| 1 | /*
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| 2 |  * Menu.hpp
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| 3 |  *
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| 4 |  *  Created on: Dec 10, 2009
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| 5 |  *      Author: crueger
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| 6 |  */
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| 7 | 
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| 8 | #ifndef MENU_MENU_HPP_
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| 9 | #define MENU_MENU_HPP_
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| 10 | 
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| 11 | // include config.h
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| 12 | #ifdef HAVE_CONFIG_H
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| 13 | #include <config.h>
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| 14 | #endif
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| 15 | 
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| 16 | #include <set>
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| 17 | #include <string>
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| 18 | 
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| 19 | #include "Menu/MenuInterface.hpp"
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| 20 | #include "Menu/MenuDescription.hpp"
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| 21 | 
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| 22 | /** Base class for all Types of menus.
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| 23 |  * Here, we simply initialize the menus. Via the MenuInterface wrapper we may
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| 24 |  * access the adding of items for each specific menu in a uniform manner.
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| 25 |  *
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| 26 |  * Note that this Class is never to be used directly but only via derived
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| 27 |  * specializations.
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| 28 |  *
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| 29 |  * Note that we do not call member function init() directly in the constructor
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| 30 |  * to allow for something to be add to the menu beforehand which is necessary
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| 31 |  * for the TextMenu for example.
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| 32 |  *
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| 33 |  * <h1>Howto</h1>
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| 34 |  *
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| 35 |  * First, derive your own menu class, see QtMenu or TextMenu for example. These
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| 36 |  * have been templated because of the two Qt classes QMenu and QMenuBar to be
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| 37 |  * addressable in a unified manner. TextMenu does not actually need to be a
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| 38 |  * template but it does not hurt either.
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| 39 |  *
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| 40 |  * Basically, the structure is as follows:
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| 41 |  *  -# Menu implements the initialization: it goes through MenuDescription's and
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| 42 |  *     ActionRegistry's contents and adds MenuItem's and Action's as requested.
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| 43 |  *  -# It does so by calling virtual functions defined in MenuInterface. These
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| 44 |  *     allow for adding of specific type of items: separators, Actions, menus
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| 45 |  *  -# Your derived Menu implements add these specific adders, basically just as
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| 46 |  *     wrappers. If you really have another UI type, implement its Menu
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| 47 |  *     functionality separately, such as TxMenu does.
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| 48 |  *  -# It also inherits both Menu and virtually MenuInterface such that it
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| 49 |  *     contains initializing and adding functionality
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| 50 |  *
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| 51 |  *  Note that MenuInterface is inherited by both Menu and your class and hence has
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| 52 |  *  to be declared as a "virtual" base class for both.
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| 53 |  */
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| 54 | class Menu : virtual public MenuInterface
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| 55 | {
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| 56 | public:
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| 57 |   explicit Menu(const std::string &name);
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| 58 |   virtual ~Menu();
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| 59 | 
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| 60 |   void init();
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| 61 | 
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| 62 | protected:
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| 63 |   // Unique name of the menu for identification.
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| 64 |   const std::string name;
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| 65 | 
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| 66 |   // populater function that adds all menu items
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| 67 |   void populate();
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| 68 |   void populateActions();
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| 69 | 
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| 70 | private:
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| 71 |   void addAction(const std::string &ActionName);
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| 72 |   void addSeparator();
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| 73 |   void addSubmenu(const std::string &MenuName, const int MenuPosition);
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| 74 |   bool isPresent(const std::string &token);
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| 75 | 
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| 76 |   enum ItemType {ActionItem, MenuItem, SeparatorItem, NoItem};
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| 77 | 
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| 78 |   int TopPosition;  // current position to add
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| 79 |   enum ItemType LastItem;  // check whether separator followed separator
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| 80 |   std::set <std::string> DuplicatesList;  // is used to check for duplicates
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| 81 | };
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| 82 | 
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| 83 | #endif /* MENU_HPP_ */
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