1 | /*
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2 | * Project: MoleCuilder
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3 | * Description: creates and alters molecular systems
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4 | * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
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5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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6 | */
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7 |
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8 | /*
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9 | * TesselationUnitTest.cpp
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10 | *
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11 | * Created on: Aug 26, 2009
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12 | * Author: heber
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13 | */
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14 |
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15 | // include config.h
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16 | #ifdef HAVE_CONFIG_H
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17 | #include <config.h>
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18 | #endif
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19 |
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20 | using namespace std;
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21 |
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22 | #include <cppunit/CompilerOutputter.h>
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23 | #include <cppunit/extensions/TestFactoryRegistry.h>
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24 | #include <cppunit/ui/text/TestRunner.h>
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25 |
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26 | #include <cstring>
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27 |
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28 | #include "CodePatterns/Log.hpp"
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29 | #include "Helpers/defs.hpp"
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30 | #include "LinkedCell/PointCloudAdaptor.hpp"
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31 | #include "LinkedCell/linkedcell.hpp"
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32 | #include "Tesselation/BoundaryLineSet.hpp"
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33 | #include "Tesselation/BoundaryTriangleSet.hpp"
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34 | #include "Tesselation/CandidateForTesselation.hpp"
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35 | #include "Atom/TesselPoint.hpp"
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36 |
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37 | #include "TesselationUnitTest.hpp"
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38 |
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39 | #ifdef HAVE_TESTRUNNER
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40 | #include "UnitTestMain.hpp"
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41 | #endif /*HAVE_TESTRUNNER*/
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42 |
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43 | const double TesselationTest::SPHERERADIUS=2.;
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44 |
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45 | /********************************************** Test classes **************************************/
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46 |
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47 | // Registers the fixture into the 'registry'
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48 | CPPUNIT_TEST_SUITE_REGISTRATION( TesselationTest );
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49 |
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50 |
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51 | void TesselationTest::setUp()
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52 | {
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53 | // create corners
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54 | class TesselPoint *Walker;
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55 | Walker = new TesselPoint;
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56 | Walker->setPosition(Vector(1., 0., -1.));
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57 | Walker->setName("1");
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58 | Walker->setNr(1);
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59 | Corners.push_back(Walker);
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60 | Walker = new TesselPoint;
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61 | Walker->setPosition(Vector(-1., 1., -1.));
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62 | Walker->setName("2");
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63 | Walker->setNr(2);
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64 | Corners.push_back(Walker);
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65 | Walker = new TesselPoint;
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66 | Walker->setPosition(Vector(-1., -1., -1.));
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67 | Walker->setName("3");
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68 | Walker->setNr(3);
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69 | Corners.push_back(Walker);
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70 | Walker = new TesselPoint;
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71 | Walker->setPosition(Vector(-1., 0., 1.));
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72 | Walker->setName("4");
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73 | Walker->setNr(4);
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74 | Corners.push_back(Walker);
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75 |
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76 | // create tesselation
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77 | TesselStruct = new Tesselation;
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78 | CPPUNIT_ASSERT_EQUAL( true, TesselStruct->PointsOnBoundary.empty() );
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79 | CPPUNIT_ASSERT_EQUAL( true, TesselStruct->LinesOnBoundary.empty() );
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80 | CPPUNIT_ASSERT_EQUAL( true, TesselStruct->TrianglesOnBoundary.empty() );
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81 | PointCloudAdaptor<TesselPointSTLList> cloud(&Corners, "TesselPointSTLList");
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82 | (*TesselStruct)(cloud, SPHERERADIUS);
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83 | };
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84 |
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85 |
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86 | void TesselationTest::tearDown()
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87 | {
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88 | delete(TesselStruct);
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89 | for (TesselPointSTLList::iterator Runner = Corners.begin(); Runner != Corners.end(); Runner++)
