[bcf653] | 1 | /*
|
---|
| 2 | * Project: MoleCuilder
|
---|
| 3 | * Description: creates and alters molecular systems
|
---|
| 4 | * Copyright (C) 2010 University of Bonn. All rights reserved.
|
---|
| 5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
|
---|
| 6 | */
|
---|
| 7 |
|
---|
[e9c677] | 8 | /*
|
---|
[f844ef] | 9 | * Tesselation_BoundaryTriangleUnitTest.cpp
|
---|
[e9c677] | 10 | *
|
---|
| 11 | * Created on: Jan 13, 2010
|
---|
| 12 | * Author: heber
|
---|
| 13 | */
|
---|
| 14 |
|
---|
[bf3817] | 15 | // include config.h
|
---|
| 16 | #ifdef HAVE_CONFIG_H
|
---|
| 17 | #include <config.h>
|
---|
| 18 | #endif
|
---|
| 19 |
|
---|
[e9c677] | 20 | using namespace std;
|
---|
| 21 |
|
---|
| 22 | #include <cppunit/CompilerOutputter.h>
|
---|
| 23 | #include <cppunit/extensions/TestFactoryRegistry.h>
|
---|
| 24 | #include <cppunit/ui/text/TestRunner.h>
|
---|
| 25 |
|
---|
| 26 | #include <cstring>
|
---|
[d74077] | 27 | #include <iostream>
|
---|
[e9c677] | 28 |
|
---|
[255829] | 29 | #include "CodePatterns/Log.hpp"
|
---|
[e4fe8d] | 30 | #include "Helpers/defs.hpp"
|
---|
[d127c8] | 31 | #include "Tesselation/TesselPoint.hpp"
|
---|
| 32 | #include "Tesselation/BoundaryPointSet.hpp"
|
---|
| 33 | #include "Tesselation/BoundaryLineSet.hpp"
|
---|
| 34 | #include "Tesselation/BoundaryTriangleSet.hpp"
|
---|
| 35 | #include "Tesselation/CandidateForTesselation.hpp"
|
---|
[f844ef] | 36 |
|
---|
| 37 | #include "Tesselation_BoundaryTriangleUnitTest.hpp"
|
---|
[e9c677] | 38 |
|
---|
[9b6b2f] | 39 | #ifdef HAVE_TESTRUNNER
|
---|
| 40 | #include "UnitTestMain.hpp"
|
---|
| 41 | #endif /*HAVE_TESTRUNNER*/
|
---|
| 42 |
|
---|
[88b400] | 43 | const double TesselationBoundaryTriangleTest::SPHERERADIUS=2.;
|
---|
[e9c677] | 44 |
|
---|
| 45 | /********************************************** Test classes **************************************/
|
---|
| 46 |
|
---|
| 47 | // Registers the fixture into the 'registry'
|
---|
| 48 | CPPUNIT_TEST_SUITE_REGISTRATION( TesselationBoundaryTriangleTest );
|
---|
| 49 |
|
---|
| 50 |
|
---|
| 51 | void TesselationBoundaryTriangleTest::setUp()
|
---|
| 52 | {
|
---|
| 53 | setVerbosity(5);
|
---|
| 54 |
|
---|
| 55 | // create nodes
|
---|
[5c8592] | 56 | tesselpoints[0] = new TesselPoint;
|
---|
[d74077] | 57 | tesselpoints[0]->setPosition(Vector(0., 0., 0.));
|
---|
[68f03d] | 58 | tesselpoints[0]->setName("1");
|
---|
[a479fa] | 59 | tesselpoints[0]->setNr(1);
|
---|
[5c8592] | 60 | points[0] = new BoundaryPointSet(tesselpoints[0]);
|
---|
| 61 | tesselpoints[1] = new TesselPoint;
|
---|
[d74077] | 62 | tesselpoints[1]->setPosition(Vector(0., 1., 0.));
|
---|
[68f03d] | 63 | tesselpoints[1]->setName("2");
|
---|
[a479fa] | 64 | tesselpoints[1]->setNr(2);
|
---|
[5c8592] | 65 | points[1] = new BoundaryPointSet(tesselpoints[1]);
|
---|
| 66 | tesselpoints[2] = new TesselPoint;
|
---|
[d74077] | 67 | tesselpoints[2]->setPosition(Vector(1., 0., 0.));
|
---|
[68f03d] | 68 | tesselpoints[2]->setName("3");
|
---|
[a479fa] | 69 | tesselpoints[2]->setNr(3);
|
---|
[5c8592] | 70 | points[2] = new BoundaryPointSet(tesselpoints[2] );
|
---|
[e9c677] | 71 |
|
---|
| 72 | // create line
|
---|
| 73 | lines[0] = new BoundaryLineSet(points[0], points[1], 0);
|
---|
| 74 | lines[1] = new BoundaryLineSet(points[1], points[2], 1);
|
---|
| 75 | lines[2] = new BoundaryLineSet(points[0], points[2], 2);
|
---|
| 76 |
|
---|
| 77 | // create triangle
|
---|
| 78 | triangle = new BoundaryTriangleSet(lines, 0);
|
---|
| 79 | triangle->GetNormalVector(Vector(0.,0.,1.));
|
---|
| 80 | };
|
---|
| 81 |
|
---|
| 82 |
|
---|
