source: src/Shapes/BaseShapes.cpp@ 30c753

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Last change on this file since 30c753 was d103d3, checked in by Frederik Heber <heber@…>, 13 years ago

Added additional check in CodeCheck's project disclaimer for current year in copyright.

  • had to modify all .cpp files to update to 2011.
  • Property mode set to 100644
File size: 6.2 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010-2011 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
8/*
9 * BaseShapes_impl.cpp
10 *
11 * Created on: Jun 18, 2010
12 * Author: crueger
13 */
14
15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
20#include "CodePatterns/MemDebug.hpp"
21
22#include "Shapes/BaseShapes.hpp"
23#include "Shapes/BaseShapes_impl.hpp"
24#include "Shapes/ShapeExceptions.hpp"
25#include "Shapes/ShapeOps.hpp"
26
27#include "Helpers/defs.hpp"
28
29#include "CodePatterns/Assert.hpp"
30#include "LinearAlgebra/Vector.hpp"
31#include "LinearAlgebra/Line.hpp"
32#include "LinearAlgebra/Plane.hpp"
33#include "LinearAlgebra/LineSegment.hpp"
34#include "LinearAlgebra/LineSegmentSet.hpp"
35
36#include <cmath>
37#include <algorithm>
38
39bool Sphere_impl::isInside(const Vector &point){
40 return point.NormSquared()<=1;
41}
42
43bool Sphere_impl::isOnSurface(const Vector &point){
44 return fabs(point.NormSquared()-1)<MYEPSILON;
45}
46
47Vector Sphere_impl::getNormal(const Vector &point) throw(NotOnSurfaceException){
48 if(!isOnSurface(point)){
49 throw NotOnSurfaceException() << ShapeVector(&point);
50 }
51 return point;
52}
53
54LineSegmentSet Sphere_impl::getLineIntersections(const Line &line){
55 LineSegmentSet res(line);
56 std::vector<Vector> intersections = line.getSphereIntersections();
57 if(intersections.size()==2){
58 res.insert(LineSegment(intersections[0],intersections[1]));
59 }
60 return res;
61}
62
63string Sphere_impl::toString(){
64 return "Sphere()";
65}
66
67/**
68 * algorithm taken from http://www.cgafaq.info/wiki/Evenly_distributed_points_on_sphere
69 * \param N number of points on surface
70 */
71std::vector<Vector> Sphere_impl::getHomogeneousPointsOnSurface(const size_t N) const
72{
73 std::vector<Vector> PointsOnSurface;
74
75 double PI=3.14159265358979323846;
76 double a=4*PI/N;
77 double d= sqrt(a);
78 int Mtheta=int(PI/d);
79 double dtheta=PI/Mtheta;
80 double dphi=a/dtheta;
81 for (int m=0; m<Mtheta; m++)
82 {
83 double theta=PI*(m+0.5)/Mtheta;
84 int Mphi=int(2*PI*sin(theta)/dphi);
85 for (int n=0; n<Mphi;n++)
86 {
87 double phi= 2*PI*n/Mphi;
88 Vector point;
89 point.Zero();
90 point[0]=sin(theta)*cos(phi);
91 point[1]=sin(theta)*sin(phi);
92 point[2]=cos(theta);
93 PointsOnSurface.push_back(point);
94 }
95 }
96 /*const double dlength = M_PI*(3.-sqrt(5.));
97 double length = 0;
98 const double dz = 2.0/N;
99 double z = 1. - dz/2.;
100 Vector point;
101 for (size_t ka = 0; ka<N; ka++){
102 const double r = sqrt(1.-z*z);
103 point.Zero();
104 point[0] = cos(length)*r;
105 point[1] = sin(length)*r;
106 point[2] = z;
107 PointsOnSurface.push_back(point);
108 z = z - dz;
109 length = length + dlength;*/
110
111// ASSERT(PointsOnSurface.size() == N,
112// "Sphere_impl::getHomogeneousPointsOnSurface() did not create "
113// +::toString(N)+" but "+::toString(PointsOnSurface.size())+" points.");
114 return PointsOnSurface;
115}
116
117
118Shape Sphere(){
119 Shape::impl_ptr impl = Shape::impl_ptr(new Sphere_impl());
120 return Shape(impl);
121}
122
