source: src/UIElements/Menu/Menu.hpp@ c82d0c

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Last change on this file since c82d0c was c82d0c, checked in by Frederik Heber <heber@…>, 14 years ago

MenuDescription is now a singleton.

  • also all Maps are static objects, allocated and filled dynamically in the constructor, removed in the destructor.
  • Property mode set to 100644
File size: 2.6 KB
Line 
1/*
2 * Menu.h
3 *
4 * Created on: Dec 10, 2009
5 * Author: crueger
6 */
7
8#ifndef MENU_MENU_H_
9#define MENU_MENU_H_
10
11#include <set>
12#include <string>
13
14#include "Menu/MenuInterface.hpp"
15#include "Menu/MenuDescription.hpp"
16
17/** Base class for all Types of menus.
18 * Here, we simply initialize the menus. Via the MenuInterface wrapper we may
19 * access the adding of items for each specific menu in a uniform manner.
20 *
21 * Note that this Class is never to be used directly but only via derived
22 * specializations.
23 *
24 * Note that we do not call member function init() directly in the constructor
25 * to allow for something to be add to the menu beforehand which is necessary
26 * for the TextMenu for example.
27 *
28 * <h1>Howto</h1>
29 *
30 * First, derive your own menu class, see QtMenu or TextMenu for example. These
31 * have been templated because of the two Qt classes QMenu and QMenuBar to be
32 * addressable in a unified manner. TextMenu does not actually need to be a
33 * template but it does not hurt either.
34 *
35 * Basically, the structure is as follows:
36 * -# Menu implements the initialization: it goes through MenuDescription's and
37 * ActionRegistry's contents and adds MenuItem's and Action's as requested.
38 * -# It does so by calling virtual functions defined in MenuInterface. These
39 * allow for adding of specific type of items: separators, Actions, menus
40 * -# Your derived Menu implements add these specific adders, basically just as
41 * wrappers. If you really have another UI type, implement its Menu
42 * functionality separately, such as TxMenu does.
43 * -# It also inherits both Menu and virtually MenuInterface such that it
44 * contains initializing and adding functionality
45 *
46 * Note that MenuInterface is inherited by both Menu and your class and hence has
47 * to be declared as a "virtual" base class for both.
48 */
49class Menu : virtual public MenuInterface
50{
51public:
52 explicit Menu(const std::string &name);
53 virtual ~Menu();
54
55 void init();
56
57protected:
58 // Unique name of the menu for identification.
59 const std::string name;
60
61 // populater function that adds all menu items
62 void populate();
63 void populateActions();
64
65private:
66 void addAction(const std::string &ActionName);
67 void addSeparator();
68 void addSubmenu(const std::string &MenuName, const int MenuPosition);
69 bool isPresent(const std::string &token);
70
71 enum ItemType {ActionItem, MenuItem, SeparatorItem, NoItem};
72
73 int TopPosition; // current position to add
74 enum ItemType LastItem; // check whether separator followed separator
75 std::set <std::string> DuplicatesList; // is used to check for duplicates
76};
77
78#endif /* MENU_H_ */
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