| 1 | /* | 
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| 2 | * Menu.hpp | 
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| 3 | * | 
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| 4 | *  Created on: Dec 10, 2009 | 
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| 5 | *      Author: crueger | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef MENU_MENU_HPP_ | 
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| 9 | #define MENU_MENU_HPP_ | 
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| 10 |  | 
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| 11 | // include config.h | 
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| 12 | #ifdef HAVE_CONFIG_H | 
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| 13 | #include <config.h> | 
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| 14 | #endif | 
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| 15 |  | 
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| 16 | #include <set> | 
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| 17 | #include <string> | 
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| 18 |  | 
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| 19 | #include "Menu/MenuInterface.hpp" | 
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| 20 | #include "Menu/MenuDescription.hpp" | 
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| 21 |  | 
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| 22 | /** Base class for all Types of menus. | 
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| 23 | * Here, we simply initialize the menus. Via the MenuInterface wrapper we may | 
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| 24 | * access the adding of items for each specific menu in a uniform manner. | 
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| 25 | * | 
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| 26 | * Note that this Class is never to be used directly but only via derived | 
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| 27 | * specializations. | 
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| 28 | * | 
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| 29 | * Note that we do not call member function init() directly in the constructor | 
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| 30 | * to allow for something to be add to the menu beforehand which is necessary | 
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| 31 | * for the TextMenu for example. | 
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| 32 | * | 
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| 33 | * <h1>Howto</h1> | 
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| 34 | * | 
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| 35 | * First, derive your own menu class, see QtMenu or TextMenu for example. These | 
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| 36 | * have been templated because of the two Qt classes QMenu and QMenuBar to be | 
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| 37 | * addressable in a unified manner. TextMenu does not actually need to be a | 
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| 38 | * template but it does not hurt either. | 
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| 39 | * | 
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| 40 | * Basically, the structure is as follows: | 
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| 41 | *  -# Menu implements the initialization: it goes through MenuDescription's and | 
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| 42 | *     ActionRegistry's contents and adds MenuItem's and Action's as requested. | 
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| 43 | *  -# It does so by calling virtual functions defined in MenuInterface. These | 
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| 44 | *     allow for adding of specific type of items: separators, Actions, menus | 
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| 45 | *  -# Your derived Menu implements add these specific adders, basically just as | 
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| 46 | *     wrappers. If you really have another UI type, implement its Menu | 
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| 47 | *     functionality separately, such as TxMenu does. | 
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| 48 | *  -# It also inherits both Menu and virtually MenuInterface such that it | 
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| 49 | *     contains initializing and adding functionality | 
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| 50 | * | 
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| 51 | *  Note that MenuInterface is inherited by both Menu and your class and hence has | 
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| 52 | *  to be declared as a "virtual" base class for both. | 
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| 53 | */ | 
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| 54 | class Menu : virtual public MenuInterface | 
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| 55 | { | 
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| 56 | public: | 
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| 57 | explicit Menu(const std::string &name); | 
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| 58 | virtual ~Menu(); | 
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| 59 |  | 
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| 60 | void init(); | 
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| 61 |  | 
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| 62 | protected: | 
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| 63 | // Unique name of the menu for identification. | 
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| 64 | const std::string name; | 
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| 65 |  | 
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| 66 | // populater function that adds all menu items | 
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| 67 | void populate(); | 
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| 68 | void populateActions(); | 
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| 69 |  | 
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| 70 | private: | 
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| 71 | void addAction(const std::string &ActionName); | 
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| 72 | void addSeparator(); | 
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| 73 | void addSubmenu(const std::string &MenuName, const int MenuPosition); | 
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| 74 | bool isPresent(const std::string &token); | 
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| 75 |  | 
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| 76 | enum ItemType {ActionItem, MenuItem, SeparatorItem, NoItem}; | 
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| 77 |  | 
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| 78 | int TopPosition;  // current position to add | 
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| 79 | enum ItemType LastItem;  // check whether separator followed separator | 
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| 80 | std::set <std::string> DuplicatesList;  // is used to check for duplicates | 
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| 81 | }; | 
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| 82 |  | 
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| 83 | #endif /* MENU_HPP_ */ | 
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