| [4c6e70] | 1 | /*
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 | 2 |  * Project: MoleCuilder
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 | 3 |  * Description: creates and alters molecular systems
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 | 4 |  * Copyright (C)  2012 University of Bonn. All rights reserved.
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 | 5 |  * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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 | 6 |  */
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 | 7 | 
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 | 8 | /*
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 | 9 |  * ApproximateShapeVolume.cpp
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 | 10 |  *
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 | 11 |  *  Created on: Jan 30, 2012
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 | 12 |  *      Author: heber
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 | 13 |  */
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 | 14 | 
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 | 15 | // include config.h
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 | 16 | #ifdef HAVE_CONFIG_H
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 | 17 | #include <config.h>
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 | 18 | #endif
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 | 19 | 
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 | 20 | #include "CodePatterns/MemDebug.hpp"
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 | 21 | 
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 | 22 | #include "ApproximateShapeVolume.hpp"
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 | 23 | 
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 | 24 | #include <boost/bind.hpp>
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 | 25 | #include <vector>
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 | 26 | 
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 | 27 | #include "Box.hpp"
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 | 28 | #include "Filling/Mesh/CubeMesh.hpp"
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 | 29 | #include "Filling/NodeTypes.hpp"
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 | 30 | #include "LinearAlgebra/RealSpaceMatrix.hpp"
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 | 31 | #include "LinearAlgebra/Vector.hpp"
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 | 32 | #include "World.hpp"
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 | 33 | 
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 | 34 | /** Constructor of class ApproximateShapeVolume.
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 | 35 |  *
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 | 36 |  * @param _shape shape to calculate the volume approximately
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 | 37 |  */
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 | 38 | ApproximateShapeVolume::ApproximateShapeVolume(const Shape &_shape) :
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 | 39 |                 shape(_shape)
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 | 40 | {}
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 | 41 | 
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 | 42 | /** Destructor of class ApproximateShapeVolume.
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 | 43 |  *
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 | 44 |  */
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 | 45 | ApproximateShapeVolume::~ApproximateShapeVolume()
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 | 46 | {}
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 | 47 | 
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 | 48 | /** Calculate the approximate volume of the given \a shape.
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 | 49 |  *
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 | 50 |  * @return surface volume approximated
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 | 51 |  */
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 | 52 | double ApproximateShapeVolume::operator()() const
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 | 53 | {
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 | 54 |         // TODO
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 | 55 |         // generate mesh of points to "integrate"
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 | 56 |         const double min_distance = 10.;
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 | 57 |         Vector distance(min_distance,min_distance,min_distance);
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 | 58 |         const RealSpaceMatrix &M = World::getInstance().getDomain().getM();
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 | 59 |         Mesh *mesh = new CubeMesh(distance, Vector(0.5,0.5,0.5), M );
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 | 60 |         NodeSet nodes = mesh->getNodes();
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 | 61 | 
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 | 62 |         // fill with grid points and count whether isInside
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 | 63 |         const size_t total = nodes.size();
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 | 64 |         size_t inside = 0;
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 | 65 |         for (NodeSet::const_iterator iter = nodes.begin();
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 | 66 |                         iter != nodes.end(); ++iter) {
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 | 67 |                 if (shape.isInside(*iter))
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 | 68 |                         ++inside;
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 | 69 |         }
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 | 70 | 
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 | 71 |         // calculate volume of box
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 | 72 |         const double volume = M.determinant();
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 | 73 | 
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 | 74 |         // return fraction that is inside
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 | 75 |         return volume*((double)inside/(double)total);
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 | 76 | }
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