/* * Project: MoleCuilder * Description: creates and alters molecular systems * Copyright (C) 2012 University of Bonn. All rights reserved. * * * This file is part of MoleCuilder. * * MoleCuilder is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * MoleCuilder is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MoleCuilder. If not, see . */ /* * ApproximateShapeArea.cpp * * Created on: Jan 30, 2012 * Author: heber */ // include config.h #ifdef HAVE_CONFIG_H #include #endif #include "CodePatterns/MemDebug.hpp" #include #include #include #include "Atom/TesselPoint.hpp" #include "LinkedCell/PointCloudAdaptor.hpp" #include "ApproximateShapeArea.hpp" #include "Tesselation/tesselation.hpp" /** Constructor of class ApproximateShapeArea. * * @param _shape shape to calculate the surface area approximately */ ApproximateShapeArea::ApproximateShapeArea(const Shape &_shape) : shape(_shape) {} /** Destructor of class ApproximateShapeArea. * */ ApproximateShapeArea::~ApproximateShapeArea() {} /** Calculate the approximate surface area of the given \a shape. * * @return surface area approximated */ double ApproximateShapeArea::operator()() const { const double distance = 2.; const double min_area = distance*distance*distance; const double radius = shape.getRadius(); const double surfacearea_upperbound = 4.*M_PI * radius*radius; const size_t N = (int)(surfacearea_upperbound/min_area); // get surface points std::vector SurfacePoints = shape.getHomogeneousPointsOnSurface(N); typedef std::set NodeSet; NodeSet SurfaceNodes; for (size_t i=0;isetName(std::string("SurfaceNode")+toString(i)); Walker->setNr(i); Walker->setPosition(SurfacePoints[i]); SurfaceNodes.insert(Walker); } // tesselate PointCloudAdaptor cloud(&SurfaceNodes, "TesselPointSTLList"); Tesselation *tesselator = new Tesselation; (*tesselator)(cloud, distance); // obtain surface area (assume angstroem) const double surfacearea = tesselator->getAreaOfEnvelope(true); // clear up delete tesselator; for (NodeSet::iterator iter = SurfaceNodes.begin(); !SurfaceNodes.empty(); iter = SurfaceNodes.begin()) { delete *iter; SurfaceNodes.erase(iter); } return surfacearea; }