/* * Project: MoleCuilder * Description: creates and alters molecular systems * Copyright (C) 2013 Frederik Heber. All rights reserved. * * * This file is part of MoleCuilder. * * MoleCuilder is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * MoleCuilder is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MoleCuilder. If not, see . */ /* * getLastPosition.cpp * * Created on: Aug 20, 2013 * Author: heber */ // include config.h #ifdef HAVE_CONFIG_H #include #endif #include "CodePatterns/MemDebug.hpp" #include "getLastPosition.hpp" #include "Actions/ActionQueue.hpp" #include "Actions/ActionTrait.hpp" getLastPosition::getLastPosition(const ActionTokens_t &_tokens) : tokens(_tokens) {} getLastPosition::~getLastPosition() {} int getLastPosition::operator()(const std::string &menu) const { int position = 0; for (ActionTokens_t::const_iterator iter = tokens.begin(); iter != tokens.end(); ++iter) { const MoleCuilder::ActionTrait &trait = MoleCuilder::ActionQueue::getInstance().getActionsTrait(*iter); const std::string &MenuName = trait.getMenuName(); const int &MenuPosition = trait.getMenuPosition(); if ((MenuName == menu) && (position < MenuPosition)) position = MenuPosition; } return position; }