| 1 | /*
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| 2 |  * Project: MoleCuilder
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| 3 |  * Description: creates and alters molecular systems
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| 4 |  * Copyright (C)  2010-2012 University of Bonn. All rights reserved.
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| 5 |  *
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| 6 |  *
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| 7 |  *   This file is part of MoleCuilder.
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| 8 |  *
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| 9 |  *    MoleCuilder is free software: you can redistribute it and/or modify
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| 10 |  *    it under the terms of the GNU General Public License as published by
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| 11 |  *    the Free Software Foundation, either version 2 of the License, or
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| 12 |  *    (at your option) any later version.
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| 13 |  *
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| 14 |  *    MoleCuilder is distributed in the hope that it will be useful,
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| 15 |  *    but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 16 |  *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 17 |  *    GNU General Public License for more details.
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| 18 |  *
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| 19 |  *    You should have received a copy of the GNU General Public License
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| 20 |  *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>.
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| 21 |  */
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| 22 | 
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| 23 | /*
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| 24 |  * ShapeFactory.cpp
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| 25 |  *
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| 26 |  *  Created on: Sep 5, 2012
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| 27 |  *      Author: ankele
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| 28 |  */
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| 29 | 
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| 30 | // include config.h
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| 31 | #ifdef HAVE_CONFIG_H
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| 32 | #include <config.h>
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| 33 | #endif
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| 34 | 
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| 35 | #include "CodePatterns/MemDebug.hpp"
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| 36 | 
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| 37 | #include "ShapeFactory.hpp"
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| 38 | 
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| 39 | #include "BaseShapes.hpp"
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| 40 | #include "ShapeOps.hpp"
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| 41 | 
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| 42 | #include "CodePatterns/Singleton_impl.hpp"
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| 43 | #include "LinearAlgebra/Vector.hpp"
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| 44 | #include "LinearAlgebra/RealSpaceMatrix.hpp"
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| 45 | 
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| 46 | const char *ShapeFactory::shapeNames[MAX_ShapeType] = {"nowhere", "everywhere", "sphere", "cube", "polygon", "combined", "cylinder"};
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| 47 | 
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| 48 | ShapeFactory::ShapeFactory()
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| 49 | {
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| 50 |   // Create map (type -> name).
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| 51 |   for (int i=0; i<MAX_ShapeType; i++)
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| 52 |     shapeNameMap.insert(std::pair<ShapeType, std::string>((ShapeType)i, shapeNames[i]));
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| 53 | 
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| 54 |   // Create inverse map.
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| 55 |   for (int i=0; i<MAX_ShapeType; i++)
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| 56 |     nameShapeMap.insert(std::pair<std::string, ShapeType>(shapeNames[i], (ShapeType)i));
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| 57 | 
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| 58 |   // Init state.
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| 59 |   type = SphereType;
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| 60 |   translation.Zero();
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| 61 |   stretch = Vector(1.,1.,1.);
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| 62 |   for (int i=0; i<NDIM; i++)
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| 63 |     angle[i] = 0;
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| 64 | }
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| 65 | 
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| 66 | ShapeType ShapeFactory::getShapeByName(const std::string& name)
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| 67 | {
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| 68 |   NameShapeMap::iterator iter = nameShapeMap.find(name);
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| 69 |   ASSERT(iter != nameShapeMap.end(),
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| 70 |       "ShapeFactory::getShapeByName() - unknown name: "+name+".");
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| 71 |   return iter->second;
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| 72 | }
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| 73 | 
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| 74 | std::string ShapeFactory::getShapeName(ShapeType type)
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| 75 | {
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| 76 |   ShapeNameMap::iterator iter = shapeNameMap.find(type);
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| 77 |   ASSERT(iter != shapeNameMap.end(),
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| 78 |       "ShapeFactory::getShapeName() - unknown type: "+toString(type)+".");
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| 79 |   return iter->second;
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| 80 | }
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| 81 | 
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| 82 | bool ShapeFactory::isValidShapeName(const std::string& name)
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| 83 | {
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| 84 |   NameShapeMap::iterator iter = nameShapeMap.find(name);
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| 85 |   return (iter != nameShapeMap.end());
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| 86 | }
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| 87 | 
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| 88 | ShapeFactory::~ShapeFactory()
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| 89 | {
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| 90 | }
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| 91 | 
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| 92 | 
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| 93 | void ShapeFactory::setType(ShapeType type)
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| 94 | {
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| 95 |   ShapeNameMap::iterator iter = shapeNameMap.find(type);
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| 96 |   ASSERT(iter != shapeNameMap.end(),
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| 97 |       "ShapeFactory::setType() - unknown type: "+toString(type)+".");
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| 98 |   this->type = type;
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| 99 | }
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| 100 | 
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| 101 | void ShapeFactory::setStretch(const Vector &stretch)
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| 102 | {
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| 103 |   for (int i=0; i<NDIM; i++){
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| 104 |     ASSERT(stretch[i] > 0,
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| 105 |       "ShapeFactory::setStretch() - non positive component.");
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| 106 |   }
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| 107 |   this->stretch = stretch;
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| 108 | }
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| 109 | 
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| 110 | Shape ShapeFactory::produce() const
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| 111 | {
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| 112 |   // Create the basic shape.
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| 113 |   Shape s = Nowhere();
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| 114 |   if (type == NowhereType){
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| 115 |     s = Nowhere();
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| 116 |   }else if (type == EverywhereType){
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| 117 |     s = Everywhere();
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| 118 |   }else if (type == CuboidType){
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| 119 |     s = Cuboid();
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| 120 |   }else if (type == SphereType){
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| 121 |     s = Sphere();
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| 122 |   }else if (type == CylinderType){
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| 123 |     s = Cylinder();
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| 124 |   }else{
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| 125 |     ASSERT(false,
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| 126 |         "ShapeFactory::produce - unhandled shape type: "+toString(type)+".");
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| 127 |   }
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| 128 | 
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| 129 |   // Transform (if necessary).
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| 130 |   if (stretch != Vector(1., 1., 1.))
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| 131 |     s = ::stretch(s, stretch);
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| 132 |   for (int i=0; i<NDIM; i++)
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| 133 |     if (angle[i] != 0){
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| 134 |       RealSpaceMatrix rotation;
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| 135 |       rotation.setRotation(angle);
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| 136 |       s = transform(s, rotation);
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| 137 |       break;
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| 138 |     }
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| 139 |   if (!translation.IsZero())
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| 140 |     s = translate(s, translation);
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| 141 | 
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| 142 |   return s;
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| 143 | }
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| 144 | 
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| 145 | CONSTRUCT_SINGLETON(ShapeFactory)
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