1 | /*
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2 | * Project: MoleCuilder
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3 | * Description: creates and alters molecular systems
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4 | * Copyright (C) 2010 University of Bonn. All rights reserved.
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5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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6 | */
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7 |
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8 | /*
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9 | * QtMainWindow.cpp
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10 | *
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11 | * Created on: Jan 14, 2010
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12 | * Author: crueger
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13 | */
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14 |
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15 | // include config.h
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16 | #ifdef HAVE_CONFIG_H
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17 | #include <config.h>
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18 | #endif
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19 |
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20 | #include "QtMainWindow.hpp"
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21 |
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22 | #include<Qt/qapplication.h>
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23 | #include<Qt/qlabel.h>
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24 | #include<Qt/qstring.h>
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25 | #include<Qt/qmenubar.h>
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26 | #include<Qt/qsplitter.h>
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27 |
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28 | #include<iostream>
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29 | #include<map>
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30 |
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31 | #include<boost/bind.hpp>
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32 |
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33 | #include "Helpers/MemDebug.hpp"
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34 |
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35 | #include "atom.hpp"
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36 | #include "molecule.hpp"
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37 | #include "Helpers/Verbose.hpp"
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38 | #include "Actions/Action.hpp"
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39 | #include "Actions/ActionRegistry.hpp"
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40 | #include "Actions/MapOfActions.hpp"
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41 | #include "Menu/Menu.hpp"
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42 | #include "Menu/Qt4/QtMenu.hpp"
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43 | #include "Menu/ActionMenuItem.hpp"
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44 | #include "Views/Qt4/QtWorldView.hpp"
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45 | #include "Views/Qt4/GLMoleculeView.hpp"
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46 | #include "Views/Qt4/QtMoleculeView.hpp"
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47 | #include "Views/Qt4/QtStatusBar.hpp"
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48 |
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49 | using namespace std;
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50 |
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51 | QtMainWindow::QtMainWindow(QApplication *_theApp) :
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52 | theApp(_theApp)
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53 | {
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54 | QSplitter *splitter1 = new QSplitter (Qt::Horizontal, this );
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55 | QSplitter *splitter2 = new QSplitter (Qt::Vertical, splitter1 );
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56 |
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57 | worldDisplay = new QtWorldView(splitter2);
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58 |
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59 | moleculeDisplay = new QtMoleculeView();
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60 | molecule3dDisplay = new GLMoleculeView();
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61 |
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62 | MenuBar = menuBar();
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63 |
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64 | std::map <std::string, QtMenu *> NametoTextMenuMap;
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65 | // go through all menus and create them
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66 | QtMenu *Menu = NULL;
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67 | for(std::map<std::string, std::pair<std::string,std::string> >::iterator iter = MapOfActions::getInstance().MenuDescription.begin(); iter != MapOfActions::getInstance().MenuDescription.end(); ++iter) {
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68 | cout << "Creating menu " << iter->first << endl;
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69 | Menu = new QtMenu(iter->first.c_str());
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70 | MenuBar->addMenu(Menu);
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71 | NametoTextMenuMap.insert( pair <std::string, QtMenu *> (iter->first, Menu) );
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72 | //new SubMenuItem(getSuitableShortForm(iter->first),iter->second.first,main_menu,Menu);
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73 | }
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74 |
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75 | // go through all actions and add them to its menu
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76 | for (std::map <std::string, QtMenu *>::iterator MenuRunner = NametoTextMenuMap.begin(); MenuRunner != NametoTextMenuMap.end(); ++MenuRunner) {
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77 | cout << "Creating Action " << MenuRunner->first << " in menu " << MenuRunner->second << endl;
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78 | populateMenu(MenuRunner->second, MenuRunner->first);
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79 | }
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80 |
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81 | setCentralWidget(splitter1);
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82 | splitter1->addWidget(splitter2);
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83 | splitter1->addWidget(moleculeDisplay);
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84 | splitter2->addWidget(molecule3dDisplay);
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85 | splitter2->addWidget(worldDisplay);
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86 |
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87 | statusBar = new QtStatusBar(this);
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88 | setStatusBar(statusBar);
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89 |
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90 | connect(worldDisplay,SIGNAL(moleculeSelected(molecule*)),moleculeDisplay,SLOT(moleculeSelected(molecule*)));
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91 | connect(worldDisplay,SIGNAL(moleculeUnSelected(molecule*)),moleculeDisplay,SLOT(moleculeUnSelected(molecule*)));
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92 | }
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93 |
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94 | QtMainWindow::~QtMainWindow()
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95 | {
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96 | menuBar()->clear();
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97 | delete editMoleculesMenu;
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98 | }
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99 |
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100 | void QtMainWindow::display() {
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101 | this->show();
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102 | theApp->exec();
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103 | }
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104 |
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105 | char QtMainWindow::getSuitableShortForm(set <char> &ShortcutList, const std::string name) const
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106 | {
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107 | for (std::string::const_iterator CharRunner = name.begin(); CharRunner != name.end(); ++CharRunner) {
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108 | if (ShortcutList.find(*CharRunner) == ShortcutList.end())
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109 | return *CharRunner;
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110 | }
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111 | DoeLog(1) && (eLog() << Verbose(1) << "Could not find a suitable shortform for TextWindow::getSuitableShortForm()." << endl);
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112 | return ((char)(ShortcutList.size() % 10) + '0');
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113 | }
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114 |
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115 | void QtMainWindow::populateMenu(QtMenu* Menu, const std::string &MenuName)
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116 | {
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117 | Action *ActionItem = NULL;
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118 | set <char> ShortcutList;
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119 | // through all actions for this menu
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120 | std::pair < std::multimap <std::string, std::string>::iterator, std::multimap <std::string, std::string>::iterator > MenuActions = MapOfActions::getInstance().MenuContainsActionMap.equal_range(MenuName);
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121 | for (std::multimap <std::string, std::string>::const_iterator MenuRunner = MenuActions.first; MenuRunner != MenuActions.second; ++MenuRunner) {
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122 | cout << " Adding " << MenuRunner->second << " to submenu " << MenuName << endl;
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123 | ActionItem = ActionRegistry::getInstance().getActionByName(MenuRunner->second);
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124 | new ActionMenuItem(getSuitableShortForm(ShortcutList, MenuRunner->second),ActionItem->Traits.getDescription().c_str(),Menu,ActionItem);
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125 | }
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126 | // finally add default quit item
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127 | //Action *returnFromAction = new TextMenu::LeaveAction(Menu);
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128 | //MenuItem *returnFromItem = new ActionMenuItem('q',"return to Main menu",Menu,returnFromAction);
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129 | //Menu->addDefault(returnFromItem);
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130 | }
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