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90 | delete(*Runner);
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91 | Corners.clear();
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92 | logger::purgeInstance();
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93 | errorLogger::purgeInstance();
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94 | };
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95 |
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96 | /** UnitTest for Contains...()
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97 | *
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98 | */
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99 | void TesselationTest::ContainmentTest()
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100 | {
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101 | class BoundaryPointSet *point = NULL;
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102 | class BoundaryLineSet *line = NULL;
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103 |
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104 | // check ContainsBoundaryPoint
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105 | for(LineMap::iterator Runner = TesselStruct->LinesOnBoundary.begin(); Runner != TesselStruct->LinesOnBoundary.end(); Runner++) {
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106 | CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryPoint((Runner->second)->endpoints[0]));
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107 | CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryPoint((Runner->second)->endpoints[1]));
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108 | }
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109 | for(TriangleMap::iterator Runner = TesselStruct->TrianglesOnBoundary.begin(); Runner != TesselStruct->TrianglesOnBoundary.end(); Runner++) {
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110 | for(PointMap::iterator PointRunner = TesselStruct->PointsOnBoundary.begin(); PointRunner != TesselStruct->PointsOnBoundary.end(); PointRunner++) {
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111 | point = PointRunner->second;
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112 | for (int i=0;i<3;i++)
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113 | if (point == (Runner->second)->endpoints[i])
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114 | point = NULL;
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115 | if (point != NULL)
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116 | break;
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117 | }
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118 | CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryPoint((Runner->second)->endpoints[0]));
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119 | CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryPoint((Runner->second)->endpoints[1]));
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120 | CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryPoint((Runner->second)->endpoints[2]));
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121 | CPPUNIT_ASSERT_EQUAL( false, (Runner->second)->ContainsBoundaryPoint(point));
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122 | }
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123 |
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124 | // check ContainsBoundaryLine
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125 | for(TriangleMap::iterator Runner = TesselStruct->TrianglesOnBoundary.begin(); Runner != TesselStruct->TrianglesOnBoundary.end(); Runner++) {
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126 | for(LineMap::iterator LineRunner = TesselStruct->LinesOnBoundary.begin(); LineRunner != TesselStruct->LinesOnBoundary.end(); LineRunner++) {
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127 | line = LineRunner->second;
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128 | for (int i=0;i<3;i++)
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129 | if (line == (Runner->second)->lines[i])
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130 | line = NULL;
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131 | if (line != NULL)
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132 | break;
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133 | }
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134 | CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryLine((Runner->second)->lines[0]));
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135 | CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryLine((Runner->second)->lines[1]));
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136 | CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryLine((Runner->second)->lines[2]));
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137 | CPPUNIT_ASSERT_EQUAL( false, (Runner->second)->ContainsBoundaryLine(line));
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138 | }
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139 |
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140 | // check IsPresentTupel
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141 | CPPUNIT_ASSERT_EQUAL( true, true );
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142 | }
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143 |
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144 | /** UnitTest for Tesselation::GetAllTriangles()
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145 | *
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146 | */
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147 | void TesselationTest::GetAllTrianglesTest()
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148 | {
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149 | class BoundaryPointSet *Walker = NULL;
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150 |
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151 | // check that there are three adjacent triangles for every boundary point
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152 | for (PointMap::iterator Runner = TesselStruct->PointsOnBoundary.begin(); Runner != TesselStruct->PointsOnBoundary.end(); Runner++) {
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153 | Walker = Runner->second;
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154 | set<BoundaryTriangleSet*> *triangles = TesselStruct->GetAllTriangles(Walker);
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155 | CPPUNIT_ASSERT_EQUAL( (size_t)3, triangles->size() );
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156 | // check that the returned triangle all contain the Walker
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157 | for (set<BoundaryTriangleSet*>::iterator TriangleRunner = triangles->begin(); TriangleRunner != triangles->end(); TriangleRunner++)
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158 | CPPUNIT_ASSERT_EQUAL( true, (*TriangleRunner)->ContainsBoundaryPoint(Walker) );
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159 | delete(triangles);
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160 | }
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161 | }
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