| 83 | void TesselationBoundaryTriangleTest::tearDown()
|
---|
| 84 | {
|
---|
| 85 | delete(triangle);
|
---|
[5c8592] | 86 | for (int i=0;i<3;++i) {
|
---|
| 87 | // TesselPoint does not delete its vector as it only got a reference
|
---|
| 88 | delete tesselpoints[i];
|
---|
| 89 | }
|
---|
[e9c677] | 90 | logger::purgeInstance();
|
---|
| 91 | errorLogger::purgeInstance();
|
---|
| 92 | };
|
---|
| 93 |
|
---|
| 94 | /** UnitTest for Tesselation::IsInnerPoint()
|
---|
| 95 | */
|
---|
| 96 | void TesselationBoundaryTriangleTest::GetClosestPointOnPlaneTest()
|
---|
| 97 | {
|
---|
| 98 | Vector TestIntersection;
|
---|
| 99 | Vector Point;
|
---|
| 100 |
|
---|
| 101 | // simple test on y line
|
---|
[1bd79e] | 102 | Point = Vector(-1.,0.5,0.);
|
---|
[d74077] | 103 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
|
---|
[1bd79e] | 104 | Point = Vector(0.,0.5,0.);
|
---|
[e9c677] | 105 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
|
---|
[1bd79e] | 106 | Point = Vector(-4.,0.5,0.);
|
---|
[d74077] | 107 | CPPUNIT_ASSERT_EQUAL( 16., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
|
---|
[1bd79e] | 108 | Point = Vector(0.,0.5,0.);
|
---|
[e9c677] | 109 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
|
---|
| 110 |
|
---|
| 111 | // simple test on x line
|
---|
[1bd79e] | 112 | Point = Vector(0.5,-1.,0.);
|
---|
[d74077] | 113 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
|
---|
[1bd79e] | 114 | Point = Vector(0.5,0.,0.);
|
---|
[e9c677] | 115 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
|
---|
[1bd79e] | 116 | Point = Vector(0.5,-6.,0.);
|
---|
[d74077] | 117 | CPPUNIT_ASSERT_EQUAL( 36., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
|
---|
[1bd79e] | 118 | Point = Vector(0.5,0.,0.);
|
---|
[e9c677] | 119 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
|
---|
| 120 |
|
---|
| 121 | // simple test on slanted line
|
---|
[1bd79e] | 122 | Point = Vector(1.,1.,0.);
|
---|
[d74077] | 123 | CPPUNIT_ASSERT_EQUAL( 0.5, triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
|
---|
[1bd79e] | 124 | Point = Vector(0.5,0.5,0.);
|
---|
[e9c677] | 125 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
|
---|
[1bd79e] | 126 | Point = Vector(5.,5.,0.);
|
---|
[d74077] | 127 | CPPUNIT_ASSERT_EQUAL( 40.5, triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
|
---|
[1bd79e] | 128 | Point = Vector(0.5,0.5,0.);
|
---|
[e9c677] | 129 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
|
---|
| 130 |
|
---|
| 131 | // simple test on first node
|
---|
[1bd79e] | 132 | Point = Vector(-1.,-1.,0.);
|
---|
[d74077] | 133 | CPPUNIT_ASSERT_EQUAL( 2., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
|
---|
[1bd79e] | 134 | Point = Vector(0.,0.,0.);
|
---|
[e9c677] | 135 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
|
---|
| 136 |
|
---|
| 137 | // simple test on second node
|
---|
[1bd79e] | 138 | Point = Vector(0.,2.,0.);
|
---|
[d74077] | 139 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
|
---|
[1bd79e] | 140 | Point = Vector(0.,1.,0.);
|
---|
[e9c677] | 141 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
|
---|
| 142 |
|
---|
| 143 | // simple test on third node
|
---|
[1bd79e] | 144 | Point = Vector(2.,0.,0.);
|
---|
[d74077] | 145 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
|
---|
[1bd79e] | 146 | Point = Vector(1.,0.,0.);
|
---|
[e9c677] | 147 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
|
---|
| 148 | };
|
---|
| 149 |
|
---|
| 150 | /** UnitTest for Tesselation::IsInnerPoint()
|
---|
| 151 | */
|
---|
| 152 | void TesselationBoundaryTriangleTest::GetClosestPointOffPlaneTest()
|
---|
| 153 | {
|
---|
