[bcf653] | 1 | /*
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| 2 | * Project: MoleCuilder
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| 3 | * Description: creates and alters molecular systems
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[0aa122] | 4 | * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
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[94d5ac6] | 5 | *
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| 6 | *
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| 7 | * This file is part of MoleCuilder.
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| 8 | *
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| 9 | * MoleCuilder is free software: you can redistribute it and/or modify
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| 10 | * it under the terms of the GNU General Public License as published by
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| 11 | * the Free Software Foundation, either version 2 of the License, or
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| 12 | * (at your option) any later version.
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| 13 | *
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| 14 | * MoleCuilder is distributed in the hope that it will be useful,
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| 15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 17 | * GNU General Public License for more details.
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| 18 | *
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| 19 | * You should have received a copy of the GNU General Public License
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| 20 | * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
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[bcf653] | 21 | */
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| 22 |
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[e9c677] | 23 | /*
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[f844ef] | 24 | * Tesselation_BoundaryTriangleUnitTest.cpp
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[e9c677] | 25 | *
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| 26 | * Created on: Jan 13, 2010
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| 27 | * Author: heber
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| 28 | */
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| 29 |
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[bf3817] | 30 | // include config.h
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| 31 | #ifdef HAVE_CONFIG_H
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| 32 | #include <config.h>
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| 33 | #endif
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| 34 |
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[e9c677] | 35 | using namespace std;
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| 36 |
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| 37 | #include <cppunit/CompilerOutputter.h>
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| 38 | #include <cppunit/extensions/TestFactoryRegistry.h>
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| 39 | #include <cppunit/ui/text/TestRunner.h>
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| 40 |
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| 41 | #include <cstring>
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[d74077] | 42 | #include <iostream>
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[e9c677] | 43 |
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[255829] | 44 | #include "CodePatterns/Log.hpp"
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[e4fe8d] | 45 | #include "Helpers/defs.hpp"
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[6f0841] | 46 | #include "Atom/TesselPoint.hpp"
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[471dec] | 47 | #include "LinearAlgebra/Plane.hpp"
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[6dc3fe] | 48 | #include "LinearAlgebra/RealSpaceMatrix.hpp"
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[471dec] | 49 | #include "LinearAlgebra/VectorSet.hpp"
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[d127c8] | 50 | #include "Tesselation/BoundaryPointSet.hpp"
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| 51 | #include "Tesselation/BoundaryLineSet.hpp"
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| 52 | #include "Tesselation/BoundaryTriangleSet.hpp"
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| 53 | #include "Tesselation/CandidateForTesselation.hpp"
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[f844ef] | 54 |
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| 55 | #include "Tesselation_BoundaryTriangleUnitTest.hpp"
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[e9c677] | 56 |
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[9b6b2f] | 57 | #ifdef HAVE_TESTRUNNER
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| 58 | #include "UnitTestMain.hpp"
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| 59 | #endif /*HAVE_TESTRUNNER*/
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| 60 |
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[88b400] | 61 | const double TesselationBoundaryTriangleTest::SPHERERADIUS=2.;
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[e9c677] | 62 |
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| 63 | /********************************************** Test classes **************************************/
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| 64 |
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| 65 | // Registers the fixture into the 'registry'
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| 66 | CPPUNIT_TEST_SUITE_REGISTRATION( TesselationBoundaryTriangleTest );
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| 67 |
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| 68 |
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[471dec] | 69 | void TesselationBoundaryTriangleTest::createTriangle(const std::vector<Vector> &Vectors)
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[e9c677] | 70 | {
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[c1d78c] | 71 | CPPUNIT_ASSERT_EQUAL( (size_t)NDIM, Vectors.size() );
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[e9c677] | 72 |
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| 73 | // create nodes
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[471dec] | 74 | for (size_t count = 0; count < NDIM; ++count) {
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| 75 | tesselpoints[count] = new TesselPoint;
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| 76 | tesselpoints[count]->setPosition( Vectors[count] );
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| 77 | tesselpoints[count]->setName(toString(count));
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| 78 | tesselpoints[count]->setNr(count);
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| 79 | points[count] = new BoundaryPointSet(tesselpoints[count]);
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| 80 | }
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[e9c677] | 81 |
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| 82 | // create line
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| 83 | lines[0] = new BoundaryLineSet(points[0], points[1], 0);
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| 84 | lines[1] = new BoundaryLineSet(points[1], points[2], 1);
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| 85 | lines[2] = new BoundaryLineSet(points[0], points[2], 2);
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| 86 |
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| 87 | // create triangle
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| 88 | triangle = new BoundaryTriangleSet(lines, 0);
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[471dec] | 89 | Plane p(Vectors[0], Vectors[1], Vectors[2]);
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| 90 | triangle->GetNormalVector(p.getNormal());
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| 91 | }
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[e9c677] | 92 |
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[c1d78c] | 93 | /** This cleanly removes a triangle created via createTriangle() from memory.
