source: src/UIElements/Menu/TextMenu/TxMenu.cpp@ f0f9a6

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Last change on this file since f0f9a6 was f0f9a6, checked in by Frederik Heber <heber@…>, 14 years ago

Placed TxMenu::LeaveAction implementation and declaration into its own module.

  • TxMenu now only contains forward declaration
  • Property mode set to 100644
File size: 3.5 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
8/*
9 * TxMenu.cpp
10 *
11 * Created on: Dec 10, 2009
12 * Author: crueger
13 */
14
15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
20#include "Helpers/MemDebug.hpp"
21
22#include <boost/bind.hpp>
23#include <algorithm>
24#include <iostream>
25#include <cmath>
26#include "Menu/TextMenu/TxMenu.hpp"
27#include "Menu/TextMenu/MenuItem.hpp"
28
29
30/** Constructor for class TxMenu.
31 *
32 * produce a text menu with a given title.
33 * The text will later be displayed using the stream passed to the constructor.
34 * \param &_outputter output stream to use for displaying the text
35 * \param _title title of this menu
36 * \param _spacer key to separate trigger key from descriptive text shown
37 * \param _length maximum length of the descriptive text
38 */
39TxMenu::TxMenu(std::ostream& _outputter, const std::string _title, char _spacer,int _length) :
40 defaultItem(0),
41 outputter(_outputter),
42 title(_title),
43 spacer(_spacer),
44 length(_length),
45 quit(false)
46{
47}
48
49/** Destructor for class TxMenu.
50 *
51 */
52TxMenu::~TxMenu()
53{
54 for(std::list<MenuItem*>::iterator it=items.begin(); it != items.end(); it++)
55 delete (*it);
56}
57
58/** Adds an MenuItem to the internal list.
59 * \param *item item to add
60 */
61void TxMenu::addItem(MenuItem* item) {
62 items.push_back(item);
63}
64
65/** Removes an MenuItem to the internal list.
66 * \param *item item to remove
67 */
68void TxMenu::removeItem(MenuItem* item) {
69 items.remove(item);
70}
71
72/** Function to quit this TxMenu.
73 */
74void TxMenu::doQuit(){
75 quit = true;
76}
77
78/** Return the current state of quitting.
79 * \return quit boolean
80 */
81bool TxMenu::hasQuit(){
82 return quit;
83}
84
85/** Display in a formatted manner a given entry of this menu.
86 * \param *entry MenuItem to show
87 */
88void TxMenu::showEntry(MenuItem* entry){
89 if(entry->isActive()==false){
90 outputter << "(";
91 }
92 outputter << entry->formatEntry();
93 if(entry->isActive()==false){
94 outputter << ")";
95 }
96 outputter << "\n";
97}
98
99/** Display this menu.
100 *
101 */
102void TxMenu::display() {
103 char choice;
104 bool somethingChosen = false;
105 quit = false;
106 do {
107 int pre = floor((length - title.length()) /2.0);
108 int post = ceil((length - title.length()) /2.0);
109 for(int i=0;i<pre;i++)
110 outputter << spacer;
111 outputter << title;
112 for(int i=0;i<post;i++)
113 outputter << spacer;
114 outputter << '\n';
115 for_each(items.begin(), items.end(), boost::bind(&TxMenu::showEntry,this,_1));
116 outputter.flush();
117
118 std::cin >> choice;
119
120 std::list<MenuItem*>::iterator iter;
121 for(iter = items.begin(); iter!=items.end();iter++){
122 if((*iter)->isActive()){
123 somethingChosen |= (*iter)->checkTrigger(choice);
124 }
125 }
126 // see if something was chosen and call default Item if not
127 if(!somethingChosen) {
128 if(defaultItem){
129 defaultItem->doTrigger();
130 }
131 else{
132 outputter << "Invalid Choice!" << std::endl;
133 }
134 }
135 }while (!hasQuit());
136}
137
138/** Return the internally stored title of the menu.
139 * \return title string
140 */
141std::string TxMenu::getTitle(){
142 return title;
143}
144
145/** Return the internally stored outputter of the menu.
146 * \return output stream reference
147 */
148std::ostream& TxMenu::getOutputter()
149{
150 return outputter;
151}
152
153/** Add a default item to the menu.
154 * \param *_defaultItem MenuItem to act as default item.
155 */
156void TxMenu::addDefault(MenuItem* _defaultItem) {
157 defaultItem = _defaultItem;
158}
159
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