/*
 * Project: MoleCuilder
 * Description: creates and alters molecular systems
 * Copyright (C)  2013 Frederik Heber. All rights reserved.
 *
 *
 *   This file is part of MoleCuilder.
 *
 *    MoleCuilder is free software: you can redistribute it and/or modify
 *    it under the terms of the GNU General Public License as published by
 *    the Free Software Foundation, either version 2 of the License, or
 *    (at your option) any later version.
 *
 *    MoleCuilder is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *    GNU General Public License for more details.
 *
 *    You should have received a copy of the GNU General Public License
 *    along with MoleCuilder.  If not, see .
 */
/*
 * getLastPosition.cpp
 *
 *  Created on: Aug 20, 2013
 *      Author: heber
 */
// include config.h
#ifdef HAVE_CONFIG_H
#include 
#endif
#include "CodePatterns/MemDebug.hpp"
#include "getLastPosition.hpp"
#include "Actions/ActionQueue.hpp"
#include "Actions/ActionTrait.hpp"
getLastPosition::getLastPosition(const ActionTokens_t &_tokens) :
  tokens(_tokens)
{}
getLastPosition::~getLastPosition()
{}
int getLastPosition::operator()(const std::string &menu) const
{
  int position = 0;
  for (ActionTokens_t::const_iterator iter = tokens.begin(); iter != tokens.end(); ++iter) {
    const MoleCuilder::ActionTrait &trait = MoleCuilder::ActionQueue::getInstance().getActionsTrait(*iter);
    const std::string &MenuName = trait.getMenuName();
    const int &MenuPosition = trait.getMenuPosition();
    if ((MenuName == menu) && (position < MenuPosition))
      position = MenuPosition;
  }
  return position;
}