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| 94 | *
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| 95 | */
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| 96 | void TesselationBoundaryTriangleTest::removeTriangle()
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| 97 | {
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| 98 | delete(triangle);
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| 99 | for (int i=0;i<NDIM;++i) {
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| 100 | // TesselPoint does not delete its vector as it only got a reference
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| 101 | delete tesselpoints[i];
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| 102 | }
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| 103 | }
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| 104 |
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[471dec] | 105 | void TesselationBoundaryTriangleTest::setUp()
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| 106 | {
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| 107 | setVerbosity(5);
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| 108 |
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| 109 | // create nodes
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| 110 | std::vector<Vector> Vectors;
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| 111 | Vectors.push_back( Vector(0., 0., 0.) );
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| 112 | Vectors.push_back( Vector(0., 1., 0.) );
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| 113 | Vectors.push_back( Vector(1., 0., 0.) );
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| 114 |
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| 115 | // create triangle
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| 116 | createTriangle(Vectors);
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| 117 | }
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[e9c677] | 118 |
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| 119 | void TesselationBoundaryTriangleTest::tearDown()
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| 120 | {
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[c1d78c] | 121 | removeTriangle();
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[e9c677] | 122 | logger::purgeInstance();
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| 123 | errorLogger::purgeInstance();
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[6dc3fe] | 124 | }
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[e9c677] | 125 |
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[471dec] | 126 | /** UnitTest for Tesselation::IsInsideTriangle()
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| 127 | */
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| 128 | void TesselationBoundaryTriangleTest::IsInsideTriangleTest()
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| 129 | {
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| 130 | // inside points
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| 131 | {
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| 132 | // check each endnode
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| 133 | for (size_t i=0; i< NDIM; ++i) {
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| 134 | const Vector testPoint(triangle->endpoints[i]->node->getPosition());
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| 135 | LOG(1, "INFO: Testing whether " << testPoint << " is an inner point.");
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| 136 | CPPUNIT_ASSERT( triangle->IsInsideTriangle( testPoint ) );
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| 137 | }
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| 138 | }
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| 139 |
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| 140 | {
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| 141 | // check points along each BoundaryLine
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| 142 | for (size_t i=0; i< NDIM; ++i) {
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| 143 | Vector offset = triangle->endpoints[i%3]->node->getPosition();
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| 144 | Vector direction = triangle->endpoints[(i+1)%3]->node->getPosition() - offset;
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| 145 | for (double s = 0.1; s < 1.; s+= 0.1) {
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| 146 | Vector testPoint = offset + s*direction;
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| 147 | LOG(1, "INFO: Testing whether " << testPoint << " is an inner point.");
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| 148 | CPPUNIT_ASSERT( triangle->IsInsideTriangle( testPoint ) );
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| 149 | }
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| 150 | }
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| 151 | }
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| 152 |
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| 153 | {
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| 154 | // check central point
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| 155 | Vector center;
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| 156 | triangle->GetCenter(center);
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| 157 | LOG(1, "INFO: Testing whether " << center << " is an inner point.");
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| 158 | CPPUNIT_ASSERT( triangle->IsInsideTriangle( center ) );
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| 159 | }
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| 160 |
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| 161 | // outside points
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| 162 | {
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| 163 | // check points outside (i.e. those not in xy-plane through origin)
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| 164 | double n[3];
