| 1 | /*
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| 2 |  * Project: MoleCuilder
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| 3 |  * Description: creates and alters molecular systems
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| 4 |  * Copyright (C)  2010-2012 University of Bonn. All rights reserved.
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| 5 |  * 
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| 6 |  *
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| 7 |  *   This file is part of MoleCuilder.
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| 8 |  *
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| 9 |  *    MoleCuilder is free software: you can redistribute it and/or modify
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| 10 |  *    it under the terms of the GNU General Public License as published by
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| 11 |  *    the Free Software Foundation, either version 2 of the License, or
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| 12 |  *    (at your option) any later version.
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| 13 |  *
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| 14 |  *    MoleCuilder is distributed in the hope that it will be useful,
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| 15 |  *    but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 16 |  *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 17 |  *    GNU General Public License for more details.
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| 18 |  *
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| 19 |  *    You should have received a copy of the GNU General Public License
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| 20 |  *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>.
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| 21 |  */
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| 22 | 
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| 23 | /*
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| 24 |  * BaseShapes_impl.cpp
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| 25 |  *
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| 26 |  *  Created on: Jun 18, 2010
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| 27 |  *      Author: crueger
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| 28 |  */
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| 29 | 
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| 30 | // include config.h
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| 31 | #ifdef HAVE_CONFIG_H
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| 32 | #include <config.h>
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| 33 | #endif
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| 34 | 
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| 35 | #include "CodePatterns/MemDebug.hpp"
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| 36 | 
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| 37 | #include "Shapes/BaseShapes.hpp"
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| 38 | #include "Shapes/BaseShapes_impl.hpp"
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| 39 | #include "Shapes/ShapeExceptions.hpp"
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| 40 | #include "Shapes/ShapeOps.hpp"
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| 41 | 
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| 42 | #include "Helpers/defs.hpp"
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| 43 | 
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| 44 | #include "CodePatterns/Assert.hpp"
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| 45 | #include "LinearAlgebra/Vector.hpp"
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| 46 | #include "LinearAlgebra/RealSpaceMatrix.hpp"
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| 47 | #include "LinearAlgebra/Line.hpp"
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| 48 | #include "LinearAlgebra/Plane.hpp"
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| 49 | #include "LinearAlgebra/LineSegment.hpp"
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| 50 | #include "LinearAlgebra/LineSegmentSet.hpp"
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| 51 | 
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| 52 | #include <cmath>
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| 53 | #include <algorithm>
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| 54 | 
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| 55 | // CYLINDER CODE
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| 56 | // ----------------------------------------------------------------------------
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| 57 | bool Cylinder_impl::isInside(const Vector &point) const {
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| 58 |   return (Vector(point[0], point[1], 0.0).NormSquared() < 1.0+MYEPSILON) &&
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| 59 |       (point[2] > -1.0-MYEPSILON) && (point[2] < 1.0+MYEPSILON);
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| 60 | }
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| 61 | 
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| 62 | bool Cylinder_impl::isOnSurface(const Vector &point) const {
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| 63 |   return fabs(Vector(point[0], point[1], 0.0).NormSquared()-1.0)<MYEPSILON &&
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| 64 |       (point[2] > -1.0-MYEPSILON) && (point[2] < 1.0+MYEPSILON);
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| 65 | 
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| 66 | }
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| 67 | 
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| 68 | Vector Cylinder_impl::getNormal(const Vector &point) const throw(NotOnSurfaceException) {
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| 69 |   if(!isOnSurface(point)){
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| 70 |     throw NotOnSurfaceException() << ShapeVector(&point);
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| 71 |   }
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| 72 | 
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| 73 |   if ((fabs(point[2]-1)<MYEPSILON) || (fabs(point[2])<MYEPSILON))
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| 74 |       return Vector(0.0, 0.0, point[2]);
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| 75 |   else
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| 76 |     return Vector(point[0], point[1], 0.0);
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| 77 | }
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| 78 | 
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| 79 | Vector Cylinder_impl::getCenter() const
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| 80 | {
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| 81 |   return Vector(0.0, 0.0, 0.0);
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| 82 | }
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| 83 | 
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| 84 | double Cylinder_impl::getRadius() const
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| 85 | {
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| 86 |     return 1.0;
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| 87 | }
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| 88 | 
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| 89 | double Cylinder_impl::getVolume() const
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| 90 | {
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| 91 |         return M_PI*2.0; // pi r^2 h
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| 92 | }
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| 93 | 
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| 94 | double Cylinder_impl::getSurfaceArea() const
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| 95 | {
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| 96 |         return 2.0*M_PI*2.0; // 2 pi r h
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| 97 | }
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| 98 | 
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| 99 | LineSegmentSet Cylinder_impl::getLineIntersections(const Line &line) const {
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| 100 |     const Vector origin = line.getOrigin();
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| 101 |     const Vector direction = line.getDirection();
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| 102 |     
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| 103 |     const Vector e(direction[0], direction[1], 0.0);
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| 104 |     const Vector f(origin[0], origin[1], 0.0);
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| 105 |     const double A = e.ScalarProduct(e);
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| 106 |     const double B = 2.0*e.ScalarProduct(f);
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| 107 |     const double C = f.ScalarProduct(f) - 1.0;
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| 108 | 
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| 109 |     std::vector<double> solutions;
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| 110 | 
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| 111 |     // Common routine to solve quadratic quations, anywhere?
