/*
* Project: MoleCuilder
* Description: creates and alters molecular systems
* Copyright (C) 2012 University of Bonn. All rights reserved.
*
*
* This file is part of MoleCuilder.
*
* MoleCuilder is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* MoleCuilder is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MoleCuilder. If not, see .
*/
/*
* ApproximateShapeArea.cpp
*
* Created on: Jan 30, 2012
* Author: heber
*/
// include config.h
#ifdef HAVE_CONFIG_H
#include
#endif
#include "CodePatterns/MemDebug.hpp"
#include
#include
#include
#include "Atom/TesselPoint.hpp"
#include "LinkedCell/PointCloudAdaptor.hpp"
#include "ApproximateShapeArea.hpp"
#include "Tesselation/tesselation.hpp"
/** Constructor of class ApproximateShapeArea.
*
* @param _shape shape to calculate the surface area approximately
*/
ApproximateShapeArea::ApproximateShapeArea(const Shape &_shape) :
shape(_shape)
{}
/** Destructor of class ApproximateShapeArea.
*
*/
ApproximateShapeArea::~ApproximateShapeArea()
{}
/** Calculate the approximate surface area of the given \a shape.
*
* @return surface area approximated
*/
double ApproximateShapeArea::operator()() const
{
const double distance = 2.;
const double min_area = distance*distance*distance;
const double radius = shape.getRadius();
const double surfacearea_upperbound = 4.*M_PI * radius*radius;
const size_t N = (int)(surfacearea_upperbound/min_area);
// get surface points
std::vector SurfacePoints =
shape.getHomogeneousPointsOnSurface(N);
typedef std::set NodeSet;
NodeSet SurfaceNodes;
for (size_t i=0;isetName(std::string("SurfaceNode")+toString(i));
Walker->setNr(i);
Walker->setPosition(SurfacePoints[i]);
SurfaceNodes.insert(Walker);
}
// tesselate
PointCloudAdaptor cloud(&SurfaceNodes, "TesselPointSTLList");
Tesselation *tesselator = new Tesselation;
(*tesselator)(cloud, distance);
// obtain surface area (assume angstroem)
const double surfacearea = tesselator->getAreaOfEnvelope(true);
// clear up
delete tesselator;
for (NodeSet::iterator iter = SurfaceNodes.begin();
!SurfaceNodes.empty(); iter = SurfaceNodes.begin()) {
delete *iter;
SurfaceNodes.erase(iter);
}
return surfacearea;
}