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| 165 | const double boundary = 4.;
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| 166 | const double step = 1.;
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| 167 | // go through the cube and check each point
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| 168 | for (n[0] = -boundary; n[0] <= boundary; n[0]+=step)
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| 169 | for (n[1] = -boundary; n[1] <= boundary; n[1]+=step)
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| 170 | for (n[2] = -boundary; n[2] <= boundary; n[2]+=step) {
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| 171 | const Vector testPoint(n[0], n[1], n[2]);
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| 172 | if (n[2] != 0) {
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| 173 | LOG(1, "INFO: Testing whether " << testPoint << " is not an inner point.");
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| 174 | CPPUNIT_ASSERT( !triangle->IsInsideTriangle( testPoint ) );
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| 175 | }
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| 176 | }
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| 177 | }
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| 178 |
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| 179 | {
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| 180 | // check points within the plane but outside of triangle
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| 181 | double n[3];
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| 182 | const double boundary = 4.;
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| 183 | const double step = 1.;
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| 184 | n[2] = 0;
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| 185 | for (n[0] = -boundary; n[0] <= boundary; n[0]+=step)
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| 186 | for (n[1] = -boundary; n[1] <= boundary; n[1]+=step) {
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| 187 | const Vector testPoint(n[0], n[1], n[2]);
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| 188 | if ((n[0] >=0) && (n[1] >=0) && (n[0]<=1) && (n[1]<=1)) {
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| 189 | if (n[0]+n[1] <= 1) {
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| 190 | LOG(1, "INFO: Testing whether " << testPoint << " is an inner point.");
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| 191 | CPPUNIT_ASSERT( triangle->IsInsideTriangle( testPoint) );
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| 192 | } else {
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| 193 | LOG(1, "INFO: Testing whether " << testPoint << " is not an inner point.");
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| 194 | CPPUNIT_ASSERT( !triangle->IsInsideTriangle( testPoint) );
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| 195 | }
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| 196 | } else {
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| 197 | LOG(1, "INFO: Testing whether " << testPoint << " is not an inner point.");
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| 198 | CPPUNIT_ASSERT( !triangle->IsInsideTriangle( testPoint) );
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| 199 | }
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| 200 | }
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| 201 | }
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| 202 | }
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| 203 |
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| 204 | /** UnitTest for Tesselation::IsInsideTriangle()
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| 205 | *
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| 206 | * We test for some specific points that occured in larger examples of the code.
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| 207 | *
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| 208 | */
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| 209 | void TesselationBoundaryTriangleTest::IsInsideTriangle_specificTest()
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| 210 | {
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| 211 | {
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[c1d78c] | 212 | removeTriangle();
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[471dec] | 213 | // test is from --create-micelle 200 --radius 30. --position "0,0,0" of sles.data
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| 214 | // failure is: Intersection (23.1644,24.1867,65.1272) is not inside triangle [659|Na2451,O3652,Na3762].
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| 215 | const Vector testPoint(1.57318,1.57612,10.9874);
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| 216 | const Vector testIntersection(23.1644,24.1867,65.1272);
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| 217 | std::vector<Vector> vectors;
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| 218 | vectors.push_back( Vector(23.0563,30.4673,73.7555) );
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| 219 | vectors.push_back( Vector(25.473,25.1512,68.5467) );
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| 220 | vectors.push_back( Vector(23.1644,24.1867,65.1272) );
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| 221 | createTriangle(vectors);
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| 222 | CPPUNIT_ASSERT( triangle->IsInsideTriangle( testIntersection ) );
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[03a713] | 223 | }
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| 224 | {
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[c1d78c] | 225 | removeTriangle();
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[03a713] | 226 | // test is from --create-micelle 200 --radius 30. --position "0,0,0" of sles.data
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| 227 | // failure is: Intersection (20.6787,70.655,71.5657) is not inside triangle [622|Na1197,Na2166,O3366].