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| 112 |     const double neg_p_half = -B/(2.0*A);
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| 113 |     const double q = C/A;
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| 114 |     const double radicant = neg_p_half*neg_p_half-q;
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| 115 | 
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| 116 |     if (radicant > 0.0) {
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| 117 |         const double root = sqrt(radicant);
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| 118 |         solutions.push_back(neg_p_half+root);
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| 119 |         const double sln2 = neg_p_half-root;
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| 120 |         if (sln2 != solutions.back())
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| 121 |             solutions.push_back(sln2);
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| 122 |     }
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| 123 | 
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| 124 |     // Now get parameter for intersection with z-Planes.
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| 125 |     const double origin_z = origin[2];
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| 126 |     const double dir_z = direction[2];
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| 127 | 
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| 128 |     if (dir_z != 0.0) {
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| 129 |         solutions.push_back((-1.0-origin_z)/dir_z);
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| 130 |         solutions.push_back((1.0-origin_z)/dir_z);
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| 131 |     }
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| 132 | 
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| 133 |     // Calculate actual vectors from obtained parameters and check,
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| 134 |     // if they are actual intersections.
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| 135 |     std::vector<Vector> intersections;
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| 136 | 
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| 137 |     for(unsigned int i=0; i<solutions.size(); i++) {
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| 138 |         const Vector check_me(origin + direction*solutions[i]);
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| 139 |         if (isOnSurface(check_me))
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| 140 |             intersections.push_back(check_me);
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| 141 |     }
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| 142 | 
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| 143 |     LineSegmentSet result(line);
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| 144 |     if (intersections.size()==2)
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| 145 |         result.insert(LineSegment(intersections[0], intersections[1]));
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| 146 |     return result;
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| 147 | }
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| 148 | 
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| 149 | std::string Cylinder_impl::toString() const
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| 150 | {
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| 151 |   return "Cylinder()";
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| 152 | }
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| 153 | 
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| 154 | enum ShapeType Cylinder_impl::getType() const
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| 155 | {
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| 156 |         return CylinderType;
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| 157 | }
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| 158 | 
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| 159 | std::vector<Vector> Cylinder_impl::getHomogeneousPointsOnSurface(const size_t N) const {
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| 160 |     const double nz_float = sqrt(N/M_PI);
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| 161 |     const int nu = round(N/nz_float);
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| 162 |     const int nz = round(nz_float);
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| 163 | 
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| 164 |     const double dphi = 2.0*M_PI/nu;
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| 165 |     const double dz = 2.0/nz;
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| 166 | 
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| 167 |     std::vector<Vector> result;
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| 168 |     
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| 169 |     for(int useg=0; useg<nu; useg++)
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| 170 |         for(int zseg=0; zseg<nz; zseg++)
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| 171 |             result.push_back(Vector(cos(useg*dphi), sin(useg*dphi), zseg*dz-1.0));
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| 172 | 
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| 173 |     return result;
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| 174 | }
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| 175 | 
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| 176 | std::vector<Vector> Cylinder_impl::getHomogeneousPointsInVolume(const size_t N) const {
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| 177 |     const double nz_float = pow(N/(2.0*M_PI), 1.0/3.0);
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| 178 |     const int nu = round(nz_float*M_PI);
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| 179 |     const int nr = round(nz_float*0.5);
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| 180 |     const int nz = round(nz_float);
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| 181 |     
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| 182 |     const double dphi = 2.0*M_PI/nu;
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| 183 |     const double dz = 2.0/nz;
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| 184 |     const double dr = 1.0/nr;
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| 185 | 
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| 186 |     std::vector<Vector> result;
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| 187 |     
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| 188 |     for(int useg=0; useg<nu; useg++)
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| 189 |         for(int zseg=0; zseg<nz; zseg++)
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| 190 |             for(int rseg=0; rseg<nr; rseg++)
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| 191 |             {
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| 192 |                 const double r = dr+rseg*dr;
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| 193 |                 result.push_back(Vector(r*cos(useg*dphi), r*sin(useg*dphi), zseg*dz-1.0));
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| 194 |             }
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| 195 | 
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| 196 |     return result;
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| 197 | }
