/*
* Project: MoleCuilder
* Description: creates and alters molecular systems
* Copyright (C) 2010-2012 University of Bonn. All rights reserved.
*
*
* This file is part of MoleCuilder.
*
* MoleCuilder is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* MoleCuilder is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MoleCuilder. If not, see .
*/
/*
* MenuDescription_ActionRegistry_ConsistencyUnitTest.cpp
*
* Created on: Nov 25, 2009
* Author: heber
*/
// include config.h
#ifdef HAVE_CONFIG_H
#include
#endif
#include
#include
#include
#include "Actions/Action.hpp"
#include "Actions/ActionQueue.hpp"
#include "Actions/ActionTrait.hpp"
#include "World.hpp"
#include "WorldTime.hpp"
#include "MenuDescription_ActionRegistry_ConsistencyUnitTest.hpp"
using namespace MoleCuilder;
#ifdef HAVE_TESTRUNNER
#include "UnitTestMain.hpp"
#endif /*HAVE_TESTRUNNER*/
/********************************************** Test classes **************************************/
// Registers the fixture into the 'registry'
CPPUNIT_TEST_SUITE_REGISTRATION( MenuDescription_ActionRegistry_ConsistencyTest );
void MenuDescription_ActionRegistry_ConsistencyTest::setUp()
{
}
void MenuDescription_ActionRegistry_ConsistencyTest::tearDown()
{
ActionQueue::purgeInstance();
// these come about because of the validators accessing them instantiated
// by ActionRegistry. In ActionRegistryUnitTest we used stubs for them but
// here we care whether default values are actually valid.
World::purgeInstance();
WorldTime::purgeInstance();
}
/** UnitTest for consistency.
* we check that we have the same keys in each of MenuSet, MenuDescription and MenuNameMap.
*/
void MenuDescription_ActionRegistry_ConsistencyTest::ConsistencyCheck()
{
std::set MenuNames_from_ActionRegistry;
// go through all Actions and gather menu names
ActionQueue &AQ = ActionQueue::getInstance();
ActionQueue::ActionTokens_t tokens = AQ.getListOfActions();
for (ActionQueue::ActionTokens_t::const_iterator iter = tokens.begin();
iter != tokens.end(); ++iter) {
const ActionTrait &CurrentTrait = AQ.getActionsTrait(*iter);
const std::string &MenuName = CurrentTrait.getMenuName();
MenuNames_from_ActionRegistry.insert(MenuName);
}
for (std::set ::const_iterator ARiter = MenuNames_from_ActionRegistry.begin();
ARiter != MenuNames_from_ActionRegistry.end();
++ARiter) {
std::string const MenuName = *ARiter;
CPPUNIT_ASSERT_MESSAGE(MenuName
+" cannot be found in the MenuDescription::MenuDescriptionsMap.\n"
+"Have you added an entry to MenuDescriptionsMap of MenuDescription for this menu?",
md.MenuDescriptionsMap->count(MenuName));
CPPUNIT_ASSERT_MESSAGE(MenuName
+" cannot be found in the MenuDescription::MenuPositionMap.\n"
+"Have you added an entry to MenuPositionMap of MenuDescription for this menu?",
md.MenuPositionMap->count(MenuName));
CPPUNIT_ASSERT_MESSAGE(MenuName
+" cannot be found in the MenuDescription::MenuNameMap.\n"
+"Have you added an entry to MenuNameMap of MenuDescription for this menu?",
md.MenuNameMap->count(MenuName));
}
};