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| 228 | // fix is lower LINALG_MYEPSILON (not std::numeric_limits<doubble>*100 but *1e-4)
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| 229 | const Vector testPoint(1.57318,14.185,61.2155);
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| 230 | const Vector testIntersection(20.67867516517798,70.65496977054023,71.56572984946152);
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| 231 | std::vector<Vector> vectors;
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| 232 | vectors.push_back( Vector(22.9592,68.7791,77.5907) );
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| 233 | vectors.push_back( Vector(18.4729,72.0386,68.08839999999999) );
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| 234 | vectors.push_back( Vector(20.3834,71.0154,70.1443) );
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| 235 | createTriangle(vectors);
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| 236 | CPPUNIT_ASSERT( triangle->IsInsideTriangle( testIntersection ) );
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[471dec] | 237 | }
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[c27ce7] | 238 | {
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[c1d78c] | 239 | removeTriangle();
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[c27ce7] | 240 | // test is from --create-micelle 200 --radius 30. --position "0,0,0" of sles.data
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| 241 | // failure is:Intersection (27.56537519896,13.40256646925,6.672946688134) is not inside triangle [702|Na5016,O6388,Na6498].
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| 242 | // note that the Intersection cannot possibly lie be within the triangle!
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[6a7fcbb] | 243 | // we test now against correct intersection
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| 244 | const Vector testIntersection(14.6872,36.204,39.8043);
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[c27ce7] | 245 | std::vector<Vector> vectors;
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| 246 | vectors.push_back( Vector(10.7513,43.4247,48.4127) );
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| 247 | vectors.push_back( Vector(13.7119,37.0827,47.4203) );
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| 248 | vectors.push_back( Vector(14.6872,36.204,39.8043) );
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| 249 | createTriangle(vectors);
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| 250 | CPPUNIT_ASSERT( triangle->IsInsideTriangle( testIntersection ) );
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| 251 | }
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[471dec] | 252 | }
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| 253 |
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[6dc3fe] | 254 | /** UnitTest for Tesselation::GetClosestPointInsideTriangle()
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| 255 | *
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| 256 | * We check whether this function always returns a intersection inside the
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| 257 | * triangle.
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| 258 | *
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| 259 | */
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| 260 | void TesselationBoundaryTriangleTest::GetClosestPointInsideTriangleTest()
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| 261 | {
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| 262 | Vector TestIntersection;
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| 263 |
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| 264 | {
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| 265 | // march through a cube mesh on triangle in xy plane
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| 266 | double n[3];
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| 267 | const double boundary = 4.;
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| 268 | const double step = 1.;
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| 269 | // go through the cube and check each point
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| 270 | for (n[0] = -boundary; n[0] <= boundary; n[0]+=step)
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| 271 | for (n[1] = -boundary; n[1] <= boundary; n[1]+=step)
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| 272 | for (n[2] = -boundary; n[2] <= boundary; n[2]+=step) {
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| 273 | const Vector testPoint(n[0], n[1], n[2]);
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| 274 | triangle->GetClosestPointInsideTriangle(testPoint, TestIntersection);
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| 275 | CPPUNIT_ASSERT( triangle->IsInsideTriangle( TestIntersection ));
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| 276 | }
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| 277 | }
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| 278 |
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[c1d78c] | 279 | removeTriangle();
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[6dc3fe] | 280 | // create better triangle;
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| 281 | VECTORSET(std::vector) Vectors;
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| 282 | Vectors.push_back( Vector(0., 0., 0.) );
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| 283 | Vectors.push_back( Vector(0., 1., 0.) );
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| 284 | Vectors.push_back( Vector(1., 0., 0.) );
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| 285 | RealSpaceMatrix M;
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| 286 | M.setRotation(M_PI/3., M_PI/4., 2.*M_PI/3.);
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| 287 | Vectors.transform(M);
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| 288 | createTriangle(Vectors);
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| 289 |
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| 290 | {
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| 291 | // march through a cube mesh on rotated triangle
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| 292 | double n[3];
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| 293 | const double boundary = 4.;
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| 294 | const double step = 1.;
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| 295 | // go through the cube and check each point
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| 296 | for (n[0] = -boundary; n[0] <= boundary; n[0]+=step)
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| 297 | for (n[1] = -boundary; n[1] <= boundary; n[1]+=step)
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| 298 | for (n[2] = -boundary; n[2] <= boundary; n[2]+=step) {
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| 299 | const Vector testPoint(n[0], n[1], n[2]);
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| 300 | triangle->GetClosestPointInsideTriangle(testPoint, TestIntersection);
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| 301 | CPPUNIT_ASSERT( triangle->IsInsideTriangle( TestIntersection ));
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| 302 | }
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| 303 | }
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| 304 | }
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| 305 |
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[c27ce7] | 306 | /** UnitTest for Tesselation::GetClosestPointInsideTriangle()
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| 307 | *
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| 308 | * We test for some specific points that occured in larger examples of the code.
