1 | /*
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2 | * TextMenu.hpp
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3 | *
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4 | * Created on: Nov 5, 2010
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5 | * Author: heber
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6 | */
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7 |
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8 | #ifndef TEXTMENU_HPP_
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9 | #define TEXTMENU_HPP_
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10 |
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11 | #include <map>
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12 | #include <string>
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13 |
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14 | #include "Helpers/Log.hpp"
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15 | #include "Helpers/Verbose.hpp"
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16 | #include "Menu/Menu.hpp"
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17 | #include "Menu/MenuInterface.hpp"
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18 | #include "Actions/Action.hpp"
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19 | #include "Actions/ActionRegistry.hpp"
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20 | #include "Actions/ActionTraits.hpp"
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21 | #include "Menu/TextMenu/TxMenuLeaveAction.hpp"
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22 | #include "Menu/TextMenu/ActionMenuItem.hpp"
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23 | #include "Menu/TextMenu/SeparatorMenuItem.hpp"
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24 | #include "Menu/TextMenu/SubMenuItem.hpp"
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25 |
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26 | /** TextMenu is a specialization of MenuInterface to access TxMenu-like menus.
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27 | *
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28 | * Basically, this class is to be used in the MainWindow class of the TextUI.
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29 | * There, we simply instantiate the class and call init() in order to add all
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30 | * MenuItem's from MenuDescriptions and Action's ActionRegistry.
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31 | *
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32 | * \sa QtMenu.
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33 | */
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34 | template <class T>
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35 | class TextMenu : virtual public MenuInterface, public Menu
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36 | {
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37 | public:
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38 | /** Constructor for class TextMenu.
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39 | * Initializes outputter and token and takes note whether to delete the
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40 | * MenuInstance or not.
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41 | */
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42 | TextMenu(std::ostream &_outputter, const std::string &_token) :
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43 | MenuInterface(_token),
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44 | Menu(_token),
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45 | MenuInstance(new T(_outputter, _token)),
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46 | outputter(_outputter),
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47 | deleteMenu(true)
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48 | {}
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49 |
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50 | explicit TextMenu(T *_MenuInstance) :
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51 | Menu(_MenuInstance->getTitle()),
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52 | MenuInstance(_MenuInstance),
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53 | outputter(_MenuInstance->getOutputter()),
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54 | deleteMenu(false)
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55 | {}
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56 |
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57 | /** Destructor of MenuInstance.
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58 | *
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59 | */
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60 | virtual ~TextMenu()
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61 | {
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62 | if (deleteMenu)
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63 | delete MenuInstance;
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64 | }
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65 |
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66 | /** Display this MenuInstance.
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67 | *
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68 | */
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69 | void display()
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70 | {
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71 | MenuInstance->display();
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72 | }
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73 |
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74 | /** Returns a pointer to the contained/wrapped MenuInstance.
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75 | * \return pointer to template class pointer
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76 | */
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77 | T * const getMenuInstance()
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78 | {
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79 | return MenuInstance;
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80 | }
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81 |
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82 | /** Reserves a specific trigger key such that it is not used during init().
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83 | * \param trigger trigger key
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84 | * \param &name token given for reference.
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85 | */
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86 | void reserveShortcut(char trigger, const std::string &name)
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87 | {
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88 | ShortcutMap.insert( std::pair < char, std::string> (trigger, name) );
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89 | }
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90 |
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91 | protected:
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92 | // We need to have a reference of the Menu, as Qt returns reference to added menu as well
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93 | T *MenuInstance;
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94 | std::ostream &outputter;
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95 |
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96 | private:
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97 | bool deleteMenu;
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98 |
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99 | typedef std::map <char, std::string> MenuShortcutMap;
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100 | MenuShortcutMap ShortcutMap;
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101 |
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102 | /** Adds an ActionItem by simply creating a new one.
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103 | * \param &token token of Action (token in ActionRegistry)
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104 | * \param &description descriptive text to be shown
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105 | */
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106 | virtual void addActionItem(const std::string &token, const std::string &description)
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107 | {
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108 | new ActionMenuItem(getSuitableShortForm(description), description, MenuInstance, token);
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109 | }
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110 |
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111 | /** Adds a (dead) separator item.
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112 | *
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113 | */
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114 | virtual void addSeparatorItem()
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115 | {
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116 | new SeparatorMenuItem(MenuInstance);
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117 | }
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118 |
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119 | /** Adds a Menu to this current Menu.
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120 | * We also create here a leave action for this submenu to be able to return
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121 | * to the current one again
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122 | * \param &token token of the menu
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123 | * \param &description descriptive text
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124 | */
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125 | virtual void addSubmenuItem(const std::string &token, const std::string &description)
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126 | {
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127 | TextMenu<TxMenu> *NewMenu = new TextMenu<TxMenu>(outputter, token);
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128 | new SubMenuItem(getSuitableShortForm(description), description, MenuInstance, NewMenu->getMenuInstance());
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129 | NewMenu->reserveShortcut('q',"leave"+token);
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130 | ActionTraits leaveTrait(
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131 | OptionTrait("leave"+token, &typeid(void), "leave menu "+token),
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132 | token,
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133 | ActionRegistry::getInstance().getLastPosition(token)+2); // have a separator in between
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134 | new TxMenu::LeaveAction(NewMenu->getMenuInstance(), leaveTrait);
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135 | NewMenu->init();
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136 | new ActionMenuItem('q',"leave"+token,NewMenu->getMenuInstance(),"leave"+token);
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137 | }
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138 |
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139 | /** Return the next available trigger key suitable to this name.
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140 | * This function is used internally to make sure that each key is unique to
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141 | * each Action/Menu. The chosen trigger key is also stored in an internal ShortcutMap.
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142 | * \param &name text shown in menu
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143 | * \return trigger key
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144 | */
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145 | char getSuitableShortForm(const std::string &name)
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146 | {
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147 | for (std::string::const_iterator CharRunner = name.begin(); CharRunner != name.end(); ++CharRunner) {
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148 | if (ShortcutMap.find(*CharRunner) == ShortcutMap.end()) {
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149 | ShortcutMap.insert( std::pair < char, std::string> (*CharRunner, name) );
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150 | return *CharRunner;
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151 | }
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152 | }
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153 | // if no letter matches, take digits
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154 | int i=0;
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155 | for (;i<10;++i) {
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156 | if (ShortcutMap.find((char)i + '0') == ShortcutMap.end())
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157 | break;
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158 | }
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159 | if (i != 10) {
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160 | ShortcutMap.insert( std::pair < char, std::string > ((char)i + '0', name));
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161 | return ((char)i + '0');
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162 | } else {
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163 | DoeLog(1) && (eLog() << Verbose(1) << "Could not find a suitable shortform for " << name << "." << endl);
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164 | return '#';
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165 | }
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166 | }
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167 | };
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168 |
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169 | #endif /* TEXTMENU_HPP_ */
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