| 154 | Vector TestIntersection;
|
---|
| 155 | Vector Point;
|
---|
| 156 |
|
---|
| 157 | // straight down/up
|
---|
[1bd79e] | 158 | Point = Vector(1./3.,1./3.,+5.);
|
---|
[d74077] | 159 | CPPUNIT_ASSERT_EQUAL( 25. , triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
|
---|
[1bd79e] | 160 | Point = Vector(1./3.,1./3.,0.);
|
---|
[e9c677] | 161 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
|
---|
[1bd79e] | 162 | Point = Vector(1./3.,1./3.,-5.);
|
---|
[d74077] | 163 | CPPUNIT_ASSERT_EQUAL( 25. , triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
|
---|
[1bd79e] | 164 | Point = Vector(1./3.,1./3.,0.);
|
---|
[e9c677] | 165 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
|
---|
| 166 |
|
---|
| 167 | // simple test on y line
|
---|
[1bd79e] | 168 | Point = Vector(-1.,0.5,+2.);
|
---|
[d74077] | 169 | CPPUNIT_ASSERT_EQUAL( 5., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
|
---|
[1bd79e] | 170 | Point = Vector(0.,0.5,0.);
|
---|
[e9c677] | 171 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
|
---|
[1bd79e] | 172 | Point = Vector(-1.,0.5,-3.);
|
---|
[d74077] | 173 | CPPUNIT_ASSERT_EQUAL( 10., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
|
---|
[1bd79e] | 174 | Point = Vector(0.,0.5,0.);
|
---|
[e9c677] | 175 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
|
---|
| 176 |
|
---|
| 177 | // simple test on x line
|
---|
[1bd79e] | 178 | Point = Vector(0.5,-1.,+1.);
|
---|
[d74077] | 179 | CPPUNIT_ASSERT_EQUAL( 2., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
|
---|
[1bd79e] | 180 | Point = Vector(0.5,0.,0.);
|
---|
[e9c677] | 181 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
|
---|
[1bd79e] | 182 | Point = Vector(0.5,-1.,-2.);
|
---|
[d74077] | 183 | CPPUNIT_ASSERT_EQUAL( 5., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
|
---|
[1bd79e] | 184 | Point = Vector(0.5,0.,0.);
|
---|
[e9c677] | 185 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
|
---|
| 186 |
|
---|
| 187 | // simple test on slanted line
|
---|
[1bd79e] | 188 | Point = Vector(1.,1.,+3.);
|
---|
[d74077] | 189 | CPPUNIT_ASSERT_EQUAL( 9.5, triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
|
---|
[1bd79e] | 190 | Point = Vector(0.5,0.5,0.);
|
---|
[e9c677] | 191 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
|
---|
[1bd79e] | 192 | Point = Vector(1.,1.,-4.);
|
---|
[d74077] | 193 | CPPUNIT_ASSERT_EQUAL( 16.5, triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
|
---|
[1bd79e] | 194 | Point = Vector(0.5,0.5,0.);
|
---|
[e9c677] | 195 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
|
---|
| 196 |
|
---|
| 197 | // simple test on first node
|
---|
[1bd79e] | 198 | Point = Vector(-1.,-1.,5.);
|
---|
[d74077] | 199 | CPPUNIT_ASSERT_EQUAL( 27., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
|
---|
[1bd79e] | 200 | Point = Vector(0.,0.,0.);
|
---|
[e9c677] | 201 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
|
---|
| 202 |
|
---|
| 203 | // simple test on second node
|
---|
[1bd79e] | 204 | Point = Vector(0.,2.,5.);
|
---|
[d74077] | 205 | CPPUNIT_ASSERT_EQUAL( 26., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
|
---|
[1bd79e] | 206 | Point = Vector(0.,1.,0.);
|
---|
[e9c677] | 207 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
|
---|
| 208 |
|
---|
| 209 | // simple test on third node
|
---|
[1bd79e] | 210 | Point = Vector(2.,0.,5.);
|
---|
[d74077] | 211 | CPPUNIT_ASSERT_EQUAL( 26., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
|
---|
[1bd79e] | 212 | Point = Vector(1.,0.,0.);
|
---|
[e9c677] | 213 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
|
---|
| 214 | };
|
---|