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| 198 | 
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| 199 | Shape Cylinder() {
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| 200 |   Shape::impl_ptr impl = Shape::impl_ptr(new Cylinder_impl());
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| 201 |   return Shape(impl);
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| 202 | }
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| 203 | 
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| 204 | Shape Cylinder(const Vector ¢er, const double xrot, const double yrot,
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| 205 |         const double height, const double radius)
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| 206 | {
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| 207 |     RealSpaceMatrix rot;
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| 208 |     rot.setRotation(xrot, yrot, 0.0);
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| 209 | 
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| 210 |     return translate(
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| 211 |                 transform(
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| 212 |                     stretch(
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| 213 |                         Cylinder(),
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| 214 |                     Vector(radius, radius, height*0.5)),
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| 215 |                 rot),
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| 216 |             center);
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| 217 | }
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| 218 | // ----------------------------------------------------------------------------
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| 219 | 
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| 220 | bool Sphere_impl::isInside(const Vector &point) const{
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| 221 |   return point.NormSquared()<=1.;
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| 222 | }
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| 223 | 
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| 224 | bool Sphere_impl::isOnSurface(const Vector &point) const{
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| 225 |   return fabs(point.NormSquared()-1.)<MYEPSILON;
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| 226 | }
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| 227 | 
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| 228 | Vector Sphere_impl::getNormal(const Vector &point) const throw(NotOnSurfaceException){
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| 229 |   if(!isOnSurface(point)){
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| 230 |     throw NotOnSurfaceException() << ShapeVector(&point);
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| 231 |   }
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| 232 |   return point;
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| 233 | }
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| 234 | 
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| 235 | Vector Sphere_impl::getCenter() const
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| 236 | {
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| 237 |   return Vector(0.,0.,0.);
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| 238 | }
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| 239 | 
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| 240 | double Sphere_impl::getRadius() const
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| 241 | {
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| 242 |   return 1.;
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| 243 | }
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| 244 | 
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| 245 | double Sphere_impl::getVolume() const
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| 246 | {
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| 247 |         return (4./3.)*M_PI; // 4/3 pi r^3
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| 248 | }
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| 249 | 
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| 250 | double Sphere_impl::getSurfaceArea() const
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| 251 | {
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| 252 |         return 2.*M_PI; // 2 pi r^2
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| 253 | }
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| 254 | 
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| 255 | 
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| 256 | LineSegmentSet Sphere_impl::getLineIntersections(const Line &line) const{
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| 257 |   LineSegmentSet res(line);
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| 258 |   std::vector<Vector> intersections = line.getSphereIntersections();
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| 259 |   if(intersections.size()==2){
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| 260 |     res.insert(LineSegment(intersections[0],intersections[1]));
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| 261 |   }
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| 262 |   return res;
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| 263 | }
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| 264 | 
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| 265 | std::string Sphere_impl::toString() const{
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| 266 |   return "Sphere()";
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| 267 | }
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| 268 | 
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| 269 | enum ShapeType Sphere_impl::getType() const
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| 270 | {
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| 271 |         return SphereType;
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| 272 | }
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| 273 | 
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| 274 | /**
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| 275 |  * algorithm taken from http://www.cgafaq.info/wiki/Evenly_distributed_points_on_sphere
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| 276 |  * \param N number of points on surface
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| 277 |  */
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| 278 | std::vector<Vector> Sphere_impl::getHomogeneousPointsOnSurface(const size_t N) const
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| 279 | {
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| 280 |   std::vector<Vector> PointsOnSurface;
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| 281 |   if (true) {
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| 282 |     // Exactly N points but not symmetric.
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| 283 | 
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| 284 |     // This formula is derived by finding a curve on the sphere that spirals down from
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| 285 |     // the north pole to the south pole keeping a constant distance between consecutive turns.
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| 286 |     // The curve is then parametrized by arch length and evaluated in constant intervals.
