/* * Project: MoleCuilder * Description: creates and alters molecular systems * Copyright (C) 2010-2012 University of Bonn. All rights reserved. * * * This file is part of MoleCuilder. * * MoleCuilder is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * MoleCuilder is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MoleCuilder. If not, see . */ /* * TxMenuLeaveAction.cpp * * Created on: Nov 8, 2010 * Author: heber */ // include config.h #ifdef HAVE_CONFIG_H #include #endif #include "CodePatterns/MemDebug.hpp" #include "Actions/Action.hpp" #include "Actions/ActionTrait.hpp" #include "Menu/TextMenu/TxMenuLeaveAction.hpp" #include "CodePatterns/Assert.hpp" using namespace MoleCuilder; /** Constructor for class TxMenu::LeaveAction. * \param _menu pointer to the containing TxMenu * \param &LeaveActionTrait ActionTrait for this Action */ TxMenu::LeaveAction::LeaveAction(TxMenu* const _menu, const ActionTrait & LeaveActionTrait) : Action(LeaveActionTrait, true), menu(_menu) {} /** Destructor for class TxMenu::LeaveAction. * */ TxMenu::LeaveAction::~LeaveAction(){} /** We can't undo the leave action. * \return false */ bool TxMenu::LeaveAction::canUndo(){ return false; } /** We should never undo the leave action. * \return false */ bool TxMenu::LeaveAction::shouldUndo(){ return false; } /** Internal function to construct the dialog. * We do not need this function as there is no dialog to construct. */ Dialog* TxMenu::LeaveAction::fillDialog(Dialog *dialog){ ASSERT(dialog,"No Dialog given when filling action dialog"); return dialog; } /** Calls TxMenu::doQuit() on the stored menu reference. * \return ActionState pointer with success */ Action::state_ptr TxMenu::LeaveAction::performCall(){ menu->doQuit(); return Action::success; } /** Implementation of undo function for an Action. * We do not use this functionality. * \return ActionState pointer with failure */ Action::state_ptr TxMenu::LeaveAction::performUndo(Action::state_ptr){ ASSERT(0,"Cannot undo leaving a menu"); return Action::failure; } /** Implementation of redo function for an Action. * We do not use this functionality. * \return ActionState pointer with failure */ Action::state_ptr TxMenu::LeaveAction::performRedo(Action::state_ptr){ ASSERT(0,"Cannot redo leaving a menu"); return Action::failure; }