/* * Project: MoleCuilder * Description: creates and alters molecular systems * Copyright (C) 2010-2012 University of Bonn. All rights reserved. * * * This file is part of MoleCuilder. * * MoleCuilder is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * MoleCuilder is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MoleCuilder. If not, see . */ /* * Menu.cpp * * Created on: Dec 10, 2009 * Author: crueger */ // include config.h #ifdef HAVE_CONFIG_H #include #endif #include "CodePatterns/MemDebug.hpp" #include #include "Actions/Action.hpp" #include "Actions/ActionQueue.hpp" #include "Actions/ActionTrait.hpp" #include "Menu/Menu.hpp" using namespace MoleCuilder; /** Constructor of class Menu. * \param &_name name of menu */ Menu::Menu(const std::string &_name) : MenuInterface(_name), name(_name), TopPosition(0), LastItem(NoItem) {} /** Destructor of class Menu. * */ Menu::~Menu() { DuplicatesList.clear(); } /** Initialiser for class Menu. * Fills menus with items. */ void Menu::init() { populate(); populateActions(); } /** Initializing function. * Inserts Menus and Actions obtained from MenuDescription and * ActionRegistry. */ void Menu::populate() { // go through all menus and create them bool CompleteFlag = false; // indicates whether all menus have been added bool PossibleMissingFlag = false; // indicates whether a separator is missing while (!CompleteFlag) { CompleteFlag = true; PossibleMissingFlag = false; for(MenuDescription::const_iterator iter = MenuDescription::getInstance().getBeginIter(); iter != MenuDescription::getInstance().getEndIter(); ++iter) { // skip when already present if (!isPresent(iter->first)) { // have some short refs to infos const std::string &MenuName = iter->first; const std::string &TopName = iter->second.first; const int &MenuPosition = iter->second.second; // std::cout << "MenuName is " << MenuName // << ", TopName is " << TopName // << " and Position is " << MenuPosition // << std::endl; // does it belong to us? if (TopName == name) { if (MenuPosition-1 == TopPosition) { Menu::addSubmenu(MenuName, MenuPosition); CompleteFlag = false; } // is there a menuposition specified that we have not reached yet? if (MenuPosition-1 > TopPosition) PossibleMissingFlag = true; } } } if (PossibleMissingFlag && (CompleteFlag)) { Menu::addSeparator(); CompleteFlag = false; // pass once more as there should be a menu to come } } } /** Fills this menu with all Actions that belong to it. */ void Menu::populateActions() { // go through all actions and add those belonging to this menu ActionQueue &AQ = ActionQueue::getInstance(); ActionQueue::ActionTokens_t tokens = AQ.getListOfActions(); for (ActionQueue::ActionTokens_t::const_iterator iter = tokens.begin(); iter != tokens.end(); ++iter) { const ActionTrait &CurrentTrait = AQ.getActionsTrait(*iter); const std::string &MenuName = CurrentTrait.getMenuName(); if (MenuName == name) { const std::string &ActionName = *iter; const std::string &ActionDescription = CurrentTrait.getDescription(); Menu::addAction(ActionName, ActionDescription); } } } void Menu::addAction(const std::string &ActionName, const std::string &ActionDescription) { LastItem = ActionItem; addActionItem(ActionName, ActionDescription); } void Menu::addSeparator() { // std::cout << "Creating separator at position " << TopPosition << std::endl; ASSERT( LastItem != SeparatorItem, "Menu::populate() - adding another separator after a separator!"); LastItem = SeparatorItem; addSeparatorItem(); TopPosition++; } void Menu::addSubmenu(const std::string &MenuName, const int MenuPosition) { // std::cout << "Creating top-level menu " << MenuName // << " at position " << TopPosition << std::endl; ASSERT (!isPresent(MenuName), "Menu::addSubmenu() - trying to add menu "+MenuName+" with already present token!"); addSubmenuItem(MenuName, MenuDescription::getInstance().getDescription(MenuName)); DuplicatesList.insert(MenuName); LastItem = MenuItem; TopPosition = MenuPosition; } bool Menu::isPresent(const std::string &token) { return (DuplicatesList.find(token) != DuplicatesList.end()); }