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| 287 |     double a = sqrt(N) * 2;
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| 288 |     for (int i=0; i<N; i++){
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| 289 |       double t0 = ((double)i + 0.5) / (double)N;
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| 290 |       double t = (sqrt(t0) - sqrt(1.0 - t0) + 1.0) / 2.0 * M_PI;
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| 291 |       Vector point;
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| 292 |       point.Zero();
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| 293 |       point[0] = sin(t) * sin(t * a);
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| 294 |       point[1] = sin(t) * cos(t * a);
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| 295 |       point[2] = cos(t);
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| 296 |       PointsOnSurface.push_back(point);
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| 297 |     }
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| 298 |     ASSERT(PointsOnSurface.size() == N,
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| 299 |         "Sphere_impl::getHomogeneousPointsOnSurface() did not create "
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| 300 |         +::toString(N)+" but "+::toString(PointsOnSurface.size())+" points.");
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| 301 |   } else {
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| 302 |     // Symmetric but only approximately N points.
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| 303 |     double a=4*M_PI/N;
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| 304 |     double d= sqrt(a);
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| 305 |     int Mtheta=int(M_PI/d);
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| 306 |     double dtheta=M_PI/Mtheta;
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| 307 |     double dphi=a/dtheta;
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| 308 |     for (int m=0; m<Mtheta; m++)
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| 309 |     {
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| 310 |       double theta=M_PI*(m+0.5)/Mtheta;
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| 311 |       int Mphi=int(2*M_PI*sin(theta)/dphi);
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| 312 |       for (int n=0; n<Mphi;n++)
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| 313 |       {
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| 314 |         double phi= 2*M_PI*n/Mphi;
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| 315 |         Vector point;
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| 316 |         point.Zero();
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| 317 |         point[0]=sin(theta)*cos(phi);
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| 318 |         point[1]=sin(theta)*sin(phi);
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| 319 |         point[2]=cos(theta);
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| 320 |         PointsOnSurface.push_back(point);
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| 321 |       }
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| 322 |     }
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| 323 |   }
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| 324 |   return PointsOnSurface;
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| 325 | }
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| 326 | 
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| 327 | std::vector<Vector> Sphere_impl::getHomogeneousPointsInVolume(const size_t N) const {
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| 328 |         ASSERT(0,
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| 329 |                         "Sphere_impl::getHomogeneousPointsInVolume() - not implemented.");
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| 330 |         return std::vector<Vector>();
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| 331 | }
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| 332 | 
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| 333 | Shape Sphere(){
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| 334 |   Shape::impl_ptr impl = Shape::impl_ptr(new Sphere_impl());
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| 335 |   return Shape(impl);
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| 336 | }
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| 337 | 
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| 338 | Shape Sphere(const Vector ¢er,double radius){
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| 339 |   return translate(resize(Sphere(),radius),center);
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| 340 | }
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| 341 | 
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| 342 | Shape Ellipsoid(const Vector ¢er, const Vector &radius){
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| 343 |   return translate(stretch(Sphere(),radius),center);
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| 344 | }
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| 345 | 
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| 346 | bool Cuboid_impl::isInside(const Vector &point) const{
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| 347 |   return (point[0]>=0 && point[0]<=1) && (point[1]>=0 && point[1]<=1) && (point[2]>=0 && point[2]<=1);
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| 348 | }
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| 349 | 
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| 350 | bool Cuboid_impl::isOnSurface(const Vector &point) const{
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| 351 |   bool retVal = isInside(point);
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| 352 |   // test all borders of the cuboid
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| 353 |   // double fabs
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| 354 |   retVal = retVal &&
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| 355 |            (((fabs(point[0]-1.)  < MYEPSILON) || (fabs(point[0])  < MYEPSILON)) ||
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| 356 |             ((fabs(point[1]-1.)  < MYEPSILON) || (fabs(point[1])  < MYEPSILON)) ||
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| 357 |             ((fabs(point[2]-1.)  < MYEPSILON) || (fabs(point[2])  < MYEPSILON)));
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| 358 |   return retVal;
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| 359 | }
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| 360 | 
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| 361 | Vector Cuboid_impl::getNormal(const Vector &point) const throw(NotOnSurfaceException){
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| 362 |   if(!isOnSurface(point)){
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| 363 |     throw NotOnSurfaceException() << ShapeVector(&point);
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| 364 |   }
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| 365 |   Vector res;
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| 366 |   // figure out on which sides the Vector lies (maximum 3, when it is in a corner)
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| 367 |   for(int i=NDIM;i--;){
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| 368 |     if(fabs(fabs(point[i])-1)<MYEPSILON){
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| 369 |       // add the scaled (-1/+1) Vector to the set of surface vectors
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| 370 |       res[i] = point[i];
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| 371 |     }
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| 372 |   }
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| 373 |   ASSERT(res.NormSquared()>=1 && res.NormSquared()<=3,"To many or to few sides found for this Vector");
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| 374 | 
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| 375 |   res.Normalize();
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| 376 |   return res;
