/*
* Project: MoleCuilder
* Description: creates and alters molecular systems
* Copyright (C) 2013 Frederik Heber. All rights reserved.
*
*
* This file is part of MoleCuilder.
*
* MoleCuilder is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* MoleCuilder is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MoleCuilder. If not, see .
*/
/*
* getLastPosition.cpp
*
* Created on: Aug 20, 2013
* Author: heber
*/
// include config.h
#ifdef HAVE_CONFIG_H
#include
#endif
#include "CodePatterns/MemDebug.hpp"
#include "getLastPosition.hpp"
#include "Actions/ActionQueue.hpp"
#include "Actions/ActionTrait.hpp"
getLastPosition::getLastPosition(const ActionTokens_t &_tokens) :
tokens(_tokens)
{}
getLastPosition::~getLastPosition()
{}
int getLastPosition::operator()(const std::string &menu) const
{
int position = 0;
for (ActionTokens_t::const_iterator iter = tokens.begin(); iter != tokens.end(); ++iter) {
const MoleCuilder::ActionTrait &trait = MoleCuilder::ActionQueue::getInstance().getActionsTrait(*iter);
const std::string &MenuName = trait.getMenuName();
const int &MenuPosition = trait.getMenuPosition();
if ((MenuName == menu) && (position < MenuPosition))
position = MenuPosition;
}
return position;
}