 * Created on: Jan 14, 2010
12 * Author: crueger
13 */
14
15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
20#include "QtMainWindow.hpp"
21
22#include<Qt/qapplication.h>
23#include<Qt/qlabel.h>
24#include<Qt/qstring.h>
25#include<Qt/qmenubar.h>
26#include<Qt/qsplitter.h>
27
28#include<iostream>
29#include<map>
30
31#include<boost/bind.hpp>
32
33#include "Menu/Qt4/QtMenu.hpp"
34#include "Views/Qt4/QtWorldView.hpp"
35#include "Views/Qt4/QtMoleculeView.hpp"
36#include "Views/Qt4/QtStatusBar.hpp"
37#include "Views/Qt4/Qt3D/GLWorldView.hpp"
38
39#include "CodePatterns/MemDebug.hpp"
40
41#include "atom.hpp"
42#include "molecule.hpp"
43#include "CodePatterns/Verbose.hpp"
44#include "Actions/Action.hpp"
45#include "Actions/ActionRegistry.hpp"
46#include "Actions/ValueStorage.hpp"
47
48QtMainWindow::QtMainWindow(QApplication *_theApp) :
49 theApp(_theApp)
50{
51 QSplitter *splitter1 = new QSplitter (Qt::Horizontal, this );
52 QSplitter *splitter2 = new QSplitter (Qt::Vertical, splitter1 );
53
54 worldDisplay = new QtWorldView(splitter2);
55
56 moleculeDisplay = new QtMoleculeView();
57 molecule3dDisplay = new GLWorldView(this);
58// molecule3dDisplay->setSizePolicy( QSizePolicy::Minimum,QSizePolicy::Minimum);
59 molecule3dDisplay->setMinimumSize( QSize(640,480) );
60// molecule3dDisplay->setFocus();
61 molecule3dDisplay->camera()->setEye( QVector3D(0,3,10));
62
63 MainMenu = new QtMenu<QMenuBar>(menuBar(), "");
64 MainMenu->init();
65
66 setCentralWidget(splitter1);
67 splitter1->addWidget(splitter2);
68 splitter1->addWidget(moleculeDisplay);
69 splitter2->addWidget(molecule3dDisplay);
70 splitter2->addWidget(worldDisplay);
71
72 statusBar = new QtStatusBar(this);
73 setStatusBar(statusBar);
74
75 connect(worldDisplay,SIGNAL(moleculeSelected(molecule*)),moleculeDisplay,SLOT(moleculeSelected(molecule*)));
76 connect(worldDisplay,SIGNAL(moleculeUnSelected(molecule*)),moleculeDisplay,SLOT(moleculeUnSelected(molecule*)));
77}
78
79QtMainWindow::~QtMainWindow()
80{
81 menuBar()->clear();
82 delete MainMenu;
83}
84
85void QtMainWindow::display() {
86 this->show();
87 theApp->exec();
88}
89
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