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| 309 | *
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| 310 | */
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| 311 | void TesselationBoundaryTriangleTest::GetClosestPointInsideTriangle_specificTest()
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| 312 | {
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| 313 | {
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[c1d78c] | 314 | removeTriangle();
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[c27ce7] | 315 | // test is from --create-micelle 200 --radius 30. --position "0,0,0" of sles.data
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| 316 | // failure is:Intersection (27.56537519896,13.40256646925,6.672946688134) is not inside triangle [702|Na5016,O6388,Na6498].
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| 317 | // note that the Intersection cannot possibly lie be within the triangle
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| 318 | // however, it is on its plane (off only by 2.7e-12)
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[6a7fcbb] | 319 | // testPoint2 is corrected version
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[c27ce7] | 320 | const Vector testPoint(27.56537519896,13.40256646925,6.672946688134);
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[6a7fcbb] | 321 | const Vector testPoint2(14.6872,36.204,39.8043);
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[c27ce7] | 322 | Vector testIntersection;
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| 323 | std::vector<Vector> vectors;
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| 324 | vectors.push_back( Vector(10.7513,43.4247,48.4127) );
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| 325 | vectors.push_back( Vector(13.7119,37.0827,47.4203) );
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| 326 | vectors.push_back( Vector(14.6872,36.204,39.8043) );
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| 327 | createTriangle(vectors);
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| 328 | triangle->GetClosestPointInsideTriangle(testPoint, testIntersection);
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[6a7fcbb] | 329 | CPPUNIT_ASSERT ( testPoint != testIntersection );
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| 330 | CPPUNIT_ASSERT ( testPoint2 == testIntersection );
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[c27ce7] | 331 | }
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| 332 | }
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[6dc3fe] | 333 |
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[e9c677] | 334 | /** UnitTest for Tesselation::IsInnerPoint()
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| 335 | */
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| 336 | void TesselationBoundaryTriangleTest::GetClosestPointOnPlaneTest()
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| 337 | {
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| 338 | Vector TestIntersection;
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| 339 | Vector Point;
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| 340 |
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| 341 | // simple test on y line
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[1bd79e] | 342 | Point = Vector(-1.,0.5,0.);
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[d74077] | 343 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 344 | Point = Vector(0.,0.5,0.);
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[e9c677] | 345 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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[1bd79e] | 346 | Point = Vector(-4.,0.5,0.);
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[d74077] | 347 | CPPUNIT_ASSERT_EQUAL( 16., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 348 | Point = Vector(0.,0.5,0.);
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[e9c677] | 349 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 350 |
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| 351 | // simple test on x line
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[1bd79e] | 352 | Point = Vector(0.5,-1.,0.);
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[d74077] | 353 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 354 | Point = Vector(0.5,0.,0.);
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[e9c677] | 355 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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[1bd79e] | 356 | Point = Vector(0.5,-6.,0.);
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[d74077] | 357 | CPPUNIT_ASSERT_EQUAL( 36., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 358 | Point = Vector(0.5,0.,0.);
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[e9c677] | 359 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 360 |
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| 361 | // simple test on slanted line
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[1bd79e] | 362 | Point = Vector(1.,1.,0.);
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[d74077] | 363 | CPPUNIT_ASSERT_EQUAL( 0.5, triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 364 | Point = Vector(0.5,0.5,0.);
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[e9c677] | 365 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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[1bd79e] | 366 | Point = Vector(5.,5.,0.);
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[d74077] | 367 | CPPUNIT_ASSERT_EQUAL( 40.5, triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 368 | Point = Vector(0.5,0.5,0.);
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[e9c677] | 369 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 370 |
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| 371 | // simple test on first node
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[1bd79e] | 372 | Point = Vector(-1.,-1.,0.);
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[d74077] | 373 | CPPUNIT_ASSERT_EQUAL( 2., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 374 | Point = Vector(0.,0.,0.);
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[e9c677] | 375 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 376 |
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| 377 | // simple test on second node
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[1bd79e] | 378 | Point = Vector(0.,2.,0.);