123Shape Sphere(const Vector &center,double radius){
124 return translate(resize(Sphere(),radius),center);
125}
126
127Shape Ellipsoid(const Vector &center, const Vector &radius){
128 return translate(stretch(Sphere(),radius),center);
129}
130
131bool Cuboid_impl::isInside(const Vector &point){
132 return (point[0]>=0 && point[0]<=1) && (point[1]>=0 && point[1]<=1) && (point[2]>=0 && point[2]<=1);
133}
134
135bool Cuboid_impl::isOnSurface(const Vector &point){
136 bool retVal = isInside(point);
137 // test all borders of the cuboid
138 // double fabs
139 retVal = retVal &&
140 (((fabs(point[0]-1.) < MYEPSILON) || (fabs(point[0]) < MYEPSILON)) ||
141 ((fabs(point[1]-1.) < MYEPSILON) || (fabs(point[1]) < MYEPSILON)) ||
142 ((fabs(point[2]-1.) < MYEPSILON) || (fabs(point[2]) < MYEPSILON)));
143 return retVal;
144}
145
146Vector Cuboid_impl::getNormal(const Vector &point) throw(NotOnSurfaceException){
147 if(!isOnSurface(point)){
148 throw NotOnSurfaceException() << ShapeVector(&point);
149 }
150 Vector res;
151 // figure out on which sides the Vector lies (maximum 3, when it is in a corner)
152 for(int i=NDIM;i--;){
153 if(fabs(fabs(point[i])-1)<MYEPSILON){
154 // add the scaled (-1/+1) Vector to the set of surface vectors
155 res[i] = point[i];
156 }
157 }
158 ASSERT(res.NormSquared()>=1 && res.NormSquared()<=3,"To many or to few sides found for this Vector");
159
160 res.Normalize();
161 return res;
162}
163
164LineSegmentSet Cuboid_impl::getLineIntersections(const Line &line){
165 LineSegmentSet res(line);
166 // get the intersection on each of the six faces
167 vector<Vector> intersections;
168 intersections.resize(2);
169 int c=0;
170 int x[2]={-1,+1};
171 for(int i=NDIM;i--;){
172 for(int p=0;p<2;++p){
173 if(c==2) goto end; // I know this sucks, but breaking two loops is stupid
174 Vector base;
175 base[i]=x[p];
176 // base now points to the surface and is normal to it at the same time
177 Plane p(base,base);
178 Vector intersection = p.GetIntersection(line);
179 if(isInside(intersection)){
180 // if we have a point on the edge it might already be contained
181 if(c==1 && intersections[0]==intersection)
182 continue;
183 intersections[c++]=intersection;
184 }
185 }
186 }
187 end:
188 if(c==2){
189 res.insert(LineSegment(intersections[0],intersections[1]));
190 }
191 return res;
192}
193
194string Cuboid_impl::toString(){
195 return "Cuboid()";
196}
197
198/**
199 * \param N number of points on surface
200 */
201std::vector<Vector> Cuboid_impl::getHomogeneousPointsOnSurface(const size_t N) const {
202 std::vector<Vector> PointsOnSurface;
203 ASSERT(false, "Cuboid_impl::getHomogeneousPointsOnSurface() not implemented yet");
204 return PointsOnSurface;
205}
206
207Shape Cuboid(){
208 Shape::impl_ptr impl = Shape::impl_ptr(new Cuboid_impl());
209 return Shape(impl);
210}
211
212Shape Cuboid(const Vector &corner1, const Vector &corner2){
213 // make sure the two edges are upper left front and lower right back
214 Vector sortedC1;
215 Vector sortedC2;
216 for(int i=NDIM;i--;){
217 sortedC1[i] = min(corner1[i],corner2[i]);
218 sortedC2[i] = max(corner1[i],corner2[i]);
219 ASSERT(corner1[i]!=corner2[i],"Given points for cuboid edges did not define a valid space");
220 }
221 // get the middle point
222 Vector middle = (1./2.)*(sortedC1+sortedC2);
223 Vector factors = sortedC2-middle;
224 return translate(stretch(Cuboid(),factors),middle);
225}
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