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| 377 | }
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| 378 | 
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| 379 | 
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| 380 | Vector Cuboid_impl::getCenter() const
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| 381 | {
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| 382 |   return Vector(0.5,0.5,0.5);
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| 383 | }
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| 384 | 
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| 385 | double Cuboid_impl::getRadius() const
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| 386 | {
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| 387 |   return .5;
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| 388 | }
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| 389 | 
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| 390 | double Cuboid_impl::getVolume() const
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| 391 | {
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| 392 |         return 1.; // l^3
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| 393 | }
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| 394 | 
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| 395 | double Cuboid_impl::getSurfaceArea() const
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| 396 | {
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| 397 |         return 6.;      // 6 * l^2
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| 398 | }
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| 399 | 
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| 400 | LineSegmentSet Cuboid_impl::getLineIntersections(const Line &line) const{
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| 401 |   LineSegmentSet res(line);
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| 402 |   // get the intersection on each of the six faces
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| 403 |   std::vector<Vector> intersections;
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| 404 |   intersections.resize(2);
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| 405 |   int c=0;
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| 406 |   int x[2]={-1,+1};
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| 407 |   for(int i=NDIM;i--;){
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| 408 |     for(int p=0;p<2;++p){
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| 409 |       if(c==2) goto end; // I know this sucks, but breaking two loops is stupid
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| 410 |       Vector base;
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| 411 |       base[i]=x[p];
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| 412 |       // base now points to the surface and is normal to it at the same time
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| 413 |       Plane p(base,base);
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| 414 |       Vector intersection = p.GetIntersection(line);
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| 415 |       if(isInside(intersection)){
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| 416 |         // if we have a point on the edge it might already be contained
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| 417 |         if(c==1 && intersections[0]==intersection)
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| 418 |           continue;
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| 419 |         intersections[c++]=intersection;
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| 420 |       }
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| 421 |     }
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| 422 |   }
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| 423 |   end:
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| 424 |   if(c==2){
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| 425 |     res.insert(LineSegment(intersections[0],intersections[1]));
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| 426 |   }
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| 427 |   return res;
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| 428 | }
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| 429 | 
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| 430 | std::string Cuboid_impl::toString() const{
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| 431 |   return "Cuboid()";
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| 432 | }
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| 433 | 
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| 434 | enum ShapeType Cuboid_impl::getType() const
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| 435 | {
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| 436 |         return CuboidType;
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| 437 | }
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| 438 | 
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| 439 | /**
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| 440 |  * \param N number of points on surface
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| 441 |  */
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| 442 | std::vector<Vector> Cuboid_impl::getHomogeneousPointsOnSurface(const size_t N) const {
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| 443 |   std::vector<Vector> PointsOnSurface;
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| 444 |   ASSERT(false, "Cuboid_impl::getHomogeneousPointsOnSurface() not implemented yet");
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| 445 |   return PointsOnSurface;
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| 446 | }
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| 447 | 
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| 448 | std::vector<Vector> Cuboid_impl::getHomogeneousPointsInVolume(const size_t N) const {
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| 449 |         ASSERT(0,
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| 450 |                         "Cuboid_impl::getHomogeneousPointsInVolume() - not implemented.");
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| 451 |         return std::vector<Vector>();
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| 452 | }
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| 453 | 
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| 454 | Shape Cuboid(){
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| 455 |   Shape::impl_ptr impl = Shape::impl_ptr(new Cuboid_impl());
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| 456 |   return Shape(impl);
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| 457 | }
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| 458 | 
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| 459 | Shape Cuboid(const Vector &corner1, const Vector &corner2){
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| 460 |   // make sure the two edges are upper left front and lower right back
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| 461 |   Vector sortedC1;
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| 462 |   Vector sortedC2;
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| 463 |   for(int i=NDIM;i--;){
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| 464 |     sortedC1[i] = std::min(corner1[i],corner2[i]);
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| 465 |     sortedC2[i] = std::max(corner1[i],corner2[i]);
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| 466 |     ASSERT(corner1[i]!=corner2[i],"Given points for cuboid edges did not define a valid space");
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| 467 |   }
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| 468 |   // get the middle point
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| 469 |   Vector middle = (1./2.)*(sortedC1+sortedC2);
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| 470 |   Vector factors = sortedC2-middle;
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| 471 |   return translate(stretch(Cuboid(),factors),middle);
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| 472 | }
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