/* * Project: MoleCuilder * Description: creates and alters molecular systems * Copyright (C) 2010-2012 University of Bonn. All rights reserved. * * * This file is part of MoleCuilder. * * MoleCuilder is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * MoleCuilder is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MoleCuilder. If not, see . */ /* * MenuDescription_ActionRegistry_ConsistencyUnitTest.cpp * * Created on: Nov 25, 2009 * Author: heber */ // include config.h #ifdef HAVE_CONFIG_H #include #endif #include #include #include #include "Actions/Action.hpp" #include "Actions/ActionQueue.hpp" #include "Actions/ActionTrait.hpp" #include "World.hpp" #include "WorldTime.hpp" #include "MenuDescription_ActionRegistry_ConsistencyUnitTest.hpp" using namespace MoleCuilder; #ifdef HAVE_TESTRUNNER #include "UnitTestMain.hpp" #endif /*HAVE_TESTRUNNER*/ /********************************************** Test classes **************************************/ // Registers the fixture into the 'registry' CPPUNIT_TEST_SUITE_REGISTRATION( MenuDescription_ActionRegistry_ConsistencyTest ); void MenuDescription_ActionRegistry_ConsistencyTest::setUp() { } void MenuDescription_ActionRegistry_ConsistencyTest::tearDown() { ActionQueue::purgeInstance(); // these come about because of the validators accessing them instantiated // by ActionRegistry. In ActionRegistryUnitTest we used stubs for them but // here we care whether default values are actually valid. World::purgeInstance(); WorldTime::purgeInstance(); } /** UnitTest for consistency. * we check that we have the same keys in each of MenuSet, MenuDescription and MenuNameMap. */ void MenuDescription_ActionRegistry_ConsistencyTest::ConsistencyCheck() { std::set MenuNames_from_ActionRegistry; // go through all Actions and gather menu names ActionQueue &AQ = ActionQueue::getInstance(); ActionQueue::ActionTokens_t tokens = AQ.getListOfActions(); for (ActionQueue::ActionTokens_t::const_iterator iter = tokens.begin(); iter != tokens.end(); ++iter) { const ActionTrait &CurrentTrait = AQ.getActionsTrait(*iter); const std::string &MenuName = CurrentTrait.getMenuName(); MenuNames_from_ActionRegistry.insert(MenuName); } for (std::set ::const_iterator ARiter = MenuNames_from_ActionRegistry.begin(); ARiter != MenuNames_from_ActionRegistry.end(); ++ARiter) { std::string const MenuName = *ARiter; CPPUNIT_ASSERT_MESSAGE(MenuName +" cannot be found in the MenuDescription::MenuDescriptionsMap.\n" +"Have you added an entry to MenuDescriptionsMap of MenuDescription for this menu?", md.MenuDescriptionsMap->count(MenuName)); CPPUNIT_ASSERT_MESSAGE(MenuName +" cannot be found in the MenuDescription::MenuPositionMap.\n" +"Have you added an entry to MenuPositionMap of MenuDescription for this menu?", md.MenuPositionMap->count(MenuName)); CPPUNIT_ASSERT_MESSAGE(MenuName +" cannot be found in the MenuDescription::MenuNameMap.\n" +"Have you added an entry to MenuNameMap of MenuDescription for this menu?", md.MenuNameMap->count(MenuName)); } };