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[d74077] | 379 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 380 | Point = Vector(0.,1.,0.);
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[e9c677] | 381 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 382 |
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| 383 | // simple test on third node
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[1bd79e] | 384 | Point = Vector(2.,0.,0.);
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[d74077] | 385 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 386 | Point = Vector(1.,0.,0.);
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[e9c677] | 387 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 388 | };
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| 389 |
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| 390 | /** UnitTest for Tesselation::IsInnerPoint()
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| 391 | */
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| 392 | void TesselationBoundaryTriangleTest::GetClosestPointOffPlaneTest()
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| 393 | {
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| 394 | Vector TestIntersection;
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| 395 | Vector Point;
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| 396 |
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| 397 | // straight down/up
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[1bd79e] | 398 | Point = Vector(1./3.,1./3.,+5.);
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[d74077] | 399 | CPPUNIT_ASSERT_EQUAL( 25. , triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 400 | Point = Vector(1./3.,1./3.,0.);
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[e9c677] | 401 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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[1bd79e] | 402 | Point = Vector(1./3.,1./3.,-5.);
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[d74077] | 403 | CPPUNIT_ASSERT_EQUAL( 25. , triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 404 | Point = Vector(1./3.,1./3.,0.);
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[e9c677] | 405 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 406 |
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| 407 | // simple test on y line
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[1bd79e] | 408 | Point = Vector(-1.,0.5,+2.);
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[d74077] | 409 | CPPUNIT_ASSERT_EQUAL( 5., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 410 | Point = Vector(0.,0.5,0.);
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[e9c677] | 411 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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[1bd79e] | 412 | Point = Vector(-1.,0.5,-3.);
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[d74077] | 413 | CPPUNIT_ASSERT_EQUAL( 10., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 414 | Point = Vector(0.,0.5,0.);
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[e9c677] | 415 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 416 |
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| 417 | // simple test on x line
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[1bd79e] | 418 | Point = Vector(0.5,-1.,+1.);
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[d74077] | 419 | CPPUNIT_ASSERT_EQUAL( 2., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 420 | Point = Vector(0.5,0.,0.);
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[e9c677] | 421 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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[1bd79e] | 422 | Point = Vector(0.5,-1.,-2.);
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[d74077] | 423 | CPPUNIT_ASSERT_EQUAL( 5., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 424 | Point = Vector(0.5,0.,0.);
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[e9c677] | 425 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 426 |
|
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| 427 | // simple test on slanted line
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[1bd79e] | 428 | Point = Vector(1.,1.,+3.);
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[d74077] | 429 | CPPUNIT_ASSERT_EQUAL( 9.5, triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 430 | Point = Vector(0.5,0.5,0.);
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[e9c677] | 431 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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[1bd79e] | 432 | Point = Vector(1.,1.,-4.);
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[d74077] | 433 | CPPUNIT_ASSERT_EQUAL( 16.5, triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 434 | Point = Vector(0.5,0.5,0.);
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[e9c677] | 435 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 436 |
|
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| 437 | // simple test on first node
|
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[1bd79e] | 438 | Point = Vector(-1.,-1.,5.);
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[d74077] | 439 | CPPUNIT_ASSERT_EQUAL( 27., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 440 | Point = Vector(0.,0.,0.);
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[e9c677] | 441 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 442 |
|
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| 443 | // simple test on second node
|
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[1bd79e] | 444 | Point = Vector(0.,2.,5.);
|
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[d74077] | 445 | CPPUNIT_ASSERT_EQUAL( 26., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 446 | Point = Vector(0.,1.,0.);
|
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[e9c677] | 447 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 448 |
|
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| 449 | // simple test on third node
|
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[1bd79e] | 450 | Point = Vector(2.,0.,5.);
|
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[d74077] | 451 | CPPUNIT_ASSERT_EQUAL( 26., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
|
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[1bd79e] | 452 | Point = Vector(1.,0.,0.);
|
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[e9c677] | 453 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 454 | };
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