/*
 * Project: MoleCuilder
 * Description: creates and alters molecular systems
 * Copyright (C)  2010-2012 University of Bonn. All rights reserved.
 * 
 *
 *   This file is part of MoleCuilder.
 *
 *    MoleCuilder is free software: you can redistribute it and/or modify
 *    it under the terms of the GNU General Public License as published by
 *    the Free Software Foundation, either version 2 of the License, or
 *    (at your option) any later version.
 *
 *    MoleCuilder is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *    GNU General Public License for more details.
 *
 *    You should have received a copy of the GNU General Public License
 *    along with MoleCuilder.  If not, see .
 */
/*
 * MenuDescription_ActionRegistry_ConsistencyUnitTest.cpp
 *
 *  Created on: Nov 25, 2009
 *      Author: heber
 */
// include config.h
#ifdef HAVE_CONFIG_H
#include 
#endif
#include 
#include 
#include 
#include "Actions/Action.hpp"
#include "Actions/ActionQueue.hpp"
#include "Actions/ActionTrait.hpp"
#include "World.hpp"
#include "WorldTime.hpp"
#include "MenuDescription_ActionRegistry_ConsistencyUnitTest.hpp"
using namespace MoleCuilder;
#ifdef HAVE_TESTRUNNER
#include "UnitTestMain.hpp"
#endif /*HAVE_TESTRUNNER*/
/********************************************** Test classes **************************************/
// Registers the fixture into the 'registry'
CPPUNIT_TEST_SUITE_REGISTRATION( MenuDescription_ActionRegistry_ConsistencyTest );
void MenuDescription_ActionRegistry_ConsistencyTest::setUp()
{
}
void MenuDescription_ActionRegistry_ConsistencyTest::tearDown()
{
  ActionQueue::purgeInstance();
  // these come about because of the validators accessing them instantiated
  // by ActionRegistry. In ActionRegistryUnitTest we used stubs for them but
  // here we care whether default values are actually valid.
  World::purgeInstance();
  WorldTime::purgeInstance();
}
/** UnitTest for consistency.
 * we check that we have the same keys in each of MenuSet, MenuDescription and MenuNameMap.
 */
void MenuDescription_ActionRegistry_ConsistencyTest::ConsistencyCheck()
{
  std::set  MenuNames_from_ActionRegistry;
  // go through all Actions and gather menu names
  ActionQueue &AQ = ActionQueue::getInstance();
  ActionQueue::ActionTokens_t tokens = AQ.getListOfActions();
  for (ActionQueue::ActionTokens_t::const_iterator iter = tokens.begin();
      iter != tokens.end(); ++iter) {
    const ActionTrait &CurrentTrait = AQ.getActionsTrait(*iter);
    const std::string &MenuName = CurrentTrait.getMenuName();
    MenuNames_from_ActionRegistry.insert(MenuName);
  }
  for (std::set ::const_iterator ARiter = MenuNames_from_ActionRegistry.begin();
      ARiter != MenuNames_from_ActionRegistry.end();
      ++ARiter) {
    std::string const MenuName = *ARiter;
    CPPUNIT_ASSERT_MESSAGE(MenuName
        +" cannot be found in the MenuDescription::MenuDescriptionsMap.\n"
        +"Have you added an entry to MenuDescriptionsMap of MenuDescription for this menu?",
        md.MenuDescriptionsMap->count(MenuName));
    CPPUNIT_ASSERT_MESSAGE(MenuName
        +" cannot be found in the MenuDescription::MenuPositionMap.\n"
        +"Have you added an entry to MenuPositionMap of MenuDescription for this menu?",
        md.MenuPositionMap->count(MenuName));
    CPPUNIT_ASSERT_MESSAGE(MenuName
        +" cannot be found in the MenuDescription::MenuNameMap.\n"
        +"Have you added an entry to MenuNameMap of MenuDescription for this menu?",
        md.MenuNameMap->count(MenuName));
  }
};